0aubsq
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2f4159b912
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Extend the previous fix to folders
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2021-11-25 19:49:49 +01:00 |
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0aubsq
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3f7418991e
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Fix (?) Tower and Dan charts appearing while using random
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2021-11-25 19:28:44 +01:00 |
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0aubsq
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f34ea1860f
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Procedural exam type plates for Dan charts
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2021-11-25 01:50:01 +01:00 |
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0aubsq
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3e41436ff4
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Use BOXCOLOR box.def metadata for the genre plate color (used if changed), will make the tTagDict configurable from file in a future update
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2021-11-25 00:01:17 +01:00 |
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0aubsq
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fb4f3d75ff
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Generic song genre plates
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2021-11-24 23:14:16 +01:00 |
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0aubsq
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9a058527f6
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Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable
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2021-11-23 01:29:44 +01:00 |
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0aubsq
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2bc3340f06
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Fix a crash in Heya while opening the nameplate titles menu if Nameplate.json namePlateTitles is null
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2021-11-22 22:33:49 +01:00 |
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0aubsq
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62ccf24329
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Fix major animation issues caused by forgotten legacy code
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2021-11-22 02:37:21 +01:00 |
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0aubsq
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fe4d34df06
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Fix #68 + A crash that occured with Ballon_Break animation with characters having a different count of animation frames, fixed a UI bug with characters having different animation frames count, 5_Game/1_Chara folder is now obsolete
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2021-11-22 01:07:50 +01:00 |
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0aubsq
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1e59bece4c
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Generic dan plates including text
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2021-11-21 03:31:49 +01:00 |
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0aubsq
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415ae1f923
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Fix #66, Fix Branch accuracy calculation, remove dead code
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2021-11-20 22:01:34 +01:00 |
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0aubsq
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9c1e1604a7
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Fix a dumb crash with 2 different characters
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2021-11-20 00:20:39 +01:00 |
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0aubsq
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db8d0f9ea2
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Added Characters within the Heya menu
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2021-11-19 23:59:47 +01:00 |
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0aubsq
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9a73ba72b7
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Multi character support in-game including multiple CharaConfig.txt files
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2021-11-19 23:11:09 +01:00 |
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0aubsq
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bbf108c1cf
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Feature request #48 (Random song select button) base implementation, currently set automatically difficulty to oni but will allow others later, + small bug fixes
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2021-11-18 23:36:55 +01:00 |
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0aubsq
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094bcd5f0b
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Pressing esc ingame now launches the pause menu instead of quitting directly the level (Feature voted on discord)
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2021-11-18 15:41:28 +01:00 |
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0aubsq
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c2ee5e7066
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Integrate basket's Clang_jp file, add english translations, put shinuchi ON by default and add renren credit on the readme, french translations will come soon
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2021-11-18 13:23:47 +01:00 |
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0aubsq
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56b1baf49c
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Implemented the Feature Request #58 you wanted so much =)
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2021-11-17 19:57:14 +01:00 |
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0aubsq
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413114750b
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Fix #64
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2021-11-17 16:48:05 +01:00 |
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0aubsq
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3c6a4549fb
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Fix a small bug with async score plate refresh
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2021-11-16 21:51:24 +01:00 |
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0aubsq
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76779fa804
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Add score plate base for 2P (still empty yet), coin display for 2P and small fix
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2021-11-16 21:18:18 +01:00 |
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0aubsq
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1880c3b229
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Add separate score plates for each difficulties, Fix #43 and fix smaller bugs related to the plate
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2021-11-16 20:24:29 +01:00 |
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0aubsq
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f4636004db
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Titles on the Taiko Heya menu, titles within the save file
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2021-11-16 15:00:09 +01:00 |
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0aubsq
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780d98d58b
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Add border to nameplates to make them look cleaner
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2021-11-16 11:45:38 +01:00 |
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0aubsq
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cf99b6c67d
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Add custom shines for title plates
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2021-11-15 08:57:48 +01:00 |
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0aubsq
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e863905c36
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Fix #42
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2021-11-13 18:35:26 +01:00 |
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0aubsq
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2634d58648
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PuchiCharas changeable within the Heya menu
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2021-11-13 17:39:08 +01:00 |
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0aubsq
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0e4d505317
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1st Heya update (base menu and Dan title change implementation)
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2021-11-13 16:39:23 +01:00 |
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0aubsq
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d709065cfa
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NamePlate titles customization update (Now supports animated nameplates) + Fix #34
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2021-11-13 07:53:03 +01:00 |
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0aubsq
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529d76e2c5
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Heya button connection and Heya base elements
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2021-11-12 18:32:04 +01:00 |
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0aubsq
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86b272d1f3
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Reimplemented #22 and fixed for 2P
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2021-11-12 15:50:06 +01:00 |
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0aubsq
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504f27b0cd
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(Finally) Fix #4 (2P Branch score bug)
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2021-11-12 15:20:29 +01:00 |
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0aubsq
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4a0ad01d80
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Fix 2P branch display bug (#21) although it's not linked with the branch 2P score bug
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2021-11-12 14:52:09 +01:00 |
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0aubsq
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f5229b6a81
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Dan customisation update part 1
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2021-11-12 09:55:57 +01:00 |
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0aubsq
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3e78a026bf
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Add unlocked dan titles to save file
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2021-11-09 16:33:47 +01:00 |
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0aubsq
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9a6a86fd7d
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Dan song select screen small ui improvements
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2021-11-07 09:43:42 +01:00 |
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0aubsq
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b13bdee08d
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Small UI fix for number position for medals on the ensou song select screen
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2021-11-06 19:54:29 +01:00 |
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0aubsq
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5977e845f1
|
Medals lol
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2021-11-06 19:21:22 +01:00 |
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0aubsq
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f35cfa382c
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(Pre. v0.5.2) Formulas for medal earning for both players in every game mode
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2021-11-06 06:48:39 +01:00 |
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0aubsq
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6892da53aa
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Un-gray number for mini bars
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2021-11-04 10:09:45 +01:00 |
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0aubsq
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0813833cc3
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Grayish dan exam count number if 0, fix small bug with Jauge and Accuracy exams that prevented them to go back from gold value to red
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2021-11-04 10:07:43 +01:00 |
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0aubsq
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b070ecee9c
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(Pre. v0.5.1) Fixed a small UI bug where score rank remained semi transparent if a lag spike occurs within the result screen, and renamed the project and program OpenTaiko
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2021-11-04 07:10:36 +01:00 |
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0aubsq
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cdbb935913
|
Test for webhook
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2021-11-04 05:36:06 +01:00 |
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0aubsq
|
fab9df8bf0
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(Seemingly) Fix #36
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2021-11-04 04:55:45 +01:00 |
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0aubsq
|
cdc4f06710
|
Heya button placeholder
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2021-11-03 03:37:01 +01:00 |
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0aubsq
|
4b2e82777d
|
Exit menu button, game exit screen, fix dan intro animation
|
2021-11-03 03:13:16 +01:00 |
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0aubsq
|
1229f14d06
|
Micro fix (delay between 2 anims)
|
2021-11-03 01:13:09 +01:00 |
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0aubsq
|
92e18e0425
|
Dan song select intro animation
|
2021-11-03 01:05:21 +01:00 |
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0aubsq
|
69cb63b6dd
|
Fix #25
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2021-11-02 17:06:11 +01:00 |
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0aubsq
|
09c73a8313
|
Fix #23 and #19
|
2021-11-02 16:39:49 +01:00 |
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