vgmstream/src/meta
2018-09-22 16:12:36 +02:00
..
2dx9.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
a2m.c Add various metas 2018-08-28 18:47:56 +02:00
aax_utf.h Move AAX UTF table reading to its own file for clarity 2018-03-10 00:27:06 +01:00
aax.c Find loop_segment automatically in segmented_layout + remove from metas 2018-08-26 00:59:31 +02:00
acm.c Update libacm to 1.2 and add .WAVC sfx 2018-09-04 22:42:21 +02:00
ads.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
adx_keys.h Add ADX key [Tensei Hakkenshi - Fuumaroku (PS2)] 2018-09-22 16:11:16 +02:00
adx.c Derive ADX keys automatically if only keystring/keycode is provided 2018-09-04 17:44:06 +02:00
afc.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
agsc.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
ahv.c Add various metas 2018-08-28 18:47:56 +02:00
ahx.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
aif_asobo.c Add extra validation 2018-09-04 17:07:38 +02:00
aifc.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
aix_streamfile.h Remove get_realname from streamfiles as it's not used anymore 2018-04-19 22:54:45 +02:00
aix.c Clean AIX meta a bit 2018-09-09 20:17:41 +02:00
akb.c Remove some minor unused warnings 2018-08-15 00:16:54 +02:00
ao.c Add various metas 2018-08-28 18:47:56 +02:00
apc.c Add various metas 2018-08-28 18:47:56 +02:00
apple_caff.c Update docs 2018-04-15 01:47:46 +02:00
asf.c Add ASF decoder [Croc 2 (PC), Aladdin: Nasira's Revenge (PC)] 2018-07-18 00:52:24 +02:00
ast.c Clean AST meta 2018-08-26 13:48:14 +02:00
atsl.c Fix some compile ifdefs and warnings 2018-08-20 20:05:44 +02:00
atx.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
aus.c Rename ps2_aus.c to aus.c for consistency 2018-02-17 19:05:13 +01:00
awc_xma_streamfile.h Improve/fix AWC XMA streamfile for certain cases 2018-08-25 09:57:20 +02:00
awc.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
baf.c Moved check_extensions/open_stream to streamfile.c/vgmstream.c 2017-01-14 00:59:54 +01:00
bar_streamfile.h Remove get_realname from streamfiles as it's not used anymore 2018-04-19 22:54:45 +02:00
bar.c Code cleanup (renames, comments, nitpicks) 2017-12-06 15:32:52 +01:00
bcstm.c Fix bcstm 3DS-IMA last interleave and cleanup 2018-08-28 19:43:12 +02:00
bfstm.c Improve BFSTM region handling 2018-08-16 20:06:38 +02:00
bfwav.c Fix some Switch .bfwav interleave/panning; cleanup 2018-04-18 20:10:48 +02:00
bgw.c Fix some .bgw negative samples [Final Fantasy XI (PC)] 2018-08-11 17:54:42 +02:00
bik.c Remove custom FFmpeg, as custom IO streamfile can be used instead 2018-09-10 02:19:34 +02:00
bnk_sony.c Fix some Sony .bnk 2018-09-02 16:40:11 +02:00
bnsf.c Improve BNSF looping 2018-09-22 16:11:39 +02:00
brstm.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
btsnd.c Fixed minor compiler warnings (unused/uninitialized vars) 2016-12-27 16:33:10 +01:00
caf.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
capdsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ck.c Add Cricket Audio .cks/ckb [Part Time UFO, Mega Man 1-6 (Android)] 2018-08-02 17:15:09 +02:00
csmp.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
cstr.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
dc_asd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
dc_dcsw_dcs.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
dc_idvi.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
dc_kcey.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
dc_str.c Rename coding_AICA to coding_AICA_int since it only does mono data 2018-03-27 23:32:01 +02:00
dec.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
derf.c Add DERF DPCM decoder [Stupid Invaders (PC)] 2018-09-06 17:45:34 +02:00
dmsg_segh.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
dsp_adx.c Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup) 2017-01-25 22:23:45 +01:00
dsp_bdsp.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ea_1snh.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ea_eaac_streamfile.h Redo EA-XMA with custom IO for fixes [Skate (X360), NFS: MW (X360)] 2018-08-25 12:48:55 +02:00
ea_eaac.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ea_schl_fixed.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ea_schl_streamfile.h Add EA SCHl ATRAC3plus [The Sims 2 Castaway (PSP), MoH: Heroes 2 PSP)] 2018-07-21 23:34:00 +02:00
ea_schl.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
ea_swvr.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ea_wve_ad10.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ea_wve_au00.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
emff.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
exakt_sc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
excitebots.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ezw.c Add EZW for EZ2DJ (Arcade) 2017-11-21 21:30:48 -05:00
ffmpeg.c Remove unnecessary FFmpeg ifdef 2018-08-19 19:09:37 +02:00
ffw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
flx.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
fsb5_interleave_streamfile.h Add multistream ATRAC9 FSB5 [Little Big Planet (Vita)] 2018-08-12 22:56:41 +02:00
fsb5.c Tweak FSB ifdefs 2018-08-15 21:19:25 +02:00
fsb_encrypted.c Add FSB key 2018-04-18 20:09:21 +02:00
fsb_interleave_streamfile.h Add FSB CELT decoder [Vessel (PC), Runner2 (PC)] 2018-08-12 00:58:20 +02:00
fsb_keys.h Add FSB key [Monster Jam (PS2)] 2018-06-10 19:26:37 +02:00
fsb.c Tweak FSB ifdefs 2018-08-15 21:19:25 +02:00
g1l.c Minor comments 2018-03-04 00:16:49 +01:00
gca.c Fix GCA being off by one sample in some cases, cleanup [BlowOut (GC)] 2018-03-11 20:30:32 +01:00
gcsw.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
genh.c Add interleaved 2ch XBOX-IMA to TXTH/GENH 2018-09-04 17:11:08 +02:00
gsp_gsb.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
gtd.c Added looping support for Vita GTD 2018-01-15 19:30:27 -05:00
h4m.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
halpst.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
hca_keys.h Add HCA key 2018-08-15 17:34:36 +02:00
hca.c Improve HCA/clHCA key detection 2018-09-02 16:00:58 +02:00
hd3_bd3.c Add .hd3+bd3 [Elevator Action Deluxe (PS3), R-Type Dimensions (PS3)] 2018-08-14 00:28:15 +02:00
his.c Add big endian mode to coding_PCM16LE_int and rename to coding_PCM16_int 2017-08-27 22:17:13 +02:00
idsp_ie.c Split idsp.c into idsp_ie.c and nub_idsp.c 2018-08-28 20:40:02 +02:00
ios_psnd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ish_isd.c Minor cleanup 2018-04-18 21:03:24 +02:00
ivaud.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ivb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
kma9_streamfile.h Use KMA9 custom IO instead of custom ATRAC9 2018-08-25 17:26:49 +02:00
kma9.c Remove custom ATRAC9 in favor of custom IO 2018-08-25 17:48:01 +02:00
kraw.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ktss.c Clean G719/G7221 a bit and remove innecessary use of stack_alloc 2018-08-14 22:20:36 +02:00
lsf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
Makefile.autotools.am Make libvorbis/libmpg123 optional in autotools 2018-08-20 19:21:51 +02:00
mattel_hyperscan.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
maxis_xa.c Clean EA-XA and fix some subsongs (don't use channel_start_offset) 2017-12-03 01:37:56 +01:00
mc3.c Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
mca.c Fix some MCA v4 and relax looping checks [MH3U (3DS)] 2017-03-31 22:38:45 +02:00
meta.h Add .utk [The Sims Online (PC), SimCity 4 (PC)] 2018-09-09 15:29:34 +02:00
mib_mih.c Move MIB+MIH to its own meta and fix rare files [Gladius (PS2)] 2018-08-22 20:10:31 +02:00
mn_str.c Fix minor compiler warnings (missing const/static/case defaults/etc) 2017-10-28 01:34:32 +02:00
mogg.c Remove layout_ogg and cleanup 2018-03-23 16:34:48 +01:00
mp4.c Use meta_MP4 for MP4 FFmpeg too, so no need to ifdef 2018-03-30 21:37:11 +02:00
msb_msh.c Document MIH/MIB/MIC/MSH details 2018-06-09 19:30:20 +02:00
mss.c Fix interleaved 2ch XBOX-IMA [Fairly OddParents: Breakin' da Rules] 2018-09-04 17:10:41 +02:00
msv.c Add various metas 2018-08-28 18:47:56 +02:00
msvp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
mus_acm.c Update libacm to 1.2 and add .WAVC sfx 2018-09-04 22:42:21 +02:00
musc.c Fix MUSC looping [Spyro: A New Beginning (PS2), Ty (PS2)] 2017-10-08 17:30:56 +02:00
musx.c Add MUSX .sfx extension [Batman Begins (GC)] 2018-03-16 22:57:46 +01:00
myspd.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
naac.c Add Namco AAC (.naac) [Ace Combat: Assault Horizon Legacy (3DS)] 2017-11-23 22:32:31 +01:00
naomi_adpcm.c Fix Naomi .adpcm num_samples and checks 2018-04-20 21:00:17 +02:00
naomi_spsd.c Fix mono/interleave/PCM16 .spsd [Giga Wing 2, Virtua Tennis 2 (Naomi)] 2018-03-28 22:58:25 +02:00
nds_hwas.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
nds_rrds.c Cleanup 2018-07-15 00:20:42 +02:00
nds_sad.c Rename coding_INT_X to coding_X_int for consistency with other codecs 2017-04-29 02:53:36 +02:00
nds_strm_ffta2.c Fix STRM FFTA2 using the wrong IMA, making output slightly incorrect 2017-11-18 22:49:18 +01:00
nds_strm.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
nds_swav.c Rename coding_INT_X to coding_X_int for consistency with other codecs 2017-04-29 02:53:36 +02:00
ngc_adpdtk.c Clean DTK decoder to clarify similarities with XA 2018-08-03 00:46:36 +02:00
ngc_bh2pcm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_dsp_konami.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_dsp_mpds.c Fix some "short" MPDS 2017-04-28 16:16:10 +02:00
ngc_dsp_std.c Fix IDSP segfault 2018-08-28 20:34:55 +02:00
ngc_dsp_ygo.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ngc_ffcc_str.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_gcub.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_lps.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ngc_nst_dsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_pdt.c Less debug 2018-04-21 21:56:49 +02:00
ngc_sck_dsp.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ngc_ssm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_str_cauldron.c Move dsp_str to its own file for clarity (not using standard DSP header) 2018-03-23 17:34:40 +01:00
ngc_tydsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_ulw.c Minor filename reading cleanup 2018-03-25 20:01:28 +02:00
ngc_vid1.c Rename init_x_codec_data to init_x for consistency 2018-01-04 23:22:03 +01:00
ngc_ymf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngca.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
nub_idsp.c Split idsp.c into idsp_ie.c and nub_idsp.c 2018-08-28 20:40:02 +02:00
nub_vag.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
nub_xma.c Minor renames for style (ps3_xvag > xvag, x360_nub > nub_xma) 2017-09-29 23:37:20 +02:00
nus3bank.c Redo .nus3bank to parse as a bank with subsongs 2018-08-15 19:59:10 +02:00
nwa.c Clean NWA meta 2018-04-19 22:44:05 +02:00
nxa.c Move NXA Opus to its own file, since it's not very standard 2018-09-10 02:24:59 +02:00
nxap.c Add NXAP (bad decoding) [Time Crisis 4, Time Crisis Razing Storm (PS3)] 2018-03-24 12:13:40 +01:00
ogg_vorbis.c Add .sod Ogg extension [Zone 4 (PC)] 2018-09-09 12:24:28 +02:00
ogl.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
omu.c Move .OMU to its own file for consistency/clarity 2017-12-06 18:07:17 +01:00
opus_interleave_streamfile.h Fix Opus interleave streamfile logical size and cleanup 2018-09-10 01:24:32 +02:00
opus_ppp.c Find loop_segment automatically in segmented_layout + remove from metas 2018-08-26 00:59:31 +02:00
opus.c Move NXA Opus to its own file, since it's not very standard 2018-09-10 02:24:59 +02:00
otm.c Added OTM support for Otomedius (Arcade) 2014-02-25 22:25:02 -08:00
p3d.c Less debug 2018-04-21 21:56:49 +02:00
pc_adp_otns.c Move ADP OTNS to its own file for consistency 2017-11-10 19:51:14 +01:00
pc_adp.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
pc_al2.c Add AL2 meta + A-law decoder [Conquest of Elysium 3 (PC)] 2017-10-08 17:51:54 +02:00
pc_ast.c Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually. 2017-10-20 21:06:49 -04:00
pc_mxst.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
pc_smp.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
pc_snds.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
pc_xa30.c Add .e4x [Driver 3 (PC)] 2018-02-25 12:17:35 +01:00
pcm_sre.c Add .PCM+.SRE [Viewtiful Joe (PS2)] 2018-03-31 13:10:57 +02:00
pona.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
pos.c Add .POS looping for .Ogg (SNK Heroines, Sonic Mania) 2018-09-20 15:16:07 -04:00
ppst_streamfile.h Add PPST .sng [Parappa the Rapper (PSP)] 2018-04-20 18:27:08 +02:00
ppst.c Less debug 2018-04-21 21:56:49 +02:00
ps2_2pfs.c support for looping and v2 format (GANTZ) 2016-10-29 10:20:45 +02:00
ps2_adm.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ps2_ads.c Add ADS .800 extension [Gundam: The One Year War (PS2)] 2018-08-11 17:55:30 +02:00
ps2_ass.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_ast.c Fixed some PS2 .AST [Naval Ops Warship Gunner (PS2)] 2017-05-20 01:26:57 +02:00
ps2_b1s.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_bg00.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_bmdx.c Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
ps2_ccc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_dxh.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_enth.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_exst.c Improve .sts+int/.x [Shadow of the Colossus (PS2), Ape Escape 3 (PS2)] 2018-08-16 20:06:57 +02:00
ps2_filp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
ps2_gbts.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_gcm.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_hgc1.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_hsf.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_iab.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ps2_ikm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_ild.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_int.c Reject EXST in .int meta and cleanup 2018-08-16 20:06:14 +02:00
ps2_joe.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_jstm.c Less debug 2018-04-21 21:56:49 +02:00
ps2_kces.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_khv.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_leg.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_lpcm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_mcg.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_mic.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_mihb.c Document MIH/MIB/MIC/MSH details 2018-06-09 19:30:20 +02:00
ps2_msa.c Fix some .MSA [Konohana Pack: 3tsu no Jikenbo (PS2)] 2018-09-06 18:09:56 +02:00
ps2_mtaf.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_npsf.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_p2bt.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_pcm.c Rename pcm.c > scd_pcm.c (cleanup) 2017-11-16 00:41:06 +01:00
ps2_pnb.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_psh_streamfile.h Fix PSH/VSV loops and glitches [Romancing SaGa (PS2)] 2018-08-23 17:13:46 +02:00
ps2_psh.c Fix PSH/VSV loops and glitches [Romancing SaGa (PS2)] 2018-08-23 17:13:46 +02:00
ps2_rnd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_rstm.c Add .RSM extension (Bully PS2) 2017-12-06 17:35:59 +01:00
ps2_rxws.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
ps2_sfs.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_sl3.c Add .MS/VBX/SLB/OVB extensions;cleanup 2018-04-07 12:35:18 +02:00
ps2_smpl.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ps2_snd.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
ps2_spm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_sps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_ster.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_strlr.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ps2_svag_snk.c Less C99 2016-10-30 10:36:29 +01:00
ps2_svag.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
ps2_tec.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_tk5.c Add missing .ovb and remove .tk1 as was only used for private testing 2018-04-13 00:04:29 +02:00
ps2_vas.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_vbk.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_vds_vdm.c Tweak VDS/VDM num_samples 2018-03-27 22:20:20 +02:00
ps2_vgs.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_vgv.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_vms.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_voi.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wad.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wmus.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_xa2_rrp.c add .CVS support for Disney's Aladdin in Nasira's Revenge (PS1). Add support for >2 channels XA2 for RC Revenge Pro (PS2) 2018-04-20 18:41:25 -04:00
ps2_xa2.c Move .XA2 RRP to its own file for consistency/clarity 2017-12-06 18:16:03 +01:00
ps2_xa30.c Improve PS2 XA30 [Driver: Parallel Lines (PS2)] 2017-06-24 23:33:49 +02:00
ps3_cps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps3_ivag.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps3_msf.c Adjust MSF samples and use mpg123 over FFmpeg 2018-03-29 20:25:54 +02:00
ps3_mta2.c Add MTA2 decoder/meta support [Metal Gear Solid 4 (PS3)] 2017-05-18 19:16:44 +02:00
ps3_past.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps_headerless.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
psx_cdxa.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
psx_fag.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
psx_gms.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
raw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
redspark.c Update RedSpark for M&L Dream Team 2014-05-26 01:43:00 -04:00
rfrm.c Fix CSMP [DKC Tropical Freeze (Switch)] 2018-09-22 16:12:06 +02:00
riff.c Add fake RIFF IMA [MX vs. ATV Unleashed (PC)] 2018-09-22 16:12:36 +02:00
rkv.c Clean ngc_bo2 2018-03-25 11:08:36 +02:00
rs03.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
rsd.c Clean FFmpeg skip samples parsing 2018-08-14 16:35:17 +02:00
rsf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
rws.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
rwsd.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
rwx.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
s14_sss.c Fix some S14/SSS (Korogashi Puzzle Katamari Damacy) 2017-10-14 13:42:59 +02:00
sab.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
sat_baka.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
sat_dvi.c Fix DVI .PCM channels being swapped [Castlevania SOTN (SAT)] 2017-11-17 19:12:28 +01:00
sat_sap.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
scd_pcm.c Fix Lunar 2 SCD loops/sample rate/stereo and PCM8 cleanup 2018-08-26 16:36:08 +02:00
sd9.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
sdf.c Add various metas 2018-08-28 18:47:56 +02:00
sdt.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
seg.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
sfl.c Fix some .SFL looping and SLI cleanup [Hanachirasu (PC)] 2018-08-26 02:26:38 +02:00
sgxd.c Clean FFmpeg skip samples parsing 2018-08-14 16:35:17 +02:00
sk_aud.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
sli.c Fix some .SFL looping and SLI cleanup [Hanachirasu (PC)] 2018-08-26 02:26:38 +02:00
smc_smh.c Fix possible segfault 2018-04-18 20:41:11 +02:00
smv.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
sps_n1.c Fix various .vag issues [Shikigami no Shiro (PS2), Red Star (PS2)] 2018-08-21 22:16:56 +02:00
spt_spd.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
sqex_scd_sscf.c Add old .scd SSCF [Crisis Core FFVII (PSP), Dissidia 012 (PSP)] 2018-08-19 16:42:39 +02:00
sqex_scd_streamfile.h Remove SCDINTSTREAMFILE and use custom_io streamfile instead 2018-03-30 18:16:17 +02:00
sqex_scd.c Document SQEX SCD looping issues in MPEG 2018-08-26 22:37:04 +02:00
sqex_sead.c Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
sthd.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
stm.c Redo Angel STM: add PCM, adjust looping, unify code, add .lstm 2017-08-12 18:42:38 +02:00
str_asr.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
str_snds.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
str_wav.c Fix interleaved 2ch XBOX-IMA [Fairly OddParents: Breakin' da Rules] 2018-09-04 17:10:41 +02:00
stx.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
svg.c Add various metas 2018-08-28 18:47:56 +02:00
svs.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
sxd.c Fixed uninitialized local variable 2018-07-21 21:58:18 +03:00
ta_aac.c Add tri-Ace .aac Vita [Judas Code (Vita)] 2018-05-12 13:53:58 +02:00
thp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
tun.c Add ALP IMA decoder [Lego Racers (PC)] 2018-09-06 20:25:04 +02:00
txth.c Add interleaved 2ch XBOX-IMA to TXTH/GENH 2018-09-04 17:11:08 +02:00
txtp.c Add TXTP commands for looping/time (#i #E #lN #fN #dN #F) 2018-09-07 19:34:31 +02:00
ubi_bao.c Random tweaks 2018-08-26 13:47:02 +02:00
ubi_ckd.c Fix mono/full-interleave CKD [Rayman Origins Wii SFX]; cleanup 2017-04-07 19:10:16 +02:00
ubi_jade.c Fix some Ubi Jade [Peter Jackson's King Kong (Xbox)] 2018-06-09 17:33:15 +02:00
ubi_lyn_ogg_streamfile.h Minor debug stuff 2018-08-15 17:36:20 +02:00
ubi_lyn.c Fix some Ubi Lyn [Michael Jackson The Experience (Wii)] 2018-06-17 00:51:42 +02:00
ubi_raki.c Swap custom FFmpeg OPUS for custom streamfile IO 2018-09-10 01:23:34 +02:00
ubi_sb.c Clean FFmpeg skip samples parsing 2018-08-14 16:35:17 +02:00
utk.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
vag.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
vai.c Add various metas 2018-08-28 18:47:56 +02:00
vawx.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
vgs.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
vis.c Add various metas 2018-08-28 18:47:56 +02:00
vpk.c Rename ps2_vpk.c to vpk.c (used in PS3) 2018-08-12 02:20:51 +02:00
vs.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
vsf_tta.c Move .VSF SMSS to its own file for consistency/clarity 2017-12-06 18:11:37 +01:00
vsf.c Add support for XIPH_CUE_LOOP pairs found in Super Mario Run (Android) OGGs. Some additional formatting fixes too. 2018-03-29 21:03:23 -04:00
vxn.c Fix bitrate for subsongs and rename streams > subsongs 2018-01-28 00:41:25 +01:00
waf.c Remove tabs 2018-03-24 16:58:43 +01:00
wave_segmented.c Find loop_segment automatically in segmented_layout + remove from metas 2018-08-26 00:59:31 +02:00
wave.c Add WayForward single/segmented .wave [Shantae and the Pirate's Curse] 2018-03-11 19:24:06 +01:00
wavebatch.c Add .wavebatch PCM8 [Cars 2 (3DS)] 2018-08-21 22:39:47 +02:00
wii_04sw.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
wii_bns.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_mus.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
wii_ras.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
wii_smp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_sng.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_sts.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
wpd.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ws_aud.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
wsi.c Move wsi to its own file, since it's not very standard 2018-08-26 17:40:40 +02:00
wv2.c Add various metas 2018-08-28 18:47:56 +02:00
wv6.c Add .WV6 IMA [The Fairly OddParents: Breakin' Da Rules (PC)] 2018-08-02 18:22:01 +02:00
wvs.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
wwise.c Swap custom FFmpeg OPUS for custom streamfile IO 2018-09-10 01:23:34 +02:00
x360_ast.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
x360_cxs.c More minor file renames (cleanup) 2017-03-18 18:40:46 +01:00
x360_pasx.c Separate X360 NUB/PASX from xma.c for cleanup 2017-04-22 12:09:43 +02:00
x360_tra.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
xau_konami.c Minor tweaks 2018-09-02 21:06:15 +02:00
xau.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xbox_hlwav.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
xbox_ims.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
xbox_wavm.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xbox_xmu.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xbox_xvas.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
xma.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
xmd.c Add XMD decoder [Silent Hill 4, Castlevania: Curse of Darkness (Xbox) 2018-07-27 17:11:11 +02:00
xnb.c Fix buggy XNB [Metagalactic Blitz (PC)] 2018-03-31 13:05:17 +02:00
xss.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
xvag_streamfile.h Fix multilayer XVAG ATRAC9 [flower (Vita), Farpoint (PS4)] 2018-08-25 17:25:02 +02:00
xvag.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
xwb.c Add .xna XWB [Touhou Makukasai ~ Fantastic Danmaku Festival (PC)] 2018-08-25 12:21:21 +02:00
xwc.c Fix some .XWC [The Darkness (X360)] 2018-06-02 16:05:58 +02:00
ydsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zsd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zwdsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00