0aubsq
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6b9387a490
|
Completely untie bombs and bads/miss to avoid error-prone code, make combo guides more clear visually
|
2022-06-15 06:48:36 +02:00 |
|
0aubsq
|
aaa263dbce
|
Improve mod menu UX and add a small space for the future mod description addition
|
2022-06-14 03:07:18 +02:00 |
|
Takkkom
|
8193a37ced
|
ClapとYellowの連打に対応 (#249)
* ClapとYellowの連打に対応
* Taikoの場合は通常の連打に
|
2022-06-12 15:08:14 +02:00 |
|
0aubsq
|
4b7beb87fe
|
Implement #222 and Fix #104
|
2022-06-11 02:08:38 +02:00 |
|
Takkkom
|
1aca9a7a60
|
Script.luaを簡潔に (#242)
* Script.luaを簡潔に
* Keep documentation for function calls on Background Lua scripts
Co-authored-by: 0auBSQ <58159635+0auBSQ@users.noreply.github.com>
|
2022-06-07 08:32:47 +02:00 |
|
Takkkom
|
f4adbf41b5
|
Luaで背景をカスタマイズ可能に (#238)
* Luaで背景をカスタマイズ可能に
* 不具合の修正
* dllファイルなどの移動
|
2022-06-07 00:45:20 +02:00 |
|
0aubsq
|
7b2caf1d47
|
Fix upper background small issue when playing 2P side
|
2022-05-31 06:37:10 +02:00 |
|
Takkkom
|
8874bd2f29
|
複数の背景に対応 (#198)
* 複数の背景に対応
* フォルダがない場合のクラッシュの修正と複数のFooterの対応
|
2022-05-24 06:45:29 +02:00 |
|
0aubsq
|
e8cb4aed41
|
Add mod icons for minesweeper and avalanche
|
2022-05-22 16:12:43 +02:00 |
|
0aubsq
|
80c677dd31
|
Add explosion animation and sfx if a bomb is hit
|
2022-05-21 02:50:48 +02:00 |
|
0aubsq
|
9710bf75f7
|
ADLIBs and Mines no longer eat inputs, hitting mines now breaks combo and substract gauge points, ADLIBs no longer break DFC runs (always judged as Goods), bombs and ADLIBs are never judged 'Bad' when hit
|
2022-05-21 01:13:32 +02:00 |
|
0aubsq
|
395fb31a78
|
Fix drumrolls on taiko not reacting on Ka hit, set small rolls on Konga as red rolls and big rolls as pink rolls
|
2022-05-14 18:13:51 +02:00 |
|
0aubsq
|
eefdc78d0c
|
Add the songs White Heart by cusi/9C and Summer Overload! by Akako Hinami
|
2022-05-14 13:02:47 +02:00 |
|
0aubsq
|
62124ff63b
|
Purple notes (G, flying notes remaining) and better handling of linked notes (A, B)
|
2022-05-10 19:13:08 +02:00 |
|
0aubsq
|
39e42fb575
|
Implement Konga pink note (hit both blue/yellow and red)
|
2022-05-10 08:27:32 +02:00 |
|
0aubsq
|
020d7c864d
|
Update konga notes visual
|
2022-05-09 04:48:24 +02:00 |
|
0aubsq
|
0949bf690c
|
Auto mode now uses clap hits and double hits for Konga mode
|
2022-05-07 23:37:26 +02:00 |
|
0aubsq
|
0fcf0dd8c5
|
First konga commit (only visuals for the moment)
|
2022-05-07 07:27:52 +02:00 |
|
OtinkoMann
|
fbe10c7e8b
|
特訓モード画像変更 2 (#194)
* 特訓
* 修正
Frameのコード書いてなかった...
* Update CAct演奏DrumsMtaiko.cs
誤字ってた
* Update CAct演奏Drumsレーン太鼓.cs
またミスを見つけた
* 直しました’
|
2022-05-06 05:21:00 +02:00 |
|
0aubsq
|
f1f7dbe8a2
|
Few progress on the online song list
|
2022-05-05 10:48:57 +02:00 |
|
0aubsq
|
bb65c0c95d
|
Implement Hitsounds (Neiro, not Otoiro), Feature Request #47
|
2022-05-04 06:11:30 +02:00 |
|
0aubsq
|
f1105ec375
|
Sub-menu background and visual improvements
|
2022-05-03 01:18:32 +02:00 |
|
0aubsq
|
f71425edd8
|
Add 'Safe mode' in addition to Justice mode (Which turn Bad hits into OKs, Misses are still misses though
|
2022-05-02 22:25:28 +02:00 |
|
0aubsq
|
1fefb227d6
|
Add Mod icon for 'Justice mod' (OKs become BADs), add mod icons for result screen, remove mod options from the main config screen
|
2022-05-02 01:38:01 +02:00 |
|
0aubsq
|
72e34c42d6
|
Improve modicons code and add STEALTH and HYPERRANDOM support
|
2022-05-01 09:11:50 +02:00 |
|
OtinkoMann
|
098d1c75bb
|
演奏オプション画像2 (#191)
* ドロンとか追加
* 追加
* 画像追加
|
2022-05-01 08:29:53 +02:00 |
|
0aubsq
|
2c7ef598ee
|
Fix #61, implement Timing zones mod and add mod icons for song speed
|
2022-05-01 04:39:37 +02:00 |
|
0aubsq
|
cf6a73cd2b
|
Better display for mod icons, display mod icons on song select, fix a bug where nameplate text didn't appear, add DLB cover image
|
2022-05-01 01:52:04 +02:00 |
|
0aubsq
|
0dfe9693a6
|
Add different scroll speed supports for both players and improve the HS Mod icon implementation
|
2022-04-30 13:54:04 +02:00 |
|
OtinkoMann
|
aa90a3d0cd
|
HSOption display Added (#188)
* HS用
* HS用2
* HS用画像追加
|
2022-04-30 12:39:15 +02:00 |
|
0aubsq
|
bec3455678
|
Rework menus, remove (temporarly) menu placeholders and add Open Encyclopedia and Online Lounge menus on the main menu (not yet implemented but will come with the next release)
|
2022-04-10 06:55:26 +02:00 |
|
0aubsq
|
2b7e7b8102
|
Remove deprecated textures and references
|
2022-04-06 00:17:35 +02:00 |
|
0aubsq
|
22d6f72ae3
|
Remove deprecated textures
|
2022-04-05 19:52:39 +02:00 |
|
0aubsq
|
b022555f77
|
Song search by difficulty first version with window/UI
|
2022-03-30 17:39:29 +02:00 |
|
0aubsq
|
8075dbb2f7
|
Few AI mode textures
|
2022-03-29 20:34:34 +02:00 |
|
0aubsq
|
7edfa5c142
|
Temporary textures for some future features
|
2022-03-29 16:16:14 +02:00 |
|
0aubsq
|
33dce47726
|
Added Breaking Point by Yonokid (3rd OpenTaiko Original song)
|
2022-03-16 04:39:37 +01:00 |
|
0aubsq
|
1a49c9d433
|
Global characters/puchicharas
|
2022-03-14 22:26:53 +01:00 |
|
0aubsq
|
95c2eb21b5
|
Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size)
|
2022-03-08 21:11:34 +01:00 |
|
0aubsq
|
c4315e33da
|
Modals base code, Characters and CDN base database files and few fixes
|
2022-03-06 20:20:45 +01:00 |
|
0aubsq
|
b6b0659bd6
|
Add Modals textures and Author section for Puchichara databases
|
2022-03-05 09:28:00 +01:00 |
|
0aubsq
|
7a37f669ff
|
Add CSongUniqueID class (not integrated yet)
|
2022-03-02 08:00:37 +01:00 |
|
0aubsq
|
21db24573a
|
Add few extra assets for unlockables in heya
|
2022-02-22 23:56:25 +01:00 |
|
0aubsq
|
10ebe0e3d5
|
Added combo guides (Default skin texture feels to small, will make it bigger later)
|
2022-02-22 02:57:23 +01:00 |
|
0aubsq
|
a2e8d1ee67
|
Integrate WHMHammer's CLang_zh file
|
2022-02-15 12:04:56 +01:00 |
|
0aubsq
|
018640b82d
|
Fix default skin add Hit/FireWorks.png
|
2022-02-11 16:58:10 +01:00 |
|
0aubsq
|
93af3b6495
|
Add Default Skin back within the System folder
|
2022-02-11 16:10:22 +01:00 |
|
0aubsq
|
2634d58648
|
PuchiCharas changeable within the Heya menu
|
2021-11-13 17:39:08 +01:00 |
|
0aubsq
|
43eedd98f2
|
(v0.5.0) Individual Accuracy conditions & Implement TOWERTYPE visuals to allow multiple Tower skins
|
2021-10-23 17:27:47 +02:00 |
|
0aubsq
|
0367f5ca8e
|
(Pre. v0.5.0, last before release) Added Accuracy type EXAM for Dan charts and parse TOWERTYPE parameters for Tower charts
|
2021-10-23 13:50:48 +02:00 |
|
0aubsq
|
b00547a96c
|
(Pre. v0.5.0) Display miss when losing a life in Tower mode
|
2021-10-16 16:10:11 +02:00 |
|
0aubsq
|
e206db822b
|
Version 0.4.3 : Course:Tower are now fully playable, including LIFE parameter, early lose condition if LIFE reachs 0, and so on. Full result screen and Lower background will release later
|
2021-10-14 12:56:11 +02:00 |
|
0aubsq
|
c407f28e57
|
(Pre. v.0.4.3) Floor voices in Tower mode
|
2021-10-14 05:16:12 +02:00 |
|
0aubsq
|
81058bde0d
|
(Pre. v.0.4.3) Display current floor while playing Tower maps and changed the frame image
|
2021-10-13 23:47:09 +02:00 |
|
0aubsq
|
592f9b7a02
|
(0.4 part 1) EXAM5,6,7 now supported (Layout automatically adapts if 4 gauges or more), dan cert optimizations, fix bugs, fix crashs (will put more informations later)
|
2021-10-10 05:24:29 +02:00 |
|
0aubsq
|
57a1dd949b
|
Feature 2 : DaniDoujou saves and Nijiiro ranks implemented, improved the DaniDoujou results screen (V0.3.4)
|
2021-10-07 00:27:53 +02:00 |
|
0aubsq
|
3d9d6e6be9
|
Modifications within the code structure to prepare the DaniDoujou results screen update
|
2021-10-06 15:36:44 +02:00 |
|
0aubsq
|
1f0be3fe51
|
Modified skin
|
2021-09-29 03:26:54 +02:00 |
|
0aubsq
|
32ba6626c3
|
Bug fix : Menu tab focus is now fixed after going back from a different screen
|
2021-09-26 08:29:07 +02:00 |
|
0aubsq
|
b0fdb94d44
|
Improved ensou game result screen
|
2021-09-26 04:46:47 +02:00 |
|