0aubsq
654772f193
Set Oni timings (25 75 108) by default, if you want to play with og TJAP3 timings (30 100 130) or futsuu timings (42, 108, 125) please change the settings directly on the config.ini file
2021-11-04 14:54:44 +01:00
0aubsq
2f59fd8fe9
v0.5.1 release, will be uploaded in few mins.
2021-11-04 10:49:02 +01:00
0aubsq
6892da53aa
Un-gray number for mini bars
2021-11-04 10:09:45 +01:00
0aubsq
0813833cc3
Grayish dan exam count number if 0, fix small bug with Jauge and Accuracy exams that prevented them to go back from gold value to red
2021-11-04 10:07:43 +01:00
0aubsq
9ac1ec665b
Added few documentation for newest tja parameters
2021-11-04 09:24:45 +01:00
0aubsq
b070ecee9c
(Pre. v0.5.1) Fixed a small UI bug where score rank remained semi transparent if a lag spike occurs within the result screen, and renamed the project and program OpenTaiko
2021-11-04 07:10:36 +01:00
0aubsq
cdbb935913
Test for webhook
2021-11-04 05:36:06 +01:00
0aubsq
3d3ccd7dad
Merge branch 'main' of github.com:0auBSQ/TJAPlayer3-Develop-BSQ into main
2021-11-04 04:56:03 +01:00
0aubsq
fab9df8bf0
(Seemingly) Fix #36
2021-11-04 04:55:45 +01:00
あきら Ch
a57d5b73fa
Minor Grammar changes ( #41 )
...
* Update CLang_en.cs
* Update CLang_en.cs
2021-11-04 04:34:24 +01:00
basketballsmash-yt
fa07169de9
A test pr ( #40 )
...
* Delete README.old.md
Deleted old version of README, there's already a new version
* Delete Readme.txt
This guide is outdated, there's README.md already
* Update README.md
Edited for grammar and added credits down below
* Update CLang_en.cs
Fixed grammar
* Update CLang_jp.cs
Fixed grammar
* Update README.md
Fix grammar on my side
* Update CLang_jp.cs
Fixed mistake on my side when fetching upstream
* Update README.md
* Update README.md
* Update README.md
Just a test commit
2021-11-04 03:00:01 +01:00
totoa553
7f1a9605c7
Update README.md ( #38 )
...
日本語の修正 2
2021-11-04 01:44:19 +01:00
basketballsmash-yt
3c344271cf
Fixed grammar on readme and fixed a wrong conflict on my side ( #32 )
...
* Delete README.old.md
Deleted old version of README, there's already a new version
* Delete Readme.txt
This guide is outdated, there's README.md already
* Update README.md
Edited for grammar and added credits down below
* Update CLang_en.cs
Fixed grammar
* Update CLang_jp.cs
Fixed grammar
* Update README.md
Fix grammar on my side
* Update CLang_jp.cs
Fixed mistake on my side when fetching upstream
* Update README.md
* Update README.md
2021-11-03 13:06:46 +01:00
0aubsq
80034101e5
Apply totoa553 japanese grammar corrections within the new readme
2021-11-03 05:27:03 +01:00
0aubsq
8cb03f02a3
Update Readme and Dictionnary Indexes documentation
2021-11-03 05:19:38 +01:00
0aubsq
cdc4f06710
Heya button placeholder
2021-11-03 03:37:01 +01:00
0aubsq
4b2e82777d
Exit menu button, game exit screen, fix dan intro animation
2021-11-03 03:13:16 +01:00
0aubsq
1229f14d06
Micro fix (delay between 2 anims)
2021-11-03 01:13:09 +01:00
0aubsq
92e18e0425
Dan song select intro animation
2021-11-03 01:05:21 +01:00
0aubsq
69cb63b6dd
Fix #25
2021-11-02 17:06:11 +01:00
0aubsq
09c73a8313
Fix #23 and #19
2021-11-02 16:39:49 +01:00
0aubsq
336ca86cb2
Micro fix (Deleting Readme.txt was causing the build to fail)
2021-11-02 16:11:27 +01:00
basketballsmash-yt
6cfc59f305
CLang_jp.cs update ( #24 )
...
* Delete README.old.md
Deleted old version of README, there's already a new version
* Delete Readme.txt
This guide is outdated, there's README.md already
* Update README.md
Edited for grammar and added credits down below
* Update CLang_en.cs
Fixed grammar
* Update CLang_jp.cs
Fixed grammar
2021-11-02 15:41:57 +01:00
basketballsmash-yt
3c94c8ddd0
CLang_en.cs grammar fixes ( #11 )
...
* Delete README.old.md
Deleted old version of README, there's already a new version
* Delete Readme.txt
This guide is outdated, there's README.md already
* Update README.md
Edited for grammar and added credits down below
* Update CLang_en.cs
Fixed grammar
2021-11-01 21:24:14 +01:00
0aubsq
b365d5a519
(Pre. v0.5.1) Added DANTICK and DANTICKCOLOR options within the .tja files to change the color of the small bar on the dan song select screen
2021-10-31 23:21:52 +01:00
0aubsq
a060ad0c1b
(Pre. v0.5.1) Added button borders for Dan song select confirm modal, add upper ticks for the dan song select screen, remove useless legacy assets
2021-10-31 20:36:29 +01:00
0aubsq
7669378c14
Fix issue #8
2021-10-27 00:49:44 +02:00
0aubsq
495a719843
Main menu is now fully text/translated in 3 languages, change the ids in the dictionnaries to make them more coherent, changed the multiline display to Near (Far before) might need few UI adjustements
2021-10-26 18:22:21 +02:00
0aubsq
400dd348c7
Main menu buttons are now displayed using text and translated in English/French (ModeSelect_Bar_Text.png files will be obsoleted as soon as menu details will be textified), fixed a small bug that reseted the lang setting while entering on the settings menu.
2021-10-26 03:28:46 +02:00
0aubsq
f6cefc34c3
Add the possibility to choose between 5 box layout structures for the song select screen (2 diagonals, vertical, and 2 half-circle shaped ones), selectable within the config/settings menu
2021-10-25 23:58:47 +02:00
0aubsq
85323c04ff
(Micro-fix) Make static class CLangManager attributes safer
2021-10-25 12:13:24 +02:00
0aubsq
03351c60af
Translated the Tower mode upper background info & result screen in French and English, add few more translations on the config menu and some documentation for dictionnary indexes
2021-10-25 11:48:37 +02:00
0aubsq
e8b601c763
Change I18N structure from function overrides to dictionnaries to make it lighter
2021-10-24 13:50:33 +02:00
0aubsq
637cafd892
Base I18N implementation : Implement a structure that will make able to select a language within the settings menu (or config.ini) and the said menu option (Currently contains few texts in Japanese, English and French)
2021-10-24 09:20:14 +02:00
0aubsq
43eedd98f2
(v0.5.0) Individual Accuracy conditions & Implement TOWERTYPE visuals to allow multiple Tower skins
2021-10-23 17:27:47 +02:00
0aubsq
0367f5ca8e
(Pre. v0.5.0, last before release) Added Accuracy type EXAM for Dan charts and parse TOWERTYPE parameters for Tower charts
2021-10-23 13:50:48 +02:00
0aubsq
f6f87634e2
(Pre. v0.5.0) Add the #BOXCHARA option to box.def to choose manually the chara displaying on the song select screen, allows to display no chara by setting #BOXCHARA to a negative number
2021-10-23 11:53:04 +02:00
0aubsq
a1196f1711
(Pre. v0.5.0) Tower results screen base display
2021-10-21 13:34:55 +02:00
0aubsq
877ede94fe
(Pre. v0.5.0) Fix a small bug where quitting the result screen by pressing Escape didn't stop the result screen song, removed deprecated README_SKIN.md file (From v0.3.4.2)
2021-10-21 07:18:17 +02:00
0aubsq
244e3fd167
Micro fix for #BOXTYPE undefined in difficulty selection screen
2021-10-19 04:32:26 +02:00
0aubsq
a3463ff958
(Pre. v0.5.0) Song select screen Boxes and Backgrounds are now fully skinnable and interchangeable (Added #BOXTYPE, #BGTYPE and #BGCOLOR on the box.def file)
2021-10-19 03:54:45 +02:00
0aubsq
fee9c5d5c0
Extend #BOXCOLOR to the difficulty selection screen
2021-10-18 06:20:05 +02:00
0aubsq
42548b3e55
(Pre. v0.5.0) Song selection screen boxes color editable in box.def within the #BOXCOLOR tag
2021-10-18 02:32:30 +02:00
0aubsq
270178bd40
Fix bugs within the Tower play saving function
2021-10-17 23:27:43 +02:00
0aubsq
c6dfe0f47b
(Pre. v0.5.0) Tower plays are now saved (ScoreRank field on the ini contains the highest floor reached)
2021-10-17 23:08:48 +02:00
0aubsq
89932ee98d
Edit README
2021-10-17 01:54:50 +02:00
0aubsq
1c9f9aed45
(Pre. v0.5.0) Store the number of the roof floor and display the top section while reaching it in-game, fix multiple counter/animations bugs
2021-10-16 21:22:04 +02:00
0aubsq
b00547a96c
(Pre. v0.5.0) Display miss when losing a life in Tower mode
2021-10-16 16:10:11 +02:00
0aubsq
2f9d7db208
(Pre. v0.5.0) Fix small bugs and add decorations
2021-10-16 15:15:12 +02:00
0aubsq
d8d29e59a0
(Pre. v0.5.0) Climbing don/character while playing tower charts
2021-10-16 14:56:06 +02:00