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Commit Graph

  • 56cc19ef04
    Merge pull request #47 from aboood40091/master KillzXGaming 2019-04-11 15:08:25 -04:00
  • 79330668f3 Fix dim 5 and 6 (with tileMode 16) AboodXD 2019-04-11 20:35:56 +04:00
  • 8820b01978 Clean up and fix for format 0x35 (with tileMode 16) AboodXD 2019-04-11 19:53:55 +04:00
  • f6d8e8196b
    Merge pull request #2 from KillzXGaming/master AboodXD 2019-04-11 08:32:14 -07:00
  • 3f510ce76b Fix color display for some shader params KillzXGaming 2019-04-10 19:59:57 -04:00
  • 4795b1addb Fix material exporting with OBJ KillzXGaming 2019-04-10 18:58:17 -04:00
  • 92d597f7f4 Try to fix updater issues KillzXGaming 2019-04-10 18:48:50 -04:00
  • a21eead9da Add my own obj libary since assimp is broken KillzXGaming 2019-04-10 18:42:45 -04:00
  • 3a153b5ed1 Flip UVs on export KillzXGaming 2019-04-10 17:44:35 -04:00
  • cdcf14979f Fix errors KillzXGaming 2019-04-10 15:59:16 -04:00
  • d78cb3e107 Fix KillzXGaming 2019-04-10 15:48:10 -04:00
  • 76ca51d20a Fix more bugs. Additional probe stuff KillzXGaming 2019-04-10 15:36:10 -04:00
  • 457e4f6808
    Revert GX2 stuff till fixed KillzXGaming 2019-04-09 21:16:37 -04:00
  • 6414744c28 Add probe lighting object to muunt editor KillzXGaming 2019-04-09 19:43:24 -04:00
  • 1841c00878 Fix compile errors KillzXGaming 2019-04-09 17:27:15 -04:00
  • 77330c6b35 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox KillzXGaming 2019-04-09 17:25:49 -04:00
  • bab9ce9022 Fix dae exporting with only indices and no weights. Fix sharc crashes. KillzXGaming 2019-04-09 17:24:39 -04:00
  • a11e7dedc8
    Merge pull request #46 from aboood40091/master KillzXGaming 2019-04-09 16:59:02 -04:00
  • 2fbeb22242 Fix GTX version and some fixes in GX2 swizzling AboodXD 2019-04-09 13:12:45 +04:00
  • be8793b8d2
    Merge pull request #1 from KillzXGaming/master AboodXD 2019-04-09 01:36:56 -07:00
  • 7fe264136c Skip array/depth levels for GX2 for now till that gets fixed KillzXGaming 2019-04-08 21:33:18 -04:00
  • b59148d262 Add GX2 swizzle function to GX2 class. KillzXGaming 2019-04-08 20:19:50 -04:00
  • 353e8588d2 Cleanup swizzle function. Remove old one KillzXGaming 2019-04-08 20:09:17 -04:00
  • 53edd7e12b Fix tile mode enum KillzXGaming 2019-04-08 19:57:11 -04:00
  • d9b8b45d12 Fix tile mode warning KillzXGaming 2019-04-08 19:52:13 -04:00
  • e629894267 Fix build issues KillzXGaming 2019-04-08 19:44:57 -04:00
  • bd6627b030 Fix importing additional animations (from binary) KillzXGaming 2019-04-08 19:41:18 -04:00
  • fff3d58cb3 Cleanup muunt and camera mini map stuff. Add game path settings KillzXGaming 2019-04-08 17:01:31 -04:00
  • 44860c2a0b Camera stuff for tomorrow KillzXGaming 2019-04-07 21:24:05 -04:00
  • 060af50cbf Fix actor renaming for bfres KillzXGaming 2019-04-07 21:17:53 -04:00
  • 454c13f6b9 Add even more path objects KillzXGaming 2019-04-07 21:14:39 -04:00
  • 5c5e130613 Fix typo KillzXGaming 2019-04-07 19:40:00 -04:00
  • e830ca7278 Cleanup. KillzXGaming 2019-04-07 19:37:31 -04:00
  • ef1cfadb98 Update course muunt viewport better to reflect hding and selection KillzXGaming 2019-04-07 18:28:29 -04:00
  • 9f1a4d4d12 Change color for item paths KillzXGaming 2019-04-07 17:56:41 -04:00
  • aecd4a0d7b Add proper null checks KillzXGaming 2019-04-07 17:54:37 -04:00
  • 08b4f3296e Fix some bugs KillzXGaming 2019-04-07 17:14:55 -04:00
  • 2e5e32be6a Fix byaml editor erroring out KillzXGaming 2019-04-07 13:35:52 -04:00
  • 2c73c6dde6 Fix local coordinates not updating when vertex buffer is updated KillzXGaming 2019-04-07 13:27:38 -04:00
  • db9edd0746 Apply default texture for unmapped materials KillzXGaming 2019-04-07 12:56:03 -04:00
  • 19852762c6 Fix incorrect skeleton scaling and rotations from applying in editor KillzXGaming 2019-04-07 12:52:06 -04:00
  • be829619a2 Some fixes. KillzXGaming 2019-04-07 12:26:43 -04:00
  • 732811119e Set muunt editor as viewport container KillzXGaming 2019-04-06 21:48:09 -04:00
  • 8d9c78cdc9 Fix path getting for proper hiding KillzXGaming 2019-04-06 21:45:25 -04:00
  • 5d35c62e56 Don't limt swizzle value atm till i fix a few things KillzXGaming 2019-04-06 21:34:44 -04:00
  • dd4f352082 Add more paths KillzXGaming 2019-04-06 21:30:25 -04:00
  • a0b28dc7ae More improvements KillzXGaming 2019-04-06 20:34:12 -04:00
  • 47dee0ea3d More course muunt stuff KillzXGaming 2019-04-06 20:16:41 -04:00
  • f4189a9e39 Cleanup muunt editor KillzXGaming 2019-04-06 19:11:59 -04:00
  • 5e6fb187d5 Fix naming KillzXGaming 2019-04-06 18:51:00 -04:00
  • c6798a95ba Fix errors KillzXGaming 2019-04-06 18:35:03 -04:00
  • 7f3eabde46 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox KillzXGaming 2019-04-06 18:31:12 -04:00
  • c8eeec72cc
    Merge pull request #44 from aboood40091/master KillzXGaming 2019-04-06 18:31:03 -04:00
  • c173edd611 Fix sub files issues KillzXGaming 2019-04-06 18:30:22 -04:00
  • 5f2b3b67a3 Fix a few bugs with GX2 tiling AboodXD 2019-04-07 02:17:10 +04:00
  • 4865ca1a8f Rename GTX class to GX2 KillzXGaming 2019-04-06 15:58:20 -04:00
  • fba66217d1 Some encoding fixes to GTX KillzXGaming 2019-04-06 15:52:09 -04:00
  • 3bccc3ca5e Add enemy paths to muunt editor KillzXGaming 2019-04-06 15:13:55 -04:00
  • 9c28afdfe2 Apply path moving to node data so it saves back KillzXGaming 2019-04-06 13:46:35 -04:00
  • c7851c8d16 Load lap path properties on select KillzXGaming 2019-04-06 13:29:42 -04:00
  • 37a34b8ef5 Fix renderable object in course muunt editor to be movable KillzXGaming 2019-04-06 13:07:23 -04:00
  • 6dc208631e Disable unused extensions for now KillzXGaming 2019-04-06 12:38:19 -04:00
  • 5a75f0889a Fix Tex2 replacing KillzXGaming 2019-04-06 12:24:21 -04:00
  • 04eee5913c Add mip swizzle value from tex2 to deswizzle KillzXGaming 2019-04-06 11:58:21 -04:00
  • 2f4b03a454 Fix tex2 files from loading mips in image editor KillzXGaming 2019-04-06 11:53:39 -04:00
  • ea099ee2dd More fixes and try to load depth data KillzXGaming 2019-04-06 11:37:50 -04:00
  • 5837fbe5d6 Update tiling for gx2 swizzling KillzXGaming 2019-04-06 10:22:02 -04:00
  • 7680baa375 More accurate gtx tiling for mips KillzXGaming 2019-04-05 21:29:34 -04:00
  • 62cbad92dd Add actor file renamer for SZS files in odyssey KillzXGaming 2019-04-05 21:10:57 -04:00
  • f8a754058a Set model matrix to fix some transform issues KillzXGaming 2019-04-05 19:52:59 -04:00
  • 7bea95b199 Update to the latest opengl framework and more bug fixes KillzXGaming 2019-04-05 19:47:21 -04:00
  • 8185fce35d Fix some bfres issues on saving KillzXGaming 2019-04-04 00:37:28 -04:00
  • edb5c230ca Add textures to later ptcl versions KillzXGaming 2019-04-03 21:57:34 -04:00
  • 1d99b14bfe More fixes KillzXGaming 2019-04-03 21:03:01 -04:00
  • 08370b8d1d Remove the thing KillzXGaming 2019-04-03 14:45:26 -04:00
  • ab729959ba Fix refrences KillzXGaming 2019-04-01 20:07:33 -04:00
  • 85530715bb Try to fix errors KillzXGaming 2019-04-01 20:06:31 -04:00
  • 67864cd64f Fix assimp issues please and add lock check for settings current frame KillzXGaming 2019-04-01 18:14:13 -04:00
  • 194d032798 Reset menus on load KillzXGaming 2019-04-01 16:44:23 -04:00
  • 49a803584c Cleanup bntx context menus KillzXGaming 2019-04-01 16:43:27 -04:00
  • 325f1e25f6 Add basic file removale. Will be improved later KillzXGaming 2019-04-01 16:19:07 -04:00
  • efd6d6613e Fix errors KillzXGaming 2019-04-01 15:35:20 -04:00
  • 2a76b8216c Comment out some stuff because of appveyor atm KillzXGaming 2019-04-01 15:33:11 -04:00
  • c908e24517 Add some KCL structs to new file for easier reading and writing KillzXGaming 2019-04-01 15:30:50 -04:00
  • 3d38dbadb9 And these KillzXGaming 2019-04-01 15:26:32 -04:00
  • 049ca3dc85 Remove debug stuff KillzXGaming 2019-04-01 15:26:16 -04:00
  • 5ee7cef047 Typo KillzXGaming 2019-04-01 15:21:00 -04:00
  • d411b5bb82 Change a thing KillzXGaming 2019-04-01 15:20:32 -04:00
  • dba119ba6e Add BNTX node for bffnt sheets KillzXGaming 2019-04-01 15:16:07 -04:00
  • 1ec2c26c35 Fix skeleton replacing on wii u KillzXGaming 2019-04-01 15:13:30 -04:00
  • 7bd00f6de7 Fix dae rigging for good now KillzXGaming 2019-04-01 15:04:16 -04:00
  • c98162622f Fix BC5S dds importing. KillzXGaming 2019-03-31 19:18:14 -04:00
  • c8fa10a791 Try again KillzXGaming 2019-03-31 18:27:12 -04:00
  • c5e28dde5f Fix appveyor again KillzXGaming 2019-03-31 18:25:06 -04:00
  • decd83c487 More timeline fixes KillzXGaming 2019-03-31 18:23:41 -04:00
  • 0c5d53ae61 Fix bone transforms and names from parent skeleton generated by blender KillzXGaming 2019-03-31 17:43:19 -04:00
  • 0984066b13 More dll fixes. Please work KillzXGaming 2019-03-31 17:17:48 -04:00
  • 2b0957fa53 Transform rigged stuff properly KillzXGaming 2019-03-31 17:10:03 -04:00
  • b87cc40857 Fix hash only sarcs from saving KillzXGaming 2019-03-31 17:06:12 -04:00
  • 831efdb027 Fix one more dll KillzXGaming 2019-03-31 16:31:40 -04:00