ocornut
9d6ec825cb
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_win32.cpp
2024-10-28 17:27:38 +01:00
ocornut
3b8c7d0326
Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). ( #8069 , #6293 , #5856 , #586 )
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+ GetIOEx(). Amend fedf45c
+ cba656a. Amend 416cfdb9
.
2024-10-28 17:22:17 +01:00
ocornut
fedf45c77e
Backends: Win32 + Viewports: tweak ImGui_ImplWin32_WndProcHandler_PlatformWindow() to be easier to rework in a parallal friendly way. ( #8069 )
2024-10-28 17:11:37 +01:00
ocornut
d67e2eea1a
Backends: Win32: internal rename.
2024-10-28 16:44:32 +01:00
ocornut
942b64abfc
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
2024-10-24 18:15:51 +02:00
ocornut
a908d73c16
Backends: avoid missing -Wmissing-declaration warning. ( #8087 , #7997 )
2024-10-24 17:24:47 +02:00
ocornut
514a97a9b7
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
2024-10-14 19:23:23 +02:00
ocornut
d885fe4dd0
(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. ( #2517 , #2009 )
2024-10-14 15:29:24 +02:00
ocornut
22503bfe75
Backends: changed all backends to allow enabling ImGuiConfigFlags_ViewportsEnable after initialization. ( #5371 )
2024-10-08 20:47:24 +02:00
ocornut
3293ef8bbc
Backends: Win32: Use ResisterClassW()/CreateWindowExW() for secondary viewports. ( #7979 , #5725 )
2024-10-03 12:04:54 +02:00
ocornut
bc77cccd31
Merge branch 'master' into docking
2024-09-19 14:52:43 +02:00
ocornut
42272505c9
Backends: ensure that ImGuiPlatformMonitor list is available after backend Init call. ( #7995 )
2024-09-19 14:25:01 +02:00
ocornut
cfae5ac71b
Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. ( #7997 )
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Backends: Win32: Refactor ImGui_ImplWin32_KeyEventToImGuiKey() logic.
Ref #7672
2024-09-19 14:10:00 +02:00
ocornut
08b1496b7e
Backends: Win32: fixed an issue where a viewport destroyed while clicking would hog mouse tracking and temporary lead to incorrect update of HoveredWindow. ( #7971 )
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# Conflicts:
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
2024-09-16 17:25:57 +02:00
ocornut
8ba7efb738
Backends: Win32: fixed an issue where a viewport destroyed while clicking would hog mouse tracking and temporary lead to incorrect update of HoveredWindow. ( #7971 )
2024-09-16 17:23:33 +02:00
ocornut
44a74509af
Backends: Win32: fixed direct calls to platform_io.Platform_SetWindowPos()/Platform_SetWindowSize() on windows created by application (typically main viewport).
2024-09-16 13:56:25 +02:00
ocornut
65840c19c4
Backends: SDL2, SDL3, Win32: don't submit monitor with 0 DpiScale (e.g. accessibility virtual monitor?). to prevent assert. ( #7902 )
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I am not too confident on this but I believe pushing this is the fastest way we will get feedback.
2024-08-19 12:19:06 +02:00
ocornut
5ea96c15cd
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_win32.cpp
2024-07-15 11:21:18 +02:00
Aemony
9504068f66
Backends: Win32: fixed ImGuiMod_Super being mapped to VK_APPS instead of VK_LWIN||VK_RWIN ( #7768 , #4858 , #2622 )
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Amend 075576744
The `ImGui_ImplWin32_UpdateKeyModifiers()` function maps `ImGuiMod_Super` to `VK_APPS`, the "Application" key located between the Right Windows (Super) and Right Control keys on the keyboard, see https://conemu.github.io/en/AppsKey.html
This means that when using `ImGui::GetIO().KeySuper` to try to get the down state of the `VK_RWIN` or `VK_LWIN` keys, it'll always return FALSE when either of those keys are held down, and only return TRUE when `VK_APPS` is held down.
2024-07-08 13:59:07 +02:00
ocornut
138d9d0c21
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
2024-06-28 16:03:49 +02:00
ocornut
c7df9c7121
Backends: Win32: Fixed warning with old MinGW/GCC versions.
2024-06-28 15:48:08 +02:00
ocornut
32f9dfc126
Viewports: Backported 'void* ImGuiViewport::PlatformHandle' from docking branch for use by backends.
2024-06-26 14:32:48 +02:00
ocornut
416cfdb99d
Backends: Win32: Secondary viewports WndProc handler retrieve/set imgui context from the HWND.
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Allowing WndProc dispatch to work in multi-context setups.
2024-06-20 17:44:19 -07:00
ocornut
3acb869a95
Backends: Win32: avoid skipping DefWindowProc() on WM_CLOSE.
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Mostly because I don't have a trace of why I did it this way, even in viewport branch history.
2024-06-20 17:42:46 -07:00
ocornut
eabe98f6d5
Merge branch 'master' into docking (incl merge moved CurrentDpiScale field)
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# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_win32.cpp
# imgui.cpp
2024-05-14 16:29:06 +02:00
ocornut
ac90e1bd5b
Backends: Win32: replace bd != nullptr assert with early out. ( #6275 )
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+ fixed inconsistent use of break vs return 0 in WndProcHandler (had no tangible effect).
2024-05-14 12:18:10 +02:00
ocornut
5e23680454
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. ( #7568 )
2024-05-13 15:07:13 +02:00
ocornut
e391fe2e66
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
2024-05-08 16:17:32 +02:00
ocornut
1ab1af80c7
Backends: Win32: Facepalm revert part of d15574c
+ additional commentary ( #6275 )
2024-05-07 17:03:51 +02:00
ocornut
d15574ce2a
Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! ( #6275 )
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Better standardized similar checks in other backends.
2024-05-07 16:53:03 +02:00
ocornut
5717f0a33e
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
2024-04-30 10:42:46 +02:00
ocornut
07e8ff9a8d
Backends: Win32: Fixed a warning + moved header cruft below Changelog.
2024-04-18 21:26:49 +02:00
ocornut
4e8c43f6b7
Backends: Win32: made it so that an appearing viewport showing up doesn't bring its parent viewport to front. ( #7354 )
2024-02-27 20:02:26 +01:00
ocornut
d79514c407
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2024-02-14 14:32:17 +01:00
ocornut
f7fc186408
Merge branch 'master' into docking
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+ 2 comments
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
2023-10-12 19:22:36 +02:00
ocornut
001f102f38
IO, Backends: added ImGuiKey_AppBack, ImGuiKey_AppForward. ( #6891 , #4921 )
2023-10-05 21:26:07 +02:00
ocornut
7bbd758681
Backends: Win32: revert oops chunk.
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Amend b0758c8
2023-10-05 20:58:25 +02:00
ocornut
b0758c86d8
Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. ( #6891 , #4921 )
2023-10-05 20:39:49 +02:00
ocornut
bb2fb74645
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
2023-09-26 11:42:49 +02:00
ocornut
12ee2dd789
Backends: Win32: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it. ( #6859 )
2023-09-25 10:58:29 +02:00
ocornut
7e246a7bb9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-09-16 13:51:51 +02:00
ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
2023-09-11 14:01:40 +02:00
ocornut
72dbe45adc
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
2023-09-08 18:02:06 +02:00
sneakyevil
c9d3c29aa3
Backend: Win32: support keyboard codepage conversion for when compiling in MBCS mode and creating a non-Unicode window. ( #6785 , #6782 , #5725 )
2023-09-07 14:08:58 +02:00
ocornut
f8f805f046
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
2023-07-20 23:18:47 +02:00
ocornut
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. ( #6601 )
2023-07-13 11:27:52 +02:00
ocornut
b9db5c566b
Backends: Win32: Added support for updating ParentViewportID after viewport creation.
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This tends to be desirable for applicaton manipulating this value via ImGuiWindowClass::ParentViewportID.
I thought it would be a simple call to SetParent(), it's only slightly more complicated but added comments about it.
2023-06-15 11:26:27 +02:00
ocornut
adf693c061
Viewports: added void* ImGuiPlatformMonitor::PlatformHandle field (backend-dependant).
2023-04-21 15:31:14 +02:00
ocornut
07e07030a6
Backends: Win32: revert accidental deletion of ImGui_ImplWin32_EnableAlphaCompositing() in a566ecc
( #3218 )
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This was still in docking, but moved back in upper locaton.
# Conflicts:
# backends/imgui_impl_win32.cpp
2023-04-20 10:41:03 +02:00
ocornut
a89590b425
Backends: Win32: revert accidental deletion of ImGui_ImplWin32_EnableAlphaCompositing() in a566ecc
( #3218 )
2023-04-20 10:38:45 +02:00