KillzXGaming
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72f1feb51f
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Fix color dialogs not working for params
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2019-04-13 12:22:56 -04:00 |
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KillzXGaming
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c4e343b07d
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Fix bflim issues
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2019-04-12 20:30:42 -04:00 |
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KillzXGaming
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932bab3c75
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Add collision type window. Not editable just yet
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2019-04-12 19:32:38 -04:00 |
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KillzXGaming
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2197414b5f
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Fix normals changing when model is scaled from transform tool
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2019-04-12 16:00:03 -04:00 |
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KillzXGaming
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79036ecb95
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Fix bfres importing bugs and alignment corruption from importing sections
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2019-04-12 15:34:42 -04:00 |
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KillzXGaming
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007376e891
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Another fix
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2019-04-11 20:25:00 -04:00 |
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KillzXGaming
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6fbcc163cb
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Fix vertex count breaking the numberic UD max
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2019-04-11 20:21:42 -04:00 |
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KillzXGaming
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854bee2a56
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Fix errors
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2019-04-11 19:43:49 -04:00 |
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KillzXGaming
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4779b4cff1
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More image editor fixes
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2019-04-11 19:28:35 -04:00 |
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KillzXGaming
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619c1f7ec5
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Add option to move properties in image editor vertical
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2019-04-11 18:51:59 -04:00 |
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KillzXGaming
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270d441dcc
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More fixes
Many fixes to the enum data for switch bfres. Filter data can be edited properly.
UVs in UV editor can be transformed
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2019-04-11 18:05:15 -04:00 |
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KillzXGaming
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3f510ce76b
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Fix color display for some shader params
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2019-04-10 19:59:57 -04:00 |
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KillzXGaming
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a21eead9da
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Add my own obj libary since assimp is broken
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2019-04-10 18:42:45 -04:00 |
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KillzXGaming
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3a153b5ed1
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Flip UVs on export
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2019-04-10 17:44:35 -04:00 |
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KillzXGaming
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76ca51d20a
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Fix more bugs. Additional probe stuff
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2019-04-10 15:36:10 -04:00 |
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KillzXGaming
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6414744c28
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Add probe lighting object to muunt editor
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2019-04-09 19:43:24 -04:00 |
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KillzXGaming
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bab9ce9022
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Fix dae exporting with only indices and no weights. Fix sharc crashes.
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2019-04-09 17:24:39 -04:00 |
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KillzXGaming
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7fe264136c
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Skip array/depth levels for GX2 for now till that gets fixed
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2019-04-08 21:33:18 -04:00 |
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KillzXGaming
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b59148d262
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Add GX2 swizzle function to GX2 class.
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2019-04-08 20:19:50 -04:00 |
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KillzXGaming
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353e8588d2
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Cleanup swizzle function. Remove old one
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2019-04-08 20:09:17 -04:00 |
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KillzXGaming
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53edd7e12b
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Fix tile mode enum
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2019-04-08 19:57:11 -04:00 |
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KillzXGaming
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d9b8b45d12
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Fix tile mode warning
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2019-04-08 19:52:13 -04:00 |
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KillzXGaming
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bd6627b030
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Fix importing additional animations (from binary)
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2019-04-08 19:41:18 -04:00 |
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KillzXGaming
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fff3d58cb3
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Cleanup muunt and camera mini map stuff. Add game path settings
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2019-04-08 17:01:31 -04:00 |
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KillzXGaming
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44860c2a0b
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Camera stuff for tomorrow
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2019-04-07 21:24:05 -04:00 |
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KillzXGaming
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060af50cbf
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Fix actor renaming for bfres
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2019-04-07 21:17:53 -04:00 |
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KillzXGaming
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454c13f6b9
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Add even more path objects
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2019-04-07 21:14:39 -04:00 |
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KillzXGaming
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e830ca7278
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Cleanup.
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2019-04-07 19:37:31 -04:00 |
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KillzXGaming
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ef1cfadb98
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Update course muunt viewport better to reflect hding and selection
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2019-04-07 18:28:29 -04:00 |
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KillzXGaming
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9f1a4d4d12
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Change color for item paths
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2019-04-07 17:56:41 -04:00 |
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KillzXGaming
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aecd4a0d7b
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Add proper null checks
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2019-04-07 17:54:37 -04:00 |
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KillzXGaming
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08b4f3296e
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Fix some bugs
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2019-04-07 17:14:55 -04:00 |
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KillzXGaming
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2e5e32be6a
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Fix byaml editor erroring out
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2019-04-07 13:35:52 -04:00 |
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KillzXGaming
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2c73c6dde6
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Fix local coordinates not updating when vertex buffer is updated
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2019-04-07 13:27:38 -04:00 |
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KillzXGaming
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db9edd0746
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Apply default texture for unmapped materials
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2019-04-07 12:56:03 -04:00 |
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KillzXGaming
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19852762c6
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Fix incorrect skeleton scaling and rotations from applying in editor
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2019-04-07 12:52:06 -04:00 |
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KillzXGaming
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be829619a2
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Some fixes.
Fixed bone editor not showing properly.
Fixed viewport not updating properly.
Removed bad tile mode for GX2 and fix altering them.
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2019-04-07 12:26:43 -04:00 |
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KillzXGaming
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8d9c78cdc9
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Fix path getting for proper hiding
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2019-04-06 21:45:25 -04:00 |
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KillzXGaming
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dd4f352082
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Add more paths
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2019-04-06 21:30:25 -04:00 |
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KillzXGaming
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a0b28dc7ae
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More improvements
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2019-04-06 20:34:12 -04:00 |
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KillzXGaming
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47dee0ea3d
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More course muunt stuff
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2019-04-06 20:16:41 -04:00 |
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KillzXGaming
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f4189a9e39
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Cleanup muunt editor
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2019-04-06 19:11:59 -04:00 |
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KillzXGaming
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c173edd611
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Fix sub files issues
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2019-04-06 18:30:22 -04:00 |
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KillzXGaming
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4865ca1a8f
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Rename GTX class to GX2
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2019-04-06 15:58:20 -04:00 |
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KillzXGaming
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3bccc3ca5e
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Add enemy paths to muunt editor
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2019-04-06 15:13:55 -04:00 |
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KillzXGaming
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9c28afdfe2
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Apply path moving to node data so it saves back
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2019-04-06 13:46:35 -04:00 |
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KillzXGaming
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c7851c8d16
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Load lap path properties on select
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2019-04-06 13:29:42 -04:00 |
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KillzXGaming
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37a34b8ef5
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Fix renderable object in course muunt editor to be movable
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2019-04-06 13:07:23 -04:00 |
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KillzXGaming
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5a75f0889a
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Fix Tex2 replacing
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2019-04-06 12:24:21 -04:00 |
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KillzXGaming
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04eee5913c
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Add mip swizzle value from tex2 to deswizzle
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2019-04-06 11:58:21 -04:00 |
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