manakoAT
a1642a84fa
.psh added
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@352 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 20:41:11 +00:00
manakoAT
1fd66dd519
.kces added
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.dxh added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@351 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 16:34:01 +00:00
halleyscometsw
941b4d49cb
ACM-related revisions, hopefully get things ready for MUS
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@350 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 07:28:17 +00:00
halleyscometsw
a14cd4082d
acm that at least builds
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@348 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-20 05:41:41 +00:00
halleyscometsw
3e8d8edb40
yAy FoR uPpeRcAsE!
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@347 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-19 16:43:42 +00:00
halleyscometsw
8815bbe479
make the world safe for .rstm once more
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@346 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-19 16:23:27 +00:00
halleyscometsw
0deff6bc92
modified Gameexe.ini logic
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@345 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-19 16:16:16 +00:00
manakoAT
4a62cc4fd5
.rstm added
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.aus fixed
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@344 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-19 08:48:49 +00:00
fastelbja
4554044dc9
fix channels count on vag
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@343 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 21:42:35 +00:00
halleyscometsw
c6a721f5dd
add newline at end of dc_kcey.c
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@342 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 20:58:48 +00:00
manakoAT
e79e6f50aa
.bg00 added
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@340 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 20:53:04 +00:00
halleyscometsw
dee3771b88
unixy kcey, straightened up meta/Makefile.unix.am a bit, readme
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@339 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 20:39:34 +00:00
fastelbja
25b24d907e
kceycomp pop'n music support added
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@338 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 20:20:16 +00:00
halleyscometsw
8dbd3b160c
dvi and bg00 fo runixland, clean up a few warnings, update readme
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@337 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 20:12:52 +00:00
manakoAT
cc1005925b
.bg00 added
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@336 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 19:40:14 +00:00
fastelbja
40b3a1e136
adding interleaved dvi format (SOTN)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@335 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 19:35:29 +00:00
fastelbja
0a0387bf91
fix ea bug for multi channels
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@334 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 19:33:56 +00:00
halleyscometsw
78a975e081
add type 9 genh, IMA
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@333 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-18 05:25:05 +00:00
manakoAT
dddf5701d1
.sfs added
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.changes in musx
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@332 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-17 14:20:42 +00:00
halleyscometsw
1ace05276f
leg, filp, ikm, musx to unixland and readme
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@331 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-17 01:47:08 +00:00
manakoAT
d0e8f74ba5
.filp added
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.leg added
.ikm added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@330 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-17 01:22:23 +00:00
halleyscometsw
9d3fb4c7c8
hopefully lp=start,end works
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@329 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-16 22:25:10 +00:00
halleyscometsw
a7b49acb9a
add musc to unixland, update readme
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@328 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-16 03:21:37 +00:00
manakoAT
02a606eea3
.xa30 added
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.musc added
.fsb3 some changes
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@327 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-15 17:08:39 +00:00
halleyscometsw
ef8d488fd5
xa30 for unixland
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@326 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-15 13:35:00 +00:00
manakoAT
b554e6ec45
.xa30 added
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@325 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-15 03:39:20 +00:00
halleyscometsw
39015ff43a
wii guitar hero 3 streams are actually xbox ima format
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@324 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-15 00:30:49 +00:00
halleyscometsw
1eba859222
some naming changes and such to make hcs happy, hopefully didn't break anything
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changed _noninterleaved functions to _int and changed related descriptions appropriately
added an _int version of SDX2 and reverted to pre-322 behavior for normal deocder
made the various get_high_nibble globals all be the same vgmstream->get_high_nibble for thread safety and code consolidation (this required some changes to make decode functions take VGMSTREAM rather than VGMSTREAMCHANNEL)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@323 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 20:42:49 +00:00
fastelbja
8a5d2b6429
a lot of ea new formats supported
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fixed stereo sdr2 decoder
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@322 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 19:21:45 +00:00
halleyscometsw
fa8254e49f
doh, 0 != i all the time
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@321 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 16:34:55 +00:00
halleyscometsw
4906f29dfd
hopefully resolve xbox fsb issue
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@320 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 16:27:29 +00:00
halleyscometsw
fc47619fdc
change some names and descriptions
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@319 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 16:20:47 +00:00
manakoAT
bf6734372a
.fsb (xbox) added
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@318 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 16:07:23 +00:00
halleyscometsw
7dabdc48f8
add rwx and xwb to appropriate places, rename ps2_fsb.c and ps2_rsd.c to fsb.c and rsd.c, respectively
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@317 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 13:37:34 +00:00
halleyscometsw
ec94c0d3c5
add support for Wii fsb from Metroid Prime 2, required a new layout type
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@316 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 13:30:26 +00:00
manakoAT
149b7a1bab
.RWX added
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.XWB added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@315 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 13:08:01 +00:00
manakoAT
2c522acc32
.FSB added (not complete)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@314 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 12:31:19 +00:00
halleyscometsw
284e2ec763
add fsb and rsd to appropriate places
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@313 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 12:11:20 +00:00
halleyscometsw
b03c2a53b0
Finally fix RS03 looping. Hint: it was easy
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@312 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 12:05:49 +00:00
manakoAT
7a9a6c4c17
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@311 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 11:02:39 +00:00
halleyscometsw
f4971c8233
init one more variable to shut up gcc 4.0.2
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@310 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-14 10:48:46 +00:00
halleyscometsw
c18a8de537
init some variables to shut up gcc 4.2.1
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@308 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-12 15:31:12 +00:00
halleyscometsw
09029af193
Add some new metadata formats (rws,hgC1,xss,sl3,aus) from Ronny Elfert (manakoAT), add him to the license, change license file to COPYING
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@307 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-12 15:20:39 +00:00
halleyscometsw
b058236064
Add get_realname() to streamfile, so that we can get the plain name of the file even if the file names handled by the streamfile are encoded somehow. Needed for nwa.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@306 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 08:29:04 +00:00
halleyscometsw
144e23ddd5
support Gameexe.ini for nwa loops as well
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@304 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 06:34:09 +00:00
halleyscometsw
9fcf65eb86
oops, hardcoding channel count is a bug
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@303 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 03:29:34 +00:00
halleyscometsw
0b97cf01a8
NWAINFO.INI reading for .nwa
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@302 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 01:43:15 +00:00
halleyscometsw
8a528c3548
.nwa
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@301 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-11 00:41:21 +00:00
halleyscometsw
dd3ed4d0ef
fix mpeg loop (I think) and disable gapless playback in mpg123 so it doesn't throw out samples
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@300 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-10 14:37:09 +00:00
halleyscometsw
04a90fe2e2
now that we are searching for two classes of tags we can't abort after finding one
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@299 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-09 21:15:05 +00:00
halleyscometsw
2b44d289cf
LOOPSTART, LOOPLENGTH tag pair for ogg
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@298 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-08 22:07:15 +00:00
halleyscometsw
0bf566d602
stray printf
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@297 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-08 13:57:57 +00:00
halleyscometsw
05e56c1f78
I have reason to believe that the looping should be more like this, though it does throw certain tracks (03.SVS) off.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@296 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-07 15:20:29 +00:00
halleyscometsw
56d196a648
close the streamfile we had passed on to the wav initer
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@295 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 19:44:18 +00:00
halleyscometsw
6f4410dd2c
work with either all ucase or all lcase .wav name
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@294 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 18:18:25 +00:00
halleyscometsw
d210bc5bfc
riff wav reading, and .pos (companion to .wav with loop info)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@293 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 18:05:04 +00:00
halleyscometsw
97ebe328c8
support for mpeg audio in genh
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@292 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 15:33:38 +00:00
halleyscometsw
32f6286080
.svs
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@291 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 12:23:37 +00:00
fastelbja
6f241eeeaa
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@290 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 11:24:14 +00:00
halleyscometsw
ab635fda19
.ivb
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@289 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 08:59:14 +00:00
halleyscometsw
e017a7324d
add AHX support, via mpg123
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@285 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-05 11:49:29 +00:00
halleyscometsw
0903e46346
starting support for WS ADPCM, decoder not in place but layout is handled properly
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@282 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 21:21:01 +00:00
halleyscometsw
253dd60d66
Tiberian Sun reports having an odd number of samples, but doesn't actually have a byte for that extra nibble. We ignore it.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@281 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 20:09:36 +00:00
halleyscometsw
4084ee9da5
alternate sample count calculation for .strs with larger CTRL block...
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@279 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 19:26:53 +00:00
fastelbja
183089bfcb
fix ea psx coding
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@278 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 19:09:53 +00:00
halleyscometsw
fd4f7a9eec
add preliminary westwood studios aud support
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@277 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-03 02:20:52 +00:00
halleyscometsw
b95f41a330
check for zero loop points is useless
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@276 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-02 21:44:23 +00:00
halleyscometsw
918c6a1e5d
Rename str_ctrl to str_snds, since a CTRL block is not needed.
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Modify meta reader to work with an opening SNDS block.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@275 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-02 13:39:51 +00:00
halleyscometsw
cb58b5f241
add .str CTRL support
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@274 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-02 03:57:21 +00:00
halleyscometsw
cbc4a75925
add DVI as an AIFF-C and GENH coding
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@272 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-02 01:41:20 +00:00
halleyscometsw
5cd7897407
remove a debug printf
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@270 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 16:49:45 +00:00
halleyscometsw
ea9aad22e1
properly check aiff playMode before deciding to use it for loop
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this loop support may never be useful, bah
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@269 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 16:27:27 +00:00
halleyscometsw
c566ee6f4b
add AIFF support (8 and 16 bit) and theoretically looping, if the Instrument chunk would only cooperate
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@268 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 16:11:59 +00:00
halleyscometsw
2e5b731833
add sdx2 as genh codec #6
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@267 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 16:10:18 +00:00
halleyscometsw
451dfe0bd9
add support for sdx2 in an AIFF-C package
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@265 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 03:23:44 +00:00
halleyscometsw
b2e33edb5b
add 8bit pcm genh support
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@264 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-01 03:19:02 +00:00
halleyscometsw
846d6e578c
add COMMENT=LOOPPOINT= loop finding for ogg
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@263 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-30 19:32:12 +00:00
halleyscometsw
ff3bb11140
wsi history inits were out of bounds
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@262 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-29 09:11:40 +00:00
halleyscometsw
98e0469264
add .wsi support
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@260 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-29 01:30:13 +00:00
halleyscometsw
c433b3046f
Experimental mutant psx codec
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@257 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 20:39:15 +00:00
halleyscometsw
05ca1c8d29
need to divide bytes by channel count to get samples
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@256 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 19:31:00 +00:00
halleyscometsw
d0135eaa99
hopefully last stupid bmdx mistake, wrong offset for data start
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@255 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 19:22:45 +00:00
halleyscometsw
02ef94e214
stupid!
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@254 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 18:41:11 +00:00
halleyscometsw
4f4c9fff53
add .bmdx
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@251 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-25 16:42:13 +00:00
halleyscometsw
a5e93b1fb7
genh pcm interleave fix
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@250 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-18 10:40:35 +00:00
halleyscometsw
4823b00e4b
pcm genh
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@249 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-17 23:32:24 +00:00
halleyscometsw
db2bdafe00
PSO4 has both loop_start and LOOP_START
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@245 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 10:36:51 +00:00
halleyscometsw
ff58d22b78
play all logical streams
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@244 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 10:10:34 +00:00
halleyscometsw
cf288cd46d
another sadb header check
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@241 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 09:29:55 +00:00
halleyscometsw
b7c1e568d5
added sadb
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@240 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 09:23:34 +00:00
halleyscometsw
25698edf36
quiet the compiler, this won't be used unoptimized
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@237 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 08:06:10 +00:00
halleyscometsw
8393bc57d5
surround a few more bits with VGM_USE_VORBIS, now builds with VGM_USE_VORBIS undefined
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@235 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 07:59:43 +00:00
halleyscometsw
2352f2376c
looping for ogg!
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@231 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 05:59:59 +00:00
halleyscometsw
de2e30bea3
first commit of ogg vorbis support (via libvorbisfile)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@227 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-15 04:01:03 +00:00
halleyscometsw
20f30fcd73
doh, wrong var
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@224 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-13 23:01:12 +00:00
halleyscometsw
933053a1bb
fix a few genh goofs
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@222 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-12 23:50:45 +00:00
halleyscometsw
268f485fa7
genh: fix psx stereo, add gc adp/dtk, generally rewrite the format-specific bits
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@221 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-12 23:33:07 +00:00
halleyscometsw
6ca9d1fed6
genh name change, remove xbox blocked
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@218 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-12 00:04:34 +00:00
halleyscometsw
6524994732
Add xbox ima genh support.
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Also fix xbox ima decoder, it was wrong if the decode didn't always start at the block start. Note that this and the nds ima decoder both rely on being run through the file linearly.
I wasn't able to test this on mono wavm or xwav yet, but I think it ought to work.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@217 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-10 01:20:54 +00:00
halleyscometsw
6f86773158
proper behavior for single channel genh
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@216 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-06-09 10:26:17 +00:00