ocornut
8040c02b32
Viewports: fixed an issue where a window manually constrained to the main viewport while crossing over main viewport bounds isn't translated properly. ( #7985 )
...
Amend 967073ba3
2024-09-16 12:05:25 +02:00
ocornut
dab63231d8
Misc: Made it accepted to call SetMouseCursor() with any out-of-bound value, as a way to allow hacking in custom cursors if desirable.
2024-09-16 11:19:05 +02:00
ocornut
8326dabe5e
Merge branch 'master' into docking
2024-09-12 23:19:26 +02:00
David Briscoe
52a6ab44b1
Doc: Fix typo. ( #7974 )
2024-09-12 19:24:37 +02:00
ocornut
dc6346b763
Fonts: fixed ellipsis "..." rendering width miscalculation bug introduced in 1.91.0. ( #7976 )
...
Amend 0f63d3e9
2024-09-12 19:22:09 +02:00
alektron
abd07f6d30
InputText: added native support for UTF-8 text editing and god rid of the wchar buffer. ( #7925 )
...
WIP (requires subsequent commits for fixes)
2024-09-11 14:46:29 +02:00
ocornut
68aa9a86ec
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl2.cpp
2024-09-10 16:29:14 +02:00
ocornut
67cd4ead65
Added io.ConfigDebugHighlightIdConflicts debug feature! ( #7961 , #7669 )
...
Also #74 , #96 , #480 , #501 , #647 , #654 , #719 , #843 , #894 , #1057 , #1173 , #1390 , #1414 , #1556 , #1768 , #2041 , #2116 , #2330 , #2475 , #2562 , #2667 , #2807 , #2885 , #3102 , #3375 , #3526 , #3964 , #4008 , #4070 , #4158 , #4172 , #4199 , #4375 , #4395 , #4471 , #4548 , #4612 , #4631 , #4657 , #4796 , #5210 , #5303 , #5360 , #5393 , #5533 , #5692 , #5707 , #5729 , #5773 , #5787 , #5884 , #6046 , #6093 , #6186 , #6223 , #6364 , #6387 , #6567 , #6692 , #6724 , #6939 , #6984 , #7246 , #7270 , #7375 , #7421 , #7434 , #7472 , #7581 , #7724 , #7926 , #7937 and probably more.. Tagging to increase visibility!
2024-09-10 15:40:37 +02:00
ocornut
7694e89e89
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2024-09-09 16:54:40 +02:00
ocornut
a2366f9022
TextLinkOpenURL: display a verb in front the link. Update Gallery & other links. ( #7885 , #7660 )
2024-09-06 11:45:32 +02:00
ocornut
d16cb171c6
Nav: pressing any keyboard key while holding Alt disable toggling nav layer on Alt release. ( #4439 , extend #370 , #369 )
2024-09-05 20:16:37 +02:00
ocornut
193c1e2366
Version 1.91.2 WIP
2024-09-05 20:03:23 +02:00
ocornut
f63c95a076
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
2024-09-04 16:58:44 +02:00
ocornut
1dfbb100d6
Version 1.91.1
2024-09-04 16:53:43 +02:00
ocornut
f99febfd6f
Made BeginItemTooltip() and IsItemHovered() with delay flag infer an implicit ID using Pos only. ( #7945 , #1485 , #143 )
...
Perhaps a better approach would be to: store last non-zero ID + count successive zero ID and combine then.
2024-09-03 21:19:25 +02:00
ocornut
a93f7db875
Misc merge/small stuff from docking to reduce drift.
...
Among other things:
- merged cfd23957
(#7940 , #7823 ), also see ac64b6563
(#6716 ): moved above on 2023/08/14 in both branches.
- moving the RenderDimmedBackgrounds() call, from f422e782
, see 676497fe
intently undoing ac64b65
-> confusing. (#6716 )
2024-09-03 20:55:00 +02:00
ocornut
ee9e3a2ed6
Tabs: avoid queuing a refocus when tab is already focused, which would have the side-effect of e.g. closing popup on a mouse release. ( #7914 )
...
+ Debug Log: add details about closed popups.
2024-09-03 18:34:18 +02:00
tanoxyz
1d88609043
Changed call from cosf to ImCos ( #7939 )
2024-09-01 11:40:48 +02:00
ocornut
4fc187dc60
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2024-08-23 19:19:22 +02:00
ocornut
0b9adc2c79
BeginChild: (BREAKING) renamed ImGuiChildFlags_Border to ImGuiChildFlags_Borders.
...
Amend 7713c2925
+ renamed similar argument in other functions.
2024-08-23 15:28:42 +02:00
ocornut
1e939fcc32
Tooltips, Drag and Drop: made it possible to override BeginTooltip() position while inside a drag and drop source or target. ( #6973 )
2024-08-23 14:56:09 +02:00
ocornut
fed4841bd4
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2024-08-22 20:26:59 +02:00
ocornut
5de7f69cbb
(BREAKING) Commented out obsolete ImageButton(). ( #5533 , #4471 , #2464 , #1390 )
2024-08-22 20:12:23 +02:00
ocornut
214977e5fd
IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn.
2024-08-22 20:12:23 +02:00
ocornut
e54f240ea0
IO: (BREAKING) moved io.PlatformLocaleDecimalPoint to platform_io.Platform_LocaleDecimalPoint. ( #7389 , #6719 , #2278 )
2024-08-22 20:12:12 +02:00
ocornut
9ff60ae31d
IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. ( #7660 )
2024-08-22 20:11:55 +02:00
ocornut
ba2f4a2cd5
IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. ( #7660 )
2024-08-22 20:11:36 +02:00
ocornut
e6460722ea
IO: Added GetPlatformIO(), ImGuiPlatformIO, currently empty.
2024-08-22 18:17:42 +02:00
ocornut
bf75504d7a
Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var.
...
+ tweak existing function to early out on error.
2024-08-22 13:55:42 +02:00
ocornut
e471206b08
Windows: adjust default ClipRect to better match rendering of thick borders. ( #7887 , #7888 + #3312 , #7540 , #3756 , #6170 , #6365 )
2024-08-20 17:54:42 +02:00
ocornut
eb7201b902
Fonts: Made it possible to use PushFont()/PopFont() calls accross Begin() calls. ( #3224 , #3875 , #6398 , #7903 )
2024-08-20 15:37:12 +02:00
ocornut
092c88dc7b
IO: rework interleaved keys<>char trickling: only trickle for keys known to be likely to input characters. ( #7889 , #4921 , #4858 )
...
Amend fa2b318d
. Refer to regression test "inputs_io_inputqueue" amended for IMGUI_VERSION_NUM >= 19102
2024-08-19 19:02:27 +02:00
ocornut
fabceaf036
Internals: renamed IsModKey() -> IsLRModKey() and GetModForModKey() -> GetModForLRModKey() to be more explicit.
2024-08-19 18:28:56 +02:00
ocornut
24b077c7f8
Merge branch 'master' into docking (multi-viewport broken until next commit)
...
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
2024-08-19 14:44:35 +02:00
ocornut
7b6314f47d
Viewports: don't call platform_io.Platform_GetWindowWorkAreaInsets() before window creation. ( #7823 )
...
Amend a18f020
2024-08-07 16:55:56 +02:00
ocornut
6864a7f839
Window refresh policy: extend tests to any window in the begin stack. ( #7797 )
2024-08-01 22:40:09 +02:00
ocornut
531364d728
Window refresh policy: fixed child window of skiprefresh windows not displaying. ( #7797 )
...
Amend d4495446d
. (#3515 , #4763 , #7556 , #5116 , #4076 , #2749 , #2268 )
2024-08-01 22:26:12 +02:00
ocornut
a18f020072
Viewports: added platform_io.Platform_GetWindowWorkAreaInsets() hook. ( #7823 )
2024-08-01 19:10:22 +02:00
ocornut
d8c98c8c14
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
2024-08-01 19:07:53 +02:00
ocornut
cfd23957fb
Viewports: rework viewport's WorkOffset (positive top-left, negative top-right0 into WorkInset (positive everywhere). ( #7823 )
2024-08-01 19:04:46 +02:00
ocornut
dcf54782d4
Version 1.91.WIP
2024-07-31 16:34:28 +02:00
ocornut
139e99ca37
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2024-07-30 16:57:42 +02:00
ocornut
8199457a7d
Version 1.91.0
2024-07-30 16:56:31 +02:00
ocornut
ec9a4ef487
Clipper: accept that no item have been submitted if in indeterminate Begin(INT_MAX) mode. ( #1311 , #3823 )
2024-07-30 12:22:29 +02:00
ocornut
1b44e40444
Demo: re-use tree data. Fix property editor vertical alignment. Tweak recent memory allocation monitor.
2024-07-30 11:58:30 +02:00
ocornut
6df1a06fc3
Merge branch 'master' into docking
2024-07-29 23:18:54 +02:00
ocornut
c2a3d5e47b
Comments, minor tweaks to ImGuiTextFilter.
2024-07-29 22:34:34 +02:00
ocornut
5c9825c16d
Viewports: update fallback monitor to primary monitor if there's one.
...
Amend 4b9bc490
.
+ metrics: display fallback monitor.
2024-07-29 12:28:42 +02:00
ocornut
d42fa46dc6
Misc micro-optimizations related to hot-path of dealing with a large clipped tree.
...
Halved times by two in MSVC Debug x64.
2024-07-26 15:28:08 +02:00
ocornut
692bee5f22
Added GetID(int) variant for consistency. ( #7111 )
2024-07-26 15:28:06 +02:00
ocornut
b3ba6b3095
Added io.ConfigNavSwapGamepadButtons to swap Activate/Cancel (A<>B) buttons, to match the typical "Nintendo/Japanese consoles" button layout when using Gamepad navigation. ( #787 , #5723 )
2024-07-26 14:07:29 +02:00
ocornut
3552df562e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2024-07-25 16:41:56 +02:00
ocornut
b20f62b162
Obsoleted GetContentRegionMax().
2024-07-25 16:20:44 +02:00
ocornut
4227402b2f
Internals: removed GetContentRegionMaxAbs() which was only meaningfully used in place of GetContentRegionAvail().
2024-07-25 16:10:18 +02:00
ocornut
055b2e80fb
Moved everyone's best friend GetContentRegionAvail() to a more prominent position.
2024-07-25 16:09:46 +02:00
ocornut
aad86b8756
Obsoleted GetWindowContentRegionMin() and GetWindowContentRegionMax().
...
You should never need those functions. You can do everything with GetCursorScreenPos() and GetContentRegionAvail().
2024-07-25 15:53:55 +02:00
ocornut
55f54fa512
Internals: comment out obsolete g.ActiveIdUsingNavInputMask obsoleted two years ago. ( #4921 , #4858 , #787 , #1599 , #323 )
...
Use SetKeyOwner(ImGuiKey_Escape, g.ActiveId); instead. Amend 8b8a61bd
2024-07-25 15:11:08 +02:00
ocornut
e3da939b86
Groups, Tables: fixed EndGroup() failing to correctly capture current table occupied size. ( #7543 )
...
See "layout_group_endtable" test.
2024-07-24 18:41:51 +02:00
ocornut
b67b375ae6
Debug Log: fixed incorrect checkbox layout when partially clipped., doesn't parse 64-bits hex value as ImGuiID lookups.
2024-07-24 16:04:10 +02:00
ocornut
4d8c56c813
Internals, TreeNode: indent all render block into its own scope (aim is to add a is_visible test there later)
2024-07-24 14:03:59 +02:00
ocornut
3fab2bb7be
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
2024-07-22 19:41:39 +02:00
ocornut
c3dca77a19
Demo: rework Property Editor.
2024-07-22 14:49:16 +02:00
Thomas Stehle
da36336321
TabBar, Style: added style option for the size of the Tab-Bar Overline ( #7804 )
...
Amend 21bda2e
.
2024-07-22 10:58:16 +02:00
ocornut
02cc7d451c
Merge branch 'master' into docking
...
# Conflicts:
# imgui_demo.cpp
2024-07-19 18:49:25 +02:00
ocornut
f9cda1fa24
Inputs: added SetItemKeyOwner(ImGuiKey key) in public API. ( #456 , #2637 , #2620 , #2891 , #3370 , #3724 , #4828 , #5108 , #5242 , #5641 )
2024-07-19 18:39:07 +02:00
ocornut
fd77815f9f
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2024-07-18 18:22:26 +02:00
ocornut
7814518049
MultiSelect: ImGuiSelectionBasicStorage: optimized for smaller insertion amounts in larger sets + fix caling batch select with same value.
2024-07-18 18:19:22 +02:00
ocornut
2697cfe354
MultiSelect: Box-Select: uses SetActiveIdUsingAllKeyboardKeys() to avoid nav interference, much like most drag operations.
2024-07-18 18:19:22 +02:00
ocornut
c07864f64a
MultiSelect: ImGuiSelectionBasicStorage: move function bodies to cpp file.
...
+ make ImGuiStorage::BuildSortByKey() less affected by msvc debug mode.
2024-07-18 18:19:21 +02:00
ocornut
e7a734f78d
MultiSelect: added ImGuiMultiSelectFlags_NoAutoSelect, ImGuiMultiSelectFlags_NoAutoClear features + added Checkbox Demo
...
Refer to "widgets_multiselect_checkboxes" in imgui_test_suite.
2024-07-18 18:19:19 +02:00
ocornut
f3d77d8e71
MultiSelect: Box-Select: Further refactor to extra mode code away from multi-select function into box-select funcitons.
2024-07-18 18:19:18 +02:00
ocornut
5d9de14493
MultiSelect: Box-Select: Refactor: Renames.
...
Split into two commits to facilite looking into previous one if needed.
2024-07-18 18:19:18 +02:00
ocornut
75bac1aac6
MultiSelect: Box-Select: Refactor into its own structure, designed for single-instance but closer to being reusable outside Multi-Select.
...
Kept same member names.
2024-07-18 18:19:18 +02:00
ocornut
15391762dd
MultiSelect: Box-Select: Added ImGuiMultiSelectFlags_BoxSelect2d support. Enabled in Asset Browser. Selectable() supports it.
2024-07-18 18:19:18 +02:00
ocornut
1ac469b50f
MultiSelect: Box-Select: Fixed holes when using with clipper (in 1D list.)
...
Clipper accounts for Selectable() layout oddity as BoxSelect is sensitive to it.
Also tweaked scroll triggering region inward.
Rename ImGuiMultiSelectFlags_NoBoxSelectScroll to ImGuiMultiSelectFlags_BoxSelectNoScroll.
Fixed use with ImGuiMultiSelectFlags_SinglaSelect.
2024-07-18 18:19:18 +02:00
ocornut
0af6fbb51d
MultiSelect: added support for nested/stacked BeginMultiSelect().
...
Mimicking table logic, reusing amortized buffers.
2024-07-18 18:19:17 +02:00
ocornut
5941edd9f7
MultiSelect: added support for recovery in ErrorCheckEndWindowRecover().
2024-07-18 18:19:17 +02:00
ocornut
a6adfb2b49
MultiSelect: added missing call on Shutdown(). Better reuse selection buffer.
2024-07-18 18:19:16 +02:00
ocornut
c3998b70cc
MultiSelect: clarified purpose and use of IsItemToggledSelection(). Added assert. Moved to multi-selection section of imgui.h.
2024-07-18 18:19:16 +02:00
ocornut
af83a3eea4
MultiSelect: clear selection when leaving a scope with a nav directional request.
...
May need to clarify how to depends on actions being performed (e.g. click doesn't).
May become optional?
2024-07-18 18:19:15 +02:00
ocornut
9223ffc255
MultiSelect: (Breaking) BeginMultiSelect() doesn't need two last params maintained by users. Moving some storage from user to core. Proper deletion demo.
2024-07-18 18:19:14 +02:00
ocornut
11bcae1ebd
MultiSelect: refactor before introducing persistant state pool and to facilitate adding recursion + debug log calls.
...
This is mostly the noisy/shallow stuff committed here, to get this out of the way.
2024-07-18 18:19:13 +02:00
omar
9c7183dd04
MultiSelect: Transition to use FocusScope bits merged in master.
...
Preserve ability to shift+arrow into an item that is part of FocusScope but doesn't carry a selection without breaking selection.
2024-07-18 18:19:12 +02:00
ocornut
8947c35fa1
MultiSelect: Removed SelectableSpacing as I'm not sure it is of use for now (history insert)
2024-07-18 18:19:11 +02:00
omar
554db6bc0f
MultiSelect: WIP range-select ( #1861 ) (rebased six millions times)
2024-07-18 18:19:11 +02:00
ocornut
0e485a2109
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui_widgets.cpp
2024-07-18 17:56:27 +02:00
ocornut
8bab3eab6a
Clipper: added SeekCursorForItem() function, for use when using ImGuiListClipper::Begin(INT_MAX). ( #1311 )
...
Tagging #3609 just in case we made a mistake introducing a regression (but tests are passing and have been extended).
2024-07-17 18:16:06 +02:00
ocornut
74a1854db9
Nav, Demo: comments.
2024-07-17 17:03:22 +02:00
ocornut
0e4dcfa552
Obsoleted PushTabStop()/PopTabStop() in favor of using new PushItemFlag()/PopItemFlag() with ImGuiItemFlags_NoTabStop.
2024-07-15 18:57:46 +02:00
ocornut
3de75138d1
(Breaking) Renamed ImGuiSelectableFlags_DontClosePopups to ImGuiSelectableFlags_NoAutoClosePopups. ( #1379 , #1468 , #2200 , #4936 , #5216 , #7302 , #7573 )
2024-07-15 18:46:34 +02:00
ocornut
0de88a928d
Added ImGuiItemFlags_AutoClosePopups as a replacement for internal's ImGuiItemFlags_SelectableDontClosePopup. ( #1379 , #1468 , #2200 , #4936 , #5216 , #7302 , #7573 )
2024-07-15 18:46:34 +02:00
ocornut
b4ca869c40
(Breaking) Obsoleted PushButtonRepeat()/PopButtonRepeat() in favor of using new PushItemFlag()/PopItemFlag() with ImGuiItemFlags_ButtonRepeat.
2024-07-15 18:38:18 +02:00
ocornut
5ea96c15cd
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_win32.cpp
2024-07-15 11:21:18 +02:00
Cyao
126569ad5b
Fix definition check ( #7793 )
2024-07-14 12:26:59 +02:00
cfillion
1ec1f7a3de
Fixed Unix version of PlatformOpenInShellFn_DefaultImpl. ( #7772 , #7660 )
...
+ Enable on non-iPhone macOS builds
2024-07-07 21:49:12 +02:00
ocornut
2d0baaabe6
TreeNode: rename/rework ImGuiNavTreeNodeData system to be usable by more features. ( #2920 , #1131 , #7553 )
...
Reworked to it is easier during TreeNode code to request extra data to be stored.
2024-07-03 18:59:26 +02:00
ocornut
0a73c6ec3f
Misc tweaks, comments.
2024-07-03 18:02:59 +02:00
ocornut
527b2c45af
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
2024-07-02 19:05:36 +02:00
ocornut
0ebf49b4c1
IO: amend PlatformOpenInShellFn specs to return a bool. ( #7660 )
...
Amend 8f36798
2024-07-02 19:03:40 +02:00
ocornut
3f61da7e8b
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# imgui.cpp
# imgui.h
# imgui_internal.h
2024-07-02 17:48:38 +02:00
ocornut
05a4f28059
Internals: added FontScale storage (amend 0f63d3e
).
2024-07-02 17:45:12 +02:00
ocornut
5496050f5f
Added TextLink(), TextLinkOpenURL() hyperlink widgets. ( #7660 )
2024-07-02 17:21:44 +02:00
ocornut
0f63d3e916
Internals: added FontScale storage.
2024-07-02 17:21:10 +02:00
ocornut
dadf9cd039
IO: disable default io.PlatformOpenInShellFn() implementation on iPhone, as compiler errors that system() is not available on iOS.
2024-07-02 16:23:46 +02:00
ocornut
43925b9fa4
Build fix for non Windows platforms.
2024-07-02 16:10:54 +02:00
ocornut
ddd4c9d6b9
Commented out obsolete ImGuiModFlags and ImGuiModFlags_XXX values (renamed to ImGuiKeyChord and ImGuiMod_XXX in 1.89). ( #4921 , #456 )
2024-07-02 16:03:18 +02:00
ocornut
fb799bba7f
(Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context.
2024-07-02 15:48:32 +02:00
ocornut
8f36798035
IO: added io.PlatformOpenInShellFn handler to open a link/folder/file in OS shell, added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS. ( #7660 )
2024-07-02 15:36:08 +02:00
ocornut
7e0b3b9caf
Debug Log: Added "Configure Outputs.." button. ( #5855 )
2024-07-02 12:10:33 +02:00
ocornut
a62794359a
Debug Tools: Added IMGUI_DEBUG_LOG(), ImGui::DebugLog() in public API. ( #5855 )
2024-07-02 12:00:55 +02:00
ocornut
84cc72f372
Version 1.91.0 WIP
2024-07-01 19:02:42 +02:00
ocornut
3369cbd277
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
2024-07-01 17:10:12 +02:00
ocornut
cb16be3a3f
Version 1.90.9
2024-07-01 17:03:21 +02:00
ocornut
c554c402d3
IO: do not claim io.WantCaptureMouse=true on the mouse release frame of a button which was pressed over void. ( #1392 )
2024-07-01 16:13:38 +02:00
ocornut
dd5c30d2d7
Disabled: Reworked 1.90.8 behavior of Begin() not inheriting current BeginDisabled() state. Only tooltip are clearing that state. ( #211 , #7640 )
2024-07-01 14:32:11 +02:00
ocornut
3fec562da1
Merged GetBackgroundDrawList()/GetForegroundDrawList() and GetBackgroundDrawList(ImGuiViewport* viewport)/GetForegroundDrawList(ImGuiViewport* viewport) api entry points.
2024-06-28 16:16:51 +02:00
ocornut
138d9d0c21
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
2024-06-28 16:03:49 +02:00
ocornut
0582f7678a
Nav: store NavJustMovedToIsTabbing + shuffle a few nav related fields.
...
(for usage by multi-select)
2024-06-28 11:35:09 +02:00
ocornut
77d582fa37
Windows: BeginChild(): fixed a glitch when during a resize of a child window which is tightly close to the boundaries of its parent. ( #7706 )
2024-06-27 18:04:24 +02:00
ocornut
fbb903e158
Inputs: fixed using Shortcut() or SetNextItemShortcut() within a disabled block bypassing the disabled state. ( #7726 )
2024-06-27 16:37:33 +02:00
ocornut
a028c2df2a
Windows, Menus: Fixed an issue where the size of sub-menu in their own viewport would be erroneously clamped to the size of main viewport. ( #7730 )
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Amend #7287 , #7063
2024-06-27 16:05:25 +02:00
ocornut
dbffb702f8
ImGuiStorage: tweak impl for BuildSortByKey().
2024-06-26 18:57:14 +02:00
ocornut
10a5a857f5
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
# imgui.h
2024-06-26 14:54:01 +02:00
ocornut
eb1cc4b8b4
Metrics/Debugger: Browsing a Storage perform hover lookup on identifier.
2024-06-26 12:17:22 +02:00
ocornut
7237d3e5c3
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2024-06-21 16:18:22 -07:00
cfillion
755bf2b8c2
(Breaking) Move ImGuiWindowFlags_NavFlattened to ImGuiChildFlags_NavFlattened. ( #7687 )
2024-06-21 16:00:57 -07:00
ocornut
2c8cc58fd1
Internals: storing HoveredWindowBeforeClear for use by multi-context compositor drag and drop propagation.
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2024-06-21 14:46:07 -07:00
ocornut
7f20a4b041
Nav: CTRL+Tab overlay display context name if any.
2024-06-21 10:17:55 -07:00
ocornut
e3971079cf
IO: added ImGuiConfigFlags_NoKeyboard for consistency and convenience. ( #4921 )
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# Conflicts:
# imgui.h
# imgui_demo.cpp
2024-06-21 10:17:44 -07:00
ocornut
8067d05f74
IO: added ClearInputMouse(). made ClearInputKeys() not clear mouse data. ( #4921 )
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Amend 6aa408c6a
2024-06-21 10:16:54 -07:00
ocornut
66ed89b0ca
Docking: mark window payload as not cross-context.
2024-06-20 17:48:54 -07:00
ocornut
e863f89d39
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2024-06-20 17:47:22 -07:00
ocornut
21581cf70c
Fixed build warning.
2024-06-20 17:45:09 -07:00
ocornut
77d9f80754
Drag and Drop: Added ImGuiDragDropFlags_PayloadNoCrossContext and ImGuiDragDropFlags_PayloadNoCrossProcess flags.
2024-06-20 11:37:10 -07:00
ocornut
8c318dc770
Drag and Drop: (Breaking) renamed ImGuiDragDropFlags_SourceAutoExpirePayload to ImGuiDragDropFlags_PayloadAutoExpire. ( #1725 , #143 )
2024-06-20 11:36:45 -07:00
ocornut
50709454b3
Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceExtern assume a mouse button being pressed. ( #143 )
2024-06-19 19:08:20 -07:00
ocornut
413c056359
Drag and Drop: comments, debug log entries.
2024-06-19 18:01:31 -07:00
ocornut
37c243bb35
Internals: added ImGuiContext::ContextName optionally used by debug log and to facilitate debugging.
2024-06-19 17:55:43 -07:00
ocornut
8c517fee35
Drag and Drop: Fixes an issue when elapsing payload would be based on last payload frame instead of last drag source frame.
2024-06-19 14:42:27 -07:00
ocornut
32a037c030
Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceExtern. ( #143 )
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Amend 0c6e260f7
2024-06-19 13:37:10 -07:00
ocornut
2ebb4e931d
TabBar, Style, Docking: amend 21bda2e
for docking branch.
2024-06-18 17:47:22 -07:00
ocornut
3e7f1d42db
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_draw.cpp
2024-06-18 17:45:17 -07:00
ocornut
21bda2ed99
TabBar, Style: added ImGuiTabBarFlags_DrawSelectedOverline and ImGuiCol_TabSelectedOverline, ImGuiCol_TabDimmedSelectedOverline.
2024-06-18 17:41:43 -07:00
ocornut
1b9593e889
Style: (Breaking) renamed ImGuiCol_TabActive -> ImGuiCol_TabSelected, ImGuiCol_TabUnfocused -> ImGuiCol_TabDimmed, ImGuiCol_TabUnfocusedActive -> ImGuiCol_TabDimmedSelected.
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Amend #261 , #351
2024-06-18 17:37:29 -07:00
ocornut
b902fa4c44
IO: do not disable io.ConfigWindowsResizeFromEdges when ImGuiBackendFlags_HasMouseCursors is not set by backend.
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Amend 42bf149ac
2024-06-11 14:15:13 +02:00
ocornut
8caf7afbad
Internals: made ImLowerBound() accessible in internals + take a span. + rearrange child/popup/tooltips section.
...
Because upcoming rework of ImGuiSelectionBasicStorage will want to do a lower bound on a span.
2024-06-11 11:52:51 +02:00
ocornut
22d65c7949
Removed old nested structure: renaming ImGuiStorage::ImGuiStoragePair type to ImGuiStoragePair (simpler for many languages).
2024-06-10 19:33:06 +02:00
ocornut
d46a0aa069
Internals: renamed HoveredIdDisabled to HoveredIdIsDisabled for consistency.
2024-06-10 13:59:46 +02:00
ocornut
7260bb51cf
Version 1.90.9 WIP
2024-06-07 16:57:01 +02:00
ocornut
6d948ab47e
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2024-06-06 17:52:55 +02:00