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Commit Graph

1201 Commits

Author SHA1 Message Date
0auBSQ
a6af600cb9 chore: forgor to remove the characters/puchi from this repo 2024-10-26 17:54:48 +09:00
github-actions
88a4e92e69 Update changelog for version 0.6.0.0 2024-10-26 08:01:48 +00:00
0auBSQ
a67972cf57 0.6.0.0 - Wrong version number 2024-10-26 17:00:49 +09:00
github-actions
f71d44d667 Update changelog for version 0.6.0 2024-10-26 07:57:28 +00:00
0auBSQ
6e5718027f Time to try the thing 2024-10-26 16:56:14 +09:00
0auBSQ
9e4889e695 ch3 2024-10-26 14:58:38 +09:00
0auBSQ
599bf979d0 a bit of cool stuff 2024-10-26 12:28:17 +09:00
DragonRatTiger / リュウコ
60d47e3471
Fix default keybinds being wiped if new Config file is created (#722)
* Update ImGuiDebugWindow.cs

* Fix default keybinds being wiped when creating new Config
2024-10-25 00:06:20 +09:00
Expédic Habbet
ad2d5f4cb9
Follow README Update just now (#721)
* Follow README Update just now

Update README-ZH.md by following README.md just now.

* Minor revisions
2024-10-24 13:43:42 +09:00
0auBSQ
57674c2770 Merge branch 'main' of https://github.com/0auBSQ/OpenTaiko 2024-10-24 09:26:28 +09:00
0auBSQ
c04a3ccfc8 Update CSongListNodeComparerUnlockStatus.cs 2024-10-24 09:24:09 +09:00
DragonRatTiger / リュウコ
d5f62b9bf1
Fix Calibration Mode returning opposite value (#720) 2024-10-24 09:11:54 +09:00
0auBSQ
b41875591b remove assets from the main repo as they got moved on separate repos for 0.6 release 2024-10-24 08:26:39 +09:00
0auBSQ
b144ede418 memory by taichenko 2024-10-24 07:22:54 +09:00
0auBSQ
cf8e228871 englishify CSongListNode 2024-10-24 05:29:57 +09:00
0auBSQ
d7ea86cd86 translate comparer codes and add unlockable check on it 2024-10-24 05:11:08 +09:00
0auBSQ
3b2cef2636 fix a crash DRT didnt notice 👀 2024-10-24 01:02:03 +09:00
Julian Holfeld
fcf4f80b34
File Scoped Namespace Declarations (#716)
* refactor: file-scoped namespace OpenTaiko

* refactor: file-scoped namespace FDK

* refactor: dotnet format
2024-10-24 00:37:21 +09:00
DragonRatTiger / リュウコ
e87212ea60
More stuff and also imgui (#717)
* Add names to input devices

* Deprecate unused textures

* ImGui debugging - track Script.lua textures

* ImGui debugging - track Module textures

* ImGui debugging - track Kusudama textures

* actually let's not put that in a tree

* Remove unused input methods for now

* Update ImGuiDebugWindow.cs

* Update OpenTaiko/src/Common/ImGuiDebugWindow.cs

Co-authored-by: Wei-Cheng Yeh (IID) <iid@ccns.ncku.edu.tw>

* Further simplify lyric sandwich

---------

Co-authored-by: Wei-Cheng Yeh (IID) <iid@ccns.ncku.edu.tw>
2024-10-24 00:10:43 +09:00
0auBSQ
e64462809b deprecate stuff 2024-10-23 05:23:14 +09:00
0auBSQ
1314118073 deprecate old calibration method (calibration tja) that got replaced by input calibration on the regular menu 2024-10-23 03:04:09 +09:00
Julian Holfeld
12eec18ab9
Early returns and Switch Expressions (#715)
* refactor: shorten getGamePad- getJoystickId

* refactor: use switch expression

* refactor: CPad early return & shortened bool returns

* refactor: CTextConsole
2024-10-23 00:57:25 +09:00
Julian Holfeld
a38003bdb2
Translate japanese variables and code (part 3) (#714)
* refactor: translate CConfigIni

* refactor: remove unused CDTXVersion.cs

* refactor: ConfigManager

* refactor: translate CPad.cs

* refactor: translate CTextConsole

* refactor: remove unused CVersionList.cs
2024-10-22 23:40:48 +09:00
0auBSQ
fe31f0d8f2 don't read deprecated tower textures 2024-10-22 07:57:51 +09:00
DragonRatTiger / リュウコ
6e8be10105
ImGui debugging - view CTextures & Inputs (#713)
* ImGui debugging - view CTextures & Inputs

* Update CDTX.cs
2024-10-22 07:28:22 +09:00
0auBSQ
6f85e8fa86 remove old openencyclopedia references 2024-10-22 05:39:39 +09:00
0auBSQ
4957d54710 remove deprecated DTX plugin references 2024-10-22 05:33:49 +09:00
0auBSQ
b28c2f6c56 delete CDTXVmode references 2024-10-22 05:16:30 +09:00
0auBSQ
b20302627f remove compact mode unused references 2024-10-22 05:04:45 +09:00
Julian Holfeld
d19654e3c0
Refactor CConfigIni (#710)
* refactor: use switch Statements

* refactor: use early-return to avoid nesting

* refactor: ProcessSystemSection

* refactor: ProcessAutoPlaySection

* refactor: HitRange- and LogSection

* refactor: ProcessPlayOptionSection

* refactor: remaining process sections

* refactor: section process dict

* refactor: rename vars for clear context

* refactor: make key-value local

* refactor: early return to avoid nesting

* refactor: wrap suggestions

* refactor: merge isMenu into logical pattern

* refactor: TrimStart on next line

* refactor: RemoveDuplicateKeyAssignments

* revert: switch expression ProcessDebug
2024-10-22 04:33:40 +09:00
0auBSQ
f88cd1d676 unlockables and minor fixes 2024-10-21 06:07:10 +09:00
Julian Holfeld
49737ea36d
fix: use this. qualifier (#709) 2024-10-21 01:54:26 +09:00
Julian Holfeld
c610b3ad93
Translate japanese variables and code (part 2) (#708)
* feat: translate CConversion

* feat: CConfigIni part 1

* feat: CConfigIni part 2

* feat: CConfigIni part 3
2024-10-21 01:54:08 +09:00
DragonRatTiger / リュウコ
92b096c159
oops, that change breaks towers (#707) 2024-10-20 03:16:33 +09:00
Julian Holfeld
c0fea95c59
DE translation and missing translation keys (#706)
* feat(de): translate HEYA and unlocks

* fix: missing version and translation keys
2024-10-20 02:29:27 +09:00
Expédic Habbet
570dfa74e8
Ignore Unlocks Text (#705)
Ignoration of Unlocks in Chinese and Russian.
The option names both means "Ignore Unlock Conditions of Songs".
2024-10-19 21:34:53 +09:00
0auBSQ
cd8e916e70 ow the edge 2024-10-18 23:08:55 +09:00
DragonRatTiger / リュウコ
b29b7b20b6
Multiple changes, read desc (#704)
* Fix individual gauge exam bricking global gauge exam

* Correctly display individual exam gauge

* Fix background presets crashing on null entries

* oops, forgot to check if its null

* imgui stuff
2024-10-18 21:57:52 +09:00
0auBSQ
fc88d051a9 few unlockables improvements 2024-10-18 07:45:12 +09:00
DragonRatTiger / リュウコ
41086c5f3f
ja description re-translation (#703) 2024-10-17 09:19:28 +09:00
0auBSQ
1baaa856ec yes 2024-10-17 04:38:13 +09:00
DragonRatTiger / リュウコ
52e2627871
ImGui debugging controls (#702)
* ImGui debugging controls

* re-private context

* Update ImGuiDebugWindow.cs
2024-10-17 03:04:15 +09:00
0auBSQ
223259ecb3 Add an option to ignore song unlockables for lazy people, minor fix and skin issue (fix softlock) 2024-10-17 03:01:29 +09:00
0auBSQ
b3e0ba1f72 .net 8 2024-10-16 21:11:50 +09:00
Expédic Habbet
7293e484fe
Some Additions and Revisions in my charge (#701)
* Some Additions and Revisions in my charge

Some additions and revisions in my charge, and fix some English misses.

* Something forgotten (?)
2024-10-15 19:16:40 +09:00
Julian Holfeld
59aea071d4
Translate japanese variables and code (#697)
* feat: translate animation files

* feat: translate プロパティ properties

* feat: translate クラス class

* feat: CConfigIni.cs first translations

* feat: mostly renames of コンストラクタ -> Constructor

* refactor: remove dead code and redundant overrides CActSortSongs

* feat: translate enums

* feat: capitalize enums

* refactor: rename C定数.cs to CConstants.cs

* fix: refactor of Caps Enums

* refactor: standardize enum PascalCase

* refactor: nMsWaitPreviewSoundFromSongSelected

* refactor: nMinDisplayedCombo

* refactor: bNoAudioIfNot1xSpeed

* refactor(doc): linear movement specifier

* refactor: validity -> enabled

* refactor(doc): remove difficulty doc

* refactor: EGameplayScreenReturnValue

* refactor: BM- and HBScroll

* refactor: Text and Image in EDifficultyDisplayType

* refactor: ERollState

* refactor: survival and survival hard

* refactor: prefix Ms

* refactor: Log names

* revert: remove sorting options comments

* refactor: remove DTXMania sorting options
2024-10-15 18:15:49 +09:00
DragonRatTiger / リュウコ
f532144205
Minor adjustments (#700)
* Correctly scale mini display for videos on >720p skins

* Stop drawing tower floor count on song select for now

* nvm i fixed it

* allow diff number to be positioned for tower/dan

* adjust OWM assets

* Correctly scale screenshots to intended size

* Do not rescale window when skin changes

* actually nevermind this looks better in white

* new skin ver 😃

* wait hang on i'm dumb
2024-10-15 17:52:27 +09:00
Julian Holfeld
6df8bad11e
refactor: remove dead code (#693) 2024-10-04 20:51:01 +09:00
Julian Holfeld
dbfe13f82e
feat: translate tripple helix de & nl (#695) 2024-10-04 20:41:30 +09:00
0auBSQ
f513701b2d Create CHANGELOG.md 2024-10-04 20:39:46 +09:00