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Commit Graph

3052 Commits

Author SHA1 Message Date
ocornut
7965494ff3 Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor. 2023-11-28 19:40:38 +01:00
ocornut
c1a3c7f445 Fixed Clang zealous warnings 2023-11-28 19:33:10 +01:00
ocornut
077e4db772 Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined. 2023-11-28 15:00:32 +01:00
ocornut
f6253b87d0 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl3.cpp
#	imgui.cpp
2023-11-28 14:39:46 +01:00
ocornut
3d083dbe1a Version 1.90.1 WIP 2023-11-15 23:53:58 +01:00
ocornut
ce0d0ac829 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2023-11-15 16:08:53 +01:00
ocornut
b81bd7ed98 Version 1.90.0
w/ Changelog tweaks.
2023-11-15 15:56:05 +01:00
ocornut
f298491a8a Docs: amend/tweak details about using io.WantCaptureMouse. (#7012) 2023-11-15 13:29:37 +01:00
ocornut
afadf74a53 BeginChild: undo child name simplification as it reveal an issue with handling of ### in child names.
When the later is fixed we can re-enable this. Essentially reverts 8ee8513.
2023-11-14 14:23:18 +01:00
ocornut
46843b683b Fonts: minor/shallow amends (#6925) 2023-11-13 19:00:29 +01:00
thedmd
abfb9269b5 Fonts: added RasterizerDensity to ImFontConfig. (#6925) 2023-11-13 19:00:28 +01:00
ocornut
fe6544622b SetNextWindowSizeConstraints() clarified parameters, fixed comments. (#1139, #3186, #3270) 2023-11-13 14:13:17 +01:00
ocornut
454f36d2af Removed 'bool border' legacy versions of BeginChild() as they seemingly have no value other than confusing user and IDE.
Amend 7713c29 (was for #1666, #1496, #1395, #1710)
2023-11-10 16:03:19 +01:00
ocornut
450f1d7e7b Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2023-11-10 14:56:10 +01:00
ocornut
d0da79c572 Defining IMGUI_DISABLE_OBSOLETE_FUNCTIONS now automaticaly define IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921) 2023-11-09 16:51:31 +01:00
ocornut
ab522dd18c Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537) 2023-11-09 16:44:39 +01:00
ocornut
37ea320b96 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2023-11-07 20:20:41 +01:00
ocornut
0d3b468cb3 BeginChild(): added ImGuiChildFlags_AutoResizeX, ImGuiChildFlags_AutoResizeY, ImGuiChildFlags_AlwaysAutoResize + support for SetNextWindowSizeConstraints(). (#1666, #1395, #1496, #1710) + Demo
Note that child don't report ideal content size to parent so nesting may be difficult.
Note 4e4042b simplified SkipItems logic.
Note e2035a5 standardizing WindowMinSize application on child
2023-11-07 20:15:32 +01:00
ocornut
44345c2108 Better documented the difference between BeginListBox() and BeginChild() w/ ImGuiChildFlags_FrameStyle.
BeginListBox() can't yet expose child flags because coarse clipping require query of stored size (same issue as with adding resize support to Tables).
2023-11-07 20:14:54 +01:00
ocornut
cdbc21a191 BeginChild(): Added ImGuiChildFlags_FrameStyle as a replacement for BeginChildFrame(). (#1666, #1496, #1395, #1710, #462, #503, #263)
Effectively allows us to avoid extending BeginChildFrame() api to mimic BeginChild() new parameters.
2023-11-07 18:50:32 +01:00
ocornut
ab47efd9a0 Bits / comments 2023-11-06 18:17:12 +01:00
ocornut
cfc71ab7c5 Made ImDrawCallback_ResetRenderState special value -8 instead of -1 so it is pointer aligned (#6969)
note https://github.com/dearimgui/dear_bindings/issues/56 may not be of direct use as-i.
2023-11-06 14:00:39 +01:00
ocornut
9298e310b2 Merge branch 'master' into docking (note: won't build as-is, see next commit)
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2023-11-02 18:05:43 +01:00
ocornut
c0bc43ccff Offset values for ImGuiWindowFlags_NoNavInputs, ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_UnsavedDocument.
(ABI breaking but we technically never supported ABI backward/forward compat, thought it is possible that some generated backends be affected)
2023-11-02 17:39:32 +01:00
ocornut
9235352400 BeginChild: Added ImGuiChildFlags_ResizeX and ImGuiChildFlags_ResizeY. (#1710) 2023-11-02 17:34:49 +01:00
ocornut
34a0bc456e BeginChild: Added ImGuiChildFlags_AlwaysUseWindowPadding, obsoleted ImGuiWindowFlags_AlwaysUseWindowPadding. (#462, (toward #1666, #1496, #1395, #1710)
(bonus: will also eventually free a window flag)
2023-11-02 17:26:23 +01:00
ocornut
7713c29258 BeginChild: Upgraded 'bool border = true' parameter to use a ImGuiChildFlags type and the ImGuiChildFlags_Border value. (toward #1666, #1496, #1395, #1710) 2023-11-02 17:26:05 +01:00
ocornut
8ee85137d8 BeginChild(): Internal name used by child windows now omits the hash/id if the child window is submitted in root of id stack of parent window.
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.h
2023-10-20 15:40:11 +02:00
ocornut
ade2acfd1d Inputs: Added IsKeyChordPressed() public helper function.
Amend 99913b5
2023-10-19 14:44:24 +02:00
ocornut
2a6d7b1eaa Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2023-10-18 19:45:19 +02:00
ocornut
1b9cb52d7b BeginChild(): rename parameters to reduce diff of upcoming patches.
Should be a no-op.
2023-10-18 19:41:51 +02:00
ocornut
d6d00b4fcf Moved BeginChild() above BeginChildEx() as it is more readable.
Misc shallow tidying up. Should be a no-op.
2023-10-17 13:45:39 +02:00
ocornut
f7fc186408 Merge branch 'master' into docking
+ 2 comments
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_win32.cpp
2023-10-12 19:22:36 +02:00
ocornut
32228d8add Tables: added Angled headers support. Added ImGuiTableColumnFlags_AngledHeader, ImGui::TableHeadersAngledRow(), style.TableAngledHeadersAngle. (#2957) 2023-10-12 19:21:02 +02:00
ocornut
9f851ebfe4 Tables: added ImGuiTableFlags_HighlightHoveredColumn. 2023-10-12 19:15:17 +02:00
ocornut
be1311cfc1 Tables: fixed double-clicking on a column from clearing HoveredColumnBorder for a frame. 2023-10-12 13:56:06 +02:00
ocornut
b9ebb8e06f Tables: fixed right-clicking right-most section (past right-most column) from highlighting right-most column. 2023-10-10 16:44:56 +02:00
ocornut
feddcf3030 Combo: amends for ImGuiComboFlags_WidthFitPreview. (#6881)
Amend 112d8fc
2023-10-09 11:34:05 +02:00
mpv-enjoyer
112d8fc41d Combo: added ImGuiComboFlags_WidthFitPreview. (#6881) 2023-10-09 11:26:00 +02:00
ocornut
001f102f38 IO, Backends: added ImGuiKey_AppBack, ImGuiKey_AppForward. (#6891, #4921) 2023-10-05 21:26:07 +02:00
Andon M. Coleman
73346e4341 IO: Add extra keys to ImGuiKey enumerator: ImGuiKey_F13 to ImGuiKey_F24. (#6891, #4921) 2023-10-05 20:16:08 +02:00
ocornut
0312a29e4c ImageButton(): clarify purpose of size. (#6901, #5533, #4471, #2464, #1390).
Amend 4a2ae06ca
2023-10-05 18:51:45 +02:00
ocornut
72ebd91567 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.h
2023-10-05 15:10:45 +02:00
ocornut
2c07d581de TreeNode: Added ImGuiTreeNodeFlags_SpanAllColumns for use in tables. (#3151, #3565, #2451, #2438) 2023-10-05 15:05:58 +02:00
ocornut
0dd756bceb Moved GetCursorScreenPos/SetCursorScreenPos on top of its section.
+ update gallery thread link + minor typo (#6898)
2023-10-05 13:52:28 +02:00
ocornut
330d763477 Separator: clarified setting the ImGuiSeparatorFlags_SpanAllColumns flag. (#759)
Technically a no-op.
2023-10-03 15:24:42 +02:00
ocornut
f8aed6499f Debug Tools: Rename ShowIdStackToolWindow() -> ShowIDStackToolWindow(). (#4631)
Squashed of 2 master commits.
2023-09-28 20:16:13 +02:00
ocornut
c21278eeae Debug Tools: Rename ShowIdStackToolWindow() -> ShowIDStackToolWindow(). (#4631)
Amend 8175a47
2023-09-27 19:49:12 +02:00
ocornut
b7c250925f Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2023-09-27 18:21:39 +02:00
ocornut
2f431a948c IO: removed io.MetricsActiveAllocations introduced in 1.63. Same as 'g.DebugMemAllocCount - g.DebugMemFreeCount' (still displayed in Metrics. 2023-09-27 18:14:48 +02:00
ocornut
8175a47881 Debug Tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIdStackToolWindow() ("ID Stack Tool"). (#4631) 2023-09-26 15:21:55 +02:00
ocornut
bb2fb74645 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
2023-09-26 11:42:49 +02:00
ocornut
d4869207e3 Misc: Most text functions also treat "%.*s" (along with "%s") specially to avoid formatting. (#3466, #6846) 2023-09-25 10:47:28 +02:00
Glordim
f4790f6f66
BeginItemTooltip: Rename flag in comment (#6853) 2023-09-22 17:52:50 +02:00
ocornut
ef8ff1b5d8 TabBar, Style: added style.TabBarBorderSize and associated ImGuiStyleVar_TabBarBorderSize. (#6820, #4859, #5022, #5239)
Cherry-picked from docking's 64b1e44
2023-09-18 15:29:42 +02:00
ocornut
64b1e448d2 TabBar, Style: added style.TabBarBorderSize and associated ImGuiStyleVar_TabBarBorderSize. (#6820, #4859, #5022, #5239)
Removed ImGuiTabItemFlags_Preview. Will need cherry-picking in master.
2023-09-18 15:28:44 +02:00
ocornut
afd0d3fca1 Docking: made ImGuiDockNodeFlags_NoUndocking public. (#2999, #6823, #6780, #3492)
Amend 1612813.
2023-09-18 12:41:18 +02:00
ocornut
72d760ba00 Docking: (Breaking) renamed ImGuiDockNodeFlags_NoDockingInCentralNode -> ImGuiDockNodeFlags_NoDockingOverCentralNode, ImGuiDockNodeFlags_NoSplit -> ImGuiDockNodeFlags_NoDockingSplit.
Shuffled other internal flags and added comments.
2023-09-18 12:27:29 +02:00
ocornut
7e246a7bb9 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2023-09-16 13:51:51 +02:00
ocornut
14f8b76c1a Docking: Comments. Removed misleading shared/local identicators. (#6823, #2999)
NoDocking not marked as saved (it never was). Removed unused ImGuiDockNodeFlags_LocalFlagsMask_.
2023-09-15 20:44:15 +02:00
ocornut
b101cf46b6 ListBox, Combo: Changed signature of "name getter" callback in old one-liner ListBox()/Combo() apis. 2023-09-15 18:43:04 +02:00
ocornut
32171a8b0c Fonts: Better assert during load when passing truncated font data or wrong data size. (#6822) 2023-09-14 14:40:28 +02:00
Dexter Castor Döpping
556a1397a9
Tables: Remove comment referencing removed field SortSign (#6807) 2023-09-11 17:26:53 +02:00
ocornut
357f752bed Docs: add more links to the top of every examples and backends files. 2023-09-11 14:01:40 +02:00
ocornut
0e1ce76ea8 InputTextMultiline: Fixed Tabbing cycle leading to a situation where Enter key wouldn't be accepted by the widget when navigation highlight is visible. (#6802, #3092, #5759, #787)
+ Added test in ImGuiTestSuite: "widgets_inputtext_multiline_enter"
2023-09-11 11:41:56 +02:00
ocornut
72dbe45adc Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
2023-09-08 18:02:06 +02:00
ocornut
7812039402 ImVector: Added find_index() helper. 2023-09-08 16:57:48 +02:00
ocornut
44a6b493ee Commented out obsolete ImDrawCornerFlags_XXX. Commented out runtime support for hardcoded ~0 or 0x01..0x0F rounding flags values for AddRect()/AddRectFilled()/PathRect()/AddImageRounded()
Amend 5185329, 3f5b2a3, c2d6d26, 39432bf, 033dfd9
2023-09-08 12:14:11 +02:00
ocornut
becd75676f Commented out obsolete redirecting function: GetWindowContentRegionWidth(). 2023-09-08 11:28:17 +02:00
ocornut
727c462069 Internals: Added ImTextFindPreviousUtf8Codepoint() helper + comments. 2023-09-08 11:28:13 +02:00
Leonardo Serrano
e3d9b875c9 ImDrawList: added PathEllipticalArcTo(), AddEllipse(), AddEllipseFilled(). (#2743)
Rebased with mods by ocornut: defaults to num_segments==0, supports for auto-tesselation, tweak demo.
2023-09-07 12:12:21 +02:00
ocornut
fb9b006865 Version 1.90 WIP 2023-09-05 16:46:52 +02:00
ocornut
a1b60fc1f5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2023-09-04 14:59:59 +02:00
ocornut
fef3389157 Version 1.89.9 2023-09-04 14:30:32 +02:00
ocornut
e8a5c9e1b8 Tables: Made it possible to change style.CellPadding.y between rows. Added demo. 2023-09-04 11:23:54 +02:00
ocornut
a066074054 Clipper: Fixed a bug if attempt to force-include a range which matches an already included range. (#3841) 2023-08-31 21:39:27 +02:00
ocornut
f617fe7890 Clipper: Renamed IncludeRangeByIndices()/ForceDisplayRangeByIndices() to IncludeItemsByIndex(). (#6424, #3841)
Single item version added in prevous commit (2000537) renamed to IncludeItemByIndex() too.
2023-08-25 18:22:54 +02:00
ocornut
200053771a Clipper: Added IncludeIndex() helper to include a single item. (#6424, #3841) 2023-08-25 18:01:40 +02:00
ocornut
676497fe05 Merge branch 'master' into docking
ac64b65 on master seemed incorrect.

# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2023-08-25 14:20:51 +02:00
ocornut
ba1fa904a9 IO: Exposed io.PlatformLocaleDecimalPoint to configure decimal point ('.' or ','). (#6719, #2278)
Amend 13f718337
2023-08-17 13:12:21 +02:00
ocornut
c06c796242 TreeNode: added note about ImGuiTreeNodeFlags_Bullet. 2023-08-15 16:28:10 +02:00
ocornut
8f5ce73140 Tables: Made it possible to use SameLine(0,0) after TableNextColumn() or TableSetColumnIndex() in order to reuse line height from previous cell. 2023-08-14 13:09:39 +02:00
ocornut
63b6300c39 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2023-08-08 14:16:13 +02:00
ocornut
bc3c0ce772 Nav, TreeNode: Pressing Left with ImGuiTreeNodeFlags_NavLeftJumpsBackHere now goes through proper navigation logic: honor scrolling and selection. (#1079, #1131)
Added a stack for this purpose which other features might build on (e.g. #2920). However this is currently gated by many tests and not a performance concern, but making stack happen all the time may be undesirable.
2023-08-08 14:07:00 +02:00
ocornut
2b1fc6f765 Demo: Demonstrate out-of-order rendering using ImDrawListSplitter. 2023-08-06 20:13:05 +02:00
ocornut
d6d94d90bf Version 1.89.9 WIP
+ Minor typo fixes
2023-08-03 19:19:21 +02:00
ocornut
f8704cd085 Merge branch 'master' into docking 2023-08-01 13:11:26 +02:00
ocornut
f7eea63872 Version v1.89.8 2023-08-01 12:53:57 +02:00
ocornut
30594c37d0 Merge branch 'master' into docking 2023-08-01 10:22:21 +02:00
ocornut
19ae142bdd Mark alternative ImColor constructors as constexpr, second attempt (#6656)
Earlier 7c5b0e8 broke with VS2015 and some other MingGW/GCC setups.
2023-07-29 17:48:19 +02:00
ocornut
dc2b0a2823 Disable -Wreserved-identifier warning on Clang (applying to member fields seems excessively weird). 2023-07-29 17:37:32 +02:00
ocornut
88a330ebef Revert "Mark alternative ImColor constructors as constexpr (#6656)"
This reverts commit 7c5b0e8292.
2023-07-29 17:24:34 +02:00
EggsyCRO
7c5b0e8292
Mark alternative ImColor constructors as constexpr (#6656) 2023-07-29 16:56:21 +02:00
ocornut
eefc9035f0 Fonts: ImFontConfig::OversampleH now defaults to 2 instead of 3. 2023-07-29 16:22:30 +02:00
ocornut
f8f805f046 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
2023-07-20 23:18:47 +02:00
ocornut
1109de3827 Tooltips: fixed ImGuiHoveredFlags_ForTooltip conflicting with ImGuiHoveredFlags_NoNavOverride since 10c7709f. (#6622, #1485) 2023-07-20 22:59:15 +02:00
ocornut
2bc5d17ac3 Tables: fixed calculation of multi-instance shared decoration/scrollbar width of scrolling tables. (#5920, #6619)
Avoid width variation when resizing down a table hosting a child window.
+ shallow tweak to GetContentRegionMax().
2023-07-20 12:01:29 +02:00
ocornut
863ac31f01 Doc: various tweaks + tweak imconfig comments. 2023-07-13 12:38:16 +02:00
ocornut
0110f4c8cc Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2023-07-12 18:19:24 +02:00
ocornut
1a9ddd2396 ImDrawData: added AddDrawList() helper function. (#6406, #4879, #1878) 2023-07-12 18:11:42 +02:00
ocornut
c649aca20a ImDrawData: changed CmdLists from raw array to ImVector<> owned by ImDrawData itself. Faclitate user-manipulation of the array (#6406, #4879, #1878) + deep swap. (#6597, #6475, #6167, #5776, #5109, #4763, #3515, #1860)
+ Metrics: avoid misleadingly iterating all layers of DrawDataBuilder as everything is flattened into Layers[0] at this point.

# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2023-07-12 18:11:42 +02:00
ocornut
f6feddd1ee Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2023-07-11 12:44:15 +02:00
ocornut
b79751ebad Docking: Added DockingSeparatorSize to style: amends (#3481, #4721, #2522)
Add ImGuiStyleVar_DockingSeparatorSize + misc Docking related comments.
2023-07-11 12:43:50 +02:00
PossiblyAShrub
a5aff5fd3e Docking: Added DockingSeparatorSize to style (#3481, #4721, #2522)
(DockingSplitterSize in current commit, about to be renamed)
2023-07-11 12:37:40 +02:00
ocornut
6aa408c6af IO: Added io.ClearEventsQueue(). Obsoleted io.ClearInputCharacters(). (#4921)
cc #2425 #1153 #1600
2023-07-06 15:55:17 +02:00
ocornut
3fe4319314 Version 1.89.8 WIP 2023-07-05 14:17:46 +02:00
ocornut
dc3e531ff2 Merge branch 'master' into docking 2023-07-04 16:22:25 +02:00
ocornut
d4ddc46e77 InputText: Fixed a crash on deactivating a ReadOnly buffer. (#6570, #6292, #4714)
This will be part of 1.89.7 Tagged relase.
2023-07-04 16:20:51 +02:00
ocornut
677c7b2258 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
#	docs/CHANGELOG.txt
#	docs/TODO.txt
2023-07-04 14:58:03 +02:00
ocornut
cb9015e254 Version 1.89.7 2023-07-04 14:56:09 +02:00
ocornut
1029f57b8a Inputs, Tooltip: Rework stationary timer logic as it broke on high-framerates with lower rate of mouse inputs. (#1485) 2023-07-03 12:17:46 +02:00
ocornut
655aae5911 Comments + docs: tidying up todo list + demo tweak for tooltips. 2023-06-30 14:58:49 +02:00
ocornut
a88e5be7f4 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp
2023-06-28 14:56:33 +02:00
ocornut
10c7709f30 Overlap: IsItemHovered: Changed behavior to return false when querying an item using AllowOverlap mode. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem, ImGuiHoveredFlags_AllowWhenOverlappedByWindow., (#6512, #3909, #517) 2023-06-28 14:40:47 +02:00
ocornut
8439a73645 Overlap: Added 'SetNextItemAllowOverlap()' as a replacement for 'SetItemAllowOverlap()'. (#6512, #3909, #517)
# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp
2023-06-28 14:40:47 +02:00
ocornut
a9a5cbf431 Overlap: Internals: add NextItemData.ItemFlags to facilitate implementation of SetNextItemAllowOverlap() + potentially remove extra_flags from ItemAdd(). (#6512, #3909) 2023-06-28 14:40:47 +02:00
ocornut
51f564eea6 (Breaking) Overlap: Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). (#6512, #3909, #517)
+ Internals: Renamed 'ImGuiButtonFlags_AllowItemOverlap' to 'ImGuiButtonFlags_AllowOverlap' without redirection.
2023-06-28 14:37:05 +02:00
ocornut
06f5b46133 Overlap: Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything. (#6512, #3909, #517) 2023-06-27 15:46:35 +02:00
ocornut
6b01114057 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
2023-06-23 16:04:13 +02:00
ocornut
94c46d7486 InputText: Fixed not returning true when buffer is cleared by ImGuiInputTextFlags_EscapeClearsAll. (#5688, #2620) 2023-06-21 14:20:13 +02:00
ocornut
1450d23b60 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
2023-06-20 15:12:09 +02:00
ocornut
e7a4327eb8 IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary. 2023-06-20 15:04:14 +02:00
ocornut
b60acfa87d Tooltips: Added SetItemTooltip(), BeginItemTooltip(). Improved Demo section. 2023-06-20 15:04:14 +02:00
ocornut
0f72652c2d IsItemHovered, Tooltips: Added io.HoveredFlagsForTooltipMouse, io.HoveredFlagsForTooltipNav now pulled by ImGuiHoveredFlags_Tooltip. (#1485) 2023-06-20 15:04:14 +02:00
ocornut
b3b8cbd001 IsItemHovered, Tooltips: Added ImGuiHoveredFlags_ForTooltip, ImGuiHoveredFlags_Stationary. (#1485)
Update demo accordingly.
2023-06-20 15:04:14 +02:00
ocornut
d4b94bd65b (Breaking) Moved io.HoverDelayShort/io.HoverDelayNormal to style.HoverDelayShort/style.HoverDelayNormal. (#1485) 2023-06-20 15:04:13 +02:00
ocornut
f09ef23ae6 IsItemHovered, Tooltips: Tweak default delay again. (#1485)
Amend eec344c
2023-06-20 14:43:38 +02:00
ocornut
d96bbf0aae TreeNode: Added undocumented ImGuiTreeNodeFlags_UpsideDownArrow flag. (#6517)
+ Minor tweak comment/layout in ImGuiIO
2023-06-19 14:33:23 +02:00
ocornut
194916135a Internals: renamed HoverDelay fields. 2023-06-16 16:56:33 +02:00
ocornut
eec344cc1e Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). (#1485)
+ Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35.
2023-06-14 18:29:49 +02:00
ocornut
e95d66faa8 Clipper: Rework inner logic to allow functioning with a zero-clear constructor. (#5856) 2023-06-13 14:55:02 +02:00
ocornut
ef07ddf087 Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra comments.
Moved from compile-time to runtime flag. Applied docking specific change to this cherry-picked commit.

# Conflicts:
#	docs/CHANGELOG.txt
2023-06-13 11:55:21 +02:00
ocornut
9c16976749 Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra comments.
Moved from compile-time to runtime flag. Note: commit in master is not particularly useful. Docking version will add stuff.
2023-06-13 11:54:29 +02:00
ocornut
0664877998 Merge branch 'master' into docking 2023-06-09 14:02:19 +02:00
ocornut
4fab72b40e BeginChild/Tables: Fixed BeginChild temporary activation id collision. Fixes regression in 1.89.6 leading to the first column of tables with either ScrollX or ScrollY flags from being impossible to resize. (#6503) 2023-06-09 14:01:21 +02:00
ocornut
61ebb37843 Version 1.89.7 WIP 2023-06-01 11:22:43 +02:00
ocornut
823a1385a2 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdlrenderer.h
#	docs/CHANGELOG.txt
#	imgui.cpp
2023-05-31 14:51:56 +02:00
ocornut
5319d1cffa Version 1.89.6 2023-05-31 14:47:32 +02:00
ocornut
7e03ae3240 Window: Fixed resizing from upper border when io.ConfigWindowsMoveFromTitleBarOnly is set. (#6390) 2023-05-25 15:23:01 +02:00
ocornut
54c1ac3e38 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2023-05-22 10:10:29 +02:00
ocornut
45c8c3b611 Listbox: commented out obsolete/redirecting functions that were marked obsolete more than two years ago: ListBoxHeader(), ListBoxFooter().
+ Added default parameter to SeparatorEx() amend 2c558d5
2023-05-22 10:09:20 +02:00
ocornut
7348e99269 CI: temporarily use Emscripten 3.1.37 because 3.1.18 has a regression.
Ref https://github.com/emscripten-core/emscripten/issues/19363
2023-05-18 12:33:47 +02:00
ocornut
ecb0aaa7c2 Clipper: Renamed ForceDisplayRangeByIndices() to IncludeRangeByIndices(). (#6424, #3841) + commented out obsolete ImGuiListClipper() constructor. 2023-05-15 12:06:29 +02:00
ocornut
bcfc1ad8f6 Nav: Forwarded (wrap/loop) request don't mistakenly wreck reference pos.
Amend 6656553
2023-05-10 15:22:17 +02:00
ocornut
530134d125 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl3.cpp
#	imgui.cpp
2023-05-10 12:57:37 +02:00
ocornut
430c05991c Docs: added more detailed information about UTF-8 encoding.
+ Revert mistakenly committed Win32+DX11 main.cpp from last commit.
2023-05-10 12:54:51 +02:00
ocornut
0397321be0 Debug Tools: Added 'io.ConfigDebugIgnoreFocusLoss' option. (#4388, #4921) 2023-05-09 20:28:08 +02:00
ocornut
6656553fa4 Nav: Record/restore preferred position on each given axis.
Tagging #6344 #6003 #2694 #1688 as it relates to scoring, however this doesn't technically fix any of them fully yet.
But e.g. once we restore axial path for #2694 this commit will allow going back and forth to initial location.
2023-05-09 17:26:27 +02:00
ocornut
6cdedf5834 Drag, Sliders: if the format string doesn't contain any %, when using CTRL+Click to input we use a default format. (#6405) 2023-05-09 12:04:04 +02:00
Koostosh
fd943182bd ImVec2: Added unary minus operator (#6368) 2023-04-25 16:24:50 +02:00
ocornut
594cc4793a Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2023-04-25 12:21:16 +02:00
ocornut
d3ad2f357f Menus: Fixed an issue when opening a menu hierarchy in a given menu-bar would allow opening another via simple hovering. (#3496, #4797)
Amend 48f26333
2023-04-25 12:17:37 +02:00
ocornut
bba39762dc Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2023-04-21 19:12:11 +02:00
ocornut
4d42450a73 Focus: amend ImGuiFocusRequestFlags_UnlessBelowModal to bring to front-most below the modal, simplify code in Begin(). (#6357, #4317) 2023-04-21 19:07:45 +02:00
ocornut
adf693c061 Viewports: added void* ImGuiPlatformMonitor::PlatformHandle field (backend-dependant). 2023-04-21 15:31:14 +02:00
ocornut
00d3f9295e Nav: Fixed navigation within tables/columns where item boundaries goes beyond columns limits. (#2221) 2023-04-20 16:42:52 +02:00
ocornut
4f692ba840 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
2023-04-19 16:35:50 +02:00
ocornut
064153fca4 Version 1.89.6 WIP 2023-04-17 14:40:00 +02:00
ocornut
0ea3b87bd6 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_internal.h
2023-04-13 16:24:09 +02:00
ocornut
1ebb913827 Version 1.89.5 2023-04-13 16:17:49 +02:00
ocornut
ec461c6ccb Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	imgui_demo.cpp
2023-04-06 19:16:08 +02:00
ocornut
1f0b46b93c Viewports: moved Platform_GetWindowFocus queries in UpdateViewportsNewFrame(). Added ImGuiViewportFlags_IsFocused status flag. (#1542)
Not sure why queries were in UpdatePlatformWindows().
- initially added there on 2018/04/26 f1ae07e532 (squashed)
- slightly moved in cd51f37fc0 for the purpose of putting less constraint on backend but that check is now done on our side anyhow.
Seems more consistent to do it nxt to other polling in UpdateViewportsNewFrame().
Not using ImGuiViewportFlags_IsFocused yet.
2023-04-06 16:08:53 +02:00
ocornut
ed72fcd12a Viewports: Internal: rename LastFrontMostStampCount -> LastFocusedStampCount. Rename ImGuiViewportFlags_Minimized -> ImGuiViewportFlags_IsMinimized
Effectively it is currently the later, but see comment "Even without focus, we assume the window becomes front-most." in UpdatePlatformWindows().
+ Moved Window field at top since it is most useful.
2023-04-06 15:17:52 +02:00
ocornut
47a07d8476 ButtonBehavior: Fixed an edge case where changing widget type/behavior while active and using same id could lead to an assert. (#6304)
+ Demo: use BeginDisabled() block in BackendFlags section.
I'd still consider this undefined behavior as some combination may not work properly, but let's fix things while we can as we encounter them.
2023-04-05 18:34:49 +02:00
ocornut
ee5ce36745 Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2023-04-04 21:17:47 +02:00
ocornut
c9fe7ebc7b IO: Input queue trickling adjustment for touch screens. (#2702, #4921)
+ amend two comments in imgui.h
2023-04-04 21:05:27 +02:00
ocornut
a16f99c6a2 IO: Added io.AddMouseSourceEvent() and ImGuiMouseSource enum. (#2702, #2334, #2372, #3453, #5693) 2023-04-04 20:18:57 +02:00
ocornut
9a1e09eb1f Fixed ImVec2 operator[] warning.in Clang. (#6272)
Added by a38e3c2
2023-04-04 19:26:48 +02:00
ocornut
13931fd851 Redirecting domain name
Tired of paying/maintaining two domains names and .org tend to be fluctuating + changing host company for sponsoring.
2023-04-03 15:07:20 +02:00
ocornut
e8206db829 InputText: Fixed crash introduced by 5a2b1e848 (#6292, #4714) 2023-04-02 17:29:56 +02:00
ocornut
4fdafef54f Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	docs/CHANGELOG.txt
#	imgui_widgets.cpp
2023-03-29 18:41:41 +02:00
ocornut
84fd0c7ff4 Inputs, IO: record MouseWheelRequestAxisSwap information. Apply in UpdateMouseWheel() before legacy ctrl+wheel. 2023-03-29 17:09:58 +02:00
ocornut
a38e3c222f Fixed ImVec2 operator[] violating aliasing rules causing issue with Intel C++ compiler. (#6272)
Note that this is not BayesBug's exact intended solution, so issues would be my responsibility ;)
Amended.
2023-03-29 12:51:41 +02:00
AJ Weeks
821814b450 InputText: Reworked prev/next-word behavior . Include period as delimiter and tweak prev/next words logic. (#6067) 2023-03-22 20:48:47 +01:00
ocornut
89d09070e3 Nav: Made Ctrl+Tab/Ctrl+Shift+Tab windowing register ownership to held modifier. (#4828, #3255, #5641) 2023-03-22 15:42:14 +01:00
ocornut
ad44f5831a Merge branch 'master' into docking 2023-03-21 17:04:54 +01:00
ocornut
e55a0ef107 IO: avoid changing context in AddKeyAnalogEvent(). Amend 7269498. (#6199, #6256, #4921, #5856) 2023-03-21 14:32:37 +01:00
ocornut
5a2b1e8482 InputText: Fixed a tricky edge case, ensuring value is always written back on the frame where IsItemDeactivated() returns true (#4714)
Altered ItemAdd() clipping rule to keep previous-frame ActiveId unclipped to support that late commit.

Also, MarkItemEdited() may in theory need to do:
if (g.ActiveIdPreviousFrame == id)
        g.ActiveIdPreviousFrameHasBeenEditedBefore = true;
But this should already be set so not adding now.
2023-03-16 21:12:57 +01:00
ocornut
6b3435a2db Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt
2023-03-16 12:01:13 +01:00
ocornut
24a44b9abe Version 1.89.5 WIP 2023-03-15 12:25:20 +01:00
ocornut
9e30fb0ec1 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
2023-03-14 16:38:22 +01:00
ocornut
f3f6295d53 Version 1.89.4
Commented out obsolete enums/functions names: ImGuiSliderFlags_ClampOnInput, ImGuiInputTextFlags_AlwaysInsertMode, ImDrawList::AddBezierCurve(), ImDrawList::PathBezierCurveTo()()
2023-03-14 16:36:19 +01:00
ocornut
cc2177de15 Debug Tools: Added io.ConfigDebugBeginReturnValueOnce / io.ConfigDebugBeginReturnValueLoop options. 2023-03-14 15:25:13 +01:00
ocornut
c426e32247 Tables: Fixed an issue where user's Y cursor movement within a hidden column would have side-effects.
- Afaik the "to allow ImGuiListClipper to function" was added early during Tables development (prior to commit 55) and later replaced by support in ImGuiListCipper, it seems unnecessary.
- Also removed RowPosY2 being accted in TableEndCell().
+ Comments about 2bb9e35 + fix example bb224c8
2023-03-13 16:26:38 +01:00
ocornut
9937660b1c Merge branch 'master' into docking
# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_apple_metal/main.mm
#	examples/example_apple_opengl2/main.mm
#	examples/example_glfw_metal/main.mm
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_glut_opengl2/main.cpp
#	examples/example_sdl2_directx11/main.cpp
#	examples/example_sdl2_metal/main.mm
#	examples/example_sdl2_opengl2/main.cpp
#	examples/example_sdl2_opengl3/main.cpp
#	examples/example_sdl2_vulkan/main.cpp
#	examples/example_sdl3_opengl3/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
2023-03-10 18:40:04 +01:00
ocornut
2bb9e35a48 Nav: Tabbing now cycles through all items when ImGuiConfigFlags_NavEnableKeyboard is set. (#3092, #5759, #787) 2023-03-10 18:35:52 +01:00
ocornut
e83fb468c6 Renamed PushAllowKeyboardFocus()/PopAllowKeyboardFocus() to PushTabStop()/PopTabStop(). (#3092) 2023-03-09 18:53:57 +01:00
ocornut
3b2f617652 BeginTooltip: Added 'bool' return value to BeginTooltip() for API consistency. Updated demo.
Add SetWindowHiddendAndSkipItemsForCurrentFrame().
2023-03-09 15:16:40 +01:00
ocornut
e2cede6542 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2023-03-08 17:41:32 +01:00
Marc Delorme
c8ad25caa6 Make classes not depend on the implicit GImGui context (#5856, #6199): ImGuiWindow, ImGuiInputTextCallbackData, ImGuiListClipper, ImGuiStackSizes
This commit is a preparation toward adding ImGui apis with explicit context
and making ImGui applications being able to use multiple context at the same time
whatever their concurrency model.

This commit modifies ImGuiInputTextCallback, ImGuiListClipper and ImGuiStackSize so those classes do not to depend on GImGui context anymore.

About ImGuiInputTextCallback:
- ImGuiInputTextCallback depends on ImGuiContext because it has a
  `InsertChars` method adding character to `g.InputTextState`
- To make ImGuiInputTextCallback aware of which context to use, the
  appropriate context is given as argument of ImGuiInputTextCallback
  constructor.

About ImGuiListClipper:
- ImGuiListClipper apply to a context through its `Begin`, `End`, and `Step`
  method.
- To make ImGuiListClipper aware of which context to use, the
  appropriate context is given as argument of ImGuiListClipper
  constructor.
- Since the behavior is different than previously the class has been
  renamed ImGuiListClipperEx
- In order to preserve backward compatibility, a subclass of ImGuiListClipperEx
  named ImGuiListClipper has been defined and forward the implicit context
  to ImGuiListClipperEx parent.

About ImGuiTextFilter:
- ImGuiTextFilter depends on the implicit context because the Draw(..)
  method call ImGui::InputText(...)
- Instead from that commit the Draw(...) method takes an explicit context
  as first argument
- Since the behavior is different than previously the class has been
  renamed ImGuiTextFilterEx
- In order to preserve backward compatibility, a subclass of ImGuiTextFilterEx
  named ImGuiTextFilter has been defined. This subclass has a draw method
  override which and forward the implicit context to the parent class Draw(...)

About ImGuiStackSizes:
- ImGuiStackSizes was depending on ImGuiContext because of its
  `SetToCurrentState` and `CompareWithCurrentState` method
- ImGuiStackSizes is an helper object use
  for comparing state of context. It does not necessarily need to
  compare the same context. For that reason, as opposed to previous
  classes it takes the context it wants to compare to as argument of
  its method.
- For this occasion `SetToCurrentState` and `CompareWithCurrentState`
  have been renamed `SetToContextState` and `CompareWithContextState`
  to match the new method signature.

ImGuiListClipper

ImGuiInputTextCallbackData
2023-03-08 15:55:38 +01:00
Marc Delorme
10ace228bc Make classes not depend on the implicit GImGui context (#6199, #5856, #6199): ImGuiIO
This commit is a preparation toward adding ImGui apis with explicit context
and making ImGui applications being able to use multiple context at the same time
whatever their concurrency model.

About ImGuiIO:
- ImGuiIO depends on ImGuiContext because some of its method want to event to `g.InputEventQueue`.
- To make ImGuiIO aware of the context to use, context which creates the ImGuiIO is given as argument of ImGuiIO constructor.
- The assert `IM_ASSERT(&g.IO == this && "Can only add events to current context.")` has been removed since it does not make sense anymore

NOTE: ImGuiIO could be completely independent of ImGuiContext if the InputEventQueue was moved from ImGuiContext to ImGuiIO, but since
ImGuiIO is a public class it would expose InputEvent type. Solving this problem is out of the current scope, but it is interesting to notice.
2023-03-08 15:39:22 +01:00
ocornut
c9a53aa74d Nav: Made Enter key submit the same type of Activation event as Space key. (#5606)
Instead of adding NavActivateInputId support in ButtonBehavior() started untangling the mess.
2023-03-07 18:41:49 +01:00
ocornut
b6586bb06d TestEngine: update IMGUI_TEST_ENGINE_ITEM_ADD() hooks to support passing item in flags. 2023-03-06 18:10:04 +01:00
ocornut
4078abe14c Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	imgui.cpp
#	imgui.h
2023-03-06 17:03:55 +01:00
ocornut
bfce7750b1 Simpified code in GetKeyData() and used ImGuiKey_KeysData_OFFSET for consistency. Rework demo, Comments. Moved ImGuiKey_KeysData_OFFSET to internal.h (#4921, #6191) 2023-02-24 13:05:32 +01:00
ocornut
e9743d85dd Drag and Drop: Clear state on EndDragDropTarget() with delivery + fixed handling of overlapping targets when smaller one is submitted before and can accept the same data type. (#6183, #5817) 2023-02-21 21:23:54 +01:00
ocornut
a1b8457cb5 Moved the optional "courtesy maths operators" (#define IMGUI_DEFINE_MATH_OPERATORS) implementation from imgui_internal.h in imgui.h. (#6164, #6137, #5966, #2832) 2023-02-15 19:23:12 +01:00
ocornut
e25e4526cd Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
2023-02-15 18:18:47 +01:00
ocornut
204cb4d226 Version 1.89.4 WIP 2023-02-15 15:35:56 +01:00
ocornut
192196711a Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2023-02-14 16:01:11 +01:00
ocornut
458a109031 Version 1.89.3 2023-02-14 16:00:18 +01:00
ocornut
092b6825ac Fonts: Assert that in each GlyphRanges[] pairs first is <= second. 2023-02-14 15:00:12 +01:00
ocornut
ea4565368e Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl2.h
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_sdl3.h
#	imgui.cpp
2023-02-10 17:05:06 +01:00
ocornut
99c0bd65df Added SeparatorText() widget. (#1643) 2023-02-10 12:16:41 +01:00
ocornut
b0a936e5d4 Merge branch 'master' into docking (incl revert of examples refactor)
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
2023-02-03 22:38:39 +01:00
ocornut
f799a293c8 Tables: Solved an ID conflict issue with multiple-instances of a same table. Storing instance id for convenience. (#6140)
TableGetColumnResizeID() are still using an incorrect table, but having only one-level left tends to cancel things out.
2023-02-03 20:03:03 +01:00
ocornut
887abe9578 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
#	imgui_widgets.cpp
2023-02-01 22:18:57 +01:00
ocornut
3617a96372 Backends, Inputs: Made horizontal scroll wheel and horizontal scroll direction consistent accross backends/os. (#4019, #6096, #1463)
Documented assumptions.
2023-02-01 21:29:08 +01:00
ocornut
867bdbecb3 Text: fixed issue in RenderText() leading to IM_ASSERT_PARANOID() triggering if enabled. (#6132, #5720, #5919)
Amend 3482d4ec, bd96f6e
2023-01-31 14:41:16 +01:00
ocornut
5741cbae45 Internals: ImFileOpen: fixed misleading use of ImWchar (would allocate more when ImWchar=ImWchar32) + update version for previous changes namely tab bar ones. 2023-01-25 20:34:48 +01:00
ocornut
88dfd85e92 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2023-01-21 00:49:06 +01:00
ocornut
91667430a8 Tables: increase table columns limit from 64 to 512 using bit array allocated in contiguous memory +. (#6094, #5305, #4876, #3572) 2023-01-21 00:41:54 +01:00
ocornut
3482d4eccf Text: Fixed layouting of wrapped-text block skipping successive empty lines. (#5720, #5919)
Regression in the bd96f6e fix
2023-01-19 15:59:39 +01:00
ocornut
1297a2be52 Text: Tweaked rendering of three-dots "..." ellipsis variant. Baking more data. (#2775, #4269)
Ideally we're bake a single glyph but it's currently difficult to setup in our font building process.
2023-01-11 16:37:47 +01:00
ocornut
482ac70a0b Version 1.89.3 WIP 2023-01-11 15:52:30 +01:00
ocornut
d822c65317 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	docs/CHANGELOG.txt
2023-01-05 15:58:49 +01:00
ocornut
d7c8516a4b Version 1.89.2 2023-01-05 15:49:29 +01:00
ocornut
e06bbe05e1 Revert most/part of "Shortcut: added Shortcut() function and ImGuiInputFlags in public API + Demo." (#456, #2637)
This reverts commit 0949acb6e6.

# Conflicts:
#	imgui.h
2023-01-05 15:21:48 +01:00
ocornut
57a5b73a4c InputText: fixed cursor navigation when pressing Up Arrow on the last character of a multiline buffer which doesn't end with a carriage return. (#6000)
Simplify stb_textedit_find_charpos(). Leaving that to simmer for a while before attempting an upstream PR.
2023-01-04 17:58:07 +01:00
ocornut
fc3815bfe5 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
2023-01-03 21:06:09 +01:00
ocornut
4b39c1f654 Docs: adding Tests badge + more references to Test Engine. 2023-01-03 20:26:26 +01:00
ocornut
c191faf0ba Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
#	imgui_widgets.cpp
2022-12-08 21:19:01 +01:00
ocornut
59b63defe5 Misc shallow merge/sync from docking designed to faciliate cross-merging between docking and string_view. 2022-12-08 21:14:39 +01:00
ocornut
0949acb6e6 Shortcut: added Shortcut() function and ImGuiInputFlags in public API + Demo. (#456, #2637) 2022-12-08 18:54:41 +01:00
ocornut
1dae7df26f Misc: added GetItemID() in public API. 2022-12-08 18:45:04 +01:00
ocornut
48215231f9 Demo: moved WantCapture overrides items + various comments related to ImGuiKey, ImGuiMod 2022-12-08 18:30:48 +01:00
ocornut
d3025cde37 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2022-12-06 22:13:12 +01:00
ocornut
fd0b3734d3 Tables, Nav, Scrolling: fixed scrolling functions and focus tracking with frozen rows and columns. (#5143, #4868, #3692) 2022-12-06 21:07:50 +01:00
ocornut
3ea0fad204 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui.h
2022-12-01 20:22:27 +01:00
ocornut
0e2a167bdb Fonts: added a 'void* UserData' field in ImFontAtlas, as a convenience for use by applications using multiple font atlases.
+ fixed mislocated Changelog entries added recently.
2022-12-01 20:10:37 +01:00
ocornut
87caf27ac4 Inputs, Scrolling: better selection of scrolling window when hovering nested windows and backend/OS is emitting dual-axis wheeling inputs. (#3795, #4559) 2022-11-30 17:49:59 +01:00
ocornut
1a497c2499 Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456) 2022-11-29 19:07:50 +01:00
ocornut
bd96f6eac4 Text: Fixed layouting of wrapped-text block when the last source line is above the clipping region. Regression added in 1.89. (#5720, #5919)
+ Update version marker
2022-11-28 14:59:13 +01:00
ocornut
540909bddf Fixed version string for consistency (#5918) 2022-11-28 14:42:37 +01:00
ocornut
6af38b1a43 Fixed version string for consistency (#5918) 2022-11-28 14:42:30 +01:00
ocornut
595a428baa Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h
2022-11-24 21:27:15 +01:00
ocornut
a8df192df0 Version 1.89.1 2022-11-24 21:24:33 +01:00
ocornut
27c58c3946 Scrolling, Focus, Combo: fixed SetKeyboardFocusHere()/SetItemDefaultFocus()/ScrollToRectEx() during an appearing form not centering item. (#5902, #2812, #4242, #2900)
Amend 44f801186 and 8f495e554
2022-11-24 20:57:41 +01:00
ocornut
d2f9c5dfb7 Viewports: moving PlatformWindowCreated field to public structure. (#5882) 2022-11-24 16:39:45 +01:00
ocornut
3a685749cb ColorEdit: fixed label overlapping when using style.ColorButtonPosition == ImGuiDir_Left. (#5912)
Amend 54fb051e5
+ Internals: added IsKeyboardKey(), IsMouseKey() helpers.
2022-11-23 15:00:50 +01:00
ocornut
38cfe22b8b Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2022-11-16 17:57:05 +01:00
ocornut
5bb2874940 Version 1.89.1 WIP 2022-11-16 17:55:27 +01:00
ocornut
d60985df7f Inputs: fix moving a window or drag and dropping from capture mods. (#5888, #4921, #456)
Amend change of SetActiveIdUsingAllKeyboardKeys() in 4448d97 which seemingly accidentally reverted the change intended by fd408c97
2022-11-16 17:41:24 +01:00
ocornut
83cee9e091 InputText: replaced some uses of SetKeyOwner() + IsKeyPressed() with Shortcut()
Which makes it easier to hook/disable those keys from outside if needed.
2022-11-16 17:09:14 +01:00
ocornut
94e850fd6f Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2022-11-15 15:40:54 +01:00
ocornut
81160fee56 Version 1.89
+ fix warning from a582d92
2022-11-15 15:20:36 +01:00
ocornut
7380b9816e Scrolling: Exposed SetNextWindowScroll() in public API. (#1526) 2022-11-09 17:03:07 +01:00
ocornut
cda26635cd Inputs: refacotr/extract CalcRoutingScore() out of SetShortcutRouting(), easier to follow with early returns.
+ clarified comments about GetMouseCursor() #5739
2022-11-09 16:35:50 +01:00
ocornut
4d5da74c79 Merge branch 'master' into docking 2022-11-08 20:44:04 +01:00
ocornut
7ff2d3353c Inputs: added wip/experiment routing system: Shortcut(), RoutingFocused policy, SetShortcutRouting(). (#456, #2637, #3724)
- InputText() uses Shortcut().
2022-11-08 20:37:58 +01:00
ocornut
4448d975d1 Inputs: added wip/internal Input Owner system. (#456, #2637, #2620, #2891, #3370, #4828, #5108, #5242, #5641)
- Added SetKeyOwner(), SetItemKeyOwner(), TestKeyOwner().
- Added new IsKeyXXX IsMouseXXX functions with ImGuID owner_id and flags.
- Obsoleted SetItemUsingMouseWheel(). (#2891)
- Removed IsKeyPresseedEx() which was a recent internal addition 2022-07-08 deemed to be temporary exactly for this.
- Added ImGuiButtonFlags_NoSetKeyOwner, ImGuiButtonFlags_NoTestKeyOwner
- Added ImGuiSelectableFlags_NoSetKeyOwner.
- Added ImGuiInputFlags_LockThisFrame, ImGuiInputFlags_LockUntilRelease for for SetKeyOwner(), SetItemKeyOwner().
- Added ImGuiInputFlags_CondXXX values for SetItemKeyOwner().
2022-11-08 18:47:36 +01:00
ocornut
849c8052b7 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
2022-11-04 16:26:15 +01:00
ocornut
9f66a3a9ed Internals: rework FocusScope system, current scope doesn't need to be in window + child doesn't inherit.
Intended as part of work for input routing + blind menu processing shortcuts. Some of this commit will be stripped by next commit.
Intent was to sort windows along with focus scope to build a hierarchy, but for our needs we'd need a persistant one, so scrapping the idea. Not squashing this with next commit to keep a bit of history for future references.
2022-11-04 12:19:20 +01:00
ocornut
6e9dfe1de1 Window: Auto-fit size takes account of work rectangle (menu bars eating from viewport). (#5843) 2022-11-02 12:36:22 +01:00
ocornut
a61bbdc239 Commented out redirecting OpenPopupContextItem() which was briefly the name of OpenPopupOnItemClick() from 1.77 to 1.79. 2022-10-26 22:22:53 +02:00
ocornut
375ae5dce4 Merge branch 'master' into docking (incl glfw use of GLFW_VERSION_COMBINED)
Note switched from GLFW_VERSION_REVISION * 10 to GLFW_VERSION_REVISION * 1
2022-10-24 22:58:25 +02:00
ocornut
9a35bfea39 Internals: added temporary ImGuiItemStatusFlags_Visible (used internally - please do not use).
Used by BeginMenu() as I'm experimenting with blind menus honoring shortcuts.
Extra comments about KeyMap and ImGuiKeys
2022-10-21 14:57:10 +02:00
ocornut
e3fa56ae05 BeginMenu(): Menus: Fixed a one-frame issue where SetNextWindowXXX data are not consumed by a BeginMenu().
+ Shallow tweaks to reduce diff of future branches. Removing early return also facilitate some changes.
2022-10-19 14:12:04 +02:00
ocornut
5ac94ad898 Window: Fixed an issue where uncollapsed a window would show a scrollbar for a frame.
Amend / fix regression from 6e8e2c0
2022-10-18 16:43:38 +02:00
ocornut
f87e891f18 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2022-10-14 18:50:40 +02:00
ocornut
81176737f8 Menus: Fixed using IsItemHovered()/IsItemClicked() on BeginMenu(). (#5775) 2022-10-14 17:39:04 +02:00
ocornut
3920b1c764 Removed commented out old flags from when Tables was a branch.
ImGuiTableFlags_ColumnsWidthFixed, ImGuiTableFlags_ColumnsWidthStretch,
ImGuiTableFlags_SizingPolicyFixed, ImGuiTableFlags_SizingPolicyStretch
ImGuiTableColumnFlags_WidthAuto
2022-10-14 16:36:41 +02:00
ocornut
b15347cb7d Tables: activating an ID (e.g. clicking button inside) column doesn't prevent columns output flags from having ImGuiTableColumnFlags_IsHovered set. (#2957) 2022-10-13 15:15:42 +02:00
ocornut
3e8d198133 Removed runtime patching of obsolete/invalid "%f"/"%.0f" types of format strings for DragInt()/SliderInt(). 2022-10-12 23:09:09 +02:00
ocornut
edf522b58a Merge branch 'master' into docking + amends change to nullptr (#5760)
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
#	imgui_internal.h
2022-10-11 15:59:23 +02:00
ocornut
f2a522d70d ImDrawList: Not using alloca() anymore, lift single polygon size limits. (#5704, #1811) 2022-09-30 15:58:55 +02:00
ocornut
d91211f9f2 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_win32.cpp
2022-09-29 22:02:23 +02:00
ocornut
cc5058e5d7 IO: Filter duplicate input events during the AddXXX() calls. (#5599, #4921) 2022-09-29 22:01:11 +02:00
ocornut
bd2355a047 Menus, Nav: Fixed using left/right navigation when appending to an existing menu (multiple BeginMenu() call with same names). (#1207) 2022-09-29 19:25:26 +02:00
ocornut
3532ed1621 Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. (#5730)
Replace BeginMenu/MenuItem swapping g.NavWindow with a more adequate ImGuiItemFlags_NoWindowHoverableCheck.
Expecting more subtle issues to stem from this.
Note that NoWindowHoverableCheck is not supported by IsItemHovered() but then IsItemHovered() on BeginMenu() never worked: fix should be easy in BeginMenu() + add test is IsItemHovered(), will do later
2022-09-29 18:44:19 +02:00
Andrew D. Zonenberg
e74a50f525 Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. (#5676, #5727) 2022-09-28 17:46:20 +02:00
ocornut
d17627b9c6 InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. (#5724) 2022-09-28 17:38:41 +02:00
ocornut
4d4889bf1b Refactor CalcWordWrapPositionA() to take on the responsability of minimum character display. Add CalcWordWrapNextLineStartA(), simplify caller code.
Should be no-op but incrementing IMGUI_VERSION_NUM just in case.
Preparing for #5720
2022-09-28 14:57:15 +02:00
ocornut
12c0246890 Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. (#255) 2022-09-28 12:08:21 +02:00
ocornut
a725db17b7 Comments for flags discoverability + add to debug log (#3795, #4559) 2022-09-27 20:08:40 +02:00
ocornut
1dc7d0e633 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
2022-09-26 11:08:49 +02:00
ocornut
83a0030c0a Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. (#456) 2022-09-26 10:43:26 +02:00
ocornut
fd408c9790 Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456)
Changed signature of GetKeyChordName() to use ImGuiKeyChord.
Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits.
2022-09-26 10:43:26 +02:00
ocornut
f359dca0dc Misc input related changes to facilitate upcoming merges. 2022-09-22 19:00:30 +02:00
ocornut
85f327d8d3 InputText: added ImGuiInputTextFlags_EscapeClearsAll (#5688) 2022-09-21 16:23:44 +02:00
ocornut
4b522e145c Experiment: ImGuiKey is now a typed enum, allowing ImGuiKey_XXX symbols to be named in debuggers. (#4921, #4537)
May affect binding generators.
2022-09-20 12:42:29 +02:00
ocornut
3af9ac320d Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_examples.sln
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
2022-09-17 00:25:42 +02:00
ocornut
1dd964f87d Popups & Modals: Fix (amended) somehow undocumented Popup+Child behavior (useful for e.g. #718, #4461 and probably other things)
(broken by 1c4066cd)
2022-09-16 23:27:16 +02:00
ocornut
440f257688 Popups & Modals: fixed nested Begin() being erroneously input-inhibited. (useful for e.g. #718, #4461 and probably other things) 2022-09-16 22:08:11 +02:00
ocornut
472f8013bd Moved version number higher up in imgui.h to increase visibility
- This allow using version number in imconfig
- This technically makes the #ifdef IMGUI_VERSION check valid in case of using IMGUI_DISABLE
- This makes available IMGUI_VERSION/IMGUI_VERSION_NUM with IMGUI_DISABLE - bit of a harmless leak
2022-09-16 22:07:33 +02:00
tocic
6c3c9cea7f Fix typos in source comments (#5675) 2022-09-13 11:09:34 +02:00
ocornut
513c1ba996 Removed the bizarre legacy default argument for 'TreePush(const void* ptr = NULL)' (#1057)
Followup to e605f2179
2022-09-12 16:00:19 +02:00
ocornut
64b88da21b Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui.h
2022-09-09 20:48:57 +02:00
ocornut
52d9ee0dc2 Tabs: Fixed ShrinkWidths() redistribution of remainder leading to infinite bug (second fix). (#5652, #5262)
Amend b137f31
2022-09-09 20:01:59 +02:00
ocornut
b137f31b8c Tabs: Fixed ShrinkWidths() redistribution of remainder leading to infinite bug + over redistribution. (#5652)
Amend c4b91017
2022-09-07 12:22:49 +02:00
Constantine Tarasenkov
b87e58fab3 ImGui::InputText: added support for shift+click style selection. (#5619)
(Amend, force-push: sorry wrong edit by omar)
2022-09-05 18:27:58 +02:00
ocornut
9e1ccf8fab Commented out redirecting functions/enums names that were marked obsolete in 1.77 and 1.78 (June 2020): (#3361)
- DragScalar(), DragScalarN(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4() with signature ending with (..., float power = 1.0f)
- SliderScalar(), SliderScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4() with signatures ending with (..., float power = 1.0f)
- BeginPopupContextWindow(const char*, ImGuiMouseButton, bool)
2022-09-05 14:38:00 +02:00
ocornut
aceab9a877 Obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries. (#5548)
This incorrect pattern has been mentioned or suggested in: #4510, #3355, #1760, #1490, #4152, #150

# Conflicts:
#	imgui.cpp
2022-09-02 16:38:40 +02:00
ocornut
edcd5b113e Obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries. (#5548)
This incorrect pattern has been mentioned or suggested in: #4510, #3355, #1760, #1490, #4152, #150
2022-09-02 16:37:35 +02:00
ocornut
bc2002ab92 Merge branch 'master' into docking 2022-09-01 20:54:37 +02:00
Rokas Kupstys
b3ea01d86f Menus: Fix sub-menu inhibition stopping working in some cases. (Amend WIP) (#2517, #5614, noticed in #5546)
Amend bda2cde6
Fixes the case where following menu hover sequence results in incorrect RestoreNavWindow (previously SourceWindow) pointing to opened sub-menu:
1. Hover "Menu -> Options" - Open ##Menu_01 window
2. Hover "Menu -> Colors"  - SourceWindow incorrectly points to ##Menu_01 window
2022-09-01 17:02:46 +02:00
ocornut
a502ceb075 Added commented out older obsolete names (1.42 to 1.52) 2022-09-01 12:22:39 +02:00
ocornut
2569c64740 Demo: Improved "Constrained-resizing window" example, more clearly showcase aspect-ratio. (#5627, #5618) 2022-09-01 11:13:39 +02:00
ocornut
747c9a7adf IsKeyPressed(), IsMouseClicked(), GetKeyPressedAmount(): add a (normally unnecessary) test for ->Down next to ->DownDuration tests, facilitating the use of key eating mechanism.
Consider removing when we add support for input ownership.
2022-08-31 19:15:13 +02:00
ocornut
e13913ed57 IsItemHovered: Added ImGuiHoveredFlags_DelayNormal, ImGuiHoveredFlags_DelayShort, ImGuiHoveredFlags_NoSharedDelay. (#1485)
IsItemHovered() can't have a non-zero default, but higher-level tooltip helpers may enable a different default later.
2022-08-24 21:32:13 +02:00
ocornut
71a0701920 Nav: Fixed regression in e99c4fc preventing CTR+Tab to work without NavEnableKeyboard (#5504, #4023); 2022-08-24 15:49:03 +02:00
ocornut
b3b3a07133 Nav: Fixed regression in e99c4fc preventing CTR+Tab to work without NavEnableKeyboard (#5504, #4023); 2022-08-24 14:45:11 +02:00
Geoffrey McRae
2c1262b436 ImVector: fix undefined behaviour during copy operator if source vector is null. (#5608) 2022-08-24 10:57:14 +02:00
ocornut
db798fd5be Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_metal.mm
#	imgui.cpp
#	imgui_internal.h
2022-08-23 18:41:24 +02:00
ocornut
5b0510c5b7 TestEngine: facilitate aiming at InputScalar() using wildcards + removed unnecessary IDStack.size hack (require TestEngine latest) 2022-08-20 22:55:51 +02:00
Vlad Serebrennikov
c911901b5e
Fix ImGuiIO docs and default values (#5540) 2022-08-03 22:46:31 +02:00
ocornut
e9f50fb87c Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2022-08-03 22:04:03 +02:00
ocornut
0a4ddd7246 Fix being unable to mouse wheel while dragging a payload (fix 1480bc5, #4921, #2891) 2022-08-03 22:02:00 +02:00
ocornut
4a2ae06ca4 Changed signature of ImageButton() function: Added 'const char* str_id' parameter + removed 'int frame_padding = -1' parameter. (#5533, #4471, #2464, #1390).
Also removed frame_padding parameter from ImageButtonEx(), amend e0ec69d8.
2022-08-03 21:04:33 +02:00
ocornut
e21f462f6f Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2022-08-03 15:29:04 +02:00
Rokas Kupstys
0e95cf0dec Fix appending to windows causing a child window to be inserted to g.WindowsFocusOrder which eventually causes a crash. (#5515, #3496, #4797)
Amend a528398
2022-08-03 14:44:05 +02:00
ocornut
6ab5fd1da9 Tables,Columns: fixed a layout issue where SameLine() prior to a row change would set the next row in such state where subsequent SameLine() would move back to previous row. 2022-07-18 17:40:52 +02:00
ocornut
1480bc5d4e Added ImGuiKey_MouseXXX aliases. (#4921) Reworked SetItemUsingMouseWheel() to use this for ActiveId. (#2891)
The rework of SetItemUsingMouseWheel() is half-complete since there's a HoveredIdUsingMouseWheel component. This will however be totally cleaned when we transtion to InputOwner system.
2022-07-08 18:32:25 +02:00
ocornut
105bb3ef8a Legacy: clear g.ActiveIdUsingNavInputMask when active id is clear + Internals: added helpers GetKeyChordName(), ImGuiModFlags_All.
Amend 8b8a61b
2022-07-08 17:51:46 +02:00
ocornut
21fc57f2cf Merge branch 'master' into docking 2022-07-08 16:09:30 +02:00
ocornut
8b8a61bdf9 Removed io.NavInputs[] and ImGuiNavInput enum. Kept inline redirection code. (#4921, #4858, #787, #1599, #323) 2022-07-08 16:02:07 +02:00
ocornut
92d0924b82 Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight(). 2022-07-06 20:58:20 +02:00
ocornut
4711b9b05a Add trailing commas to enum (to simplify the diff/patch of further additions) (#4537)
Possible since we are now C++11 + fix warning in GetNavInputAmount().
2022-07-06 20:39:39 +02:00
ocornut
90ef327882 Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. (#2625, #4921, #3724)
Amended to avoid static analysis false positive.
2022-07-06 17:48:01 +02:00
ocornut
467a1cd4a5 Misc: io.Framerate moving average now converge in 60 frames instead of 120. (#5236, #4138) 2022-07-01 17:09:58 +02:00
ocornut
5d0deebba4 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2022-06-30 20:17:48 +02:00
ocornut
609b935a8c InputText: added experimental io.ConfigInputTextEnterKeepActive feature to make pressing Enter keep the input active and select all text. 2022-06-30 15:47:54 +02:00
ocornut
24dfe6db8a Version 1.89 WIP 2022-06-27 16:55:55 +02:00
ocornut
9cd9c2eff9 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_widgets.cpp
2022-06-21 18:28:33 +02:00
ocornut
9aae45eb4a Version 1.88
(fix "Show Debug Log" checkbox in Metrics window)
2022-06-21 18:11:50 +02:00
ocornut
d3fd2630b7 Sliders: An initial click within the knob/grab doesn't shift its position. (#1946, #5328) + Adjust default GrabMinSize. 2022-06-20 18:13:10 +02:00
Rokas Kupstys
37a07858a9 Nav: Fixed inability to cancel nav in modal popups. (#5400) 2022-06-17 14:58:26 +02:00
ocornut
07efd7cc20 Renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS. 2022-06-15 16:02:55 +02:00
ocornut
e135cdbc24 Merge branch 'master' into docking + update for IMGUI_DEBUG_LOG calls.
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	imgui.cpp
#	imgui_internal.h
2022-06-15 15:39:23 +02:00
ocornut
1d6e34f3f9 Debug: Added ShowDebugLogWindow().
Internal: renamed old IMGUI_DEBUG_LOG() to IMGUI_DEBUG_PRINT().
Amended once.
2022-06-13 19:05:55 +02:00
ocornut
e900ca355e Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_metal.mm
#	imgui.cpp
#	imgui.h
2022-06-10 19:29:17 +02:00
ocornut
076d8fc868 Nav: Fixed issues with nav request being transferred to another window when calling SetKeyboardFocusHere() and simultaneous changing window focus. (#4449) 2022-06-10 19:25:53 +02:00
ocornut
a35e876978 InputText: Amends and tidying up: Fixed undo/redo state corruption when editing buffer in user callback. (#4947, #4949) 2022-06-08 15:27:36 +02:00
ocornut
64d6c30562 InputText: Fixed an undo-state corruption issue when editing buffer before reactivating item. (#4947) + Metrics: Added "InputText" section. 2022-06-07 15:34:21 +02:00
ocornut
74f02703e6 Misc comments + Demo: use IsItemVisible() when using direct ImDrawList calls. 2022-06-07 11:48:05 +02:00
ocornut
65c4c0a490 IO: Added SetAppAcceptingEvents() function (#4921, #4858) 2022-06-02 16:56:00 +02:00
Rokas Kupstys
f58bd817e2 Tables: Fix drawcall merging of last column. (#4843, #4844)
Amend 83d22f4e
2022-05-31 14:22:23 +02:00
ocornut
7b5a8e4f2b Merge branch 'master' into docking (wanted for #4468, #3381, #2981, #4825, #4832, #5127)
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
2022-05-30 15:26:12 +02:00
ocornut
697ce2d67b InputText: Fixed a one-frame display glitch where pressing Escape to revert after a deletion would lead to small garbage being displayed for one frame. (#3008)
Curiously very old, amend 83efdce and bdbb2b2. Using stb_ functions updated ->CurLenA without updating ->TextA, leading to `buf_display_end = buf_display + state->CurLenA;` in the display.
Since f3ab5e62 they are 1 case out of 4 which didn't apply back to ->TextA and this is essentially the one where we ensure appliance. Another solution would be to alter the lower display code, but applying to TextA makes things more consistent.
2022-05-25 18:39:00 +02:00
ocornut
7bf07d2526 Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. (#5304, #4831, #4480, #533) 2022-05-23 11:22:46 +02:00
ocornut
e346059eef IO: Fixed input queue trickling of mouse wheel events. (#4921, #4821) 2022-05-18 14:16:02 +02:00
ocornut
6b5a2426d7 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
2022-05-17 11:59:32 +02:00
ocornut
9e0517a134 DrawList: Fixed divide-by-zero or glitches with Radius/Rounding values close to zero. (#5249, #5293, #3491)
Amend 8ed34af6f8
2022-05-13 17:19:51 +02:00
ocornut
55f8989392 Docs update, binaries link + Backend: Allegro: fix warning (#5281) 2022-05-04 15:16:05 +02:00
ocornut
6d27fecce1 Debug: added DebugTextEncoding() to help diagnose between text encoding issues and font loading issues. Simplified code + extracted DebugNodeFontGlyph().
Helper to diagnose issues such as #4866, #3558, #3436, #2233, #1880, #1780, #905, #832, #762, #726, #609, #565, #307)
2022-05-03 19:23:54 +02:00
ocornut
414165d23f Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	imgui.cpp
2022-05-03 14:40:17 +02:00
ocornut
3e5dde9a26 Tables: Fixed incorrect auto-fit of parent windows when using non-resizable weighted columns. (#5276) 2022-05-02 16:45:27 +02:00
ocornut
8dd5425182 Merge branch 'master' into docking
# Conflicts:
#	docs/TODO.txt
2022-04-22 19:15:37 +02:00
ocornut
5b29d14783 Layout: Fixed mixing up SameLine() and SetCursorPos() together. SameLine() is a stateful.
+ minor unrelatedcomments.
2022-04-22 17:48:06 +02:00
Andrea Palmatè
14ca75d4e7 Backends: SDL, OpenGL3: Small fixes for AmigaOS4. (#5190) + Allow redefining IM_COL32_XXX layout macros. (#5190, #767, #844) 2022-04-13 20:43:35 +02:00
ocornut
90386780e3 Misc: Fixed calling GetID("label") _before_ a widget emitting this item inside a group (such as InputInt()) from causing an assertion when closing the group. (#5181). 2022-04-12 14:44:57 +02:00
David Maas
937d073328 Updated comment about Edit.NavigateTo to Edit.GoToAll. (#5179)
This command was renamed in Visual Studio 2017.
2022-04-11 17:11:51 +02:00
ocornut
f7f30476d5 Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 2022-04-07 14:28:08 +02:00
ocornut
505f19e3b0 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2022-04-05 17:55:53 +02:00
ocornut
2c03aac6d3 Renamed ImGuiKeyModFlags to ImGuiModFlags (Breaking but technically never advertised type) 2022-04-05 15:45:00 +02:00
ocornut
c521883be4 Sliders, Drags: Fixed manual input when using hexadecimal display format string. (#5165, #3133)
InputScalar: Fixed manual input when using %03d style width in display format string.
(amended once)
2022-04-04 18:42:04 +02:00
ocornut
508c9aaf60 Sliders, Drags: Fixed using hexadecimal display format strings (pretty much never worked). (#5165, #3133)
Ditched unnecessary code. When transitioning from float in 3e8087458 we added an unnecessary path there, which evolved in c5fb92955.
2022-04-04 14:43:30 +02:00
ocornut
f5c5926fb9 Internals: remove obsolete variants of RenderArrow(), RenderBullet(), ImHash() + misc comments. 2022-03-29 15:43:47 +02:00
ocornut
2747a8ca40 Turned ImVec2 to const ref to RenderChar(), RenderText(), ColorButton(), PushClipRect(). for consistency. Comments about polygon filling winding order. 2022-03-29 12:13:31 +02:00
ocornut
0dec430707 Menus: Adjusted BeginMenu() closing logic so hovering void or non-MenuItem() in parent window always lead to menu closure. 2022-03-28 12:33:58 +02:00
ocornut
3587ee492b Viewports: store Viewport field in ImGuiWindow to facilitate using code accross branches + fix PVS warnings. 2022-03-25 15:40:20 +01:00
ocornut
16ddc1698d Fixed creating multiple-context (regression in 28ba54a). (#5135) 2022-03-24 11:01:46 +01:00
ocornut
377b864bb4 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2022-03-23 17:21:34 +01:00
ocornut
28ba54a32a Internals: add AddSettingsHandler(), RemoveSettingsHandler(). 2022-03-14 10:23:30 +07:00
ocornut
fd06ed833b Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104) 2022-03-13 17:57:32 +07:00
ocornut
7b0d58c5e5 Merge branch 'master' into docking 2022-02-22 14:57:17 +01:00
ocornut
fa2b318dd6 IO: Fixed input queue trickling of interleaved keys/chars events when InputText() is not active. (#4921, #4858) 2022-02-22 14:36:27 +01:00
ocornut
5659db5529 IO: Fixed backward-compatibility accesses to io.KeysDown[]. (#4921, #4858)
+ Snuck in unrelated comments and removed the "fill once" comment (#5043)
2022-02-21 21:31:01 +01:00
ocornut
dca527be1b Clipper: Assert on extraneous calls to Step(). (#4822) + Demo tweak. 2022-02-18 18:40:43 +01:00
ocornut
9948535118 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
2022-02-17 18:47:43 +01:00
ocornut
29d462ebce Set HoveredID even when g.NavDisableMouseHover is set by gamepad/keyboard navigation. This will facilitate the use of future InputOwner API based on HoveredID/ActiveID.
Note that this widen the small gap between polling g.HoveredID and using IsItemHovered() the later does various filtering.
Added IsItemHovered(ImGuiHoveredFlags_NoNavOverride) to disable that specific state redirect/filter.
Side-effect: fix EndGroup() use of combining HoveredId values when gamepad/keyboard nav is active. Unlikely to have user-visible side effect since IsItemHovered() would have filtered out anyway.
Side-effect: fix IsAnyItemHovered() when gamepad/keyboard is active (but this wasn't the primary intent of this change).
Side-effect: fix using SetItemUsingMouseWheel() while hovering an item and gamepad/keyboard is active. (#2891)
2022-02-17 18:39:03 +01:00
ocornut
d9e60d29e1 Clipper: Fixed a regresssion when not calling End() + calling End() twice as well. (#4822) 2022-02-17 11:09:06 +01:00
thedmd
5c8f8d0311 ImVector: Fixed erase() with empty range. (#5009) amend/fix b6b8f66
Actual change was missing in b6b8f66
2022-02-16 20:08:58 +01:00
ocornut
2dfa71fad5 Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate. Using KeyModAlt. Removed KeyModsPrev. 2022-02-16 20:08:58 +01:00
thedmd
b6b8f6634e ImVector: Fixed erase() with empty range. (#5009) 2022-02-15 11:16:08 +01:00
Jeff Mears
71f98dd056 Declare ImVec2 and ImVec4 constructors as constexpr (#4995) 2022-02-11 12:27:27 +01:00
thedmd
4691fa0ed5 ImDrawList: PthArcTo: Add small tolerance when comparing angles (#4993) 2022-02-08 17:37:45 +01:00
ocornut
88de982071 Version 1.88 WIP 2022-02-08 14:45:26 +01:00
ocornut
aa86800092 Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally. (Merged from master+ rework for docking)
# Conflicts:
#	imgui.cpp
#	imgui_draw.cpp
2022-02-08 12:29:44 +01:00
ocornut
97b1abd6dd Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally. 2022-02-08 12:22:46 +01:00
ocornut
1ee252772a Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2022-02-07 18:20:10 +01:00
ocornut
c71a50deb5 Version 1.87 2022-02-07 18:16:54 +01:00
ocornut
d378e4088f Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
2022-02-01 15:46:42 +01:00
ocornut
6f73dbea80 TestEngine: submit window data to item system. 2022-02-01 15:20:32 +01:00
Clownacy
422902dbda Correct typos (#4954, #4955), use IM_STATIC_ASSERT now that old pre-C++11 macro has been obsoleted. 2022-01-31 11:58:33 +01:00
ocornut
27004aca70 Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)
# Conflicts:
#	imgui.cpp
2022-01-28 15:53:41 +01:00
ocornut
49e38a5b32 Revert moving ImGuiKeyModFlags to internal.h (amendc906c65) 2022-01-28 15:53:09 +01:00
ocornut
d5f0d45ae4 Merge branch 'master' into docking + remove two _PopUnusedDrawCmd() from docking branch, following 718daa1
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
2022-01-27 17:50:31 +01:00
ocornut
c906c65cac (BREAKING) Replaced AddKeyModsEvent() added by 790132a in favor of unified key enum system. Backends: update most. (#4921, #4858)
Sorry this is an unusual breaking but since we are WIP it is a good time to make a correction.
2022-01-27 17:46:48 +01:00
ocornut
8555335935 Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask. 2022-01-25 18:11:34 +01:00
ocornut
b17b2fb732 Popups: Fixed an issue when reopening a same popup multiple times would offset them by 1 pixel on the right. (#4936)
Passing explicit ImGuiPopupFlags_MouseButtonRight to OpenPopupOnItemClick() calls somehow document the unusual (due to legacy) default value.
2022-01-24 13:24:54 +01:00
sergeyn
dd6a44abb1
Fix compiler warning for Intel compiler (#4934) 2022-01-24 12:09:02 +01:00
ocornut
26e59c8742 Nav: Fixed gamepad navigation in wrapping popups not wrapping all the way. (#4365) 2022-01-21 14:41:34 +01:00
ocornut
3e0d6ec895 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
2022-01-21 12:39:15 +01:00
ocornut
62d6be3747 IO: Removed ImGuiInputSource from public api for now, unnecessary. (#4858, #787) 2022-01-20 17:39:25 +01:00
ocornut
f33bb99821 IO: added AddKeyAnalogEvent() and support for ImGuiKey_GamepadXXXX. (#4858, #787) 2022-01-20 17:24:52 +01:00
Rokas Kupstys
19471da3fd Popups: Fix a crash when a new window is created after a modal on the same frame. (#4920) 2022-01-20 15:03:56 +01:00
ocornut
7ad42ff431 IO: renamed io.ConfigInputEventQueue to io.ConfigInputTrickleEventQueue. (#4858) 2022-01-19 18:45:57 +01:00
ocornut
97b1ffcb3b IO: Reorder enums, compact a little in header. Removed const from internal GetKeyData(). 2022-01-19 15:42:27 +01:00
ocornut
91ae56af45 Removed support for legacy arithmetic operators (+*/) when inputing text into a slider/drag. (#4917, #3184) 2022-01-19 15:10:42 +01:00