Commit Graph

731 Commits

Author SHA1 Message Date
NicknineTheEagle
39b5480ca6 EA SCHl: Removed IDX/BIG parser 2018-12-27 19:51:01 +03:00
Christopher Snowhill
f4551cda37
Merge pull request #335 from bnnm/vs-mul-hca
vs mul hca
2018-12-23 14:14:52 -08:00
bnnm
aa970bbdef Adjust RedSpark case 2018-12-23 13:39:50 +01:00
bnnm
9245dc8a15 Add iNiS .IMC [Gitaroo Man (PS2)] 2018-12-23 13:38:18 +01:00
NicknineTheEagle
5626244108 Ubi SB: Full SMx format support 2018-12-23 00:47:24 +03:00
bnnm
c74da3884d Clean .vs naming 2018-12-22 20:09:01 +01:00
bnnm
47ab52f4f2 Fix various PS2/GC/Wii/PC/Xbox/PSP .mul/emff [TR Legend, TR Underworld] 2018-12-22 19:47:17 +01:00
bnnm
770343b255 Add .nus3audio [Super Smash Bros. Ultimate (Switch)] 2018-12-15 12:37:01 +01:00
bnnm
12edc39bff Add looping Ogg Opus [Monster Boy and the Cursed Kingdom (Switch)] 2018-12-09 02:00:47 +01:00
bnnm
13a7a5382d Add .opusx/adpcmx [Touhou Genso Wanderer -Reloaded- (Switch)] 2018-12-09 01:23:40 +01:00
bnnm
30481a5dcc Clean XA names 2018-12-08 02:50:54 +01:00
bnnm
d31e11b6f9 Fix .fag num_samples/subsongs [Jackie Chan Stuntmaster (PS1)] 2018-12-08 02:45:19 +01:00
bnnm
9291e33312 Fix minor compiler warnings 2018-12-08 00:33:07 +01:00
bnnm
60945577c0 Add Vicarious Visions .zss/zsm/ens/enm [X-Men Legends II (multi)] 2018-12-08 00:10:44 +01:00
bnnm
42bc5de623 Add From Software .xps/.xps+dat [Metal Wolf Chaos (Xbox), Otogi (Xbox)] 2018-12-01 14:01:52 +01:00
bnnm
56ced57ece Add TamaSoft .msf [Abandoner: The Severed Dreams (PC)] 2018-11-17 17:52:07 +01:00
bnnm
ab90e08484 Add ADPCM .xpcm [Eternal Fantasy (PC)] 2018-11-10 00:09:03 +01:00
bnnm
9b7161a207 Add PCM16LE .xpcm [Eternal Fantasy (PC)] 2018-11-09 22:57:35 +01:00
bnnm
b56f9e9acd Add NWAV [Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (PC)] 2018-11-09 21:23:31 +01:00
bnnm
b63fbcf04f Describe stream index always when file has subsongs 2018-11-04 00:37:33 +01:00
bnnm
0e16a309e2 Add 2MSF and clean WMSF [Super Robot Taisen OG: The Moon Dwellers (PS4)] 2018-10-27 23:10:03 +02:00
bnnm
33aa532c34 Add blocked VS [Final Fantasy X (PS2)] 2018-10-20 15:30:46 +02:00
bnnm
e49a688559 Add .xopus decoding [Angry Birds Transformers (Android)] 2018-10-13 21:01:58 +02:00
Christopher Snowhill
c99bc4cf4f
Update vgmstream.c
Clean up formatting.
2018-10-09 15:48:24 -07:00
style_of_2001
107f9a658e Add konami / sony VA3 support (fix crash in cli :P) 2018-10-09 09:53:10 -05:00
bnnm
fc39012e17 Clean Nippon Ichi SPS/NLSD/PPP/DSP 2018-10-07 23:59:42 +02:00
bnnm
80aad4f15a Add/fix XWMA start and num samples 2018-10-07 23:27:31 +02:00
bnnm
1056092bf3 Fix Final Fantasy Tactics A2 IMA decoding 2018-10-04 19:43:37 +02:00
bnnm
d717f21189 Add UE4OPUS decoder [Fortnite (PC), ARK: Survival Evolved (PC)] 2018-09-23 04:26:11 +02:00
bnnm
f29012edb7 Add Capcom .adpcm [Resident Evil: Revelations (Switch)] 2018-09-22 17:45:02 +02:00
bnnm
0e4ee632b9 Remove standard G.722.1 (Siren7), since no game uses it
Siren14 wasn't affected by this
2018-09-22 16:32:21 +02:00
bnnm
a273d9d9a2 Fix bitrate for layered/segemented layouts 2018-09-09 19:22:32 +02:00
bnnm
fd7d6f513d Simplify get_vgmstream_average_bitrate a bit
removed get_vgmstream_average_bitrate_channel_streamfile since it
doesn't really matter if codec_data streamfiles are retested multiple
times (just like vgmstream streamfiles are)
2018-09-09 16:28:39 +02:00
bnnm
6bee2a6209 Add .utk [The Sims Online (PC), SimCity 4 (PC)] 2018-09-09 15:29:34 +02:00
bnnm
2b7cd654b2 Allow arbitrary frame sizes for G719 and cleanup 2018-09-09 12:24:08 +02:00
bnnm
417cc59277 Fix EA-MT looping [SSX3 (PS2)] 2018-09-08 19:22:56 +02:00
bnnm
1810d3ced6 Add TXTP commands for looping/time (#i #E #lN #fN #dN #F)
- #i (ignore loop)
- #E (force end-to-end loop)
- #lN (force N loops)
- #fN (fade time)
- #dN (fade delay)
- #F (don't fade after N loops and play song end)
2018-09-07 19:34:31 +02:00
bnnm
19f69e14b7 Add ALP IMA decoder [Lego Racers (PC)] 2018-09-06 20:25:04 +02:00
bnnm
f519b1ad70 Add DERF DPCM decoder [Stupid Invaders (PC)] 2018-09-06 17:45:34 +02:00
bnnm
00bec4bd70 Extra check when disabling looping 2018-09-06 16:44:42 +02:00
bnnm
f70852095c Tweak minor ACM stuff for opaqueness 2018-09-04 18:37:51 +02:00
bnnm
4652460aff Add extra validation in vgmstream_open_stream 2018-09-04 17:51:34 +02:00
bnnm
fa472d4f70 Fix interleaved 2ch XBOX-IMA [Fairly OddParents: Breakin' da Rules] 2018-09-04 17:10:41 +02:00
bnnm
bf0d46a476 Rename decode_SASSC to lowercase for consistency 2018-09-02 21:11:15 +02:00
bnnm
3113342a71 Minor tweaks 2018-09-02 21:06:15 +02:00
bnnm
43764d6c8d Fix HCA num samples/looping [Binary Domain (PC), Octopath Traveller]
Decoder has been modified a bit so it's easier to feed an arbitrary
number of discard samples (or at least, easier for me to understand),
since encoder delay can be >1024 (frame size) and would make some calcs
go all wobbly
2018-08-29 23:42:47 +02:00
bnnm
411fa498bb Clean HCA meta/decoder for future changes 2018-08-29 20:05:31 +02:00
bnnm
d5a11d58e8 Add various metas
- DSP: itl, vag (PPP)
- PS2: int (A2M), ahv, msv, sdf, svg, vis
- PC: .aif (Asobo), ao, apc, wv2
- Xbox: xau (Konami)
2018-08-28 18:47:56 +02:00
bnnm
cc537270c1 Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
bnnm
ce6722181a Move csmp to its own file, since it's not very standard either 2018-08-26 18:55:57 +02:00