bnnm
|
d4f6228809
|
Add .nsopus [Sakuna: Of Rice and Ruin (Switch)]
|
2020-11-15 00:20:44 +01:00 |
|
bnnm
|
8da533e815
|
Add .awb+acb using CPK [MGS3 (3DS), SF vs TK (X360)]
|
2020-11-15 00:11:48 +01:00 |
|
bnnm
|
81303b449c
|
Add partial support for Koie Tecmo .xws with MSF
|
2020-11-09 22:22:00 +01:00 |
|
bnnm
|
847d93b7a1
|
Add WiiVoice dsp [Fatal Frame 5 (WiiU)]
|
2020-11-09 20:40:24 +01:00 |
|
bnnm
|
e8343035ab
|
Redo tri-Ace .aac w/ MSADPCM + subsongs [Star Ocean 4 (PC)]
|
2020-10-17 19:05:50 +02:00 |
|
bnnm
|
95a15dafae
|
Lower .zwdsp priority
|
2020-10-12 23:31:07 +02:00 |
|
bnnm
|
347507a775
|
Add .wav DSP/OPUS [Dragon Quest (Switch)]
|
2020-10-11 01:10:02 +02:00 |
|
bnnm
|
27fd84ca8c
|
Add .way bgm decoder/meta [Eien no Owari ni (PC)]
|
2020-10-11 00:01:11 +02:00 |
|
bnnm
|
96727a5192
|
Fix some .nlsd [Disgaea 4 (PC)]
|
2020-10-01 21:22:34 +02:00 |
|
Christopher Snowhill
|
6c9de061f3
|
Implement skeleton JSON code
|
2020-09-27 18:07:10 -07:00 |
|
bnnm
|
d6b6d6fd72
|
Add old/new .xse [Lost Odyssey (X360), Mindjack (X360/PS3)]
|
2020-09-25 16:58:59 +02:00 |
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bnnm
|
c9bc1713de
|
Add old .xwv [Lost Odyssey (X360), Bullet Witch (X360)]
|
2020-09-25 16:52:12 +02:00 |
|
bnnm
|
627fbe2f4e
|
Fix some loop install issues with layers
|
2020-09-06 19:24:56 +02:00 |
|
bnnm
|
fd99eeeb61
|
Fix memory leak with dual file stereo
|
2020-08-12 17:41:03 +02:00 |
|
bnnm
|
c6bd158700
|
Fix stack overflow when seeking with segments/layers
|
2020-08-03 23:15:59 +02:00 |
|
bnnm
|
21a4afdadd
|
Add .bsf [Reign of Fire ((PS2/GC/Xbox)]
|
2020-08-01 17:04:55 +02:00 |
|
bnnm
|
aa58da7ca1
|
Add .dsb [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)]
|
2020-08-01 16:04:41 +02:00 |
|
bnnm
|
230aa56a8c
|
Add .zwv [THE iDOLM@STER Shiny TV (PS3)]
|
2020-08-01 15:28:12 +02:00 |
|
bnnm
|
5a311f4746
|
Improve seeking speed
|
2020-07-29 19:34:55 +02:00 |
|
bnnm
|
16a056437d
|
Separate part of vgmstream.c to decode.c and render.c
|
2020-07-26 18:36:47 +02:00 |
|
bnnm
|
57053ee348
|
Add pad end + don't emmit garbage samples past file end
|
2020-07-26 17:16:46 +02:00 |
|
bnnm
|
a017033ba8
|
Handle config in segments/layouts
|
2020-07-26 11:19:52 +02:00 |
|
bnnm
|
48a9836828
|
Add begin trim/padding to main render
|
2020-07-22 23:29:38 +02:00 |
|
bnnm
|
1421bde34a
|
Move plugin parts to internal vgmstream code to simplify plugin code
|
2020-07-21 19:22:17 +02:00 |
|
bnnm
|
5ecf1136a3
|
Cleanup
|
2020-07-18 00:12:44 +02:00 |
|
bnnm
|
4879c74ddd
|
Cleanup
|
2020-07-17 22:35:32 +02:00 |
|
bnnm
|
73db56f327
|
NWA cleanup and improve performance
|
2020-07-17 19:15:35 +02:00 |
|
bnnm
|
09b254006a
|
Add Konami Viper .adp [ParaParaParadise 2ndMIX]
|
2020-07-16 22:51:58 +02:00 |
|
bnnm
|
7f0f1ef9b0
|
Clean SNK SVAG
|
2020-07-16 22:07:20 +02:00 |
|
bnnm
|
a4331eb04e
|
Fix SVAG detection bug [Silent Scope 2 (PS2)]
|
2020-07-16 21:47:50 +02:00 |
|
bnnm
|
27bcba48a9
|
Codec internal cleanup and moved out of vgmstream.h
|
2020-07-16 21:43:01 +02:00 |
|
bnnm
|
477666a4f7
|
Add KTSC [Atelier Ryza (PC)]
|
2020-07-11 21:25:12 +02:00 |
|
bnnm
|
581c44119f
|
Fix .mul IMA glitches [Tomb Raider Underworld (PC), TR Anniversary (PC)]
|
2020-07-05 21:04:48 +02:00 |
|
bnnm
|
2a3f17cfa5
|
Fix SWAV .adpcm [Merlin: A Servant of Two Masters (DS)]
|
2020-06-21 01:17:19 +02:00 |
|
bnnm
|
3ea177e1d7
|
Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)]
|
2020-06-06 16:15:06 +02:00 |
|
bnnm
|
856742c8f6
|
Cleanup
|
2020-06-04 20:20:19 +02:00 |
|
NicknineTheEagle
|
e4eb650cfa
|
Added Ubi PS2 BNM format
|
2020-05-31 21:58:11 +03:00 |
|
NicknineTheEagle
|
49e61c98bf
|
Added Ubi DAT bank format
|
2020-05-31 21:58:10 +03:00 |
|
NicknineTheEagle
|
eccd67d156
|
Added Sega KAT format
|
2020-05-31 21:58:07 +03:00 |
|
Julian Xhokaxhiu
|
ae54f80415
|
Fix build
MUPS require VORBIS functions to work. Put it behind the relative ifdef flag
|
2020-05-28 14:56:16 +02:00 |
|
bnnm
|
2a6babc70a
|
Add .mups [Pier Solar (PC), Ghost Blade HD (PC/Switch)]
|
2020-05-24 15:50:41 +02:00 |
|
bnnm
|
71bee18a06
|
Add .ktsl2asbin KTSR [Atelier Ryza (PC/Sw), Attack on Titan (PC/Vita)]
|
2020-05-23 23:12:45 +02:00 |
|
NicknineTheEagle
|
682da5ddf5
|
Added Ubi BLK format [Donald Duck: Goin' Quackers (PS2)]
|
2020-05-23 02:43:22 +03:00 |
|
bnnm
|
de850d4259
|
Improve EA SCHl bnk performance
|
2020-05-01 16:32:33 +02:00 |
|
bnnm
|
60b2ecc21d
|
Add VADPCM for AIFC + .n64 SDK/src samples
|
2020-05-01 16:04:23 +02:00 |
|
bnnm
|
12c0908667
|
Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango]
|
2020-05-01 09:15:01 +02:00 |
|
bnnm
|
894df45850
|
Fix interleave bug in mono
|
2020-04-23 17:42:57 +02:00 |
|
M&M
|
55072211cb
|
Add .diva [Hatsune Miku: Project DIVA Arcade Future Tone (AC)]
|
2020-04-14 20:42:55 -07:00 |
|
bnnm
|
a464b7624c
|
Add some encrypted files [The Pirate's Fate (PC)]
|
2020-04-05 22:36:08 +02:00 |
|
bnnm
|
dc4556b0ec
|
Fix some .vpk loop issues [Sly 2 (PS2)]
|
2020-04-05 13:09:05 +02:00 |
|