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Commit Graph

39 Commits

Author SHA1 Message Date
L1m0n3
d02ced45b2
Fix playback volume being reset (#127)
・Now actually the game reads SongPlaybackLevel from its config
2022-01-15 13:31:03 +01:00
0aubsq
ff905ea417 First animations for dan result screen and toggle for base exam frame (no content yet) 2022-01-06 12:37:45 +01:00
0aubsq
8e271667e1 Fixed redirection bug for dan charts when played from ensou song select screen, add fugoukaku badge when failing a dan chart 2022-01-06 08:30:21 +01:00
0aubsq
e667bd3440 Add an option to display Dan charts in Ensou song select screen, replaced title condition to access dan charts in the dan song select screen by genre so dan folder title can be set in english, fixed dan title being get even with auto 2022-01-05 22:25:07 +01:00
0aubsq
07ea72af5c Fix gauges for 2P side, blue gauge for dan if right, blue explosion if right 2021-12-14 06:45:13 +01:00
0aubsq
df8384be9d 2P update part 1 2021-12-10 02:08:35 +01:00
0aubsq
f60e435916 Add 2P side support (only for ensou currently), quitting a submenu return directly to the main menu's menu selection screen (taping esc in this menu go back to the base screen), clean dead code, apply meows 1st traduction fixes 2021-12-09 07:08:32 +01:00
0aubsq
1b5569b946 Add Global Offset (Feature request #86) and basketballsmash credit for README-EN 2021-12-03 12:05:54 +01:00
0aubsq
e75b1c58ee Remove dead/unused code 2021-11-29 09:03:36 +01:00
0aubsq
310e9063c0 Add 10 Levels of AI in addition of Auto mode (It's a separated option that also change the 2nd player nameplate to AI don one, results for AI are also not saved.) 2021-11-28 10:20:53 +01:00
0aubsq
b20ec8d612 Replaced AutoRolls option by RollsPerSec (Make rolls speed setup possible, 0-1000 but caped to in-game fps, 0 to disable) 2021-11-27 14:27:57 +01:00
0aubsq
9a058527f6 Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable 2021-11-23 01:29:44 +01:00
0aubsq
fe4d34df06 Fix #68 + A crash that occured with Ballon_Break animation with characters having a different count of animation frames, fixed a UI bug with characters having different animation frames count, 5_Game/1_Chara folder is now obsolete 2021-11-22 01:07:50 +01:00
0aubsq
1e59bece4c Generic dan plates including text 2021-11-21 03:31:49 +01:00
0aubsq
415ae1f923 Fix #66, Fix Branch accuracy calculation, remove dead code 2021-11-20 22:01:34 +01:00
0aubsq
9a73ba72b7 Multi character support in-game including multiple CharaConfig.txt files 2021-11-19 23:11:09 +01:00
0aubsq
c2ee5e7066 Integrate basket's Clang_jp file, add english translations, put shinuchi ON by default and add renren credit on the readme, french translations will come soon 2021-11-18 13:23:47 +01:00
0aubsq
f4636004db Titles on the Taiko Heya menu, titles within the save file 2021-11-16 15:00:09 +01:00
0aubsq
0e4d505317 1st Heya update (base menu and Dan title change implementation) 2021-11-13 16:39:23 +01:00
0aubsq
d709065cfa NamePlate titles customization update (Now supports animated nameplates) + Fix #34 2021-11-13 07:53:03 +01:00
0aubsq
529d76e2c5 Heya button connection and Heya base elements 2021-11-12 18:32:04 +01:00
0aubsq
3e78a026bf Add unlocked dan titles to save file 2021-11-09 16:33:47 +01:00
0aubsq
9a6a86fd7d Dan song select screen small ui improvements 2021-11-07 09:43:42 +01:00
0aubsq
5977e845f1 Medals lol 2021-11-06 19:21:22 +01:00
0aubsq
654772f193 Set Oni timings (25 75 108) by default, if you want to play with og TJAP3 timings (30 100 130) or futsuu timings (42, 108, 125) please change the settings directly on the config.ini file 2021-11-04 14:54:44 +01:00
0aubsq
92e18e0425 Dan song select intro animation 2021-11-03 01:05:21 +01:00
0aubsq
495a719843 Main menu is now fully text/translated in 3 languages, change the ids in the dictionnaries to make them more coherent, changed the multiline display to Near (Far before) might need few UI adjustements 2021-10-26 18:22:21 +02:00
0aubsq
400dd348c7 Main menu buttons are now displayed using text and translated in English/French (ModeSelect_Bar_Text.png files will be obsoleted as soon as menu details will be textified), fixed a small bug that reseted the lang setting while entering on the settings menu. 2021-10-26 03:28:46 +02:00
0aubsq
f6cefc34c3 Add the possibility to choose between 5 box layout structures for the song select screen (2 diagonals, vertical, and 2 half-circle shaped ones), selectable within the config/settings menu 2021-10-25 23:58:47 +02:00
0aubsq
637cafd892 Base I18N implementation : Implement a structure that will make able to select a language within the settings menu (or config.ini) and the said menu option (Currently contains few texts in Japanese, English and French) 2021-10-24 09:20:14 +02:00
0aubsq
43eedd98f2 (v0.5.0) Individual Accuracy conditions & Implement TOWERTYPE visuals to allow multiple Tower skins 2021-10-23 17:27:47 +02:00
0aubsq
0bc5533f2b (Pre. v0.5.0) Preparations for the Tower lower background and optimised Dan by removing unnecessary operations 2021-10-16 11:27:15 +02:00
0aubsq
e206db822b Version 0.4.3 : Course:Tower are now fully playable, including LIFE parameter, early lose condition if LIFE reachs 0, and so on. Full result screen and Lower background will release later 2021-10-14 12:56:11 +02:00
0aubsq
ba160497af (Pre 0.4.2) Issue #6 fixed (song issues within the song select menu), however song select menu code is extremely bloaty and might need a complete rewrite 2021-10-13 04:18:11 +02:00
0aubsq
3d9d6e6be9 Modifications within the code structure to prepare the DaniDoujou results screen update 2021-10-06 15:36:44 +02:00
0aubsq
8c8cc14c9a PuchiChara index is now configurable in the NamePlate.json file for each player 2021-10-02 17:20:28 +02:00
0aubsq
6aefdfae9c Fixed Issue 1 (1/2) by changing the skin default puchichara Y position for player 2 2021-09-30 18:55:53 +02:00
0aubsq
b884319491 Feature : Modified how puchichara works and add it on the result screen 2021-09-29 03:25:05 +02:00
0aubsq
1035db6506 First commit 2021-09-21 00:16:38 +02:00