0aubsq
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da61e7e549
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Add english default in-game genre panels + add back 'the removed one' for japanese players
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2022-04-02 23:56:24 +02:00 |
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0aubsq
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6544737b1d
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Added the song Athazagoraphobia by Derpikarp (6th OpenTaiko original song)
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2022-04-02 19:57:35 +02:00 |
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0aubsq
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e7ba1ba3ac
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Add AI (don) name and title to CLang files
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2022-04-02 15:30:23 +02:00 |
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0aubsq
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0c12f3fcfb
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Added WTF?! song by Moox (5th OpenTaiko Original song)
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2022-04-01 22:20:30 +02:00 |
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0aubsq
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b022555f77
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Song search by difficulty first version with window/UI
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2022-03-30 17:39:29 +02:00 |
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0aubsq
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8075dbb2f7
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Few AI mode textures
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2022-03-29 20:34:34 +02:00 |
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0aubsq
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7edfa5c142
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Temporary textures for some future features
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2022-03-29 16:16:14 +02:00 |
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0aubsq
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89ae4fbe73
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Added the song Deceiving the Deceiver by H5 and slightly nerfed the Hard and Normal difficulties
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2022-03-28 07:58:52 +02:00 |
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0aubsq
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3af02dce62
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Default displayed score summary is now defined by the Default difficulty option
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2022-03-25 06:27:01 +01:00 |
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0aubsq
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c3a67e236d
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Added a Hard 7 chart for Zerstoren without Oni patterns (bol's Hard becomes Oni 8, Oni 10 becomes Edit 10) and rerated Easy from 5 to 3
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2022-03-23 10:20:48 +01:00 |
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0aubsq
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33dce47726
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Added Breaking Point by Yonokid (3rd OpenTaiko Original song)
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2022-03-16 04:39:37 +01:00 |
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0aubsq
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d0bfd0a340
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Search by difficulty methods and current WIP folder (Search Oni/Ura Lv.8 charts for now)
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2022-03-15 16:39:15 +01:00 |
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0aubsq
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1a49c9d433
|
Global characters/puchicharas
|
2022-03-14 22:26:53 +01:00 |
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0aubsq
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121402b938
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Preparation for the release
|
2022-03-09 14:24:10 +01:00 |
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0aubsq
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d4b1bc1edb
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Add Zerstoren by Sukima Altera (Chart by bol)
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2022-03-09 12:36:15 +01:00 |
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0aubsq
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95c2eb21b5
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Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size)
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2022-03-08 21:11:34 +01:00 |
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0aubsq
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26e700c288
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Coins modal text and SFXs + fix Dan and Tower result screen BGMs not being looped
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2022-03-07 16:05:35 +01:00 |
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0aubsq
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c4315e33da
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Modals base code, Characters and CDN base database files and few fixes
|
2022-03-06 20:20:45 +01:00 |
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WHMHammer
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88cea16c2d
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More translations (#159)
* more translations
* "Flip Notes" English translation
|
2022-03-06 10:12:50 +01:00 |
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0aubsq
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39f5f178e4
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Add developers credits on the Test folder README
|
2022-03-05 14:33:01 +01:00 |
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0aubsq
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b6b0659bd6
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Add Modals textures and Author section for Puchichara databases
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2022-03-05 09:28:00 +01:00 |
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0aubsq
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8b38b907a9
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Add additional file for credits and Makotora's CITYSCAPE song and chart
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2022-03-04 20:02:27 +01:00 |
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0aubsq
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a1e6e203d8
|
Favorite songs folder 1st version (need to add back buttons and random, + few visual fixes)
|
2022-03-03 09:20:26 +01:00 |
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totoa553
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b3c45083ac
|
Create 追加命令.md (#157)
日本語のものです
|
2022-03-03 02:06:47 +01:00 |
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0aubsq
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7a37f669ff
|
Add CSongUniqueID class (not integrated yet)
|
2022-03-02 08:00:37 +01:00 |
|
Takkkom
|
3bced7fdc0
|
Update JP Readme (#149)
* Fix Readme JP
* Fix Readme JP Part 2
|
2022-02-26 03:53:30 +01:00 |
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0aubsq
|
21db24573a
|
Add few extra assets for unlockables in heya
|
2022-02-22 23:56:25 +01:00 |
|
0aubsq
|
10ebe0e3d5
|
Added combo guides (Default skin texture feels to small, will make it bigger later)
|
2022-02-22 02:57:23 +01:00 |
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0aubsq
|
a2e8d1ee67
|
Integrate WHMHammer's CLang_zh file
|
2022-02-15 12:04:56 +01:00 |
|
0aubsq
|
018640b82d
|
Fix default skin add Hit/FireWorks.png
|
2022-02-11 16:58:10 +01:00 |
|
0aubsq
|
93af3b6495
|
Add Default Skin back within the System folder
|
2022-02-11 16:10:22 +01:00 |
|
0aubsq
|
782b2059bf
|
Edit .gitignore (Will re-push default skin shortly after)
|
2022-02-11 15:57:48 +01:00 |
|
Mr-Ojii
|
c6d1b8f443
|
Remove dependency on SlimDX (#140)
* Use the using directive for SlimDX namespace
* Remove dependency on SlimDX
* Remove dependency on SlimDX
|
2022-02-08 16:23:41 +01:00 |
|
Mr-Ojii
|
2b0b281ddb
|
Remove reference to FDK.MemoryRenderer.dll (#139)
|
2022-02-08 10:57:47 +01:00 |
|
L1m0n3
|
d1e4197e53
|
Add FDK.dll to gitignore (#138)
|
2022-02-08 10:17:10 +01:00 |
|
0aubsq
|
dd15306cee
|
Add the missing licences for MIT licenced packages
|
2022-02-07 04:23:19 +01:00 |
|
0aubsq
|
5b2f18f0ea
|
Locked puchicharas are now buyable using medals/coins ingame
|
2022-02-06 13:59:32 +01:00 |
|
0aubsq
|
f2e132a08e
|
Add few bases for the unlockables system
|
2022-02-06 10:34:48 +01:00 |
|
0aubsq
|
e8a3f28579
|
Add a file where you can set names for puchicharas which are now displayed in Heya
|
2022-02-05 16:25:58 +01:00 |
|
0aubsq
|
7a8f090188
|
Fix crash with default skin when failing a tower chart
|
2022-02-04 08:51:13 +01:00 |
|
0aubsq
|
8574aee693
|
Fix crashes if some 9_End missing textures in skins
|
2022-01-26 04:32:24 +01:00 |
|
0aubsq
|
de99035c81
|
Default skin ensou result panels, numbers and gauge flame
|
2022-01-16 17:50:04 +01:00 |
|
0aubsq
|
55b22de30f
|
Fix crash if entering Dan song select skin with procedural plates before entering the ensou song select menu beforehand + add default skin textures
|
2022-01-14 23:16:11 +01:00 |
|
0aubsq
|
b4d6b13a21
|
First textures for default skin
|
2022-01-10 12:03:13 +01:00 |
|
0aubsq
|
df8384be9d
|
2P update part 1
|
2021-12-10 02:08:35 +01:00 |
|
0aubsq
|
4c1bb9b100
|
Release v0.5.2.1
|
2021-12-04 02:51:51 +01:00 |
|
0aubsq
|
27ab3d0b77
|
Fix #677
|
2021-11-30 11:01:32 +01:00 |
|
0aubsq
|
e75b1c58ee
|
Remove dead/unused code
|
2021-11-29 09:03:36 +01:00 |
|
0aubsq
|
310e9063c0
|
Add 10 Levels of AI in addition of Auto mode (It's a separated option that also change the 2nd player nameplate to AI don one, results for AI are also not saved.)
|
2021-11-28 10:20:53 +01:00 |
|
0aubsq
|
4b8ae3523e
|
v0.5.2 Release
|
2021-11-25 22:00:43 +01:00 |
|
0aubsq
|
9a058527f6
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Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable
|
2021-11-23 01:29:44 +01:00 |
|
0aubsq
|
fe4d34df06
|
Fix #68 + A crash that occured with Ballon_Break animation with characters having a different count of animation frames, fixed a UI bug with characters having different animation frames count, 5_Game/1_Chara folder is now obsolete
|
2021-11-22 01:07:50 +01:00 |
|
0aubsq
|
417d57b32c
|
Update CLang_fr.cs with complete french translations
|
2021-11-21 22:46:48 +01:00 |
|
0aubsq
|
f4636004db
|
Titles on the Taiko Heya menu, titles within the save file
|
2021-11-16 15:00:09 +01:00 |
|
0aubsq
|
780d98d58b
|
Add border to nameplates to make them look cleaner
|
2021-11-16 11:45:38 +01:00 |
|
0aubsq
|
cf99b6c67d
|
Add custom shines for title plates
|
2021-11-15 08:57:48 +01:00 |
|
0aubsq
|
2634d58648
|
PuchiCharas changeable within the Heya menu
|
2021-11-13 17:39:08 +01:00 |
|
0aubsq
|
aba78ba99a
|
Added new icon (made by AkiraChln)
|
2021-11-06 10:37:39 +01:00 |
|
0aubsq
|
f35cfa382c
|
(Pre. v0.5.2) Formulas for medal earning for both players in every game mode
|
2021-11-06 06:48:39 +01:00 |
|
0aubsq
|
b070ecee9c
|
(Pre. v0.5.1) Fixed a small UI bug where score rank remained semi transparent if a lag spike occurs within the result screen, and renamed the project and program OpenTaiko
|
2021-11-04 07:10:36 +01:00 |
|
0aubsq
|
336ca86cb2
|
Micro fix (Deleting Readme.txt was causing the build to fail)
|
2021-11-02 16:11:27 +01:00 |
|
0aubsq
|
43eedd98f2
|
(v0.5.0) Individual Accuracy conditions & Implement TOWERTYPE visuals to allow multiple Tower skins
|
2021-10-23 17:27:47 +02:00 |
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0aubsq
|
0367f5ca8e
|
(Pre. v0.5.0, last before release) Added Accuracy type EXAM for Dan charts and parse TOWERTYPE parameters for Tower charts
|
2021-10-23 13:50:48 +02:00 |
|
0aubsq
|
b00547a96c
|
(Pre. v0.5.0) Display miss when losing a life in Tower mode
|
2021-10-16 16:10:11 +02:00 |
|
0aubsq
|
0bc5533f2b
|
(Pre. v0.5.0) Preparations for the Tower lower background and optimised Dan by removing unnecessary operations
|
2021-10-16 11:27:15 +02:00 |
|
0aubsq
|
b4febd5b2a
|
Release build v0.4.3
|
2021-10-14 20:31:35 +02:00 |
|
0aubsq
|
e206db822b
|
Version 0.4.3 : Course:Tower are now fully playable, including LIFE parameter, early lose condition if LIFE reachs 0, and so on. Full result screen and Lower background will release later
|
2021-10-14 12:56:11 +02:00 |
|
0aubsq
|
c407f28e57
|
(Pre. v.0.4.3) Floor voices in Tower mode
|
2021-10-14 05:16:12 +02:00 |
|
0aubsq
|
81058bde0d
|
(Pre. v.0.4.3) Display current floor while playing Tower maps and changed the frame image
|
2021-10-13 23:47:09 +02:00 |
|
0aubsq
|
7f5cc53780
|
(Pre. v.0.4.1) Fix issue #5 (Difficulty icons disapearing), memory leak while playing the clear song, and the ura-only map icon display
|
2021-10-12 00:38:42 +02:00 |
|
0aubsq
|
8116db2b47
|
Release v0.4.0
|
2021-10-10 13:39:27 +02:00 |
|
0aubsq
|
592f9b7a02
|
(0.4 part 1) EXAM5,6,7 now supported (Layout automatically adapts if 4 gauges or more), dan cert optimizations, fix bugs, fix crashs (will put more informations later)
|
2021-10-10 05:24:29 +02:00 |
|
0aubsq
|
57a1dd949b
|
Feature 2 : DaniDoujou saves and Nijiiro ranks implemented, improved the DaniDoujou results screen (V0.3.4)
|
2021-10-07 00:27:53 +02:00 |
|
0aubsq
|
3d9d6e6be9
|
Modifications within the code structure to prepare the DaniDoujou results screen update
|
2021-10-06 15:36:44 +02:00 |
|
0aubsq
|
1f0be3fe51
|
Modified skin
|
2021-09-29 03:26:54 +02:00 |
|
0aubsq
|
32ba6626c3
|
Bug fix : Menu tab focus is now fixed after going back from a different screen
|
2021-09-26 08:29:07 +02:00 |
|
0aubsq
|
b0fdb94d44
|
Improved ensou game result screen
|
2021-09-26 04:46:47 +02:00 |
|
0aubsq
|
1035db6506
|
First commit
|
2021-09-21 00:16:38 +02:00 |
|