bnnm
|
7fa77aec53
|
Add id Tech 5 (.idmsf/bsnd) [Rage (PS3), Wolfenstein TNO (PS3/X360)]
|
2021-01-25 21:12:27 +01:00 |
|
bnnm
|
f47b79b0b0
|
Add MJB+MJH [Star Wars: Bounty Hunter (PS2)]
|
2021-01-24 21:02:27 +01:00 |
|
bnnm
|
d71c280729
|
Add .KTAC [Kin'iro no Corda 3 (Vita), Atelier Ryza (PS4)]
|
2021-01-24 20:17:07 +01:00 |
|
bnnm
|
3d87f31361
|
Add .cwav + decoder [RADIO ZONDE (PC)]
|
2021-01-23 15:50:32 +01:00 |
|
bnnm
|
25c48aba22
|
Add .acx ADX container [Baroque (SAT), Persona 3 (PS2)]
|
2021-01-03 19:22:32 +01:00 |
|
bnnm
|
3a2cc91891
|
Add .ifs with bgm subsongs [drummania (AC), GITADORA (AC)]
|
2020-12-20 15:07:23 +01:00 |
|
bnnm
|
0958519274
|
Add CWAC .dsp [Mario & Sonic at the Rio 2016 Olympic Games (WiiU)]
|
2020-12-19 16:53:15 +01:00 |
|
bnnm
|
69a78228f8
|
Add .adpcm WIIADPCM [Need for Speed: Hot Pursuit (Wii)]
|
2020-12-19 14:52:04 +01:00 |
|
NicknineTheEagle
|
75c400abd9
|
Added Team17 SBK format [Addiction Pinball (PC)]
|
2020-12-09 19:36:02 +03:00 |
|
bnnm
|
763493c7ae
|
Fix info dialog sometimes showing minutes+seconds as N:60.0
|
2020-11-29 20:10:21 +01:00 |
|
bnnm
|
d4f6228809
|
Add .nsopus [Sakuna: Of Rice and Ruin (Switch)]
|
2020-11-15 00:20:44 +01:00 |
|
bnnm
|
8da533e815
|
Add .awb+acb using CPK [MGS3 (3DS), SF vs TK (X360)]
|
2020-11-15 00:11:48 +01:00 |
|
bnnm
|
81303b449c
|
Add partial support for Koie Tecmo .xws with MSF
|
2020-11-09 22:22:00 +01:00 |
|
bnnm
|
847d93b7a1
|
Add WiiVoice dsp [Fatal Frame 5 (WiiU)]
|
2020-11-09 20:40:24 +01:00 |
|
bnnm
|
e8343035ab
|
Redo tri-Ace .aac w/ MSADPCM + subsongs [Star Ocean 4 (PC)]
|
2020-10-17 19:05:50 +02:00 |
|
bnnm
|
95a15dafae
|
Lower .zwdsp priority
|
2020-10-12 23:31:07 +02:00 |
|
bnnm
|
347507a775
|
Add .wav DSP/OPUS [Dragon Quest (Switch)]
|
2020-10-11 01:10:02 +02:00 |
|
bnnm
|
27fd84ca8c
|
Add .way bgm decoder/meta [Eien no Owari ni (PC)]
|
2020-10-11 00:01:11 +02:00 |
|
bnnm
|
96727a5192
|
Fix some .nlsd [Disgaea 4 (PC)]
|
2020-10-01 21:22:34 +02:00 |
|
Christopher Snowhill
|
6c9de061f3
|
Implement skeleton JSON code
|
2020-09-27 18:07:10 -07:00 |
|
bnnm
|
d6b6d6fd72
|
Add old/new .xse [Lost Odyssey (X360), Mindjack (X360/PS3)]
|
2020-09-25 16:58:59 +02:00 |
|
bnnm
|
c9bc1713de
|
Add old .xwv [Lost Odyssey (X360), Bullet Witch (X360)]
|
2020-09-25 16:52:12 +02:00 |
|
bnnm
|
627fbe2f4e
|
Fix some loop install issues with layers
|
2020-09-06 19:24:56 +02:00 |
|
bnnm
|
fd99eeeb61
|
Fix memory leak with dual file stereo
|
2020-08-12 17:41:03 +02:00 |
|
bnnm
|
c6bd158700
|
Fix stack overflow when seeking with segments/layers
|
2020-08-03 23:15:59 +02:00 |
|
bnnm
|
21a4afdadd
|
Add .bsf [Reign of Fire ((PS2/GC/Xbox)]
|
2020-08-01 17:04:55 +02:00 |
|
bnnm
|
aa58da7ca1
|
Add .dsb [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)]
|
2020-08-01 16:04:41 +02:00 |
|
bnnm
|
230aa56a8c
|
Add .zwv [THE iDOLM@STER Shiny TV (PS3)]
|
2020-08-01 15:28:12 +02:00 |
|
bnnm
|
5a311f4746
|
Improve seeking speed
|
2020-07-29 19:34:55 +02:00 |
|
bnnm
|
16a056437d
|
Separate part of vgmstream.c to decode.c and render.c
|
2020-07-26 18:36:47 +02:00 |
|
bnnm
|
57053ee348
|
Add pad end + don't emmit garbage samples past file end
|
2020-07-26 17:16:46 +02:00 |
|
bnnm
|
a017033ba8
|
Handle config in segments/layouts
|
2020-07-26 11:19:52 +02:00 |
|
bnnm
|
48a9836828
|
Add begin trim/padding to main render
|
2020-07-22 23:29:38 +02:00 |
|
bnnm
|
1421bde34a
|
Move plugin parts to internal vgmstream code to simplify plugin code
|
2020-07-21 19:22:17 +02:00 |
|
bnnm
|
5ecf1136a3
|
Cleanup
|
2020-07-18 00:12:44 +02:00 |
|
bnnm
|
4879c74ddd
|
Cleanup
|
2020-07-17 22:35:32 +02:00 |
|
bnnm
|
73db56f327
|
NWA cleanup and improve performance
|
2020-07-17 19:15:35 +02:00 |
|
bnnm
|
09b254006a
|
Add Konami Viper .adp [ParaParaParadise 2ndMIX]
|
2020-07-16 22:51:58 +02:00 |
|
bnnm
|
7f0f1ef9b0
|
Clean SNK SVAG
|
2020-07-16 22:07:20 +02:00 |
|
bnnm
|
a4331eb04e
|
Fix SVAG detection bug [Silent Scope 2 (PS2)]
|
2020-07-16 21:47:50 +02:00 |
|
bnnm
|
27bcba48a9
|
Codec internal cleanup and moved out of vgmstream.h
|
2020-07-16 21:43:01 +02:00 |
|
bnnm
|
477666a4f7
|
Add KTSC [Atelier Ryza (PC)]
|
2020-07-11 21:25:12 +02:00 |
|
bnnm
|
581c44119f
|
Fix .mul IMA glitches [Tomb Raider Underworld (PC), TR Anniversary (PC)]
|
2020-07-05 21:04:48 +02:00 |
|
bnnm
|
2a3f17cfa5
|
Fix SWAV .adpcm [Merlin: A Servant of Two Masters (DS)]
|
2020-06-21 01:17:19 +02:00 |
|
bnnm
|
3ea177e1d7
|
Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)]
|
2020-06-06 16:15:06 +02:00 |
|
bnnm
|
856742c8f6
|
Cleanup
|
2020-06-04 20:20:19 +02:00 |
|
NicknineTheEagle
|
e4eb650cfa
|
Added Ubi PS2 BNM format
|
2020-05-31 21:58:11 +03:00 |
|
NicknineTheEagle
|
49e61c98bf
|
Added Ubi DAT bank format
|
2020-05-31 21:58:10 +03:00 |
|
NicknineTheEagle
|
eccd67d156
|
Added Sega KAT format
|
2020-05-31 21:58:07 +03:00 |
|
Julian Xhokaxhiu
|
ae54f80415
|
Fix build
MUPS require VORBIS functions to work. Put it behind the relative ifdef flag
|
2020-05-28 14:56:16 +02:00 |
|
bnnm
|
2a6babc70a
|
Add .mups [Pier Solar (PC), Ghost Blade HD (PC/Switch)]
|
2020-05-24 15:50:41 +02:00 |
|
bnnm
|
71bee18a06
|
Add .ktsl2asbin KTSR [Atelier Ryza (PC/Sw), Attack on Titan (PC/Vita)]
|
2020-05-23 23:12:45 +02:00 |
|
NicknineTheEagle
|
682da5ddf5
|
Added Ubi BLK format [Donald Duck: Goin' Quackers (PS2)]
|
2020-05-23 02:43:22 +03:00 |
|
bnnm
|
de850d4259
|
Improve EA SCHl bnk performance
|
2020-05-01 16:32:33 +02:00 |
|
bnnm
|
60b2ecc21d
|
Add VADPCM for AIFC + .n64 SDK/src samples
|
2020-05-01 16:04:23 +02:00 |
|
bnnm
|
12c0908667
|
Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango]
|
2020-05-01 09:15:01 +02:00 |
|
bnnm
|
894df45850
|
Fix interleave bug in mono
|
2020-04-23 17:42:57 +02:00 |
|
M&M
|
55072211cb
|
Add .diva [Hatsune Miku: Project DIVA Arcade Future Tone (AC)]
|
2020-04-14 20:42:55 -07:00 |
|
bnnm
|
a464b7624c
|
Add some encrypted files [The Pirate's Fate (PC)]
|
2020-04-05 22:36:08 +02:00 |
|
bnnm
|
dc4556b0ec
|
Fix some .vpk loop issues [Sly 2 (PS2)]
|
2020-04-05 13:09:05 +02:00 |
|
bnnm
|
6ec4f0d008
|
Add Ubi SB alt IMA [Splinter Cell: Essentials (PSP)]
|
2020-04-05 11:45:31 +02:00 |
|
bnnm
|
ce54c283f2
|
Add Wwise .bnk FX mini-format [Borderlands 2 (X360)]
|
2020-04-04 18:37:53 +02:00 |
|
bnnm
|
7fc20cb49f
|
Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)]
|
2020-03-08 22:15:06 +01:00 |
|
bnnm
|
267bf6be87
|
Doc
|
2020-03-08 19:37:29 +01:00 |
|
bnnm
|
a125d9c0fa
|
Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)]
|
2020-03-07 23:14:56 +01:00 |
|
bnnm
|
443bc2db7c
|
Add Wwise .bnk for internal streams
|
2020-03-07 14:40:13 +01:00 |
|
bnnm
|
0a8b1bdf3a
|
Fix extended PS-ADPCM in SGDX/XVAG [LocoRoco Cocoreccho, inFamous (PS3)]
|
2020-03-01 15:36:04 +01:00 |
|
bnnm
|
1aa8438f67
|
Add .al [Dominions 3: The Awakening (PC)]
|
2020-02-22 20:40:07 +01:00 |
|
bnnm
|
8868bf085e
|
Fix different dual stereo files with same extension
|
2020-02-22 10:08:57 +01:00 |
|
bnnm
|
9fd679e57c
|
Add BNSF decryption [The Idolmaster 2 (X360/PS3)]
|
2020-02-09 10:15:17 +01:00 |
|
bnnm
|
6a7e55f8cc
|
Add lrmh+lrmb [LocoRoco 2 (PSP), LocoRoco: Midnight Carnival (PSP)]
|
2020-02-03 00:23:07 +01:00 |
|
bnnm
|
34089ff359
|
Add Koei wbh+wbd/sed [Dissidia NT (PC/PS4), Fire Emblem Warriors]
|
2020-01-24 20:10:29 +01:00 |
|
bnnm
|
49f197c715
|
Fix stereo .fwse [Ace Attourney 5 (Android)]
|
2020-01-13 21:18:57 +01:00 |
|
bnnm
|
a980a3cec6
|
Merge pull request #545 from simontime/tgc
Implement Tiger Game.com ADPCM
|
2020-01-11 23:24:13 +01:00 |
|
Simon Aarons
|
49c1a0d985
|
Fix formatting
|
2020-01-11 22:33:27 +11:00 |
|
Simon Aarons
|
5106ccba68
|
Implement Tiger Game.com ADPCM
|
2020-01-11 21:52:24 +11:00 |
|
Lukas Cone
|
10ab263092
|
Added FWSE format
|
2020-01-07 18:44:20 +01:00 |
|
bnnm
|
05747c7a74
|
Add .fda Relic Codec FDA [Warhammer 40000 (PC)]
|
2019-12-27 01:33:37 +01:00 |
|
bnnm
|
e4e367daf0
|
Add .fda Relic Codec AIFC [Homeworld 2 (PC)]
|
2019-12-27 01:29:56 +01:00 |
|
bnnm
|
c7ba8b0460
|
Add non-stream CRI .csb [PES 2013 (PC), NiGHTS: Journey of Dreams (Wii)]
|
2019-12-15 22:24:54 +01:00 |
|
bnnm
|
9303aaddb7
|
Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)]
|
2019-12-15 18:21:31 +01:00 |
|
bnnm
|
f98372ab2f
|
Fix some .vsf issues
|
2019-12-15 01:37:56 +01:00 |
|
bnnm
|
0f84ce5e77
|
Reject high num_samples to prevent giant wavs in CLI with bad files
|
2019-12-05 23:20:16 +01:00 |
|
bnnm
|
fcc8cddc62
|
Add encrypted NUS3BANK xma [THE iDOLM@STER 2 (X360)]
|
2019-11-26 20:32:49 +01:00 |
|
bnnm
|
81758532e8
|
Clean ivag meta
|
2019-11-24 20:38:16 +01:00 |
|
bnnm
|
d4615aaeed
|
Fix some .nub sample/loop/LE/IDSP bugs [Wangan Midnight 5 (AC)]
|
2019-11-24 10:47:54 +01:00 |
|
bnnm
|
d803349f6b
|
Add XSSB .bin/lbin [Blinx 2 (Xbox)]
|
2019-11-10 22:17:21 +01:00 |
|
bnnm
|
e0eaffbf3f
|
Add ISACT .isb [Psychonauts (PC)]
|
2019-11-03 22:56:37 +01:00 |
|
bnnm
|
bc59318157
|
Tweak _0/1 dual extension detection
|
2019-11-03 18:37:20 +01:00 |
|
bnnm
|
b2e3058072
|
Add buffer comments
|
2019-11-03 17:57:07 +01:00 |
|
bnnm
|
42dad8d605
|
Remove stx parser since it's a repeat of afc
|
2019-11-02 16:15:18 +01:00 |
|
NicknineTheEagle
|
320f1434ee
|
Added Acclaim Austin AAAp VAG header [The Red Star (PS2)]
|
2019-11-01 10:29:37 +03:00 |
|
bnnm
|
7593da7422
|
Add frame_size for MSADPCM
|
2019-10-20 01:24:59 +02:00 |
|
bnnm
|
15d794bbe2
|
Allow Ogg decoder to be used like other codecs
|
2019-10-18 19:34:15 +02:00 |
|
bnnm
|
e5e86d3324
|
Simplify FFmpeg decoder to remove temp buffer for performance
Also changes fuzzy behavior on frame error to mimic ffmpeg.exe
|
2019-10-13 18:43:13 +02:00 |
|
bnnm
|
35f5da2ac3
|
Improve performance of ADX/XA/PSX/HEVAG/DSP decoders
|
2019-10-05 15:10:40 +02:00 |
|
bxaimc
|
122e65ca5f
|
add Square Enix Opus for Dragon Quest I-III (Switch)
|
2019-10-03 11:46:37 -04:00 |
|
bnnm
|
1b34ef1f01
|
Fix various leaks and issues found with drmemory
|
2019-09-29 18:25:24 +02:00 |
|
bnnm
|
8bbf38b20f
|
Add Edelweiss OPUSNX .opus/lopus [Astebreed (Switch)]
|
2019-09-24 00:53:52 +02:00 |
|
bnnm
|
97c090886f
|
Tweak Yamaha/AICA codec naming
|
2019-09-21 19:15:01 +02:00 |
|