Commit Graph

279 Commits

Author SHA1 Message Date
bnnm
8438a83cec Set foobar's 'encoding' info to 'lossy/lossless' for fun
vgmstream files are both in a way, plus we really could decode
flac/wav/etc too
2018-11-04 00:41:39 +01:00
bnnm
a81cb6ef5f Add option to disable default TITLE in foobar to allow custom formatting
Exports STREAM_NUMBER/STREAM_COUNT/STREAM_NAME as tags for that config
2018-11-04 00:36:28 +01:00
bnnm
88ae24e83c Remove unnecessary Doom .mus kludge
Those files are ignored by vgmstream (id 0x4D55531A) and play fine in
foobar
2018-11-03 23:04:05 +01:00
bnnm
a47b977c05 Remove unnecessary foobar .aps file (old compiled .rc resource) 2018-11-03 23:01:39 +01:00
bnnm
e5cea34d45 Add text/playlist tags in foobar 2018-11-03 22:58:59 +01:00
bnnm
ea88c85304 Apply TXTP looping/time config in foobar/winamp/test 2018-09-08 01:22:49 +02:00
bnnm
b4884522d8 Optimize STDIO/FOO streamfiles slightly
Tries to simplify code, and buffer is not emptied unless we really read
more data (useful for edge reads). get_offset is now reliable (though
never used).
2018-08-24 18:48:42 +02:00
bnnm
cae82e9074 Clean builds and enable VGM_USE_VORBIS/MPEG manually for consistency 2018-08-20 20:08:24 +02:00
bnnm
e208e0c0ec Fix plugins sometimes not showing proper time with looping disabled
Also make sure loops are disabled properly, and remove loop_target refs
in foobar, since it's not set automatically anymore.
2018-08-19 09:45:40 +02:00
bnnm
c1e7e3b1f9 Enable CELT for MSVC project files 2018-08-12 23:00:28 +02:00
bnnm
4b621a455f Fix missing end samples in foobar 2018-07-15 01:15:08 +02:00
bnnm
fa26e72af1 Add vgmstream version in foobar's file properties
Can be used to check if vgmstream is *really* playing a file
2018-06-30 17:59:02 +02:00
Shawn Presser
e91703fe6a If a file has no extension, try to play it anyway
This allows fb2k to play Last Of Us (PS3) speech files, which have no
file extension.
2018-06-21 22:53:19 -05:00
bnnm
eebc83a0c8 Add simple channel downmixer to play >8ch files 2018-04-29 23:31:52 +02:00
bnnm
46f333cc8e Remove get_realname from streamfiles as it's not used anymore
It was implemented for Audacious only to open companion NWA files, but
current version has no need for it. In case there is some obscure thing
that needs it, Audacious's vfs.cc should translate or return realnames
transparently, without having to modify other streamfiles.
2018-04-19 22:54:45 +02:00
bnnm
6a12dba228 Fix trying to split single files that are subsongs (for .txtp)
Detects and marks those with a flag and tells foobar they only have 1
subsong, as otherwise foobar tries to unpack those.
2018-04-15 00:54:46 +02:00
bnnm
5d9c5c4ff7 Adjust interleave last block description 2018-03-24 19:30:35 +01:00
bnnm
85c604a1cd Change foobar's "lossless" to "lossy" as people seem confused by it 2018-03-11 21:13:50 +01:00
bnnm
95239dca62 Fix dependencies dir, again 2018-03-04 01:12:31 +01:00
bnnm
92b315b24a Fix dependencies dir 2018-03-04 00:32:05 +01:00
bnnm
d21793bf22 Add UserMacro to make changing dependencies easier 2018-03-03 20:45:32 +01:00
Christopher Snowhill
03745aa8cc Disabled MAIATRAC3Plus library and removed its binaries from distribution. 2018-02-06 17:29:51 -08:00
bnnm
0c016e6667 Merge branch 'master' of https://github.com/kode54/vgmstream.git into io
Conflicts:
	test/test.vcxproj
2018-01-20 13:49:54 +01:00
Alex Barney
bcfcb71f47 Automate MSVC builds
- Add a script to download dependencies
- Move dependencies to "/dependencies"
- Update solution file so it contains all projects
- Add a script for building and packaging the MSVC builds
- Add information for using AppVeyor's continuous integration service
2018-01-19 20:58:58 -06:00
bnnm
927a3b5f39 Remove PROFILE_STREAMFILE to simplify further changes, not used anymore 2018-01-19 00:16:14 +01:00
Christopher Snowhill
a5b19acfb8 Revert DLL runtime change, at least until foobar2000 hits v1.4 stable. 2018-01-16 23:19:37 -08:00
bxaimc
8dc66f37a6 Some fixes for MSVC discombobulations 2018-01-17 01:09:30 -05:00
Christopher Snowhill
a32687eaf9 Update project file to include shared.lib from foobar2000 SDK. 2018-01-13 20:23:02 -08:00
Christopher Snowhill
e12e87fc78 Finishing touches on Atrac9 support. 2018-01-04 19:15:33 -08:00
Christopher Snowhill
cc2944e4f0 Update project files, and update foobar2000 component. 2017-12-30 19:15:34 -08:00
Christopher Snowhill
2943a6d7ba Automate foobar2000 file type registration service. 2017-12-09 17:44:50 -08:00
bnnm
59cef16a2c Add TXTH "half_size" interleave + SDF/BD3 exts 2017-12-09 12:23:19 +01:00
bnnm
8592aeea3d Add .RSM extension (Bully PS2) 2017-12-06 17:35:59 +01:00
bnnm
c8cc25c84b Comment .MPC for foobar 2017-12-04 20:00:36 +01:00
bnnm
e3de403c9f Add Ultima IX .FLX (EA-XA/PCM) 2017-12-03 01:41:25 +01:00
bnnm
e2c059bc31 Add EA .SNS+SNR / .SPS [Burnout Crash, NFS Hot Pursuit PS3] 2017-12-01 17:27:49 +01:00
bnnm
77b849a024 Add Gameloft .VXN [Mobile games] 2017-11-27 20:22:10 +01:00
bnnm
d0be7e0c36 Minor tweaks/comments/renames/etc 2017-11-25 00:43:18 +01:00
bnnm
6d80168879 Fix Homura (PS2) stereo and add .v0 2017-11-23 22:33:46 +01:00
bnnm
7bec0d368f Remove raw SS3/SS7 meta as it was inaccurate and ubi_sb supports it 2017-11-11 17:49:07 +01:00
bnnm
82b1f235de Remove/simplify formats.h and move to vgmstream.h for simpler API 2017-11-10 20:26:44 +01:00
bnnm
27ddf75a8b Add AC3 (.lac3) 2017-11-10 19:35:21 +01:00
bnnm
66be677f56 Add Ubisoft .sb0..N + ss0/ls0..N banks + Ubisoft ADPCM [Ubi PoP trilogy] 2017-11-05 17:06:40 +01:00
bnnm
4d0c8b54fd Add .CD wav extension 2017-10-14 12:34:32 +02:00
bnnm
c770490b3d Add AL2 meta + A-law decoder [Conquest of Elysium 3 (PC)] 2017-10-08 17:51:54 +02:00
bnnm
16786b78d4 Add .opus [Lego City Undercover] 2017-09-30 01:27:47 +02:00
bnnm
9f90ca9181 Improve XNB [Dragon's Blade (Android)]; add .DA wav; extra exts 2017-09-24 22:27:33 +02:00
bnnm
02be212c54 Update VS project files for FFmpeg Opus (swresample.dll) 2017-09-24 19:15:24 +02:00
Christopher Snowhill
165cda2287 Minor pedantic fixup. 2017-09-16 20:51:07 -07:00
bnnm
953022b983 Add AWC MP3 [Red Dead Redemption (PS3), GTA5 (PS3)] 2017-08-28 15:14:24 +02:00
bnnm
adb225c180 Add EA SNU + EA-XAS decoder + SNS blocks [Dead Space, The Godfather 2] 2017-08-20 02:18:48 +02:00
bnnm
86b7b45c89 Minor rename 2017-08-19 15:59:29 +02:00
bnnm
1ffe7b71d5 Enable subsongs for foobar and add config option to disable them 2017-08-19 12:35:38 +02:00
Christopher Snowhill
4d127df129 Reset loop target, as we handle loops ourselves. 2017-08-15 20:06:58 -07:00
Christopher Snowhill
a3b3615fba Fix compilation error. 2017-08-15 20:06:03 -07:00
Christopher Snowhill
c6e2577169 Change dynamic info call to return false to indicate no change. 2017-08-14 12:59:39 -07:00
bnnm
1c73a56bc5 Add subsongs (disabled), cleanup, optimize (reuse vgmstream on info) 2017-08-13 22:26:40 +02:00
bnnm
321c617bfa plugin cleanup in preparation of future changes 2017-08-12 21:17:44 +02:00
bnnm
706a7fbd33 Simplify filetype declarations 2017-08-12 21:09:56 +02:00
bnnm
ade662e023 Redo Angel STM: add PCM, adjust looping, unify code, add .lstm 2017-08-12 18:42:38 +02:00
bnnm
cce72d7aa5 Add EA SCHl Saturn + MT10 mono/int; changed Maxis_ADPCM to Maxis_MT10
Also fixed some issues with ADPCM hist in EA SCHl blocks
2017-07-08 00:27:36 +02:00
bnnm
bf34339b41 redo EA SCHl support [EA games from roughly 1997~2010]
* tested most variations using EA's tools
* added looping [Need for Speed II PC]
* added DSP support [3DS games]
* fixed PCM/EAXA/MT in some cases [PS2/GC/XBOX/Wii games]
* fixed sample rate/codec defaults, num_samples in some cases
* documented more header patches and other details (ex. "EA ADPCM" is
now EA MT/MicroTalk, as per EA's tools)
* (dev) some internals adapted for EA stuff
2017-07-01 23:02:24 +02:00
bnnm
880b8c5543 Add Wii 04SW [Driver: Parallel Lines (Wii)] 2017-06-25 00:27:58 +02:00
bnnm
3b4f0aae01 Add .MED RIFF using MS-IMA/PCM [LA Rush, Psi-Ops (PC)] 2017-06-24 23:09:30 +02:00
bnnm
7e42eeca58 Add u-Law decoder + ULW meta [Burnout 1 GC] 2017-06-09 22:26:09 +02:00
bnnm
25bc0f29fd Remove duplicate foobar #include 2017-05-20 18:18:27 +02:00
bnnm
2f21b83074 Add number of streams/block size description tags 2017-05-19 17:44:15 +02:00
bnnm
25e9d1bcde Move file types registers to foo_filetypes.h to clarify/simplify 2017-05-18 23:03:55 +02:00
bnnm
860156be79 Update file types to match formats.c 2017-05-18 22:35:48 +02:00
Christopher Snowhill
3624cb06b3 Fix namespace duplication error. 2017-05-16 15:55:18 -07:00
Alex Barney
3e2b4e3735 Add support for multi-channel Nintendo .dsp files 2017-05-13 19:38:28 -05:00
bnnm
244adbeeae Rename foobar and xmplay files for consistence 2017-05-01 16:32:00 +02:00
bnnm
a0777c65f0 Unify plugin descriptions 2017-05-01 14:18:33 +02:00
bnnm
fd72f6120a Adjust EOF reads; minor cleanup
When reading over filesize (buggy metas that request more samples than
possible) it returned inconsistent results under some
conditions/interleave sizes (the effect was minimal though)
2017-04-29 16:03:11 +02:00
bnnm
4a83de7dae Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
bnnm
f153479383 Add OGL Vorbis decoder/meta [Jett Rocket (Wii), FAST Racing NEO (WiiU)] 2017-04-22 19:25:54 +02:00
bnnm
bd3e054b82 Add basic SXD support [Gravity Rush, Freedom Fighter SFX (PSV)] 2017-04-22 15:00:22 +02:00
bnnm
a33a77575a Add Ubisoft RAKI [Rayman Legends, Just Dance 2017 (multi)] 2017-04-07 18:01:04 +02:00
Christopher Snowhill
fbe2c96c64 Fix file type declaration collision. 2017-04-02 16:30:43 -07:00
bnnm
4f73cfc18d Add partial Wwise support (PCM/DSP/AAC/HEVAG) 2017-04-02 12:27:21 +02:00
bnnm
a5556e587c Added "short" MPDS (coefs missing) [T3, MI: Operation Surma (GC)] 2017-03-09 20:37:48 +01:00
Christopher Snowhill
ca297ce276 Update fb2k about info
Add bnnm to credits, and add this repository link before the SourceForge one.
2017-02-12 14:02:53 -08:00
Christopher Snowhill
39e34e632b Add new file types to foobar2000 plugin. 2017-02-04 17:05:21 -08:00
Christopher Snowhill
16d2532c6f Added Release2015 target to projects. 2017-02-03 22:01:21 -08:00
Christopher Snowhill
b5578639f1 Update foobar2000 preferences dialog. 2017-02-03 20:40:34 -08:00
Christopher Snowhill
c226522283 Remove unnecessary seeking and decoding alignment, as there is only one broken decoder. 2017-01-16 22:25:41 -08:00
Christopher Snowhill
b5e6808afc This should fix playback of many formats. 2017-01-16 11:07:19 -08:00
Christopher Snowhill
8365af7455 Hopefully fix the seeking issue correctly. 2017-01-15 16:22:12 -08:00
bnnm
ac45616ecb Fix garbled sounds after seeking for multi channel too 2017-01-16 00:11:31 +01:00
bnnm
2c9acb9cf2 Move version.bat/h to root and use it for all Visual Studio modules 2017-01-15 23:09:37 +01:00
bnnm
4459ba3619 Use internal (ext_libs) FFmpeg .libs for simpler builds 2017-01-15 21:05:49 +01:00
bnnm
782c5927f6 Cache filesize and check when reading over filesize
Improves performance especially for buggy metas (before it would try to
fread every streamfile.read call when offset > filesize)
2017-01-15 20:58:47 +01:00
bnnm
a2aee820af Fixed garbled sounds after seeking in rare cases 2017-01-15 20:50:07 +01:00
bnnm
7e520162a3 FFmpeg: remove ACCURATE_LOOPING flag now it's battle-tested
It's fast enough and the older looping code would need to be redone
anyway
2017-01-08 02:54:18 +01:00
bnnm
dce063bb96 Add a single, unified format list; plugins build their own using it
To simplify adding new formats, for now it's a simple list and could
improve later. Some missing formats were indirectly added:
- Winamp: aifcl
- foobar: aifcl, b1s, bdsp, ffw, iadp, wb, xag
- XMPlay: many
2017-01-03 13:34:20 +01:00
Christopher Snowhill
afe81ca836 Merge pull request #57 from bnnm/format-fsb4-misc
Formats: FSB4, etc
2017-01-02 10:18:32 -08:00
bnnm
a79cc5546b Fix a rare case of silence/0-read at the edge of some files
This was only noticeable in some FFmpeg files, since it uses an IO
buffer size that didn't align with foobar's.
2017-01-02 15:41:18 +01:00
Christopher Snowhill
4b508ef75b Added .xwm file name extension, which are XMA files. 2017-01-01 21:16:49 -08:00
bnnm
aee2aa78f3 Removed .vgms (not .vgmstream), as I feel one hack-extension is enough 2016-12-26 14:04:44 +01:00
bnnm
8140800587 Added proper/looped .XMA 2016-12-18 18:12:27 +01:00