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mirror of https://github.com/AcChosen/VR-Stage-Lighting.git synced 2024-11-28 01:10:54 +01:00
Commit Graph

26 Commits

Author SHA1 Message Date
AcChosen
3f00005042 2.4.1 Cleanup 2023-08-09 09:31:11 -04:00
AcChosen
b360082e91 VRSL 2.4.1 Update
- Added Alternative Strobe texture settings. Toggle to switch from traditional dynamic DMX strobing to a 3 speed strobe channel. Affects all fixtures.
- Adjusted all VRSL materials and a few textures to prepare for GI release.
- Added ability to edit VRSL DMX Custom Render Textures in the VRSL Control Panel.
- Added ability to set 2D Noise Texture settings between high and medium modes for the spotlight and washlight volumetric DMX shaders.
2023-08-08 17:15:42 -04:00
AcChosen
209b4217a5 Updated Version Number to 2.4 2023-07-11 16:13:15 -04:00
AcChosen
ac4a74e38e Strobe Functionality Rework
-Adjusted the DMX strobe functionality to go through a separate "Strobe Output" Texture. This will ensure that every shader reading from the same DMX Strobe Channel will all flash at the exact same intervals.
2023-07-11 16:02:27 -04:00
AcChosen
9300cdd15e v2.4 Update
-All Updates from 2.3
-Consolodated most shaders into smaller ones that utilize variants instead.
-Added GGX Shader model to mover light fixtures.
-Updated VRSLDMX.cginc with more features and functionality.
-Other bug fixes.
2023-07-02 19:46:49 -04:00
AcChosen
392aa19392 Update VRSLDMX.cgin function names 2023-02-17 07:16:34 -05:00
AcChosen
293ba29c6c Update VRSLDMX.cginc 2023-02-16 13:10:06 -05:00
AcChosen
a49e54ac38 2.3 Update 2023-02-15 12:45:08 -05:00
AcChosen
60cbcb2a3e Update CHANGELOG.md 2023-02-15 12:31:30 -05:00
AcChosen
47624303e8 2.3 Update 2023-02-15 12:23:13 -05:00
AcChosen
767058bd5e VRCShader Update #2 2023-02-15 12:03:02 -05:00
AcChosen
35008d302f Global Texture Update
- Renamed all dmx textures to have _Udon_DMX prefix instead of _OSC.
- Enabled VRCShader.SetGlobalTexture to enable all DMX Textures to become global textures.
- Removed all direct references to dmx textures from fixtures and switched them to make use of the global textures.
- Removed the DMX Avatar prefabs as the global texture system mimics this behaviour more effeciently.
2023-02-14 14:18:42 -05:00
AcChosen
e567bb0c6a Update package.json 2023-01-26 22:28:24 -05:00
AcChosen
7ef8541559 Update VRSLDMX.cginc 2023-01-26 20:08:36 -05:00
AcChosen
a92bbed64a Reduce File Name Lengths to reduce VCC Import errors 2023-01-12 09:42:01 -05:00
AcChosen
28632e9611 Final Update: VPM & Quest 2022-12-01 12:39:52 -05:00
AcChosen
47e763d33f UpdateBrokenMetaFiles 2022-11-30 16:15:19 -05:00
AcChosen
4487697cf3
Delete vpm-manifest.json 2022-11-30 14:05:32 -05:00
AcChosen
c9279aaee4
Delete packages-lock.json 2022-11-30 14:05:24 -05:00
AcChosen
a489e84cdd
Delete manifest.json 2022-11-30 14:05:14 -05:00
AcChosen
897ec1df6a
Update .gitignore 2022-11-30 14:04:53 -05:00
AcChosen
d2091a3992 VPM Update 4 2022-11-30 09:25:19 -05:00
AcChosen
30f8bc1f18 VPM Update #3 2022-11-30 08:42:25 -05:00
AcChosen
b03277915b
Delete Packages/com.vrchat.core.vpm-resolver directory 2022-11-30 08:19:13 -05:00
AcChosen
c49747929d VPM Update 2 2022-11-30 08:18:30 -05:00
AcChosen
0275b01b4c VPM Repository Update 2022-11-30 08:14:52 -05:00