NicknineTheEagle
ad266af644
Added SubSystem parameter to foo_input_vgmstream project
2019-09-07 18:31:08 +03:00
bnnm
8739631792
Enable TXTP mixing
2019-03-24 01:21:09 +01:00
bnnm
d3fc30d408
Add mixing code for foobar and fix loop counts during seek
2019-03-23 22:50:15 +01:00
Naram Qashat
4b99dd6a7f
Add vgmstream123 to CMake scripts (and make compile), other cleanups
...
For some reason vgmstream123 doesn't actually play anything for me...
2019-03-20 22:23:47 -04:00
Naram Qashat
2dda273627
Add install rules to CMake scripts
2019-03-19 22:00:48 -04:00
Naram Qashat
30506a084a
Add Audacious CMake script, cleanup
...
Also had to fix a few of the audacious files to get them to compile, mainly not using NULL in the input plugin constructor and casting the STREAMFILE functions (maybe some *nix compilers would've accepted those, but FreeBSD 12's Clang did not)
2019-03-18 00:17:08 -04:00
Naram Qashat
4fc51407e9
Add XMPlay CMake script, fix bug, cleanup
2019-03-17 19:38:06 -04:00
Naram Qashat
78748393db
Add CMake scripts
...
Needed to change how version.h was included to let it pick up the one from CMake's build location.
NOTE: Does not build with MinGW-w64 currently, does not have a way to build the audacious or XMPlay plugins.
2019-03-17 14:36:55 -04:00
bnnm
92c2c80f5b
Tweak tags API
2019-03-04 22:50:05 +01:00
bnnm
c3a44ddd17
Accept replaygain_* in !tags.m3u for foobar
2019-03-04 00:05:56 +01:00
bnnm
d9296c6693
Add multichannel layout for OGG/MP4/WEM/FFmpeg and use in foobar
2019-03-02 15:57:41 +01:00
bnnm
ba0345ceb6
Show loop info even when disabling loops in plugin's config
2019-02-15 23:46:21 +01:00
bnnm
aa337875b7
Fix foobar infinite loop when seeking after max length in some cases
2019-02-10 17:57:34 +01:00
bnnm
46290fe16f
Adjust subsong title description and show for TXTP subsongs
2019-02-10 02:54:16 +01:00
Christopher Snowhill
401eb1263d
Fix a crash bug when retrieving info...
...
...from invalid subsongs, which would otherwise cause a null pointer dereference
2018-12-17 02:00:01 -08:00
bnnm
95534a6886
Adjust foobar comment
2018-11-04 17:30:04 +01:00
bnnm
8438a83cec
Set foobar's 'encoding' info to 'lossy/lossless' for fun
...
vgmstream files are both in a way, plus we really could decode
flac/wav/etc too
2018-11-04 00:41:39 +01:00
bnnm
a81cb6ef5f
Add option to disable default TITLE in foobar to allow custom formatting
...
Exports STREAM_NUMBER/STREAM_COUNT/STREAM_NAME as tags for that config
2018-11-04 00:36:28 +01:00
bnnm
88ae24e83c
Remove unnecessary Doom .mus kludge
...
Those files are ignored by vgmstream (id 0x4D55531A) and play fine in
foobar
2018-11-03 23:04:05 +01:00
bnnm
a47b977c05
Remove unnecessary foobar .aps file (old compiled .rc resource)
2018-11-03 23:01:39 +01:00
bnnm
e5cea34d45
Add text/playlist tags in foobar
2018-11-03 22:58:59 +01:00
bnnm
ea88c85304
Apply TXTP looping/time config in foobar/winamp/test
2018-09-08 01:22:49 +02:00
bnnm
b4884522d8
Optimize STDIO/FOO streamfiles slightly
...
Tries to simplify code, and buffer is not emptied unless we really read
more data (useful for edge reads). get_offset is now reliable (though
never used).
2018-08-24 18:48:42 +02:00
bnnm
cae82e9074
Clean builds and enable VGM_USE_VORBIS/MPEG manually for consistency
2018-08-20 20:08:24 +02:00
bnnm
e208e0c0ec
Fix plugins sometimes not showing proper time with looping disabled
...
Also make sure loops are disabled properly, and remove loop_target refs
in foobar, since it's not set automatically anymore.
2018-08-19 09:45:40 +02:00
bnnm
c1e7e3b1f9
Enable CELT for MSVC project files
2018-08-12 23:00:28 +02:00
bnnm
4b621a455f
Fix missing end samples in foobar
2018-07-15 01:15:08 +02:00
bnnm
fa26e72af1
Add vgmstream version in foobar's file properties
...
Can be used to check if vgmstream is *really* playing a file
2018-06-30 17:59:02 +02:00
Shawn Presser
e91703fe6a
If a file has no extension, try to play it anyway
...
This allows fb2k to play Last Of Us (PS3) speech files, which have no
file extension.
2018-06-21 22:53:19 -05:00
bnnm
eebc83a0c8
Add simple channel downmixer to play >8ch files
2018-04-29 23:31:52 +02:00
bnnm
46f333cc8e
Remove get_realname from streamfiles as it's not used anymore
...
It was implemented for Audacious only to open companion NWA files, but
current version has no need for it. In case there is some obscure thing
that needs it, Audacious's vfs.cc should translate or return realnames
transparently, without having to modify other streamfiles.
2018-04-19 22:54:45 +02:00
bnnm
6a12dba228
Fix trying to split single files that are subsongs (for .txtp)
...
Detects and marks those with a flag and tells foobar they only have 1
subsong, as otherwise foobar tries to unpack those.
2018-04-15 00:54:46 +02:00
bnnm
5d9c5c4ff7
Adjust interleave last block description
2018-03-24 19:30:35 +01:00
bnnm
85c604a1cd
Change foobar's "lossless" to "lossy" as people seem confused by it
2018-03-11 21:13:50 +01:00
bnnm
95239dca62
Fix dependencies dir, again
2018-03-04 01:12:31 +01:00
bnnm
92b315b24a
Fix dependencies dir
2018-03-04 00:32:05 +01:00
bnnm
d21793bf22
Add UserMacro to make changing dependencies easier
2018-03-03 20:45:32 +01:00
Christopher Snowhill
03745aa8cc
Disabled MAIATRAC3Plus library and removed its binaries from distribution.
2018-02-06 17:29:51 -08:00
bnnm
0c016e6667
Merge branch 'master' of https://github.com/kode54/vgmstream.git into io
...
Conflicts:
test/test.vcxproj
2018-01-20 13:49:54 +01:00
Alex Barney
bcfcb71f47
Automate MSVC builds
...
- Add a script to download dependencies
- Move dependencies to "/dependencies"
- Update solution file so it contains all projects
- Add a script for building and packaging the MSVC builds
- Add information for using AppVeyor's continuous integration service
2018-01-19 20:58:58 -06:00
bnnm
927a3b5f39
Remove PROFILE_STREAMFILE to simplify further changes, not used anymore
2018-01-19 00:16:14 +01:00
Christopher Snowhill
a5b19acfb8
Revert DLL runtime change, at least until foobar2000 hits v1.4 stable.
2018-01-16 23:19:37 -08:00
bxaimc
8dc66f37a6
Some fixes for MSVC discombobulations
2018-01-17 01:09:30 -05:00
Christopher Snowhill
a32687eaf9
Update project file to include shared.lib from foobar2000 SDK.
2018-01-13 20:23:02 -08:00
Christopher Snowhill
e12e87fc78
Finishing touches on Atrac9 support.
2018-01-04 19:15:33 -08:00
Christopher Snowhill
cc2944e4f0
Update project files, and update foobar2000 component.
2017-12-30 19:15:34 -08:00
Christopher Snowhill
2943a6d7ba
Automate foobar2000 file type registration service.
2017-12-09 17:44:50 -08:00
bnnm
59cef16a2c
Add TXTH "half_size" interleave + SDF/BD3 exts
2017-12-09 12:23:19 +01:00
bnnm
8592aeea3d
Add .RSM extension (Bully PS2)
2017-12-06 17:35:59 +01:00
bnnm
c8cc25c84b
Comment .MPC for foobar
2017-12-04 20:00:36 +01:00
bnnm
e3de403c9f
Add Ultima IX .FLX (EA-XA/PCM)
2017-12-03 01:41:25 +01:00
bnnm
e2c059bc31
Add EA .SNS+SNR / .SPS [Burnout Crash, NFS Hot Pursuit PS3]
2017-12-01 17:27:49 +01:00
bnnm
77b849a024
Add Gameloft .VXN [Mobile games]
2017-11-27 20:22:10 +01:00
bnnm
d0be7e0c36
Minor tweaks/comments/renames/etc
2017-11-25 00:43:18 +01:00
bnnm
6d80168879
Fix Homura (PS2) stereo and add .v0
2017-11-23 22:33:46 +01:00
bnnm
7bec0d368f
Remove raw SS3/SS7 meta as it was inaccurate and ubi_sb supports it
2017-11-11 17:49:07 +01:00
bnnm
82b1f235de
Remove/simplify formats.h and move to vgmstream.h for simpler API
2017-11-10 20:26:44 +01:00
bnnm
27ddf75a8b
Add AC3 (.lac3)
2017-11-10 19:35:21 +01:00
bnnm
66be677f56
Add Ubisoft .sb0..N + ss0/ls0..N banks + Ubisoft ADPCM [Ubi PoP trilogy]
2017-11-05 17:06:40 +01:00
bnnm
4d0c8b54fd
Add .CD wav extension
2017-10-14 12:34:32 +02:00
bnnm
c770490b3d
Add AL2 meta + A-law decoder [Conquest of Elysium 3 (PC)]
2017-10-08 17:51:54 +02:00
bnnm
16786b78d4
Add .opus [Lego City Undercover]
2017-09-30 01:27:47 +02:00
bnnm
9f90ca9181
Improve XNB [Dragon's Blade (Android)]; add .DA wav; extra exts
2017-09-24 22:27:33 +02:00
bnnm
02be212c54
Update VS project files for FFmpeg Opus (swresample.dll)
2017-09-24 19:15:24 +02:00
Christopher Snowhill
165cda2287
Minor pedantic fixup.
2017-09-16 20:51:07 -07:00
bnnm
953022b983
Add AWC MP3 [Red Dead Redemption (PS3), GTA5 (PS3)]
2017-08-28 15:14:24 +02:00
bnnm
adb225c180
Add EA SNU + EA-XAS decoder + SNS blocks [Dead Space, The Godfather 2]
2017-08-20 02:18:48 +02:00
bnnm
86b7b45c89
Minor rename
2017-08-19 15:59:29 +02:00
bnnm
1ffe7b71d5
Enable subsongs for foobar and add config option to disable them
2017-08-19 12:35:38 +02:00
Christopher Snowhill
4d127df129
Reset loop target, as we handle loops ourselves.
2017-08-15 20:06:58 -07:00
Christopher Snowhill
a3b3615fba
Fix compilation error.
2017-08-15 20:06:03 -07:00
Christopher Snowhill
c6e2577169
Change dynamic info call to return false to indicate no change.
2017-08-14 12:59:39 -07:00
bnnm
1c73a56bc5
Add subsongs (disabled), cleanup, optimize (reuse vgmstream on info)
2017-08-13 22:26:40 +02:00
bnnm
321c617bfa
plugin cleanup in preparation of future changes
2017-08-12 21:17:44 +02:00
bnnm
706a7fbd33
Simplify filetype declarations
2017-08-12 21:09:56 +02:00
bnnm
ade662e023
Redo Angel STM: add PCM, adjust looping, unify code, add .lstm
2017-08-12 18:42:38 +02:00
bnnm
cce72d7aa5
Add EA SCHl Saturn + MT10 mono/int; changed Maxis_ADPCM to Maxis_MT10
...
Also fixed some issues with ADPCM hist in EA SCHl blocks
2017-07-08 00:27:36 +02:00
bnnm
bf34339b41
redo EA SCHl support [EA games from roughly 1997~2010]
...
* tested most variations using EA's tools
* added looping [Need for Speed II PC]
* added DSP support [3DS games]
* fixed PCM/EAXA/MT in some cases [PS2/GC/XBOX/Wii games]
* fixed sample rate/codec defaults, num_samples in some cases
* documented more header patches and other details (ex. "EA ADPCM" is
now EA MT/MicroTalk, as per EA's tools)
* (dev) some internals adapted for EA stuff
2017-07-01 23:02:24 +02:00
bnnm
880b8c5543
Add Wii 04SW [Driver: Parallel Lines (Wii)]
2017-06-25 00:27:58 +02:00
bnnm
3b4f0aae01
Add .MED RIFF using MS-IMA/PCM [LA Rush, Psi-Ops (PC)]
2017-06-24 23:09:30 +02:00
bnnm
7e42eeca58
Add u-Law decoder + ULW meta [Burnout 1 GC]
2017-06-09 22:26:09 +02:00
bnnm
25bc0f29fd
Remove duplicate foobar #include
2017-05-20 18:18:27 +02:00
bnnm
2f21b83074
Add number of streams/block size description tags
2017-05-19 17:44:15 +02:00
bnnm
25e9d1bcde
Move file types registers to foo_filetypes.h to clarify/simplify
2017-05-18 23:03:55 +02:00
bnnm
860156be79
Update file types to match formats.c
2017-05-18 22:35:48 +02:00
Christopher Snowhill
3624cb06b3
Fix namespace duplication error.
2017-05-16 15:55:18 -07:00
Alex Barney
3e2b4e3735
Add support for multi-channel Nintendo .dsp files
2017-05-13 19:38:28 -05:00
bnnm
244adbeeae
Rename foobar and xmplay files for consistence
2017-05-01 16:32:00 +02:00
bnnm
a0777c65f0
Unify plugin descriptions
2017-05-01 14:18:33 +02:00
bnnm
fd72f6120a
Adjust EOF reads; minor cleanup
...
When reading over filesize (buggy metas that request more samples than
possible) it returned inconsistent results under some
conditions/interleave sizes (the effect was minimal though)
2017-04-29 16:03:11 +02:00
bnnm
4a83de7dae
Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1)
2017-04-28 17:26:25 +02:00
bnnm
f153479383
Add OGL Vorbis decoder/meta [Jett Rocket (Wii), FAST Racing NEO (WiiU)]
2017-04-22 19:25:54 +02:00
bnnm
bd3e054b82
Add basic SXD support [Gravity Rush, Freedom Fighter SFX (PSV)]
2017-04-22 15:00:22 +02:00
bnnm
a33a77575a
Add Ubisoft RAKI [Rayman Legends, Just Dance 2017 (multi)]
2017-04-07 18:01:04 +02:00
Christopher Snowhill
fbe2c96c64
Fix file type declaration collision.
2017-04-02 16:30:43 -07:00
bnnm
4f73cfc18d
Add partial Wwise support (PCM/DSP/AAC/HEVAG)
2017-04-02 12:27:21 +02:00
bnnm
a5556e587c
Added "short" MPDS (coefs missing) [T3, MI: Operation Surma (GC)]
2017-03-09 20:37:48 +01:00
Christopher Snowhill
ca297ce276
Update fb2k about info
...
Add bnnm to credits, and add this repository link before the SourceForge one.
2017-02-12 14:02:53 -08:00
Christopher Snowhill
39e34e632b
Add new file types to foobar2000 plugin.
2017-02-04 17:05:21 -08:00
Christopher Snowhill
16d2532c6f
Added Release2015 target to projects.
2017-02-03 22:01:21 -08:00