Commit Graph

978 Commits

Author SHA1 Message Date
bnnm
f47b79b0b0 Add MJB+MJH [Star Wars: Bounty Hunter (PS2)] 2021-01-24 21:02:27 +01:00
bnnm
d71c280729 Add .KTAC [Kin'iro no Corda 3 (Vita), Atelier Ryza (PS4)] 2021-01-24 20:17:07 +01:00
bnnm
3d87f31361 Add .cwav + decoder [RADIO ZONDE (PC)] 2021-01-23 15:50:32 +01:00
bnnm
25c48aba22 Add .acx ADX container [Baroque (SAT), Persona 3 (PS2)] 2021-01-03 19:22:32 +01:00
bnnm
3a2cc91891 Add .ifs with bgm subsongs [drummania (AC), GITADORA (AC)] 2020-12-20 15:07:23 +01:00
bnnm
0958519274 Add CWAC .dsp [Mario & Sonic at the Rio 2016 Olympic Games (WiiU)] 2020-12-19 16:53:15 +01:00
bnnm
69a78228f8 Add .adpcm WIIADPCM [Need for Speed: Hot Pursuit (Wii)] 2020-12-19 14:52:04 +01:00
NicknineTheEagle
75c400abd9 Added Team17 SBK format [Addiction Pinball (PC)] 2020-12-09 19:36:02 +03:00
bnnm
763493c7ae Fix info dialog sometimes showing minutes+seconds as N:60.0 2020-11-29 20:10:21 +01:00
bnnm
d4f6228809 Add .nsopus [Sakuna: Of Rice and Ruin (Switch)] 2020-11-15 00:20:44 +01:00
bnnm
8da533e815 Add .awb+acb using CPK [MGS3 (3DS), SF vs TK (X360)] 2020-11-15 00:11:48 +01:00
bnnm
81303b449c Add partial support for Koie Tecmo .xws with MSF 2020-11-09 22:22:00 +01:00
bnnm
847d93b7a1 Add WiiVoice dsp [Fatal Frame 5 (WiiU)] 2020-11-09 20:40:24 +01:00
bnnm
e8343035ab Redo tri-Ace .aac w/ MSADPCM + subsongs [Star Ocean 4 (PC)] 2020-10-17 19:05:50 +02:00
bnnm
95a15dafae Lower .zwdsp priority 2020-10-12 23:31:07 +02:00
bnnm
347507a775 Add .wav DSP/OPUS [Dragon Quest (Switch)] 2020-10-11 01:10:02 +02:00
bnnm
27fd84ca8c Add .way bgm decoder/meta [Eien no Owari ni (PC)] 2020-10-11 00:01:11 +02:00
bnnm
96727a5192 Fix some .nlsd [Disgaea 4 (PC)] 2020-10-01 21:22:34 +02:00
Christopher Snowhill
6c9de061f3 Implement skeleton JSON code 2020-09-27 18:07:10 -07:00
bnnm
d6b6d6fd72 Add old/new .xse [Lost Odyssey (X360), Mindjack (X360/PS3)] 2020-09-25 16:58:59 +02:00
bnnm
c9bc1713de Add old .xwv [Lost Odyssey (X360), Bullet Witch (X360)] 2020-09-25 16:52:12 +02:00
bnnm
627fbe2f4e Fix some loop install issues with layers 2020-09-06 19:24:56 +02:00
bnnm
fd99eeeb61 Fix memory leak with dual file stereo 2020-08-12 17:41:03 +02:00
bnnm
c6bd158700 Fix stack overflow when seeking with segments/layers 2020-08-03 23:15:59 +02:00
bnnm
21a4afdadd Add .bsf [Reign of Fire ((PS2/GC/Xbox)] 2020-08-01 17:04:55 +02:00
bnnm
aa58da7ca1 Add .dsb [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)] 2020-08-01 16:04:41 +02:00
bnnm
230aa56a8c Add .zwv [THE iDOLM@STER Shiny TV (PS3)] 2020-08-01 15:28:12 +02:00
bnnm
5a311f4746 Improve seeking speed 2020-07-29 19:34:55 +02:00
bnnm
16a056437d Separate part of vgmstream.c to decode.c and render.c 2020-07-26 18:36:47 +02:00
bnnm
57053ee348 Add pad end + don't emmit garbage samples past file end 2020-07-26 17:16:46 +02:00
bnnm
a017033ba8 Handle config in segments/layouts 2020-07-26 11:19:52 +02:00
bnnm
48a9836828 Add begin trim/padding to main render 2020-07-22 23:29:38 +02:00
bnnm
1421bde34a Move plugin parts to internal vgmstream code to simplify plugin code 2020-07-21 19:22:17 +02:00
bnnm
5ecf1136a3 Cleanup 2020-07-18 00:12:44 +02:00
bnnm
4879c74ddd Cleanup 2020-07-17 22:35:32 +02:00
bnnm
73db56f327 NWA cleanup and improve performance 2020-07-17 19:15:35 +02:00
bnnm
09b254006a Add Konami Viper .adp [ParaParaParadise 2ndMIX] 2020-07-16 22:51:58 +02:00
bnnm
7f0f1ef9b0 Clean SNK SVAG 2020-07-16 22:07:20 +02:00
bnnm
a4331eb04e Fix SVAG detection bug [Silent Scope 2 (PS2)] 2020-07-16 21:47:50 +02:00
bnnm
27bcba48a9 Codec internal cleanup and moved out of vgmstream.h 2020-07-16 21:43:01 +02:00
bnnm
477666a4f7 Add KTSC [Atelier Ryza (PC)] 2020-07-11 21:25:12 +02:00
bnnm
581c44119f Fix .mul IMA glitches [Tomb Raider Underworld (PC), TR Anniversary (PC)] 2020-07-05 21:04:48 +02:00
bnnm
2a3f17cfa5 Fix SWAV .adpcm [Merlin: A Servant of Two Masters (DS)] 2020-06-21 01:17:19 +02:00
bnnm
3ea177e1d7 Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)] 2020-06-06 16:15:06 +02:00
bnnm
856742c8f6 Cleanup 2020-06-04 20:20:19 +02:00
NicknineTheEagle
e4eb650cfa Added Ubi PS2 BNM format 2020-05-31 21:58:11 +03:00
NicknineTheEagle
49e61c98bf Added Ubi DAT bank format 2020-05-31 21:58:10 +03:00
NicknineTheEagle
eccd67d156 Added Sega KAT format 2020-05-31 21:58:07 +03:00
Julian Xhokaxhiu
ae54f80415 Fix build
MUPS require VORBIS functions to work. Put it behind the relative ifdef flag
2020-05-28 14:56:16 +02:00
bnnm
2a6babc70a Add .mups [Pier Solar (PC), Ghost Blade HD (PC/Switch)] 2020-05-24 15:50:41 +02:00
bnnm
71bee18a06 Add .ktsl2asbin KTSR [Atelier Ryza (PC/Sw), Attack on Titan (PC/Vita)] 2020-05-23 23:12:45 +02:00
NicknineTheEagle
682da5ddf5 Added Ubi BLK format [Donald Duck: Goin' Quackers (PS2)] 2020-05-23 02:43:22 +03:00
bnnm
de850d4259 Improve EA SCHl bnk performance 2020-05-01 16:32:33 +02:00
bnnm
60b2ecc21d Add VADPCM for AIFC + .n64 SDK/src samples 2020-05-01 16:04:23 +02:00
bnnm
12c0908667 Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango] 2020-05-01 09:15:01 +02:00
bnnm
894df45850 Fix interleave bug in mono 2020-04-23 17:42:57 +02:00
M&M
55072211cb Add .diva [Hatsune Miku: Project DIVA Arcade Future Tone (AC)] 2020-04-14 20:42:55 -07:00
bnnm
a464b7624c Add some encrypted files [The Pirate's Fate (PC)] 2020-04-05 22:36:08 +02:00
bnnm
dc4556b0ec Fix some .vpk loop issues [Sly 2 (PS2)] 2020-04-05 13:09:05 +02:00
bnnm
6ec4f0d008 Add Ubi SB alt IMA [Splinter Cell: Essentials (PSP)] 2020-04-05 11:45:31 +02:00
bnnm
ce54c283f2 Add Wwise .bnk FX mini-format [Borderlands 2 (X360)] 2020-04-04 18:37:53 +02:00
bnnm
7fc20cb49f Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)] 2020-03-08 22:15:06 +01:00
bnnm
267bf6be87 Doc 2020-03-08 19:37:29 +01:00
bnnm
a125d9c0fa Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)] 2020-03-07 23:14:56 +01:00
bnnm
443bc2db7c Add Wwise .bnk for internal streams 2020-03-07 14:40:13 +01:00
bnnm
0a8b1bdf3a Fix extended PS-ADPCM in SGDX/XVAG [LocoRoco Cocoreccho, inFamous (PS3)] 2020-03-01 15:36:04 +01:00
bnnm
1aa8438f67 Add .al [Dominions 3: The Awakening (PC)] 2020-02-22 20:40:07 +01:00
bnnm
8868bf085e Fix different dual stereo files with same extension 2020-02-22 10:08:57 +01:00
bnnm
9fd679e57c Add BNSF decryption [The Idolmaster 2 (X360/PS3)] 2020-02-09 10:15:17 +01:00
bnnm
6a7e55f8cc Add lrmh+lrmb [LocoRoco 2 (PSP), LocoRoco: Midnight Carnival (PSP)] 2020-02-03 00:23:07 +01:00
bnnm
34089ff359 Add Koei wbh+wbd/sed [Dissidia NT (PC/PS4), Fire Emblem Warriors] 2020-01-24 20:10:29 +01:00
bnnm
49f197c715 Fix stereo .fwse [Ace Attourney 5 (Android)] 2020-01-13 21:18:57 +01:00
bnnm
a980a3cec6
Merge pull request #545 from simontime/tgc
Implement Tiger Game.com ADPCM
2020-01-11 23:24:13 +01:00
Simon Aarons
49c1a0d985 Fix formatting 2020-01-11 22:33:27 +11:00
Simon Aarons
5106ccba68 Implement Tiger Game.com ADPCM 2020-01-11 21:52:24 +11:00
Lukas Cone
10ab263092 Added FWSE format 2020-01-07 18:44:20 +01:00
bnnm
05747c7a74 Add .fda Relic Codec FDA [Warhammer 40000 (PC)] 2019-12-27 01:33:37 +01:00
bnnm
e4e367daf0 Add .fda Relic Codec AIFC [Homeworld 2 (PC)] 2019-12-27 01:29:56 +01:00
bnnm
c7ba8b0460 Add non-stream CRI .csb [PES 2013 (PC), NiGHTS: Journey of Dreams (Wii)] 2019-12-15 22:24:54 +01:00
bnnm
9303aaddb7 Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)] 2019-12-15 18:21:31 +01:00
bnnm
f98372ab2f Fix some .vsf issues 2019-12-15 01:37:56 +01:00
bnnm
0f84ce5e77 Reject high num_samples to prevent giant wavs in CLI with bad files 2019-12-05 23:20:16 +01:00
bnnm
fcc8cddc62 Add encrypted NUS3BANK xma [THE iDOLM@STER 2 (X360)] 2019-11-26 20:32:49 +01:00
bnnm
81758532e8 Clean ivag meta 2019-11-24 20:38:16 +01:00
bnnm
d4615aaeed Fix some .nub sample/loop/LE/IDSP bugs [Wangan Midnight 5 (AC)] 2019-11-24 10:47:54 +01:00
bnnm
d803349f6b Add XSSB .bin/lbin [Blinx 2 (Xbox)] 2019-11-10 22:17:21 +01:00
bnnm
e0eaffbf3f Add ISACT .isb [Psychonauts (PC)] 2019-11-03 22:56:37 +01:00
bnnm
bc59318157 Tweak _0/1 dual extension detection 2019-11-03 18:37:20 +01:00
bnnm
b2e3058072 Add buffer comments 2019-11-03 17:57:07 +01:00
bnnm
42dad8d605 Remove stx parser since it's a repeat of afc 2019-11-02 16:15:18 +01:00
NicknineTheEagle
320f1434ee Added Acclaim Austin AAAp VAG header [The Red Star (PS2)] 2019-11-01 10:29:37 +03:00
bnnm
7593da7422 Add frame_size for MSADPCM 2019-10-20 01:24:59 +02:00
bnnm
15d794bbe2 Allow Ogg decoder to be used like other codecs 2019-10-18 19:34:15 +02:00
bnnm
e5e86d3324 Simplify FFmpeg decoder to remove temp buffer for performance
Also changes fuzzy behavior on frame error to mimic ffmpeg.exe
2019-10-13 18:43:13 +02:00
bnnm
35f5da2ac3 Improve performance of ADX/XA/PSX/HEVAG/DSP decoders 2019-10-05 15:10:40 +02:00
bxaimc
122e65ca5f add Square Enix Opus for Dragon Quest I-III (Switch) 2019-10-03 11:46:37 -04:00
bnnm
1b34ef1f01 Fix various leaks and issues found with drmemory 2019-09-29 18:25:24 +02:00
bnnm
8bbf38b20f Add Edelweiss OPUSNX .opus/lopus [Astebreed (Switch)] 2019-09-24 00:53:52 +02:00
bnnm
97c090886f Tweak Yamaha/AICA codec naming 2019-09-21 19:15:01 +02:00
bnnm
7858cec330 Allow virtual .txtp in playlists (foobar/winamp/cli) for config/tagging
Makes plugins' STREAMFILEs not throw an error on non-existing .txtp
(normally written inside .m3u) treating it like a command/url-ish name.

This lets the TXTP parser to try to opening the virtual file with
commands, as 0-size TXTP with a formatted name is valid, like
"file.adx#l 1.0.txtp" ("play file.adx with 1 loop"), to allow quick
per-file config.
2019-09-15 15:47:41 +02:00