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mirror of https://github.com/ocornut/imgui.git synced 2024-12-18 10:35:59 +01:00
Commit Graph

1649 Commits

Author SHA1 Message Date
ocornut
a9cd0f5e42 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_allegro5.cpp
#	backends/imgui_impl_allegro5.h
#	backends/imgui_impl_android.cpp
#	backends/imgui_impl_android.h
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_dx9.h
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_glfw.h
#	backends/imgui_impl_metal.h
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl2.h
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_opengl3.h
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl2.h
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_sdl3.h
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	backends/imgui_impl_win32.h
#	imgui.cpp
2024-12-11 12:27:25 +01:00
ocornut
921c22f5ad Examples: GLFW+OpenGL3, SDL3+OpenGL3: Provide ES3 context creation code + failure handling. (#8197)
Untested for GLFW example.
2024-12-09 12:56:38 +01:00
Thomas Hope
6b348622bb Examples: SDL2+OpenGL3: Provide ES3 context creation code + failure handling. (#8197) 2024-12-09 12:53:31 +01:00
bmarques1995
53dd7552dc Backends: DX12: let the user specifies the DepthStencilView format. (#8217)
This is particullarly important for those who use RenderPasses.
2024-12-09 12:23:09 +01:00
ocornut
566558b17c Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537) 2024-12-05 12:25:02 +01:00
ocornut
ff2d6815ef Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_dx9.h
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2024-12-04 19:56:35 +01:00
ocornut
9b27329437 Comments on ImageButton(). (#8165) + comments on Emscripten -sSINGLE_FILE option. (#8153) 2024-11-25 19:11:40 +01:00
ocornut
cdf21f6773 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h
2024-11-21 14:52:04 +01:00
ocornut
40b2286d16 (Breaking) Backends: DX12: changed ImGui_ImplDX12_Init() signature. Added ImGui_ImplDX12_InitInfo. Added support for Srv allocators.
Ref 7708
2024-11-15 19:15:25 +01:00
ocornut
3260ea6954 Examples: Win32+DX12: Tweaks. 2024-11-15 17:29:43 +01:00
ocornut
8082a84903 Examples: Win32+DX12: removed misleading parameters to RenderPlatformWindowsDefault(): the parameter is ignored by ImGui_ImplDX12_RenderWindow(). 2024-11-15 17:12:05 +01:00
ocornut
83660e37e3 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glut.cpp
#	backends/imgui_impl_glut.h
#	backends/imgui_impl_metal.mm
#	imgui.cpp
#	imgui_demo.cpp
2024-11-06 17:58:35 +01:00
ocornut
f77d22837c Examples: Android+OpenGL: Using ALooper_pollOnce() instead of ALooper_pollAll(). (#8013) 2024-11-04 14:24:54 +01:00
ocornut
646df39003 Examples: added SDL3+Vulkan example - enable multi-viewports. (#8084, #8085) 2024-10-24 18:18:42 +02:00
ocornut
942b64abfc Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
2024-10-24 18:15:51 +02:00
ocornut
ccb6646bae Examples: added SDL3+Vulkan example. (#8084, #8085) 2024-10-24 18:09:27 +02:00
ocornut
1039b7f543 Examples: added more build_win64.bat helpers. 2024-10-24 18:09:25 +02:00
ocornut
514a97a9b7 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx11.h
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx12.h
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdlrenderer2.cpp
#	backends/imgui_impl_sdlrenderer2.h
#	backends/imgui_impl_sdlrenderer3.cpp
#	backends/imgui_impl_sdlrenderer3.h
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_wgpu.cpp
#	backends/imgui_impl_wgpu.h
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_demo.cpp
2024-10-14 19:23:23 +02:00
ocornut
92b94980c6 (Breaking) Default ImTextureID to use a Im64 instead of void* (#1641) 2024-10-08 14:21:44 +02:00
ocornut
19b494df89 Examples: DirectX12: update Windows SDK version.
(VS2015 doesn't support latest)
2024-10-08 12:38:02 +02:00
ocornut
10fe2b674a Merge branch 'master' into docking 2024-09-20 18:43:48 +02:00
ocornut
0af2c4ef76 Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999) 2024-09-19 16:02:23 +02:00
ocornut
ae8688974b Merge branch 'master' into docking 2024-09-17 21:08:03 +02:00
Aaron C Gaudette
1ac162f2b0 Backends: WGPU: add IMGUI_IMPL_WEBGPU_BACKEND_DAWN/IMGUI_IMPL_WEBGPU_BACKEND_WGPU to support more targets. (#7977, #7969, #6602, #6188, #7523) 2024-09-16 16:26:13 +02:00
ocornut
8326dabe5e Merge branch 'master' into docking 2024-09-12 23:19:26 +02:00
Yan Pujante
ac2ad79812 Backends: GLFW+Emscripten: use OSX behaviors automatically when using contrib glfw port. (#7965, #7915) 2024-09-12 19:50:50 +02:00
ocornut
7694e89e89 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2024-09-09 16:54:40 +02:00
ocornut
e3cb016328 CI: upgrade Ubuntu version to get newer Clang. Add C++26 build test. (#7954) 2024-09-05 15:15:49 +02:00
ocornut
f63c95a076 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl3.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2024-09-04 16:58:44 +02:00
ocornut
4832027eb6 Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure. 2024-09-03 19:11:51 +02:00
ocornut
4fc187dc60 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2024-08-23 19:19:22 +02:00
BillKek
088e6fc047 Examples: Win32+OpenGL3: added batch. file for msys2/mingw build. (#6544) 2024-08-23 14:19:36 +02:00
ocornut
24b077c7f8 Merge branch 'master' into docking (multi-viewport broken until next commit)
# Conflicts:
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
2024-08-19 14:44:35 +02:00
lunarlattice
45e7f7827a
Examples: SDL2+SDLRenderer: fixed return value. (#7876) 2024-08-09 12:27:38 +02:00
ocornut
d8c98c8c14 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
2024-08-01 19:07:53 +02:00
Mark Jansen
5e7dc72c92
Examples: SDL3: Update readme to use SDL3_DIR (#7846) 2024-08-01 00:04:34 +02:00
ocornut
fd57b252ac Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (#7844)
Amend 8874787, 71ee2ce
Amend ea39841f (emscripten_mainloop_stub.h)
2024-07-31 17:47:38 +02:00
ocornut
71ee2ce367 Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
Backends: GLFW: added ImGui_ImplGlfw_Sleep() helper.
2024-07-31 17:33:24 +02:00
ocornut
887478793b Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 2024-07-31 17:11:13 +02:00
ocornut
139e99ca37 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2024-07-30 16:57:42 +02:00
SPeak
1f634f1d94
Eaxmples: Android: Fix build failed issue. (#7832)
set android:exported to true (IntentFilter)

Signed-off-by: Sunrisepeak <speakshen@163.com>
2024-07-29 23:55:02 +02:00
ocornut
5ea96c15cd Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_win32.cpp
2024-07-15 11:21:18 +02:00
ocornut
c3c90b49e0 Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext(). 2024-07-11 18:13:42 +02:00
Yan Pujante
2937339c17 Backends: GLFW+Emscripten: Added support for GLFW3 contrib port. (#7647) 2024-07-08 22:06:24 +02:00
Yan Pujante
6816789a6b Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. (#7647, #7600)
+ Fixed Emscripten warning when using mouse wheel on some setups.
2024-07-08 22:02:48 +02:00
ocornut
3f61da7e8b Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_osx.mm
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_sdl3.h
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2024-07-02 17:48:38 +02:00
ocornut
a489585f84 Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution. 2024-07-02 11:37:18 +02:00
ocornut
3369cbd277 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_sdl3.cpp
2024-07-01 17:10:12 +02:00
ocornut
67216910fb Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI. 2024-07-01 12:10:54 +02:00
ocornut
138d9d0c21 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
2024-06-28 16:03:49 +02:00