Commit Graph

910 Commits

Author SHA1 Message Date
bnnm
9fd679e57c Add BNSF decryption [The Idolmaster 2 (X360/PS3)] 2020-02-09 10:15:17 +01:00
bnnm
6a7e55f8cc Add lrmh+lrmb [LocoRoco 2 (PSP), LocoRoco: Midnight Carnival (PSP)] 2020-02-03 00:23:07 +01:00
bnnm
34089ff359 Add Koei wbh+wbd/sed [Dissidia NT (PC/PS4), Fire Emblem Warriors] 2020-01-24 20:10:29 +01:00
bnnm
49f197c715 Fix stereo .fwse [Ace Attourney 5 (Android)] 2020-01-13 21:18:57 +01:00
bnnm
a980a3cec6
Merge pull request #545 from simontime/tgc
Implement Tiger Game.com ADPCM
2020-01-11 23:24:13 +01:00
Simon Aarons
49c1a0d985 Fix formatting 2020-01-11 22:33:27 +11:00
Simon Aarons
5106ccba68 Implement Tiger Game.com ADPCM 2020-01-11 21:52:24 +11:00
Lukas Cone
10ab263092 Added FWSE format 2020-01-07 18:44:20 +01:00
bnnm
05747c7a74 Add .fda Relic Codec FDA [Warhammer 40000 (PC)] 2019-12-27 01:33:37 +01:00
bnnm
e4e367daf0 Add .fda Relic Codec AIFC [Homeworld 2 (PC)] 2019-12-27 01:29:56 +01:00
bnnm
c7ba8b0460 Add non-stream CRI .csb [PES 2013 (PC), NiGHTS: Journey of Dreams (Wii)] 2019-12-15 22:24:54 +01:00
bnnm
9303aaddb7 Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)] 2019-12-15 18:21:31 +01:00
bnnm
f98372ab2f Fix some .vsf issues 2019-12-15 01:37:56 +01:00
bnnm
0f84ce5e77 Reject high num_samples to prevent giant wavs in CLI with bad files 2019-12-05 23:20:16 +01:00
bnnm
fcc8cddc62 Add encrypted NUS3BANK xma [THE iDOLM@STER 2 (X360)] 2019-11-26 20:32:49 +01:00
bnnm
81758532e8 Clean ivag meta 2019-11-24 20:38:16 +01:00
bnnm
d4615aaeed Fix some .nub sample/loop/LE/IDSP bugs [Wangan Midnight 5 (AC)] 2019-11-24 10:47:54 +01:00
bnnm
d803349f6b Add XSSB .bin/lbin [Blinx 2 (Xbox)] 2019-11-10 22:17:21 +01:00
bnnm
e0eaffbf3f Add ISACT .isb [Psychonauts (PC)] 2019-11-03 22:56:37 +01:00
bnnm
bc59318157 Tweak _0/1 dual extension detection 2019-11-03 18:37:20 +01:00
bnnm
b2e3058072 Add buffer comments 2019-11-03 17:57:07 +01:00
bnnm
42dad8d605 Remove stx parser since it's a repeat of afc 2019-11-02 16:15:18 +01:00
NicknineTheEagle
320f1434ee Added Acclaim Austin AAAp VAG header [The Red Star (PS2)] 2019-11-01 10:29:37 +03:00
bnnm
7593da7422 Add frame_size for MSADPCM 2019-10-20 01:24:59 +02:00
bnnm
15d794bbe2 Allow Ogg decoder to be used like other codecs 2019-10-18 19:34:15 +02:00
bnnm
e5e86d3324 Simplify FFmpeg decoder to remove temp buffer for performance
Also changes fuzzy behavior on frame error to mimic ffmpeg.exe
2019-10-13 18:43:13 +02:00
bnnm
35f5da2ac3 Improve performance of ADX/XA/PSX/HEVAG/DSP decoders 2019-10-05 15:10:40 +02:00
bxaimc
122e65ca5f add Square Enix Opus for Dragon Quest I-III (Switch) 2019-10-03 11:46:37 -04:00
bnnm
1b34ef1f01 Fix various leaks and issues found with drmemory 2019-09-29 18:25:24 +02:00
bnnm
8bbf38b20f Add Edelweiss OPUSNX .opus/lopus [Astebreed (Switch)] 2019-09-24 00:53:52 +02:00
bnnm
97c090886f Tweak Yamaha/AICA codec naming 2019-09-21 19:15:01 +02:00
bnnm
7858cec330 Allow virtual .txtp in playlists (foobar/winamp/cli) for config/tagging
Makes plugins' STREAMFILEs not throw an error on non-existing .txtp
(normally written inside .m3u) treating it like a command/url-ish name.

This lets the TXTP parser to try to opening the virtual file with
commands, as 0-size TXTP with a formatted name is valid, like
"file.adx#l 1.0.txtp" ("play file.adx with 1 loop"), to allow quick
per-file config.
2019-09-15 15:47:41 +02:00
bnnm
1bc7e0e410 Add Konami BMP .bin (as .lbin) + decoder [Jubeat Clan (AC)] 2019-09-08 21:12:13 +02:00
bnnm
81c805ed90 Add Ubi .HXx [Rayman Arena, Rayman 3, XIII] 2019-09-08 20:24:47 +02:00
NicknineTheEagle
2a0efbc281 Added Valve XMV format [The Orange Box (X360)] 2019-09-08 16:28:32 +03:00
NicknineTheEagle
e86091d853 Fixed FFmpeg codec not being displayed in case of recursive segments/layers 2019-09-06 16:48:17 +03:00
bnnm
0a4921e2ef Meta cleanup and renames 2019-09-02 22:32:02 +02:00
bnnm
a7d220cf97 Add Ubi ADPCM in .SMx/SBx [Spliner Cell (PC), Batman Vengeance (PC/Xb)] 2019-09-02 20:46:42 +02:00
bnnm
057d66cf99 Add Platinum ADPCM for .wem [Bayonetta 2 (Switch)] 2019-08-29 00:54:49 +02:00
bnnm
60b4cb8310 Add Namco .nub archives
Also move related metas together
2019-08-28 23:11:46 +02:00
bnnm
3e4f64fda8 Clean psx_gms 2019-08-15 22:07:12 +02:00
bnnm
badf3477e3 Add Blitz Games .ima and improve decoder [Lilo & Stitch (PC)] 2019-08-15 16:25:52 +02:00
bnnm
706b71d7fd Add Pivotal .sch [The Great Escape, Conflict: Desert Storm] 2019-08-15 15:12:13 +02:00
bnnm
9a4c80cdd5 Add Incinerator .itl [Cars Race-o-rama (Wii), MX vs ATV Untamed (Wii)] 2019-08-12 20:05:58 +02:00
bnnm
b3a8f2b280 Add interleave_first to fix some .vag/seg clicks 2019-08-12 19:23:49 +02:00
bnnm
01ac9377d4 Add .vas container [Jikkyou Powerful Pro Yakyuu games (PS2)] 2019-08-11 21:56:06 +02:00
bnnm
f0151cc26f Don't open streamfile for coding_OGG_VORBIS 2019-08-11 19:46:16 +02:00
bnnm
272aa78d45 Merge branch 'master' of https://github.com/kode54/vgmstream into psf-etc 2019-08-11 19:39:12 +02:00
bnnm
3bac417a8c Add Pivotal .psf and decoder [The Great Escape, Conflict: Desert Storm] 2019-08-11 19:38:40 +02:00
Christopher Snowhill
ead9ec4fb1
Merge pull request #454 from NicknineTheEagle/ea-asobo
ea asobo
2019-08-10 16:07:40 -07:00
bnnm
bd8dad46df Clean .rsd and fix some bugs 2019-08-10 17:24:06 +02:00
NicknineTheEagle
47d7b5a0ed Improved EA HDR/DAT support 2019-08-05 21:49:02 +03:00
bnnm
b2969e7093 Add Reflections .xav [Stuntman (PS2)] 2019-08-04 11:57:48 +02:00
bnnm
e08a0d8431 Redo MUSX (.sfx) stream/stream banks/sfx banks and fix various bugs 2019-08-03 23:35:10 +02:00
bnnm
f9c850003e Fix some .adpcmx [Fushigi no Gensokyo: Lotus Labyrinth (Switch)] 2019-08-03 12:22:09 +02:00
bnnm
4f5d622edc Add .idwav/idmsf/idxma [Doom 3 BFG Edition (PC/PS3/X360)] 2019-08-02 21:11:55 +02:00
bnnm
b3c507b3ed Cleanup and renames 2019-07-28 15:11:17 +02:00
bnnm
53f5dbc607 Add .adpcm+_NxEncoderOut_.adpcm dual stereo 2019-07-28 14:47:33 +02:00
bnnm
22703957f5 Add .smk Smacker video [Starcraft (PC)] 2019-07-21 15:08:39 +02:00
bnnm
ac1048d52f Add .acb with internal .awb and names, fix some .awb 2019-07-14 21:24:28 +02:00
Simon Aarons
5734a84a23 Implement Traveller's Tales' RAD 2019-07-12 20:14:39 +10:00
bnnm
1a4dbc83d3 Add .awb/afs2 for convenience 2019-07-07 20:46:14 +02:00
bxaimc
996d8a3545 Add opus support for Prototype games [Clannad (Switch)] 2019-07-06 22:30:11 -04:00
bxaimc
1d2e9793e5 Add preliminary BWAV support [Super Mario Maker 2 (Switch)] 2019-06-26 02:26:44 -04:00
bnnm
272a23490d Add FSB5 .bank [Shantae: Half-Genie Hero (Switch)] 2019-05-26 22:55:37 +02:00
bnnm
40e2099fea Fix installed TXTP loops in HCA files 2019-05-23 23:47:53 +02:00
bnnm
d6214fe01d Fix memory leak/lock when failing to open dual file stereo 2019-04-07 02:10:44 +02:00
bnnm
8739631792 Enable TXTP mixing 2019-03-24 01:21:09 +01:00
bnnm
dd42e99823 Tweak mixing and fix TXTP with "commands" failing in some cases 2019-03-23 22:42:07 +01:00
bnnm
50f8f53385 Add .ikm PC/PSP and fix PS2 samples [Chaos Legion (PC), TLOH IV (PSP)] 2019-03-22 21:12:33 +01:00
bnnm
151de6a39c Update mixing code 2019-03-18 00:05:44 +01:00
bnnm
dd1bafb201 Add Ubi .bnm [Rayman 2 (PC), Tonic Trouble (PC), Donald Duck (PC)] 2019-03-17 19:30:02 +01:00
bnnm
4cf1db7fc1 Merge branch 'master' of https://github.com/kode54/vgmstream into ntav 2019-03-16 09:25:19 +01:00
bnnm
80ae4f2ed3 Add 9TAV [Metal Gear Solid 2/3 HD (Vita)] 2019-03-16 00:10:28 +01:00
NicknineTheEagle
4ff41aa0ef Added support for EA TMX format 2019-03-13 22:58:04 +03:00
NicknineTheEagle
9539eb40e3 Added PCM4 to frame size helper funcs 2019-03-13 22:58:04 +03:00
bnnm
9ce54eb4cc Fix missing ifdef 2019-03-12 00:54:41 +01:00
bnnm
ae66dd42a6 Add Konami MSF/XWMA [Metal Gear Solid 3 HD (PS3/X360)] 2019-03-12 00:41:20 +01:00
bnnm
bdd695b9f9 Minor cleanup 2019-03-11 14:49:29 +01:00
bnnm
e5d4e2e382 Remove MTAF deblocking code and cleanup 2019-03-11 12:34:23 +01:00
bnnm
d0bb4d964e Add non-demuxed EA SCHl .vp6 videos with multilang subsongs 2019-03-10 11:11:27 +01:00
bnnm
97c9df30aa Add SFH .at3 wrapper [Devil May Cry 4 Demo (PS3), Jojo BA HD (PS3)] 2019-03-10 00:59:59 +01:00
bnnm
7f3c09e533 Tweak minor stuff 2019-03-10 00:28:16 +01:00
bnnm
b4fff010dd Add AAC .strm [Cursed Castilla (3DS)] 2019-03-09 23:27:28 +01:00
bnnm
2dc5ddc59e Fix newest .wem channel mask and validate wrong values 2019-03-09 21:31:15 +01:00
bnnm
a6e777d120 Update mixing code 2019-03-09 20:50:58 +01:00
bnnm
f0d3cadf3d Clean .dcs+wav [Evil Twin (DC)] 2019-03-04 20:08:33 +01:00
bnnm
810435cb68 Show mm:ss in samples info and adjustments 2019-03-03 22:24:29 +01:00
bnnm
8850ddacff Rename internal coding AICA to YAMAHA
AICA is simply Dreamcast's sound chip that uses standard Yamaha ADPCM,
codec used by Yamaha in many other places well before the Dreamcast
2019-03-03 02:30:52 +01:00
bnnm
0c39f4cf09 Fix tri-Ace Aska ADPCM .aac [Star Ocean Anamnesis (Mobile)] 2019-03-02 21:12:00 +01:00
bnnm
051cad9462 Minor shadowing fixes and cleanup 2019-03-02 19:23:37 +01:00
bnnm
d9296c6693 Add multichannel layout for OGG/MP4/WEM/FFmpeg and use in foobar 2019-03-02 15:57:41 +01:00
bnnm
c99034cff8 Update mixing code 2019-02-25 00:38:35 +01:00
bnnm
40c23dc3f5 Add Vicious Cycle .mus [Dinotopia (Xbox/GC)] 2019-02-24 11:34:09 +01:00
bnnm
397c6e0e81 Improve average bitrate with layers+segments 2019-02-24 09:51:10 +01:00
bnnm
0725785824 Add some constants 2019-02-23 23:38:53 +01:00
bnnm
fa4fc1f64c Add FFDL Ogg [Final Fantasy Dimensions (Android)] 2019-02-23 23:10:58 +01:00
bnnm
e5ddc9337a Remove unused AIX layout
This layout handled ADX segments+layers at the same time. While there is
some merit in that, it's more flexible and easier to maintain to mix
layer and segment layouts.

Performance and memory used is slightly worse though (impact should be
minimal)
2019-02-23 16:17:29 +01:00
bnnm
111c4dd97c Change some sample to sample_t 2019-02-23 02:54:23 +01:00
bnnm
dd31d1af33 Add Blitz IMA .str+wav [Zapper (PC)] 2019-02-23 00:12:58 +01:00