2021-11-02 15:41:57 +01:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace TJAPlayer3
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2021-10-24 09:20:14 +02:00
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{
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internal class CLang_jp : ILang
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{
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string ILang.GetString(int idx)
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{
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if (!dictionnary.ContainsKey(idx))
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return "[!] 辞書の指数を見つけられませんでした";
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return dictionnary[idx];
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}
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2021-10-24 13:50:33 +02:00
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private static readonly Dictionary<int, string> dictionnary = new Dictionary<int, string>
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{
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[0] = "プレイ中やメニューの\n言語を変更。",
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[1] = "システム言語",
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[2] = "<< 戻る",
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[3] = "左側のメニューに戻ります。",
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[4] = "曲データ再読み込み",
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[5] = "曲データの一覧情報を取得し直します。",
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[6] = "プレイ人数",
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[7] = "プレイ人数切り替え:\n2にすると演奏画面が2人プレイ専用のレイアウトになり、\n2P専用譜面を読み込むようになります。",
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2021-10-25 11:48:37 +02:00
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[8] = "Risky",
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[9] = "Riskyモードの設定:\n1以上の値にすると、その回数分の\n可/不可でFAILEDとなります。\n0にすると無効になり、\nDamageLevelに従ったゲージ増減と\nなります。\nStageFailedの設定と併用できます。",
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[10] = "再生速度",
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[11] = "曲の演奏速度を、速くしたり遅くした\n" +
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"りすることができます。\n" +
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"(※一部のサウンドカードでは正しく\n" +
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" 再生できない可能性があります。)\n" +
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"\n" +
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"TimeStretchがONのときに、演奏\n" +
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"速度をx0.850以下にすると、音の\n" +
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"ズレが大きくなります。",
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[16] = "選曲画面レイアウト",
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[17] = "選曲画面のレイアウトの変更ができます。\n" +
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"0=>通常の設計(上下斜)\n" +
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"1=>垂直\n" +
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"2=>下上斜\n" +
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"3=>右向け半丸\n" +
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"4=>左向け半丸",
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[100] = "演奏ゲーム",
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[101] = "段位道場",
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[102] = "太鼓タワー",
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[103] = "メダル商店",
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[104] = "太鼓大冒険",
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2021-11-03 03:37:01 +01:00
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[105] = "太鼓部屋",
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[106] = "設定",
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[107] = "ゲーム終了",
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[150] = "すきな曲や、むずかしさを\nえらんであそべるよ!",
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[151] = "3曲連続して演奏しながら、\nお願の合格を目指そう!\n合格すると腕前が認定されるよ!",
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[152] = "有限のライフを持って、\nタワーの頂上を登って\n挑戦できるよ!",
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[153] = "稼いだメダルを費やして、\n新しい曲やプチキャラを買えるよ!",
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[154] = "様々な障害に挑んで、\n新しい場所を発見出来るよ!",
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2021-11-03 13:06:46 +01:00
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2021-11-03 03:37:01 +01:00
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[155] = "キャラクタ、プチキャラ、\nネームプレートの情報を変えるよ!",
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[156] = "ゲームスタイルや\n一般的な設定を設けられるよ!",
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[157] = "セッションを終了できるよ。\nまた遊んでね!",
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2021-11-12 19:47:38 +01:00
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[200] = "とじる",
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[201] = "最近あそんだ曲",
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[202] = "最近あそんだ曲を集めたよ!",
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[1000] = "到達階数",
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[1001] = "階",
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[1002] = "点",
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[1003] = "スコア",
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2021-11-12 09:55:57 +01:00
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[1010] = "魂ゲージ",
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[1011] = "良の数",
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[1012] = "可の数",
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[1013] = "不可の数",
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[1014] = "スコア",
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[1015] = "連打数",
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[1016] = "叩けた数",
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[1017] = "コンボ数",
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[1018] = "精度",
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2021-11-13 16:39:23 +01:00
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[1030] = "戻る",
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[1031] = "プチキャラ",
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[1032] = "キャラクター",
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[1033] = "段位称号",
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[1034] = "名札称号",
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};
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}
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}
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