ocornut
|
368123ab06
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_metal.mm
# imgui_draw.cpp
|
2024-11-07 19:58:23 +01:00 |
|
ocornut
|
419a9ada16
|
Ignore clang warning Wnontrivial-memaccess (#8129, #8135)
Amend 88e2327
Use void* cast in backend where the memset are infrequent.
|
2024-11-07 19:08:37 +01:00 |
|
ocornut
|
83660e37e3
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glut.cpp
# backends/imgui_impl_glut.h
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui_demo.cpp
|
2024-11-06 17:58:35 +01:00 |
|
ocornut
|
6f287dd16d
|
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
|
2024-11-06 17:54:59 +01:00 |
|
ocornut
|
fe2fa2d08e
|
Comments (#8127) + Fixed warning (#8130)
|
2024-11-06 15:18:17 +01:00 |
|
ocornut
|
c347d6944b
|
Backends: GLFW: Linux workaround for spurious mouse up events emitted while dragging and creating new viewport. (#3158, #7733, #7922)
Initially suggested by rokups. Rewrote for recent backends with a few tweaks to accomodate for variable WM unfocus timing.
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2024-11-05 11:26:38 +01:00 |
|
Maya Warrier
|
88e232739b
|
Ignore clang warning Wnontrivial-memaccess (#8129)
Produced when memset(this, ..) is used on a non-trivially copyable type
|
2024-11-05 10:44:39 +01:00 |
|
ocornut
|
0bde57c25a
|
Font, Misc: remove qualifier from most font functions.
Fixed ClearOutputData() not clearing Used4kPagesMap (mostly harmless).
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2024-10-29 11:48:37 +01:00 |
|
ocornut
|
ee1deccc08
|
Backends: Win32 + Viewports: remove current context change from ImGui_ImplWin32_WndProcHandler_PlatformWindow().
Amend fedf45c + cba656a. Amend 416cfdb9 .
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2024-10-28 17:41:56 +01:00 |
|
ocornut
|
9d6ec825cb
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
|
2024-10-28 17:27:38 +01:00 |
|
ocornut
|
3b8c7d0326
|
Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). (#8069, #6293, #5856, #586)
+ GetIOEx(). Amend fedf45c + cba656a. Amend 416cfdb9 .
|
2024-10-28 17:22:17 +01:00 |
|
ocornut
|
fedf45c77e
|
Backends: Win32 + Viewports: tweak ImGui_ImplWin32_WndProcHandler_PlatformWindow() to be easier to rework in a parallal friendly way. (#8069)
|
2024-10-28 17:11:37 +01:00 |
|
ocornut
|
d67e2eea1a
|
Backends: Win32: internal rename.
|
2024-10-28 16:44:32 +01:00 |
|
ocornut
|
81b689b969
|
Backends: OpenGL3: added additional debug GL_CALL enclosure for glCreateShader() calls. (#8104)
|
2024-10-28 15:52:37 +01:00 |
|
ocornut
|
942b64abfc
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
|
2024-10-24 18:15:51 +02:00 |
|
ocornut
|
a908d73c16
|
Backends: avoid missing -Wmissing-declaration warning. (#8087, #7997)
|
2024-10-24 17:24:47 +02:00 |
|
Ronan Cailleau
|
943e26b16b
|
Backends: SDL3: secondary viewports SDL_WindowFlags only inherit SDL_WINDOW_HIGH_PIXEL_DENSITY from the main window. (#8098, #2306)
Amend a526ff8c (#6146)
|
2024-10-24 17:14:10 +02:00 |
|
Nicolas Chavez
|
b4033b37ad
|
Backends: WGPU: update for Dawn WGPU String usage. (#8082, #8083)
|
2024-10-24 14:59:06 +02:00 |
|
Eugene Sandulenko
|
a855bd8df3
|
Backends: SDL2: Replace SDL_Vulkan_GetDrawableSize() forward declaration with the actual include. (#8095, #7967, #3190)
|
2024-10-24 14:52:25 +02:00 |
|
ocornut
|
06092a9756
|
Backends: SDL2, SDL3: SDL_EVENT_MOUSE_WHEEL event doesn't require dividing by 100.0f on Emscripten. (#4019, #6096, #1463)
Ref https://github.com/libsdl-org/SDL/issues/10454#issuecomment-2434187317
|
2024-10-24 14:47:23 +02:00 |
|
ocornut
|
4994e75852
|
Backends: DX12: Unmap() call specify written range.
The range is informational and may be used by debug tools.
|
2024-10-23 12:40:20 +02:00 |
|
ocornut
|
514a97a9b7
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdlrenderer2.cpp
# backends/imgui_impl_sdlrenderer2.h
# backends/imgui_impl_sdlrenderer3.cpp
# backends/imgui_impl_sdlrenderer3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
|
2024-10-14 19:23:23 +02:00 |
|
ocornut
|
42f47590f9
|
Fixed ad37b79 breaking IsItemHovered()->IsItemFocused() passthrough for navigation.
+ Backends: comments.
|
2024-10-14 19:22:05 +02:00 |
|
ocornut
|
fcdd58757a
|
Backends: comments.
|
2024-10-14 19:13:04 +02:00 |
|
ocornut
|
d885fe4dd0
|
(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
|
2024-10-14 15:29:24 +02:00 |
|
ocornut
|
c4bc674482
|
IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. (#4921)
+ Retroactively add missing changelog item in 1.90
+ Backends: Vulkan: use GetTexID() for consistency.
|
2024-10-11 15:31:17 +02:00 |
|
ocornut
|
a0b811dd37
|
Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616)
|
2024-10-09 16:39:36 +02:00 |
|
ocornut
|
22503bfe75
|
Backends: changed all backends to allow enabling ImGuiConfigFlags_ViewportsEnable after initialization. (#5371)
|
2024-10-08 20:47:24 +02:00 |
|
ocornut
|
c3629adbeb
|
Backends: Metal: fixed ImTextureID cast. (#1641)
Amend 92b9498
|
2024-10-08 14:34:41 +02:00 |
|
ocornut
|
92b94980c6
|
(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
|
2024-10-08 14:21:44 +02:00 |
|
ocornut
|
f890d85381
|
Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590
Amend e94f95d
|
2024-10-07 22:12:09 +02:00 |
|
ocornut
|
fa9277d12d
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx11.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx12.h
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
# imgui.h
|
2024-10-07 22:05:57 +02:00 |
|
ocornut
|
42206b3d51
|
Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502)
|
2024-10-07 22:02:55 +02:00 |
|
ocornut
|
74dd38d27c
|
Backends: Vulkan: fixed warnings when building in 32-bit mode.
|
2024-10-07 21:53:46 +02:00 |
|
ocornut
|
e94f95d82b
|
Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. (#6969, #5834, #7468, #3590)
|
2024-10-07 21:45:19 +02:00 |
|
ocornut
|
9bd5d8a240
|
Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'.
This is likely to trigger merging issues. If it does, best to always get "theirs" and rename in there.
|
2024-10-07 17:57:11 +02:00 |
|
ocornut
|
3293ef8bbc
|
Backends: Win32: Use ResisterClassW()/CreateWindowExW() for secondary viewports. (#7979, #5725)
|
2024-10-03 12:04:54 +02:00 |
|
ocornut
|
02b9797696
|
Backends: SDL3: fixes use of now removed SDL_bool.
|
2024-10-03 11:56:14 +02:00 |
|
ocornut
|
aa81272900
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_internal.h
|
2024-09-24 20:31:26 +02:00 |
|
ocornut
|
d7cedd648b
|
Backends: SDL2, SDL3: Fixed building for UWP platforms. (#8008)
|
2024-09-23 14:03:36 +02:00 |
|
Mark Sibly
|
7f81fbc542
|
Backends: WGPU: Fix new WGPUStringView breaks shader compilation. (#8009, #8010)
|
2024-09-23 13:56:21 +02:00 |
|
ocornut
|
10fe2b674a
|
Merge branch 'master' into docking
|
2024-09-20 18:43:48 +02:00 |
|
ocornut
|
0af2c4ef76
|
Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999)
|
2024-09-19 16:02:23 +02:00 |
|
ocornut
|
bc77cccd31
|
Merge branch 'master' into docking
|
2024-09-19 14:52:43 +02:00 |
|
ocornut
|
42272505c9
|
Backends: ensure that ImGuiPlatformMonitor list is available after backend Init call. (#7995)
|
2024-09-19 14:25:01 +02:00 |
|
ocornut
|
cfae5ac71b
|
Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
Backends: Win32: Refactor ImGui_ImplWin32_KeyEventToImGuiKey() logic.
Ref #7672
|
2024-09-19 14:10:00 +02:00 |
|
ocornut
|
ae8688974b
|
Merge branch 'master' into docking
|
2024-09-17 21:08:03 +02:00 |
|
RT2
|
1ab1e3c656
|
Backends: SDL3: rework implementation of ImGuiViewportFlags_NoTaskBarIcon. (#7989)
|
2024-09-17 16:07:42 +02:00 |
|
ocornut
|
08b1496b7e
|
Backends: Win32: fixed an issue where a viewport destroyed while clicking would hog mouse tracking and temporary lead to incorrect update of HoveredWindow. (#7971)
# Conflicts:
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
|
2024-09-16 17:25:57 +02:00 |
|
ocornut
|
8ba7efb738
|
Backends: Win32: fixed an issue where a viewport destroyed while clicking would hog mouse tracking and temporary lead to incorrect update of HoveredWindow. (#7971)
|
2024-09-16 17:23:33 +02:00 |
|