2764 Commits

Author SHA1 Message Date
bnnm
bd88cc2a65 Minor comments/SPS block adjust 2017-12-17 17:38:54 +01:00
bnnm
aa72a055c1 Add/change .opus to .lopus 2017-12-17 16:44:31 +01:00
bnnm
ea7c37ef8a Add ADX/HCS keys 2017-12-17 16:40:16 +01:00
bnnm
b65765a56e Fix multistream MPEG SCD [Final Fantaxy XIII-2 (PS3)] 2017-12-17 16:39:36 +01:00
bxaimc
a8369ed21b Modified a header check to reduce some -pickiness- which rejected some playable EALayer3 files 2017-12-14 19:48:54 -05:00
bxaimc
d09ac8fdae Add type 3 GCM/IDSP variant for Lego LOTR (Wii) 2017-12-11 17:58:57 -05:00
bxaimc
0db009b3e6 Add Harmonix Music Systems MOGG Vorbis 2017-12-10 20:30:00 -05:00
bnnm
cc8256d178 Fix some VAWX multichannel files 2017-12-09 19:01:36 +01:00
bnnm
cb646cfbde Add VAGp .vig [MX vs. ATV Untamed (PS2)] 2017-12-09 17:57:18 +01:00
bnnm
ecf01351cb Ignore A2M .int 2017-12-09 17:03:23 +01:00
bnnm
59cef16a2c Add TXTH "half_size" interleave + SDF/BD3 exts 2017-12-09 12:23:19 +01:00
bnnm
b5da881a44 Remove thpNextFrameSize and use full_block_size instead 2017-12-08 01:20:09 +01:00
bnnm
d0c44be330 Fix some VXN PCM 2017-12-08 00:17:42 +01:00
bnnm
0e389ae74f Fix some Ubi bank types 2017-12-07 23:54:05 +01:00
bnnm
d341a267d1 Add Orbis PCM 2017-12-07 23:38:00 +01:00
bnnm
8f9b22d46f Change layout_interleave_byte with coding_NGC_DSP_subint
Meant to simplify layouts
2017-12-06 21:04:34 +01:00
bnnm
9c3adeba8f Fix detection of SNR with data [NHL 2013 iOS] 2017-12-06 20:20:58 +01:00
bnnm
d0ecf37458 Move .XA2 RRP to its own file for consistency/clarity 2017-12-06 18:16:03 +01:00
bnnm
165c815d12 Move .VSF SMSS to its own file for consistency/clarity 2017-12-06 18:11:37 +01:00
bnnm
6b3c365480 Move .OMU to its own file for consistency/clarity 2017-12-06 18:07:17 +01:00
bnnm
8592aeea3d Add .RSM extension (Bully PS2) 2017-12-06 17:35:59 +01:00
bnnm
10aac03cd5 Add ADX keystring 2017-12-06 17:10:49 +01:00
bnnm
f74f9f0b24 Add MSF with .MP3 extension (Darkstalkers Resurrection PS3) 2017-12-06 15:53:42 +01:00
bnnm
3380451c80 Code cleanup (renames, comments, nitpicks) 2017-12-06 15:32:52 +01:00
bnnm
5672cac597 Move some meta STREAMFILEs to separate file for visibility
The code may be standardized and extended in the future for some meta
needing similar features, so this is just to signal its existence
2017-12-06 12:15:27 +01:00
bnnm
407aa141bd Fix some .SB0 [TMNT GC/PS2] 2017-12-03 20:25:50 +01:00
bnnm
7e27445f85 Enable EALayer3 bit reservoir fix (needs libmpg123 1.25.8+) 2017-12-03 17:27:13 +01:00
bnnm
6072d17f50 Add EA MicroTalk decoder [FIFA 2001 PS2, Ultima IX voices] 2017-12-03 13:44:55 +01:00
bnnm
e3de403c9f Add Ultima IX .FLX (EA-XA/PCM) 2017-12-03 01:41:25 +01:00
bnnm
94de52ec2d Clean EA-XA and fix some subsongs (don't use channel_start_offset)
Also fix 'sample' type shadowing and Maxis-XA skipping a frame in mono
2017-12-03 01:37:56 +01:00
bnnm
b9c3bd9a01 Add Neversoft .OGG [Gun (GC)] 2017-12-02 16:33:43 +01:00
bnnm
6eef1074a2 Adjust some SNR 2017-12-02 02:56:37 +01:00
bnnm
2eede51524 Add .AUD ATRAC3 for EA Replay 2017-12-02 02:11:25 +01:00
bnnm
8f8b14f80f Fix EALayer3 multichannel and looping bugs 2017-12-01 20:04:33 +01:00
bnnm
02d0231ff2 Rename ea_snu.c to ea_eaac.c (EAAudioCore) 2017-12-01 17:52:03 +01:00
bnnm
e2c059bc31 Add EA .SNS+SNR / .SPS [Burnout Crash, NFS Hot Pursuit PS3] 2017-12-01 17:27:49 +01:00
bnnm
77b849a024 Add Gameloft .VXN [Mobile games] 2017-11-27 20:22:10 +01:00
Christopher Snowhill
3bdd5616df
Merge branch 'master' into master 2017-11-25 17:34:45 -08:00
bnnm
770a27d0b4 Add dual extension in try_dual_file_stereo for Homura (PS2) 2017-11-26 01:54:33 +01:00
bnnm
2889765c5c Fix EA SNU looping not properly saving block state 2017-11-26 01:25:27 +01:00
bnnm
db3af4d407 Rename some blocked layouts for clarity (hopefully) 2017-11-25 01:18:27 +01:00
bnnm
d0be7e0c36 Minor tweaks/comments/renames/etc 2017-11-25 00:43:18 +01:00
bnnm
e1bb468bd5 Remove unnecessary check_sample_rate 2017-11-23 23:11:11 +01:00
bnnm
c2ef5f8694 Use get_streamfile_text_line in TXTH (cleanup) 2017-11-23 23:03:55 +01:00
bnnm
dbbbfcc9f5 Make get_streamfile_dos_line read CR/LF too and rename accordingly
CR used in some Falcom looping files as separator
2017-11-23 22:53:43 +01:00
bnnm
7c7af0bf18 Rename *_DE2 to _*DEC for consistency and since it was first 2017-11-23 22:48:11 +01:00
bnnm
162ec1fb9c Add/fix Falcom RIFF (.dec/de2) + looping [Xanadu Next, Gurumin (PC)] 2017-11-23 22:36:49 +01:00
bnnm
6d80168879 Fix Homura (PS2) stereo and add .v0 2017-11-23 22:33:46 +01:00
bnnm
17da12f324 Add Namco AAC (.naac) [Ace Combat: Assault Horizon Legacy (3DS)] 2017-11-23 22:32:31 +01:00
bxaimc
ed36ae44a3 Add EZW for EZ2DJ (Arcade) 2017-11-21 21:30:48 -05:00