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Commit Graph

272 Commits

Author SHA1 Message Date
0aubsq
945fb128bd Add the 'Bombs hit' and 'ADLIB count' exams for Dan charts 2022-05-21 17:19:08 +02:00
0aubsq
80c677dd31 Add explosion animation and sfx if a bomb is hit 2022-05-21 02:50:48 +02:00
0aubsq
9710bf75f7 ADLIBs and Mines no longer eat inputs, hitting mines now breaks combo and substract gauge points, ADLIBs no longer break DFC runs (always judged as Goods), bombs and ADLIBs are never judged 'Bad' when hit 2022-05-21 01:13:32 +02:00
0aubsq
61d9869031 Add the song Halcyon by Akako Hinami 2022-05-17 22:52:46 +02:00
0aubsq
395fb31a78 Fix drumrolls on taiko not reacting on Ka hit, set small rolls on Konga as red rolls and big rolls as pink rolls 2022-05-14 18:13:51 +02:00
0aubsq
eefdc78d0c Add the songs White Heart by cusi/9C and Summer Overload! by Akako Hinami 2022-05-14 13:02:47 +02:00
0aubsq
62124ff63b Purple notes (G, flying notes remaining) and better handling of linked notes (A, B) 2022-05-10 19:13:08 +02:00
0aubsq
39e42fb575 Implement Konga pink note (hit both blue/yellow and red) 2022-05-10 08:27:32 +02:00
0aubsq
020d7c864d Update konga notes visual 2022-05-09 04:48:24 +02:00
0aubsq
0949bf690c Auto mode now uses clap hits and double hits for Konga mode 2022-05-07 23:37:26 +02:00
0aubsq
38d1ea9711 Add a key bind for konga clap (No effect ingame for the moment 2022-05-07 09:10:56 +02:00
0aubsq
0fcf0dd8c5 First konga commit (only visuals for the moment) 2022-05-07 07:27:52 +02:00
OtinkoMann
fbe10c7e8b
特訓モード画像変更 2 (#194)
* 特訓

* 修正

Frameのコード書いてなかった...

* Update CAct演奏DrumsMtaiko.cs

誤字ってた

* Update CAct演奏Drumsレーン太鼓.cs

またミスを見つけた

* 直しました’
2022-05-06 05:21:00 +02:00
0aubsq
eced54814e Add the songs Startup Parade! (By Ryuto Setsujin) and Corrupted Angel (By TFD500) 2022-05-05 22:38:13 +02:00
0aubsq
f1f7dbe8a2 Few progress on the online song list 2022-05-05 10:48:57 +02:00
0aubsq
2aa0829bfc List song titles from CDN 2022-05-05 09:51:22 +02:00
0aubsq
f2bdf75341 Remove the 0.9 score multiplier for scroll speed 2022-05-04 22:24:20 +02:00
0aubsq
bb65c0c95d Implement Hitsounds (Neiro, not Otoiro), Feature Request #47 2022-05-04 06:11:30 +02:00
0aubsq
53070fe762 Enable mod selection menu on Dan-i song select, fix panel color not displaying in dan songs if language is not japanese and add cover image for BassBoL 2022-05-03 05:12:04 +02:00
0aubsq
f1105ec375 Sub-menu background and visual improvements 2022-05-03 01:18:32 +02:00
0aubsq
f71425edd8 Add 'Safe mode' in addition to Justice mode (Which turn Bad hits into OKs, Misses are still misses though 2022-05-02 22:25:28 +02:00
0aubsq
322b3140a7 Add config menus to clang 2022-05-02 21:53:45 +02:00
0aubsq
1fefb227d6 Add Mod icon for 'Justice mod' (OKs become BADs), add mod icons for result screen, remove mod options from the main config screen 2022-05-02 01:38:01 +02:00
0aubsq
72e34c42d6 Improve modicons code and add STEALTH and HYPERRANDOM support 2022-05-01 09:11:50 +02:00
OtinkoMann
098d1c75bb
演奏オプション画像2 (#191)
* ドロンとか追加

* 追加

* 画像追加
2022-05-01 08:29:53 +02:00
0aubsq
2c7ef598ee Fix #61, implement Timing zones mod and add mod icons for song speed 2022-05-01 04:39:37 +02:00
0aubsq
cf6a73cd2b Better display for mod icons, display mod icons on song select, fix a bug where nameplate text didn't appear, add DLB cover image 2022-05-01 01:52:04 +02:00
0aubsq
327f9cab86 Add the song Deceiver's Terminus by H5 2022-04-30 21:50:58 +02:00
0aubsq
6abcf7625f Add the song Liberation by DeBisco 2022-04-30 21:26:17 +02:00
0aubsq
0dfe9693a6 Add different scroll speed supports for both players and improve the HS Mod icon implementation 2022-04-30 13:54:04 +02:00
OtinkoMann
aa90a3d0cd
HSOption display Added (#188)
* HS用

* HS用2

* HS用画像追加
2022-04-30 12:39:15 +02:00
0aubsq
94a3d07892 Change Deceiver Extreme star rating from 6 to 7 2022-04-25 19:01:32 +02:00
0aubsq
19fe67a8ce Added BassBoL by InterChan (10th OpenTaiko song) 2022-04-22 18:36:12 +02:00
0aubsq
23a3c9d71d Add the 8th and 9th OpenTaiko Original songs (Deceiver by H5 and DON'T LOOK BACK by TFD500) 2022-04-16 01:43:28 +02:00
0aubsq
7e15feda74 Some base code for the online lounge menu 2022-04-15 07:30:40 +02:00
0aubsq
5aba8868c8 Add Gewissenbisse (7th OpenTaiko og song) by Sukima Altera vs ALTERNATiVE THEORY 2022-04-13 21:36:54 +02:00
0aubsq
bec3455678 Rework menus, remove (temporarly) menu placeholders and add Open Encyclopedia and Online Lounge menus on the main menu (not yet implemented but will come with the next release) 2022-04-10 06:55:26 +02:00
0aubsq
ba7c7d1bab Revert "Remove reference to FDK.MemoryRenderer.dll (#139)"
This reverts commit 2b0b281ddb.
2022-04-09 02:59:37 +02:00
0aubsq
2b7e7b8102 Remove deprecated textures and references 2022-04-06 00:17:35 +02:00
0aubsq
b86ced57da Slightly nerf Athazagoraphobia Omote, buff a little bit the end and fix some streams that were a bit off 2022-04-05 20:45:16 +02:00
0aubsq
22d6f72ae3 Remove deprecated textures 2022-04-05 19:52:39 +02:00
0aubsq
606071ca4a Text fix attempts 2022-04-03 17:26:35 +02:00
0aubsq
02ef0dcaf2 Add an example dan with OpenTaiko specific features and fix OpenTaiko Original box def formatting 2022-04-03 17:03:58 +02:00
0aubsq
7d2aeeaf42 Extend CMenuCharacter to Main menu 2022-04-03 11:09:42 +02:00
0aubsq
da61e7e549 Add english default in-game genre panels + add back 'the removed one' for japanese players 2022-04-02 23:56:24 +02:00
0aubsq
6544737b1d Added the song Athazagoraphobia by Derpikarp (6th OpenTaiko original song) 2022-04-02 19:57:35 +02:00
0aubsq
e7ba1ba3ac Add AI (don) name and title to CLang files 2022-04-02 15:30:23 +02:00
0aubsq
0c12f3fcfb Added WTF?! song by Moox (5th OpenTaiko Original song) 2022-04-01 22:20:30 +02:00
0aubsq
b022555f77 Song search by difficulty first version with window/UI 2022-03-30 17:39:29 +02:00
0aubsq
8075dbb2f7 Few AI mode textures 2022-03-29 20:34:34 +02:00
0aubsq
7edfa5c142 Temporary textures for some future features 2022-03-29 16:16:14 +02:00
0aubsq
89ae4fbe73 Added the song Deceiving the Deceiver by H5 and slightly nerfed the Hard and Normal difficulties 2022-03-28 07:58:52 +02:00
0aubsq
3af02dce62 Default displayed score summary is now defined by the Default difficulty option 2022-03-25 06:27:01 +01:00
0aubsq
c3a67e236d Added a Hard 7 chart for Zerstoren without Oni patterns (bol's Hard becomes Oni 8, Oni 10 becomes Edit 10) and rerated Easy from 5 to 3 2022-03-23 10:20:48 +01:00
0aubsq
33dce47726 Added Breaking Point by Yonokid (3rd OpenTaiko Original song) 2022-03-16 04:39:37 +01:00
0aubsq
d0bfd0a340 Search by difficulty methods and current WIP folder (Search Oni/Ura Lv.8 charts for now) 2022-03-15 16:39:15 +01:00
0aubsq
1a49c9d433 Global characters/puchicharas 2022-03-14 22:26:53 +01:00
0aubsq
121402b938 Preparation for the release 2022-03-09 14:24:10 +01:00
0aubsq
d4b1bc1edb Add Zerstoren by Sukima Altera (Chart by bol) 2022-03-09 12:36:15 +01:00
0aubsq
95c2eb21b5 Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size) 2022-03-08 21:11:34 +01:00
0aubsq
26e700c288 Coins modal text and SFXs + fix Dan and Tower result screen BGMs not being looped 2022-03-07 16:05:35 +01:00
0aubsq
c4315e33da Modals base code, Characters and CDN base database files and few fixes 2022-03-06 20:20:45 +01:00
WHMHammer
88cea16c2d
More translations (#159)
* more translations

* "Flip Notes" English translation
2022-03-06 10:12:50 +01:00
0aubsq
39f5f178e4 Add developers credits on the Test folder README 2022-03-05 14:33:01 +01:00
0aubsq
b6b0659bd6 Add Modals textures and Author section for Puchichara databases 2022-03-05 09:28:00 +01:00
0aubsq
8b38b907a9 Add additional file for credits and Makotora's CITYSCAPE song and chart 2022-03-04 20:02:27 +01:00
0aubsq
a1e6e203d8 Favorite songs folder 1st version (need to add back buttons and random, + few visual fixes) 2022-03-03 09:20:26 +01:00
totoa553
b3c45083ac
Create 追加命令.md (#157)
日本語のものです
2022-03-03 02:06:47 +01:00
0aubsq
7a37f669ff Add CSongUniqueID class (not integrated yet) 2022-03-02 08:00:37 +01:00
Takkkom
3bced7fdc0
Update JP Readme (#149)
* Fix Readme JP

* Fix Readme JP Part 2
2022-02-26 03:53:30 +01:00
0aubsq
21db24573a Add few extra assets for unlockables in heya 2022-02-22 23:56:25 +01:00
0aubsq
10ebe0e3d5 Added combo guides (Default skin texture feels to small, will make it bigger later) 2022-02-22 02:57:23 +01:00
0aubsq
a2e8d1ee67 Integrate WHMHammer's CLang_zh file 2022-02-15 12:04:56 +01:00
0aubsq
018640b82d Fix default skin add Hit/FireWorks.png 2022-02-11 16:58:10 +01:00
0aubsq
93af3b6495 Add Default Skin back within the System folder 2022-02-11 16:10:22 +01:00
0aubsq
782b2059bf Edit .gitignore (Will re-push default skin shortly after) 2022-02-11 15:57:48 +01:00
Mr-Ojii
c6d1b8f443
Remove dependency on SlimDX (#140)
* Use the using directive for SlimDX namespace

* Remove dependency on SlimDX

* Remove dependency on SlimDX
2022-02-08 16:23:41 +01:00
Mr-Ojii
2b0b281ddb
Remove reference to FDK.MemoryRenderer.dll (#139) 2022-02-08 10:57:47 +01:00
L1m0n3
d1e4197e53
Add FDK.dll to gitignore (#138) 2022-02-08 10:17:10 +01:00
0aubsq
dd15306cee Add the missing licences for MIT licenced packages 2022-02-07 04:23:19 +01:00
0aubsq
5b2f18f0ea Locked puchicharas are now buyable using medals/coins ingame 2022-02-06 13:59:32 +01:00
0aubsq
f2e132a08e Add few bases for the unlockables system 2022-02-06 10:34:48 +01:00
0aubsq
e8a3f28579 Add a file where you can set names for puchicharas which are now displayed in Heya 2022-02-05 16:25:58 +01:00
0aubsq
7a8f090188 Fix crash with default skin when failing a tower chart 2022-02-04 08:51:13 +01:00
0aubsq
8574aee693 Fix crashes if some 9_End missing textures in skins 2022-01-26 04:32:24 +01:00
0aubsq
de99035c81 Default skin ensou result panels, numbers and gauge flame 2022-01-16 17:50:04 +01:00
0aubsq
55b22de30f Fix crash if entering Dan song select skin with procedural plates before entering the ensou song select menu beforehand + add default skin textures 2022-01-14 23:16:11 +01:00
0aubsq
b4d6b13a21 First textures for default skin 2022-01-10 12:03:13 +01:00
0aubsq
df8384be9d 2P update part 1 2021-12-10 02:08:35 +01:00
0aubsq
4c1bb9b100 Release v0.5.2.1 2021-12-04 02:51:51 +01:00
0aubsq
27ab3d0b77 Fix #677 2021-11-30 11:01:32 +01:00
0aubsq
e75b1c58ee Remove dead/unused code 2021-11-29 09:03:36 +01:00
0aubsq
310e9063c0 Add 10 Levels of AI in addition of Auto mode (It's a separated option that also change the 2nd player nameplate to AI don one, results for AI are also not saved.) 2021-11-28 10:20:53 +01:00
0aubsq
4b8ae3523e v0.5.2 Release 2021-11-25 22:00:43 +01:00
0aubsq
9a058527f6 Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable 2021-11-23 01:29:44 +01:00
0aubsq
fe4d34df06 Fix #68 + A crash that occured with Ballon_Break animation with characters having a different count of animation frames, fixed a UI bug with characters having different animation frames count, 5_Game/1_Chara folder is now obsolete 2021-11-22 01:07:50 +01:00
0aubsq
417d57b32c Update CLang_fr.cs with complete french translations 2021-11-21 22:46:48 +01:00
0aubsq
f4636004db Titles on the Taiko Heya menu, titles within the save file 2021-11-16 15:00:09 +01:00
0aubsq
780d98d58b Add border to nameplates to make them look cleaner 2021-11-16 11:45:38 +01:00
0aubsq
cf99b6c67d Add custom shines for title plates 2021-11-15 08:57:48 +01:00
0aubsq
2634d58648 PuchiCharas changeable within the Heya menu 2021-11-13 17:39:08 +01:00
0aubsq
aba78ba99a Added new icon (made by AkiraChln) 2021-11-06 10:37:39 +01:00
0aubsq
f35cfa382c (Pre. v0.5.2) Formulas for medal earning for both players in every game mode 2021-11-06 06:48:39 +01:00
0aubsq
b070ecee9c (Pre. v0.5.1) Fixed a small UI bug where score rank remained semi transparent if a lag spike occurs within the result screen, and renamed the project and program OpenTaiko 2021-11-04 07:10:36 +01:00
0aubsq
336ca86cb2 Micro fix (Deleting Readme.txt was causing the build to fail) 2021-11-02 16:11:27 +01:00
0aubsq
43eedd98f2 (v0.5.0) Individual Accuracy conditions & Implement TOWERTYPE visuals to allow multiple Tower skins 2021-10-23 17:27:47 +02:00
0aubsq
0367f5ca8e (Pre. v0.5.0, last before release) Added Accuracy type EXAM for Dan charts and parse TOWERTYPE parameters for Tower charts 2021-10-23 13:50:48 +02:00
0aubsq
b00547a96c (Pre. v0.5.0) Display miss when losing a life in Tower mode 2021-10-16 16:10:11 +02:00
0aubsq
0bc5533f2b (Pre. v0.5.0) Preparations for the Tower lower background and optimised Dan by removing unnecessary operations 2021-10-16 11:27:15 +02:00
0aubsq
b4febd5b2a Release build v0.4.3 2021-10-14 20:31:35 +02:00
0aubsq
e206db822b Version 0.4.3 : Course:Tower are now fully playable, including LIFE parameter, early lose condition if LIFE reachs 0, and so on. Full result screen and Lower background will release later 2021-10-14 12:56:11 +02:00
0aubsq
c407f28e57 (Pre. v.0.4.3) Floor voices in Tower mode 2021-10-14 05:16:12 +02:00
0aubsq
81058bde0d (Pre. v.0.4.3) Display current floor while playing Tower maps and changed the frame image 2021-10-13 23:47:09 +02:00
0aubsq
7f5cc53780 (Pre. v.0.4.1) Fix issue #5 (Difficulty icons disapearing), memory leak while playing the clear song, and the ura-only map icon display 2021-10-12 00:38:42 +02:00
0aubsq
8116db2b47 Release v0.4.0 2021-10-10 13:39:27 +02:00
0aubsq
592f9b7a02 (0.4 part 1) EXAM5,6,7 now supported (Layout automatically adapts if 4 gauges or more), dan cert optimizations, fix bugs, fix crashs (will put more informations later) 2021-10-10 05:24:29 +02:00
0aubsq
57a1dd949b Feature 2 : DaniDoujou saves and Nijiiro ranks implemented, improved the DaniDoujou results screen (V0.3.4) 2021-10-07 00:27:53 +02:00
0aubsq
3d9d6e6be9 Modifications within the code structure to prepare the DaniDoujou results screen update 2021-10-06 15:36:44 +02:00
0aubsq
1f0be3fe51 Modified skin 2021-09-29 03:26:54 +02:00
0aubsq
32ba6626c3 Bug fix : Menu tab focus is now fixed after going back from a different screen 2021-09-26 08:29:07 +02:00
0aubsq
b0fdb94d44 Improved ensou game result screen 2021-09-26 04:46:47 +02:00
0aubsq
1035db6506 First commit 2021-09-21 00:16:38 +02:00