Rokas Kupstys
0e95cf0dec
Fix appending to windows causing a child window to be inserted to g.WindowsFocusOrder which eventually causes a crash. ( #5515 , #3496 , #4797 )
...
Amend a528398
2022-08-03 14:44:05 +02:00
ocornut
6ab5fd1da9
Tables,Columns: fixed a layout issue where SameLine() prior to a row change would set the next row in such state where subsequent SameLine() would move back to previous row.
2022-07-18 17:40:52 +02:00
ocornut
1480bc5d4e
Added ImGuiKey_MouseXXX aliases. ( #4921 ) Reworked SetItemUsingMouseWheel() to use this for ActiveId. ( #2891 )
...
The rework of SetItemUsingMouseWheel() is half-complete since there's a HoveredIdUsingMouseWheel component. This will however be totally cleaned when we transtion to InputOwner system.
2022-07-08 18:32:25 +02:00
ocornut
105bb3ef8a
Legacy: clear g.ActiveIdUsingNavInputMask when active id is clear + Internals: added helpers GetKeyChordName(), ImGuiModFlags_All.
...
Amend 8b8a61b
2022-07-08 17:51:46 +02:00
ocornut
21fc57f2cf
Merge branch 'master' into docking
2022-07-08 16:09:30 +02:00
ocornut
8b8a61bdf9
Removed io.NavInputs[] and ImGuiNavInput enum. Kept inline redirection code. ( #4921 , #4858 , #787 , #1599 , #323 )
2022-07-08 16:02:07 +02:00
ocornut
92d0924b82
Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().
2022-07-06 20:58:20 +02:00
ocornut
4711b9b05a
Add trailing commas to enum (to simplify the diff/patch of further additions) ( #4537 )
...
Possible since we are now C++11 + fix warning in GetNavInputAmount().
2022-07-06 20:39:39 +02:00
ocornut
90ef327882
Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. ( #2625 , #4921 , #3724 )
...
Amended to avoid static analysis false positive.
2022-07-06 17:48:01 +02:00
ocornut
467a1cd4a5
Misc: io.Framerate moving average now converge in 60 frames instead of 120. ( #5236 , #4138 )
2022-07-01 17:09:58 +02:00
ocornut
5d0deebba4
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2022-06-30 20:17:48 +02:00
ocornut
609b935a8c
InputText: added experimental io.ConfigInputTextEnterKeepActive feature to make pressing Enter keep the input active and select all text.
2022-06-30 15:47:54 +02:00
ocornut
24dfe6db8a
Version 1.89 WIP
2022-06-27 16:55:55 +02:00
ocornut
9cd9c2eff9
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_widgets.cpp
2022-06-21 18:28:33 +02:00
ocornut
9aae45eb4a
Version 1.88
...
(fix "Show Debug Log" checkbox in Metrics window)
2022-06-21 18:11:50 +02:00
ocornut
d3fd2630b7
Sliders: An initial click within the knob/grab doesn't shift its position. ( #1946 , #5328 ) + Adjust default GrabMinSize.
2022-06-20 18:13:10 +02:00
Rokas Kupstys
37a07858a9
Nav: Fixed inability to cancel nav in modal popups. ( #5400 )
2022-06-17 14:58:26 +02:00
ocornut
07efd7cc20
Renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS.
2022-06-15 16:02:55 +02:00
ocornut
e135cdbc24
Merge branch 'master' into docking + update for IMGUI_DEBUG_LOG calls.
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
# imgui.cpp
# imgui_internal.h
2022-06-15 15:39:23 +02:00
ocornut
1d6e34f3f9
Debug: Added ShowDebugLogWindow().
...
Internal: renamed old IMGUI_DEBUG_LOG() to IMGUI_DEBUG_PRINT().
Amended once.
2022-06-13 19:05:55 +02:00
ocornut
e900ca355e
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui.h
2022-06-10 19:29:17 +02:00
ocornut
076d8fc868
Nav: Fixed issues with nav request being transferred to another window when calling SetKeyboardFocusHere() and simultaneous changing window focus. ( #4449 )
2022-06-10 19:25:53 +02:00
ocornut
a35e876978
InputText: Amends and tidying up: Fixed undo/redo state corruption when editing buffer in user callback. ( #4947 , #4949 )
2022-06-08 15:27:36 +02:00
ocornut
64d6c30562
InputText: Fixed an undo-state corruption issue when editing buffer before reactivating item. ( #4947 ) + Metrics: Added "InputText" section.
2022-06-07 15:34:21 +02:00
ocornut
74f02703e6
Misc comments + Demo: use IsItemVisible() when using direct ImDrawList calls.
2022-06-07 11:48:05 +02:00
ocornut
65c4c0a490
IO: Added SetAppAcceptingEvents() function ( #4921 , #4858 )
2022-06-02 16:56:00 +02:00
Rokas Kupstys
f58bd817e2
Tables: Fix drawcall merging of last column. ( #4843 , #4844 )
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Amend 83d22f4e
2022-05-31 14:22:23 +02:00
ocornut
7b5a8e4f2b
Merge branch 'master' into docking (wanted for #4468 , #3381 , #2981 , #4825 , #4832 , #5127 )
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
2022-05-30 15:26:12 +02:00
ocornut
697ce2d67b
InputText: Fixed a one-frame display glitch where pressing Escape to revert after a deletion would lead to small garbage being displayed for one frame. ( #3008 )
...
Curiously very old, amend 83efdce
and bdbb2b2
. Using stb_ functions updated ->CurLenA without updating ->TextA, leading to `buf_display_end = buf_display + state->CurLenA;` in the display.
Since f3ab5e62
they are 1 case out of 4 which didn't apply back to ->TextA and this is essentially the one where we ensure appliance. Another solution would be to alter the lower display code, but applying to TextA makes things more consistent.
2022-05-25 18:39:00 +02:00
ocornut
7bf07d2526
Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. ( #5304 , #4831 , #4480 , #533 )
2022-05-23 11:22:46 +02:00
ocornut
e346059eef
IO: Fixed input queue trickling of mouse wheel events. ( #4921 , #4821 )
2022-05-18 14:16:02 +02:00
ocornut
6b5a2426d7
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
2022-05-17 11:59:32 +02:00
ocornut
9e0517a134
DrawList: Fixed divide-by-zero or glitches with Radius/Rounding values close to zero. ( #5249 , #5293 , #3491 )
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Amend 8ed34af6f8
2022-05-13 17:19:51 +02:00
ocornut
55f8989392
Docs update, binaries link + Backend: Allegro: fix warning ( #5281 )
2022-05-04 15:16:05 +02:00
ocornut
6d27fecce1
Debug: added DebugTextEncoding() to help diagnose between text encoding issues and font loading issues. Simplified code + extracted DebugNodeFontGlyph().
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Helper to diagnose issues such as #4866 , #3558 , #3436 , #2233 , #1880 , #1780 , #905 , #832 , #762 , #726 , #609 , #565 , #307 )
2022-05-03 19:23:54 +02:00
ocornut
414165d23f
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# imgui.cpp
2022-05-03 14:40:17 +02:00
ocornut
3e5dde9a26
Tables: Fixed incorrect auto-fit of parent windows when using non-resizable weighted columns. ( #5276 )
2022-05-02 16:45:27 +02:00
ocornut
8dd5425182
Merge branch 'master' into docking
...
# Conflicts:
# docs/TODO.txt
2022-04-22 19:15:37 +02:00
ocornut
5b29d14783
Layout: Fixed mixing up SameLine() and SetCursorPos() together. SameLine() is a stateful.
...
+ minor unrelatedcomments.
2022-04-22 17:48:06 +02:00
Andrea Palmatè
14ca75d4e7
Backends: SDL, OpenGL3: Small fixes for AmigaOS4. ( #5190 ) + Allow redefining IM_COL32_XXX layout macros. ( #5190 , #767 , #844 )
2022-04-13 20:43:35 +02:00
ocornut
90386780e3
Misc: Fixed calling GetID("label") _before_ a widget emitting this item inside a group (such as InputInt()) from causing an assertion when closing the group. ( #5181 ).
2022-04-12 14:44:57 +02:00
David Maas
937d073328
Updated comment about Edit.NavigateTo to Edit.GoToAll. ( #5179 )
...
This command was renamed in Visual Studio 2017.
2022-04-11 17:11:51 +02:00
ocornut
f7f30476d5
Added comments about requirement for bilinear filtering. ( #5156 , #3245 ) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). ( #4927 )
2022-04-07 14:28:08 +02:00
ocornut
505f19e3b0
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2022-04-05 17:55:53 +02:00
ocornut
2c03aac6d3
Renamed ImGuiKeyModFlags to ImGuiModFlags (Breaking but technically never advertised type)
2022-04-05 15:45:00 +02:00
ocornut
c521883be4
Sliders, Drags: Fixed manual input when using hexadecimal display format string. ( #5165 , #3133 )
...
InputScalar: Fixed manual input when using %03d style width in display format string.
(amended once)
2022-04-04 18:42:04 +02:00
ocornut
508c9aaf60
Sliders, Drags: Fixed using hexadecimal display format strings (pretty much never worked). ( #5165 , #3133 )
...
Ditched unnecessary code. When transitioning from float in 3e8087458
we added an unnecessary path there, which evolved in c5fb92955
.
2022-04-04 14:43:30 +02:00
ocornut
f5c5926fb9
Internals: remove obsolete variants of RenderArrow(), RenderBullet(), ImHash() + misc comments.
2022-03-29 15:43:47 +02:00
ocornut
2747a8ca40
Turned ImVec2 to const ref to RenderChar(), RenderText(), ColorButton(), PushClipRect(). for consistency. Comments about polygon filling winding order.
2022-03-29 12:13:31 +02:00
ocornut
0dec430707
Menus: Adjusted BeginMenu() closing logic so hovering void or non-MenuItem() in parent window always lead to menu closure.
2022-03-28 12:33:58 +02:00
ocornut
3587ee492b
Viewports: store Viewport field in ImGuiWindow to facilitate using code accross branches + fix PVS warnings.
2022-03-25 15:40:20 +01:00
ocornut
16ddc1698d
Fixed creating multiple-context (regression in 28ba54a
). ( #5135 )
2022-03-24 11:01:46 +01:00
ocornut
377b864bb4
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# imgui_internal.h
# imgui_widgets.cpp
2022-03-23 17:21:34 +01:00
ocornut
28ba54a32a
Internals: add AddSettingsHandler(), RemoveSettingsHandler().
2022-03-14 10:23:30 +07:00
ocornut
fd06ed833b
Misc: tweaks + fix warnings on backends withtout -wno-memaccess ( #4995 , #5104 )
2022-03-13 17:57:32 +07:00
ocornut
7b0d58c5e5
Merge branch 'master' into docking
2022-02-22 14:57:17 +01:00
ocornut
fa2b318dd6
IO: Fixed input queue trickling of interleaved keys/chars events when InputText() is not active. ( #4921 , #4858 )
2022-02-22 14:36:27 +01:00
ocornut
5659db5529
IO: Fixed backward-compatibility accesses to io.KeysDown[]. ( #4921 , #4858 )
...
+ Snuck in unrelated comments and removed the "fill once" comment (#5043 )
2022-02-21 21:31:01 +01:00
ocornut
dca527be1b
Clipper: Assert on extraneous calls to Step(). ( #4822 ) + Demo tweak.
2022-02-18 18:40:43 +01:00
ocornut
9948535118
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_draw.cpp
2022-02-17 18:47:43 +01:00
ocornut
29d462ebce
Set HoveredID even when g.NavDisableMouseHover is set by gamepad/keyboard navigation. This will facilitate the use of future InputOwner API based on HoveredID/ActiveID.
...
Note that this widen the small gap between polling g.HoveredID and using IsItemHovered() the later does various filtering.
Added IsItemHovered(ImGuiHoveredFlags_NoNavOverride) to disable that specific state redirect/filter.
Side-effect: fix EndGroup() use of combining HoveredId values when gamepad/keyboard nav is active. Unlikely to have user-visible side effect since IsItemHovered() would have filtered out anyway.
Side-effect: fix IsAnyItemHovered() when gamepad/keyboard is active (but this wasn't the primary intent of this change).
Side-effect: fix using SetItemUsingMouseWheel() while hovering an item and gamepad/keyboard is active. (#2891 )
2022-02-17 18:39:03 +01:00
ocornut
d9e60d29e1
Clipper: Fixed a regresssion when not calling End() + calling End() twice as well. ( #4822 )
2022-02-17 11:09:06 +01:00
thedmd
5c8f8d0311
ImVector: Fixed erase() with empty range. ( #5009 ) amend/fix b6b8f66
...
Actual change was missing in b6b8f66
2022-02-16 20:08:58 +01:00
ocornut
2dfa71fad5
Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate. Using KeyModAlt. Removed KeyModsPrev.
2022-02-16 20:08:58 +01:00
thedmd
b6b8f6634e
ImVector: Fixed erase() with empty range. ( #5009 )
2022-02-15 11:16:08 +01:00
Jeff Mears
71f98dd056
Declare ImVec2 and ImVec4 constructors as constexpr ( #4995 )
2022-02-11 12:27:27 +01:00
thedmd
4691fa0ed5
ImDrawList: PthArcTo: Add small tolerance when comparing angles ( #4993 )
2022-02-08 17:37:45 +01:00
ocornut
88de982071
Version 1.88 WIP
2022-02-08 14:45:26 +01:00
ocornut
aa86800092
Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally. (Merged from master+ rework for docking)
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# Conflicts:
# imgui.cpp
# imgui_draw.cpp
2022-02-08 12:29:44 +01:00
ocornut
97b1abd6dd
Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally.
2022-02-08 12:22:46 +01:00
ocornut
1ee252772a
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2022-02-07 18:20:10 +01:00
ocornut
c71a50deb5
Version 1.87
2022-02-07 18:16:54 +01:00
ocornut
d378e4088f
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
2022-02-01 15:46:42 +01:00
ocornut
6f73dbea80
TestEngine: submit window data to item system.
2022-02-01 15:20:32 +01:00
Clownacy
422902dbda
Correct typos ( #4954 , #4955 ), use IM_STATIC_ASSERT now that old pre-C++11 macro has been obsoleted.
2022-01-31 11:58:33 +01:00
ocornut
27004aca70
Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)
...
# Conflicts:
# imgui.cpp
2022-01-28 15:53:41 +01:00
ocornut
49e38a5b32
Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)
2022-01-28 15:53:09 +01:00
ocornut
d5f0d45ae4
Merge branch 'master' into docking + remove two _PopUnusedDrawCmd() from docking branch, following 718daa1
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
2022-01-27 17:50:31 +01:00
ocornut
c906c65cac
(BREAKING) Replaced AddKeyModsEvent() added by 790132a
in favor of unified key enum system. Backends: update most. ( #4921 , #4858 )
...
Sorry this is an unusual breaking but since we are WIP it is a good time to make a correction.
2022-01-27 17:46:48 +01:00
ocornut
8555335935
Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask.
2022-01-25 18:11:34 +01:00
ocornut
b17b2fb732
Popups: Fixed an issue when reopening a same popup multiple times would offset them by 1 pixel on the right. ( #4936 )
...
Passing explicit ImGuiPopupFlags_MouseButtonRight to OpenPopupOnItemClick() calls somehow document the unusual (due to legacy) default value.
2022-01-24 13:24:54 +01:00
sergeyn
dd6a44abb1
Fix compiler warning for Intel compiler ( #4934 )
2022-01-24 12:09:02 +01:00
ocornut
26e59c8742
Nav: Fixed gamepad navigation in wrapping popups not wrapping all the way. ( #4365 )
2022-01-21 14:41:34 +01:00
ocornut
3e0d6ec895
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2022-01-21 12:39:15 +01:00
ocornut
62d6be3747
IO: Removed ImGuiInputSource from public api for now, unnecessary. ( #4858 , #787 )
2022-01-20 17:39:25 +01:00
ocornut
f33bb99821
IO: added AddKeyAnalogEvent() and support for ImGuiKey_GamepadXXXX. ( #4858 , #787 )
2022-01-20 17:24:52 +01:00
Rokas Kupstys
19471da3fd
Popups: Fix a crash when a new window is created after a modal on the same frame. ( #4920 )
2022-01-20 15:03:56 +01:00
ocornut
7ad42ff431
IO: renamed io.ConfigInputEventQueue to io.ConfigInputTrickleEventQueue. ( #4858 )
2022-01-19 18:45:57 +01:00
ocornut
97b1ffcb3b
IO: Reorder enums, compact a little in header. Removed const from internal GetKeyData().
2022-01-19 15:42:27 +01:00
ocornut
91ae56af45
Removed support for legacy arithmetic operators (+*/) when inputing text into a slider/drag. ( #4917 , #3184 )
2022-01-19 15:10:42 +01:00
ocornut
673f5e588d
IO: moved fields to put more focus on the new functions + update misc docs/references + update main.mm in Apple+Metal example ( #4858 )
2022-01-18 17:41:35 +01:00
ocornut
e278277d53
IO: added AddMouseViewportEvent() + used in backends.
2022-01-18 17:24:59 +01:00
ocornut
1338eb31f7
Viewports: Relaxed specs for backend supporting ImGuiBackendFlags_HasMouseHoveredViewport. Backends: SDL: Added support for simplified HasMouseHoveredViewport. ( #1542 , #4665 )
2022-01-18 17:01:55 +01:00
ocornut
8567a4cca3
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui_demo.cpp
# imgui_internal.h
2022-01-17 18:19:20 +01:00
ocornut
7374b96f5c
IO: Added input queue. ( #4858 , #2787 , #1992 , #3383 , #2525 , #1320 )
2022-01-17 17:36:55 +01:00
thedmd
b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. ( #4858 ) (input queue code will be next commit)
...
Details: note that SDL, OSX and GLFW backends removed recording of MouseJustPressed[] which will be unnecessary with input queue (which is the NEXT commit). (#2787 , #1992 , #3383 , #2525 , #1320 )
2022-01-17 17:35:37 +01:00
ocornut
92c4ff1c2f
Rename ImGuiKey_LeftControl to ImGuiKey_LeftCtrl, ImGuiKey_RightControl to ImGuiKey_RightCtrl + made key order match mods order. ( #4858 )
2022-01-17 15:42:04 +01:00
ocornut
eb823655af
Removed support for pre-C++11 compilers. We'll stop supporting VS2010. ( #4537 )
...
Build all
2022-01-17 11:54:11 +01:00
ocornut
0647ba3bad
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
2022-01-13 18:36:23 +01:00
ocornut
7f8a89c25c
Backends: Win32, SDL: maintain MouseButtonsDown instead of using IsAnyMouseDown(). Internals: added GetInputSourceName().
2022-01-12 16:12:10 +01:00
ocornut
956e03009a
Backends: OSX: Build fIx. Made GetKeyName() input tolerant. Internals: added GetNavInputName().
2022-01-11 18:48:16 +01:00
ocornut
acfc7798fd
Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. ( #2625 , #4858 )
...
Amend 790132a
(breaking)
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
2022-01-10 17:01:07 +01:00
ocornut
e8172fdfbc
Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. ( #2625 , #4858 )
...
Amend 790132a
(breaking)
2022-01-10 17:00:32 +01:00
ocornut
ef681e7019
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_sdl.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
2022-01-10 15:24:21 +01:00
ocornut
790132a672
Added io.AddKeyModEvent() and updated backends accordingly. ( #2625 , #4858 )
2022-01-10 15:17:00 +01:00
ocornut
bf08c13e9b
Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. ( #2625 , #4858 , #2787 )
...
(edit: simplified backends merged into previous commits to make history clearer)
2022-01-10 15:09:56 +01:00
thedmd
3b66929301
Inputs: Extra Keys / AddKeyEvent(): Added ImGuiKey values, io.AddKeyEvent(), GetKeyName(), IMGUI_DISABLE_OBSOLETE_KEYIO. Obsoleted GetKeyIndex(), io.KeyMap[], io.KeysDown[]. ( #2625 , #4858 , #2787 )
2022-01-10 15:09:56 +01:00
ocornut
afffcd5810
Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter ( #2625 )
2022-01-06 14:25:56 +01:00
ocornut
704ab1114a
Merge branch 'master' into docking. Remove Platform_SetImeInputPos. Remove backend-side IME implementation. Rrevert removal of MouseDragMaxDistanceAbs in 206b9ea
. ( #2589 , #3113 )
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
2022-01-05 14:30:20 +01:00
Liu Liu
de36ff043e
Platform IME: add ImGuiPlatformImeData::InputLineHeight (unused by win32). ( #3113 )
2022-01-05 13:47:21 +01:00
actboy168
29a8ee0826
Platform IME: add ImGuiPlatformImeData::WantVisible, hide IME when not used. ( #2589 )
2022-01-05 13:47:21 +01:00
ocornut
3a90dc3893
Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API.
...
Ref #2589 , #2598 , #3108 , #3113 , #3653 , #4642
2022-01-05 13:47:20 +01:00
ocornut
04bc0b0bb8
Fix IdxBuffer related comments. ( #4845 , #4863 )
2022-01-05 12:20:33 +01:00
ocornut
206b9ead8f
IO: removed unused MouseDragMaxDistanceAbs(). Using a shortcut variable in UpdateMouseInputs().
2022-01-04 13:01:30 +01:00
ocornut
c5a3cae83a
Reordered some IO fields. Misc comments. Removed beta marker from tables comments.
2022-01-04 13:01:30 +01:00
ocornut
afb1180d7d
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2022-01-03 21:52:31 +01:00
ocornut
2402958aec
Commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72
...
- ImGui::SetNextTreeNodeOpen() -> use ImGui::SetNextItemOpen()
- ImGui::GetContentRegionAvailWidth() -> use ImGui::GetContentRegionAvail().x
- ImGui::TreeAdvanceToLabelPos() -> use ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetTreeNodeToLabelSpacing());
- ImFontAtlas::CustomRect -> use ImFontAtlasCustomRect
- ImGuiColorEditFlags_RGB/HSV/HEX -> use ImGuiColorEditFlags_DisplayRGB/HSV/Hex
2022-01-03 16:37:33 +01:00
ocornut
2aa9959553
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
2021-12-30 21:42:19 +01:00
ocornut
dbeea7220f
Backends: Silence overzealous warnings. ( #4834 ) Add comments about SetDragDropPayload() return value. ( #4835 )
2021-12-29 12:44:12 +01:00
ocornut
89a28209e8
Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 ( #4468 , #4830 )
2021-12-26 20:02:02 +01:00
ocornut
980deb4c9e
Add missing include guard to avoid declaring ImFontAtlasGetBuilderForStbTruetype() function.
...
https://github.com/cimgui/cimgui/issues/193
https://github.com/imgui-rs/imgui-rs/pull/582
2021-12-26 19:51:10 +01:00
ocornut
15b4a064f9
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# examples/example_marmalade/main.cpp
# imgui.cpp
# imgui.h
2021-12-22 16:02:04 +01:00
ocornut
512c54bbc0
Version 1.86
2021-12-22 15:31:13 +01:00
ocornut
4a43dcb940
Internals: reduced side-effects of setting window->HiddenFramesForRenderOnly > 0
2021-12-15 16:05:15 +01:00
ocornut
06d5f9297d
Internals: reduced side-effects of setting window->HiddenFramesForRenderOnly > 0
2021-12-15 16:03:20 +01:00
ocornut
cd36acc88b
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# imgui.cpp
2021-12-15 12:10:03 +01:00
ocornut
48f263336b
Menus: fixed closing a menu inside a popup/modal. Fixed menu inside a popup/modal not inhibiting hovering of items in the popup/modal. ( #3496 , #4797 )
...
Fixed sub-menu items inside a popups from closing the popup (debatable).
2021-12-14 16:54:23 +01:00
ocornut
a528398c77
Internals: support for varying _ChildWindow flag for menu windows. ( #3496 , #4797 )
2021-12-14 16:19:43 +01:00
xndcn
8a9fe26866
Menus: fixed closing a menu by clicking on its menu-bar item when inside a popup. ( #3496 , #4797 )
2021-12-10 18:58:41 +01:00
ocornut
e31d116d37
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl2.cpp
# imgui.cpp
# imgui_internal.h
2021-12-09 11:52:23 +01:00
ocornut
e03383d088
Fixes for tooltip over modals leading to incorrect modal dimming. ( #4729 )
...
Amend 23ef6c1
. Should rework tooltip to be in a consistent position in g.Windows[]
2021-12-09 11:50:38 +01:00
Rokas Kupstys
b38af0f522
Popups: Fix popups being closed by newly appearing windows. ( #4317 )
...
* Popups/modals now remain open when new windows are created from within popup/modal begin stack.
* Modals are not closed when new window appears behind active modal.
Tested by "window_popup_interruptions"
2021-12-07 15:52:13 +01:00
ocornut
c1b70e0391
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2021-12-06 19:17:03 +01:00
ocornut
027a7ba3eb
Clipper: use line size instead of cursor comparaison when range are large. ( #3609 , #3962 + https://github.com/ocornut/imgui_club/issues/20 )
2021-12-06 17:17:43 +01:00
ocornut
a76bc52da5
Window, Clipper: store initial precision loss and apply in clipper. ( #3609 , #3962 + https://github.com/ocornut/imgui_club/issues/20 )
2021-12-06 16:19:47 +01:00
ocornut
06e4f4e370
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui.h
2021-12-03 19:24:42 +01:00
ocornut
23ef6c149e
Reworked modal/ctrl+tab dimming system to be entirely processed at end of the frame (backported 1dc3af3
from docking)
2021-12-03 19:21:39 +01:00
ocornut
da3a36eefd
Backport from docking branch: minor stuff.
...
Fixed software mouse cursor being rendered multiple times if Render() is called more than once.
2021-12-03 19:11:58 +01:00
ocornut
78c6435dbb
Inputs: (breaking wip) removed IsMouseTripleClicked() added recently (during 1.86 WIP), replaced with GetMouseClickedCount(). ( #3229 )
2021-12-03 12:38:58 +01:00
ocornut
848d21b6b5
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui_widgets.cpp
2021-12-01 15:37:40 +01:00
ocornut
66f0fb986c
Inputtext, Nav: fixed using SetKeyboardFocusHere() on InputTextMultiline(). ( #4761 )
2021-11-29 16:25:45 +01:00
ocornut
65f4be1a10
InputText: Internals: moved "apply_new_text" application code to reduce noise in a future commit (will be for #4714 ) + removed unused fields.
...
The move would ideally be no-op. technically we now clear state->Flags before calling ResizeCallback but those are unrelated. The 2 unused fields were incorrectly added by 24ff25981
.
2021-11-25 15:12:23 +01:00
ocornut
2080d12bd9
Viewports: Made it possible to explicitly assign ImGuiWindowClass::ParentViewportId to 0. ( #3152 , #2871 )
2021-11-16 01:10:10 +01:00
ocornut
dc8c3618e8
Merge branch 'master' into docking
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# Conflicts:
# imgui_demo.cpp
2021-11-10 15:26:03 +01:00
Pascal Thomet
7cd3cfa58a
Demo: Add IMGUI_DEMO_MARKER (currently unused, but usage by altering GImGuiDemoMarkerCallback) ( #3689 )
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Various amends/renames. (Amend to fix a warning)
2021-11-10 13:09:50 +01:00
ocornut
a9ea1ae854
Nav: fixing assert using Tab in a window without any tabbable element ( #4449 )
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Amend 1a7526dc
2021-11-10 11:42:39 +01:00
ocornut
bce1ba400f
Clipper: add ForceDisplayRangeByIndices ( #3841 , #3578 )
...
This partially reverts commit 6a7e2c74fb
.
2021-11-08 17:20:30 +01:00
ocornut
b17dffffb3
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2021-11-04 20:52:54 +01:00
ocornut
1a7526dcd4
Nav, Tabbing: refactor tabbing system to support clipped items, scrolling, using nav queries. ( #4449 )
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Not using counter/modulo anymore and special provisions to handle tab wrapping with ImGuiListClipper. Wrapping may be done better as a next-frame forwarded request.
Also one extra step toward #3949 #3985
2021-11-04 20:48:12 +01:00
ocornut
f01a6d3e8f
InputText, Nav: fixed repeated calls to SetKeyboardFocusHere() preventing to use InputText(). ( #4682 )
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+ Stack Tool: favor inspecting HoveredID over ActiveID as the later is more likely to be locked.
2021-11-04 20:02:42 +01:00
ocornut
c1d2793580
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2021-11-04 15:26:01 +01:00
ocornut
64daeddf6f
Removed CalcListClipping() function. ( #3841 )
2021-11-04 14:14:16 +01:00
ocornut
6a7e2c74fb
Clipper: remove ForceDisplayRangeByIndices/ForceDisplayRangeByPositions functions until we find a need for them, since #3841 is now solved automatically.
2021-11-04 14:05:14 +01:00
ocornut
93cccd27f6
Clipper: bunch of rework. ( #3841 , #1725 )
...
- Focused/NavId now always included in display range.
- Any number of steps (while preserving zero-alloc policy).
- Non contiguous ranges for nav processing
- Moved new fields internally (+ moved StepNo away from sight so it doesn't get missused).
- Generally tweaks/refactors.
2021-11-04 14:05:14 +01:00
GamingMinds-DanielC
cd1b5f7883
Clipper: enhanced ImGuiListClipper ( #3841 )
2021-11-04 13:56:37 +01:00
ocornut
b409df34db
Clipper: Fixed content height declaration slightly mismatching the one of when not using a clipper.
2021-11-03 17:00:40 +01:00
ocornut
0b4edf4e94
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2021-11-03 11:51:37 +01:00
ocornut
a67f7dce31
Nav: relative rectangle positions are now stored relative to CursorStartPos to be independent of scrolling. Will facilitate rework of clipper ( #3841 )
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+ Extracted code into NavUpdateCreateWrappingRequest()
+ Fix for PVS in NavUpdate() assigning g.NavMousePosDirty twice.
2021-10-27 14:18:03 +02:00
ocornut
19c72cd52a
Nav: fixed absolute mouse position (with NavEnableSetMousePos config flag) when using Home/End leads to scrolling.
2021-10-27 12:28:35 +02:00
ocornut
9c78fc928a
Inputs: Mouse: Amend c8e3a01 for tracking multiple clicks, renaming. ( #3229 )
2021-10-25 14:30:20 +02:00
Chris Savoie
2318c764cf
Inputs: Mouse: Add support for tracking multiple clicks more than just double ( #3229 )
2021-10-25 14:30:17 +02:00
Rokas Kupstys
39b99072fb
ImVector: fix Clang warning (implicit conversion changes signedness: 'const ptrdiff_t' (aka 'const long long') to 'unsigned long long')
2021-10-22 14:52:26 +02:00
ocornut
9b59455184
Merge branch 'master' into docking
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# Conflicts:
# imgui.h
2021-10-15 11:49:30 +02:00
ocornut
e3bd9434b1
1.86 WIP + internals: tweaks table temp data code.
2021-10-14 16:58:14 +02:00
ocornut
29653273c1
Docking: reinstate io.ConfigDockingWithShift option. ( #4643 )
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This more or less reverts commit 3ed07a8f0b
.
2021-10-13 16:47:29 +02:00
Rokas Kupstys
be03b8ff93
Misc: Fix build with MinGW when using IMGUI_API.
2021-10-12 16:43:28 +02:00
ocornut
1b215ecb01
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2021-10-11 19:25:50 +02:00
ocornut
55d35d8387
Version 1.85
2021-10-11 19:24:25 +02:00
ocornut
31d033c9d8
Nav: refactor SetKeyboardFocusHere() into using Nav facility. Fix it for clipped items. ( #343 , #4079 , #2352 , #432 )
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+ Removed references to counter used by previous implementation of SetKeyboardFocus functions (the TabStop ones will be removed after)
2021-10-06 18:42:11 +02:00
ocornut
1780579403
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2021-10-06 17:57:11 +02:00
ocornut
2de96c4bd5
Stack Tool: Added Stack Tool (ShowStackToolWindow() function and available from Demo and Metrics window). ( #4631 )
2021-10-06 17:47:27 +02:00
Guus Waals
30db674147
Fix printf format warnings on mingw clang ( #4626 , #4183 , #3592 )
2021-10-06 12:00:50 +02:00
ocornut
164a86d3b0
Moved !IsActiveIdUsingKey(ImGuiKey_Tab) check to UpdateTabFocus(). Added asserts to IsItemHovered() and IsWindowHovered().
2021-10-05 22:06:12 +02:00
ocornut
8f495e5543
Internal: added ScrollToItem() upcoming replacement to ScrollToBringRectIntoView() + ImGuiScrollFlags (WIP) ( #3692 , #3208 , #2812 , #4242 , #2900 )
2021-09-29 17:13:45 +02:00
ocornut
835a5344b0
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2021-09-24 15:49:28 +02:00
ocornut
65ad63de84
Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup #4527 )
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IsWindowFocused: fix flag usage (amend 6b1e094c
) was technically harmless because of light typing.
2021-09-24 15:41:30 +02:00
ocornut
fc4988ffb0
Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup #4527 )
2021-09-24 15:39:38 +02:00
ocornut
bbb95a5e06
IO: modify io.AddFocusEvent() to tolerate in/out for multi-viewports. Amend 2f40be6
. (merged from docking) ( #3532 )
2021-09-22 15:47:53 +02:00
Martin Ejdestig
d7260104b1
Added comments about sliders clamping and ImGuiSliderFlags_AlwaysClamp ( #4573 )
2021-09-21 19:18:21 +02:00
Rokas Kupstys
30546bc0e7
ColorEdit: Fix multiple issues. ( #4014 )
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* Change g.ColorEditLastColor type to ImU32 and store RGB color value.
- Fixes inability to change hue when saturation is 0. (#4014 )
- Fixes edgecases where lossy color conversion prevent restoration of hue/saturation.
- Fixes hue value jitter when modifying color using SV square.
* Fix hue resetting to 0 when it is set to 255 by explicitly restoring hue if it is 0 and previous value was 1.
* Further reduce hue jitter by restoring hue when color is modified using SV square.
2021-09-21 15:10:07 +02:00
ocornut
2cffcbdc64
InputText: fix Space key with nav enabled interfering with input text boxes (fix bd6c9e99
). made it possible to activate InputText with tweak gamepad button (why not, now that we can cancel) ( #4552 , #2321 )
2021-09-17 16:30:32 +02:00
ocornut
d366694062
Disabled: Added assert guard for mismatching BeginDisabled()/EndDisabled() blocks. ( #211 ) + Added asserts for missing PopItemFlag() calls. Added both to ErrorCheckEndFrameRecover ( #1651 )
2021-09-15 15:26:29 +02:00
ocornut
c58fb46411
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2021-09-14 19:26:27 +02:00
ocornut
82754561e2
Nav: Fixed a few widgets from not setting reference keyboard/gamepad navigation ID when activated with mouse.
2021-09-13 15:17:54 +02:00
ocornut
17a7084b57
Menus: Fixed crash when navigating left inside a child window inside a sub-menu. ( #4510 ).
2021-09-10 15:37:59 +02:00
ocornut
6b1e094cfb
Fixed _ChildWindows from leaking docking hierarchy. Added ImGuiFocusedFlags_DockHierarchy and ImGuiHoveredFlags_DockHierarchy.
2021-09-08 19:10:25 +02:00
ocornut
cfb837203c
Internals: refactored IsWindowHovered()/IsWindowFocused() to make their logic more similar + change underlying value of ImGuiHoveredFlags_AllowWhenBlockedByPopup + comment out docking only flags.
2021-09-08 16:45:24 +02:00
ocornut
321b84f01f
Internals: refactored IsWindowHovered()/IsWindowFocused() to make their logic more similar + change underlying value of ImGuiHoveredFlags_AllowWhenBlockedByPopup + comment out docking only flags.
2021-09-08 16:44:53 +02:00
ocornut
fa9fc05ac6
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2021-09-07 18:20:12 +02:00
ocornut
bd6c9e99fc
InputText: Allow cancelling/validating input with gamepad nav events.
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Amend 158995f2
(#2321 )
2021-09-06 18:47:12 +02:00
ocornut
3d9d3b49ae
Internals: folded ImGuiItemAddFlags into ImGuiItemFlags. ImGuiItemAddFlags_Focusable > ImGuiItemFlags_Inputable. One step in the big nav/tab/focus rework.
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Bonus simplified Selectable() handling of its custom disabled flag. (#211 )
2021-09-01 14:46:08 +02:00
ocornut
dedb381c51
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# examples/imgui_examples.sln
# imgui.cpp
# imgui.h
2021-08-30 20:01:16 +02:00
ocornut
4aea1c5adb
IO: added io.WantCaptureMouseAllowPopupClose ( #4480 ) + comments
2021-08-30 19:11:47 +02:00
ocornut
66102880a3
Updated links to Discussions
2021-08-30 17:06:51 +02:00
ocornut
333807b483
Windows: fixed background order of overlapping childs submitted sequentially. ( #4493 )
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Amend 07704496
2021-08-30 13:08:41 +02:00
ocornut
780c1ee265
TextUnformatted: Accept null ranges including (NULL,NULL) without asserting. ( #3615 )
2021-08-24 19:30:02 +02:00
ocornut
4a7c21d330
Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. ( #4455 , #3487 )
2021-08-24 15:28:39 +02:00
ocornut
e23bee353c
Removed GetWindowContentRegionWidth() function
2021-08-23 16:15:16 +02:00
ocornut
0649f750b4
Version 1.85 WIP
2021-08-23 15:31:06 +02:00
ocornut
d79ca9b0b6
Fixed nested BeginDisabled()/EndDisabled() calls. ( #211 , #4452 , #4453 , #4462 ) [Legulysse]
2021-08-23 14:57:54 +02:00
ocornut
e6ffc04291
Moved ImDrawIdx declaration higher up in imgui.h (to ease work for dear_bindings)
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Shuffled low-level data types declarations and tweaked comments
2021-08-23 12:00:16 +02:00
ocornut
47fb332fb2
Fix BeginDisabled(false), again, ( #211 , #4452 , #4453 ) Version 1.84.1
...
(forced pushed since our earlier versioning didn't sort correctly in github web)
# Conflicts:
# docs/CHANGELOG.txt
2021-08-21 00:00:27 +02:00
ocornut
32d4f6c5d9
Fix BeginDisabled(false), again, ( #211 , #4452 , #4453 ) Version 1.84.1
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(forced pushed since our earlier versioning didn't sort correctly in github web)
2021-08-20 23:59:46 +02:00
ocornut
2e01952b35
Fix BeginDisabled(false), ( #211 , #4452 )
2021-08-20 20:31:17 +02:00
ocornut
f969e68c10
Fix BeginDisabled(false), ( #211 , #4452 )
2021-08-20 20:30:51 +02:00
ocornut
5a7d18a441
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2021-08-20 18:15:25 +02:00
ocornut
d2ffbd9b86
Version 1.84
...
Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path
2021-08-20 18:03:55 +02:00
ocornut
df2319a854
Small optimizations to BeginDisabled() to allow frequent calls ( #211 )
...
Not intended for frequent calls but I suspect some people will do it either way...
Rough/indicative: measured 0.1 ms for 5000 calls in release, 0.5 ms in debug on my desktop windows.
2021-08-20 17:19:18 +02:00
ocornut
c543d93af1
Expose BeginDisabled()/EndDisabled() in public API. Add to demo. ( #211 )
2021-08-20 16:34:43 +02:00
ocornut
9c3359ef39
IO: modify io.AddFocusEvent() to tolerate in/out for multi-viewports. Amend 2f40be6
. ( #3532 )
2021-08-19 17:35:27 +02:00
ocornut
0b06c4b2b0
Merge branch 'master' into docking (will need further for io.AddFocusEvent)
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# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
2021-08-19 17:25:12 +02:00
thedmd
2f40be638f
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus ( #3532 )
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Amend/fix #2445 , #2696 , #3751 , #4377
2021-08-17 20:10:45 +02:00
ocornut
ff428f1d2f
Nav: Fix not clearing NavWindowingToggleLayer properly (old code left it to true, relied on Alt release only). Removed unnecessary KeyMenu_ from NavInput. ( #4439 , #787 )
2021-08-17 12:54:51 +02:00
ocornut
f9b5168fb3
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
2021-08-02 16:00:50 +02:00
ocornut
044fd0cd2d
Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #3751 , #4377 , #2445 )
2021-07-29 19:37:18 +02:00
ocornut
e362c5af48
Internals: ColorEdit: renamed some internal masks to match our common coding style.
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ImGuiColorEditFlags__DisplayMask > ImGuiColorEditFlags_DisplayMask_, ImGuiColorEditFlags__OptionsDefault > ImGuiColorEditFlags_DefaultOptions_, ImGuiColorEditFlags__DataTypeMask > ImGuiColorEditFlags_DataTypeMask_ etc.
2021-07-26 20:44:59 +02:00
ocornut
b846969fe1
Removed unnecessary line in Begin() + commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 + readded commented obsoleted function.
2021-07-26 12:22:48 +02:00
ocornut
7bfc379a23
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2021-07-19 21:58:06 +02:00
ocornut
6b8a059fc9
Internals: moved LastItem data to a shared structure (instead of one per window)
...
(should be a no-op as we are restoring things in Begin/End. Toward faciliate backup/restore of LastItemData and favor pulling from here instead of CurrentItemFlags, toward #211 )
2021-07-19 21:25:47 +02:00
ocornut
1ad153056a
Internals: ItemAdd: set LastItemXXX fields before navigation calls + comments about io.IniFilename ( #4294 )
2021-07-19 21:24:15 +02:00
ocornut
fb4bbeb033
Disabled: fixed IsItemHovered() if popped disabled state after item, or when using Selectable_Disabled. ( #211 )
2021-07-12 15:43:17 +02:00
ocornut
a11f36811f
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
2021-07-09 20:16:19 +02:00
ocornut
0a8ab75e4b
Docking: removed DockNodeFlagsOverrideClear flags from ImGuiWindowClass. ( #2999 , #3521 , #3633 )
...
+ extraded bits of metrics into DebugNodeDockNodeFlags()
2021-07-05 12:58:33 +02:00
Giovanni Funchal
6792e1a3e0
Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. ( #3244 )
2021-06-30 15:04:40 +02:00
ocornut
23a15834fa
Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). ( #3487 ) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.
2021-06-29 18:16:47 +02:00
ocornut
b5a2bd1a5b
Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().
...
No need to clear fields before deletion. DX12: renamed to match docking branch.
2021-06-29 15:25:19 +02:00
ocornut
682447306d
Merge branch 'features/backends_context' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
# examples/example_apple_opengl2/main.mm
2021-06-29 14:53:25 +02:00
ocornut
0aeb978e61
Comments + adding spacing in headers because VS IDE parser display blocks so badly. Add helper in internal's ImGuiInputTextState. ( #4275 )
2021-06-28 11:58:37 +02:00
ocornut
9440974f66
Fonts: Add U+FFFD ("replacement character") to default asian glyphs ranges. Remove SetFallbackChar() (amend 0ffd99d31
). ( #4269 )
2021-06-25 15:47:42 +02:00
ocornut
38165f420f
Fonts: Prefer using U+FFFD character for fallback instead of '?'. Use U+FF0E dot character to construct an ellipsis if U+002E '.' is not available. ( #4269 )
2021-06-25 15:44:14 +02:00
ocornut
ac35b4bba2
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
2021-06-24 18:21:19 +02:00
ocornut
1965f38e9e
ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'.
2021-06-24 14:30:32 +02:00
ocornut
f0c4d609a6
Default window focus scope not 0. Added ImGuiSelectableFlags_SelectOnNav with comments and caveats. ( #1861 , #4242,)
...
Focus scope default value: amend 7ee623d9
a5041c88
2ebe08be
2021-06-21 17:47:45 +02:00
ocornut
0cca0d1617
Internals/experimental: BeginComboPreview(), EndComboPreview(). ( #4168 , #1658 )
...
(amended)
2021-06-15 15:27:28 +02:00
ocornut
4161a67b38
ImVector: added clear_delete(), clear_destruct() helpers.
...
# Conflicts:
# imgui.cpp
2021-06-09 18:44:02 +02:00
ocornut
865b2ca6f9
Added PushDisabled(), PopDisabled() currently only exposed in imgui_internal.h ( #211 )
2021-06-09 18:43:03 +02:00
ocornut
d0c6dd9baf
ImVector: added clear_delete(), clear_destruct() helpers.
2021-06-09 16:57:47 +02:00
ocornut
61f4aec868
Added PushDisabled(), PopDisabled() currently only exposed in imgui_internal.h ( #211 )
2021-06-09 15:28:59 +02:00
ocornut
a44d4da87c
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
2021-06-08 18:38:51 +02:00
ocornut
6ee398ac2b
Tables: Added ImGuiTableColumnFlags_Disabled acting a master disable over (hidden from user/context menu). ( #3935 , #3740 )
2021-06-07 15:18:20 +02:00
ocornut
689e387180
Tables: offset and shuffle flags (breaks ABI compatibility as often)
...
If you rely on ABI compatibility consider reworking how your backends are created, using cimgui metadata output. We will happily often break ABI compat.
2021-06-07 13:20:03 +02:00
ocornut
1b4323a1b4
Tables: Added ImGuiTableColumnFlags_NoHeaderLabel to request TableHeadersRow() to not submit label for a column. ( #4206 )
2021-06-07 09:11:53 +02:00
ocornut
16abfa5eb6
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2021-06-04 17:28:45 +02:00
ocornut
94b680e830
Internals: fixed ImPool:: iteration, rename GetBufSize to GetMapSize. Amend c6c82b9f
2021-06-04 17:27:20 +02:00
ocornut
f53db3541a
Docking: comments ( #4189 )
2021-06-04 14:55:40 +02:00
ocornut
c6c82b9f1d
Internals: fixed iterating ImPool, fix after use of TableRemove() (was only used by TestEngine)
...
Merge metrics bits from 646c87359
2021-06-03 18:36:43 +02:00
ocornut
a640d8a6d2
Fixed printf-style format checks on non-MinGW flavors. ( #4183 , #3592 )
2021-05-31 13:03:50 +02:00
ocornut
1ad1429c6d
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
2021-05-25 18:45:54 +02:00
ocornut
e31d13fa76
Version 1.84 WIP
2021-05-25 13:36:53 +02:00
ocornut
556689591c
Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. ( #4170 , #3998 )
...
Expecting this to somehow cause another issue but we will fix it when it comes.
2021-05-24 23:46:25 +02:00
ocornut
1b435ae3e0
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2021-05-24 17:49:20 +02:00
ocornut
ad5d1a8429
Version 1.83
2021-05-24 17:39:25 +02:00
ocornut
029c83c73e
Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. ( #4167 )
2021-05-24 15:09:39 +02:00
ocornut
86c2b609ef
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
2021-05-19 19:05:01 +02:00
thedmd
3c72e5142b
Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. ( #3761 )
2021-05-19 18:39:18 +02:00
ocornut
41030cbfe2
Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. ( #4138 )
2021-05-16 20:37:38 +02:00
ocornut
84545dbe6f
Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions
...
(e.g. ImVec2, ImVector) leading to a 10-20% increase of performances with MSVC "default" Debug settings.
2021-05-06 13:04:35 +02:00
ocornut
31290807dc
Merge branch 'master' into docking
...
+ fix warning fix for mingw+dx9
# Conflicts:
# backends/imgui_impl_dx9.cpp
# imgui.cpp
2021-04-30 22:52:46 +02:00
ocornut
393941ceea
Refactor focusable/tabbalbe item registration toward allowing to handle it prior to clipping (not yet the case) ( #343 , #4079 )
...
Now performed in ItemAdd(). It can't be trivially moved above clipping effectively because it would require us to scroll to be useful, meaning we'd be better off locking the bounding box a frame earlier. Still wip.
As-is this commit has no value for end-user, but it's a reengineering that moves us closer to the solution. + Internals: moved internal flags.
2021-04-30 22:40:02 +02:00
ocornut
2c3f25d2d9
Nav: Fixed Tabbing initial activation from skipping the first item if it is tabbable through. ( #787 )
2021-04-30 21:49:40 +02:00
ocornut
9b90639577
Internals: ItemFlags is a shared resource as advertised. Fix Begin/PushItemFlags/End sequence (mostly for consistency)
2021-04-30 21:34:17 +02:00
ocornut
89162a04f4
Fixes for PVS Studio and MSVC static analyzers. Using a macro to suppress single-use MSVC false positives. ( #3938 , #4073 )
2021-04-29 21:20:32 +02:00
ocornut
d28535f351
Fixes for Visual Studio 2019 static analyzers. ( #3938 , #4073 ) + two minor edge case were invalid scalar input (e.g. a sign only) would return buffer as modified.
2021-04-29 17:10:27 +02:00
ocornut
b493cae8c9
Nav: Fixed pressing Escape to leave menu layer while in a popup or child window. ( #787 )
2021-04-23 19:17:20 +02:00
ocornut
bfc4a3347a
Nav: Fixed using SetItemDefaultFocus() on windows with _NavFlattened flag + tools in metrics.
2021-04-22 16:21:29 +02:00
ocornut
33cdbe97b8
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2021-04-19 20:05:59 +02:00
ocornut
770f9daab3
Tables: Better preserve column data (mainly widths) when columns count changes. ( #4046 ) + .ini skips columns with no data.
2021-04-16 18:30:11 +02:00
ocornut
34d4bc620d
Merge remote-tracking branch 'origin/master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
2021-04-15 19:57:52 +02:00
ocornut
5fed6bdc72
Demo: Improved popups demo and comments.
2021-04-15 15:58:12 +02:00
ocornut
b957300260
Documentation tweaks ( #4042 )
2021-04-14 15:46:55 +02:00
ocornut
00d570e280
Added OpenPopup() ImGuiID overload ( #3993 , #331 )
2021-04-01 17:18:18 +02:00
ocornut
6ddcdbe3e8
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2021-03-31 16:41:17 +02:00
ocornut
45c45d2506
Internals: shallow tidying up of the old resize border structure. Make them match the ImGuiDir order. Split GetWindowResizeID() into GetWindowResizeCornerID() and GetWindowResizeBorderID().
2021-03-30 16:44:47 +02:00
ocornut
3ed07a8f0b
Docking: removed io.ConfigDockingWithShift option. ( #2109 )
2021-03-30 15:00:16 +02:00
ocornut
951c84969b
Popups: fix comment about OpenPopupOnItemClick(). ( #3981 )
2021-03-29 15:49:40 +02:00
ocornut
5991851eb9
Docking: DockSpace() returns its node ID + adding branch changelog.
2021-03-26 18:40:19 +01:00
ocornut
e7577d570e
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2021-03-25 16:57:01 +01:00
ocornut
aa5431fde2
Tables: Expose TableSetColumnEnabled() in public api. ( #3935 )
2021-03-24 14:36:01 +01:00
ocornut
59da01901e
Scrolling: Fix scroll tracking with e.g. SetScrollHereX/Y() when WindowPadding < ItemSpacing. Fix scroll snapping on edge of scroll region when both scrollbars are enabled.
...
CalcNextScrollFromScrollTargetAndClamp() fixed snapping edge calculation missing ScrollbarSizes.y
2021-03-19 16:58:23 +01:00
ocornut
81e0b18e38
Merge branch 'master' into docking
2021-03-16 16:10:29 +01:00
ocornut
a1a39c632a
Version 1.83 WIP
2021-03-16 14:45:30 +01:00
Elias Daler
64aab8480a
DragScalar: Add default value for v_speed argument in DragScalar(), DragScalarN(). ( #3922 )
2021-03-16 12:54:49 +01:00
ocornut
256594575d
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2021-03-15 20:38:34 +01:00
ocornut
35b1148efb
Version 1.82
2021-03-15 20:26:48 +01:00
ocornut
287bd9b984
InputText: renamed ImGuiInputTextFlags_AlwaysInsertMode to ImGuiInputTextFlags_AlwaysOverwrite. ( #2863 )
2021-03-12 18:23:30 +01:00
Rokas Kupstys
1bc6f82091
Misc: added imgui.gdb and imgui.natstepfilter debugger helpers for gdb and msvc.
2021-03-12 17:03:16 +01:00
ocornut
0157502eab
ImDrawFlags: rework/revert c2d6d26
+ 39432bf
in a way that is closer to old version and back to opt-in but with default 0 = all corners.
2021-03-12 16:33:29 +01:00
ocornut
033dfd9d35
ImDrawFlags: rework/revert c2d6d26
+ 39432bf
in a way that is closer to old version and back to opt-in but with default 0 = all corners.
2021-03-12 16:31:46 +01:00
ocornut
f1bf642e8f
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# misc/debuggers/imgui.natvis
2021-03-11 16:32:14 +01:00
ocornut
39432bfd9c
Amend 0c93238a ImDrawList: upgraded AddRect(), AddRectFilled(), PathRect() to use general ImDrawFlags instead of ImDrawCornersFlags
2021-03-11 16:03:45 +01:00
Rokas Kupstys
c2d6d26139
ImDrawList: upgraded AddRect(), AddRectFilled(), PathRect() to use general ImDrawFlags instead of ImDrawCornersFlags
2021-03-11 16:03:32 +01:00
ocornut
8b9fedba28
Moved Obsolete function block lower in the file + obsoleted old SetScrollHere (->SetScrollHereY)
2021-03-11 12:16:52 +01:00
thedmd
e45847d99a
Add version of PathArcTo() and PathArcToFast() with adaptive rendering quality. ( #3491 )
2021-03-11 11:23:55 +01:00
Rokas Kupstys
01a2bac7d5
DrawList: Replace "bool close" in drawing functions with flags.
2021-03-10 12:57:01 +01:00
ocornut
4bb5a36f90
Nav: do not clear per-window NavId when window reappears. Process NavInit regardless of current highllight state. Consistently set g.NavLayer in SetNavID(). ( #787 )
2021-03-09 12:39:18 +01:00
ocornut
954b06afe2
Drag and Drop: can use BeginDragDropSource() for other than the left mouse button ( #1637 , #3885 )
...
As long as the item has an ID (for ID-less items will add new functionalities later.
Amend 2c3c5125
2021-03-08 15:50:53 +01:00
ocornut
80533ea5e1
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2021-03-05 16:04:15 +01:00
ocornut
3e6dfd3c1a
ImDrawList: AddImageRounded() compare texid from cmdheader as with other functions. + Made the ImGuiMemAllocFunc / ImGuiMemFreeFunc consistent with our other typedefs ( #3836 )
2021-03-04 14:29:01 +01:00
ocornut
8dd692c29c
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
2021-03-04 11:07:03 +01:00
ocornut
6aee4bcdc5
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# imgui.cpp
2021-03-02 18:27:07 +01:00
ocornut
23ab4978e4
ImFontAtlas: Added 'bool TexPixelsUseColors' output to help backend decide of underlying texture format. ( #3369 , #3844 )
2021-03-02 15:04:34 +01:00
ocornut
760c394707
Added links to Discussions. Closed Discord, yeah! ( #2748 )
2021-02-25 00:47:37 +01:00
ocornut
6f4b9c65ae
Added commentary about DLL boundaries. Added GetAllocatorFunctions(). Tidying up. ( #3836 )
2021-02-24 19:38:39 +01:00
David Maas
ece854564a
Log/Capture: Added LogTextV, a va_list variant of LogText. ( #3828 )
2021-02-22 11:58:51 +01:00
ocornut
a4e4f57cb0
Examples: DX9-DX11: Removed half-assed DPI awareness enable. Updated Docking/Viewports part of Changelog (e.g. removed bits that are now already in master, clarified some added bits)
2021-02-18 12:55:10 +01:00
ocornut
ffa863a3ba
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
2021-02-18 11:41:27 +01:00
thedmd
f107693d9b
Improve on automatic circle segment count calculation. ( #3808 )
2021-02-17 12:55:39 +01:00
ocornut
b47aa46d81
Tables: TableSetupColumn() user id uses ImGuiID as intended (typedef ImU32). internals: added GetCurrentTable(), LeftMostEnabledColumn. Demo/docs tweaks.
2021-02-17 12:18:22 +01:00
ocornut
30b7545841
Version 1.82 WIP
2021-02-15 18:10:14 +01:00
Adam Kewley
7180e9ac66
Remove redundant GetMainViewport decl in imgui.h ( #3801 , #3800 )
2021-02-11 10:03:14 +01:00
ocornut
239d09804d
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2021-02-10 21:28:16 +01:00
ocornut
4df57136e9
Version 1.81
2021-02-10 21:16:58 +01:00
ocornut
ee59d7a266
Merge branch 'features/viewport_in_master' into docking (WIP need adding code for new ImGuiViewportFlags values)
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# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
# imgui_widgets.cpp
2021-02-10 16:34:17 +01:00
ocornut
f14042ca78
Viewports Added ImGui::GetMainViewport() as a way to get the bounds and work area of the host display. ( #3789 , #1542 )
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Viewports: Backport a few constructs from 'docking' branch.
Viewports: Added ImGuiViewportFlags_IsPlatformWindow, ImGuiViewportFlags_IsPlatformMonitor, ImGuiViewportFlags_OwnedByApp (none of them were in docking branch yet). ImGuiViewportFlags_IsPlatformMonitor is merely there to convey future intent, not yet used.
Reduce uses of io.DisplaySize.
MainMenuBar: Backport work area handling code from 'docking' branch.
Metrics: Backported "Viewports" debug visualizer from 'docking' branch.
Demo: Rework 'Examples->Fullscreen Window'.
Demo: 'Simple Overlay' demo now moves under main menu-bar (if any) using GetMainViewport()'s work area.
2021-02-10 16:09:53 +01:00
ocornut
2a5eaf239f
Misc tweaks - mostly toward minimizing diff in upcoming backport merge of a few viewport structures in master
2021-02-10 14:28:04 +01:00
ocornut
7a516a266d
Merge remote-tracking branch 'origin/master' into docking
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
2021-02-09 13:17:24 +01:00
ocornut
73ccb7e4b8
Viewports: (Breaking) turned GetWorkPos(), GetWorkSize() into straight fields -> WorkPos, WorkSize before exposing in master branch.
2021-02-09 13:15:01 +01:00
ocornut
1a3af8cb4c
Viewports: trying to treat GetMainViewport() as const. Reducing unnecessary casts of ImGuiViewportP*
...
Metrics: readded root Drawlists node in metrics to match master.
The (void*) casts are implying const-casst but currently left GetMainViewport() as returning non-const.
2021-02-09 13:15:01 +01:00
ocornut
862bfc53d3
Viewports: Moved in own section of imgui.h ahead of merging a small part of viewport interface to master.
2021-02-09 11:47:55 +01:00
ocornut
56f7bdae99
ImDrawList: Clarified PathArcTo() need for a_min <= a_max with an assert. Fixed PathArcToFast() handling of a_min > a_max.
2021-02-08 16:37:51 +01:00
ocornut
fa55b0cb60
Viewports: (breaking) removed ImGuiPlatformIO::MainViewport which is now pretty much unused and duplicate (and misleading as we will evolve the concept)
...
Use GetMainViewport() if stuck.
2021-02-05 16:14:47 +01:00
ocornut
b898281e3c
Demo: Added 'Examples->Fullscreen Window' demo. ( #3789 ) + repack and zero-clear ImDrawData.
2021-02-05 15:44:10 +01:00
ocornut
03d74a293d
ListBox: renamed ListBoxHeader>BeginListBox, ListBoxFooter>EndListBox. Added demo bits.
2021-02-03 16:33:22 +01:00
ocornut
e5cbf60def
ListBox: tweaked default height calculation. simplifying code internally (rework passing of full rect). Should have no visible side-effects + misc comments.
2021-02-03 14:54:56 +01:00
freddii
90a518c501
Fixed typos ( #3782 )
2021-02-03 12:37:32 +01:00
ocornut
a3f0393351
Menus: Fixed an issue with child-menu auto-sizing (issue introduced by 6af92b0
) ( #3779 )
2021-02-02 13:06:51 +01:00
ocornut
9d576a96a5
Tables: added internal TableSetColumnEnabled() helper. Comments.
2021-02-02 09:23:40 +01:00
ocornut
24be26e00e
imgui_freetype: Add support for colored glyphs. Font: add support for untinted glyphs ( #3369 )
...
Amend 9499afd
with missing static inline.
2021-02-01 16:32:26 +01:00
ocornut
577e7cb493
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# imgui.cpp
2021-01-28 21:02:13 +01:00
ocornut
e28b51786e
Tables: Fixed PopItemWidth() or multi-components items not restoring per-colum ItemWidth correctly. ( #3760 ) rework local stacks to facilitate modifying current value without altering the stack.
...
May consider doing the same for ItemFlags and moving to g.ItemFlags...
2021-01-27 12:35:57 +01:00
ocornut
3867c6c5f0
Fonts: (Breaking) Rename ImGuiFreeType:: flags to ImGuiFreeTypeBuilderFlags_XXX. Remove ImGuiFreeType::BuildFontAtlas() flags. Rename ImFontConfig::RasterizerFlags to FontBuilderFlags. Add ImFontBuilderIO (opaque). Amend 53d59f3 with a dozen of small fixes.
2021-01-26 17:25:09 +01:00
Louis Schnellbach
9417acc20f
Fonts: if IMGUI_ENABLE_FREETYPE, use library by default for font rasterization
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Also renamed IMGUI_DISABLE_STB_TRUETYPE to IMGUI_ENABLE_STB_TRUETYPE
2021-01-26 17:23:11 +01:00
ocornut
2ed47e5822
Version 1.81 WIP
2021-01-25 16:30:44 +01:00
ocornut
f144c67676
ImDrawList: fixed AddCircle, AddCircleFilled buffer read overflow with (rad > 0.0f && rad < 1.0f && num_segments == 0). ( #3738 )
...
Amend 051ce076
. Maximum cached count becomes 63 instead of 64.
2021-01-25 14:59:09 +01:00
ocornut
bb26751b94
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2021-01-21 20:38:42 +01:00
ocornut
58075c4414
Version 1.80
2021-01-21 20:36:18 +01:00
ocornut
5178c3ce21
Tables: added ImGuiTableFlags_NoHostExtendX instead of using outer_size.x == 0.0f. Changed default outer_size to (0.0f, 0.0f). ( #3605 )
2021-01-21 16:20:31 +01:00
ocornut
74b3b7cf58
Added experimental io.ConfigDragClickToInputText feature to enable turning DragXXX widgets into text input with a simple mouse click-release (without moving). ( #3737 )
...
+ Offset ImGuiTableColumnFlags values.
2021-01-20 19:18:03 +01:00
ocornut
ae0d2dd614
Tables: rework submission of content size and ideal content size to outer window (now using IdealMaxPos introduced in 6af92b0
).
...
See Tests suite "table_reported_size_outer".
2021-01-20 11:38:46 +01:00
ocornut
9e4956d86b
Docking: added comments. added experimental TabItemFlagsOverrideSet to ImGuiWindowClass.
...
(Could probably do something similar with TabBarFlagsOverrideSet+Clear for #2700 later.)
2021-01-18 18:32:46 +01:00
ocornut
6af92b05bf
Internals: Layout: maintain two content sizes, optionally writing to IdealMaxPos to distinguish used from ideal size, later is used for auto-fit. Unused in this commit, should be no-op. ( #3414 )
...
# Conflicts:
# imgui.cpp
2021-01-15 22:52:42 +01:00
ocornut
388ca563db
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
2021-01-15 19:20:42 +01:00
ocornut
b0db741770
Demo tweaks. Moved Tabs to Widgets section. Added to Tables demo. Increased version following 00b35c08
.
2021-01-14 11:59:33 +01:00
ocornut
00b35c081e
Tables: (breaking) removed ImGuiTableColumnFlags_WidthAuto which now can be expressed as _Fixed + _NoResize. WidthRequest gets updated when RequestOutputMaskByIndex is set rather than Visible.
2021-01-13 18:42:02 +01:00
ocornut
002ba1a69f
Tables: comments, tweak. CollapsingHeader: comments. ( #3715 )
2021-01-13 10:07:59 +01:00
ocornut
36535514d5
Backends: DX12: Fix warning ( #3706 ). Disable obsolete Tables enums, leave them commented out. Using _MSVC_LANG to enable offsetof() and static_assert() on VS2015.3+
2021-01-11 10:54:52 +01:00
ocornut
70703da782
Merge branch 'master' into docking
2021-01-08 18:55:16 +01:00
ocornut
e18abe3619
Tables: (Breaking) Added ImGuiTableFlags_SizingFixedSame, ImGuiTableFlags_SizingStretchProp. Removed ImGuiTableFlags_SameWidths.
...
Simplified some code and clariffied that currently non-resizable = always revert to default (while waiting to untangle Fixed vs Auto and programmatic override not going through TableSetupColumn)
Whereas ImGuiTableFlags_SameWidths has some unusual handling of mixed Fixed/Stretch columns, we know treat them separately.
2021-01-08 18:40:52 +01:00
ocornut
414f82254b
Tables: (Breaking) rename ImGuiTableFlags_SizingPolicyFixed > ImGuiTableFlags_SizingFixedFit, ImGuiTableFlags_SizingPolicyStretch > ImGuiTableFlags_SizingStretchSame in prevision for new policies.
2021-01-08 18:10:55 +01:00
ocornut
8b5f3798e0
Tables: Moved demo chunks. Made right-most non-resizable same-width column hidden to alleviate the issue where they are off by 1 pixel.
2021-01-07 17:11:18 +01:00
ocornut
b11518d7d7
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
2021-01-05 16:46:38 +01:00
thedmd
94a432275b
ImDrawList: Internals: Add ability to scale anti-alias fringe. This enable users to keep geometry sharp while scaling vertex buffer content.
2021-01-05 16:34:11 +01:00
ocornut
9bcf77eb81
Fixed using IsItemEdited() after Combo() not matching the return value from Combo(). ( #2034 ) + fix some PVS warnings, fix typo, blanks.
...
Amend e28b1078
2021-01-04 19:15:20 +01:00
ocornut
fa963b9aaf
Inputs: Internal: added SetItemUsingMouseWheel() and mechanism to request mouse wheel for both HoveredId and ActiveId. ( #2891 )
...
Based on @kudaba PR.
2020-12-25 18:22:34 +01:00
ocornut
eb88fee052
Tables: internal tidying up, calculate WidthAuto in first loop of layout + TableSetupColumn() with unspecified stretch weight leaves it at -1.0f (unset) rather than overrding default. Amend 3b3503e
.
...
Both changes are intended to have no side-effects. Committed separately from upcoming commit for easier future bissecting.
Small demo fix.
2020-12-25 16:30:44 +01:00
ocornut
3573195112
Tables: (breaking) rename ImGuiTableFlags_ColumnsWidthStretch > ImGuiTableFlags_SizingPolicyStretch, ImGuiTableFlags_ColumnsWidthFixed > ImGuiTableFlags_SizingPolicyFixed in prevision for other policies.
2020-12-24 18:32:27 +01:00
ocornut
b015ea93fd
Style tweaks, disabled default window rounding by default, reduced size of resize grip, made less prominent, increased WindowBg alpha in classic style.
...
TestEngine: Fixed Checkbox() not reporting its checkable state when clipped.
2020-12-24 18:31:51 +01:00
ocornut
3fbb928c9f
Tables: explicit/custom width in TableSetupColumn() is reapplied when table or column becomes not resizable. Comments.
2020-12-23 12:14:55 +01:00
ocornut
956435768f
Tables: (breaking) renamed ImGuiTableColumnFlags_WidthAutoResize to _WidthAuto., default to WidthFixed policy when host window has auto-resize.
...
Fix edge case with TableSetColumnWidth on small windows (amend 972ca816
)
2020-12-23 11:39:15 +01:00
ocornut
7b53551032
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2020-12-22 17:17:49 +01:00
ocornut
d497f112e7
Tables: simplified and tidying up TableSetColumnWidth(), fixes resizing a fixed column surrounded by stretch column (manually or via auto-fit menu). TableHeader() showing highlighted when held.
2020-12-22 17:13:11 +01:00
ocornut
972ca8166f
Tables: extracted code for TableGetMaxColumnWidth(), fixing "stuck" resize being lossy as it used an older calculation for it and didn't honor e.g. _NoKeepColumnsVisible
2020-12-22 16:40:52 +01:00
ocornut
1aa59f90d0
Minor API comments and tweaks, standardize index used in imgui.h. Tables: tweaked TableSetupColumn() assert to use IM_ASSERT_USER_ERROR().
2020-12-22 15:30:26 +01:00
ocornut
2e48c2da81
Removed redirecting functions/enums names that were marked obsolete in 1.63 (August 2018) + tables tweaks.
2020-12-21 19:42:37 +01:00
ocornut
4d8e839ddf
Renamed ImDrawList::AddBezierCurve() to ImDrawList::AddBezierCubic(), ImDrawList::PathBezierCurveTo() to ImDrawList::PathBezierCubicCurveTo(). ( #3127 , #3664 , #3665 )
...
Renamed corresponding internal functions as well.
2020-12-21 17:13:36 +01:00
ocornut
550bfcfc59
Amend defce31
Add ImDrawList::AddQuadBezierCurve(), ImDrawList::PathQuadBezierCurveTo() ( #3127 , #3664 , #3665 )
2020-12-21 16:30:10 +01:00
Aiekick
defce31c2e
Add ImDrawList::AddQuadBezierCurve(), ImDrawList::PathQuadBezierCurveTo() ( #3127 , #3664 , #3665 )
2020-12-21 16:25:14 +01:00
ocornut
ae63d56426
Tables: remove ImGuiTableFlags_NoHeadersWidth since it is so rarely used and can be specified on a per-column basis.
2020-12-18 19:03:47 +01:00
ocornut
532aa5a69b
Tables: (breaking) change outer_size.x default value to -FLT_MIN, make outer_size.x == 0.0f act as ImGuiTableFlags_NoHostExtendX ( #3605 , ad83976b
) when no scrolling and no stretch column. Which is more consistent.
...
Demo: moved "Compact table" to "Padding" section, makes more sense. Tweaked demo.
2020-12-18 17:51:50 +01:00
ocornut
ad83976b35
Tables: Added ImGuiTableFlags_NoHostExtendX ( #3605 ) marked as WIP, will probably rename.
...
Moved some code from BeginTable() to TableUpdateLayout() to late latch some of the required data.
2020-12-18 14:32:51 +01:00
ocornut
892b48e2d6
Tables: Lock contents width while resizing down an horizontal scrolling table. Headers declare ideal width regardless of clipping. Misc comments.
2020-12-16 13:04:49 +01:00
ocornut
06e87014f2
Merge branch 'master' into docking
...
# Conflicts:
# imgui.h
# imgui_internal.h
2020-12-11 23:10:06 +01:00
ocornut
738606a294
Tables: added ImGuiTableFlags_SortTristate. Renamed ImGuiTableFlags_MultiSortable to ImGuiTableFlags_SortMulti. Removed now unused FlagsIn storage.
2020-12-11 23:01:09 +01:00
ocornut
17536f9add
Tables: more consistent use of CellPadding.x*2 and clip-rect on right-most side of non-bordered column + fix cellbg for standalone TableHeader call.
...
Using CellPadding.x on both sides when BorderV is off, generally most consistent and with default value (4,2) promotes at-glance visible spacing between non-bordered columns. Effectively double horizontal padding on non-bordered columns.
Made ClipRect.Max.x matches WorkMaxX which is where we'd like to go for windows themselves.
TableHeader() submit single cell bg color if not already submitted as a full header row.
Misc comments/docs updates.
2020-12-09 15:13:09 +01:00
ocornut
dd4ca70b0d
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
2020-12-04 19:22:15 +01:00
ocornut
6e38026627
Tables: changelog. removed TableGetHoveredColumn() from public API in favor of using TableGetColumnFlags(). renamed ImGuiTableSortSpecsColumn to ImGuiTableColumnSortSpecs.
2020-12-04 19:15:27 +01:00
ocornut
b194df413c
Tables: exposed status flags via TableGetColumnFlags(), removed TableGetColumnIsSorted()
...
Scoped width auto calc.
2020-12-04 19:15:27 +01:00
ocornut
984c4cb5f8
Tables: distinguishing per-column IsVisible from IsRequestOutput which is returned to user. Clarified clipping rules/requirements. Comments.
2020-12-04 19:15:27 +01:00
ocornut
f70bf69e3b
Tables: comments and tweaks on TableUpdateLayout(). changed "apply final width" loop to use natural column order.
2020-12-04 19:15:26 +01:00
ocornut
155b8bb816
Tables: Shared menu item id for "Size all" variations. Avoid allocation on single sort specs. Fix TableGetColumnIsEnabled(). Massage TableHeaderRows().
2020-12-04 19:15:26 +01:00
ocornut
e126a64782
Tables: using a typedef in internal code to specify column/draw channel index storage.
2020-12-04 19:15:26 +01:00
ocornut
6aa8388e9f
Tables: index tweaks, fixed some inconsistent spacings.
2020-12-04 19:15:26 +01:00
ocornut
5ef7b831c2
Tables: removed ImGuiTableSortSpecs::ColumnsMask because it needlessly exposes our 64-columns limitation which we'd eventually would like to lift
...
+ shuffle declarations in internals
2020-12-04 19:15:26 +01:00
ocornut
e09454aec4
Tables: removed TableGetColumnIsVisible from public api, re-specced as TableGetColumnIsHidden() returning same flag as setter, clipper increase CurrentRow.
2020-12-04 19:15:26 +01:00
ocornut
0c9ab0acdd
Tables: setup and maintain ItemWidth per column.
2020-12-04 19:15:26 +01:00
ocornut
8f126d5d95
Tables: rename ImGuiTableFlags_SizingPolicyStretchX to ImGuiTableFlags_ColumnsWidthStretch, ImGuiTableFlags_SizingPolicyFixedX to ImGuiTableFlags_ColumnsWidthFixed.
2020-12-04 19:15:26 +01:00
ocornut
41f89e0f59
Tables: added ImGuiTableFlags_SameWidths, used in demo. Reordered columns flags and exposed them all in Columns Flags section.
2020-12-04 19:15:26 +01:00
ocornut
3a2f0bfc04
Tables: demo inner_size + scrollx + stretch, added TableGetRowIndex(), renamed _WidthAlwaysAutoResize to _WidthAutoResize.
2020-12-04 19:15:25 +01:00
ocornut
5465d30d67
Tables: added ImGuiTableFlags_PreciseStretchWidths.
2020-12-04 19:15:25 +01:00
ocornut
10db896813
Tables: store RawData in a simple void* pointer, rename ContentMinX > WorkMinX, misc tidying up.
...
Removed unnecessary casts when using CheckboxFlags().
2020-12-04 19:15:25 +01:00
ocornut
fe6131168a
Tables: Additionally commentary about clipper in the demo + minor padding tweak.
2020-12-04 19:15:25 +01:00
ocornut
d9ca3939e1
Tables: Tidy up comments. Replaced some Columns by Tables in demo. Removed ImGuiTableFlags_Scroll (combining ScrollX/ScrollY) because each axis inccur different requirements/constraints.
2020-12-04 19:15:24 +01:00
ocornut
1731ae5a09
Tables: Reworked padding/spacing/width.
...
All widths are stored without padding.
Decorelate padding from presence of border.
Added ImGuiTableFlags_Pad/NoPad flags.
Added demo.
Merge StartXHeaders and StartXRows into StartX.
Distinguish CellSpacingX1 and CellSpacingX2 for clarity and to avoid loss of width on non-even spacing values.
2020-12-04 19:15:24 +01:00
ocornut
75c5f534e8
Tables: Avoid allocating into ColumnsName for empty strings, changed TableGetColumnName() to return "" on missing name, generally more friendly.
2020-12-04 19:15:24 +01:00
ocornut
ac5b1648e6
Tables: Various internal renaming + merge StartXHeaders/StartXRows into StartX.
2020-12-04 19:15:24 +01:00
ocornut
02b27b75a4
Tables: Added ImGuiTableFlags_NoBordersInBody, ImGuiTableFlags_NoBordersInBodyUntilResize, removed ImGuiTableFlags_BordersFullHeightV.
2020-12-04 19:15:24 +01:00
ocornut
172704c079
Tables: Add demo code. Remove dead code + seemingly duplicate border in TableDrawBorders().
2020-12-04 19:15:24 +01:00
ocornut
e66b28693a
Tables: Added ImGuiTableFlags_ContextMenuInBody flag.
...
Worked to get TableOpenContextMenu() in public API but kept it internal.
2020-12-04 19:15:24 +01:00
ocornut
6182973bde
Tables: (Breaking) Rename TableNextCell() to TableNextColumn(), made TableNextRow() NOT enter into first column.
2020-12-04 19:15:24 +01:00
omar
25b5cc2f95
Tables: Fixes to support any number of frozen rows (over modifications to clipper code in master) + make clipper run eval after clipect update
2020-12-04 19:15:23 +01:00
ocornut
cc12ea084b
Tables: Added TableSetColumnSortDirection() + added in default context menu code (disabled, feels unnecessary, but work is done to ensure programmatic access)
2020-12-04 19:15:23 +01:00
ocornut
9b37087fbe
Tables: (Breaking) Rename TableAutoHeaders() to TableHeadersRow() + added TableGetColumnCount().
2020-12-04 19:15:23 +01:00
ocornut
3021608392
Tables: (Breaking) Add TableSetupScrollFreeze() api, remove ImGuiTableFlags_ScrollFreezeXXX flags, tweak comments, move columns block.
...
Avoid awkwardly named ScrollFreeze flags, raise limit over 3, and will allow for future api maybe freezing bottom/right side.
2020-12-04 19:15:23 +01:00
ocornut
36b2f3b4f1
Tables: renamed ImGuiTableFlags_NoClipX to ImGuiTableFlags_NoClip, clarified purpose, moved lower in the list as it doesn't need to be so prominent.
2020-12-04 19:15:23 +01:00
omar
931829f701
Tables: (Breaking change) Sorting: Made it users responsability to clear SpecsDirty back to false, so TableGetSortSpecs() doesn't have side-effect any more. + comments
2020-12-04 19:15:23 +01:00
omar
8e97cdf8e8
Tables: Fix for calling TableSetBgColor(ImGuiTableBgTarget_CellBg) multiple times on the same cell.
2020-12-04 19:15:23 +01:00
omar
9d8b40414a
Tables: Added TableSetBgColor() api with color for RowBg and CellBg colors.
2020-12-04 19:15:23 +01:00
omar
0847373b98
Tables: Comments on Sizing Policies + Rename border V/H flags HInner -> InnerH + offset every flags by two.
2020-12-04 19:15:23 +01:00
omar
a0e6aa1766
Tables: Fix calculation of auto-fit (remove padding). Demo setting a width in columns setup + ImGuiTableFlags_NoKeepColumnsVisible.
2020-12-04 19:15:22 +01:00
ocornut
798aed729a
Tables: Added TableGetHoveredColumn(), extracted some context menu code out, simplifying TableAutoHeaders() toward aim of it being a user-land function.
2020-12-04 19:15:22 +01:00
omar
8530b6af3d
Tables: Not flagging whole column as SkipItems based on clipping visibility (breaks layout)
2020-12-04 19:15:22 +01:00
omar
363eae94e6
Tables: Further fix #3293 , #3163 + fixed for row unfreezing border not always showing due to unset clip rect.
2020-12-04 19:15:22 +01:00
omar
23c60b2814
Tables: Renamed internal fields: Active->Visible, Visible->VisibleUnclipped to be less misleading.
2020-12-04 19:15:21 +01:00
omar
8eb1c925f0
Tables: Internals: Added FindTableByID(), removing trailing spaces.
...
# Conflicts:
# imgui_internal.h
2020-12-04 19:15:21 +01:00
omar
104b11051f
Tables: Added ImGuiTableColumnFlags_NoReorder.
2020-12-04 19:15:21 +01:00
Omar
ae6fc48f60
Tables: Fix sort direction (issue 3023). Remove SortOrder from ImGuiTableSortSpecsColumn. Made sort arrow smaller. Added debug stuff in metrics.
2020-12-04 19:15:20 +01:00
omar
643cf6fc8c
Tables: Added ImGuiTableFlags_NoKeepColumnsVisible wip flag useful for layout purpose. (WIP)
2020-12-04 19:15:20 +01:00
omar
104ec408a8
Tables: Fixed content size calculation creating feedback loops. Fixed handling of _DefaultSort with _PreferSortXXXflags (@parbo). Comments.
2020-12-04 19:15:20 +01:00
omar
0e7b3f2f2f
Tables: Made only first column honor Indent by default (like Columns api) and exposed flags. Added simple Tree demo.
2020-12-04 19:15:20 +01:00
omar
2958e37310
Tables: Storing per-column SkipItems as a shortcut. Comments, Spacings.
...
# Conflicts:
# imgui_internal.h
2020-12-04 19:15:20 +01:00
omar
164caa2db7
Tables: Support for multi-line columns name. Renaming of some fields from BackupXXX to HostXXX. Comments.
2020-12-04 19:15:20 +01:00
omar
416e9bb38d
Tables: Clarify internal calculations of row height so that TableGetCellRect() include expected paddings. Add demo code. Comments.
...
Remove misleading commented-out flags for now.
2020-12-04 19:15:20 +01:00
omar
325b4c69ba
Tables: Moved border colors to the Style (maybe temporarily?) instead of hardcoding them.
2020-12-04 19:15:19 +01:00
omar
17578e215a
Tables: Separating inner/outer borders flags per axis so it is possible to remove outer vertical borders to mimic old columns.
...
VInner or VOuter only don't have correct padding/spacing.
2020-12-04 19:15:19 +01:00
omar
81453ac42c
Tables: Comments, better assert, moved some internal flags out of the way.
2020-12-04 19:15:19 +01:00
omar
8da7d3c3e5
Tables: Initial commit. [Squashed 123+5 commits from tables_wip/]
2020-12-04 19:15:19 +01:00
ocornut
c1ffac2fee
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2020-12-03 20:05:49 +01:00
vaiorabbit
2afdfa602f
Rebuild ImFontAtlas::GetGlyphRangesJapanese offset table ( #3627 )
...
- GetGlyphRangesJapanese now supports
- 2136 'Joyo (meaning "for regular use" or "for common use")' Kanji
- 863 'Jinmeiyo" (meaning "for personal name")' Kanji
2020-12-02 12:02:29 +01:00
ocornut
ae3e2406ec
Misc tweaks/fixes (see details).
...
Combo: ultra minor fix for popup positioning policy mismatch depending on ImGuiComboFlags_PopupAlignLeft flag.
Made ImHashXXX functions return ImGuiID.
IsWindowNavFocusable use !WasActive.. it worked because it was only called in NewFrame()->NavUpdate() before the transition loop + EndFrame() only.
Fix unused variable warning.
2020-11-30 12:47:14 +01:00
ocornut
cecf6b4209
Viewports: made standalone modals appear in taskbar + new window perform z-check before merging in main host viewport. ( #3511 , #1542 )
...
This should fix a good amount of "lost modal" problems, however it is still possible to loose a modal in a host viewport if secondary viewports are configured as children above the host.
2020-11-19 16:07:07 +01:00
ocornut
b2a91dc390
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-11-13 22:04:28 +01:00
ocornut
71cc636696
Metrics: Rebranded as "Dear ImGui Metrics/Debugger". Fix Show Window Rectangle. Fix Clang OSX warnings. Amend #3592 for Mingw only.
2020-11-13 21:30:19 +01:00
ocornut
e736039538
Nav: Fixed IsItemFocused() from returning false when Nav highlight is hidden because mouse has moved. ( #787 )
2020-11-13 21:10:03 +01:00
ocornut
6e94013a3d
Made ItemFlagsStack and GroupStack shared stacks.
2020-11-13 16:33:33 +01:00
ocornut
12ba6f4606
Fix PushFocusScopeID() + using shared stack. Renamed GetFocusScopeID() to GetFocusedFocusScope() - the two existing functions name are very error prone.
2020-11-13 16:26:59 +01:00
ocornut
7a135a763c
Fix format warnings when using gnu printf extensions in a setup that supports them (gcc/mingw). ( #3592 )
2020-11-12 11:56:21 +01:00
ocornut
ac08593b96
Merge branch 'master' into docking + tweak dock node padding + use CheckboxFlags with int
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2020-11-05 21:36:22 +01:00
ocornut
5789e69a62
Checkbox: Added CheckboxFlags() helper with int* type. Demo: removed extraneous casts.
2020-11-05 21:32:05 +01:00
ocornut
d6a2f7e95e
Reduced padding + unused storage in ImDrawList (224->192 bytes) + zero-init ImDrawListSplitter and ImDrawList
...
+ Readme tweak
2020-11-04 13:56:04 +01:00
ocornut
3777fbbd81
Renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures.
2020-11-03 14:43:08 +01:00
ocornut
455c21df71
Merge branch 'master' into docking + dockspace demo comments
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
# imgui_internal.h
# imgui_widgets.cpp
2020-10-19 15:08:32 +02:00
ocornut
d015004f45
Rename colored>color in comments where possible ( #3528 )
2020-10-15 20:05:35 +02:00
ocornut
042a3b01d2
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2020-10-14 14:44:03 +02:00
ocornut
d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
2020-10-14 14:41:40 +02:00
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
2020-10-12 17:54:52 +02:00
ocornut
041ef01b33
Removed redirecting functions/enums names that were marked obsolete in 1.61: InputFloat, InputFloat2, InputFloat3, InputFloat4 with int decimal_precision parameter. ( #648 , #712 )
2020-10-12 15:09:21 +02:00
ocornut
0f13fdd177
Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc.
2020-10-12 13:17:05 +02:00
ocornut
04de5ef819
Version 1.80 WIP
2020-10-12 13:04:34 +02:00
ocornut
a38c6dfcc8
Internals: Added support for context hooks (for test engine or other extensions)
2020-10-09 17:13:03 +02:00
ocornut
682249396f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2020-10-08 16:05:55 +02:00
ocornut
e5cb04b132
Version 1.79
...
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
2020-10-08 16:01:59 +02:00
Christian
ae5b4991be
Docs: update gallery links. ( #3514 )
2020-10-08 13:56:05 +02:00
ocornut
01cc666039
ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using the ImGuiListClipper::Begin() function, with misleading edge cases.
2020-10-05 12:28:28 +02:00
ocornut
7b1ab5b275
ImVector: Stricter bound-checking asserts. Fix warnings: trailing comma (old compilers), zealous preprocessor warnings.
2020-10-01 14:48:19 +02:00
ocornut
958e58b06b
Merge branch 'master' into docking
...
# Conflicts:
# examples/example_apple_opengl2/main.mm
# imgui.cpp
2020-10-01 13:33:08 +02:00
ocornut
52c0b1a340
ImGuiListClipper: internal rework and tidying up to facilitate supporting frozen rows in tables + stop promoting using constructors parameters.
2020-09-28 17:25:34 +02:00
ocornut
324e0310ad
Renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. ( #1829 , #3209 , #946 , #413 )
2020-09-25 13:34:31 +02:00
ocornut
fbabf651f4
Style: Renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton. Fixed README links.
2020-09-25 13:22:28 +02:00
ocornut
fa004ae79a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_examples.sln
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
# imgui_widgets.cpp
2020-09-22 17:00:57 +02:00
ocornut
205874f5b1
Tab Bar: Fix reorderable tab bars. Fix misleading use of tab_max_width in TabBarLayout(). Misc amends, shortening. ( #3291 )
2020-09-22 16:43:39 +02:00
Louis Schnellbach
3422cb1308
Tab Bar: Various fixes. Tried to reduce code complexity. ( #3291 )
2020-09-22 16:43:39 +02:00
Louis Schnellbach
4a57a982be
Tab Bar: Added TabItemButton(), ImGuiTabItemFlags_Leading, ImGuiTabItemFlags_Trailing + demo. ( #3291 )
...
(squashed various commits by 2 authors)
2020-09-22 16:43:38 +02:00
ocornut
795cf6fcb5
Removed return value from OpenPopupOnItemClick(). Use IsWindowAppearing() after BeginPopup() for a similar result.
2020-09-21 15:05:04 +02:00
ocornut
a58a727781
Renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting 99ab5210
2020-09-21 14:45:35 +02:00
ocornut
c206a19373
Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. ( #1619 )
...
+ Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
2020-09-17 16:45:21 +02:00
omar
a8f409a848
Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. ( #3462 , #3472 ) + misc comments & minor fixes.
2020-09-16 10:40:06 +02:00
omar
78f753ffff
Merge branch 'master' into docking + incl add wd->Pipeline in ImGui_ImplVulkan_RenderDrawData platform code ( #3455 , #3459 )
2020-09-08 17:02:58 +02:00
xndcn
6a546a500f
ImVector: fix max_size() for signed int value. Amend 444873404
( #3429 , #3460 )
2020-09-08 13:37:23 +02:00
HALX99
8a9ee9cded
Add const qualifier for parameter ImFontConfig of ImFont::AddGlyph ( #3461 )
2020-09-08 12:18:28 +02:00
ocornut
8dacb4da20
Docking: Fixed DockNode tab bar initial order broken by 8c80d533d
2020-09-02 12:11:45 +02:00
ocornut
34077c0140
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2020-09-01 12:07:35 +02:00
ocornut
13f718337a
Internals: Added support for overriding locale decimal point, undocumented. ( #2278 ) + Misc doc update.
...
Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
2020-08-28 18:38:31 +02:00
ocornut
4448734041
ImVector: added max_size() to facilitate usage with sol2 binding generator ( #3429 )
2020-08-26 11:03:55 +02:00
ocornut
ad8fdc917f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2020-08-20 22:42:14 +02:00
ocornut
9b50e691ed
TreeNode: Made clicking on arrow toggle toggle the open state on the Mouse Down event. Amend 05420ea2c
.
2020-08-20 22:38:00 +02:00
ocornut
9262609eaf
Version 1.79 WIP
2020-08-20 16:46:44 +02:00
ocornut
fc9ccad6b9
InputText: Add ImGuiInputTextFlags_CallbackEdit, selection helpers in ImGuiInputTextCallbackData(). Add simple InputText() callbacks demo.
2020-08-20 11:25:39 +02:00
ocornut
5dc5610ad5
Docs: TODO, FAQ
2020-08-20 11:20:17 +02:00
ocornut
05bc204dbd
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.h
2020-08-18 17:51:43 +02:00
ocornut
95c99aaa4b
Version 1.78
2020-08-18 17:50:45 +02:00
ocornut
c6b01e8e1d
Drag, Sliders: Merged ImGuiDragFlags back into ImGuiSliderFlags. ( #3361 , #1823 , #1316 , #642 , #1829 , #3209 )
...
Technically API breaking (but ImGuiDragFlags were pushed on master 16 hours ago)
2020-08-18 17:02:58 +02:00
ocornut
25a9209b75
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
2020-08-17 23:29:17 +02:00
Ben Carter
fa279a6aa0
Drags, Sliders: Added deadzone to make selecting 0.0 on linear sliders easier, slider navigation delta accumulation. ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:42 +02:00
omar
f75b29e7be
Drags, Sliders: Added ImGuiDragFlags_NoInput/ImGuiSliderFlags_NoInput to disable turning widget into a text input with CTRL+Click or Nav Enter.
2020-08-17 22:10:42 +02:00
omar
8018623c5b
Drags, Sliders: Added ImGuiDragFlags_NoRoundToFormat / ImGuiSliderFlags_NoRoundToFormat flags ( #642 )
2020-08-17 22:10:41 +02:00
omar
170d02bd99
Drags, Sliders: Added ImGuiDragFlags_ClampOnInput/ImGuiSliderFlags_ClampOnInput flags to force clamping value when using CTRL+Click to type in a value manually. ( #1829 , #3209 )
2020-08-17 22:10:41 +02:00
omar
7607aea018
Drags, Sliders: Removed power features. Old entry points will pass-through if power=1.0f, otherwise assert + safe fallback. Remove 3 redirection functions ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:41 +02:00
omar
43c099f31e
Drags, Sliders: Logarithmic: Moved flags to internals, allowing 1.0f to pass by. ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:41 +02:00
omar
152dae9e2a
Drags, Sliders: Logarithmic: Split back flags into drag/slider flags. Moved to an obsolete section. ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:40 +02:00
Ben Carter
9f98b4e7f2
Drags, Sliders: Logarithmic: Added logarithmic mode support to drag widgets, extended API to add flags to drag/sliders ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:40 +02:00
omar
2c13a74a9d
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
2020-08-10 11:35:51 +02:00
omar
473a01adb0
Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll limits. ( #3379 ) + Demo: Rename "Layout" to "Layout & Scrolling".
2020-08-05 17:09:40 +02:00
omar
963839373c
Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
2020-08-03 21:31:42 +02:00
omar
de1588928b
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-08-03 19:54:31 +02:00
omar
4929a8e4a5
InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton().
2020-08-03 18:45:30 +02:00
omar
5d87941451
Fixed ImFontConfig::GlyphExtraSpacing and ImFontConfig::PixelSnapH settings being pulled from the merged/target font settings when merging fonts, instead of being pulled from the source font settings.
2020-08-02 12:20:13 +02:00
omar
70fa37527d
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_draw.cpp
# imgui_internal.h
2020-07-29 15:15:14 +02:00
omar
218ff3a2a5
Internals: Backport one ->WasActive test in NavRestoreLastChildNavWindow() from 9bf6509c6
+ minor/shallow bits from docking branch.
2020-07-29 15:11:24 +02:00
omar
fdc526e8f8
Stop advertisting for Drag v_min>v_max which was introduced in 1.73 likely for 0537ac00
then made unnecessary with 32c33c66
, added undocumented ImGuiItemFlags_ReadOnly as possible replacement (unused), ( #211 )
2020-07-23 18:19:11 +02:00
omar
e223bd8177
ImDrawList: changed AddCircle(), AddCircleFilled() default num_segments from 12 to 0.
2020-07-16 22:25:56 +02:00
omar
f79f0e42f7
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.h
2020-07-14 18:38:47 +02:00
omar
3a6c9907cd
Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path).
2020-07-08 20:18:41 +02:00
omar
78d6bdf080
Texture-based thick lines: Remove unnecessary indirection in fetching UV data, removed lerp call, renames, tweaks.
2020-07-08 17:38:02 +02:00
Omar
a07c8b6999
Texture-based thick lines: Fixes for AddCustomRect api, add IMGUI_HAS_TEXLINES define (temporarily) to facilitate working with test cases, Demo allows growing FrameBorderSize for testing
2020-07-08 17:38:02 +02:00
Ben Carter
403bf45245
Texture-based thick lines: Allow interpolation between textures for non-integer line widths
2020-07-08 17:38:01 +02:00
omar
222b7ddbfa
Texture-based thick lines: Tweaks, fix for truetype builder.
2020-07-08 17:38:01 +02:00
Ben Carter
741ab74b55
Texture-based thick lines: Improvements to code for drawing anti-aliased lines using textures
...
Moved line width into a constant
Removed test code (now in imgui-tests)
Improved matching between geometry and texture rendering at non-integer sizes
2020-07-08 17:38:01 +02:00
Ben Carter
1d3c3070d8
Texture-based thick lines: Initial version of AA line drawing using textures (press SHIFT to enable)
2020-07-08 17:38:01 +02:00
Ben Carter
8e4046e13b
Atlas build use GetCustomRectByIndex() + comments, rename, and shallow merge from tex_antialiasing_lines branch.
2020-07-08 17:25:40 +02:00
omar
fc9d6b6cb5
Docking: Added experimental flags to perform more docking filtering and disable resize per axis. Designed for toolbar patterns.
...
The local/shared flags specs, saving and inheriting rules are pretty inconsistent at the moment.
2020-06-30 19:55:59 +02:00
omar
a1d2c6fad9
Fixed invalid comment ( #3327 )
2020-06-30 19:00:31 +02:00
omar
ab4ef822f0
Version 1.78 WIP
2020-06-30 16:56:09 +02:00
omar
90ea7e2f2f
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2020-06-30 16:43:16 +02:00
Rokas Kupstys
0738611559
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
2020-06-30 16:37:21 +02:00
omar
dca7c3c629
TestEngine: Added hook to notify test engine of a removed imgui context.
2020-06-29 20:16:55 +02:00
omar
ddabfc3477
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2020-06-29 17:15:40 +02:00
omar
9418dcb693
Version 1.77
...
+ fix minor clang-tidy warnings which seems reasonable
2020-06-29 15:54:28 +02:00
omar
122febcdbf
IO: Added storage for PenPressure (unused by core library, to facilitate experiments) ( #2372 )
2020-06-29 15:03:11 +02:00
omar
5628416bd3
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2020-06-25 14:03:40 +02:00
omar
fed80b9537
Popups: Changed 'int mouse_buttons' to ImGuiPopupFlags. Added ImGuiPopupFlags_NoOpenOverExistingPopup, ImGuiPopupFlags_NoOpenOverItems. Refactored signature of BeginPopupContextWindow().
2020-06-23 20:05:15 +02:00
omar
5acf6d861a
Popups: Added ImGuiPopupFlags type, ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen().
...
# Conflicts:
# docs/CHANGELOG.txt
2020-06-23 20:00:32 +02:00
omar
1c35750ee0
Added ImGuiCond_None for consistency and for generated bindings needing this for enums mapping.
2020-06-23 19:45:31 +02:00
omar
e1d7e14717
Viewports: used main viewport for centering (wip), clarified the meaning of how ImGuiPlatformMonitor WorkPos/WorkSize should be set if unknown, added asserts.
2020-06-23 18:42:01 +02:00
omar
76e40fe5d1
Docking: Fix misuse of PushClipRect in UpdateWindowManualResize(). ( #3311 )
2020-06-20 22:09:58 +02:00
omar
20d61f5f62
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-06-20 22:06:01 +02:00
Louis Schnellbach
b1d8309abc
Added ImGuiTabItemFlags_NoTooltip for individual Tab Item.
2020-06-18 15:55:10 +02:00
ocornut
078571b7a9
Popups: added comments, reorganized the functions in imgui.h
2020-06-16 23:39:00 +02:00
ocornut
37eb89371b
Popups: Internals: Added IsAnyPopupOpen().
2020-06-16 18:46:25 +02:00
ocornut
99ab521024
Renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete). + Removed CalcItemRectClosestPoint() entry point
2020-06-15 22:12:38 +02:00
ocornut
2665288b30
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-06-11 11:36:38 +02:00
ocornut
64d8d302fb
ImDrawList: Fixed VtxOffset change leading to unnecessary leading empty ImDrawCmd in certain cases.
2020-06-10 19:16:14 +02:00
ocornut
40b799023b
Docs: Update fonts.md ( #2861 ) + update all references to FONTS.txt
2020-06-09 16:56:48 +02:00
ocornut
b1f2eacdf3
ImDrawList: Prefixed internal functions with underscore, renamed UpdateClipRect() to _OnChangedClipRect(), UpdateTextureID() -> _OnChangedTextureID()
2020-06-08 20:58:30 +02:00
ocornut
e35a813d57
ImDrawList: Separating PrimXXX sections from more internals helper in the header file.
2020-06-08 20:58:30 +02:00
ocornut
117d57df5b
ImDrawList: Additional comments and extracted bits into ImDrawList::PopUnusedDrawCmd()
2020-06-08 20:58:29 +02:00
ocornut
a6bb047bab
ImDrawList: Store header/current ImDrawCmd in instance to simplify merging code. Amend 0320e72
, toward #3163 , #3129
2020-06-08 19:36:02 +02:00
ocornut
57191fe3d0
Comments about limiting WindowRounding to a reasonable size.
2020-06-08 14:17:49 +02:00
ocornut
8baa4ccff5
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-06-06 20:31:24 +02:00
ocornut
0320e7257b
ImDrawList: Small refactor to create empty command when beginning the frame, allowing to simplify some functions.
...
+ Missing clearing two fields in ClearFreeMemory() (was hamrless)
2020-06-06 20:27:24 +02:00
ocornut
003153b3ac
ImDrawList: Tweaks to make style consistent (using pointers, same local names). Added comments. Should be no-op.
2020-06-06 20:26:04 +02:00
ocornut
41e8837f59
Comments, adding some spacing in ImVec2() constructors.
2020-06-02 18:13:54 +02:00
ocornut
5d472c4895
Merge branch 'master' into docking + fixes for #3259
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# Conflicts:
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2020-05-25 18:32:15 +02:00
ocornut
9c209d5a90
Minor amend 9028088 ( #3261 )
2020-05-25 11:42:45 +02:00
omar
582f4db59b
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2020-05-07 22:13:47 +02:00
omar
f152fac4f1
Demo: Wrapped many (not all) code and comments lines to 120 characters to fit below GitHub viewer limit. ( #3193 )
2020-05-05 21:33:16 +02:00
omar
5116eee108
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-05-04 15:05:07 +02:00
omar
b4dd28ffbb
Style: Added style.TabMinWidthForUnselectedCloseButton settings.
...
Set to 0.0f (default) to always make a close button appear on hover (same as Chrome, VS).
Set to FLT_MAX to only display a close button when selected (merely hovering is not enough).
Set to an intermediary value to toggle behavior based on width (same as Firefox).
2020-05-04 14:58:21 +02:00
Ryan Pavlik
8cbff5ccb2
Fix various typos. ( #3161 )
...
(found by Debian's lintian on a package that uses imgui.)
(found by codespell.)
2020-04-28 16:10:15 +02:00
Rokas Kupstys
2593b6a1c8
Drag and Drop: Fix unintended fallback "..." tooltip during drag operation when drag source uses _SourceNoPreviewTooltip flags. ( #3160 )
2020-04-27 13:51:07 +02:00
omar
5ac5d3674f
Removed unncessary ID (first arg) of ImFontAtlas::AddCustomRectRegular() function.
2020-04-23 19:27:04 +02:00
omar
223297b075
Clarified comments about popups input blocking and ImGuiHoveredFlags_AllowWhenBlockedByPopup flag. ( #3154 )
2020-04-23 16:32:01 +02:00
Silent
fd6d3155c0
Fix wrong comment in ImGuiCond_ ( #3139 )
2020-04-22 10:13:20 +02:00
ocornut
266dff9bed
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui_internal.h
2020-04-20 11:33:56 +02:00
omar
e8c986b34e
Version 1.77 WIP
2020-04-14 14:55:50 +02:00
omar
b8e2b2bd6b
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-04-12 20:24:18 +02:00
omar
5503c0a12e
Version 1.76
...
+ fixed PVS warning, update demo binaries, update readme image
2020-04-12 20:18:47 +02:00
omar
832fda8488
Fixed stray end of line blanks, added comments in .editorconfig, tweaked some headers.
2020-04-07 14:46:46 +02:00
omar
3930472f34
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-04-06 18:16:13 +02:00
omar
b7e1b13ca7
Update docs, FAQ, comments (mainly related to io.WantCaptureMouse / WantCaptureKeyboard flags).
2020-04-02 21:53:10 +02:00
omar
0e884304ee
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.h
2020-04-02 14:27:48 +02:00
omar
ec2a24a5f1
Selectable: Allow using ImGuiSelectableFlags_SpanAllColumns in other columns than first. Comments. ( #125 )
2020-03-26 20:33:39 +01:00
omar
1d4b5def51
Alter definition of IM_UNICODE_ defines to faclitate C-binding. ( #2538 , #2541 , #2815 )
2020-03-25 21:40:20 +01:00
omar
670367e51d
Added IMGUI_USE_WCHAR32 instead of "#define ImWchar ImWchar32" to faclitate C-binding. ( #2538 , #2541 , #2815 )
2020-03-24 20:15:17 +01:00
omar
f2b01c3436
Changelog, tweak OpenGL3 backends. ( #3061 ), update Gallery thread links.
2020-03-24 18:45:05 +01:00
omar
110f506ec0
Comments in imgui.h
2020-03-19 18:39:43 +01:00
omar
16a9488c13
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_draw.cpp
2020-03-19 12:44:53 +01:00
omar
ccf0cc8584
Added ImGuiKeyModFlags. Added additional checks in EndFrame() to verify that io.KeyXXX values have not been tampered with between NewFrame() and EndFrame().
2020-03-19 12:24:32 +01:00
ocornut
1abb02fb67
Viewports: Fix for UWP on IME code moved back-end side ( #2895 , #2892 ) + Docking: Comments.
2020-03-11 22:28:31 +01:00
ocornut
fbaf65b8f6
Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )"
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This reverts commit f2c7f3b200
.
2020-03-06 17:53:09 +01:00
ocornut
f2c7f3b200
Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )
2020-03-06 17:28:32 +01:00
ocornut
1b579a110d
Viewports: Lots of comments about setting up multi-viewports. ( #1542 )
2020-03-06 17:25:25 +01:00
ocornut
a7ace918fe
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_win32.cpp
# imgui.cpp
2020-03-05 11:48:57 +01:00
ocornut
a41332453e
Unicode: Changelog, comments, minimum CI integration. ( #2541 , #2538 , #2815 )
2020-03-03 18:53:29 +01:00
omar
0283a6e566
ImFont: Demo, Store Used4kPagesMap[] map in ImFont to facilitate iteration on all codepoints with a large value of IM_UNICODE_CODEPOINT_MAX. ( #2815 )
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Demo uses IsGlyphRangeUnused()
2020-03-03 18:53:29 +01:00
Sam Hocevar
c8ea0a017d
Unicode: UTF32 support improvements ( #2541 , #2538 , #2815 )
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- Make ImWchar32 unsigned.
- Fix Win32 version of ImFileOpen by including windows.h sooner.
- Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal
surrogate pairs.
- Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter().
- Minor cleaning up in the high-plane Unicode support.
- Fix Clang -Wunreachable-code warning
2020-03-03 18:53:29 +01:00
Cloud Wu
6d59653e82
Unicode: full Unicode Support (6 squashed commits) ( #2541 , #2538 )
...
fix build for WideCharToMultiByte
[3181ff1e] Full Unicode Support
[6c9e73ac] Fix ImTextCountUtf8BytesFromChar and ImTextCharToUtf8, these APIs assume the input is an unicode code point, not UTF-16
[ba85665b] Add AddInputCharacterUTF16 for windows backend to handle WM_CHAR
[fafdcaf0] Use Windows API to convert UTF-16 for ImFileOpen
[dc7d5925] Use windows API to convert UTF-16 for clipboard
2020-03-03 18:53:29 +01:00
ocornut
05c3e0b898
Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2020-03-03 17:03:47 +01:00
ocornut
24bd33ace8
Menus: Some renaming, comments, add to demo. Amend 0342a3c
. ( #1207 )
2020-02-28 16:42:24 +01:00
ocornut
75de34e281
Viewports, Docking: Added per-viewport work area system for e.g. menu-bars. Fixed DocksapceOverViewport() and demo code (overlay etc) ( #3035 , #2889 , #2474 , #1542 , #2109 )
...
Clarified that BeginMenuMainBar() had an incorrect knowledge of its height (which was previously harmless).
Designed to easily allow for status bars although we don't have/use them yet, but custom code could use them.
2020-02-26 23:58:45 +01:00
ocornut
f032ad6b1f
Viewports: Renamed GetRect() to GetMainRect() in prevision for work rect. Comments
2020-02-26 21:02:25 +01:00
ocornut
898e91f20d
Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. ( #2718 )
...
+ Minor imgui.h/todo comments
2020-02-25 21:34:02 +01:00
ocornut
871727dd2f
Viewports: Software mouse cursor is also scaled by current DpiScale. (amend #939 )
2020-02-25 15:51:57 +01:00
Omar
bb1e6f8af6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
2020-02-17 18:33:59 +01:00
omar
d284a6cffc
InputText: Fixed password fields displaying ASCII spaces as blanks. Fixed non-ASCII space occasionally creating unnecessary empty polygons. ( #2149 , #515 )
2020-02-11 19:28:11 +01:00
omar
ccaec1a270
Version 1.76 WIP
2020-02-11 16:56:56 +01:00
omar
30bb15672d
Remove trailing spaces
2020-02-10 23:22:03 +01:00
omar
d8948b5343
ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced by default.
2020-02-10 21:24:03 +01:00
omar
8432d1bfc7
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2020-02-10 14:03:12 +01:00
omar
58b3e02b95
Version 1.75
...
Comments
2020-02-10 14:02:41 +01:00
omar
d37d25470a
Added IMGUI_DISABLE compile-time definition to make all headers and sources empty.
2020-02-09 17:08:33 +01:00
omar
5be649e082
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2020-02-02 21:21:54 +01:00
Rokas Kupstys
9cff4d6e5e
Columns: ImDrawList::Channels* functions now work inside columns.
...
Use a private splitter in columns, paving way for removal of obsolete ImDrawList::Channels* functions.
2020-01-31 12:02:56 +01:00
omar
e7bfcb970e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2020-01-30 15:21:16 +01:00
omar
6e1f8be07b
Window: Fix SetNextWindowBgAlpha(1.0f) failing to override alpha component. ( #3007 )
2020-01-30 15:13:36 +01:00
omar
bbe946fb6c
Minor fixes/tweaks (some to reduce drift wiih master branch)
2020-01-28 20:08:04 +01:00
omar
f5528001f6
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# imgui.cpp
# imgui_internal.h
2020-01-27 14:57:00 +01:00
omar
f68075b333
Docking: Added DockNodeFlagsOverrideSet/DockNodeFlagsOverrideClear (experimental)
2020-01-24 14:20:52 +01:00
omar
5363af7f47
AddCircle, AddCircleFilled: Add auto-calculation of circle segment counts (amends)
...
Tweak default max error value, Changelog, comments, path-fast for 12 segments circles, made LUT store ImU8
2020-01-23 14:55:05 +01:00
Ben Carter
051ce0765e
AddCircle, AddCircleFilled: Add auto-calculation of circle segment counts
2020-01-23 14:52:48 +01:00
omar
f1b5c742ff
Viewports: Add various comments
2020-01-20 19:59:55 +01:00
omar
3fe6ae9732
Internals: Move some Nav functions and members around (no functional change) + Misc comments
2020-01-20 18:19:03 +01:00
Loïc Molinari
6c00d1916e
Disable format checks when using stb_sprintf.h
...
STB sprintf allows extra formats like %b or %$d. If ImGui is configured
to use STB sprintf, it generates warnings with GCC and clang when using
such formats because it keeps applying default printf-style warnings.
This commit disables printf-style warnings when using STB sprintf.
Since the printf-style warnings are defined in imgui.h based on the
compiler, IMGUI_USE_STB_SPRINTF can't just be defined in the cpp file
anymore and it's been moved as a proper config in imconfig.h.
2020-01-17 13:27:51 +01:00
omar
9ad4c5da7e
Fix zealous warnings + Internals: Renamed members from XxxxID to XxxxxId to be more consistent with rest of the codebase (still some inconsistency left that are harder to fix)
2020-01-16 23:44:05 +01:00
omar
44174b1fa1
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
2020-01-14 20:01:27 +01:00
omar
ff5299e0e0
Docs: FAQ, Comments.
2020-01-12 22:09:18 +01:00
omar
861f786d81
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-01-10 14:38:09 +01:00
omar
d581939387
Removed trailing spaces.
2020-01-06 15:24:16 +01:00
omar
0dd02dd90d
Happy new year!
...
Comments, Replaced pictures, Removed Patreon
2020-01-06 12:41:37 +01:00
omar
dc66f83db8
Additional duplicated comments about usage of std::string and input text resize callback ( #2006 , #1443 , #1008 )
2019-12-25 17:46:35 +01:00
omar
c706ff6f3a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2019-12-18 20:49:41 +01:00
omar
a610f1da52
Bezier Tweaks, fixed parameter order of 3831d50
2019-12-17 16:43:05 +01:00
omar
9d444062f9
Limiting Columns()/BeginColumns() api to 64 columns ( #125 )
...
While the current code technically supports it, future code may not so we're putting the restriction ahead.
2019-12-17 13:25:46 +01:00
omar
992736dc5d
Merge branch 'refs/heads/master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-12-13 17:06:27 +01:00
omar
3a800f2dc9
DragFloat: Mention usage of FLT_MAX, INT_MAX etc. explicitly. ( #2931 )
2019-12-13 11:56:51 +01:00
Ben Carter
0e74103659
ImDrawList: Add AddNgon(), AddNgonFilled() API.
2019-12-09 11:23:06 +01:00
omar
f9c26d23de
Removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017).
...
Comments
2019-12-08 16:38:27 +01:00
Ben Carter
697f15e339
Added PrimUnreserve() API. Obsoleted calling ImDrawList::PrimReserve() with a negative count.
2019-12-08 16:06:32 +01:00
omar
f656e7775e
Inputs: Added ImGuiMouseButton enum for convenience (e.g. ImGuiMouseButton_Right=1).
...
We forever guarantee that the existing value will not changes so existing code is free to use 0/1/2.
2019-12-06 16:29:36 +01:00
omar
6cbed03d4a
Comments, clarified mouse button ordering.
2019-12-06 16:29:32 +01:00
omar
b521cd357d
Removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions.
...
(none of the other functions have it).
2019-12-05 18:33:36 +01:00
Rokas Kupstys
945a509773
Implement ImGuiMouseCursor_NotAllowed mouse cursor.
2019-12-05 15:32:10 +01:00
omar
abaf0256b8
Version 1.75 WIP
...
Added message to font file loading assert.
2019-11-28 20:58:16 +01:00
omar
a1e4af62d3
Docking: Fix bug added in 71a58261
+ Misc docking omments
2019-11-28 20:52:46 +01:00
omar
813e0c18e6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-11-26 12:23:43 +01:00
omar
bdce833636
Version 1.74
2019-11-25 18:38:53 +01:00
omar
26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
2019-11-25 18:29:28 +01:00
omar
3a82994429
Docking: Can undock from the small triangle button. (#2109,. #2645 )
2019-11-22 23:12:16 +01:00
omar
106184bbea
Docking: Fixed node->HasCloseButton not honoring ImGuiDockNodeFlags_NoCloseButton in a floating node, leading to empty space at the right of tab-bars with those flags. ( #2109 )
2019-11-22 23:11:21 +01:00
omar
51e2e9b239
ImVector: Added shrink() helper. ImFont::RenderText minor optimisation for debug build. Misc: Metrics shows tab names because we now have them.
2019-11-22 14:06:51 +01:00
omar
51a02b319c
Added IM_UNICODE_CODEPOINT_MAX. Changed specs of ImFontAtlas::AddCustomRectRegular() (breaking change).
2019-11-21 14:13:17 +01:00
omar
ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
2019-11-20 11:58:25 +01:00
omar
c3fd4ae473
Docking: comments
2019-11-12 11:06:02 +01:00
omar
69b5c2f541
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-11-08 15:45:12 +01:00
omar
57dc34f4e8
TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating interactions with custom multi-selections patterns. ( #1896 , #1861 )
2019-11-08 15:30:15 +01:00
omar
09b2310237
Internals: Added index of helpers and shuffled a few things.
2019-11-06 20:37:47 +01:00
omar
b3e94f5de8
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui_widgets.cpp
2019-10-29 17:21:19 +01:00
stfx
6bf5aed325
Declaration and assignment can be joined, Member function may be 'const'. ( #2875 )
2019-10-29 17:11:49 +01:00
omar
0cbb96895a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx12.cpp
# imgui.cpp
# imgui.h
# imgui_widgets.cpp
2019-10-24 15:11:37 +02:00
omar
23c1ff4907
Removed redirecting functions/enums names that were marked obsolete in 1.52 (October 2017).
...
- Begin() [old 5 args version] -> use Begin() [3 args], use SetNextWindowSize() SetNextWindowBgAlpha() if needed
- IsRootWindowOrAnyChildHovered() -> use IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows)
- AlignFirstTextHeightToWidgets() -> use AlignTextToFramePadding();
- SetNextWindowPosCenter() -> use SetNextWindowPos() with a pivot of (0.5f, 0.5f)
- ImFont::Glyph -> use ImFontGlyph
If you were still using the old names, read "API Breaking Changes" section of imgui.cpp to find out the new names or equivalent features, or see how they were implemented until 1.73.
2019-10-22 14:45:11 +02:00
omar
048b73dfaa
Various comments + Doc: Examples readme. Moved main menu bar code below menu bar code.
2019-10-21 20:57:07 +02:00
omar
7feccf9ab2
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
2019-10-18 16:50:30 +02:00
omar
bf746c4215
DragScalar, SliderScalar, InputScalar: Added p_ prefix to parameter that are pointers to the datato clarify how they are used, and more comments redirecting to the demo code. ( #2844 )
2019-10-11 12:04:28 +02:00
omar
bf4880f6a2
Merge branch 'master' into docking
2019-10-07 19:14:37 +02:00
omar
8aad3482a4
ImVector: Fixed index_from_ptr() not asserting when passed end() element.
2019-10-07 17:22:55 +02:00
omar
e0c0e53edf
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2019-10-04 19:22:42 +02:00
omar
892dfb1dea
InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. ( #787 )
...
Small refactor of ActiveIdUsingXXX inputs flags toward a little more consistent system. (#2637 )
2019-10-02 15:57:36 +02:00
omar
c262276988
Version 1.74 WIP
2019-09-30 14:27:56 +02:00
omar
6994bf10bc
Merge branch 'master' into docking + fix for RenderMouseCursor()
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
2019-09-24 17:14:51 +02:00
omar
d5efe16157
Version 1.73
2019-09-24 17:02:26 +02:00
omar
3233d85d2f
Merge branch 'master' into docking
2019-09-22 22:16:11 +02:00
omar
f47a0a85cc
ImVector: added find, find_erase, find_erase_unsorted helpers.
2019-09-22 19:06:20 +02:00
omar
eab03f4467
Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only).
2019-09-22 19:03:51 +02:00
omar
af93c21cf9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-09-18 17:27:14 +02:00
omar
9d02ed51e3
TreeNode: Added ImGuiTreeNodeFlags_SpanAvailWidth and ImGuiTreeNodeFlags_SpanFullWidth flags ( #2451 , #2438 , #1897 )
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Added demo bits.
2019-09-18 17:13:41 +02:00
omar
575df6f192
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
2019-09-17 16:35:50 +02:00
omar
b48dc067ae
Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. ( #2634 , #2639 )
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+ Fix #2775
2019-09-17 16:33:15 +02:00
omar
3b014d0c31
Merge branch 'features/ellipsis_rendering'
...
# Conflicts:
# imgui.cpp
2019-09-17 12:07:30 +02:00
omar
7d5a17e5e4
Remove trailing spaces (grep for ' \r?$' in visual studio)
2019-09-17 11:33:18 +02:00
omar
57623c15dd
Font: Narrow ellipsis: various minor stylistic tweaks ( #2775 )
2019-09-17 11:13:34 +02:00
Rokas Kupstys
45405f0dc9
Font: implement a way to draw narrow ellipsis without relying on hardcoded 1 pixel dots. ( #2775 )
...
This changeset implements several pieces of the puzzle that add up to a narrow ellipsis rendering.
## EllipsisCodePoint
`ImFontConfig` and `ImFont` received `ImWchar EllipsisCodePoint = -1;` field. User may configure `ImFontConfig::EllipsisCodePoint` a unicode codepoint that will be used for rendering narrow ellipsis. Not setting this field will automatically detect a suitable character or fall back to rendering 3 dots with minimal spacing between them. Autodetection prefers codepoint 0x2026 (narrow ellipsis) and falls back to 0x0085 (NEXT LINE) when missing. Wikipedia indicates that codepoint 0x0085 was used as ellipsis in some older windows fonts. So does default Dear ImGui font. When user is merging fonts - first configured and present ellipsis codepoint will be used, ellipsis characters from subsequently merged fonts will be ignored.
## Narrow ellipsis
Rendering a narrow ellipsis is surprisingly not straightforward task. There are cases when ellipsis is bigger than the last visible character therefore `RenderTextEllipsis()` has to hide last two characters. In a subset of those cases ellipsis is as big as last visible character + space before it. `RenderTextEllipsis()` tries to work around this case by taking free space between glyph edges into account. Code responsible for this functionality is within `if (text_end_ellipsis != text_end_full) { ... }`.
## Fallback (manually rendered dots)
There are cases when font does not have ellipsis character defined. In this case RenderTextEllipsis() falls back to rendering ellipsis as 3 dots, but with reduced spacing between them. 1 pixel space is used in all cases. This results in a somewhat wider ellipsis, but avoids issues where spaces between dots are uneven (visible in larger/monospace fonts) or squish dots way too much (visible in default font where dot is essentially a pixel). This fallback method obsoleted `RenderPixelEllipsis()` and this function was removed. Note that fallback ellipsis will always be somewhat wider than it could be, however it will fit in visually into every font used unlike what `RenderPixelEllipsis()` produced.
2019-09-17 11:13:07 +02:00
omar
0bdc145343
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-08-31 19:19:00 +02:00
omar
b59ec7b9b7
DragInt, DragFloat, DragScalar: Using (v_min > v_max) allows locking any edit to the value.
2019-08-30 20:30:21 +02:00
omar
bfcdaeb610
Disable with ConfigWindowsMemoryCompactTimer < 0.0f ( #2636 )
2019-08-28 20:30:36 +02:00
omar
62f75c7fb1
Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. ( #2636 )
2019-08-28 20:28:36 +02:00
omar
c8418015c2
SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. ( #2765 )
...
+ misc minor stuff.
2019-08-28 15:19:10 +02:00
omar
e1fca8d982
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-08-23 12:21:49 +02:00
omar
c4ff1b3578
ImDrawList: clarified the name of many parameters so reading the code is a little easier. ( #2740 )
2019-08-22 17:43:57 +02:00
omar
3fb5cf3541
Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. ( #94 )
2019-08-22 16:55:42 +02:00
omar
aedcd2fb1a
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx11.cpp
# imgui.cpp
2019-08-19 21:49:53 +02:00
omar
f624455d7b
Version 1.73 WIP
2019-08-01 10:57:13 -07:00
omar
b8d8355f10
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-07-31 14:34:58 -07:00
omar
6a0d0dab5a
Version 1.72b (patch for nav)
2019-07-31 14:31:06 -07:00
omar
9183e7c426
Version 1.73 WIP
2019-07-29 15:54:32 -07:00
omar
a1164399b0
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2019-07-27 18:21:41 -07:00
omar
ecb9b1e2eb
Version 1.72
2019-07-27 18:15:07 -07:00
omar
d057550209
Fixed Clang 8.0 warning "empty expression statement has no effect; remove unnecessary ';' to silence this" warning [-Wextra-semi-stmt]
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+ Comment
2019-07-24 17:07:05 -07:00
omar
e5b905481d
Viewport: Refactored ViewportFlagsOverrideMask+ViewportFlagsOverrideValue into ViewportFlagsOverrideSet+ViewportFlagsOverrideClear which appears easier to grasp. ( #1542 )
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(cherry picked from commit 9437630872e7ca19065bee78fcafaab54a0d5bf2)
2019-07-24 13:45:18 -07:00
omar
81b24bd728
Docking: Moving types in imgui.h
2019-07-23 13:37:52 -07:00
omar
db2581bee9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-07-23 13:35:01 -07:00
omar
51853292cc
ImDrawList: Using ImDrawCornerFlags instead of int in various apis.
...
Demo: Using ImGuiColorEditrFlags instead of int.
2019-07-23 10:41:48 -07:00
omar
0e6a096afd
Docking: Renamed io.ConfigDockingTabBarOnSingleWindows to io.ConfigDockingAlwaysTabBar. ( #2109 )
...
Added ImGuiWindowClass::DockingAlwaysTabBar to set on individual windows.
2019-07-22 11:29:22 -07:00
omar
6f8d34768d
Docking: Removed seemingly unnecessary test in TabItemEx() for undocking tab leading to window move. Added ImGuiDockNode::IsFloatingNode() helper to clarify code intent in various places.
2019-07-22 11:02:44 -07:00
omar
9cda3035fd
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2019-07-22 10:29:14 -07:00
omar
363d33f64e
Increased IMGUI_VERSION_NUM to facilitate transition of OSX clipboard support for framework using/embedding any version of imgui. Amend 29d9394
. ( #2546 )
2019-07-22 10:23:27 -07:00
omar
f0348ddffc
Amend 0f86116
, renamed to ImGuiKey_KeyPadEnter Changelog.. ( #2677 , #2005 )
2019-07-21 18:39:50 -07:00
Aaron Cooper
0f86116a69
Adding an ImGuiKey 'ImGuiKey_EnterSecondary' to support platforms that differentiate the enter (return key) and the numpad enter key.
2019-07-21 18:29:11 -07:00
omar
7fd34d4f30
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-07-17 18:48:16 -07:00
omar
ea79992d9a
Fixed old SetWindowFontScale() api value from not being inherited by child window. Added comments about the right way to scale your UI (load a font at the right side, rebuild atlas, scale style).
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+ Added missing IMGUI_API marker to the EmptyString storage used by ImGuiTextBuffer. (#2672 )
2019-07-17 10:01:49 -07:00
omar
56e10f1c35
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
2019-07-16 18:29:31 -07:00
omar
e6a286b3a5
Style: Added style.ColorButtonButton (left/right, defaults to ImGuiDir_Right) to move the color button of ColorEdit3/ColorEdit4 functions to either side of the inputs.
2019-07-16 16:43:21 -07:00
omar
a35f42f123
Removed TreeAdvanceToLabelPos() which is rarely used and only does SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()). Kept redirection function (will obsolete). ( #581 , #324 )
2019-07-15 18:30:20 -07:00
omar
7a9d32acee
Fixed unnecessary test in UpdateMouseWheel() (thanks PVS).
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TreeNodeBehavior: avoid computing bg_col for non-framed non-active tree nodes.
Comments, binaries update, minor typos.
2019-07-15 18:30:20 -07:00
omar
dd80db87a6
Viewport: Added ImGuiViewportFlags_NoAutoMerge to prevent merging into host viewport in a per-window basis via the ImGuiWindowClass override mechanism. ( #1542 )
2019-07-15 13:35:21 -07:00
omar
e461e7bc7a
Moved ImGuiColumnsFlags erroneously forward declared in imgui.h + demo bit.
2019-07-14 12:29:23 -07:00
omar
d52c6316c8
Renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
2019-07-12 11:58:46 +02:00
omar
e66799f79a
Prefixed internal structs exposed in imgui.h with a fully qualified name to facilitate auto-generation with cimgui.
2019-07-12 11:54:22 +02:00
omar
d23f1b1409
fonts/binary_to_compress: display error message when failing to open file + misc comments.
2019-07-10 12:58:11 +02:00
omar
1f54c16f52
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-07-02 18:47:10 +02:00
kevreco
caf119a982
Added 'SetScrollHereX' and 'SetScrollFromPosX' ( #1580 )
2019-07-01 12:15:48 +02:00
omar
41e2d4b5ae
ImDrawListSplitter: Fixed memory leak when using low-level split api (was not affecting ImDrawList api, also this type was added in 1.71 and not advertised as a public-facing feature).
2019-06-20 16:09:45 +02:00