Commit Graph

358 Commits

Author SHA1 Message Date
bnnm
c1e7e3b1f9 Enable CELT for MSVC project files 2018-08-12 23:00:28 +02:00
bnnm
9c6b679f1c Enable CELT for GCC makefiles 2018-08-12 23:00:13 +02:00
bnnm
78542225f5 Allow extensionless files in Winamp [Baten Kaitos 2 (GC)] 2018-06-30 17:35:07 +02:00
bnnm
b4f007b6bd Improve channel downmixer 2018-05-05 23:01:06 +02:00
bnnm
46f333cc8e Remove get_realname from streamfiles as it's not used anymore
It was implemented for Audacious only to open companion NWA files, but
current version has no need for it. In case there is some obscure thing
that needs it, Audacious's vfs.cc should translate or return realnames
transparently, without having to modify other streamfiles.
2018-04-19 22:54:45 +02:00
bnnm
b37a253bcb Fix trying to split single files that are subsongs (for .txtp) 2018-04-15 00:51:56 +02:00
bnnm
95239dca62 Fix dependencies dir, again 2018-03-04 01:12:31 +01:00
bnnm
d21793bf22 Add UserMacro to make changing dependencies easier 2018-03-03 20:45:32 +01:00
bnnm
b97fc632be Fix minor compiler warnings 2018-03-03 19:07:59 +01:00
bnnm
41283a47b0 Add downmix option; update UNICODE (unfinished), cleanup 2018-02-10 17:50:14 +01:00
Christopher Snowhill
03745aa8cc Disabled MAIATRAC3Plus library and removed its binaries from distribution. 2018-02-06 17:29:51 -08:00
Alex Barney
bcfcb71f47 Automate MSVC builds
- Add a script to download dependencies
- Move dependencies to "/dependencies"
- Update solution file so it contains all projects
- Add a script for building and packaging the MSVC builds
- Add information for using AppVeyor's continuous integration service
2018-01-19 20:58:58 -06:00
Christopher Snowhill
a5b19acfb8 Revert DLL runtime change, at least until foobar2000 hits v1.4 stable. 2018-01-16 23:19:37 -08:00
Christopher Snowhill
2b92a562a5
Merge pull request #172 from bxaimc/master
Updated additional project files to match current build tools.
2018-01-08 16:07:52 -08:00
bxaimc
6b7908e42c Updated additional project files to match toolsets used in libvgmstream and foo_input_vgmstream. This keeps msvc from freaking out 2018-01-08 12:01:10 -05:00
bnnm
29fc9386d6 Update Makefiles for ATRAC9, clean and remove .mingw variations 2018-01-07 20:13:20 +01:00
bnnm
6f05777b8e Add compiler flag to enable Winamp unicode
MSVC seems to compile with the UNICODE Windows flag enabled, unlike GCC,
causing some problems when Winamp's unicode is enabled, so until they
are fixed it can be enabled conditionally to build with GCC
2017-11-10 21:01:29 +01:00
bnnm
82b1f235de Remove/simplify formats.h and move to vgmstream.h for simpler API 2017-11-10 20:26:44 +01:00
bnnm
c3568ffd26 Fix MSVC compiling, remove UNICODE as there may be issues with MSVC 2017-09-30 01:26:44 +02:00
bnnm
02be212c54 Update VS project files for FFmpeg Opus (swresample.dll) 2017-09-24 19:15:24 +02:00
bnnm
c48a7236ca Update Makefiles for FFmpeg Opus (swresample.dll) 2017-09-24 19:14:19 +02:00
bnnm
82a9198fc5 winamp: Fix old bug when seeking past file 2017-09-17 03:37:18 +02:00
bnnm
1cfb9bfb9d Enable subsongs for Winamp and add config option to disable them 2017-08-19 11:05:01 +02:00
bnnm
3d90731c2c Add Winamp subsong handling (disabled) 2017-08-19 10:26:21 +02:00
bnnm
e1a79b68dc Add unicode support for dual files (via WINAMP_STREAMFILE) 2017-08-13 19:58:28 +02:00
bnnm
24021514ed plugin cleanup in preparation of future changes 2017-08-12 19:24:18 +02:00
bnnm
a0777c65f0 Unify plugin descriptions 2017-05-01 14:18:33 +02:00
bnnm
0e59e6de4c Minor Winamp unicode preps 2017-04-30 02:09:35 +02:00
bnnm
3fc6db0414 Update Winamp plugin with the "latest" (2008) SDK defs [unicode preps] 2017-04-28 16:15:32 +02:00
bnnm
2c9acb9cf2 Move version.bat/h to root and use it for all Visual Studio modules 2017-01-15 23:09:37 +01:00
bnnm
95ac35fff9 Update test/winamp VS project files so they are similar to foobar's 2017-01-15 21:12:43 +01:00
bnnm
7e520162a3 FFmpeg: remove ACCURATE_LOOPING flag now it's battle-tested
It's fast enough and the older looping code would need to be redone
anyway
2017-01-08 02:54:18 +01:00
bnnm
dce063bb96 Add a single, unified format list; plugins build their own using it
To simplify adding new formats, for now it's a simple list and could
improve later. Some missing formats were indirectly added:
- Winamp: aifcl
- foobar: aifcl, b1s, bdsp, ffw, iadp, wb, xag
- XMPlay: many
2017-01-03 13:34:20 +01:00
Christopher Snowhill
afe81ca836 Merge pull request #57 from bnnm/format-fsb4-misc
Formats: FSB4, etc
2017-01-02 10:18:32 -08:00
Christopher Snowhill
4b508ef75b Added .xwm file name extension, which are XMA files. 2017-01-01 21:16:49 -08:00
bnnm
1be0f5f03d Added external EXTRA_CFLAGS/LDFLAGS 2016-12-27 14:28:52 +01:00
bnnm
aee2aa78f3 Removed .vgms (not .vgmstream), as I feel one hack-extension is enough 2016-12-26 14:04:44 +01:00
bnnm
709d6aae60 Enable FFmpeg by default and use internal FFmpeg DLLs 2016-12-26 13:57:15 +01:00
bnnm
8140800587 Added proper/looped .XMA 2016-12-18 18:12:27 +01:00
bnnm
a212cabac4 Added generic .vgmstream/.vgms passthrough extension
Meant to hijack common extensions so they play via vgmstream
(song.mp3.vgmstream)
2016-12-04 20:53:37 +01:00
bnnm
4ad87a0b77 Update FFmpeg path; add flag to disable MPEG
Also FFMPEG_ACCURATE_LOOP added until some crash issues with MPEG are
fixed
2016-11-27 16:14:19 +01:00
bnnm
6381858c2f Added optional FFMPEG support in text.exe/winamp 2016-11-15 00:05:19 +01:00
Chris Moeller
be6437bb45 And add a few missing things. 2016-06-28 00:28:29 -07:00
libertyernie
418d1942d4 Create project files for VS2015 2015-08-30 10:27:27 -05:00
codebase7
f4494770ac Make output directories for libvgmstream and in_vgmstream VC projects
relative to the project directory to allow building them to succeed.
(Not every one has Winamp installed on a H:\ partition.)
2015-05-20 02:23:18 -04:00
Joseph Gibbs
51dfc3339a Added support for Xenoblade Chronicles 3D adx 2015-05-16 15:30:15 -07:00
Soneek
3826cd0f8e Add LWAV output option to test, fix so that we need at3plusdecoder.dll, not .def in test and winamp builds 2015-05-11 15:02:21 -07:00
Chris Moeller
3c808a3433 Added bitrate reporting to all of the plugins which should support it 2015-02-08 19:08:40 -08:00
Chris Moeller
1ad884287b Added G.719 decoding support to BNSF input 2015-01-24 21:08:25 -08:00
Chris Moeller
a4f8a09541 Change the first use of variable length array declarations to use a xiph.org stack_alloc.h header, and define how to use it for MinGW, Unix (-DVAR_ARRAYS) and for MSVC (-DUSE_ALLOCA) 2015-01-21 17:50:27 -08:00
soneek
46f21d977b Update to build with mingw, added at3plus support to Winamp plugin, Capcom mca, WiiU btsnd, MH3U dspw 2015-01-21 19:28:43 -05:00
Chris Moeller
a562f781a9 Added .NUS3BANK extension to all three plugins 2014-12-13 17:39:30 -08:00
Chris Moeller
bb76ff11b8 Added missing file name extensions 2014-10-19 16:47:04 -07:00
soneek
76062dbbdc Add Hyrule Warriors G1L 2014-10-19 17:10:31 -04:00
soneek
52d3f06162 First BFSTM support (needs work for 9+ channels), experimental NSMBU bfwav support 2014-10-18 17:54:31 -04:00
Chris Moeller
64bdd4c943 fix missing dependency when built with i586-mingw32msvc-gcc 4.8.2 2014-09-16 16:29:32 -07:00
soneek
b1e5a3a9e3 Added experimental support for bfwav 2014-08-02 19:10:45 -04:00
Chris Moeller
1ab759bd19 Added soneek's experimental CSTM meta for BCSTM support (3DS) 2014-02-25 22:31:28 -08:00
Chris Moeller
9fc46bd877 Added OTM support for Otomedius (Arcade) 2014-02-25 22:25:02 -08:00
Chris Moeller
a095da3965 safer extension list construction
1016 didn't fix anything (just caused skipping over every other ext). Winamp's issue was fixed in 5.666.
2014-02-25 22:14:13 -08:00
Chris Moeller
dc4b7f553c Add PS2 VBK meta. 2013-09-03 11:27:36 -07:00
Chris Moeller
aa1d39a19e Initial Ubisoft CKD support for Rayman Origins (Wii only for now) Still testing but seems to work fine. Mono is kinda broken but w/e. 2013-09-03 11:14:14 -07:00
halleyscometsw
2ccd62b094 fix makefiles (put -lm at end of link flags)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@997 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-09-05 03:05:14 +00:00
halleyscometsw
bed971faf8 CWAV for 3DS, added as a modification to Wii RWAV/RWAR/RWSD
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@993 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-28 05:08:46 +00:00
halleyscometsw
a4561ef328 XNBm support, share some functionality among RIFF-related formats
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@987 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-20 05:17:52 +00:00
snakemeat
1c67f85bc7 Add PS2 2PFS meta. Cannot determine loop points.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@984 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-15 03:41:24 +00:00
snakemeat
70df3651fa Add PS3 IVAG meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@977 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-04-14 16:07:21 +00:00
snakemeat
4ef19d3820 Add PS2 HSF meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@974 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-03-21 03:30:36 +00:00
manakoat
85e9303b61 added .mms support (ShellSHock Nam '67)
added WIP support for Mini Minjas (.mnstr)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@965 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-07-22 05:32:10 +00:00
snakemeat
2b1a89dfd7 Add SGD file type, an SGH/SGB style file [Boku no Natsuyasumi 3 (PS3)].
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@956 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-31 15:01:04 +00:00
bxaimc
d4e2f18106 Added initial support for .TUN (LEGO Racers (PC)), broken though (for now)
Added .WPD support for Shuffle! (PC)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@951 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-18 20:33:00 +00:00
snakemeat
f68125a041 Update KLBS to use original .BNK extension.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@937 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-24 02:29:09 +00:00
manakoat
0f05f28769 add new extension for SGXD/WAVE
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@933 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-23 08:06:05 +00:00
snakemeat
c829019e48 Add PS3 KLBS meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@932 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-23 03:17:53 +00:00
halleyscometsw
84e23b7faa Excitebots .sfx and .sf0
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@930 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-03 09:03:18 +00:00
bxaimc
e14ce06d23 Added .PSND support for Crash Bandicoot Nitro Kart 2 (iOS)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@926 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-19 02:59:42 +00:00
manakoat
f514642b76 add Mattel Hyperscan format
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@923 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-15 18:24:50 +00:00
snakemeat
85e4780db3 Add PS2 WMUS for "The Warriors" PS2
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@919 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-13 02:23:53 +00:00
halleyscometsw
bf8a32fefd .snds from Incredibles PC
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@913 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-06 09:49:57 +00:00
snakemeat
e4c1a9de5b Add PS3_VAWX. Attempting to verify 6-channel files.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@909 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-17 21:22:10 +00:00
halleyscometsw
040a5a0648 lsf meta and decoder, Fastlane Street Racing (iPhone)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@906 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-13 08:11:58 +00:00
manakoAT
7bcbc6f6be WIP support for "The Bouncer" .str files
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@900 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-29 12:33:33 +00:00
halleyscometsw
6263225565 add KOVS Ogg from Dynasty Warriors Online
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@897 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-11 06:42:42 +00:00
manakoat
c7618cc4ac small fix to iab block layout
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@892 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-07 16:24:19 +00:00
snakemeat
649e987aca Add PS2 IAB blocked type. Can't seem to get exactly right, but it's very close.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@891 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-06 22:22:06 +00:00
bxaimc
650b6abe16 Final fixes for .TRA and .MTAF
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@886 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-03 23:21:36 +00:00
fastelbja
7b137c17ef try to fix .tra
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@885 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-03 22:48:51 +00:00
bxaimc
16f554d23b Added .SPM support for Lethal Skies - Elite Pilot: Team SW (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@884 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-29 02:02:27 +00:00
bxaimc
9c7283eda0 Initial .RAS support (incomplete but working) added for Donkey Kong Country Returns (Wii). Loop and other code will need to be added once other files are found. Other incomplete/unused code that breaks vgmstream commented out for now.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@881 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-22 01:45:39 +00:00
bxaimc
4588ff77b7 Added support for "DAT8" MUSX from GoldenEye 007 (Wii)
Added support for NGCA files found in MUSX "containers" from GoldenEye 007 (Wii)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@877 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-09 04:21:22 +00:00
bxaimc
87bc10bd82 Added initial support for SGH+SGB file pairs from Folklore (PS3)
No support for individual SGB and Non-PS ADPCM files.

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@867 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-19 02:16:08 +00:00
bxaimc
bbb6d6fc3c Added .PAST support for Bakugan Battle Brawlers (PS3)
Added a few things to fb2k stuff

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@865 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-12 00:16:49 +00:00
manakoAT
bcbfeaac14 add .iadp to ngc_dsp_std.c (Dr. Muto NGC)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@851 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-16 11:53:36 +00:00
manakoAT
26d9ce5367 add PS3 MSF header, just mpeg support for 320kbps CBR, someone needs to finish it
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@848 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-14 18:22:49 +00:00
halleyscometsw
0bdad0b6ce Blur .baf
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@843 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 20:57:39 +00:00
halleyscometsw
e98bb44bb5 .scd (FFXIII and FFXIV, MPEG, MS ADPCM, and PCM)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@834 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-10 23:56:39 +00:00
bxaimc
51a12c5e30 Added .CPS support for Eternal Sonata (PS3)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@830 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-09 23:47:27 +00:00
bxaimc
d662a5f323 added .XVAG support for Ratchet & Clank Future: Quest for Booty (PS3)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@827 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-04 22:06:39 +00:00
halleyscometsw
f9f2df71fd .jstm instead of .stm to avoid collision
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@822 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-08-28 02:14:19 +00:00
manakoAT
b50bd33c31 add .dspw (Sengoku Basara 3 Wii)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@817 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-08-04 09:12:08 +00:00