ocornut
f9cda1fa24
Inputs: added SetItemKeyOwner(ImGuiKey key) in public API. ( #456 , #2637 , #2620 , #2891 , #3370 , #3724 , #4828 , #5108 , #5242 , #5641 )
2024-07-19 18:39:07 +02:00
ocornut
02c31a8dd1
MultiSelect: added Changelog for the feature. Removed IMGUI_HAS_MULTI_SELECT.
2024-07-18 18:19:22 +02:00
ocornut
2697cfe354
MultiSelect: Box-Select: uses SetActiveIdUsingAllKeyboardKeys() to avoid nav interference, much like most drag operations.
2024-07-18 18:19:22 +02:00
ocornut
d411c9054a
MultiSelect: minor tidying up.
...
Checkbox() was reworked in master effectively fixing render clipping when culled by BoxSelect2d's UnclipMode.
2024-07-18 18:19:22 +02:00
ocornut
81548cb6bf
MultiSelect: added GetMultiSelectState() + store LastSelectionSize as provided by user, convenient for quick debugging and testing.
2024-07-18 18:19:20 +02:00
ocornut
dc0a1682e3
MultiSelect: Box-Select: when dragging from void, first hit item sets NavId by simulating a press, so navigation can resume from that spot.
2024-07-18 18:19:20 +02:00
ocornut
2111e3597b
MultiSelect: Comments + tweaked location for widgets to test ImGuiItemFlags_IsMultiSelect to avoid misleading into thinking doing it before ItemAdd() is necessary.
2024-07-18 18:19:19 +02:00
ocornut
f36a03c317
MultiSelect: (Breaking) merge ImGuiSelectionRequestType_Clear and ImGuiSelectionRequestType_SelectAll into ImGuiSelectionRequestType_SetAll., rename ImGuiSelectionRequest::RangeSelected to Selected.
...
The reasoning is that it makes it easier/faster to write an adhoc ImGuiMultiSelectIO handler (e.g. trying to apply multi-select to checkboxes)
2024-07-18 18:19:19 +02:00
ocornut
f3d77d8e71
MultiSelect: Box-Select: Further refactor to extra mode code away from multi-select function into box-select funcitons.
2024-07-18 18:19:18 +02:00
ocornut
907268a430
MultiSelect: Box-Select: Fixed scrolling on high framerates.
2024-07-18 18:19:18 +02:00
ocornut
5d9de14493
MultiSelect: Box-Select: Refactor: Renames.
...
Split into two commits to facilite looking into previous one if needed.
2024-07-18 18:19:18 +02:00
ocornut
75bac1aac6
MultiSelect: Box-Select: Refactor into its own structure, designed for single-instance but closer to being reusable outside Multi-Select.
...
Kept same member names.
2024-07-18 18:19:18 +02:00
ocornut
15391762dd
MultiSelect: Box-Select: Added ImGuiMultiSelectFlags_BoxSelect2d support. Enabled in Asset Browser. Selectable() supports it.
2024-07-18 18:19:18 +02:00
ocornut
1ac469b50f
MultiSelect: Box-Select: Fixed holes when using with clipper (in 1D list.)
...
Clipper accounts for Selectable() layout oddity as BoxSelect is sensitive to it.
Also tweaked scroll triggering region inward.
Rename ImGuiMultiSelectFlags_NoBoxSelectScroll to ImGuiMultiSelectFlags_BoxSelectNoScroll.
Fixed use with ImGuiMultiSelectFlags_SinglaSelect.
2024-07-18 18:19:18 +02:00
ocornut
e0282347db
MultiSelect: remove ImGuiSelectionRequest/ImGuiMultiSelectIO details from public api to reduce confusion + comments.
2024-07-18 18:19:17 +02:00
ocornut
0af6fbb51d
MultiSelect: added support for nested/stacked BeginMultiSelect().
...
Mimicking table logic, reusing amortized buffers.
2024-07-18 18:19:17 +02:00
ocornut
aa4d64be92
MultiSelect: Box-Select: added scroll support.
2024-07-18 18:19:17 +02:00
ocornut
f904a6646c
MultiSelect: Box-Select: added support for ImGuiMultiSelectFlags_BoxSelect.
...
(v11)
FIXME: broken on clipping demo.
2024-07-18 18:19:17 +02:00
ocornut
90305c57e4
MultiSelect: (breaking) renamed ImGuiMultiSelectFlags_ClearOnClickWindowVoid -> ImGuiMultiSelectFlags_ClearOnClickVoid. Added ImGuiMultiSelectFlags_ScopeWindow, ImGuiMultiSelectFlags_ScopeRect.
2024-07-18 18:19:17 +02:00
ocornut
3d41994a63
MultiSelect: simplify clearing ImGuiMultiSelectTempData.
2024-07-18 18:19:17 +02:00
ocornut
33fc61a091
MultiSelect: use a single ImGuiMultiSelectIO buffer.
...
+ using local storage var in EndMultiSelect(), should be no-op.
2024-07-18 18:19:17 +02:00
ocornut
6feff6ff05
MultiSelect: (Breaking) io contains a ImVector<ImGuiSelectionRequest> list.
2024-07-18 18:19:16 +02:00
ocornut
5628dda5a5
MultiSelect: move shared logic to MultiSelectItemHeader().
...
No logic change AFAIK but added an indent level in MultiSelectItemHeader(). Logic changes will come in next commit.
2024-07-18 18:19:16 +02:00
ocornut
8fe6b31952
MultiSelect: (Breaking) Removed RangeSrcPassedBy in favor of favoring user to call IncludeByIndex(RangeSrcItem) which is easier/simpler to honor.
...
Especially as recent changes made it required to also update RangeSrcPassedBy after last clipper Step.
Should now be simpler.
2024-07-18 18:19:15 +02:00
ocornut
c9eb3714e8
MultiSelect: move HasSelectionData to ImGuiItemFlags to facilitate copying around in standardized fieds.
...
Required/motivated to simplify support for ImGuiTreeNodeFlags_NavLeftJumpsBackHere (bc3c0ce
) in this branch.
2024-07-18 18:19:15 +02:00
ocornut
e82b49d2d4
MultiSelect: (Breaking) Use ImGuiSelectionUserData (= ImS64) instead of void* for selection user data.
...
Less confusing for most users, less casting.
2024-07-18 18:19:15 +02:00
ocornut
c0035705ca
MultiSelect: Further simplication of user code to support Deletion.
...
Provide standard RequestFocusItem storage.
2024-07-18 18:19:14 +02:00
ocornut
df1eeb9a20
MultiSelect: Maintain NavIdSelected for user. Simplify deletion demo.
2024-07-18 18:19:14 +02:00
ocornut
9223ffc255
MultiSelect: (Breaking) BeginMultiSelect() doesn't need two last params maintained by users. Moving some storage from user to core. Proper deletion demo.
2024-07-18 18:19:14 +02:00
ocornut
a83326bc52
MultiSelect: (Breaking) Renamed 'RangeSrc -> 'RangeSrcItem', "RangeDst' -> 'RangeDstItem'
...
This is necessary to have consistent names in upcoming fields (NavIdItem etc.)
2024-07-18 18:19:13 +02:00
ocornut
a39f9e7661
MultiSelect: Internals rename of IO fields to avoid ambiguity with io/rw concepts + memset constructors, tweaks.
...
debug
2024-07-18 18:19:13 +02:00
ocornut
35b5ebc9b5
MultiSelect: (Breaking) Rename ImGuiMultiSelectData to ImGuiMultiSelectIO.
2024-07-18 18:19:13 +02:00
ocornut
11bcae1ebd
MultiSelect: refactor before introducing persistant state pool and to facilitate adding recursion + debug log calls.
...
This is mostly the noisy/shallow stuff committed here, to get this out of the way.
2024-07-18 18:19:13 +02:00
ocornut
5d71314f71
MultiSelect: removed DragDropActive/preserve_existing_selection logic which seems unused + comments.
...
Can't find trace of early prototype for range-select but I couldn't find way to trigger this anymore. May be wrong. Will find out.
2024-07-18 18:19:13 +02:00
ocornut
78cb1661cb
MultiSelect: Shallow tweaks/refactors.
...
Including moving IsFocused back internally for now.
2024-07-18 18:19:13 +02:00
ocornut
35bbadcf0c
MultiSelect: Added ImGuiMultiSelectFlags_ClearOnClickWindowVoid. + Demo: showcase multiple selection scopes in same window.
2024-07-18 18:19:13 +02:00
ocornut
919cac1482
MultiSelect: Demo: Add a simpler version.
2024-07-18 18:19:12 +02:00
ocornut
b9721c1ed7
MultiSelect: Temporary fix/work-around for child/popup to not inherit MultiSelectEnabled flag, until we make mulit-select data stackable.
2024-07-18 18:19:12 +02:00
omar
00c4b8f2a3
MultiSelect: Fix testing key mods from after the nav request (remove need to hold the mod longer)
2024-07-18 18:19:12 +02:00
omar
9c7183dd04
MultiSelect: Transition to use FocusScope bits merged in master.
...
Preserve ability to shift+arrow into an item that is part of FocusScope but doesn't carry a selection without breaking selection.
2024-07-18 18:19:12 +02:00
omar
57da88093f
MultiSelect: Added IMGUI_HAS_MULTI_SELECT define. Fixed right-click toggling selection without clearing active id, could lead to MarkItemEdited() asserting. Fixed demo.
2024-07-18 18:19:11 +02:00
omar
554db6bc0f
MultiSelect: WIP range-select ( #1861 ) (rebased six millions times)
2024-07-18 18:19:11 +02:00
ocornut
070c046cd1
Internals: rename recently added TreeNodeIsOpen() -> TreeNodeGetOpen(). ( #7553 , #1131 , #2958 , #2079 , #722 )
...
Amend ac7d6fb
2024-07-17 20:01:55 +02:00
ocornut
7c6d4ff28d
TreeNode: Internals: facilitate dissociating item ID from storage ID (useful for 1861)
2024-07-17 19:20:39 +02:00
ocornut
0de88a928d
Added ImGuiItemFlags_AutoClosePopups as a replacement for internal's ImGuiItemFlags_SelectableDontClosePopup. ( #1379 , #1468 , #2200 , #4936 , #5216 , #7302 , #7573 )
2024-07-15 18:46:34 +02:00
ocornut
7e0800e718
Added PushItemFlag(), PopItemFlag(), ImGuiItemFlags.
2024-07-15 18:38:18 +02:00
ocornut
ac7d6fb5ca
Internals: Added TreeNodeIsOpen() to facilitate discoverability. ( #7553 , #1131 , #2958 , #2079 , #722 )
2024-07-15 11:31:00 +02:00
ocornut
2d0baaabe6
TreeNode: rename/rework ImGuiNavTreeNodeData system to be usable by more features. ( #2920 , #1131 , #7553 )
...
Reworked to it is easier during TreeNode code to request extra data to be stored.
2024-07-03 18:59:26 +02:00
ocornut
0a73c6ec3f
Misc tweaks, comments.
2024-07-03 18:02:59 +02:00
ocornut
05a4f28059
Internals: added FontScale storage (amend 0f63d3e
).
2024-07-02 17:45:12 +02:00
ocornut
5496050f5f
Added TextLink(), TextLinkOpenURL() hyperlink widgets. ( #7660 )
2024-07-02 17:21:44 +02:00
ocornut
0f63d3e916
Internals: added FontScale storage.
2024-07-02 17:21:10 +02:00
ocornut
fb799bba7f
(Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context.
2024-07-02 15:48:32 +02:00
ocornut
a62794359a
Debug Tools: Added IMGUI_DEBUG_LOG(), ImGui::DebugLog() in public API. ( #5855 )
2024-07-02 12:00:55 +02:00
ocornut
84cc72f372
Version 1.91.0 WIP
2024-07-01 19:02:42 +02:00
ocornut
cb16be3a3f
Version 1.90.9
2024-07-01 17:03:21 +02:00
ocornut
0582f7678a
Nav: store NavJustMovedToIsTabbing + shuffle a few nav related fields.
...
(for usage by multi-select)
2024-06-28 11:35:09 +02:00
ocornut
953d40c929
Tables: moved TableGetHoveredColumn() to public API. ( #7715 , #3740 )
2024-06-27 17:17:54 +02:00
ocornut
2c8cc58fd1
Internals: storing HoveredWindowBeforeClear for use by multi-context compositor drag and drop propagation.
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2024-06-21 14:46:07 -07:00
ocornut
37c243bb35
Internals: added ImGuiContext::ContextName optionally used by debug log and to facilitate debugging.
2024-06-19 17:55:43 -07:00
ocornut
8caf7afbad
Internals: made ImLowerBound() accessible in internals + take a span. + rearrange child/popup/tooltips section.
...
Because upcoming rework of ImGuiSelectionBasicStorage will want to do a lower bound on a span.
2024-06-11 11:52:51 +02:00
ocornut
d46a0aa069
Internals: renamed HoveredIdDisabled to HoveredIdIsDisabled for consistency.
2024-06-10 13:59:46 +02:00
ocornut
7260bb51cf
Version 1.90.9 WIP
2024-06-07 16:57:01 +02:00
ocornut
6f7b5d0ee2
Version 1.90.8
2024-06-06 17:45:40 +02:00
ocornut
f1eaf8d7c0
Internals: added SetNextItemRefVal(). ( #7305 )
2024-06-06 17:01:02 +02:00
ocornut
47db0698d2
InputScalar, InputInt, InputFloat: added ImGuiInputTextFlags_ParseEmptyRefVal, ImGuiInputTextFlags_DisplayEmptyRefVal. ( #7305 )
2024-06-06 16:51:15 +02:00
ocornut
3460014e05
Internals: avoid using bitfields in ImGuiNextItemData as it leads to extraneous packing. rename ImGuiDataTypeTempStorage to ImGuiDataTypeStorage. moved DataType section above Widgets.
2024-06-06 16:50:32 +02:00
SleekZ
8ab8965713
Improved clarity in comment. ( #7642 )
2024-06-01 09:54:20 +02:00
ocornut
9aec6d7217
Internals: Added ItemUnclipByLog for use by ItemAdd(), as we expected to add more.
2024-05-31 21:38:06 +02:00
ocornut
854e21d4b4
Disabled: move field to ImGuiWindowStackData. ( #7640 )
...
Amend f953ebf
2024-05-31 18:24:55 +02:00
ocornut
f953ebf9ca
Disabled: nested tooltips or other non-child window within a BeginDisabled() block disable the disabled state. ( #211 , #7640 )
2024-05-31 18:13:25 +02:00
ocornut
868f444620
Debug: extracted debug log 0xXXXXXXX scanning into a helper function. ( #5855 )
2024-05-29 18:48:25 +02:00
ocornut
51823d117d
Misc: made ImGuiDir, ImGuiSortDirection, ImGuiMouseCursor stronger-typed enums + cater for possible warning in backends's switch()
...
Not making ImGuiMouseCursor one because of warnings for non-explicitly handled value (case default: is not enough).
2024-05-28 18:09:41 +02:00
ocornut
5cbc34a10c
Scrollbar: clicking above or below the grab scrolls by one page, holding mouse button repeats scrolling. ( #7328 , #150 )
...
Remove absolute seeking entirely. Amend f02108085
.
2024-05-28 16:28:20 +02:00
ocornut
ed9eb880b5
Windows: Fixed altering FramePadding mid-frame not correctly affecting logic responsible for honoring io.ConfigWindowsMoveFromTitleBarOnly. ( #7576 , #899 )
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Latching TitleBarHeight, MenuBarHeight in window.
2024-05-28 15:35:36 +02:00
ocornut
1f9fc382c3
Version 1.90.8 WIP
...
Tidying up todo.txt
2024-05-28 10:09:31 +02:00
ocornut
00ad3c65bc
Version 1.90.7
2024-05-27 15:47:04 +02:00
ocornut
f814ef816f
Commented out CaptureKeyboardFromApp(), CaptureMouseFromApp(). Commented out obsolete IsKeyPressedMap() from imgui_internal.h (can call IsKeyPressed). Comments
2024-05-27 14:41:02 +02:00
ocornut
86931393a3
Shortcuts: Revert "SetShortcutRouting: require explicit routing. ( #456 )
...
This reverts commit a689fa262a
.
2024-05-24 17:59:42 +02:00
ocornut
ce4e210dcb
Shotcuts: renamed ImGuiInputFlags_RouteGlobalOverFocused -> ImGuiInputFlags_RouteOverFocused, ImGuiInputFlags_RouteGlobalOverActive -> ImGuiInputFlags_RouteOverActive in previsiion of using them with a Hovered route. ( #456 )
2024-05-24 16:07:58 +02:00
ocornut
5ce3d29955
Shortcuts: rename ImGuiInputFlags_RouteGlobalHighest to ImGuiInputFlags_RouteGlobalOverActive, made ImGuiInputFlags_RouteGlobalOverFocused and ImGuiInputFlags_RouteGlobalOverActive flags. ( #456 )
2024-05-24 15:44:59 +02:00
ocornut
650cb51bf1
Shortcuts: renamed ImGuiInputFlags_RouteActiveItem to ImGuiInputFlags_RouteActive. ( #456 , #7618 )
...
Amend ef9d525
2024-05-24 15:27:48 +02:00
ocornut
ef9d525f02
Shortcuts: added ImGuiInputFlags_RouteActiveItem. ( #456 , #7618 ) + rearrange Changelog
2024-05-24 15:07:43 +02:00
ocornut
7c71e66370
Shortcuts, SetShortcutRouting: move ImGuiInputFlags_RouteFromRootWindow evaluation to SetShortcutRouting() for now. ( #456 )
2024-05-23 17:33:16 +02:00
ocornut
d5a600e9c6
Shortcuts, SetShortcutRouting: added ImGuiInputFlags_RouteFromRootWindow. Made it possible for SetShortcutRouting() to query for another location.
2024-05-23 17:22:44 +02:00
ocornut
a689fa262a
SetShortcutRouting: require explicit routing. ( #456 )
2024-05-23 17:09:48 +02:00
ocornut
c06e6340cd
Shortcuts: added ImGuiInputFlags_Tooltip. ( #456 )
2024-05-23 16:58:14 +02:00
ocornut
77e4171894
Shortcuts: added flags to SetNextItemShortcut(). ( #456 )
2024-05-23 16:57:19 +02:00
ocornut
fc512a2474
Inputs: Added Shortcut(), SetNextItemShortcut(). Added ImGuiInputFlags, ImGuiInputFlags_RouteXXXX. ( #456 , #2637 )
2024-05-23 16:57:03 +02:00
ocornut
85513de247
Internals, Inputs: *Breaking* Swapped parameter order of owner-aware versions of IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked(). ( #456 )
...
For several reasons those changes makes sense. They are being made because making some of those API public.
Only past users of imgui_internal.h with the extra parameters will be affected.
Added asserts for valid flags in various functions to detect _some_ misuses, BUT NOT ALL.
Amend 4448d975
(#456 , #2637 , #2620 , #2891 , #3370 , #4828 , #5108 , #5242 , #5641 )
2024-05-23 16:57:03 +02:00
ocornut
900b29055c
Internals, Inputs: *Breaking* Swapped parameter order of Shortcut(). ( #456 )
...
Amend 4448d975
(#456 , #2637 , #2620 , #2891 , #3370 , #4828 , #5108 , #5242 , #5641 )
2024-05-23 16:57:03 +02:00
ocornut
55748cdbe1
Internals, Inputs: *Breaking* Renamed ImGuiKeyOwner_None to ImGuiKeyOwner_NoOwner: avoid confusion with non zero value, makes IsKeyPressed() calls using ImGuiKeyOwner_NoOwner more explicit.
...
Amend 4448d975
(#456 , #2637 , #2620 , #2891 , #3370 , #4828 , #5108 , #5242 , #5641 )
2024-05-23 16:57:03 +02:00
ocornut
6d1a6f1c74
Internals, Inputs: Comments, alignment.
2024-05-22 12:17:33 +02:00
ocornut
aa725ca79d
Inputs: moving ImGuiInputFlags_RouteAlways into ImGuiInputFlags_RouteTypeMask_
2024-05-21 12:28:47 +02:00
ocornut
cd48059dc5
Tables: comments about skipping access to table data in coarse clipping path.
2024-05-21 12:07:50 +02:00
ocornut
ae8218a3ea
Inputs, Shortcut: fixes some edge cases for GetKeyChordName(), clarify that it is aimed at display. ( #456 )
...
Rename IsNamedKeyOrModKey() to IsNamedKeyOrMod() for consistency.
Fixed GetKeyName(ImGuiKey_None) from returning "N/A" or "None" depending on IMGUI_DISABLE_OBSOLETE_KEYIO.
See "inputs_keychord_name" in imgui_test_suite.
2024-05-17 17:07:50 +02:00
ocornut
b4f564c1ed
Internals: Shortcuts: *Breaking* : rename ImGuiInputFlags_RouteGlobalLow -> ImGuiInputFlags_RouteGlobal, ImGuiInputFlags_RouteGlobal -> ImGuiInputFlags_RouteGlobalOverFocused, ImGuiInputFlags_RouteGlobalHigh -> ImGuiInputFlags_RouteGlobalHighest ( #456 )
2024-05-17 14:18:22 +02:00
ocornut
8bd5d1d42f
Inputs: Fixed swapping of keys associated to mods. Fixed warnings. ( #2343 , #4084 , #5923 , #456 )
...
Amend 7747106
.
2024-05-16 19:23:05 +02:00
ocornut
7747106647
Inputs: swap Ctrl and Cmd on macOS X, remove ImGuiMod_Shortcut. ( #2343 , #4084 , #5923 , #456 )
2024-05-16 19:16:55 +02:00
Hubert Maier
07dbcf1f70
Fixed typos. ( #7593 )
2024-05-16 16:13:01 +02:00