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Commit Graph

1731 Commits

Author SHA1 Message Date
ocornut
3883a2027f Nav: Fixed Selectable() crash introduced earlier today in 43ee5d73 + added comments/assert (#323) 2016-08-21 17:52:42 +02:00
ocornut
df9bdf38f9 Nav: NavActivateId, NavInputId are no repeat actions. Repeat buttons handle it themselves already anyway. (#323) 2016-08-21 17:32:15 +02:00
ocornut
c6c7371a4c Nav: Removed unnecessary test following 49ca1c2b88 (#323) 2016-08-21 16:11:53 +02:00
ocornut
49ca1c2b88 Nav: InitDefaultRequest saves a fallback item so PadMenu on a collapsed window gets us to the collapse button (#323) 2016-08-21 16:07:55 +02:00
ocornut
2303b67c40 Close button submitted after collapse button. Should have no effect. Consistent with expectation & will be used as fallback for nav (#323) 2016-08-21 16:05:19 +02:00
ocornut
252f094101 Nav: Undo 87eb749cbc, agressively including nav focus test in IsItemHovered() (#323) 2016-08-21 15:26:40 +02:00
ocornut
fddf9ca10e Nav: Fixed nav highlight clipping (affected non non-menu items within menubar) (#323) 2016-08-21 15:25:29 +02:00
ocornut
78b7e2dfb3 Nav: Process and apply mouse move request immediately after move request result comes (#323) 2016-08-21 14:53:26 +02:00
ocornut
f71cdd13b7 Internal tidying up, moved code to CalcNextScrollFromScrollTargetAndClamp() so it can be reused by upcoming nav code. 2016-08-21 14:39:13 +02:00
ocornut
ac7826c8a5 ImRect: Added Translate() helper, removed redundant and misleading Reduce() 2016-08-21 14:37:48 +02:00
ocornut
87eb749cbc Added IsItemHoveredOrFocused() (provisional name), better handling of popup/tooltip positioning when using mouse+nav (#323) 2016-08-21 13:25:40 +02:00
ocornut
ea2425ad9a Nav: Fixed entering child with PadActivate not setting ActiveIdSource to Nav (#323) 2016-08-21 12:44:59 +02:00
ocornut
43ee5d73e9 Nav: Hovering MenuItem/Selectable with mouse makes NavId, matching what seems to be Windows beahvior at least for menus (#323) 2016-08-21 11:45:50 +02:00
ocornut
30c04d0dbe Nav: Mouse pos passed to backend always rounded, so that lossy application of non-integer mouse pos doesn't lead to undesirable movement (#3 2016-08-21 00:10:48 +02:00
ocornut
bf42657850 Nav: Clearing mouse hover flag using MouseClicked[] test instead of MouseDown[] so that invalid mouse button won't keep breaking nav (#323) 2016-08-20 23:59:54 +02:00
ocornut
695ca7bb45 Nav: Tidying up. Comments. (#323) 2016-08-20 23:27:25 +02:00
ocornut
4f7c63a7af Nav: Fixed a bug where mouse positioning requests would be sent while opening submenus with mouse (#323) 2016-08-20 23:25:53 +02:00
ocornut
e4c099d67c Nav: Comments + fixed handling of PadLeft in menus (fix e55882f) (#323) 2016-08-20 22:11:00 +02:00
ocornut
e3fec8c0aa Renamed function (#323) 2016-08-20 19:19:58 +02:00
ocornut
ead79dcdac Metrics: 64-bit display fix 2016-08-15 17:34:17 +02:00
ocornut
3ab0d5cdfd Nav: NavHighlight gets its own color (default to Header color), made rectangle thicker (#323) 2016-08-15 13:07:39 +02:00
ocornut
cf16ba6572 Nav: Exposed RenderNavHighlight() in imgui_internal.h to increase discoverability and reordered arguments to be more consistent (#323) 2016-08-15 11:52:02 +02:00
ocornut
6c19d7b13c Nav: Fixed clipping rect of navigation highlight, notably for collapsing arrow (#323) 2016-08-15 11:41:56 +02:00
ocornut
9501cd9991 InputText: Fixed calling callback on frame of losing active id, fix part of 848e62bfe0 (nav branch only)
#323 #701
2016-08-13 14:22:34 +02:00
ocornut
a83f9b7885 Merge branch 'master' into 2016-07-navigation 2016-08-11 23:21:04 +02:00
ocornut
0f9addb002 Minor shuffle to ease merging branches. (tentative. fugly but those fields will be removed anyway) 2016-08-11 23:20:53 +02:00
ocornut
4bc3f9d1f7 Minor shuffle to ease merging branches. 2016-08-11 22:59:44 +02:00
ocornut
df1d1b5b25 Nav: DragBehavior: Adjust minimum step to displayed precision when using navigation (#323, #180) 2016-08-07 20:40:57 +02:00
ocornut
09cba02d3f Nav: DragBehavior: Fix for fast speed (#323 #180) 2016-08-07 20:31:51 +02:00
ocornut
761a74c62b Selectable/MenuItem: Not activated on Click but only on Release is more standard (#126, #245, #323)
Apparently menu items started with OnClick (vs OnClickHoldRelease) when
doing #126. Hope to not break anything.
Also allows using xxx_DontClosePopup flags.
2016-08-07 20:21:18 +02:00
ocornut
8828889d5e Refactored rare transient bool stacks into a set of flags, added unexposed ImGuiItemFlags_SelectableDontClosePopup (#323) 2016-08-07 20:05:24 +02:00
ocornut
525ef5b357 Nav: Tweaked default highlight clipping (clipped by scrollbar) and removed subtle background (#323) 2016-08-07 15:31:00 +02:00
ocornut
a68132948b Nav: Added ImGuiCol_NavWindowingHighlight into style (#323) 2016-08-07 15:26:04 +02:00
ocornut
6aa8019763 Nav: Fixed bug where pressing NavInput(Triangle) to turn slider/drag into text input would then change subsequent NavActivate as well (#323) 2016-08-07 15:19:29 +02:00
ocornut
e55882f74b Nav: Allow PadLeft to close a menu (#323) 2016-08-07 15:18:04 +02:00
ocornut
c203be94c6 Merge remote-tracking branch 'origin' into 2016-07-navigation 2016-08-07 13:55:59 +02:00
ocornut
6eb35b8a04 BulletText(): doesn't stop displaying at the ## mark 2016-08-07 13:53:41 +02:00
ocornut
8a6d209f68 Nav: Failed movement request with no current NavId fallback to an InitDefaultRequest so that we always land somewhere on first move (#323) 2016-08-07 13:34:25 +02:00
ocornut
5ef8452509 Nav: Comments (#323) 2016-08-07 13:33:15 +02:00
ocornut
cbf24c13ca Merge remote-tracking branch 'origin' into 2016-07-navigation 2016-08-07 12:15:21 +02:00
ocornut
5d1a0a6f77 Removed a handful of obsolete (trivial) function redirection from 1.34 and 1.38 (march-april 2015)
OpenNextNode() -> SetNextTreeNodeOpen()
GetWindowIsFocused() -> IsWindowFocused()
GetItemBoxMin() -> GetItemRectMin()
GetItemBoxMax() -> GetItemRectMax()
IsMouseHoveringBox() -> IsMouseHoveringRect()
IsClipped() -> !IsRectVisible()
2016-08-06 09:48:04 +02:00
ocornut
b8397c2933 Tweak comments (#768) 2016-08-06 09:40:26 +02:00
ocornut
a1521534ba Merge branch '2016-08-generalized_visibility_test' of https://github.com/thedmd/imgui into thedmd-2016-08-generalized_visibility_test 2016-08-06 09:36:24 +02:00
ocornut
af33efb146 Using IM_COL32() for colors in a few spots (#767) 2016-08-06 09:35:05 +02:00
ocornut
a7f6ea592f Moved GetColorU32 out of imgui_internal.h to avoid inlining mess (#759) 2016-08-06 09:22:41 +02:00
Michał Cichoń
7588dfb67e Add ability to test arbitrary rectangle for visibility without need of moving cursor. 2016-08-05 11:47:16 +02:00
ocornut
d85c1be6b6 Nav: Reordered Cancel handling code so you you can leave a child within a popup without closing the popup (#323) 2016-08-04 12:53:46 +02:00
ocornut
c263961f07 Nav: Menu: Allow PadDown to open a menu from a menu bar, PadRight from a menu (#323, #126) 2016-08-04 10:41:33 +02:00
ocornut
dcff032429 Nav: Moving all nav inputs to io.NavInputs[] float array, new enum labelled for gamepad. (#323) 2016-08-03 23:23:04 +02:00
ocornut
c0dcef4e16 Nav: Moving window with nav stick disables mouse hover (#323) 2016-08-03 21:02:27 +02:00
ocornut
36fa2b9523 Nav: DragBehavior removed bogus test (#323) 2016-08-01 22:23:56 +02:00
ocornut
2e52bee12e Merge remote-tracking branch 'origin' into 2016-07-navigation 2016-07-31 17:00:44 +02:00
ocornut
907265d632 Using ImGuiID instead of ImU32 is a few places 2016-07-31 16:48:06 +02:00
ocornut
8b190f1100 Nav: quick tap on NavMenu with no focused window doesn't focus one (holding still does) (#323) 2016-07-31 16:12:01 +02:00
ocornut
e9c881e4de Nav: fixed using NavMenu/windowing select when no window is already focused + cleanup code (#323) 2016-07-31 16:07:58 +02:00
ocornut
1ecbf73c97 Nav: working on early bits of documentation (#323) 2016-07-31 15:41:51 +02:00
ocornut
a154625a56 Nav: Not exposing ImGuiWindowFlags_NavFlattened because it requires much more work (#323) 2016-07-31 13:40:14 +02:00
ocornut
08a28c16ae Nav: Merge FocusedWindow and NavWindow that were basically duplicate at this point (#323) 2016-07-31 13:38:57 +02:00
ocornut
2545d75c3b Tidying up, removed two unnecessary window flags from being exposed in imgui.h 2016-07-31 13:05:13 +02:00
ocornut
b3cba62b80 Nav: Added experiment ImGuiWindowFlags_NavFlattened flag to cross over between parent and non-scrolling child windows (#323) 2016-07-31 12:55:23 +02:00
ocornut
769a1dd748 Nav: No scrolling while using windowing functionalities (#323) 2016-07-31 10:41:41 +02:00
ocornut
a88d189f18 Nav: MoveRequest doesn't affect io.NavUsable so that navigation failure doesn't trigger false positive & not needed (undo part of 3cc1419df) 2016-07-30 23:52:03 +02:00
ocornut
f72e2fd1b1 Merge remote-tracking branch 'origin' into 2016-07-navigation 2016-07-30 23:46:09 +02:00
ocornut
954c890c67 SameLine() with explicit X position is relative to left of group/columns (ref #746, #125, #630) 2016-07-30 23:41:44 +02:00
ocornut
3cc1419df3 Nav: making io.NavActive more suitable for end-user detecting if they should pass inputs to game (#323) 2016-07-30 19:16:41 +02:00
ocornut
cc66731c39 Nav: Calling SetItemDefaultFocus() doesn't make mouse cursor dirty if nav highlight is off (#323) 2016-07-30 19:15:12 +02:00
ocornut
8d0186c82b Nav: programmatic call to SetKeyboardFocusHere() doesn't quality as a nav input (doesn't position mouse) (#323) 2016-07-30 19:08:20 +02:00
ocornut
e2dd48ae65 Nav: Split _NoNav window flag into _NoNavInputs and _NoNavFocus (#323) 2016-07-30 18:06:05 +02:00
ocornut
4c4d750cae Nav: Fixed Collapse icon disappearing when Nav is disabled (since b2aaab873d) (#323) 2016-07-30 18:05:14 +02:00
ocornut
3672105b87 Tidying up 2016-07-30 17:20:59 +02:00
ocornut
04157da291 Nav: first committed pass for manual moving and manual scrolling (after a bunch of attempts) (#323) 2016-07-30 17:18:34 +02:00
ocornut
4309b8c1ed Clarifying that MovedWindow* apply to mouse moving only 2016-07-30 16:25:45 +02:00
ocornut
f2d1472481 Nav: Fixed navigating outside of current scrolling bounds (bug from 0cc20fca83) (#323)
+ spaces
2016-07-30 15:17:12 +02:00
ocornut
efc8858328 ImRect: fixed Clip() function being the other way around (INTERNAL API BREAKING CHANGE- wasn't exposed, hoping nobody uses that) + actually fixes the function behavior. 2016-07-30 14:38:33 +02:00
ocornut
d6ce800a20 Nav: ActiveIdAllowNavMove -> ActiveIdAllowNavDirFlags for more flexibility (nav up/down typically allowed on a single-line text input) (#323) 2016-07-30 14:31:34 +02:00
ocornut
d9d6b0e629 Nav: Renamed private ImGuiNavDir_ enum to use left/right/up/down to be consistent with key enums (#323) 2016-07-30 13:45:46 +02:00
ocornut
cbe03e3108 Nav: CalcListClipping/ImGuiListClipper: fix to ensure we can navigate clipped lists (#323) 2016-07-30 11:22:18 +02:00
ocornut
b3ddae07d1 Nav: not activating widgets with NavActivate when NavMenu is held (#323) 2016-07-30 11:11:17 +02:00
ocornut
b2aaab873d Nav: collapse button is interactve, allow collapsing, tidying up, resize speed takes account of framebuffer scale (#323) 2016-07-30 10:56:52 +02:00
ocornut
4735802096 Shallow tidying up ctrl+wheel scaling code in NewFrame() 2016-07-30 10:26:57 +02:00
ocornut
20a0fde012 Tidying up default clipboard handler for non Windows-OS 2016-07-30 10:02:46 +02:00
ocornut
f34d7ea199 Fixed bad merge 2016-07-29 11:23:04 +02:00
ocornut
5f6f4d0ffc Merge remote-tracking branch 'origin' into 2016-07-navigation 2016-07-29 11:17:13 +02:00
ocornut
7086a17854 InputTextEx: got rid of unnecessary locals. 2016-07-29 11:06:16 +02:00
ocornut
776ea6b946 InputTextEx(): more shallow tidying up, still being cautious with this function 2016-07-29 11:01:06 +02:00
ocornut
666d83b5c7 InputText/IO: Got rid of individual OSX options in ImGuiIO, added io.OSXBehaviors (#473, #650) 2016-07-29 10:56:47 +02:00
ocornut
0ff22dbf0b InputTextEx(): minor tidying up 2016-07-29 10:51:35 +02:00
ocornut
e5b6ddde26 InputText(): minor tidying up/simplification following changes for osx style improvements (#650) 2016-07-29 10:42:08 +02:00
ocornut
802e91f69e Merge branch 'add-osx-homeend-keys' of https://github.com/michaelbartnett/imgui into michaelbartnett-add-osx-homeend-keys 2016-07-29 10:34:01 +02:00
ocornut
aeabda5a5f Navigation: Tap NavMenu to access menu and close buttons, hold to focus/resize (#323)
Introducing a concept of NavLayer to filter navigable items
2016-07-24 14:56:14 +02:00
ocornut
c3aa36d9ab Navigation: Renamed ImGuiKey_NavWindowing to ImGuiKey_NavMenu (#323) 2016-07-24 14:49:16 +02:00
ocornut
175f42420c Navigation: Can nav-out but not nav-in a window with ImGuiWindowFlags_NoNav flag (#323) 2016-07-24 14:41:27 +02:00
ocornut
67feb5ac6c Navigation: comments + moving init block of code above in NavUpdate(), should have no side-effect (committed to simplify next commit) (#323) 2016-07-24 14:15:34 +02:00
ocornut
49ec65b1b5 Navigation: can't manually focus out of a modal window with controller (#323) 2016-07-24 14:00:29 +02:00
ocornut
5cac4926c8 Fixed display of TitleBgActive color on window before a Modal window + modal window availability for navigation (#323) 2016-07-24 13:56:31 +02:00
ocornut
ba43310df1 Navigation: Renaming, shortened some unnecessary long fields names (#323) 2016-07-24 12:46:25 +02:00
ocornut
4bbdaa4e3c Navigation: Moving NavInitWindow() around and making it static (#323) 2016-07-24 11:56:36 +02:00
ocornut
e9d8b48a4c Navigation: Allow to navigate out of text input with direction or NavCancel (#323) 2016-07-23 20:30:44 +02:00
ocornut
2f94563564 Navigation: Collapsed window uses ImGuiCol_TitleBgActive when navigation is active (#323) 2016-07-23 20:09:41 +02:00
ocornut
afadc7cf59 Navigation: Scoring: Improved directional navigation. Not totally cancelling out dx. Better support for zero-spaced items. (#323) 2016-07-23 20:05:17 +02:00