Commit Graph

1844 Commits

Author SHA1 Message Date
bnnm
b27e559e42 Clean FSB5 for future changes, also fix >2.5GB last subsongs 2018-08-11 18:01:37 +02:00
bnnm
962b323e71 Cleanup and extra BAO debug 2018-08-11 17:57:22 +02:00
bnnm
1f6b0b2caa Clean unused variable 2018-08-11 17:56:00 +02:00
bnnm
b21d078aa6 Add ADS .800 extension [Gundam: The One Year War (PS2)] 2018-08-11 17:55:30 +02:00
bnnm
c4206e705b Fix some .bgw negative samples [Final Fantasy XI (PC)] 2018-08-11 17:54:42 +02:00
AnonBaiter
4469f0b861
revert my VPK "fix"
turns out that VPK files that contain more than a mere 2 channels really have a divided interleave number by 2
this was necessary so said VPK files wouldn't play improperly anymore
2018-08-10 15:09:37 -03:00
AnonBaiter
5e00ff9214
Update ps2_ads.c 2018-08-08 15:52:43 -03:00
NicknineTheEagle
6727c0de7b Fixed offset in BNK parser 2018-08-08 21:20:08 +03:00
NicknineTheEagle
8d4ead42cf EA SCHl: added default 3DS sample rate (32000 Hz) 2018-08-08 20:18:35 +03:00
NicknineTheEagle
ca9cfc6917 Removed the supposed version check from ABK parsers
The only reason I put it there is to distinguish old ABK from new ABK but then it turned out that they can have matching values in that field so... yeah, let's just do it another way
2018-08-08 19:23:51 +03:00
NicknineTheEagle
e4c34b7c0b Added another ABK version stamp [FIFA 12 (3DS)] 2018-08-08 19:16:04 +03:00
NicknineTheEagle
4d0926933b Fixed incorrect variable being used 2018-08-08 17:14:24 +03:00
NicknineTheEagle
c88dee0ebb Improved EA ABK support 2018-08-08 17:07:01 +03:00
NicknineTheEagle
15cc60e604 Some organization and better endianness checks in EA parsers 2018-08-08 17:06:39 +03:00
Christopher Snowhill
ae5e218518
Merge pull request #275 from NicknineTheEagle/ubi-bao
Ubisoft BAO
2018-08-07 14:37:00 -07:00
NicknineTheEagle
20c729ae72 Formatting tweaks 2018-08-07 21:27:52 +03:00
NicknineTheEagle
0113a56870 Minor tweaks 2018-08-07 15:57:26 +03:00
Christopher Snowhill
03dd4383c0 Added a workaround to RIFF for Halo 2 PC. 2018-08-06 20:05:11 -07:00
NicknineTheEagle
3a2d115aa8 Ubi BAO: XMA fix 2018-08-06 22:58:28 +03:00
NicknineTheEagle
a284aee0f2 Ubi BAO: Added support for Rayman Raving Rabbids: TV Party (Wii) 2018-08-06 17:19:59 +03:00
NicknineTheEagle
470c50cf0e Minor tweaks 2018-08-06 14:29:43 +03:00
NicknineTheEagle
f27280c44d Ubi BAO: Further work on XMA support 2018-08-06 13:03:24 +03:00
NicknineTheEagle
ea133a19bf Ubi BAO: XMA fixes 2018-08-05 19:20:13 +03:00
NicknineTheEagle
9d6bc91c0a Ubi BAO: Added prefetched sound support to later version BAO versions 2018-08-05 15:44:38 +03:00
NicknineTheEagle
d49019a1ca Ubi DAO: Added support for prefetched sounds 2018-08-05 04:42:24 +03:00
Christopher Snowhill
3a7b590dfe
Merge pull request #274 from bnnm/ck-xa-fsb-str
CK, XA, FSB, STR
2018-08-04 13:58:32 -07:00
NicknineTheEagle
ad489953f4 Fixed indentation 2018-08-04 22:42:12 +03:00
NicknineTheEagle
655325cc01 Ubi BAO: Added support for Splinter Cell: Conviction (PC) 2018-08-04 22:30:31 +03:00
bnnm
790525f990 Redo Blitz Games STR+WAV [Zapper (GC), Tak (PS2)]
Also removes 3 metas that parsed Blitz stuff
2018-08-04 21:02:10 +02:00
bnnm
10dc43f2fb Use streamfile helpers 2018-08-04 20:42:25 +02:00
bnnm
ffe7de0acc Improve XA detection to avoid clashing with .str 2018-08-04 20:39:33 +02:00
Christopher Snowhill
4a29bed092
Merge branch 'master' into ea-fixes 2018-08-03 19:16:12 -07:00
Christopher Snowhill
cca30df28d
Update ea_schl.c
Enclose Atrac3plus section in VGM_USE_FFMPEG macro block.
2018-08-03 19:13:25 -07:00
bnnm
4703dcaf4f Add FSB5 PCM16BE/VAG/XWMA and improve rare behaviors (from tool tests) 2018-08-03 02:16:19 +02:00
bnnm
8f17cf75d6 Tweak non-interleaved mode for VAG/GCADPCM (from tool tests), cleanup 2018-08-03 02:12:47 +02:00
bnnm
e1434bc432 Clean DTK decoder to clarify similarities with XA 2018-08-03 00:46:36 +02:00
bnnm
16f2474a50 Add .WV6 IMA [The Fairly OddParents: Breakin' Da Rules (PC)] 2018-08-02 18:22:01 +02:00
bnnm
6a86414990 Fix form1 XA bugs [Glint Glitters (PS1), Dance! Dance! Dance! (PS1)] 2018-08-02 17:21:09 +02:00
bnnm
492f43a554 Merge branch 'master' of https://github.com/kode54/vgmstream into ck-xa-fsb 2018-08-02 17:15:38 +02:00
bnnm
a4f67bf077 Add Cricket Audio .cks/ckb [Part Time UFO, Mega Man 1-6 (Android)]
Includes Cricket Audio's MSADPCM variation, also cleaned up MSADPCM code
2018-08-02 17:15:09 +02:00
bxaimc
fcc728c8b1 Add Entergram NXA Opus 2018-08-01 01:24:26 -04:00
NicknineTheEagle
baaec69a46 Added macros for some common constants in EA parsers 2018-07-31 10:26:55 +03:00
NicknineTheEagle
9b3c2ca8f7 Added a missing version stamp to ABK 2018-07-29 09:21:44 +03:00
bnnm
82ffe6d9e2 Fix some .snwg loops [Mega Man X Legacy Collections: X1/2/3 (PC)] 2018-07-27 17:30:58 +02:00
bnnm
b95080d881 Add .xsew wav [Mega Man X Legacy Collection 1 & 2 (PC)] 2018-07-27 17:18:10 +02:00
bnnm
4337f00d5d Fix XWB v1 subsongs [Silent Scope Complete (Xbox)] 2018-07-27 17:12:09 +02:00
bnnm
5e68567961 Fix compiler warnings 2018-07-27 17:11:50 +02:00
bnnm
61034484ab Add XMD decoder [Silent Hill 4, Castlevania: Curse of Darkness (Xbox) 2018-07-27 17:11:11 +02:00
AnonBaiter
ec4824e6f3
extra fix 2018-07-24 14:29:50 -03:00
AnonBaiter
b5eb0e8bf5
(step 1/2) "add" UV, TGQ extensions
messing with ea_1snh.c, done
2018-07-24 14:22:42 -03:00
Christopher Snowhill
637ec27998
Merge pull request #265 from NicknineTheEagle/ea-formats
More EA formats
2018-07-23 19:08:02 -07:00
NicknineTheEagle
971525261a Added a missing BNK header tag 2018-07-24 03:50:16 +03:00
NicknineTheEagle
f6eae57a94 Added a missing ABK version stamp 2018-07-24 02:39:32 +03:00
NicknineTheEagle
7412e8ac14 Disable EA-XA ADPCM hist entirely for BNK 2018-07-24 01:39:54 +03:00
bnnm
2f5abcb11a Add .ai AIFF extension [Dragon Force (SAT) sfx] 2018-07-23 20:05:35 +02:00
bnnm
65b80e5fd7 Fix .adp raw XA [Phantasy Star Collection (SAT)] 2018-07-23 19:36:08 +02:00
bnnm
d48d2a4c87 Add .adp AIFF extension [Sonic Jam (SAT)] 2018-07-23 10:27:12 +02:00
NicknineTheEagle
39284cf233 Further work on the new ABK format 2018-07-23 01:31:35 +03:00
bnnm
fd7ecbd393 Add AIFF with XA ADPCM [Crusader: No Remorse (SAT), Road Rash (3DO)] 2018-07-22 23:13:03 +02:00
bnnm
0dc2c81ab9 Handle XA ADPCM in a more standard way
It was decoding one 28-sample subframes and blocked layout handled
frames, doing some voodoo to skip CD sectors.
Now decodes one 28*8-sample frame and blocked layout handles CD sectors.
Decoding is byte-exact vs before.
2018-07-22 23:08:09 +02:00
NicknineTheEagle
5ee34e32ff Fixed stream size for Atrac3+ in BNK 2018-07-22 21:40:46 +03:00
NicknineTheEagle
5b5f5036e0 Fixed Atrac3+ for BNK format 2018-07-22 20:20:04 +03:00
NicknineTheEagle
04debd021e Merge remote-tracking branch 'origin/master' into ea-formats
# Conflicts:
#	src/meta/ea_schl.c
2018-07-22 05:34:26 +03:00
NicknineTheEagle
d7dfa205ea Added a missing ABK parameter 2018-07-22 05:17:33 +03:00
NicknineTheEagle
4f832266e3 Minor tweaks 2018-07-22 04:43:10 +03:00
Christopher Snowhill
8e16eb108c
Merge pull request #263 from bnnm/schl-txtp-psx
SCHl, TXTP, PSX
2018-07-21 17:32:21 -07:00
bnnm
907a0af3df Add missing nus3 OPUS .opus extension
Also remove tabs to fix GCC warnings about mixing spaces and tabs
2018-07-22 00:47:00 +02:00
bnnm
57b8c6acd3 Add TXTP 'm' channel mapper/swapper
Credit to topher-au for the initial idea/code
2018-07-22 00:46:08 +02:00
bnnm
099a4abc66 Add EA SCHl ATRAC3plus [The Sims 2 Castaway (PSP), MoH: Heroes 2 PSP)] 2018-07-21 23:34:00 +02:00
NicknineTheEagle
0210489f83 Added support for newer EA ABK format 2018-07-22 00:18:12 +03:00
bnnm
d4ba9d9d57 Fix potential bugs 2018-07-21 23:05:20 +02:00
NicknineTheEagle
d5745c9d6e EAAC tweaks 2018-07-21 23:09:44 +03:00
NicknineTheEagle
611aa5ed11 Fixed uninitialized local variable 2018-07-21 21:58:18 +03:00
NicknineTheEagle
b6080f6bdc Added EA HDR/STH/DAT format support 2018-07-21 21:58:01 +03:00
NicknineTheEagle
4d10e91c27 Added EA IDX/BIG format support 2018-07-21 21:57:35 +03:00
bnnm
dc4cee2daf Clean .pos code [Ys I Complete (PC)] 2018-07-21 20:12:09 +02:00
NicknineTheEagle
b954a87787 Added more missing BNK header tags 2018-07-20 10:17:25 +03:00
bxaimc
34fda0011a Add loop support for Air (Android) Oggs. Add .lflac extension for 'fun' and for use with .pos 2018-07-20 01:14:41 -04:00
NicknineTheEagle
d85406511f EA SCHl: fail if unknown header tag is encountered 2018-07-19 15:56:59 +03:00
NicknineTheEagle
d825b6ba4d Added more missing BNK header tags 2018-07-19 15:55:51 +03:00
NicknineTheEagle
33048337c4 EA SCHl: fixes for Gamecube 2018-07-19 07:26:48 +03:00
NicknineTheEagle
5d6fc0a9bc Ignore duplicate entries in ABK files 2018-07-19 00:24:16 +03:00
NicknineTheEagle
496315bb91 Added even more missing BNK header tags 2018-07-18 22:42:35 +03:00
NicknineTheEagle
779eef0282 Adjust ADPCM hist detection in BNK files 2018-07-18 22:42:23 +03:00
NicknineTheEagle
79f672b7cb Added more missing BNK header tags [NASCAR 06 (Xbox)] 2018-07-18 20:25:00 +03:00
NicknineTheEagle
be00f0a988 Added EA HDR/DAT format support 2018-07-18 19:32:33 +03:00
NicknineTheEagle
b48c31723c EA ABK fix 2018-07-18 09:56:35 +03:00
NicknineTheEagle
dc1a98361f Further work on EA ABK format 2018-07-18 08:54:32 +03:00
NicknineTheEagle
51146cd612 Merge remote-tracking branch 'origin/master' into patch-1 2018-07-18 05:18:35 +03:00
NicknineTheEagle
5af027e5f9 Added streamed ABK version support (ABK/AST combo) 2018-07-18 02:39:47 +03:00
bnnm
d6795b63c3 Add ASF decoder [Croc 2 (PC), Aladdin: Nasira's Revenge (PC)] 2018-07-18 00:52:24 +02:00
NicknineTheEagle
5d6b603055 Added EA ABK header support 2018-07-18 00:14:28 +03:00
NicknineTheEagle
5b27c21a0b Handle dummy streams in EA BNK files 2018-07-17 23:57:08 +03:00
NicknineTheEagle
e2160f4e09 Added a helper function for auto-detecting value endianness 2018-07-17 23:54:24 +03:00
bxaimc
69c2e9f07f Add Falcom NLSD Opus (Ys VIII [Switch]) 2018-07-15 03:49:33 -04:00
bxaimc
5b3a001082 Add Bandai Namco Opus found in NUS3Banks (Taiko no Tatsujin and future games) 2018-07-15 02:37:15 -04:00
bnnm
62bd5140c5 Cleanup 2018-07-15 00:20:42 +02:00
bnnm
c9f091fb6e Fix PS3 EA SCHl [Need for Speed: Carbon (PS3)] 2018-07-14 23:08:45 +02:00
bnnm
2c6091fab3 Fix some .wem PCM [Limbo (PC)] 2018-07-14 23:04:17 +02:00
bnnm
deea00d566 Fix compiler warning 2018-07-14 23:04:04 +02:00
bnnm
2dc2ed474d Add debug log 2018-07-14 23:03:48 +02:00
bnnm
cbcacda6e4 Fix some EA SNS end samples [Need for Speed Undercover (PS3)]
SNS flag was being read as a signed value, returning a smaller file size
2018-07-14 23:02:40 +02:00
bnnm
7c84391c26 Fix some Frostbite SPS [Need for Speed: The Run (X360)] 2018-07-14 23:00:02 +02:00
Christopher Snowhill
f5551f7415
Update ps2_vpk.c
Fix channels variable references.
2018-07-10 17:23:04 -07:00
AnonBaiter
dd88a38f8c
Adjust VPK code to fix some oddities
this is my first time at coding so see if there's some big goof-up i made up here
2018-07-10 18:20:05 -03:00
bnnm
272f25cebb Fix bank .ivaud [GTA IV (PC)] 2018-07-06 23:41:29 +02:00
bnnm
44dc7ce7ea Add missing EA SCHl patch [SSX3 (PC)] 2018-07-06 21:27:49 +02:00
bnnm
23974334c9 Fix some EA SCHl MicroTalk [Need for Speed: Most Wanted (PC)] 2018-07-06 21:14:56 +02:00
bnnm
780e642543 Fix some Frostbite .SPS [Need for Speed: The Run (PC)] 2018-07-06 21:04:27 +02:00
bnnm
2df613d893 Fix various music .ivaud [GTA IV (PC)] 2018-07-06 21:04:06 +02:00
bnnm
d158a4a35e Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
bnnm
0cae31d045 Add doc 2018-06-30 21:24:19 +02:00
bnnm
d5f8b4f078 Fix some .joe looping jingles 2018-06-30 20:43:26 +02:00
bnnm
2695612624 Fix The Bouncer .vs (.str) 2018-06-30 16:01:29 +02:00
bnnm
dbb5a4458b Add .mus Ogg [Redux - Dark Matters (PC)] 2018-06-30 13:43:12 +02:00
bnnm
57f8c1922e Add hca keys 2018-06-30 13:31:20 +02:00
Shawn Presser
a700fda10d
Update xvag.c 2018-06-28 15:30:33 -05:00
Shawn Presser
e91703fe6a If a file has no extension, try to play it anyway
This allows fb2k to play Last Of Us (PS3) speech files, which have no
file extension.
2018-06-21 22:53:19 -05:00
bxaimc
ca5cdfe5a9 Add HCA decryption key for PriPara: All Idol Perfect Stage (Switch) 2018-06-18 03:34:56 -04:00
bnnm
12233dd0bb Remove ps2_adsc as it's handled in ps2_ads now 2018-06-17 01:12:53 +02:00
bnnm
ae3307e6f0 Redo ADS to fix various issues
- Fix minor samples bugs
- Fix ADSC variation [Kenka Bancho 2, Shunjuku no Okami]
- Fix misc loops [Culdcept, Katakamuna, Super Galdelic Hour]
- Fix Capcom loops [MM X7, BOF5, Clock Tower 3]
- Fix cavia loops [Drakengard 1/2, GITS: Stand Alone Complex]
- Fix Angel Studios videos [Red Read Revolver, Spy Hunter 2]
- Fix misdetected files [Gran Turismo 2000 videos]
2018-06-17 01:08:52 +02:00
bnnm
a535a497f4 Fix some vid EA SCHl and simplify EA block parsing 2018-06-17 01:06:38 +02:00
bnnm
2e75bce0c3 Add .fsb basic headers mode [Biker Mice from Mars (PS2)] 2018-06-17 00:52:46 +02:00
bnnm
90c3613289 Fix some Ubi Lyn [Michael Jackson The Experience (Wii)] 2018-06-17 00:51:42 +02:00
bnnm
5b2af49f57 Fix some .wem [Guitar Hero Live (X360)] 2018-06-17 00:50:42 +02:00
bnnm
1a73c574c0 Clean ADS code 2018-06-10 21:08:06 +02:00
bnnm
3be7ec8c68 Add FSB key [Monster Jam (PS2)] 2018-06-10 19:26:37 +02:00
bnnm
973a649fbe Document MIH/MIB/MIC/MSH details 2018-06-09 19:30:20 +02:00
bnnm
7a21345415 Fix some Ubi Jade [Peter Jackson's King Kong (Xbox)] 2018-06-09 17:33:15 +02:00
bnnm
ff6abc48fa Fix some FSB [Hard Reset (PC)] 2018-06-09 17:32:35 +02:00
bnnm
c9175e4d28 Fix JOE num_samples 2018-06-09 17:31:08 +02:00
bnnm
de9fe570e0 Add subsongs for FFmpeg formats 2018-06-09 17:30:28 +02:00
Christopher Snowhill
254791551b
Merge pull request #235 from bnnm/h4m-joe-aif
H4M, JOE, AIF
2018-06-03 14:44:42 -07:00
bnnm
9d86c42ea4 Add .H4M videos (wip) 2018-06-03 13:08:41 +02:00
Michael Turutanov
7cec87720c Added HCA key for Princess Connect Re:Dive 2018-06-02 17:29:22 +03:00
bnnm
66e2c9c671 Fix some .JOE [Super Farm (PS2), Sitting Ducks (PS2), The Mummy (PS2)] 2018-06-02 16:14:26 +02:00
bnnm
88250d3d26 Add AIFC IMA4 [Alida (PC)] 2018-06-02 16:13:37 +02:00
bnnm
48c11e81ca Fix some .XWC [The Darkness (X360)] 2018-06-02 16:05:58 +02:00
bnnm
776d85fee0 Fix TXTP upper ranges 2018-06-02 16:01:58 +02:00
Christopher Snowhill
311eeebc1b
Merge pull request #232 from bnnm/xwb-lyn-etc
XWB, LYN, etc
2018-05-27 14:52:16 -07:00
bnnm
4ad607c520 Add .xss RIFF extension [Spider-Man the Movie (Xbox)] 2018-05-27 17:32:15 +02:00
bnnm
79ab74bf4a Add .xwb ATRAC9 [Stardew Valley (Vita)] 2018-05-27 17:30:59 +02:00
bnnm
7ad34736a3 Fix TXTH data_size for IMA 2018-05-27 17:29:23 +02:00
bnnm
9af7eadbcb Fix some Ubi LyN [Michael Jackson the Experience (PS3)] 2018-05-27 17:28:48 +02:00
Christopher Snowhill
f26b99b6cb
Update txtp.c
Fix "mode" keyval parse to else-if condition so other conditions don't fall through it.
2018-05-26 16:26:55 -07:00
Christopher Snowhill
b341f8d6b6
Merge branch 'master' into master 2018-05-20 16:22:31 -07:00
bxaimc
05aca5ceeb Formatting some things 2018-05-19 16:17:18 -04:00
bxaimc
94a9cf1f7f Add SADF DSP variant from Xenoblade Chronicles 2 (Switch) 2018-05-19 16:05:25 -04:00
bnnm
a57134dc2b Add .gwd Ogg [Adagio Cloudburst (PC)] 2018-05-19 11:37:21 +02:00
bnnm
f1f165a815 Minor Ogg Vorbis cleanup 2018-05-19 11:24:20 +02:00
bnnm
883e018aab Fix nus3bank with varying header [Super Smash Bros (Wii U)] 2018-05-19 11:22:29 +02:00
bnnm
1888990b75 Add HCA key 2018-05-19 11:22:08 +02:00
bnnm
b23e1fbac7 Extra validations for Wwise/Jade 2018-05-19 11:21:40 +02:00
bxaimc
bcf2948a7d Add channel multiplier for KNS/KTSS in Hyrule Warriors (Switch) 2018-05-17 14:27:18 -04:00
bxaimc
caf3bb871c Add PSI file reading in Opus for loops in BlazBlue: Cross Tag Battle (Switch) 2018-05-16 17:58:09 -04:00
bnnm
92419c2143 Add tri-Ace .aac Vita [Judas Code (Vita)] 2018-05-12 13:53:58 +02:00
bnnm
a975eff1a2 Fix TXTH XMA multichannel and num_samples 2018-05-12 13:53:43 +02:00
bnnm
68c8f1bb76 Fix missing .lopus 2018-05-06 11:56:54 +02:00
bnnm
6276df57b5 Add TXTP "mode = layers" for multilayered songs 2018-05-05 23:07:50 +02:00
bnnm
c09bc1e936 Add .xwb DSP hack [Stardew Valley (Switch)]
Also try to open common .xsb name combos
2018-05-05 23:06:59 +02:00
bnnm
f586f443e8 Fix some EA SWVR [Freekstyle (PS2/GC)] 2018-05-05 23:02:22 +02:00
bnnm
da930bc3c9 Add .opus variation [Fast RMX (Switch)] 2018-05-05 23:01:49 +02:00
Christopher Snowhill
35cd14fa04
Merge pull request #220 from bnnm/bao-downmix-etc
BAO, downmix, etc
2018-04-29 17:04:19 -07:00
bnnm
a924859d8f Fix ADX key 2018-04-29 23:46:29 +02:00
bnnm
fb63ad4aae Clean mib and add PS-ADPCM check 2018-04-29 21:05:30 +02:00
bnnm
d292531654 Add switch_audio [Gal Gun 2 (Switch)] 2018-04-29 21:04:55 +02:00
bnnm
65b322943f Add .trj/trm extensions [Need for Speed 3 (PS)] 2018-04-29 20:31:08 +02:00
bnnm
10e506675b Add (wip) Ubi .pk support [Just Dance (Wii)] 2018-04-29 20:28:27 +02:00
bnnm
eb9fdbf188 Add ADX key 2018-04-29 20:25:51 +02:00
bnnm
59ac455447 Fix some EA SCHl [Need for Speed 3 (PC)] 2018-04-29 19:41:38 +02:00
bnnm
d5fc1159c5 Fix half interleave IDSPs [Taiko no Tatsujin 3 (WiiU)] 2018-04-29 19:40:56 +02:00
bnnm
452033f14a Clean DSP metas and fix some loop checks 2018-04-29 19:40:21 +02:00
bxaimc
ce2082a8d4 Add .KNS for KTSS meta 2018-04-29 13:24:01 -04:00
Christopher Snowhill
47d2b53c23
Merge pull request #216 from bxaimc/master
Add SNDS support for The Incredibles (PS2)
2018-04-21 19:05:11 -07:00
Christopher Snowhill
4ea0d1a9d7
Merge pull request #217 from bnnm/opus-sps-etc
Opus, sps, etc
2018-04-21 19:04:13 -07:00
bnnm
e8b2759dcf Add Capcom multistream Opus [RE: Revelations (Switch)] 2018-04-22 02:20:46 +02:00
bnnm
f45b08586d Less debug 2018-04-22 02:17:42 +02:00
bxaimc
0f4bd6ab57 Add SNDS support for The Incredibles (PS2) 2018-04-21 16:45:04 -04:00
bnnm
bc4f7e9b5f Less debug 2018-04-21 21:56:49 +02:00
bnnm
686d77debc Clean Switch opus meta
Separate header variations since every other dev is going to make their
own, it was getting kind of messy.
2018-04-21 21:52:30 +02:00
bnnm
ee05880c2d Rename nsw_opus.c to opus.c
The abbreviation was strange, should still be clear it's not ogg_opus
2018-04-21 21:00:11 +02:00
bnnm
5229e7385d Clean dsp meta
Use a common function since most parsers did the same thing with minor
config params.

Also add extra validations to Cabela's DSP since it was hijacking other
DSPs.
2018-04-21 02:14:21 +02:00
bxaimc
26249d4750 add .CVS support for Disney's Aladdin in Nasira's Revenge (PS1). Add support for >2 channels XA2 for RC Revenge Pro (PS2) 2018-04-20 18:41:25 -04:00
bnnm
fcf5f26e9d Fix Naomi .adpcm num_samples and checks 2018-04-20 21:00:17 +02:00
bnnm
165cb400b1 Add .at9 opus [Penny-Punching Princess (Switch)] 2018-04-20 20:37:19 +02:00
bnnm
befcbbd4fb Add PPST .sng [Parappa the Rapper (PSP)] 2018-04-20 18:27:08 +02:00
bnnm
fdaba703d6 Add "-" channel mask separator in TXTP for some shells 2018-04-20 17:07:00 +02:00
bnnm
ab2cecf92d Add encrypted .ogg from Ys VIII (PC) 2018-04-20 17:02:56 +02:00
bnnm
84b1b31608 Add .sps in Frostbite(?) containers [Need For Speed Rivals (PS4)] 2018-04-20 00:22:40 +02:00
bnnm
46f333cc8e Remove get_realname from streamfiles as it's not used anymore
It was implemented for Audacious only to open companion NWA files, but
current version has no need for it. In case there is some obscure thing
that needs it, Audacious's vfs.cc should translate or return realnames
transparently, without having to modify other streamfiles.
2018-04-19 22:54:45 +02:00
bnnm
3d2f7e0de2 Clean NWA meta
To open external files it was using get_realname, which only was
actually implemented in Audacious, but Audacious can use get_name to
open external files just fine anyway (for any path, encoding, etc)
2018-04-19 22:44:05 +02:00
bnnm
4a8e8a87e8 Fix some .SNU sample rate [Dead Space 2 (PC)] 2018-04-19 22:40:47 +02:00
bnnm
7d992af25e Fix some EALayer3 skips [Need For Speed Rivals (PS4)]
Uses a custom streamfile to remove .sps blocks for EALayer3, as V2P
needs it since frames may be split between blocks.
2018-04-19 22:26:46 +02:00
bnnm
2268d9c5bf Rename ea_eaac_eatrax_streamfile.h to ea_eaac_streamfile.h 2018-04-19 22:23:09 +02:00
bnnm
271626921a Fix some .MSA 2018-04-19 22:20:18 +02:00
bnnm
a8bb304998 Minor cleanup 2018-04-18 21:03:24 +02:00
bnnm
97874749da Fix possible segfault 2018-04-18 20:41:11 +02:00
bnnm
ee3fae5a37 Minor doc 2018-04-18 20:11:42 +02:00
bnnm
adc7a776f9 Fix some Switch .bfwav interleave/panning; cleanup 2018-04-18 20:10:48 +02:00
bnnm
e8aad5a38a Add FSB key 2018-04-18 20:09:21 +02:00