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Commit Graph

116 Commits

Author SHA1 Message Date
0aubsq
1a49c9d433 Global characters/puchicharas 2022-03-14 22:26:53 +01:00
0aubsq
121402b938 Preparation for the release 2022-03-09 14:24:10 +01:00
0aubsq
d4b1bc1edb Add Zerstoren by Sukima Altera (Chart by bol) 2022-03-09 12:36:15 +01:00
0aubsq
95c2eb21b5 Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size) 2022-03-08 21:11:34 +01:00
0aubsq
26e700c288 Coins modal text and SFXs + fix Dan and Tower result screen BGMs not being looped 2022-03-07 16:05:35 +01:00
0aubsq
c4315e33da Modals base code, Characters and CDN base database files and few fixes 2022-03-06 20:20:45 +01:00
WHMHammer
88cea16c2d
More translations (#159)
* more translations

* "Flip Notes" English translation
2022-03-06 10:12:50 +01:00
0aubsq
39f5f178e4 Add developers credits on the Test folder README 2022-03-05 14:33:01 +01:00
0aubsq
b6b0659bd6 Add Modals textures and Author section for Puchichara databases 2022-03-05 09:28:00 +01:00
0aubsq
8b38b907a9 Add additional file for credits and Makotora's CITYSCAPE song and chart 2022-03-04 20:02:27 +01:00
0aubsq
a1e6e203d8 Favorite songs folder 1st version (need to add back buttons and random, + few visual fixes) 2022-03-03 09:20:26 +01:00
totoa553
b3c45083ac
Create 追加命令.md (#157)
日本語のものです
2022-03-03 02:06:47 +01:00
0aubsq
7a37f669ff Add CSongUniqueID class (not integrated yet) 2022-03-02 08:00:37 +01:00
Takkkom
3bced7fdc0
Update JP Readme (#149)
* Fix Readme JP

* Fix Readme JP Part 2
2022-02-26 03:53:30 +01:00
0aubsq
21db24573a Add few extra assets for unlockables in heya 2022-02-22 23:56:25 +01:00
0aubsq
10ebe0e3d5 Added combo guides (Default skin texture feels to small, will make it bigger later) 2022-02-22 02:57:23 +01:00
0aubsq
a2e8d1ee67 Integrate WHMHammer's CLang_zh file 2022-02-15 12:04:56 +01:00
0aubsq
018640b82d Fix default skin add Hit/FireWorks.png 2022-02-11 16:58:10 +01:00
0aubsq
93af3b6495 Add Default Skin back within the System folder 2022-02-11 16:10:22 +01:00
0aubsq
782b2059bf Edit .gitignore (Will re-push default skin shortly after) 2022-02-11 15:57:48 +01:00
Mr-Ojii
c6d1b8f443
Remove dependency on SlimDX (#140)
* Use the using directive for SlimDX namespace

* Remove dependency on SlimDX

* Remove dependency on SlimDX
2022-02-08 16:23:41 +01:00
Mr-Ojii
2b0b281ddb
Remove reference to FDK.MemoryRenderer.dll (#139) 2022-02-08 10:57:47 +01:00
L1m0n3
d1e4197e53
Add FDK.dll to gitignore (#138) 2022-02-08 10:17:10 +01:00
0aubsq
dd15306cee Add the missing licences for MIT licenced packages 2022-02-07 04:23:19 +01:00
0aubsq
5b2f18f0ea Locked puchicharas are now buyable using medals/coins ingame 2022-02-06 13:59:32 +01:00
0aubsq
f2e132a08e Add few bases for the unlockables system 2022-02-06 10:34:48 +01:00
0aubsq
e8a3f28579 Add a file where you can set names for puchicharas which are now displayed in Heya 2022-02-05 16:25:58 +01:00
0aubsq
7a8f090188 Fix crash with default skin when failing a tower chart 2022-02-04 08:51:13 +01:00
0aubsq
8574aee693 Fix crashes if some 9_End missing textures in skins 2022-01-26 04:32:24 +01:00
0aubsq
de99035c81 Default skin ensou result panels, numbers and gauge flame 2022-01-16 17:50:04 +01:00
0aubsq
55b22de30f Fix crash if entering Dan song select skin with procedural plates before entering the ensou song select menu beforehand + add default skin textures 2022-01-14 23:16:11 +01:00
0aubsq
b4d6b13a21 First textures for default skin 2022-01-10 12:03:13 +01:00
0aubsq
df8384be9d 2P update part 1 2021-12-10 02:08:35 +01:00
0aubsq
4c1bb9b100 Release v0.5.2.1 2021-12-04 02:51:51 +01:00
0aubsq
27ab3d0b77 Fix #677 2021-11-30 11:01:32 +01:00
0aubsq
e75b1c58ee Remove dead/unused code 2021-11-29 09:03:36 +01:00
0aubsq
310e9063c0 Add 10 Levels of AI in addition of Auto mode (It's a separated option that also change the 2nd player nameplate to AI don one, results for AI are also not saved.) 2021-11-28 10:20:53 +01:00
0aubsq
4b8ae3523e v0.5.2 Release 2021-11-25 22:00:43 +01:00
0aubsq
9a058527f6 Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable 2021-11-23 01:29:44 +01:00
0aubsq
fe4d34df06 Fix #68 + A crash that occured with Ballon_Break animation with characters having a different count of animation frames, fixed a UI bug with characters having different animation frames count, 5_Game/1_Chara folder is now obsolete 2021-11-22 01:07:50 +01:00
0aubsq
417d57b32c Update CLang_fr.cs with complete french translations 2021-11-21 22:46:48 +01:00
0aubsq
f4636004db Titles on the Taiko Heya menu, titles within the save file 2021-11-16 15:00:09 +01:00
0aubsq
780d98d58b Add border to nameplates to make them look cleaner 2021-11-16 11:45:38 +01:00
0aubsq
cf99b6c67d Add custom shines for title plates 2021-11-15 08:57:48 +01:00
0aubsq
2634d58648 PuchiCharas changeable within the Heya menu 2021-11-13 17:39:08 +01:00
0aubsq
aba78ba99a Added new icon (made by AkiraChln) 2021-11-06 10:37:39 +01:00
0aubsq
f35cfa382c (Pre. v0.5.2) Formulas for medal earning for both players in every game mode 2021-11-06 06:48:39 +01:00
0aubsq
b070ecee9c (Pre. v0.5.1) Fixed a small UI bug where score rank remained semi transparent if a lag spike occurs within the result screen, and renamed the project and program OpenTaiko 2021-11-04 07:10:36 +01:00
0aubsq
336ca86cb2 Micro fix (Deleting Readme.txt was causing the build to fail) 2021-11-02 16:11:27 +01:00
0aubsq
43eedd98f2 (v0.5.0) Individual Accuracy conditions & Implement TOWERTYPE visuals to allow multiple Tower skins 2021-10-23 17:27:47 +02:00
0aubsq
0367f5ca8e (Pre. v0.5.0, last before release) Added Accuracy type EXAM for Dan charts and parse TOWERTYPE parameters for Tower charts 2021-10-23 13:50:48 +02:00
0aubsq
b00547a96c (Pre. v0.5.0) Display miss when losing a life in Tower mode 2021-10-16 16:10:11 +02:00
0aubsq
0bc5533f2b (Pre. v0.5.0) Preparations for the Tower lower background and optimised Dan by removing unnecessary operations 2021-10-16 11:27:15 +02:00
0aubsq
b4febd5b2a Release build v0.4.3 2021-10-14 20:31:35 +02:00
0aubsq
e206db822b Version 0.4.3 : Course:Tower are now fully playable, including LIFE parameter, early lose condition if LIFE reachs 0, and so on. Full result screen and Lower background will release later 2021-10-14 12:56:11 +02:00
0aubsq
c407f28e57 (Pre. v.0.4.3) Floor voices in Tower mode 2021-10-14 05:16:12 +02:00
0aubsq
81058bde0d (Pre. v.0.4.3) Display current floor while playing Tower maps and changed the frame image 2021-10-13 23:47:09 +02:00
0aubsq
7f5cc53780 (Pre. v.0.4.1) Fix issue #5 (Difficulty icons disapearing), memory leak while playing the clear song, and the ura-only map icon display 2021-10-12 00:38:42 +02:00
0aubsq
8116db2b47 Release v0.4.0 2021-10-10 13:39:27 +02:00
0aubsq
592f9b7a02 (0.4 part 1) EXAM5,6,7 now supported (Layout automatically adapts if 4 gauges or more), dan cert optimizations, fix bugs, fix crashs (will put more informations later) 2021-10-10 05:24:29 +02:00
0aubsq
57a1dd949b Feature 2 : DaniDoujou saves and Nijiiro ranks implemented, improved the DaniDoujou results screen (V0.3.4) 2021-10-07 00:27:53 +02:00
0aubsq
3d9d6e6be9 Modifications within the code structure to prepare the DaniDoujou results screen update 2021-10-06 15:36:44 +02:00
0aubsq
1f0be3fe51 Modified skin 2021-09-29 03:26:54 +02:00
0aubsq
32ba6626c3 Bug fix : Menu tab focus is now fixed after going back from a different screen 2021-09-26 08:29:07 +02:00
0aubsq
b0fdb94d44 Improved ensou game result screen 2021-09-26 04:46:47 +02:00
0aubsq
1035db6506 First commit 2021-09-21 00:16:38 +02:00