ocornut
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a9cd0f5e42
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_allegro5.cpp
# backends/imgui_impl_allegro5.h
# backends/imgui_impl_android.cpp
# backends/imgui_impl_android.h
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_dx9.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl2.h
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
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2024-12-11 12:27:25 +01:00 |
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ocornut
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f3147f446a
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Backends: OpenGL3: call glGetString(GL_VERSION) even in GS ES 2.0 path. (#8197)
Apparently as per specs works. I reckon the best way to confirm it is to try.
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2024-12-09 12:58:32 +01:00 |
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bmarques1995
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53dd7552dc
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Backends: DX12: let the user specifies the DepthStencilView format. (#8217)
This is particullarly important for those who use RenderPasses.
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2024-12-09 12:23:09 +01:00 |
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ocornut
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18e5d769fd
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Backends: DX10: create sampler outside of ImGui_ImplDX11_CreateFontsTexture().
Analoguous to 90dd510 for DX11.
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2024-12-05 13:09:37 +01:00 |
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ocornut
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43fbd7ce84
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Backends: standardized top of file comments.
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2024-12-05 12:43:04 +01:00 |
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ocornut
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566558b17c
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Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537)
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2024-12-05 12:25:02 +01:00 |
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ocornut
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ff2d6815ef
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_dx9.h
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
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2024-12-04 19:56:35 +01:00 |
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ocornut
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70b6ba4240
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Clarify that IMGUI_USE_BGRA_PACKED_COLOR requires backend support. (#8201)
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2024-12-04 10:38:19 +01:00 |
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Thomas Hope
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923ca4765a
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Backends: OpenGL3: Fix compile error with IMGUI_IMPL_OPENGL_ES2 and IMGUI_IMPL_OPENGL_DEBUG (#8197)
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2024-12-02 13:38:47 +01:00 |
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ocornut
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dda7672008
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Backends: Vulkan: removed sizeof(ImTextureID) check.
(not necessary anymore and it happens to when with a later coming change of ImTextureID, so best removed earlier).
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2024-11-28 19:23:01 +01:00 |
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ocornut
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c1123fd8d0
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Backends: Vulkan: small refactor to use a texture struct.
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2024-11-27 14:57:38 +01:00 |
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ocornut
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90dd510df1
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Backends: DX11: create sampler outside of ImGui_ImplDX11_CreateFontsTexture().
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2024-11-27 14:57:33 +01:00 |
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ocornut
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96877eb9c3
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Backends: Vulkan: fixed build with VK_NO_PROTOTYPES. (#8172, #4867)
Amend 61ab94d
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2024-11-27 12:38:12 +01:00 |
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Arseny Kapoulkine
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61ab94d553
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Backends: Vulkan: Make descriptor pool optional (#8172, #4867)
Comments/amends by ocornut
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2024-11-27 11:54:05 +01:00 |
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ocornut
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5b7feebfd8
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Backends: DX9: extract RGBA convert loop as we are going to need it more often.
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2024-11-21 16:58:02 +01:00 |
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ocornut
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dfbf1b4f6b
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Backends: DX9: cache result of ImGui_ImplDX9_CheckFormatSupport() as we are going to need it more often.
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2024-11-21 15:24:11 +01:00 |
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ocornut
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dad1047b04
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Backends: Win32: Fixed a crash when multiple processes are running with multi-viewports, caused by misusage of GetProp(). (#8162, #8069)
Amend fedf45c77
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2024-11-21 15:01:21 +01:00 |
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ocornut
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cdf21f6773
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
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2024-11-21 14:52:04 +01:00 |
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ocornut
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20360e00ce
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Merge miscellaneous small changes to reduce drift with texture update branch.
- ImGuiDebugLogFlags_EventFont is yet unused.
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2024-11-20 21:46:47 +01:00 |
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ocornut
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142827f7d8
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Backends: DX12: rework legacy path for handling ImGui_ImplDX12_Init() being called with space for a single descriptor.
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2024-11-18 15:16:41 +01:00 |
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ocornut
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08400f5be7
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Backends: DX12: tidying up, added a ImGui_ImplDX12_Texture helper struct.
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2024-11-15 19:15:28 +01:00 |
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ocornut
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40b2286d16
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(Breaking) Backends: DX12: changed ImGui_ImplDX12_Init() signature. Added ImGui_ImplDX12_InitInfo. Added support for Srv allocators.
Ref 7708
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2024-11-15 19:15:25 +01:00 |
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ocornut
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3260ea6954
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Examples: Win32+DX12: Tweaks.
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2024-11-15 17:29:43 +01:00 |
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ocornut
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368123ab06
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_metal.mm
# imgui_draw.cpp
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2024-11-07 19:58:23 +01:00 |
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ocornut
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419a9ada16
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Ignore clang warning Wnontrivial-memaccess (#8129, #8135)
Amend 88e2327
Use void* cast in backend where the memset are infrequent.
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2024-11-07 19:08:37 +01:00 |
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ocornut
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83660e37e3
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glut.cpp
# backends/imgui_impl_glut.h
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui_demo.cpp
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2024-11-06 17:58:35 +01:00 |
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ocornut
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6f287dd16d
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(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
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2024-11-06 17:54:59 +01:00 |
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ocornut
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fe2fa2d08e
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Comments (#8127) + Fixed warning (#8130)
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2024-11-06 15:18:17 +01:00 |
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ocornut
|
c347d6944b
|
Backends: GLFW: Linux workaround for spurious mouse up events emitted while dragging and creating new viewport. (#3158, #7733, #7922)
Initially suggested by rokups. Rewrote for recent backends with a few tweaks to accomodate for variable WM unfocus timing.
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2024-11-05 11:26:38 +01:00 |
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Maya Warrier
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88e232739b
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Ignore clang warning Wnontrivial-memaccess (#8129)
Produced when memset(this, ..) is used on a non-trivially copyable type
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2024-11-05 10:44:39 +01:00 |
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ocornut
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0bde57c25a
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Font, Misc: remove qualifier from most font functions.
Fixed ClearOutputData() not clearing Used4kPagesMap (mostly harmless).
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2024-10-29 11:48:37 +01:00 |
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ocornut
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ee1deccc08
|
Backends: Win32 + Viewports: remove current context change from ImGui_ImplWin32_WndProcHandler_PlatformWindow().
Amend fedf45c + cba656a. Amend 416cfdb9 .
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2024-10-28 17:41:56 +01:00 |
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ocornut
|
9d6ec825cb
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
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2024-10-28 17:27:38 +01:00 |
|
ocornut
|
3b8c7d0326
|
Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). (#8069, #6293, #5856, #586)
+ GetIOEx(). Amend fedf45c + cba656a. Amend 416cfdb9 .
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2024-10-28 17:22:17 +01:00 |
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ocornut
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fedf45c77e
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Backends: Win32 + Viewports: tweak ImGui_ImplWin32_WndProcHandler_PlatformWindow() to be easier to rework in a parallal friendly way. (#8069)
|
2024-10-28 17:11:37 +01:00 |
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ocornut
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d67e2eea1a
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Backends: Win32: internal rename.
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2024-10-28 16:44:32 +01:00 |
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ocornut
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81b689b969
|
Backends: OpenGL3: added additional debug GL_CALL enclosure for glCreateShader() calls. (#8104)
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2024-10-28 15:52:37 +01:00 |
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ocornut
|
942b64abfc
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
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2024-10-24 18:15:51 +02:00 |
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ocornut
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a908d73c16
|
Backends: avoid missing -Wmissing-declaration warning. (#8087, #7997)
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2024-10-24 17:24:47 +02:00 |
|
Ronan Cailleau
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943e26b16b
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Backends: SDL3: secondary viewports SDL_WindowFlags only inherit SDL_WINDOW_HIGH_PIXEL_DENSITY from the main window. (#8098, #2306)
Amend a526ff8c (#6146)
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2024-10-24 17:14:10 +02:00 |
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Nicolas Chavez
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b4033b37ad
|
Backends: WGPU: update for Dawn WGPU String usage. (#8082, #8083)
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2024-10-24 14:59:06 +02:00 |
|
Eugene Sandulenko
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a855bd8df3
|
Backends: SDL2: Replace SDL_Vulkan_GetDrawableSize() forward declaration with the actual include. (#8095, #7967, #3190)
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2024-10-24 14:52:25 +02:00 |
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ocornut
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06092a9756
|
Backends: SDL2, SDL3: SDL_EVENT_MOUSE_WHEEL event doesn't require dividing by 100.0f on Emscripten. (#4019, #6096, #1463)
Ref https://github.com/libsdl-org/SDL/issues/10454#issuecomment-2434187317
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2024-10-24 14:47:23 +02:00 |
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ocornut
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4994e75852
|
Backends: DX12: Unmap() call specify written range.
The range is informational and may be used by debug tools.
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2024-10-23 12:40:20 +02:00 |
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ocornut
|
514a97a9b7
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
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2024-10-14 19:23:23 +02:00 |
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ocornut
|
42f47590f9
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Fixed ad37b79 breaking IsItemHovered()->IsItemFocused() passthrough for navigation.
+ Backends: comments.
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2024-10-14 19:22:05 +02:00 |
|
ocornut
|
fcdd58757a
|
Backends: comments.
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2024-10-14 19:13:04 +02:00 |
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ocornut
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d885fe4dd0
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(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
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2024-10-14 15:29:24 +02:00 |
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ocornut
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c4bc674482
|
IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. (#4921)
+ Retroactively add missing changelog item in 1.90
+ Backends: Vulkan: use GetTexID() for consistency.
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2024-10-11 15:31:17 +02:00 |
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ocornut
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a0b811dd37
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Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616)
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2024-10-09 16:39:36 +02:00 |
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