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Commit Graph

265 Commits

Author SHA1 Message Date
0aubsq
7edfa5c142 Temporary textures for some future features 2022-03-29 16:16:14 +02:00
WHMHammer
77619fe781
Update Chinese Translation (#168) 2022-03-26 03:02:26 +01:00
0aubsq
2674b99340 Display clear and scorerank status on the song select screen for all difficulties and display the difficulty icon next to it 2022-03-25 07:09:22 +01:00
0aubsq
fb55b51fb5 Merge branch 'main' of github.com:0auBSQ/TJAPlayer3-Develop-BSQ into main 2022-03-25 06:30:13 +01:00
0aubsq
3af02dce62 Default displayed score summary is now defined by the Default difficulty option 2022-03-25 06:27:01 +01:00
Funnym0th
91c2820870
changes for lines 10091, 10092, 10093 (#166)
* small fixes

also thanks bsq for putting the placeholder here :D

* fixes for pause menu

sorry I didn't notice that text before

* updates I missed for 100-91, 92 93
2022-03-23 23:14:30 +01:00
0aubsq
c3a67e236d Added a Hard 7 chart for Zerstoren without Oni patterns (bol's Hard becomes Oni 8, Oni 10 becomes Edit 10) and rerated Easy from 5 to 3 2022-03-23 10:20:48 +01:00
Funnym0th
9fe1466ca2
fixes for pause menu on es lang (#165)
* small fixes

also thanks bsq for putting the placeholder here :D

* fixes for pause menu

sorry I didn't notice that text before
2022-03-22 22:42:10 +01:00
Funnym0th
84f4b9bc6e
small fixes (#164)
also thanks bsq for putting the placeholder here :D
2022-03-21 01:29:19 +01:00
0aubsq
33dce47726 Added Breaking Point by Yonokid (3rd OpenTaiko Original song) 2022-03-16 04:39:37 +01:00
0aubsq
d0bfd0a340 Search by difficulty methods and current WIP folder (Search Oni/Ura Lv.8 charts for now) 2022-03-15 16:39:15 +01:00
0aubsq
7ef809da14 Fix score tables with subfolders 2022-03-15 03:24:52 +01:00
0aubsq
3041f6604b Permanant Recently played songs folder 2022-03-14 23:47:03 +01:00
0aubsq
3d39ecfa5e Quick fix, forgot to change the preview 2022-03-14 22:28:03 +01:00
0aubsq
1a49c9d433 Global characters/puchicharas 2022-03-14 22:26:53 +01:00
0aubsq
0f3dc87eb6 (Probably) v0.5.3, filled the blanks for the missing translations to keep the release on time, may be corrected by the translators soonish 2022-03-09 15:03:28 +01:00
WHMHammer
6a1f9cb977
Translate 300-307 into Chinese (#162) 2022-03-09 05:14:58 +01:00
0aubsq
95c2eb21b5 Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size) 2022-03-08 21:11:34 +01:00
0aubsq
26e700c288 Coins modal text and SFXs + fix Dan and Tower result screen BGMs not being looped 2022-03-07 16:05:35 +01:00
0aubsq
a98eb680b9 Modal queue and Coin modals base code (No SFX or text yet 2022-03-07 10:55:49 +01:00
0aubsq
c4315e33da Modals base code, Characters and CDN base database files and few fixes 2022-03-06 20:20:45 +01:00
WHMHammer
88cea16c2d
More translations (#159)
* more translations

* "Flip Notes" English translation
2022-03-06 10:12:50 +01:00
0aubsq
b6b0659bd6 Add Modals textures and Author section for Puchichara databases 2022-03-05 09:28:00 +01:00
0aubsq
9346a13d20 Sort songs at start up (using the config.ini set method) 2022-03-04 11:47:46 +01:00
0aubsq
7ec87560ec Fix the remaining visual bugs with the favorite folder and restore the global random button 2022-03-04 09:28:20 +01:00
0aubsq
1434679221 Add back buttons and random for Favorite songs folder, since the methods for those were changed I will need to add the global random button back through 2022-03-04 08:23:11 +01:00
0aubsq
74ea1b8baa Fix Favorite signs being still here after moving to the difficulty selection screen 2022-03-03 11:20:49 +01:00
0aubsq
a1e6e203d8 Favorite songs folder 1st version (need to add back buttons and random, + few visual fixes) 2022-03-03 09:20:26 +01:00
0aubsq
c0c2880b43 Implemented Favorites (Add or remove then using CTRL), Favorite songs folder to be added very soon 2022-03-03 06:34:04 +01:00
0aubsq
305445b6c3 Favorite songs methods 2022-03-03 02:08:29 +01:00
0aubsq
61f06f009d Generate randomly and read unique id files for each songs 2022-03-02 10:14:56 +01:00
0aubsq
7a37f669ff Add CSongUniqueID class (not integrated yet) 2022-03-02 08:00:37 +01:00
L1m0n3
e6c30cd5f9
Use utf-8 with bom for all .cs files (#156) 2022-02-25 20:56:30 +01:00
0aubsq
e51541bd1e Small fix (Make the 2 added assets non-mandatory) 2022-02-22 23:57:02 +01:00
0aubsq
21db24573a Add few extra assets for unlockables in heya 2022-02-22 23:56:25 +01:00
0aubsq
10ebe0e3d5 Added combo guides (Default skin texture feels to small, will make it bigger later) 2022-02-22 02:57:23 +01:00
WHMHammer
97e6be5ada
Chinese Translation Adjustment (#150) 2022-02-20 23:10:58 +01:00
0aubsq
a2e8d1ee67 Integrate WHMHammer's CLang_zh file 2022-02-15 12:04:56 +01:00
WHMHammer
c5ea735e74
fixed Chinese translations for [1001] F(loor) and [1002] P(oints) (#147) 2022-02-15 11:57:39 +01:00
WHMHammer
31644334b5
Added Chinese Translation (#146)
* Added Chinese Translation

* Chinese Translation Refinement
2022-02-15 11:32:12 +01:00
0aubsq
f61beac021 Default skin Dan song select assets 2022-02-09 19:25:59 +01:00
Mr-Ojii
c6d1b8f443
Remove dependency on SlimDX (#140)
* Use the using directive for SlimDX namespace

* Remove dependency on SlimDX

* Remove dependency on SlimDX
2022-02-08 16:23:41 +01:00
0aubsq
f2fcf53a6f Default skin 17_DanC folder 2022-02-08 13:02:11 +01:00
Mr-Ojii
2b0b281ddb
Remove reference to FDK.MemoryRenderer.dll (#139) 2022-02-08 10:57:47 +01:00
Funnym0th
55a5dd4010
ES Translations for unlockables (#136)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol

* very small fix

* little fixes for a better quality

* add a "-" symbol to Puchi-chara text

* Add spanish translation for the Global Offset option.

* Fix hitcircle translation

Previously, it was "Timing adjust", now it is more coherent.

* little fixes

* Fix puchichara translations

* Update CLang_es.cs

* Add spanish translations for strings No. 10056 and 10057

* ES Translations for unlockables
2022-02-06 17:07:26 +01:00
0aubsq
5b2f18f0ea Locked puchicharas are now buyable using medals/coins ingame 2022-02-06 13:59:32 +01:00
0aubsq
f2e132a08e Add few bases for the unlockables system 2022-02-06 10:34:48 +01:00
0aubsq
e8a3f28579 Add a file where you can set names for puchicharas which are now displayed in Heya 2022-02-05 16:25:58 +01:00
0aubsq
6c1700612c Fix Discord RPC 2022-02-05 04:42:33 +01:00
0aubsq
683711434f Improved gauge calculation formulas for Easy~Hard charts and Level 11+ charts 2022-02-04 16:12:21 +01:00