NicknineTheEagle
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382bd4ba4e
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Ubi SB: Unified checking for project files
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2020-06-08 23:10:51 +03:00 |
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NicknineTheEagle
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0af464c10f
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Ubi SB: Fixed external RAM sounds
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2020-06-06 18:00:31 +03:00 |
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NicknineTheEagle
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8c77710899
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Ubi SB: Fixes
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2020-06-06 17:59:43 +03:00 |
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NicknineTheEagle
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b451c6e667
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KAT: Fixed PCM8 (should be signed)
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2020-06-06 17:59:43 +03:00 |
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NicknineTheEagle
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9be522ab5b
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Cleanup
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2020-06-06 17:59:43 +03:00 |
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bnnm
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3ea177e1d7
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Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)]
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2020-06-06 16:15:06 +02:00 |
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bnnm
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e5e0076f37
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Catch EOF faster in find_chunk
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2020-06-06 16:12:20 +02:00 |
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bnnm
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2e7c4dc458
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Fix some RIFF AICA [Rayman 2 (DC)]
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2020-06-06 16:11:24 +02:00 |
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bnnm
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aec87c1fc9
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Add HCA key [22/7 Ongaku no Jikan (Android)]
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2020-06-06 16:10:26 +02:00 |
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bnnm
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f835f54b34
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Add BNSF key [The iDOLM@STER: One For All (PS3)]
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2020-06-06 16:09:39 +02:00 |
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bnnm
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de1f117c6c
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Cleanup
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2020-06-04 23:24:47 +02:00 |
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bnnm
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4139294c3d
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Minor doc
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2020-06-04 23:20:57 +02:00 |
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bnnm
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706621575e
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Fix some Ubi SB [Ghost Recon Advanced Warfighter 2 (X360/PS3)]
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2020-06-04 23:19:59 +02:00 |
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bnnm
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3b08eca425
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Add get metadata function to hide FFmpeg internals and parser cleanup
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2020-06-04 23:18:28 +02:00 |
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bnnm
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8908eba075
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Don't make round10 inline
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2020-06-04 23:11:38 +02:00 |
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bnnm
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856742c8f6
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Cleanup
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2020-06-04 20:20:19 +02:00 |
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bnnm
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896b8be202
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Cleanup
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2020-06-04 20:17:47 +02:00 |
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bnnm
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92b663ed52
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Cleanup
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2020-06-04 20:13:25 +02:00 |
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bnnm
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7935682c6c
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Fix FSB3 using XMA2 instead of XMA1 (no diffs) [Guitar Hero III (X360)]
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2020-06-04 20:13:12 +02:00 |
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NicknineTheEagle
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1d369657d9
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Ubi SB: Renamed groups to subblocks
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2020-06-03 02:45:39 +03:00 |
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NicknineTheEagle
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7de18ae55a
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Ubi SB: Fixed Ubi ADPCM in Xbox banks
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2020-06-02 23:13:40 +03:00 |
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NicknineTheEagle
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bfda03151d
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Ubi SB: More accurate handling of group flag
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2020-06-02 23:13:40 +03:00 |
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NicknineTheEagle
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dd6328046b
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Formatting tweaks
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2020-06-02 23:13:38 +03:00 |
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NicknineTheEagle
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dae177ce1e
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Ubi SB: Minor refactoring
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2020-06-01 02:56:25 +03:00 |
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NicknineTheEagle
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8d2fcdbae3
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Ubi DAT: Additional checks
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2020-05-31 23:45:51 +03:00 |
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NicknineTheEagle
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e4eb650cfa
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Added Ubi PS2 BNM format
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2020-05-31 21:58:11 +03:00 |
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NicknineTheEagle
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49e61c98bf
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Added Ubi DAT bank format
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2020-05-31 21:58:10 +03:00 |
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NicknineTheEagle
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fbe7a4760a
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Removed unused local var
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2020-05-31 21:58:10 +03:00 |
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NicknineTheEagle
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eccd67d156
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Added Sega KAT format
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2020-05-31 21:58:07 +03:00 |
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Julian Xhokaxhiu
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ae54f80415
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Fix build
MUPS require VORBIS functions to work. Put it behind the relative ifdef flag
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2020-05-28 14:56:16 +02:00 |
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Julian Xhokaxhiu
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b5fec0dd64
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Detect loop flag from current file metadata when using FFMpeg
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2020-05-28 14:56:15 +02:00 |
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NicknineTheEagle
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151edfb421
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Ubi SB: Additional debug logging
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2020-05-28 02:12:31 +03:00 |
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NicknineTheEagle
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b0b7b20bf4
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Fixed Ubi alt IMA decoding [Splinter Cell: Essentials (PSP)]
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2020-05-27 23:37:25 +03:00 |
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NicknineTheEagle
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1a0913d90d
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Ubi SB: Minor fixes
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2020-05-27 23:00:02 +03:00 |
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NicknineTheEagle
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eb2617f9ed
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EA MPF: Added more name pairs
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2020-05-27 00:12:19 +03:00 |
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NicknineTheEagle
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72605a6d6b
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Merge pull request #632 from NicknineTheEagle/ubi
Ubi
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2020-05-26 23:56:04 +03:00 |
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NicknineTheEagle
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e0e0a121a9
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Ubi SB: Layer fixes for old PS2 versions
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2020-05-26 23:03:24 +03:00 |
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NicknineTheEagle
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b96a86b724
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Ubi SB: Added some debug logging
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2020-05-26 14:40:27 +03:00 |
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NicknineTheEagle
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600c1cf969
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Ubi SB: Fixes for BNM
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2020-05-26 13:47:05 +03:00 |
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NicknineTheEagle
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6cc5d63e5d
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Ubi SB: Proper stream_type and group_id parsing
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2020-05-26 13:46:26 +03:00 |
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bnnm
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88956037c4
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Fix .acb names segfault, improve performance [SK Burst Re:Newal (PC)]
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2020-05-25 23:51:27 +02:00 |
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bnnm
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9a77c0ac06
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Cleanup
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2020-05-25 20:57:29 +02:00 |
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bnnm
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bc593e4a41
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Add missing .ktsl2asbin extension
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2020-05-24 16:59:41 +02:00 |
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bnnm
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142ec05269
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Tweak sadf extensions and check
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2020-05-24 16:59:11 +02:00 |
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bnnm
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eeba83c093
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Missing cleanup
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2020-05-24 16:32:14 +02:00 |
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bnnm
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c7b2fed324
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Cleanup
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2020-05-24 16:28:07 +02:00 |
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bnnm
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98c450c4b9
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Move sadf from ngc_dsp_std.c to sadf.c since it's not very standard
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2020-05-24 16:22:40 +02:00 |
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bnnm
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45cda9b0ca
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Rename nds_sad.c to sadl.c
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2020-05-24 16:18:43 +02:00 |
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bnnm
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b45afd57f4
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Doc
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2020-05-24 16:14:51 +02:00 |
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bnnm
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bd0b240a3a
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Cleanup
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2020-05-24 16:14:19 +02:00 |
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bnnm
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5452b3893e
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Fix some Ubi .bnm [Jungle Book Rhythm N'Groove (PC), F1 Racing Sim (PC)]
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2020-05-24 15:55:21 +02:00 |
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bnnm
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2a6babc70a
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Add .mups [Pier Solar (PC), Ghost Blade HD (PC/Switch)]
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2020-05-24 15:50:41 +02:00 |
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bnnm
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1a4de84b1f
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Fix fakename streamfile for extensionless names
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2020-05-24 12:45:14 +02:00 |
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bnnm
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66d3e14fe5
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Workaround for some FSB5 .bank [Guacamelee 2 (Switch)]
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2020-05-24 00:16:10 +02:00 |
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bnnm
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907016fead
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Fix some memleaks
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2020-05-23 23:27:52 +02:00 |
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bnnm
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3e52b1dd0b
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Cleanup
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2020-05-23 23:23:17 +02:00 |
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bnnm
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71bee18a06
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Add .ktsl2asbin KTSR [Atelier Ryza (PC/Sw), Attack on Titan (PC/Vita)]
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2020-05-23 23:12:45 +02:00 |
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bnnm
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f65c2b5c00
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Fix some AIX with many segments [Sega Ages 2500 Vol 28 (PS2)]
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2020-05-23 23:01:26 +02:00 |
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NicknineTheEagle
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726e907379
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Ubi SB: Fixed section3 parsing in SMx format
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2020-05-23 05:38:41 +03:00 |
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NicknineTheEagle
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e93691046c
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Ubi SB: Fixed sequence parsing for BLK
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2020-05-23 02:43:22 +03:00 |
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NicknineTheEagle
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ecc8a4b0b4
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Ubi SB: Added PS2 v00000003
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2020-05-23 02:43:22 +03:00 |
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NicknineTheEagle
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682da5ddf5
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Added Ubi BLK format [Donald Duck: Goin' Quackers (PS2)]
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2020-05-23 02:43:22 +03:00 |
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NicknineTheEagle
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ec27d8b0c5
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Updated VS project
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2020-05-23 02:43:22 +03:00 |
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NicknineTheEagle
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b227c450d3
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Minor doc
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2020-05-22 19:20:32 +03:00 |
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NicknineTheEagle
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ac7de48a48
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EA BNK: Removed a hack for MUS files belonging to MPF
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2020-05-22 19:17:48 +03:00 |
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NicknineTheEagle
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4871498bd0
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Ubi BAO: Fixed prefetched sounds with 0 streamed size
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2020-05-17 17:54:13 +03:00 |
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NicknineTheEagle
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5f77ca2660
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Ubi BAO: Added a new version [Splinter Cell: Conviction (X360)]
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2020-05-17 17:23:13 +03:00 |
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bnnm
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64bd25c8d9
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Fix PtADPCM clicks when seeking
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2020-05-12 18:31:15 +02:00 |
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bnnm
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fca817317e
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Add HCA key
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2020-05-10 14:05:45 +02:00 |
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bnnm
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7a1cc9651f
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Fix some .vxn [Asphalt Injection (Vita)]
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2020-05-10 14:04:15 +02:00 |
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bnnm
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3f424dc92e
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CRLF to LF, cleanup
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2020-05-10 14:02:56 +02:00 |
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NicknineTheEagle
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a418b6eb32
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EA SCHl: Fixed some EA MicroTalk samples
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2020-05-05 20:10:33 +03:00 |
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bnnm
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de850d4259
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Improve EA SCHl bnk performance
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2020-05-01 16:32:33 +02:00 |
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bnnm
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a8f00f0a40
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Clean some EA SCHl code
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2020-05-01 16:11:20 +02:00 |
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bnnm
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475ef226f0
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Add VADPCM for EA SCHl [FIFA 99 (N64)]
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2020-05-01 16:06:08 +02:00 |
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bnnm
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60b2ecc21d
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Add VADPCM for AIFC + .n64 SDK/src samples
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2020-05-01 16:04:23 +02:00 |
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bnnm
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12c0908667
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Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango]
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2020-05-01 09:15:01 +02:00 |
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bnnm
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1ff6bcebed
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Fix broken FSB5 ajurika loops
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2020-05-01 09:12:39 +02:00 |
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bnnm
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f4d9ebfe47
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Clean AIFF code
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2020-05-01 09:12:20 +02:00 |
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boringhexi
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8b7cfe59bf
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Gitaroo Man IMC fix allowed sample rates, won't fail on ST10 unused subsongs now
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2020-04-24 07:18:56 -04:00 |
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boringhexi
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950508967b
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Gitaroo Man IMC more specific sample rates, fixes #606
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2020-04-24 07:17:19 -04:00 |
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bnnm
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894df45850
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Fix interleave bug in mono
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2020-04-23 17:42:57 +02:00 |
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bnnm
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b24116b0c7
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Fix Wwise DSP memory interleave + renames [Punch Out!! (Wii)]
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2020-04-22 00:34:49 +02:00 |
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bnnm
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4e55391be1
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Fix full loops in EAAC ATRAC9 + renames [NFS Most Wanted (Vita)]
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2020-04-22 00:26:19 +02:00 |
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bnnm
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943ab00766
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Add ADX key [428 (PS3)]
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2020-04-22 00:21:13 +02:00 |
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bnnm
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3f679d8f2d
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Fix compiler whining
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2020-04-19 00:40:31 +02:00 |
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bnnm
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22bec282bb
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Fix some NUS3AUDIO [Gundam Versus (PS4)]
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2020-04-19 00:39:00 +02:00 |
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bnnm
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ffba9892e4
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Fix some ZSND [X-Men Legends 2 (PS2)]
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2020-04-19 00:38:39 +02:00 |
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bnnm
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71997fabf8
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Fix XMA encoder delay in Ubi SB bigfiles
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2020-04-16 00:27:53 +02:00 |
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bnnm
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e46993b4fc
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Fix test.exe + MSVC bug in Ubi SB bigfiles
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2020-04-16 00:27:28 +02:00 |
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M&M
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969f19d937
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Fix random init with .diva looping
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2020-04-15 15:16:50 -07:00 |
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M&M
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df94b272b3
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Add looping support to .diva
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2020-04-15 13:20:37 -07:00 |
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bnnm
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033e3e890b
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Fix Persona5 The Royal (PS4) adxkey (verified)
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2020-04-15 18:19:08 +02:00 |
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bnnm
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4cdc039200
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Fix XBOX-IMA GENH with bad interleave
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2020-04-15 18:18:57 +02:00 |
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bnnm
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6d18e40177
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Enable Wwise PTADPCM for all platforms [Genshin Impact (PC)]
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2020-04-15 18:18:47 +02:00 |
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M&M
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55072211cb
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Add .diva [Hatsune Miku: Project DIVA Arcade Future Tone (AC)]
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2020-04-14 20:42:55 -07:00 |
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bnnm
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530a04eca4
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Fix minor compiler warnings
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2020-04-12 20:36:46 +02:00 |
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bnnm
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b2f06707a8
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Fix BE/old/empty Wwise .bnk [Too Human (X360)]
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2020-04-12 20:35:38 +02:00 |
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bnnm
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35b708df94
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Fix old Wwise .xma, loop end +1, truncated DSP [Too Human (X360)]
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2020-04-12 20:34:40 +02:00 |
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NicknineTheEagle
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b5d6d8b366
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EAAC: Fixed looped RAM sounds
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2020-04-11 20:12:50 +03:00 |
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