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Commit Graph

31 Commits

Author SHA1 Message Date
0aubsq
0b5812a2b7 Add Metadata files to character folders, add lua dlls, add the song Slayer of. by Aden Mayo, add some missing translations 2022-06-10 16:58:56 +02:00
0aubsq
95c2eb21b5 Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size) 2022-03-08 21:11:34 +01:00
L1m0n3
d1e4197e53
Add FDK.dll to gitignore (#138) 2022-02-08 10:17:10 +01:00
0aubsq
5b2f18f0ea Locked puchicharas are now buyable using medals/coins ingame 2022-02-06 13:59:32 +01:00
0aubsq
7a8f090188 Fix crash with default skin when failing a tower chart 2022-02-04 08:51:13 +01:00
0aubsq
8574aee693 Fix crashes if some 9_End missing textures in skins 2022-01-26 04:32:24 +01:00
0aubsq
de99035c81 Default skin ensou result panels, numbers and gauge flame 2022-01-16 17:50:04 +01:00
0aubsq
55b22de30f Fix crash if entering Dan song select skin with procedural plates before entering the ensou song select menu beforehand + add default skin textures 2022-01-14 23:16:11 +01:00
0aubsq
b4d6b13a21 First textures for default skin 2022-01-10 12:03:13 +01:00
0aubsq
df8384be9d 2P update part 1 2021-12-10 02:08:35 +01:00
0aubsq
4c1bb9b100 Release v0.5.2.1 2021-12-04 02:51:51 +01:00
0aubsq
27ab3d0b77 Fix #677 2021-11-30 11:01:32 +01:00
0aubsq
e75b1c58ee Remove dead/unused code 2021-11-29 09:03:36 +01:00
0aubsq
310e9063c0 Add 10 Levels of AI in addition of Auto mode (It's a separated option that also change the 2nd player nameplate to AI don one, results for AI are also not saved.) 2021-11-28 10:20:53 +01:00
0aubsq
4b8ae3523e v0.5.2 Release 2021-11-25 22:00:43 +01:00
0aubsq
9a058527f6 Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable 2021-11-23 01:29:44 +01:00
0aubsq
fe4d34df06 Fix #68 + A crash that occured with Ballon_Break animation with characters having a different count of animation frames, fixed a UI bug with characters having different animation frames count, 5_Game/1_Chara folder is now obsolete 2021-11-22 01:07:50 +01:00
0aubsq
417d57b32c Update CLang_fr.cs with complete french translations 2021-11-21 22:46:48 +01:00
0aubsq
f4636004db Titles on the Taiko Heya menu, titles within the save file 2021-11-16 15:00:09 +01:00
0aubsq
780d98d58b Add border to nameplates to make them look cleaner 2021-11-16 11:45:38 +01:00
0aubsq
cf99b6c67d Add custom shines for title plates 2021-11-15 08:57:48 +01:00
0aubsq
aba78ba99a Added new icon (made by AkiraChln) 2021-11-06 10:37:39 +01:00
0aubsq
f35cfa382c (Pre. v0.5.2) Formulas for medal earning for both players in every game mode 2021-11-06 06:48:39 +01:00
0aubsq
b070ecee9c (Pre. v0.5.1) Fixed a small UI bug where score rank remained semi transparent if a lag spike occurs within the result screen, and renamed the project and program OpenTaiko 2021-11-04 07:10:36 +01:00
0aubsq
336ca86cb2 Micro fix (Deleting Readme.txt was causing the build to fail) 2021-11-02 16:11:27 +01:00
0aubsq
43eedd98f2 (v0.5.0) Individual Accuracy conditions & Implement TOWERTYPE visuals to allow multiple Tower skins 2021-10-23 17:27:47 +02:00
0aubsq
0bc5533f2b (Pre. v0.5.0) Preparations for the Tower lower background and optimised Dan by removing unnecessary operations 2021-10-16 11:27:15 +02:00
0aubsq
b4febd5b2a Release build v0.4.3 2021-10-14 20:31:35 +02:00
0aubsq
7f5cc53780 (Pre. v.0.4.1) Fix issue #5 (Difficulty icons disapearing), memory leak while playing the clear song, and the ura-only map icon display 2021-10-12 00:38:42 +02:00
0aubsq
8116db2b47 Release v0.4.0 2021-10-10 13:39:27 +02:00
0aubsq
1035db6506 First commit 2021-09-21 00:16:38 +02:00