bnnm
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8f1ec86bda
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Fix UE4 MSADPCM .adpcm [Heroes of Ark (iOS), Angels in the Sky (iOS)]
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2019-01-19 23:08:26 +01:00 |
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bnnm
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da9f9a5572
|
Fix non-initialized var
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2019-01-19 20:04:38 +01:00 |
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bnnm
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26e464ef2c
|
Add Ubi .sb/smX layers and sequences, more games
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2019-01-19 20:03:48 +01:00 |
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bnnm
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0c40610f7f
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Fix KOEI .mic loops [Dynasty Tactics 2 (PS2)]
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2019-01-19 20:01:34 +01:00 |
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NicknineTheEagle
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6487d310cb
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Formatting fixes
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2019-01-16 23:29:51 +03:00 |
|
NicknineTheEagle
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9c9da8fa1b
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EAAC: Fixed looping for RAM sounds
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2019-01-16 23:05:19 +03:00 |
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NicknineTheEagle
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3f0ba31a43
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EA SCHl: Implemented looping for streamed sounds in ABK
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2019-01-16 23:05:09 +03:00 |
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Christopher Snowhill
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c6280d85b3
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Merge pull request #352 from NicknineTheEagle/ea-sbr
Ea sbr
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2019-01-14 18:04:58 -08:00 |
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NicknineTheEagle
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ba02ab8f66
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EA SCHl: Changed update_ea_stream_size_and_samples to use the first channel offset
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2019-01-14 04:01:57 +03:00 |
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bnnm
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fd2984f798
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Prepare Ubi SB for other types and add more games
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2019-01-13 23:27:29 +01:00 |
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bnnm
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f5462aad63
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Use loop flag in bnk
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2019-01-13 23:26:57 +01:00 |
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bnnm
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697e5329c9
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Minor doc
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2019-01-13 23:26:39 +01:00 |
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bnnm
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62813ec4d2
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Fix broken .pk subsongs [Scott Pilgrim (PS3)]
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2019-01-13 23:26:04 +01:00 |
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bnnm
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368212bbf8
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Fix some looping .sps [FIFA 18 (PC)]
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2019-01-13 23:25:29 +01:00 |
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NicknineTheEagle
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4c118b28b4
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EAAC: Added SBR/SBS format from EA Sports games
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2019-01-13 21:53:57 +03:00 |
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NicknineTheEagle
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3fc7439ba6
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Minor fixes
|
2019-01-13 21:50:58 +03:00 |
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NicknineTheEagle
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b472b6a01f
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Renamed some parsers for clarity
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2019-01-13 05:15:18 +03:00 |
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NicknineTheEagle
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2a88b6bc11
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EAAC: Added SBR/SBS format
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2019-01-13 02:42:54 +03:00 |
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bnnm
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7b9d50e62b
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Add proper .baf [Project Gotham Racing 4 (X360), Geometry Wars (PC)]
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2019-01-12 18:01:19 +01:00 |
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bnnm
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093fa28a2f
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Add OKI16 TXTH/GENH decoder [Sweet Legacy (PS2), Hooligan (PS2)]
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2019-01-12 13:02:08 +01:00 |
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bnnm
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1f44c2d2de
|
Rename pcfx_decoder.c to oki_decoder.c
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2019-01-12 11:38:20 +01:00 |
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bnnm
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d56bca12f8
|
Remove ps2_khv.c as it's now parsed in vag.c
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2019-01-12 02:55:24 +01:00 |
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bnnm
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2e68217af2
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Add .vas VAGp [Kingdom Hearts II (PS2)]
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2019-01-12 02:51:37 +01:00 |
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bnnm
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5d610be086
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Add .gin and EA-XAS v0 decoder [Need for Speed Most Wanted]
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2019-01-12 02:26:38 +01:00 |
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bnnm
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f90d9c1e5d
|
Fix .fag sample rate
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2019-01-12 01:02:10 +01:00 |
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bnnm
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13643e8c3d
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Fix some .bnk codec/rates [Fieldrunners (PSP), Wipeout HD (PS3)]
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2019-01-12 01:02:01 +01:00 |
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bnnm
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c9500056a6
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Fix some .ads looping [Gofun-go no Sekai (PS2)]
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2019-01-12 01:00:24 +01:00 |
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bnnm
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07abb4692d
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Add TXTH sub-extension (.sub.ext.txth) to simplify extra config
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2019-01-12 01:00:07 +01:00 |
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Christopher Snowhill
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699e1092a0
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Merge pull request #351 from NicknineTheEagle/pcm4
Added 4-bit PCM decoder
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2019-01-10 00:21:48 -08:00 |
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NicknineTheEagle
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c47ae9632a
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Changed decode_pcm4 functions to use int16_t instead of uint16_t
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2019-01-10 02:54:52 +03:00 |
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NicknineTheEagle
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5190b362a9
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Added 4-bit PCM decoder
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2019-01-09 22:30:15 +03:00 |
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bxaimc
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27b26e2d49
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formatting....thanks Visual Studio
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2019-01-08 00:52:22 -05:00 |
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bxaimc
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38993f6b1e
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SD9 meta cleanup and modify loop flag for newer BMIIDX games
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2019-01-08 00:44:10 -05:00 |
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bnnm
|
6505854983
|
Fix some Ubi SB XMA
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2019-01-07 23:31:18 +01:00 |
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bnnm
|
75143d5f6b
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Remove Ubi SB hacks now that it's correctly parsed, fixes
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2019-01-07 22:10:48 +01:00 |
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bnnm
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8f3544d901
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Fix many Ubi SB bugs, add looping and more games
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2019-01-07 18:03:47 +01:00 |
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Christopher Snowhill
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0638ba6142
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Merge pull request #348 from NicknineTheEagle/ea-mpf
Ea mpf
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2019-01-06 17:47:22 -08:00 |
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bnnm
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b19ed761a6
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Rename ps2_psh.c to vsv.c
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2019-01-05 20:23:12 +01:00 |
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bnnm
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78099c096b
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Fix .vsv/psh decoding and mono files [Dawn of Mana (PS2)]
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2019-01-05 20:20:08 +01:00 |
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bnnm
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3480e49cd4
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Remove sps frostbite parser (use a good extractor instead)
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2019-01-05 04:41:36 +01:00 |
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bnnm
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be9399b370
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Redo Infernal Engine .smp [Ghostbusters (multi)]
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2019-01-05 04:36:20 +01:00 |
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bnnm
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113ff85f58
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Remove debug crap
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2019-01-05 04:32:32 +01:00 |
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bnnm
|
94915b90ab
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Simplify Ubi SB platform parsing
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2019-01-05 04:32:07 +01:00 |
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bnnm
|
adea00edab
|
Tweak Ubi sb/xmX for clarity and add more games
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2019-01-05 04:02:14 +01:00 |
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NicknineTheEagle
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cca9789fd0
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Merge remote-tracking branch 'upstream/master' into ea-mpf
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2019-01-03 04:46:34 +03:00 |
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NicknineTheEagle
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19ff79fac3
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EA SCHl: MPF fixes
|
2019-01-03 04:46:26 +03:00 |
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bnnm
|
af32ec83db
|
Improve Ubi SB/SM (.smN/sbN) parsing speed
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2019-01-02 23:46:39 +01:00 |
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bnnm
|
254582b21d
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Add Ubi SB debug stuff for subtypes/layers
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2019-01-02 23:31:14 +01:00 |
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bnnm
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dd97d29f80
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Add EA EACS banks [Need for Speed (PC)]
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2019-01-02 17:17:14 +01:00 |
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bnnm
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49628d6198
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Add SCHl .hab/gsf/abk and custom mpf+mus pairs, remove trj/trm map pair
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2019-01-02 16:15:03 +01:00 |
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bnnm
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7211e0e0ec
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Merge branch 'master' of https://github.com/kode54/vgmstream into test
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2019-01-02 11:10:14 +01:00 |
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Christopher Snowhill
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4e170af368
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Merge pull request #344 from NicknineTheEagle/ea-mpf
Fixes
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2019-01-01 17:28:43 -08:00 |
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bnnm
|
9e1e4464b0
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Improve Ubi BAO (.pk) parsing speed
|
2019-01-01 23:21:08 +01:00 |
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bnnm
|
18fcb5fed7
|
Fix raw .xa validation [Toy Story 2 (PS1)]
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2019-01-01 23:19:12 +01:00 |
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bnnm
|
6ccceee033
|
Fix .sdt [Baldur's Gate - Dark Alliance (GC)]
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2019-01-01 21:01:45 +01:00 |
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bnnm
|
42ce03a004
|
Add .wd RIFF [Genma Onimusha (Xbox)]
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2019-01-01 20:59:52 +01:00 |
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bnnm
|
5066dee488
|
Add extensionless xwb
|
2019-01-01 19:04:39 +01:00 |
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bnnm
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2275ea2529
|
Prepare ATSL for KTAC
|
2019-01-01 19:04:22 +01:00 |
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bnnm
|
6906a55685
|
Add unused EA-XA float decoder
|
2019-01-01 19:02:58 +01:00 |
|
Michael
|
7636c38980
|
Add Dragalia Lost subkeys for English voice clips
|
2018-12-31 19:43:40 -08:00 |
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NicknineTheEagle
|
1d8c619278
|
EA SCHl: Small fix
|
2018-12-31 23:18:37 +03:00 |
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NicknineTheEagle
|
20cf817403
|
Ubi SB: FMT_XMA1 header fixes
|
2018-12-31 23:05:58 +03:00 |
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NicknineTheEagle
|
b0ac7ce4e3
|
EA SCHl: Added more MPF versions
|
2018-12-31 23:01:46 +03:00 |
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Michael
|
b84ff9a86b
|
Add Dragalia Lost subkeys from Chapter 7 and New Year's event
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2018-12-31 03:35:41 -08:00 |
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NicknineTheEagle
|
2087ef84bf
|
Ubi SB: Implement rotating IDs for SMx
|
2018-12-31 02:57:58 +03:00 |
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NicknineTheEagle
|
7ce512eee2
|
Fixed var types in align_size_to_bytes
|
2018-12-30 23:39:27 +03:00 |
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NicknineTheEagle
|
52851e14a2
|
Ubi SB: Properly handle FMT_XMA1 header
|
2018-12-30 22:25:14 +03:00 |
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NicknineTheEagle
|
4272fcb1ed
|
Merge branch 'master' into ubi-sb
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2018-12-30 21:00:55 +03:00 |
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NicknineTheEagle
|
c90aa7fd94
|
Ubi SB: Added LMx file extensions
|
2018-12-30 19:32:13 +03:00 |
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NicknineTheEagle
|
4a9bf6c68d
|
Ubi SB: Better naming for SMx subsongs
|
2018-12-30 19:04:19 +03:00 |
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NicknineTheEagle
|
9cfbd1ff6c
|
Ubi SB: Added TMNT (PSP), Surf's Up (PSP)
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2018-12-30 17:38:03 +03:00 |
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NicknineTheEagle
|
9d090e91c8
|
Project files fixes
|
2018-12-30 14:04:06 +03:00 |
|
Christopher Snowhill
|
515ba9a5eb
|
Merge pull request #339 from NicknineTheEagle/ea-map-mpf
Ea map mpf
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2018-12-28 20:01:12 -08:00 |
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bnnm
|
fa2f95739a
|
Fix AWC MPEG not seeking back correctly
|
2018-12-28 11:04:18 +01:00 |
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NicknineTheEagle
|
4d73443bae
|
Removed unused local variable
|
2018-12-28 02:39:19 +03:00 |
|
NicknineTheEagle
|
9b29ba9599
|
EA SCHl: fixed stream size calc not working with merged sound files
|
2018-12-28 02:02:36 +03:00 |
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NicknineTheEagle
|
7418e32482
|
EA SCHl: Restored sound merging hack
Too many sets rely on it, not worth it
|
2018-12-27 23:16:59 +03:00 |
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NicknineTheEagle
|
6231905a79
|
EA SCHl: Added EOF check
|
2018-12-27 22:18:26 +03:00 |
|
NicknineTheEagle
|
6553786f8a
|
EA SCHl: Fixed get_ea_stream_size
|
2018-12-27 21:58:41 +03:00 |
|
NicknineTheEagle
|
4024016d10
|
EA SCHl: Big endian fix
|
2018-12-27 21:52:37 +03:00 |
|
NicknineTheEagle
|
430ea27f85
|
EAAC: Added MPF/MUS format
|
2018-12-27 21:26:04 +03:00 |
|
NicknineTheEagle
|
54cf2e04fc
|
EA SCHl: Calculate stream size for bitrate
|
2018-12-27 21:20:28 +03:00 |
|
NicknineTheEagle
|
268a6a4319
|
EA SCHl: Removed sound file merging hack
|
2018-12-27 20:41:02 +03:00 |
|
NicknineTheEagle
|
53b3991ae8
|
EA SCHl: Added MAP/MUS format
|
2018-12-27 20:27:03 +03:00 |
|
NicknineTheEagle
|
808188dbcd
|
EA SCHl: Added MPF/MUS format
|
2018-12-27 20:01:36 +03:00 |
|
NicknineTheEagle
|
39b5480ca6
|
EA SCHl: Removed IDX/BIG parser
|
2018-12-27 19:51:01 +03:00 |
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bnnm
|
1bd12e54c2
|
Add .csa extension [LEGO Racers 2 (PS2)]
|
2018-12-27 17:19:12 +01:00 |
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bnnm
|
9ff2ce5944
|
Add name_offset/name_size option for TXTH
|
2018-12-27 16:51:27 +01:00 |
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bnnm
|
e53740f27f
|
Add PCFX for GENH/TXTH [Der Langrisser FX (PC-FX)]
|
2018-12-27 16:14:59 +01:00 |
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bnnm
|
0bc8e084cf
|
Clean debug crap
|
2018-12-27 16:14:11 +01:00 |
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bnnm
|
5c45178892
|
Fix some SCHl multi-language videos [MOH Warfighter, NFS The Run]
|
2018-12-27 16:08:48 +01:00 |
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NicknineTheEagle
|
9e068be24f
|
Ubi SB: Added Donald Duck: Goin' Quackers (GC), Splinter Cell (PC), incomplete
|
2018-12-26 17:09:35 +03:00 |
|
NicknineTheEagle
|
b980528de6
|
Ubi SB: Fixed Brothers in Arms: D-Day (PSP) offsets
|
2018-12-24 15:48:15 +03:00 |
|
NicknineTheEagle
|
54f752851c
|
Ubi SB: Added Splinter Cell Classic Trilogy HD (PS3)
|
2018-12-24 14:29:55 +03:00 |
|
Christopher Snowhill
|
462a033bc1
|
Merge pull request #336 from slashiee/subkeys_dgl
Add latest Dragalia Lost subkeys from file downloads
|
2018-12-23 14:15:39 -08:00 |
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Christopher Snowhill
|
f4551cda37
|
Merge pull request #335 from bnnm/vs-mul-hca
vs mul hca
|
2018-12-23 14:14:52 -08:00 |
|
Christopher Snowhill
|
ab3b69fa64
|
Merge pull request #334 from NicknineTheEagle/ubi-sb
Ubi SB: SMx format support
|
2018-12-23 14:13:17 -08:00 |
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NicknineTheEagle
|
960a13a6f2
|
Ubi SB: More SMx fixes
|
2018-12-23 18:55:20 +03:00 |
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bnnm
|
aa970bbdef
|
Adjust RedSpark case
|
2018-12-23 13:39:50 +01:00 |
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bnnm
|
9245dc8a15
|
Add iNiS .IMC [Gitaroo Man (PS2)]
|
2018-12-23 13:38:18 +01:00 |
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