Commit Graph

101 Commits

Author SHA1 Message Date
bnnm
65a96502fa Add extra MPF+MUS pair and missing .hdr check 2019-11-03 17:54:34 +01:00
bnnm
22c3266727 Improve RIFF ATRAC3/plus decoding accuracy 2019-08-25 20:46:29 +02:00
bnnm
59ff127548 Fix EA SCHl ATRAC3 crash 2019-08-25 20:20:26 +02:00
NicknineTheEagle
47d7b5a0ed Improved EA HDR/DAT support 2019-08-05 21:49:02 +03:00
NicknineTheEagle
52f2cb9333 Updated EA MPF parser 2019-07-29 23:05:26 +03:00
bnnm
c4feb3ca54 Tweak logs/comments 2019-07-21 13:11:25 +02:00
NicknineTheEagle
ec5c5a57e1 Fixed EA ABK parser 2019-03-22 20:25:06 +03:00
NicknineTheEagle
83d5468ee4 Fixed EA BNK parser (again) 2019-03-22 19:40:31 +03:00
NicknineTheEagle
92738358a1 Fixed EA BNK parser 2019-03-13 22:58:05 +03:00
bnnm
d0bb4d964e Add non-demuxed EA SCHl .vp6 videos with multilang subsongs 2019-03-10 11:11:27 +01:00
bnnm
0719c2cc61 Fix EA SCHl BR and handle multilang better [Battlefield: Hardline (PS3)] 2019-03-09 23:51:56 +01:00
NicknineTheEagle
70ffbb1194 Use header values instead of vgmstream values in some places 2019-01-28 09:38:11 +03:00
NicknineTheEagle
8a00c7cd66 Minor fixes and tweaks 2019-01-22 00:42:34 +03:00
bnnm
fb8d453c94 Add .lasf (.asf) for consistency 2019-01-20 00:50:39 +01:00
NicknineTheEagle
3f0ba31a43 EA SCHl: Implemented looping for streamed sounds in ABK 2019-01-16 23:05:09 +03:00
Christopher Snowhill
c6280d85b3
Merge pull request #352 from NicknineTheEagle/ea-sbr
Ea sbr
2019-01-14 18:04:58 -08:00
NicknineTheEagle
ba02ab8f66 EA SCHl: Changed update_ea_stream_size_and_samples to use the first channel offset 2019-01-14 04:01:57 +03:00
bnnm
697e5329c9 Minor doc 2019-01-13 23:26:39 +01:00
NicknineTheEagle
3fc7439ba6 Minor fixes 2019-01-13 21:50:58 +03:00
NicknineTheEagle
cca9789fd0 Merge remote-tracking branch 'upstream/master' into ea-mpf 2019-01-03 04:46:34 +03:00
NicknineTheEagle
19ff79fac3 EA SCHl: MPF fixes 2019-01-03 04:46:26 +03:00
bnnm
49628d6198 Add SCHl .hab/gsf/abk and custom mpf+mus pairs, remove trj/trm map pair 2019-01-02 16:15:03 +01:00
NicknineTheEagle
1d8c619278 EA SCHl: Small fix 2018-12-31 23:18:37 +03:00
NicknineTheEagle
b0ac7ce4e3 EA SCHl: Added more MPF versions 2018-12-31 23:01:46 +03:00
Christopher Snowhill
515ba9a5eb
Merge pull request #339 from NicknineTheEagle/ea-map-mpf
Ea map mpf
2018-12-28 20:01:12 -08:00
NicknineTheEagle
9b29ba9599 EA SCHl: fixed stream size calc not working with merged sound files 2018-12-28 02:02:36 +03:00
NicknineTheEagle
7418e32482 EA SCHl: Restored sound merging hack
Too many sets rely on it, not worth it
2018-12-27 23:16:59 +03:00
NicknineTheEagle
6231905a79 EA SCHl: Added EOF check 2018-12-27 22:18:26 +03:00
NicknineTheEagle
6553786f8a EA SCHl: Fixed get_ea_stream_size 2018-12-27 21:58:41 +03:00
NicknineTheEagle
4024016d10 EA SCHl: Big endian fix 2018-12-27 21:52:37 +03:00
NicknineTheEagle
54cf2e04fc EA SCHl: Calculate stream size for bitrate 2018-12-27 21:20:28 +03:00
NicknineTheEagle
268a6a4319 EA SCHl: Removed sound file merging hack 2018-12-27 20:41:02 +03:00
NicknineTheEagle
53b3991ae8 EA SCHl: Added MAP/MUS format 2018-12-27 20:27:03 +03:00
NicknineTheEagle
808188dbcd EA SCHl: Added MPF/MUS format 2018-12-27 20:01:36 +03:00
NicknineTheEagle
39b5480ca6 EA SCHl: Removed IDX/BIG parser 2018-12-27 19:51:01 +03:00
bnnm
5c45178892 Fix some SCHl multi-language videos [MOH Warfighter, NFS The Run] 2018-12-27 16:08:48 +01:00
bnnm
7d91ef1432 Cast off_t to off64_t when printf'ing for future 4GB file support 2018-09-23 03:01:13 +02:00
bnnm
c045d41670 Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
bnnm
e3c5430597 Fix some EA SCHl .bnk 2018-09-09 15:04:23 +02:00
bnnm
417cc59277 Fix EA-MT looping [SSX3 (PS2)] 2018-09-08 19:22:56 +02:00
bnnm
6c553882f3 Rename codec_version to codec_config to clarify 2018-08-23 18:07:45 +02:00
bnnm
12167c7318 Fix EA SCHl ATRAC3 skip samples and remove .AST (playable with .ABK+AST) 2018-08-14 16:35:50 +02:00
NicknineTheEagle
6727c0de7b Fixed offset in BNK parser 2018-08-08 21:20:08 +03:00
NicknineTheEagle
8d4ead42cf EA SCHl: added default 3DS sample rate (32000 Hz) 2018-08-08 20:18:35 +03:00
NicknineTheEagle
ca9cfc6917 Removed the supposed version check from ABK parsers
The only reason I put it there is to distinguish old ABK from new ABK but then it turned out that they can have matching values in that field so... yeah, let's just do it another way
2018-08-08 19:23:51 +03:00
NicknineTheEagle
e4c34b7c0b Added another ABK version stamp [FIFA 12 (3DS)] 2018-08-08 19:16:04 +03:00
NicknineTheEagle
4d0926933b Fixed incorrect variable being used 2018-08-08 17:14:24 +03:00
NicknineTheEagle
c88dee0ebb Improved EA ABK support 2018-08-08 17:07:01 +03:00
NicknineTheEagle
15cc60e604 Some organization and better endianness checks in EA parsers 2018-08-08 17:06:39 +03:00
Christopher Snowhill
4a29bed092
Merge branch 'master' into ea-fixes 2018-08-03 19:16:12 -07:00