ocornut
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fe2fa2d08e
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Comments (#8127) + Fixed warning (#8130)
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2024-11-06 15:18:17 +01:00 |
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Michael Böhme
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57ab2b4226
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Fixed unused function warning (#8130)
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2024-11-06 15:17:01 +01:00 |
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ocornut
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ec2f1d69c8
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Docs: word-wrap some the older changelogs.
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2024-11-05 13:18:16 +01:00 |
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ocornut
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63234f8dd0
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InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo.
Follow the refactors in #7925.
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2024-11-05 11:32:02 +01:00 |
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ocornut
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c347d6944b
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Backends: GLFW: Linux workaround for spurious mouse up events emitted while dragging and creating new viewport. (#3158, #7733, #7922)
Initially suggested by rokups. Rewrote for recent backends with a few tweaks to accomodate for variable WM unfocus timing.
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2024-11-05 11:26:38 +01:00 |
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ocornut
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be2d006e2e
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Align warning blocks. Removed -Wunused-function, -Wmissing-prototypes from imgui_internal.h
As supposedly they were for stb_textedit.h which is now moved to imgui_draw.cpp
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2024-11-05 10:50:49 +01:00 |
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Maya Warrier
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88e232739b
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Ignore clang warning Wnontrivial-memaccess (#8129)
Produced when memset(this, ..) is used on a non-trivially copyable type
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2024-11-05 10:44:39 +01:00 |
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Brotcrunsher
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d4791f1bbe
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Fixed a comment typo. (#8128)
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2024-11-05 10:12:52 +01:00 |
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ocornut
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82d0584e7b
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InputText: using CurLenA instead of TextA.Size for correctness. (#7925)
Was harmless because TextA is always zero-terminated, and TextA.Size >= CurLenA + 1.
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2024-11-04 20:28:02 +01:00 |
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ocornut
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75f83de52a
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InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925)
There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
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2024-11-04 20:22:10 +01:00 |
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ocornut
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f77d22837c
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Examples: Android+OpenGL: Using ALooper_pollOnce() instead of ALooper_pollAll(). (#8013)
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2024-11-04 14:24:54 +01:00 |
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ocornut
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a63220e3e0
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Docking: fixed using ImGuiDockNodeFlags_KeepAliveOnly with DockSpaceOverViewport(). (#8125)
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2024-11-04 11:52:56 +01:00 |
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ocornut
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71c77c081a
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Demo: added a "Windows" section.
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2024-10-30 15:41:45 +01:00 |
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ocornut
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772ca9e9a9
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Log/Capture: added experimental io.ConfigWindowsCopyContentsWithCtrlC config option.
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2024-10-30 15:38:58 +01:00 |
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ocornut
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f37a9a27e5
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Log/Capture: reworked scope + decorating menus, tabs.
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2024-10-30 15:38:58 +01:00 |
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ocornut
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a4fcc93f4a
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Log/Capture: renaming ImGuiLogType to ImGuiLogFlags
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2024-10-30 15:09:35 +01:00 |
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ocornut
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9a0dff1bc5
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Buttons: using ImGuiItemFlags_ButtonRepeat makes default button behavior use PressedOnClick instead of PressedOnClickRelease when unspecified.
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2024-10-29 14:26:02 +01:00 |
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ocornut
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0bde57c25a
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Font, Misc: remove qualifier from most font functions.
Fixed ClearOutputData() not clearing Used4kPagesMap (mostly harmless).
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2024-10-29 11:48:37 +01:00 |
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ocornut
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ee1deccc08
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Backends: Win32 + Viewports: remove current context change from ImGui_ImplWin32_WndProcHandler_PlatformWindow().
Amend fedf45c + cba656a. Amend 416cfdb9 .
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2024-10-28 17:41:56 +01:00 |
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ocornut
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9d6ec825cb
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
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2024-10-28 17:27:38 +01:00 |
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ocornut
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3b8c7d0326
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Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). (#8069, #6293, #5856, #586)
+ GetIOEx(). Amend fedf45c + cba656a. Amend 416cfdb9 .
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2024-10-28 17:22:17 +01:00 |
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ocornut
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fedf45c77e
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Backends: Win32 + Viewports: tweak ImGui_ImplWin32_WndProcHandler_PlatformWindow() to be easier to rework in a parallal friendly way. (#8069)
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2024-10-28 17:11:37 +01:00 |
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ocornut
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d67e2eea1a
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Backends: Win32: internal rename.
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2024-10-28 16:44:32 +01:00 |
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ocornut
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81b689b969
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Backends: OpenGL3: added additional debug GL_CALL enclosure for glCreateShader() calls. (#8104)
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2024-10-28 15:52:37 +01:00 |
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ocornut
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81cfe09657
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Selectable, Style: selected Selectable() use _Header color instead of an arbitrary lerp between _Header and _HeaderHovered. (#8106, #1861)
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2024-10-28 15:45:46 +01:00 |
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ocornut
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646df39003
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Examples: added SDL3+Vulkan example - enable multi-viewports. (#8084, #8085)
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2024-10-24 18:18:42 +02:00 |
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ocornut
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942b64abfc
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
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2024-10-24 18:15:51 +02:00 |
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ocornut
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ccb6646bae
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Examples: added SDL3+Vulkan example. (#8084, #8085)
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2024-10-24 18:09:27 +02:00 |
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ocornut
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1039b7f543
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Examples: added more build_win64.bat helpers.
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2024-10-24 18:09:25 +02:00 |
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ocornut
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a908d73c16
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Backends: avoid missing -Wmissing-declaration warning. (#8087, #7997)
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2024-10-24 17:24:47 +02:00 |
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Ronan Cailleau
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943e26b16b
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Backends: SDL3: secondary viewports SDL_WindowFlags only inherit SDL_WINDOW_HIGH_PIXEL_DENSITY from the main window. (#8098, #2306)
Amend a526ff8c (#6146)
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2024-10-24 17:14:10 +02:00 |
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Nicolas Chavez
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b4033b37ad
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Backends: WGPU: update for Dawn WGPU String usage. (#8082, #8083)
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2024-10-24 14:59:06 +02:00 |
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Eugene Sandulenko
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a855bd8df3
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Backends: SDL2: Replace SDL_Vulkan_GetDrawableSize() forward declaration with the actual include. (#8095, #7967, #3190)
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2024-10-24 14:52:25 +02:00 |
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ocornut
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06092a9756
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Backends: SDL2, SDL3: SDL_EVENT_MOUSE_WHEEL event doesn't require dividing by 100.0f on Emscripten. (#4019, #6096, #1463)
Ref https://github.com/libsdl-org/SDL/issues/10454#issuecomment-2434187317
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2024-10-24 14:47:23 +02:00 |
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Eugene Sandulenko
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062e580436
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Fixed copy/paste error in DebugModeWindow() (#8094)
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2024-10-24 09:26:57 +02:00 |
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ocornut
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4994e75852
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Backends: DX12: Unmap() call specify written range.
The range is informational and may be used by debug tools.
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2024-10-23 12:40:20 +02:00 |
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ocornut
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41f02825fc
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Version 1.91.5 WIP
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2024-10-23 12:16:28 +02:00 |
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ocornut
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c71e4e8c7c
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Merge branch 'master' into docking
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2024-10-18 22:04:08 +02:00 |
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ocornut
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99109c0b3b
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Amend Changelog, oops didn't get it in the previous commit.
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2024-10-18 22:04:03 +02:00 |
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ocornut
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83b64b8be2
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Version 1.91.4
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2024-10-18 21:45:36 +02:00 |
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ocornut
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4e2126ee44
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_widgets.cpp
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2024-10-18 18:59:27 +02:00 |
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ocornut
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ab9ce2a927
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Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787)
Note: the NavCursorHideFrames addition is to support 88a354585 even though ConfigNavCursorVisibleAlways is set.
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2024-10-18 18:54:46 +02:00 |
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ocornut
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3982cb35dc
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Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard".
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2024-10-18 18:49:44 +02:00 |
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ocornut
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1ff9768aa3
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Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
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2024-10-18 18:49:44 +02:00 |
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ocornut
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634a7ed988
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Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059)
+ Further internal renaming for consistency.
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2024-10-18 18:49:44 +02:00 |
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ocornut
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0bae2db77f
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Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
Considering adding NavHighlightItemUnderMouse as well, but would require to resolve quite a few ambiguities and for a feature we don't have yet.
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2024-10-18 18:49:44 +02:00 |
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ocornut
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0536ace2b6
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Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
+ referenced in #8057, #3882, #3411, #2155, #3351, #4722, #1658, #4050.
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2024-10-18 18:49:43 +02:00 |
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ocornut
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23b655f8e3
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Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
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2024-10-18 18:49:43 +02:00 |
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ocornut
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7a56b41124
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Nav: added io.ConfigNavEscapeClearFocusItem. (#8059, #2048, #1074, #3200)
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2024-10-18 18:49:43 +02:00 |
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ocornut
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db26fe7ca8
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Debug Tools: Metrics: Fixed a crash when browsing "InputText" section before using one. (#8071)
Caused by 21d03edcb
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2024-10-18 12:35:19 +02:00 |
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