Commit Graph

279 Commits

Author SHA1 Message Date
bnnm
adb225c180 Add EA SNU + EA-XAS decoder + SNS blocks [Dead Space, The Godfather 2] 2017-08-20 02:18:48 +02:00
bnnm
86b7b45c89 Minor rename 2017-08-19 15:59:29 +02:00
bnnm
1ffe7b71d5 Enable subsongs for foobar and add config option to disable them 2017-08-19 12:35:38 +02:00
Christopher Snowhill
4d127df129 Reset loop target, as we handle loops ourselves. 2017-08-15 20:06:58 -07:00
Christopher Snowhill
a3b3615fba Fix compilation error. 2017-08-15 20:06:03 -07:00
Christopher Snowhill
c6e2577169 Change dynamic info call to return false to indicate no change. 2017-08-14 12:59:39 -07:00
bnnm
1c73a56bc5 Add subsongs (disabled), cleanup, optimize (reuse vgmstream on info) 2017-08-13 22:26:40 +02:00
bnnm
321c617bfa plugin cleanup in preparation of future changes 2017-08-12 21:17:44 +02:00
bnnm
706a7fbd33 Simplify filetype declarations 2017-08-12 21:09:56 +02:00
bnnm
ade662e023 Redo Angel STM: add PCM, adjust looping, unify code, add .lstm 2017-08-12 18:42:38 +02:00
bnnm
cce72d7aa5 Add EA SCHl Saturn + MT10 mono/int; changed Maxis_ADPCM to Maxis_MT10
Also fixed some issues with ADPCM hist in EA SCHl blocks
2017-07-08 00:27:36 +02:00
bnnm
bf34339b41 redo EA SCHl support [EA games from roughly 1997~2010]
* tested most variations using EA's tools
* added looping [Need for Speed II PC]
* added DSP support [3DS games]
* fixed PCM/EAXA/MT in some cases [PS2/GC/XBOX/Wii games]
* fixed sample rate/codec defaults, num_samples in some cases
* documented more header patches and other details (ex. "EA ADPCM" is
now EA MT/MicroTalk, as per EA's tools)
* (dev) some internals adapted for EA stuff
2017-07-01 23:02:24 +02:00
bnnm
880b8c5543 Add Wii 04SW [Driver: Parallel Lines (Wii)] 2017-06-25 00:27:58 +02:00
bnnm
3b4f0aae01 Add .MED RIFF using MS-IMA/PCM [LA Rush, Psi-Ops (PC)] 2017-06-24 23:09:30 +02:00
bnnm
7e42eeca58 Add u-Law decoder + ULW meta [Burnout 1 GC] 2017-06-09 22:26:09 +02:00
bnnm
25bc0f29fd Remove duplicate foobar #include 2017-05-20 18:18:27 +02:00
bnnm
2f21b83074 Add number of streams/block size description tags 2017-05-19 17:44:15 +02:00
bnnm
25e9d1bcde Move file types registers to foo_filetypes.h to clarify/simplify 2017-05-18 23:03:55 +02:00
bnnm
860156be79 Update file types to match formats.c 2017-05-18 22:35:48 +02:00
Christopher Snowhill
3624cb06b3 Fix namespace duplication error. 2017-05-16 15:55:18 -07:00
Alex Barney
3e2b4e3735 Add support for multi-channel Nintendo .dsp files 2017-05-13 19:38:28 -05:00
bnnm
244adbeeae Rename foobar and xmplay files for consistence 2017-05-01 16:32:00 +02:00
bnnm
a0777c65f0 Unify plugin descriptions 2017-05-01 14:18:33 +02:00
bnnm
fd72f6120a Adjust EOF reads; minor cleanup
When reading over filesize (buggy metas that request more samples than
possible) it returned inconsistent results under some
conditions/interleave sizes (the effect was minimal though)
2017-04-29 16:03:11 +02:00
bnnm
4a83de7dae Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
bnnm
f153479383 Add OGL Vorbis decoder/meta [Jett Rocket (Wii), FAST Racing NEO (WiiU)] 2017-04-22 19:25:54 +02:00
bnnm
bd3e054b82 Add basic SXD support [Gravity Rush, Freedom Fighter SFX (PSV)] 2017-04-22 15:00:22 +02:00
bnnm
a33a77575a Add Ubisoft RAKI [Rayman Legends, Just Dance 2017 (multi)] 2017-04-07 18:01:04 +02:00
Christopher Snowhill
fbe2c96c64 Fix file type declaration collision. 2017-04-02 16:30:43 -07:00
bnnm
4f73cfc18d Add partial Wwise support (PCM/DSP/AAC/HEVAG) 2017-04-02 12:27:21 +02:00
bnnm
a5556e587c Added "short" MPDS (coefs missing) [T3, MI: Operation Surma (GC)] 2017-03-09 20:37:48 +01:00
Christopher Snowhill
ca297ce276 Update fb2k about info
Add bnnm to credits, and add this repository link before the SourceForge one.
2017-02-12 14:02:53 -08:00
Christopher Snowhill
39e34e632b Add new file types to foobar2000 plugin. 2017-02-04 17:05:21 -08:00
Christopher Snowhill
16d2532c6f Added Release2015 target to projects. 2017-02-03 22:01:21 -08:00
Christopher Snowhill
b5578639f1 Update foobar2000 preferences dialog. 2017-02-03 20:40:34 -08:00
Christopher Snowhill
c226522283 Remove unnecessary seeking and decoding alignment, as there is only one broken decoder. 2017-01-16 22:25:41 -08:00
Christopher Snowhill
b5e6808afc This should fix playback of many formats. 2017-01-16 11:07:19 -08:00
Christopher Snowhill
8365af7455 Hopefully fix the seeking issue correctly. 2017-01-15 16:22:12 -08:00
bnnm
ac45616ecb Fix garbled sounds after seeking for multi channel too 2017-01-16 00:11:31 +01:00
bnnm
2c9acb9cf2 Move version.bat/h to root and use it for all Visual Studio modules 2017-01-15 23:09:37 +01:00
bnnm
4459ba3619 Use internal (ext_libs) FFmpeg .libs for simpler builds 2017-01-15 21:05:49 +01:00
bnnm
782c5927f6 Cache filesize and check when reading over filesize
Improves performance especially for buggy metas (before it would try to
fread every streamfile.read call when offset > filesize)
2017-01-15 20:58:47 +01:00
bnnm
a2aee820af Fixed garbled sounds after seeking in rare cases 2017-01-15 20:50:07 +01:00
bnnm
7e520162a3 FFmpeg: remove ACCURATE_LOOPING flag now it's battle-tested
It's fast enough and the older looping code would need to be redone
anyway
2017-01-08 02:54:18 +01:00
bnnm
dce063bb96 Add a single, unified format list; plugins build their own using it
To simplify adding new formats, for now it's a simple list and could
improve later. Some missing formats were indirectly added:
- Winamp: aifcl
- foobar: aifcl, b1s, bdsp, ffw, iadp, wb, xag
- XMPlay: many
2017-01-03 13:34:20 +01:00
Christopher Snowhill
afe81ca836 Merge pull request #57 from bnnm/format-fsb4-misc
Formats: FSB4, etc
2017-01-02 10:18:32 -08:00
bnnm
a79cc5546b Fix a rare case of silence/0-read at the edge of some files
This was only noticeable in some FFmpeg files, since it uses an IO
buffer size that didn't align with foobar's.
2017-01-02 15:41:18 +01:00
Christopher Snowhill
4b508ef75b Added .xwm file name extension, which are XMA files. 2017-01-01 21:16:49 -08:00
bnnm
aee2aa78f3 Removed .vgms (not .vgmstream), as I feel one hack-extension is enough 2016-12-26 14:04:44 +01:00
bnnm
8140800587 Added proper/looped .XMA 2016-12-18 18:12:27 +01:00
Christopher Snowhill
01b01803ce Add more file information reporting to foobar2000 input, and also correct seek handling that has been broken since the loop range wrapping was added years ago. 2016-12-09 18:55:25 -08:00
Christopher Snowhill
2082a7a869 Updated to use bundled copy of FFmpeg libraries on win32, built with media-autobuild_suite. 2016-12-09 14:26:48 -08:00
Christopher Snowhill
ef6778bbc1 Updated foobar2000 component and main library to enable FFmpeg support. 2016-12-05 14:34:27 -08:00
bnnm
a212cabac4 Added generic .vgmstream/.vgms passthrough extension
Meant to hijack common extensions so they play via vgmstream
(song.mp3.vgmstream)
2016-12-04 20:53:37 +01:00
bnnm
2832c7f0a1 Added missing SGX (Genji) 2016-11-13 21:19:59 +01:00
bnnm
b0f6bb9fb8 Fixed not working when git not in path + CLRF 2016-11-13 21:08:11 +01:00
Chris Moeller
3f813fad09 Revert to MSVC 2010. 2016-10-28 16:49:44 -07:00
Chris Moeller
be6437bb45 And add a few missing things. 2016-06-28 00:28:29 -07:00
Chris Moeller
d53030faf8 And back to 2015 again. 2016-06-26 13:28:42 -07:00
Chris Moeller
12c375e43f Switch back to MSVC 2010 2015-10-04 09:41:07 +00:00
Chris Moeller
bdbe4fd8c3 Fix version.mk references in version.bat 2015-08-30 18:45:47 -07:00
Chris Moeller
7dbf982f2f Fix version.bat search and replace 2015-08-30 18:43:50 -07:00
Chris Moeller
9cd2d32090 Rename genversion.bat to version.bat and change it just a bit 2015-08-30 18:33:29 -07:00
Chris Moeller
6a9dadc544 Updated for Visual Studio 2015 2015-08-01 03:28:53 +00:00
Chris Moeller
7807f59f22 Fix compilation of foobar2000 component 2015-02-08 19:13:51 -08:00
Chris Moeller
3c808a3433 Added bitrate reporting to all of the plugins which should support it 2015-02-08 19:08:40 -08:00
Chris Moeller
b2cfbee8c3 Added new dependency to foobar2000 project file 2015-01-24 21:16:38 -08:00
soneek
46f21d977b Update to build with mingw, added at3plus support to Winamp plugin, Capcom mca, WiiU btsnd, MH3U dspw 2015-01-21 19:28:43 -05:00
Chris Moeller
ea5a4290a7 Added file association and file open dialog type for .NUS3BANK 2014-12-14 01:38:57 -08:00
Chris Moeller
a562f781a9 Added .NUS3BANK extension to all three plugins 2014-12-13 17:39:30 -08:00
Chris Moeller
e159c86975 Revert to MSVC 2013 2014-11-23 00:56:58 -08:00
Chris Moeller
354cb15434 Updated project files to MSVC 2015 2014-11-20 21:49:21 -08:00
Chris Moeller
bb76ff11b8 Added missing file name extensions 2014-10-19 16:47:04 -07:00
soneek
76062dbbdc Add Hyrule Warriors G1L 2014-10-19 17:10:31 -04:00
soneek
52d3f06162 First BFSTM support (needs work for 9+ channels), experimental NSMBU bfwav support 2014-10-18 17:54:31 -04:00
Chris Moeller
b0246bbceb Updated project for MSVC 2013 2014-08-15 05:39:11 -07:00
soneek
b1e5a3a9e3 Added experimental support for bfwav 2014-08-02 19:10:45 -04:00
Chris Moeller
45d3be3232 Updated foobar2000 foostream interface to support newer STREAMFILE interface 2014-04-23 21:47:05 -07:00
Chris Moeller
c3e35975aa Removed logging, as it has served its purpose 2014-03-16 20:25:40 -07:00
Chris Moeller
6ec8f1eb4f Added extra logging because obviously crash logs are useless for this thing 2014-03-16 19:53:27 -07:00
Chris Moeller
1ab759bd19 Added soneek's experimental CSTM meta for BCSTM support (3DS) 2014-02-25 22:31:28 -08:00
Chris Moeller
9fc46bd877 Added OTM support for Otomedius (Arcade) 2014-02-25 22:25:02 -08:00
Chris Moeller
dc4b7f553c Add PS2 VBK meta. 2013-09-03 11:27:36 -07:00
Chris Moeller
aa1d39a19e Initial Ubisoft CKD support for Rayman Origins (Wii only for now) Still testing but seems to work fine. Mono is kinda broken but w/e. 2013-09-03 11:14:14 -07:00
Chris Moeller
a41128c6ad Fixed divide by zero error in weird loop cases 2013-07-05 11:46:49 -07:00
Chris Moeller
94ea08f731 Added AT3 to file types list for open file dialog and associations 2013-06-26 03:07:13 -07:00
Chris Moeller
98e90f8a25 Implemented ATRAC3plus support 2013-06-26 02:54:15 -07:00
Chris Moeller
8ba128c0a0 Added genversion to Release target as well 2013-06-13 18:17:05 -07:00
Chris Moeller
07107c66e7 Added Git version generator 2013-06-13 18:05:02 -07:00
Chris Moeller
634845b1ce Added preprocessor blocking around MP4/AAC parts 2013-06-13 17:42:24 -07:00
Chris Moeller
64b74d320a Disabled MSVC 2012 default of SSE2 2013-06-12 06:51:44 -07:00
Chris Moeller
75d329cc1d Updated projects for MSVC 2012 using v110_xp platform 2013-06-07 18:53:29 -07:00
Chris Moeller
142cfc971d Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
Chris Moeller
e9b490f3b4 Fixed foobar2000 input handling paths greater than 259 bytes in length 2013-05-26 20:08:54 -07:00
Chris Moeller
b4f550037c Updated to revision 1004 2012-11-26 03:56:52 -08:00
Chris Moeller
e91596383b Implemented MP4 AAC support for iOS AKB format 2012-11-26 11:53:26 +00:00
Chris Moeller
de5eef470b Removed stale source control and updated projects to revision 995 2012-11-26 11:53:26 +00:00
Chris Moeller
5ec0ec0d34 Fixed MP4 handler passing the end of the stream 2012-11-26 11:53:26 +00:00
Chris Moeller
84dfcb3d5a Implemented MP4 AAC support for iOS AKB format 2012-11-26 11:53:26 +00:00
Chris Moeller
9286736218 Removed stale source control and updated projects to revision 995 2012-11-26 11:53:26 +00:00
Chris Moeller
d811a85408 Tossed in missing files 2012-11-26 11:53:26 +00:00
Chris Moeller
0e52bf94d2 Implemented MP4 AAC support for iOS AKB format 2012-11-26 11:53:26 +00:00
Chris Moeller
5f7f61ace8 Removed stale source control and updated projects to revision 995 2012-11-26 11:53:26 +00:00
Chris Moeller
1550f90139 Fixed MP4 handler passing the end of the stream 2012-11-26 11:53:26 +00:00
Chris Moeller
275e4e9c61 Implemented MP4 AAC support for iOS AKB format 2012-11-26 11:53:25 +00:00
Chris Moeller
10db78a699 Removed stale source control and updated projects to revision 995 2012-11-26 11:53:25 +00:00
Chris Moeller
978eaef956 Tossed in missing files 2012-11-26 11:53:25 +00:00
Chris Moeller
7317886199 Updated to revision 1002 2012-10-02 03:00:02 -07:00
Chris Moeller
cea06da07f Implemented MP4 AAC support for iOS AKB format 2012-10-02 02:56:34 -07:00
Chris Moeller
d06ac1f696 Removed stale source control and updated projects to revision 995 2012-10-02 02:56:34 -07:00
Chris Moeller
f1e19d6fac Fixed MP4 handler passing the end of the stream 2012-10-02 02:56:13 -07:00
Chris Moeller
f560539e56 Implemented MP4 AAC support for iOS AKB format 2012-10-02 02:54:45 -07:00
Chris Moeller
469799ef5d Removed stale source control and updated projects to revision 995 2012-10-02 02:53:14 -07:00
Chris Moeller
4719f9c036 Tossed in missing files 2012-10-02 02:52:49 -07:00
Chris Moeller
8decb0089e Implemented MP4 AAC support for iOS AKB format 2012-10-02 02:50:03 -07:00
Chris Moeller
1b59d9370f Removed stale source control and updated projects to revision 995 2012-10-02 02:46:55 -07:00
Chris Moeller
36ece2d151 Fixed MP4 handler passing the end of the stream 2012-10-02 09:40:51 +00:00
Chris Moeller
c361c220c7 Implemented MP4 AAC support for iOS AKB format 2012-10-02 09:40:49 +00:00
Chris Moeller
b7a0253c7b Removed stale source control and updated projects to revision 995 2012-10-02 09:40:49 +00:00
Chris Moeller
f4f171eb3d Tossed in missing files 2012-10-02 09:40:48 +00:00
halleyscometsw
bed971faf8 CWAV for 3DS, added as a modification to Wii RWAV/RWAR/RWSD
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@993 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-28 05:08:46 +00:00
halleyscometsw
a4561ef328 XNBm support, share some functionality among RIFF-related formats
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@987 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-20 05:17:52 +00:00
snakemeat
1c67f85bc7 Add PS2 2PFS meta. Cannot determine loop points.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@984 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-15 03:41:24 +00:00
snakemeat
70df3651fa Add PS3 IVAG meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@977 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-04-14 16:07:21 +00:00
snakemeat
4ef19d3820 Add PS2 HSF meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@974 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-03-21 03:30:36 +00:00
manakoat
85e9303b61 added .mms support (ShellSHock Nam '67)
added WIP support for Mini Minjas (.mnstr)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@965 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-07-22 05:32:10 +00:00
snakemeat
2b1a89dfd7 Add SGD file type, an SGH/SGB style file [Boku no Natsuyasumi 3 (PS3)].
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@956 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-31 15:01:04 +00:00
bxaimc
d4e2f18106 Added initial support for .TUN (LEGO Racers (PC)), broken though (for now)
Added .WPD support for Shuffle! (PC)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@951 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-18 20:33:00 +00:00
snakemeat
f68125a041 Update KLBS to use original .BNK extension.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@937 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-24 02:29:09 +00:00
snakemeat
c829019e48 Add PS3 KLBS meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@932 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-23 03:17:53 +00:00
halleyscometsw
84e23b7faa Excitebots .sfx and .sf0
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@930 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-03 09:03:18 +00:00
bxaimc
e14ce06d23 Added .PSND support for Crash Bandicoot Nitro Kart 2 (iOS)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@926 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-19 02:59:42 +00:00
halleyscometsw
95adc9b922 bvg stuff
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@924 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-16 06:57:19 +00:00
halleyscometsw
ef1aa13b3d kode54's r918-1 fixes for foobar2000, add ps2_wmus.c to audacious makefile
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@921 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-13 03:58:50 +00:00
snakemeat
85e4780db3 Add PS2 WMUS for "The Warriors" PS2
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@919 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-13 02:23:53 +00:00
halleyscometsw
bf8a32fefd .snds from Incredibles PC
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@913 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-06 09:49:57 +00:00
halleyscometsw
7b78a5262d MPEG fixes from kode54, get the right freq and srate even with MPG123_NEED_MORE, avoid locking up with too little data
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@911 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-19 13:54:59 +00:00
snakemeat
e4c1a9de5b Add PS3_VAWX. Attempting to verify 6-channel files.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@909 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-17 21:22:10 +00:00
halleyscometsw
040a5a0648 lsf meta and decoder, Fastlane Street Racing (iPhone)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@906 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-13 08:11:58 +00:00
halleyscometsw
6263225565 add KOVS Ogg from Dynasty Warriors Online
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@897 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-11 06:42:42 +00:00
snakemeat
649e987aca Add PS2 IAB blocked type. Can't seem to get exactly right, but it's very close.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@891 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-06 22:22:06 +00:00
bxaimc
650b6abe16 Final fixes for .TRA and .MTAF
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@886 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-03 23:21:36 +00:00
bxaimc
16f554d23b Added .SPM support for Lethal Skies - Elite Pilot: Team SW (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@884 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-29 02:02:27 +00:00
bxaimc
9c7283eda0 Initial .RAS support (incomplete but working) added for Donkey Kong Country Returns (Wii). Loop and other code will need to be added once other files are found. Other incomplete/unused code that breaks vgmstream commented out for now.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@881 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-22 01:45:39 +00:00
bxaimc
4588ff77b7 Added support for "DAT8" MUSX from GoldenEye 007 (Wii)
Added support for NGCA files found in MUSX "containers" from GoldenEye 007 (Wii)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@877 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-09 04:21:22 +00:00
josh-w
c3f6e4dbd3 Fixed seeking within loop after end of track, added svn version
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@873 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-27 12:28:32 +00:00
josh-w
7320d0f97d Added changes by kode54
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@872 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-22 07:35:00 +00:00
bxaimc
87bc10bd82 Added initial support for SGH+SGB file pairs from Folklore (PS3)
No support for individual SGB and Non-PS ADPCM files.

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@867 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-19 02:16:08 +00:00
bxaimc
bbb6d6fc3c Added .PAST support for Bakugan Battle Brawlers (PS3)
Added a few things to fb2k stuff

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@865 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-12 00:16:49 +00:00
halleyscometsw
0bdad0b6ce Blur .baf
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@843 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 20:57:39 +00:00