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Commit Graph

2432 Commits

Author SHA1 Message Date
ocornut
f130db51ae Tables: Added TableSetColumnWidth() api variant aimed at becoming public facing. 2020-12-04 19:15:20 +01:00
omar
f5eee210a0 Tables: TableHeader() uses provided row min header rather than incremental one to allow multi-item multi-line in header cells. Demo TableHeader() - will caveat, comments. 2020-12-04 19:15:20 +01:00
omar
5431cbd3f0 Tables: Honor width/weight passed to TableSetupColumn() after .ini load since we don't actually restore that data currently.
Demo: Remove filter from Advanced Table demo since it's breaking with clipping.
2020-12-04 19:15:20 +01:00
omar
0e7b3f2f2f Tables: Made only first column honor Indent by default (like Columns api) and exposed flags. Added simple Tree demo. 2020-12-04 19:15:20 +01:00
omar
2958e37310 Tables: Storing per-column SkipItems as a shortcut. Comments, Spacings.
# Conflicts:
#	imgui_internal.h
2020-12-04 19:15:20 +01:00
omar
164caa2db7 Tables: Support for multi-line columns name. Renaming of some fields from BackupXXX to HostXXX. Comments. 2020-12-04 19:15:20 +01:00
omar
17578e215a Tables: Separating inner/outer borders flags per axis so it is possible to remove outer vertical borders to mimic old columns.
VInner or VOuter only don't have correct padding/spacing.
2020-12-04 19:15:19 +01:00
omar
1db8d421cf Tables: Fix scroll when releasing resize for multi-instances. Comments. Renaming. 2020-12-04 19:15:19 +01:00
omar
78b12068d9 Tables: Disable initial output prior to NextRow call to avoid misleading users.
Fixed some inconsistency with BeginTable/EndTable without row.
Move some of the TableBegin() code in TableBeginUpdateColumns().
Allow to submit multiple header lines.
2020-12-04 19:15:19 +01:00
omar
81453ac42c Tables: Comments, better assert, moved some internal flags out of the way. 2020-12-04 19:15:19 +01:00
omar
0c3d7bb154 Tables: Double-clicking on fixed column to resize. Extracted code BeginTableEx().
# Conflicts:
#	imgui_internal.h
2020-12-04 19:15:19 +01:00
omar
883c236eda Tables: Handle columns clipped due to host rect
Return false in user functions, set SkipItems in window, redirect to dummy draw channel.
2020-12-04 19:15:19 +01:00
omar
e06a36ab12 Tables: Support for multiple Tables using same id where most settings are synced.
(some minor one-frame lack of sync when e.g. toggling visibility in context menu)
2020-12-04 19:15:19 +01:00
omar
8da7d3c3e5 Tables: Initial commit. [Squashed 123+5 commits from tables_wip/] 2020-12-04 19:15:19 +01:00
ocornut
c1ffac2fee Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2020-12-03 20:05:49 +01:00
ocornut
ae3e2406ec Misc tweaks/fixes (see details).
Combo: ultra minor fix for popup positioning policy mismatch depending on ImGuiComboFlags_PopupAlignLeft flag.
Made ImHashXXX functions return ImGuiID.
IsWindowNavFocusable use !WasActive.. it worked because it was only called in NewFrame()->NavUpdate() before the transition loop + EndFrame() only.
Fix unused variable warning.
2020-11-30 12:47:14 +01:00
ocornut
3dcbcd8bf0 Internals: added IsWindowAbove() for use for modal/viewport bugfix. 2020-11-19 18:31:10 +01:00
ocornut
97265602c4 Internals: added IsWindowAbove() for use for modal/viewport bugfix. 2020-11-19 16:59:21 +01:00
ocornut
9712bff0bb Internals: added experimental ErrorCheckEndFrameRecover() to unroll/end/pop. (#1651, #3600) 2020-11-19 15:43:42 +01:00
ocornut
c0ac4fb788 Columns/Internals: (Breaking): Renamed data structures. (#125, #513, #913, #1204, #1444, #2142, #2707) 2020-11-18 23:42:44 +01:00
ocornut
72de6f3360 Columns/Internals: (Breaking) renamed ImGuiColumnsFlags_* to ImGuiOldColumnFlags_*. (#125, #513, #913, #1204, #1444, #2142, #2707)
Affected: ImGuiColumnsFlags_None, ImGuiColumnsFlags_NoBorder, ImGuiColumnsFlags_NoResize, ImGuiColumnsFlags_NoPreserveWidths, ImGuiColumnsFlags_NoForceWithinWindow, ImGuiColumnsFlags_GrowParentContentsSize. Added redirection enums. Did not add redirection type.
2020-11-18 23:02:14 +01:00
Borislav Stanimirov
fcc2b71724 CI: Fix testing for Windows DLL builds + fix broken DLL build. (#3603, #3601) 2020-11-18 22:45:44 +01:00
ocornut
2e64ee050d Removed duplicate typedef for ImGuiButtonFlags
https://github.com/cimgui/cimgui/issues/166
2020-11-18 19:28:30 +01:00
ocornut
b2a91dc390 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-11-13 22:04:28 +01:00
ocornut
71cc636696 Metrics: Rebranded as "Dear ImGui Metrics/Debugger". Fix Show Window Rectangle. Fix Clang OSX warnings. Amend #3592 for Mingw only. 2020-11-13 21:30:19 +01:00
ocornut
8119759329 Internals: extracted stack checking code into a ImGuiStackSizes helper struct + added test for FocusScope
+ renamed g.ColorModifiers > g.ColorStack, g.StyleModifiers > g.StyleVarStack
2020-11-13 16:33:33 +01:00
ocornut
6e94013a3d Made ItemFlagsStack and GroupStack shared stacks. 2020-11-13 16:33:33 +01:00
ocornut
12ba6f4606 Fix PushFocusScopeID() + using shared stack. Renamed GetFocusScopeID() to GetFocusedFocusScope() - the two existing functions name are very error prone. 2020-11-13 16:26:59 +01:00
Rokas Kupstys
a3e8dc3f34 CI: Fix deployment of PVS-Studio license + fix reported error. 2020-11-13 12:51:55 +01:00
ocornut
a138855d56 Hotfix for PushFocusScope() being utterly wrong (until we split the stacks), Added asserts on PopID to help catch bugs, Added GC trigger. 2020-11-12 22:59:05 +01:00
ocornut
78f1d2d319 ImDrawListSplitter: create first draw cmd on demand + Internals: fix incorrect ImBitArraySetBitRange() (only used by tables)
Make it cheaper to allocate unused draw cmd, can't measure perf difference other our stress tests.
2020-11-12 18:17:17 +01:00
ocornut
13258f5957 Internals: zero-clearing ImGuiWindow / ImGuiWindowTempData for simplicity. (amend)
All the non-zero fields previously initialized in ImGuiWindowTempData() are in fact setup in Begin: FocusCounterRegular, FocusCounterTabStop, TextWrapPos, LayoutType, ParentLayoutType
2020-11-12 12:19:50 +01:00
ocornut
ac08593b96 Merge branch 'master' into docking + tweak dock node padding + use CheckboxFlags with int
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
2020-11-05 21:36:22 +01:00
ocornut
5789e69a62 Checkbox: Added CheckboxFlags() helper with int* type. Demo: removed extraneous casts. 2020-11-05 21:32:05 +01:00
ocornut
5f97809cab Misc tidying up (zero-clear structures, more unused default in ClipRetFullscreen, NavApplyItemToResult() coding style fix)
Zero-clearing more structures
Remove arbitrary default ClipRetFullscreen value in ImDrawListSharedData.
Nav extracted NavApplyItemToResult() function.
Coding style fixes in OSX Backends.
2020-11-05 13:24:27 +01:00
ocornut
d6a2f7e95e Reduced padding + unused storage in ImDrawList (224->192 bytes) + zero-init ImDrawListSplitter and ImDrawList
+ Readme tweak
2020-11-04 13:56:04 +01:00
ocornut
e3ac52630a Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
2020-10-31 00:47:57 +01:00
ocornut
047d4c4500 Metrics: Extracted most functions.
+ avoid using full namesapce prefix
2020-10-30 23:48:58 +01:00
ocornut
455c21df71 Merge branch 'master' into docking + dockspace demo comments
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt
#	imgui_internal.h
#	imgui_widgets.cpp
2020-10-19 15:08:32 +02:00
ocornut
e6b99a420b Tab Bar: Do not display a tooltip if the name already fits over a given tab. (#3521) 2020-10-19 15:01:24 +02:00
ocornut
fbe74ed50c Tab Bar: zero clear more structures. 2020-10-19 12:10:31 +02:00
ocornut
8c9b3c9013 Tab Bar: Fixed using more than 128 tabs in a tab bar.
Using ImS16 consistently + some better packing to avoid struct growing size.
2020-10-19 12:01:15 +02:00
ocornut
748bd1ba9c Tab Bar: Restore cursor position in EndTabBar() when amending (amend f2f32602) + made LastTabItemIdx consistent ImS8 as other tab storage relies on same type 2020-10-19 11:49:37 +02:00
ocornut
b26f1530b7 Internals: Docking, Tab Bar: Add DockNodeBeginAmendTabBar() and work toward making hybrid dock node with windows tab bars somehow work (not done). 2020-10-15 12:18:20 +02:00
ocornut
bae2240eda Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
# Conflicts:
#	imgui_widgets.cpp
2020-10-14 18:36:03 +02:00
ocornut
f2f326024c Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again. 2020-10-14 18:34:33 +02:00
ocornut
042a3b01d2 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/README.txt
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
2020-10-14 14:44:03 +02:00
ocornut
04de5ef819 Version 1.80 WIP 2020-10-12 13:04:34 +02:00
ocornut
a38c6dfcc8 Internals: Added support for context hooks (for test engine or other extensions) 2020-10-09 17:13:03 +02:00
ocornut
682249396f Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2020-10-08 16:05:55 +02:00
ocornut
e5cb04b132 Version 1.79
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
2020-10-08 16:01:59 +02:00
ocornut
4fd43a8b64 Internals: removed NavLayerCurrentMask (redundant, add extra shift in ItemAdd(). 2020-10-05 14:52:18 +02:00
ocornut
fa004ae79a Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_examples.sln
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx12.h
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2020-09-22 17:00:57 +02:00
ocornut
1ec464eb9a Tab Bar: Further simplification of section/clip rect handling. (#3291) 2020-09-22 16:43:40 +02:00
ocornut
6b76781c66 Tab Bar: Tidying up. Rework ShrinkWidths to allow marking tabs as not shrinkable (unused yet) + don't unnecessarily move data within ShrinkWidthBuffer. (#3291) 2020-09-22 16:43:39 +02:00
ocornut
205874f5b1 Tab Bar: Fix reorderable tab bars. Fix misleading use of tab_max_width in TabBarLayout(). Misc amends, shortening. (#3291) 2020-09-22 16:43:39 +02:00
Louis Schnellbach
3422cb1308 Tab Bar: Various fixes. Tried to reduce code complexity. (#3291) 2020-09-22 16:43:39 +02:00
ocornut
5e5f25e2dd Tab Bar: Rename named sections members into array. Various tidying up. (#3291) 2020-09-22 16:43:39 +02:00
Louis Schnellbach
7ac16c02cc Tab Bar: Fix multiple width and position computation issue. (#3291) 2020-09-22 16:43:38 +02:00
ocornut
f23c39c395 Tab Bar: Fixed handling of scrolling policy with leading/trailing tabs. + warning fixes + bunch of renaming. (#3291)
Demo tweaks.
2020-09-22 16:43:38 +02:00
Louis Schnellbach
4a57a982be Tab Bar: Added TabItemButton(), ImGuiTabItemFlags_Leading, ImGuiTabItemFlags_Trailing + demo. (#3291)
(squashed various commits by 2 authors)
2020-09-22 16:43:38 +02:00
ocornut
29836412e1 Internals, CollapsingHeader, TabItem: Standardized using a #CLOSE id prefix for TabItem and ColllapsingHeader (same as window) 2020-09-22 15:49:47 +02:00
ocornut
c47bcb25ed Fix popup and tooltip positioning when not fitting in the screen. Amend fa42ccea8.
# Conflicts:
#	docs/CHANGELOG.txt
2020-09-17 11:02:04 +02:00
ocornut
6bc526676c Viewports: Comments, removed unnecessary use of ViewportFrontMostStampCount (the LastFrontMostStampCount is enough) 2020-09-16 12:29:46 +02:00
omar
78f753ffff Merge branch 'master' into docking + incl add wd->Pipeline in ImGui_ImplVulkan_RenderDrawData platform code (#3455, #3459) 2020-09-08 17:02:58 +02:00
Rokas Kupstys
b2039aac67 Slider: Fixed to reach maximum value with inverted integer min/max ranges, both with signed and unsigned types. Added reverse Sliders to Demo. (#3432, #3449) 2020-09-07 17:57:23 +02:00
ocornut
70289ab42c Scrolling: Fixed edge snapping being applied prior to knowing ContentSize. (#3452)
Fix 473a01adb.
2020-09-03 17:38:51 +02:00
ocornut
8db94cd992 Internals: Scroll related, comments & shallow tweaks. 2020-09-03 17:07:03 +02:00
ocornut
36c331ff74 Merge branch 'master' into docking
# Conflicts:
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	imgui.cpp
#	imgui_internal.h
2020-09-02 12:47:07 +02:00
ocornut
f4d062fa11 Nav: Added debug logging, extract bits of code into NavUpdateInitResult(). 2020-09-01 18:45:39 +02:00
ocornut
34077c0140 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2020-09-01 12:07:35 +02:00
ocornut
ce230fc370 Internals: TabBar renaming and shuffling stuff around.
+ sneaking a readme change
2020-08-31 17:49:18 +02:00
ocornut
13f718337a Internals: Added support for overriding locale decimal point, undocumented. (#2278) + Misc doc update.
Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
2020-08-28 18:38:31 +02:00
ocornut
093afd4f7f Internals: Added Name to ImGuiDataTypeInfo + minor misc comments in BeginGroup(). 2020-08-26 21:00:43 +02:00
Louis Schnellbach
8c80d533d9 Tab Bar: Fixed a small bug where toggling a tab bar from Reorderable to not Reorderable would leave tabs reordered in the tab list popup. 2020-08-26 16:36:57 +02:00
ocornut
1e8b9f84da Nav: Removed stateful NavMoveFromClampedRefRect and made it more explicit that nav move request from gamepad start from a clipped location. 2020-08-26 11:28:35 +02:00
ocornut
e9053515bb Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
2020-08-25 19:29:06 +02:00
ocornut
30f0900b1c Docking: Fix honoring payload filter with overlapping nodes. (we incorrectly over-relied on g.HoveredDockNode when making change for #3398)
Essentially undo part of 85a661d (#3398) + ref cf31254 (#3420)
2020-08-25 19:17:46 +02:00
Rokas Kupstys
021c28ae39 Nav: Fix ScrollToBringRectIntoView() not bringing entire item into view when nav moves to the left. Correct some comments. 2020-08-25 16:48:49 +02:00
omar
2e50d0706b Selectable: Tweaks. Added internal ImGuiSelectableFlags_NoPadWithHalfSpacing. 2020-08-24 16:31:00 +02:00
ocornut
7b0570d6ba Revert "Drags, Sliders: internal ReadOnly flag gets forwarded properly to temp InputText()."
This reverts commit 640d1f60ce140e4c2bf858ac2f2e8a96d432e6a4.
2020-08-21 20:15:07 +02:00
ocornut
fdf952108d Drags, Sliders: internal ReadOnly flag gets forwarded properly to temp InputText(). 2020-08-21 19:17:44 +02:00
ocornut
ad8fdc917f Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2020-08-20 22:42:14 +02:00
ocornut
9262609eaf Version 1.79 WIP 2020-08-20 16:46:44 +02:00
ocornut
fc9ccad6b9 InputText: Add ImGuiInputTextFlags_CallbackEdit, selection helpers in ImGuiInputTextCallbackData(). Add simple InputText() callbacks demo. 2020-08-20 11:25:39 +02:00
ocornut
4c201994d4 DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case where v_min == v_max. (#3361) 2020-08-20 11:21:15 +02:00
ocornut
05bc204dbd Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.h
2020-08-18 17:51:43 +02:00
ocornut
95c99aaa4b Version 1.78 2020-08-18 17:50:45 +02:00
ocornut
c6b01e8e1d Drag, Sliders: Merged ImGuiDragFlags back into ImGuiSliderFlags. (#3361, #1823, #1316, #642, #1829, #3209)
Technically API breaking (but ImGuiDragFlags were pushed on master 16 hours ago)
2020-08-18 17:02:58 +02:00
ocornut
25a9209b75 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
#	imgui_widgets.cpp
2020-08-17 23:29:17 +02:00
omar
f32663b33c Drags, Sliders: Removed locking behavior with min > max (added in 1.73) 2020-08-17 22:10:42 +02:00
omar
7f8f0096d8 Internals: Renamed SliderCalcRatioFromValueT() -> ScaleRatioFromValueT(), SliderCalcValueFromRatioT() -> ScaleValueFromRatioT().
Replaced drag/slider flags with a single bool is_logarithmic in those functions.
2020-08-17 22:10:42 +02:00
Ben Carter
fa279a6aa0 Drags, Sliders: Added deadzone to make selecting 0.0 on linear sliders easier, slider navigation delta accumulation. (#3361, #1823, #1316, #642) 2020-08-17 22:10:42 +02:00
omar
7607aea018 Drags, Sliders: Removed power features. Old entry points will pass-through if power=1.0f, otherwise assert + safe fallback. Remove 3 redirection functions (#3361, #1823, #1316, #642) 2020-08-17 22:10:41 +02:00
omar
43c099f31e Drags, Sliders: Logarithmic: Moved flags to internals, allowing 1.0f to pass by. (#3361, #1823, #1316, #642) 2020-08-17 22:10:41 +02:00
omar
152dae9e2a Drags, Sliders: Logarithmic: Split back flags into drag/slider flags. Moved to an obsolete section. (#3361, #1823, #1316, #642) 2020-08-17 22:10:40 +02:00
Ben Carter
9f98b4e7f2 Drags, Sliders: Logarithmic: Added logarithmic mode support to drag widgets, extended API to add flags to drag/sliders (#3361, #1823, #1316, #642) 2020-08-17 22:10:40 +02:00
Ben Carter
a252a287bf Drags, Sliders: Logarithmic: WIP experiments with trying to make logarithmic sliders sensible (#3361, #1823, #1316, #642) 2020-08-17 22:10:40 +02:00
ocornut
46d75202b8 Tab Bar: Allow calling SetTabItemClosed() after a tab has been submitted (will process next frame).
+ larger combo height on TabBarTabListPopupButton()
2020-08-17 12:57:47 +02:00
omar
214dd68ec1 Comments, clarifying ClosePopupsOverWindow(). 2020-08-11 10:55:53 +02:00
omar
a4dd4d60b4 CI: moved static analysis to a separate project + fix (uninitialized variable, was harmless in this case). 2020-08-10 17:46:02 +02:00
omar
8241cd6284 Make moving window prevent its active id from being stolen (#3392, #3243, #1738)
Amend 7b3d379, 615e9ae3

# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp
2020-08-10 16:30:23 +02:00
omar
a5ba26806f Make moving window prevent its active id from being stolen (#3392, #3243, #1738)
Amend 7b3d379, 615e9ae3
2020-08-10 16:28:46 +02:00
omar
85a661d276 Docking: Storing HoveredDockNode in context which can be useful for easily detecting e.g. hovering an empty node. (#3398) 2020-08-10 12:55:37 +02:00
omar
acf043a675 Docking: Moved code unjustly in DockNodeTreeFindNodeByPos() out of it and into caller (should have no side-effect ideally). Removed dupe in Begin() from earlier merge. 2020-08-10 12:52:23 +02:00
omar
2c13a74a9d Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	imgui.cpp
2020-08-10 11:35:51 +02:00
omar
89ac87cd91 Internals: Added SetLastItemData, rename ImGuiItemHoveredDataBackup to ImGuiLastItemDataBackup. 2020-08-10 11:31:55 +02:00
omar
8074b49148 Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). (#3187, #3386)
# Conflicts:
#	imgui_widgets.cpp
2020-08-05 19:24:07 +02:00
omar
de1588928b Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-08-03 19:54:31 +02:00
omar
4929a8e4a5 InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton(). 2020-08-03 18:45:30 +02:00
omar
a876ad877d Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
+ comments
2020-08-03 18:05:20 +02:00
omar
76ddacd2a1 Internals: Backport HoveredWindowUnderMovingWindow code from Docking branch.
(effectively allowing a window to be a drag payload without have to make it _NoInputs)
2020-07-29 15:32:25 +02:00
omar
70fa37527d Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_draw.cpp
#	imgui_internal.h
2020-07-29 15:15:14 +02:00
omar
218ff3a2a5 Internals: Backport one ->WasActive test in NavRestoreLastChildNavWindow() from 9bf6509c6 + minor/shallow bits from docking branch. 2020-07-29 15:11:24 +02:00
omar
c7f5876f8a Internals: backport window HitTestHole code from docking branch + RenderRectFilledWithHole() helper. (#1512, #3368) 2020-07-29 15:03:52 +02:00
omar
fdc526e8f8 Stop advertisting for Drag v_min>v_max which was introduced in 1.73 likely for 0537ac00 then made unnecessary with 32c33c66, added undocumented ImGuiItemFlags_ReadOnly as possible replacement (unused), (#211) 2020-07-23 18:19:11 +02:00
omar
b335225caa Internals: Extract ImFontAtlasBuildRender1bppRectFromString() out of ImFontAtlasBuildRenderDefaultTexData() + minor renaming, comments 2020-07-22 17:31:59 +02:00
omar
f79f0e42f7 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.h
2020-07-14 18:38:47 +02:00
omar
3a6c9907cd Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path). 2020-07-08 20:18:41 +02:00
omar
78d6bdf080 Texture-based thick lines: Remove unnecessary indirection in fetching UV data, removed lerp call, renames, tweaks. 2020-07-08 17:38:02 +02:00
Ben Carter
403bf45245 Texture-based thick lines: Allow interpolation between textures for non-integer line widths 2020-07-08 17:38:01 +02:00
omar
222b7ddbfa Texture-based thick lines: Tweaks, fix for truetype builder. 2020-07-08 17:38:01 +02:00
Ben Carter
741ab74b55 Texture-based thick lines: Improvements to code for drawing anti-aliased lines using textures
Moved line width into a constant
Removed test code (now in imgui-tests)
Improved matching between geometry and texture rendering at non-integer sizes
2020-07-08 17:38:01 +02:00
Ben Carter
1d3c3070d8 Texture-based thick lines: Initial version of AA line drawing using textures (press SHIFT to enable) 2020-07-08 17:38:01 +02:00
omar
fc9d6b6cb5 Docking: Added experimental flags to perform more docking filtering and disable resize per axis. Designed for toolbar patterns.
The local/shared flags specs, saving and inheriting rules are pretty inconsistent at the moment.
2020-06-30 19:55:59 +02:00
omar
ab4ef822f0 Version 1.78 WIP 2020-06-30 16:56:09 +02:00
omar
90ea7e2f2f Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
2020-06-30 16:43:16 +02:00
Rokas Kupstys
0738611559 Misc: Bunch of code formatting changes suggested by a pass running 'astyle' 2020-06-30 16:37:21 +02:00
omar
dca7c3c629 TestEngine: Added hook to notify test engine of a removed imgui context. 2020-06-29 20:16:55 +02:00
omar
ddabfc3477 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2020-06-29 17:15:40 +02:00
omar
9418dcb693 Version 1.77
+ fix minor clang-tidy warnings which seems reasonable
2020-06-29 15:54:28 +02:00
omar
5628416bd3 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2020-06-25 14:03:40 +02:00
omar
fed80b9537 Popups: Changed 'int mouse_buttons' to ImGuiPopupFlags. Added ImGuiPopupFlags_NoOpenOverExistingPopup, ImGuiPopupFlags_NoOpenOverItems. Refactored signature of BeginPopupContextWindow(). 2020-06-23 20:05:15 +02:00
omar
5acf6d861a Popups: Added ImGuiPopupFlags type, ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen().
# Conflicts:
#	docs/CHANGELOG.txt
2020-06-23 20:00:32 +02:00
omar
e0ec69d84b Internals: Added ImageButtonEx() helper to temporarily bypass ID issues (#2464, #1390) 2020-06-23 15:47:07 +02:00
omar
20d61f5f62 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-06-20 22:06:01 +02:00
omar
8ead38c100 Clang: Reduce uses of __has_warning for overall sanity, as compilers are hostile to software targetting multiple compiler version. 2020-06-18 17:02:24 +02:00
omar
704723744e Disabled latest overzealous warnings from Clang 2020-06-18 16:19:51 +02:00
ocornut
37eb89371b Popups: Internals: Added IsAnyPopupOpen(). 2020-06-16 18:46:25 +02:00
ocornut
d31fe97f74 Popups: Fix an edge case where programatically closing a popup while clicking on its empty space would attempt to focus it and close other popups. (#2880) 2020-06-16 17:10:47 +02:00
omar
90c0c0c163 Columns: Lower overhead on column switches and switching to background channel. (second attempt for 9b3ce49)
Internals: Bits, comments, added ImRect::ToVec4()
2020-06-13 18:04:50 +02:00
ocornut
2665288b30 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-06-11 11:36:38 +02:00
ocornut
16da8e6da6 Revert "Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). (#125)"
This reverts commit 9b3ce494fd.
2020-06-10 17:54:19 +02:00
ocornut
9b3ce494fd Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). (#125)
This change benefits Columns but was primarily made with Tables in mind.
2020-06-08 23:18:23 +02:00
ocornut
57191fe3d0 Comments about limiting WindowRounding to a reasonable size. 2020-06-08 14:17:49 +02:00
ocornut
8baa4ccff5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-06-06 20:31:24 +02:00
ocornut
41e8837f59 Comments, adding some spacing in ImVec2() constructors. 2020-06-02 18:13:54 +02:00
omar
3b3af6b731 Docking: Fix extraneous function declaration (#3236) + moved some other declarations in imgui_internal to facilitate moving docking code. 2020-05-16 16:11:42 +02:00
omar
e4d8267188 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2020-05-16 14:14:51 +02:00
omar
1cd32d3afe Docking: moving small docking context to imgui_internal.h, removed unnecessary indirection, renaming. 2020-05-14 00:19:56 +02:00
omar
476daf9aac Settings: Added ReadInitFn pre-load handler.
(docking branch already has it, so it'll probably conflict with same contents)
2020-05-13 23:51:29 +02:00
Rokas Kupstys
a6f4b0fd70 Nav, Menus: Fix vertical wrap-around in menus or popups created with multiple appending calls to BeginMenu()/EndMenu() or BeginPopup/EndPopup(). (#3223, #1207)
First call to EndPopup() called NavRequestTryWrapWindow() which performed wrap-around operation while we were not done composing menu. This resulted in navigation wrapping around to first item.
Since wrap-around operation is only valid in last call to EndPopup() and there is no way to know which call is last - this operation is delayed to the end of the frame.
2020-05-11 15:30:12 +02:00
omar
8596f2b0fc Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2020-05-08 17:07:40 +02:00
omar
4f33dd15c4 Internals: stand-in for large branches to facilitate merging. 2020-05-08 17:00:11 +02:00
omar
5f752a5ba9 Internals: shuffling some sections (2) 2020-05-08 16:30:14 +02:00
omar
f466cfc2ca Internals: shuffling some sections, added index. 2020-05-08 16:21:00 +02:00
omar
3aa1684129 Comments 2020-05-08 15:59:59 +02:00
omar
574ff0a280 Docking, Settings: Allow reload of settings data at runtime. (#2573) 2020-05-07 23:28:29 +02:00
omar
51e568f9dc Docking: Fix to allow basic reload of non-docking .ini data (following d33021d8) + moved settings blocks 2020-05-07 23:26:59 +02:00
omar
582f4db59b Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
2020-05-07 22:13:47 +02:00
omar
d33021d828 Settings: Made it possible to load window .ini data mid-frame. Added clear and post-read handlers. (#2573) 2020-05-07 21:38:04 +02:00
omar
b6a04d7750 Settings: Added Clear Settings in Metrics. (#2188) + Preserve last loaded copy in internal buffer used for save (so it can be browsed easily). 2020-05-07 21:38:03 +02:00
omar
0679e05677 Internals: Added code in TempInputScalar() to clamp values, NOT used by stock Drag/Float (#3209, #1829, #946, #413) 2020-05-07 12:27:21 +02:00
omar
5116eee108 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2020-05-04 15:05:07 +02:00
omar
b4dd28ffbb Style: Added style.TabMinWidthForUnselectedCloseButton settings.
Set to 0.0f (default) to always make a close button appear on hover (same as Chrome, VS).
Set to FLT_MAX to only display a close button when selected (merely hovering is not enough).
Set to an intermediary value to toggle behavior based on width (same as Firefox).
2020-05-04 14:58:21 +02:00
omar
7ddc1adefb Internals: FIxed commented out IMGUI_DEBUG_LOG_xxx macros, added extra. Revert incorrect 103c5edaa. 2020-04-22 16:41:18 +02:00
ocornut
266dff9bed Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_internal.h
2020-04-20 11:33:56 +02:00
ocornut
c0283c1289 TestEngine: Changed PushID hooks into GetID(), makes more sense and catches more information. 2020-04-20 11:31:30 +02:00
omar
9f9ff84ba1 TestEngine: Added PushID() hooks. 2020-04-16 16:59:46 +02:00
omar
b0e9092d6f TestEngine: Added extra storage and global enable flag. Added missing ItemInfo hooks. 2020-04-16 16:56:15 +02:00
omar
3233fbff0e Internals: Added SetNextWindowScroll() (#1526) 2020-04-16 14:07:58 +02:00
omar
1fd9e131e4 TreeNode: Fixed bug where dragging a payload over a TreeNode() with either _OpenOnDoubleClick or _OpenOnArrow would open the node. (#143) 2020-04-15 13:06:05 +02:00
omar
e8c986b34e Version 1.77 WIP 2020-04-14 14:55:50 +02:00
omar
b8e2b2bd6b Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2020-04-12 20:24:18 +02:00
omar
5503c0a12e Version 1.76
+ fixed PVS warning, update demo binaries, update readme image
2020-04-12 20:18:47 +02:00
omar
f7852fa8e8 Internals: Extracted GetWindowScrollbarRect() out of Scrollbar() and tidying up code to make it more obvious how to draw over scrollbars. (#3114) 2020-04-10 11:51:17 +02:00
omar
fb70d90fef Made default clipboard handlers for Win32 and OSX use a buffer inside the main context instead of a static buffer, so it can be freed properly on Shutdown. (#3110) 2020-04-09 13:34:39 +02:00
omar
4e7ceb5f90 Plot: Internals: Added hovered index to PlotEx() function. (#2670) 2020-04-07 12:11:06 +02:00
omar
3930472f34 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-04-06 18:16:13 +02:00
omar
b7e1b13ca7 Update docs, FAQ, comments (mainly related to io.WantCaptureMouse / WantCaptureKeyboard flags). 2020-04-02 21:53:10 +02:00
omar
fd56de1144 Nav: Store key mods associated to a nav request (for range_select) + use io.KeyMods.
+ renamed NavScoringRectScreen > NavScoringRect
2020-04-02 17:56:21 +02:00
omar
0e884304ee Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.h
2020-04-02 14:27:48 +02:00
omar
5be5add1ad Selectable: Removed extraneous WindowPadding.x worth of width when auto-sized selectable label goes off available width (would not be noticeable) + Renamed ImGuiSelectableFlags_DrawFillAvailWidth to ImGuiSelectableFlags_SpanAvailWidth. 2020-03-26 20:15:24 +01:00
omar
b4d1287011 Selectable: Clarifying the code around use of ImGuiSelectableFlags_DrawFillAvailWidth (with intent of trying to remove it).
Amend old 6251d379, 2bcafc86
2020-03-26 17:02:10 +01:00
omar
9085c2cae2 Docking: Fixed unused definition leftover from a hasty merge. 2020-03-24 18:51:04 +01:00
omar
16a9488c13 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_draw.cpp
2020-03-19 12:44:53 +01:00
omar
bdd31ec4db Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature. 2020-03-18 22:48:23 +01:00
omar
0bbbbe0f68 Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context 2020-03-18 22:48:22 +01:00
ocornut
339ffd25a9 Internals: Renamed ImBoolVector to ImBitVector, added low-level loose function to replicate the behavior include a help SetBitRange() function. 2020-03-13 18:50:02 +01:00
ocornut
1d5612a05e Internal: Added two missing ImVec2 operators for consistency. Split up DragDropWithinSourceOrTarget
ImVec2 *= ImVec2 to match  ImVec2 * ImVec2, likewise with /
2020-03-12 20:58:24 +01:00
ocornut
ea0399414c Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-03-11 22:30:34 +01:00
ocornut
1abb02fb67 Viewports: Fix for UWP on IME code moved back-end side (#2895, #2892) + Docking: Comments. 2020-03-11 22:28:31 +01:00
ocornut
9a46a19e99 Internals: Rename ImGuiSelectableFlags_PressedOnXXX to ImGuiSelectableFlags_SelectOnXXX, ImGuiButtonFlags_NoHoveredOnNav to ImGuiButtonFlags_NoHoveredOnFocus. 2020-03-11 21:07:32 +01:00
ocornut
aef057e975 Internals: Added GetInputTextState() + comments. 2020-03-07 15:55:05 +01:00
ocornut
fbaf65b8f6 Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)"
This reverts commit f2c7f3b200.
2020-03-06 17:53:09 +01:00
ocornut
f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) 2020-03-06 17:28:32 +01:00
ocornut
1ecc1db226 Fix GCC warning 2020-03-05 12:35:01 +01:00
ocornut
a7ace918fe Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
2020-03-05 11:48:57 +01:00
ocornut
0850b46c88 ImDrawList: Internals: Added IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER setting. 2020-03-03 19:26:27 +01:00
ocornut
05c3e0b898 Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
2020-03-03 17:03:47 +01:00
ocornut
24bd33ace8 Menus: Some renaming, comments, add to demo. Amend 0342a3c. (#1207) 2020-02-28 16:42:24 +01:00
Rokas Kupstys
0342a3c548 Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. (#1207) 2020-02-28 16:35:33 +01:00
omar
103c5edaaa Internals: debug log macros. 2020-02-27 16:10:36 +01:00
ocornut
75de34e281 Viewports, Docking: Added per-viewport work area system for e.g. menu-bars. Fixed DocksapceOverViewport() and demo code (overlay etc) (#3035, #2889, #2474, #1542, #2109)
Clarified that BeginMenuMainBar() had an incorrect knowledge of its height (which was previously harmless).
Designed to easily allow for status bars although we don't have/use them yet, but custom code could use them.
2020-02-26 23:58:45 +01:00
ocornut
f032ad6b1f Viewports: Renamed GetRect() to GetMainRect() in prevision for work rect. Comments 2020-02-26 21:02:25 +01:00
ocornut
898e91f20d Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. (#2718)
+ Minor imgui.h/todo comments
2020-02-25 21:34:02 +01:00
Omar
bb1e6f8af6 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
2020-02-17 18:33:59 +01:00
Omar
b62f1ea8e9 Fix zealous PVS studio warnings. Minor tweaks. 2020-02-17 16:17:46 +01:00
omar
ccaec1a270 Version 1.76 WIP 2020-02-11 16:56:56 +01:00
omar
30bb15672d Remove trailing spaces 2020-02-10 23:22:03 +01:00
omar
d16c87a5b1 Internals: Minor renaming 2020-02-10 16:46:51 +01:00
omar
8432d1bfc7 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2020-02-10 14:03:12 +01:00
omar
58b3e02b95 Version 1.75
Comments
2020-02-10 14:02:41 +01:00
omar
d37d25470a Added IMGUI_DISABLE compile-time definition to make all headers and sources empty. 2020-02-09 17:08:33 +01:00
omar
5be649e082 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2020-02-02 21:21:54 +01:00
omar
5a437f198c Internals: GetItemStatusFlags(). Added Comments. 2020-02-02 21:01:22 +01:00
omar
4b4be11fd2 Docking: Clarifying that DockNode!=NULL when DockIsActive. Comments. Cleanup. 2020-01-31 14:57:47 +01:00
omar
47fab0e166 Misc renaming, comments. Docs: add missing spacing to Changelog. 2020-01-31 14:42:59 +01:00
Rokas Kupstys
9cff4d6e5e Columns: ImDrawList::Channels* functions now work inside columns.
Use a private splitter in columns, paving way for removal of obsolete ImDrawList::Channels* functions.
2020-01-31 12:02:56 +01:00
Konstantin Podsvirov
8cbb693f47 Emscripten: Allow filesystem support. (#3005)
Filesystem functions perfectly work for Emscripten platform. This changes remove extra changes added by #2734.
You can still disable filesystem functions by defining IMGUI_DISABLE_FILE_FUNCTIONS.
2020-01-30 16:26:09 +01:00
omar
e7bfcb970e Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
2020-01-30 15:21:16 +01:00
omar
6e1f8be07b Window: Fix SetNextWindowBgAlpha(1.0f) failing to override alpha component. (#3007) 2020-01-30 15:13:36 +01:00
omar
0e89041997 Internals: ButtonEx, ButtonBehavior can support multiple mouse buttons. 2020-01-29 18:55:49 +01:00
omar
bbe946fb6c Minor fixes/tweaks (some to reduce drift wiih master branch) 2020-01-28 20:08:04 +01:00
omar
5f4dfad5b7 Merge misc/shallow changes from Docking to reduce drift.
Most are comments. Fix menu bar clipping: 07ff47bf1b
2020-01-28 20:06:34 +01:00
omar
6c1a73774d Tooltip: Testing DragDropWithinSourceOrTarget in BeginTooltipEx() instead of just BeginTooltip() - feel this was an overlook. Added tooltip flags instead of using bool. 2020-01-27 22:02:43 +01:00
omar
f5528001f6 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	imgui.cpp
#	imgui_internal.h
2020-01-27 14:57:00 +01:00
omar
4d4e3b97f4 TODO, Readme
(dropped TreeNode_NoIndent flag from todo, as it feels unnecessary)
2020-01-27 12:37:06 +01:00
omar
5363af7f47 AddCircle, AddCircleFilled: Add auto-calculation of circle segment counts (amends)
Tweak default max error value, Changelog, comments, path-fast for 12 segments circles, made LUT store ImU8
2020-01-23 14:55:05 +01:00
Ben Carter
051ce0765e AddCircle, AddCircleFilled: Add auto-calculation of circle segment counts 2020-01-23 14:52:48 +01:00
omar
2eda3585e7 Fixed hoverable/focus bug introduced in 3fe6ae97 (#2997)
+ ArrowButtonEx() internal bits.
2020-01-22 15:20:49 +01:00
omar
7e068da2bd Docking: Internals: Renamed members from XxxxID to XxxxxId to be more consistent with rest of the codebase (still some inconsistency left that are harder to fix) 2020-01-20 19:29:25 +01:00
omar
3fe6ae9732 Internals: Move some Nav functions and members around (no functional change) + Misc comments 2020-01-20 18:19:03 +01:00
omar
15c6abe4be Internals: Standard math functions default redirection uses a define instead of an extraneous inline function call 2020-01-20 11:48:17 +01:00
omar
9ad4c5da7e Fix zealous warnings + Internals: Renamed members from XxxxID to XxxxxId to be more consistent with rest of the codebase (still some inconsistency left that are harder to fix) 2020-01-16 23:44:05 +01:00
omar
f6d6880a61 Internals: Nav: PushFocusScope, PopFocusScope, GetFocusScopeID() helpers 2020-01-14 20:34:26 +01:00
omar
44174b1fa1 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
#	imgui_internal.h
2020-01-14 20:01:27 +01:00
omar
2ebe08be40 Focus, Nav: Merged bits from RangeSelect features to enable early manipulation of focus scope for styling purpose.
FocusScopeId is tracked by nav scoring/request and stored in result.
It's all rather WIP and we should reorganize the SetNavIDXXX functions fiasco at some point (soon?).
Didn't separate FocusScope from SelectionScope for now, will re-investigate this later, this is the minimum commit to be able to do some styling.
2020-01-14 19:25:20 +01:00
omar
e2eb0b4bc4 Internals: Begin tries to setup WindowTemp/DC members in same order as their declaration. Readme: remove Coverity banner (PVS is better) 2020-01-13 16:50:56 +01:00
omar
02c2d18aa3 Internals: Renaming and marking of legacy focus/tabbing system 2020-01-13 15:21:37 +01:00
omar
52334ad8df Internals: Minor ordering/comments of ImGuiWindowTempData. 2020-01-13 15:04:28 +01:00
omar
4b3c5ff5f1 Comments + minor moving 2020-01-11 16:08:17 +01:00
omar
861f786d81 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2020-01-10 14:38:09 +01:00
omar
1eb71fc72b ButtonBehavior: Added ImGuiButtonFlags_PressedOnClickReleaseAnywhere behavior (#2971)
Rearranged flags. Added tests in 'widgets_button_press'
2020-01-10 14:34:15 +01:00
omar
1db78b8ca7 Renaming + missing initialization + missing Changelog update. 2020-01-07 21:26:16 +01:00
Rokas Kupstys
32c33c6659 ColorEdit: Preserve last saturation value when V=0. Disable Hue editing lock.
This workaround is no longer necessary because preserving hue value prevents it from resetting when it is edited in said condition.
2020-01-07 21:26:15 +01:00
omar
d581939387 Removed trailing spaces. 2020-01-06 15:24:16 +01:00
omar
07eb7adbb4 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2019-12-20 16:36:41 +01:00
omar
854fc08194 Amend f70204f2 to facilitate merges. 2019-12-20 16:34:07 +01:00
omar
c706ff6f3a Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
2019-12-18 20:49:41 +01:00
omar
a610f1da52 Bezier Tweaks, fixed parameter order of 3831d50 2019-12-17 16:43:05 +01:00
Rokas Kupstys
3831d50ab9 Add ImBezierClosestPoint() function which returns a point on bezier curve which is closed to a specified point. 2019-12-17 16:22:02 +01:00
omar
10fdc03a46 Clarification about Im helpers + moving GetColorXXX functions outside of that block. 2019-12-17 13:19:36 +01:00
omar
992736dc5d Merge branch 'refs/heads/master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2019-12-13 17:06:27 +01:00
omar
43bd80a40d Internals: Breaking: ImRect() default constructor initializes all fields with 0.0f
Instead of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). Previous behavior was designed for adding into a bounding box but rarely relied on and not worth it.
2019-12-13 11:56:00 +01:00
omar
e42c1e1668 Exposed IMGUI_DEBUG_PARANOID in imconfig.h + using a #define with no value to match other uses in imconfig.h 2019-12-08 16:12:44 +01:00
Ben Carter
697f15e339 Added PrimUnreserve() API. Obsoleted calling ImDrawList::PrimReserve() with a negative count. 2019-12-08 16:06:32 +01:00
omar
e4a59d0025 TabItem: honor ImGuiTabItemFlags_NoCloseButton passed as parameter (although undocumented and part of private api) (#2923) 2019-12-07 16:22:07 +01:00
omar
f656e7775e Inputs: Added ImGuiMouseButton enum for convenience (e.g. ImGuiMouseButton_Right=1).
We forever guarantee that the existing value will not changes so existing code is free to use 0/1/2.
2019-12-06 16:29:36 +01:00
omar
927580d4a8 Docking: Cleanup, rename DockNodePreviewDockCalc() -> DockNodePreviewDockSetup() 2019-12-04 23:06:36 +01:00
omar
abaf0256b8 Version 1.75 WIP
Added message to font file loading assert.
2019-11-28 20:58:16 +01:00
omar
a1e4af62d3 Docking: Fix bug added in 71a58261 + Misc docking omments 2019-11-28 20:52:46 +01:00
omar
71a58261f6 Docking: Internals: Removed redundancy in code path leading to the BeginAsDockableDragDropSource(), clarified UpdateMouseMovingWindowEndFrame()
Note that the ConfigWindowsMoveFromTitleBarOnly path for UpdateMouseMovingWindowEndFrame() would previously test the window->RootWindow title bar instead of window->RootWindowDockStop. This didn't have any side effect afaik because we wouldn't enter that function anyway as clicking on any tab bar would trigger the move before UpdateMouseMovingWindowEndFrame() does it. However for consistency made the UpdateMouseMovingWindowEndFrame()code more correct.
+ minor renaming
2019-11-27 18:57:01 +01:00
omar
8d1b82d596 Docking: Internals: Rename StartMouseDragFromTitleBar() -> StartMouseMovingWindowOrNode(), clarify. 2019-11-27 15:51:15 +01:00
omar
a8092085b1 Internal: Added unused parameter named to facilitate cimgui parsing of imgui_internal.h
https://github.com/cimgui/cimgui/issues/108
2019-11-27 14:02:05 +01:00
omar
813e0c18e6 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx12.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_metal.h
#	examples/imgui_impl_metal.mm
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	examples/imgui_impl_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2019-11-26 12:23:43 +01:00
omar
bdce833636 Version 1.74 2019-11-25 18:38:53 +01:00
omar
bbe0409942 Metrics: Show wire-frame mesh and approximate surface area when hovering ImDrawCmd. Amend aeb5795.
Internals: Added ImTriangleArea()
2019-11-25 12:01:04 +01:00
omar
b205ab01f2 Internals: Added IM_ASSERT_PARANOID, IMGUI_DEBUG_PARANOID define. Shuffled a bit of the macros section in imgui_internal.h 2019-11-22 14:45:44 +01:00
omar
a899c1e570 Internals: Using ImU64 for internal ImFile api so we can later wrap them to fseeko/ftello//_fseeki64/_ftelli64 (#2734) 2019-11-20 10:40:14 +01:00
omar
ecbedc8c26 Tweaks, ammend 93efa54, rename to IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS (#1038) 2019-11-19 21:29:12 +01:00
omar
4e90906b04 Added IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS / IMGUI_DISABLE_FILE_FUNCTIONS #2734)
Using in Emscripten example.
2019-11-19 21:14:44 +01:00
omar
93efa5415f Renamed IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS to IMGUI_DISABLE_DEFAULT_FORMAT_STRING_FUNCTIONS. (#1038)
Renamed IMGUI_DISABLE_MATH_FUNCTIONS to IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS.
2019-11-19 20:53:17 +01:00
omar
3895363432 Merge branch 'master' into docking inc alter GetWindowResizeID
# Conflicts:
#	imgui.cpp
2019-11-18 13:58:50 +01:00
omar
ca30ef4269 Drag and drop: Increase local payload buffer from 8 to 16 bytes. 2019-11-15 18:36:06 +01:00
omar
7e232092a6 Internals: Added GetWindowResizeID(), renamed GetScrollbarID() to GetWindowScrollbarID(). Using integer for resize ID so they matches regardless of the pointer size.
Internals: Renamed IMGUI_USER_ERROR to IM_ASSERT_USER_ERROR().
2019-11-15 16:59:43 +01:00
omar
a1e43c682a Merge branch 'master' into docking (with fixes)
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-11-15 15:32:36 +01:00
omar
be05e12e21 Misc: Using static_assert() when using C++11, instead of our own construct (avoid zealous Clang warnings). 2019-11-14 18:02:18 +01:00
omar
03852470de Internals: Routing recoverable user errors via IMGUI_USER_ERROR() macro. (#1651) 2019-11-13 21:58:18 +01:00
omar
25eee91542 Error handling: Assert if user mistakenly calls End() instead of EndChild() on a child window. (#1651)
Internals: Moved some error handling code.
2019-11-13 21:51:38 +01:00
omar
b138f8cbcd Internal: Nav rename preparing for nav inputs ownership changes. IsNavInputPressed() -> IsNavInputTest() 2019-11-13 21:02:25 +01:00
omar
c3fd4ae473 Docking: comments 2019-11-12 11:06:02 +01:00
omar
69b5c2f541 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-11-08 15:45:12 +01:00
omar
57dc34f4e8 TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating interactions with custom multi-selections patterns. (#1896, #1861) 2019-11-08 15:30:15 +01:00
omar
011d475532 TreeNode: The collapsing arrow accepts click even if modifier keys are being held, facilitating interactions with multi-select patterns. (#2886, #1896, #1861) 2019-11-08 15:30:15 +01:00
omar
d003674f2c Internals: Added ImChunkStream, used by window settings. (more generic followup to 4c13807, the class will be used more extensively by Tables) 2019-11-07 16:05:03 +01:00
omar
a337e219b6 Internals: ImPool: Renaming. 2019-11-07 16:04:51 +01:00
omar
28f1d60de1 Internals: Renaming + added ImStrSkipBlank() from docking branch.
(cherry picked from commit a573943fa0ce323ffb4080e57f5e8fe1bc777c36)
2019-11-06 23:37:35 +01:00
omar
09b2310237 Internals: Added index of helpers and shuffled a few things. 2019-11-06 20:37:47 +01:00
omar
4c13807b7d Misc: Optimized storage of window settings data (reducing allocation count). 2019-11-05 22:43:53 +01:00
omar
a704614b3e Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2019-11-04 16:33:57 +01:00
omar
8fee5a4349 Internals: Renaming for consistency. 2019-10-31 11:15:40 +01:00
omar
b3e94f5de8 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui_widgets.cpp
2019-10-29 17:21:19 +01:00
stfx
6bf5aed325 Declaration and assignment can be joined, Member function may be 'const'. (#2875) 2019-10-29 17:11:49 +01:00
Rokas Kupstys
c863c1f6a1 Clean up number rounding. Now it is more obvious what code is doing. (#2862)
Add IM_ROUND() macro
Replace IM_FLOOR(n + 0.5f) and ImFloor(n + 0.5f) with IM_ROUND(n)
2019-10-29 17:05:25 +01:00
omar
32380a0112 Viewport: Store current dpi scale in context. 2019-10-29 16:43:11 +01:00
omar
0cbb96895a Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_dx12.cpp
#	imgui.cpp
#	imgui.h
#	imgui_widgets.cpp
2019-10-24 15:11:37 +02:00
omar
ec0e953cca Fixed a couple of subtle bounding box vertical positioning issues relating to text baseline alignment.
The issue would generally manifest when laying out multiple items on a same line, with varying heights and text baseline offsets. (#2833)
Some specific examples, e.g. a button with regular frame padding followed by another item with a multi-line label and no frame padding, such as: multi-line text, small button, tree node item, etc. The second item was correctly offset to match text baseline, and would interact/display correctly,but it wouldn't push the contents area boundary low enough.
Note: previously the second parameter to ItemSize() was 0.0f was default, now -1.0f to signify "no text baseline offset request". If you have code using ItemSize() with an hardcoded zero you may need to change it. (+1 squashed commits)
2019-10-23 18:05:44 +02:00
omar
7feccf9ab2 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp
2019-10-18 16:50:30 +02:00
Rokas Kupstys
714fe29d1a Replace manual flooring with IM_FLOOR() macro. (#2850)
Macro is used to ensure that flooring operation is always inlined even in debug builds. __forceinline does not force inlining in /Od builds with MSVC.

(cherry picked from commit bc165df6fd)
2019-10-18 16:18:38 +02:00
omar
a41f0b2df4 Inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function.
IMPORTANT: Renamed internal CalcTypematicPressedRepeatAmount to CalcTypematicRepeatAmount and reordered the t1, t0 arguments to t0, t1 !!
If you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix.  The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0).
Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay).
Fixed the code and altered default io.KeyRepeatRate,Delay from 0.250,0.050 to 0.300,0.050 to compensate.
If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you.
2019-10-14 23:07:06 +02:00
omar
c7bdec7e18 InputText, Nav: Fixed Left!Right keys broken when activating Keyboard Navigation. (#787) Amend 892dfb1 2019-10-14 22:43:04 +02:00
omar
bf746c4215 DragScalar, SliderScalar, InputScalar: Added p_ prefix to parameter that are pointers to the datato clarify how they are used, and more comments redirecting to the demo code. (#2844) 2019-10-11 12:04:28 +02:00
omar
e0c0e53edf Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2019-10-04 19:22:42 +02:00
omar
a6c3be4bda Internals: Tweaks to ItemSize() should be harmless. Added DebugDrawItemRect() helper. 2019-10-03 18:30:41 +02:00
omar
892dfb1dea InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. (#787)
Small refactor of ActiveIdUsingXXX inputs flags toward a little more consistent system. (#2637)
2019-10-02 15:57:36 +02:00
omar
c262276988 Version 1.74 WIP 2019-09-30 14:27:56 +02:00
omar
6994bf10bc Merge branch 'master' into docking + fix for RenderMouseCursor()
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_draw.cpp
#	imgui_internal.h
2019-09-24 17:14:51 +02:00
omar
d5efe16157 Version 1.73 2019-09-24 17:02:26 +02:00
omar
ca858c084b Demo tweaks. Comments. Compacting the rarely used AutoFitXXX fields in ImGuiWindowTempData. 2019-09-23 20:15:25 +02:00
omar
52deb415e0 Internal: Refactored internal RenderMouseCursor so colors can be specified. (#2614) 2019-09-23 14:53:49 +02:00
omar
25849234f6 Internal: Tree: tweaks (initially tried to implement auto-scrolling, stashed) 2019-09-23 13:11:38 +02:00
omar
3233d85d2f Merge branch 'master' into docking 2019-09-22 22:16:11 +02:00
omar
eab03f4467 Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only). 2019-09-22 19:03:51 +02:00
omar
13f00331da Docking: Added ImGuiDockNodeFlags_NoDocking flag. (#2109) 2019-09-21 14:50:02 +02:00
omar
38d22bc47d ColorPicker / ColorEdit: restore Hue when zeroing Saturation. (#2722, #2770) - changelog, fixed uninitialized variables, tweaks, renaming. 2019-09-20 15:31:39 +02:00
Rokas Kupstys
accb0261b8 ColorPicker / ColorEdit: restore Hue when zeroing Saturation. (#2722, #2770)
Issue is fixed by storing last active color picker color and last hue value when active color picker takes rgb as input. Then if current color picker color matches last active color - hue value will be restored. IDs are not used because ColorEdit4() and ColorWidget4() may call each other in hard-to-predict ways and they both push their own IDs on to the stack. We need hue restoration to happen in entire stack of these widgets if topmost widget used hue restoration. Since these widgets operate on exact same color value - color was chosen as a factor deciding which widgets should restore hue.
2019-09-20 15:31:15 +02:00
omar
74e01e62ce Fixed unused static function warning for some compilers. (#2793) 2019-09-18 13:21:12 +02:00
omar
575df6f192 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_draw.cpp
#	imgui_internal.h
2019-09-17 16:35:50 +02:00
omar
3b014d0c31 Merge branch 'features/ellipsis_rendering'
# Conflicts:
#	imgui.cpp
2019-09-17 12:07:30 +02:00
omar
7d5a17e5e4 Remove trailing spaces (grep for ' \r?$' in visual studio) 2019-09-17 11:33:18 +02:00
Rokas Kupstys
45405f0dc9 Font: implement a way to draw narrow ellipsis without relying on hardcoded 1 pixel dots. (#2775)
This changeset implements several pieces of the puzzle that add up to a narrow ellipsis rendering.

## EllipsisCodePoint

`ImFontConfig` and `ImFont` received `ImWchar EllipsisCodePoint = -1;` field. User may configure `ImFontConfig::EllipsisCodePoint` a unicode codepoint that will be used for rendering narrow ellipsis. Not setting this field will automatically detect a suitable character or fall back to rendering 3 dots with minimal spacing between them. Autodetection prefers codepoint 0x2026 (narrow ellipsis) and falls back to 0x0085 (NEXT LINE) when missing. Wikipedia indicates that codepoint 0x0085 was used as ellipsis in some older windows fonts. So does default Dear ImGui font. When user is merging fonts - first configured and present ellipsis codepoint will be used, ellipsis characters from subsequently merged fonts will be ignored.

## Narrow ellipsis

Rendering a narrow ellipsis is surprisingly not straightforward task. There are cases when ellipsis is bigger than the last visible character therefore `RenderTextEllipsis()` has to hide last two characters. In a subset of those cases ellipsis is as big as last visible character + space before it. `RenderTextEllipsis()` tries to work around this case by taking free space between glyph edges into account. Code responsible for this functionality is within `if (text_end_ellipsis != text_end_full) { ... }`.

## Fallback (manually rendered dots)

There are cases when font does not have ellipsis character defined. In this case RenderTextEllipsis() falls back to rendering ellipsis as 3 dots, but with reduced spacing between them. 1 pixel space is used in all cases. This results in a somewhat wider ellipsis, but avoids issues where spaces between dots are uneven (visible in larger/monospace fonts) or squish dots way too much (visible in default font where dot is essentially a pixel). This fallback method obsoleted `RenderPixelEllipsis()` and this function was removed. Note that fallback ellipsis will always be somewhat wider than it could be, however it will fit in visually into every font used unlike what `RenderPixelEllipsis()` produced.
2019-09-17 11:13:07 +02:00
omar
b05f6f6f50 Nav, Scrolling: Added support for Home/End key. (#787) 2019-09-16 19:01:40 +02:00
omar
c077dd4872 Fixed missing IMGUI_API for IsMouseDragPastThreshold(). 2019-08-31 19:59:51 +02:00
omar
0bdc145343 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-08-31 19:19:00 +02:00
omar
d049a7988c Docking: comments for DockBuilder API. 2019-08-31 16:51:12 +02:00
omar
3f99890f40 TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768)
Before 1.71 tab bars fed the sum of current width which created feedback loops in certain situations. Amend f95c77eeea.
2019-08-29 14:57:34 +02:00
omar
9e294be5c5 Docking: Fix for node created at the same time as windows that are still resizing (typically with io.ConfigDockingAlwaysTabBar) to not be zero/min sized. (#2109)
The fix delay their visibility by one frame, which is not ideal but not very problematic as the .ini data gets populated after that
2019-08-29 10:45:33 +02:00
omar
62f75c7fb1 Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636) 2019-08-28 20:28:36 +02:00
omar
483534b525 Internals: Using simpler ImVec2ih construct + fixed misnamed member. 2019-08-23 12:31:14 +02:00
omar
e1fca8d982 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-08-23 12:21:49 +02:00
omar
cb538fadfe Internals: Storing settings using ImVec2ih to match what we are doing with dock node. + removed ImMax from reading Size value (done in Begin) + removed seemingly unnecessary FLT_MAX compare in SettingsHandlerWindow_WriteAll.
About: Added backquote to text copied into clipboard so it doesn't mess up with github formatting when pasted.
2019-08-23 12:02:52 +02:00
omar
27431dcc6b Docking: fix BeginDocked() path that creates node so that SetNextWindowDockID() doesn't immediately discard the node..(#2109)
Amend 515ecbddc2, not sure at this point if the (auto_dock_node) flag was needed at all.
Comments. Exposed DockContextGenNodeID() in imgui_internal.h
2019-08-22 13:51:16 +02:00
omar
72090b646f Fixed incorrect assignment of IsFallbackWindow which would tag dock node host windows created in NewFrame() as such, messing with popup viewport inheritance. 2019-08-22 11:35:17 +02:00
omar
aedcd2fb1a Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx11.cpp
#	imgui.cpp
2019-08-19 21:49:53 +02:00
omar
5d87ee8d82 Internals: Added function index for Viewport and Docking. Renamed a few functions. 2019-08-16 15:29:58 +02:00
omar
f624455d7b Version 1.73 WIP 2019-08-01 10:57:13 -07:00
omar
967073ba3d Viewport: Handle case where host window gets moved and resized simultaneous (toggling maximized state). There's no perfect solution there, than using io.ConfigViewportsNoAutoMerge = false. (#1542) 2019-07-31 20:08:06 -07:00
omar
9bd7846f07 Internal: Made ScrollToBringRectIntoView() handle recursing back to scroll parent window, so the function can be called elsewhere (instead of 1 deep recursion done in NavUpdateMoveResult(). 2019-07-31 18:37:55 -07:00
omar
b8d8355f10 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2019-07-31 14:34:58 -07:00
omar
6a0d0dab5a Version 1.72b (patch for nav) 2019-07-31 14:31:06 -07:00
omar
27079e68c2 Nav: Made hovering non-MenuItem Selectable not re-assign the source item for keyboard navigation. 2019-07-31 14:31:06 -07:00
omar
4cfaf7d89c Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74. 2019-07-31 14:31:06 -07:00
omar
3548fb8013 Internal refactor: moved all Scroll related functions in a same spot. 2019-07-30 20:04:02 -07:00
omar
1b1e539288 Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804. Fixed changelog wreck from 1.72. 2019-07-30 18:21:44 -07:00
omar
494d804735 Internal: Added ImGuiInputTextState::ClearText() helper. 2019-07-30 15:02:40 -07:00
omar
cb2de62bb1 Docking: Renaming, comments. 2019-07-29 15:56:59 -07:00
omar
9183e7c426 Version 1.73 WIP 2019-07-29 15:54:32 -07:00
omar
a1164399b0 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2019-07-27 18:21:41 -07:00
omar
ecb9b1e2eb Version 1.72 2019-07-27 18:15:07 -07:00
omar
7a26a49f08 Internal: Added IsMouseDragPastThreshold(). Tweaks. Todo.
Demo: Showing how to use the format parameter of Slider/Drag functions to display the name of an enum value instead of the underlying integer value
2019-07-26 17:19:01 -07:00
omar
824e8c53b4 Internals: Added IMGUI_DEBUG_INI_SETTINGS. Made IMGUI_DEBUG_LOG redefinable in imconfig.h. Comments. Fix to allow Metrics's NodeWindow() being called with a NULL window. 2019-07-23 21:37:09 -07:00
omar
969278fc0b Docking: Fixed dragging/resizing from OS decoration not marking settings as dirty.
Internals: Added IMGUI_DEBUG_LOG_DOCKING, IMGUI_DEBUG_LOG_VIEWPORT macros to easily enable/disable a bunch of logging code.
2019-07-23 21:29:43 -07:00
omar
efc4c0fe9d Internals: Made IMGUI_DEBUG_LOG redefinable in imconfig.h. Comments. Fix to allow Metrics's NodeWindow() being called with a NULL window. 2019-07-23 21:26:15 -07:00
omar
db2581bee9 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2019-07-23 13:35:01 -07:00
omar
baae057a03 Internals: Merge in minor noise from wip Tables branch to simplify further merging. 2019-07-23 13:28:36 -07:00
omar
26f14e056c Scrolling: Made mouse-wheel scrolling lock the underlying window until the mouse is moved again or until a short delay expires (2 seconds). This allow uninterrupted scroll even if child windows are passing under the mouse cursor. (#2604) 2019-07-22 18:49:52 -07:00
omar
dcd03f62a7 Scrolling: Made it possible for mouse wheel and navigation-triggered scrolling to override a call to SetScrollX()/SetScrollY(), making it possible to use a simpler stateless pattern for auto-scrolling.
Demo: Log, Console: Using a simpler stateless pattern for auto-scrolling.
2019-07-22 18:49:51 -07:00
omar
75136d3bea Internals: Removed ShowDockingDemo(), moved into Metrics. Metrics: Added more links to browse window->node, node->window, node->node etc. 2019-07-22 11:51:04 -07:00
omar
0e6a096afd Docking: Renamed io.ConfigDockingTabBarOnSingleWindows to io.ConfigDockingAlwaysTabBar. (#2109)
Added ImGuiWindowClass::DockingAlwaysTabBar to set on individual windows.
2019-07-22 11:29:22 -07:00
omar
6f8d34768d Docking: Removed seemingly unnecessary test in TabItemEx() for undocking tab leading to window move. Added ImGuiDockNode::IsFloatingNode() helper to clarify code intent in various places. 2019-07-22 11:02:44 -07:00
omar
9f35ba8546 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2019-07-19 15:19:10 -07:00
ocornut
047dc16af5 Debug Tools: Added DebugStartItemPicker() in imgui_internal.h to facilitate binding this anywhere in user's tool. Adedd highlight. Added IMGUI_DEBUG_TOOL_ITEM_PICKER_EX to break in ItemAdd(). 2019-07-19 11:28:03 -07:00
omar
7fd34d4f30 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-07-17 18:48:16 -07:00
omar
1f3feb481e Internals: Refactor: Moved all Columns code from imgui.cpp to imgui_widgets.cpp (#125)
Also moved NextColumn between BeginColumn and NextColumn which makes it easier to work on that code.
2019-07-17 17:10:27 -07:00
omar
bb2aa5e770 Docking: Making it possible to undock a node by clicking on the tab bar / title bar for the node. (#2645, #2109) 2019-07-17 13:55:00 -07:00
omar
ea79992d9a Fixed old SetWindowFontScale() api value from not being inherited by child window. Added comments about the right way to scale your UI (load a font at the right side, rebuild atlas, scale style).
+ Added missing IMGUI_API marker to the EmptyString storage used by ImGuiTextBuffer. (#2672)
2019-07-17 10:01:49 -07:00
omar
56e10f1c35 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2019-07-16 18:29:31 -07:00
omar
130b44994e Debug, Metrics: Added "Tools->Item Picker" tool which allow clicking on a widget to break in the debugger within the item code. The tool calls IM_DEBUG_BREAK() which can be redefined in imconfig.h if needed. 2019-07-16 18:25:49 -07:00
omar
718e15c7de Docking: Fix so that an appearing window making a dock node reappear won't have a zero-size on its first frame (because dock node ->Size was 0.0 unlike ->SizeRef) (#2109)
Docking: Added ImGuiDockNode to .natvis file.
2019-07-16 11:45:52 -07:00
omar
e461e7bc7a Moved ImGuiColumnsFlags erroneously forward declared in imgui.h + demo bit. 2019-07-14 12:29:23 -07:00
omar
1f54c16f52 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2019-07-02 18:47:10 +02:00
omar
2a3517a399 Internals: Checkbox: Added undocumented mixed/indeterminate/tristate support via ImGuiItemFlags_MixedValue. (#2644) 2019-06-30 12:03:09 +02:00
omar
f563e1a504 Internals: Renamed GetFrontMostPopupModal() to GetTopMostPopupModal() to be consistent. Renamed other locals to follow that terminology. 2019-06-19 18:16:38 +02:00
omar
e2c1f0a7cd Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2019-06-18 23:12:50 +02:00
omar
ae2c9f7101 Internals: Columns: Poke into WorkRect and use them in the GetContentRegionMax() functions. This should be a no-op, but preparing us to transition toward using WorkRect instead of ContentRegionRect.
Removed one use of ContentsRegionRect.
2019-06-17 12:14:34 +02:00
omar
e9b92d1cef Disable -Wpragmas warning in GCC to avoid relying on version checks, as unusual/forks/mods don't appear to always have same warning<>version. (#2618)
+ Fix version number in imgui.h
2019-06-17 11:32:00 +02:00
omar
b27fd87177 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui.h
2019-06-17 11:10:14 +02:00
omar
5286ecb8a7 Version 1.72 WIP 2019-06-14 11:58:58 +02:00
omar
d3d998a885 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/README.txt
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
#	imgui_widgets.cpp
2019-06-12 18:40:50 +02:00
omar
2da1c66d15 Version 1.71 + comments 2019-06-12 18:30:06 +02:00
omar
4597632662 Readme, comments, dear imgui prefixes 2019-06-11 16:11:36 +02:00
omar
a8eb64fc54 Log/Capture: Fixed BeginTabItem() label not being included in a text log/capture.
Extracted tab rendering code into a RenderTextEllipsis() function.
2019-06-11 14:03:13 +02:00
omar
afa3978ff6 Internals: Added drawlist and color arg to RenderArrow(), RenderBullet(). Reordered args for RenderPixelEllipsis. 2019-06-07 17:32:51 +02:00
omar
32ab0a82d6 imgui-test: Added IMGUI_TEST_ENGINE_LOG macro to emit into test log from core or user land. 2019-06-07 13:46:54 +02:00
omar
2b997141cf Made PushID() behave the same in 32-bit and 64-bit, by not padding the integer into a void*. (Also technically faster.) 2019-06-06 16:36:26 +02:00
omar
431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. 2019-06-06 16:13:30 +02:00
omar
e6850891cc Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-06-05 16:09:06 +02:00
omar
06f1d2c101 Internals: Storing ScrollMax into a member. Mostly to facilitate debugging. Also locking down window->Scroll slightly lower in the Begin function. 2019-06-05 15:59:13 +02:00
omar
fe32fde376 Internals: Renamed SizeContents to ContentSize, SizeContentsExplicit to ContentSizeExplicit. Tweaked Metrics->Show Rectangles functionality. 2019-06-05 15:59:13 +02:00
omar
f95c77eeea Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding.
Tweaked InnerClipRect.
TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using horizontal scrolling. (#2211, #2579)
TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback loop with the horizontal contents size.
Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). (#125)
Demo: Added demo code to test contentsrect/workrect
2019-06-05 15:59:13 +02:00
omar
a0994d74c2 Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined. 2019-06-05 15:59:13 +02:00
omar
440ad0b440 Merge branch 'master' into docking 2019-06-05 00:37:20 +02:00
omar
eb7849b477 Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling. 2019-05-31 20:48:52 +02:00
omar
84f3ecc231 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-05-30 18:52:24 +02:00
omar
21ebdcafc9 Internals: Window rectangles: Renaming of all rectangles toward their final form. Should be a no-op. Renamed GetWorkRectMax() to GetContentRegionMaxAbs(). Metrics shows SizeContents. 2019-05-30 18:04:21 +02:00
omar
c72040a715 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	examples/imgui_impl_osx.h
#	examples/imgui_impl_osx.mm
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
2019-05-29 16:20:26 +02:00
omar
40b9e5e0b4 ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags. 2019-05-29 14:26:03 +02:00
omar
cb7ba60d3f CollapsingHeader: When a close button is enabled, better clip the label to avoid overlap. (#600) 2019-05-28 21:25:28 +02:00
omar
70d9f79312 Internal: Renamed InnerMainRect to InnerVisibleRect. Printing coordinates in Metrics window. 2019-05-28 11:23:04 +02:00
omar
5b0e59d9d5 Docking: Saving local _NoResize flag. (#2583) 2019-05-27 22:11:21 +02:00
omar
7c06d9f043 Docking: Saving the NoTabBar, NoWindowMenuButton, NoCloseButton fields of dock node into the .ini file. Added them to the Metrics window. (#2583, #2423, #2109). 2019-05-27 17:06:17 +02:00
omar
9c35344175 Comments, todo entries, moved ImGuiSelectableFlagsPrivate in higher ranges to match others. 2019-05-27 16:50:56 +02:00
omar
511e32e8ca Docking: Clarified terminology of docking/tablist/collapse button into Window Menu button matching master. Added private ImGuiDockNodeFlags_NoWindowMenuButton, ImGuiDockNodeFlags_NoCloseButton flags. (#2583, #2109) 2019-05-27 12:35:20 +02:00
omar
afad952450 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2019-05-24 21:58:17 +02:00
omar
6c3697f6f1 Internal: CloseButton takes an upper-left corner + a size to be consistent with similar widgets. 2019-05-24 17:58:21 +02:00
omar
ec3ec24157 Internals: Extracted some of the tab bar shrinking code into a ShrinkWidths() function so columns/table can use it. 2019-05-24 14:32:33 +02:00
omar
fda1365c15 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-05-23 00:04:25 +02:00
omar
7bc03f7155 Internals: Added InnerWorkRect equal to old InnerClipRect, added InnerWorkRectClipped actually clipped. 2019-05-22 23:56:31 +02:00
omar
a2eec8f5b5 Fix OuterRectClipped not being clipped correctly, which resulted in child window outside visible bound to not be marked with SkipItems. Broken in b50c61c961.
+ Comments on InnerClipRect being misleading. Demo: Tweak to sizing of child window in the Layout->Scrolling section.
2019-05-22 22:14:31 +02:00
omar
04022114d9 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2019-05-21 14:47:29 +02:00
omar
f242cd4d8a Fixed GCC mem-access warnings (#2565)
+ using "if defined" more consistently for Clang.
2019-05-19 17:15:14 +02:00
omar
4158cba1ff Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
2019-05-13 19:23:18 +02:00
omar
fc3c3de551 Fixed uses of IsItemDeactivated(), IsItemDeactivatedAfterEdit() on multi-components widgets and after EndGroup(). (#2550, #1875) 2019-05-13 19:05:41 +02:00
omar
99a845053a Internal: Renamed fields + minor tweaks (probably shallow break stack-layout pr, sorry!) 2019-05-13 18:26:28 +02:00
omar
64dbd932d2 Internal: Removed GetNextItemWidth(), relying on ItemAdd or NextItemData.ClearFlags() to clear the width data. Amend 5078fa20 and undo some of its effects of imgui_widgets.cpp 2019-05-13 15:29:00 +02:00
omar
632469d2e5 Renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Refactored SetNextItemXXX stuff to match SetNextWindowXXX code closely. 2019-05-13 15:11:25 +02:00
omar
36e714a459 Internal: Storing flags for NextWindowData so that we can clear everything with a single write and remove dummy condition fields. 2019-05-13 14:57:30 +02:00
omar
0b485f12d7 Internal: Minor tidying/reordering of sections within ImGuiContext / window DC. 2019-05-13 14:02:03 +02:00
omar
835a8b2c9b Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2019-05-10 22:56:43 +02:00
omar
37174c85e2 Internal: Scrollbar: Extracted scrollbar code for other uses (eg. table v2 scrolling without using a child window). 2019-05-10 18:52:23 +02:00
omar
e29176df53 Internals: Columns: Renamed fields. Comments and tweak. Moved a demo block. 2019-05-09 13:12:09 +02:00
omar
a4d0b0efa4 Internal: Refactored Separator into SeparatorEx(), exposed ImGuiSeparatorFlags_SpanAllColumns in imgui_internal.h and support without. (#759) + misc comments 2019-05-09 12:55:01 +02:00
omar
b7c2759f95 Columns: Fixed Separator from creating an extraneous draw command. Fixed Selectable with SpanAllColumns flag from creating an extraneous draw command. (#125) 2019-05-09 12:10:36 +02:00
omar
239c8732d7 Viewports: Minor tweaks. (#2471) 2019-05-08 18:33:08 +02:00
omar
42fc563fed Version 1.71 WIP + fixed minor typo 2019-05-07 16:36:08 +02:00
omar
d1d5075b66 Version 1.70 2019-05-06 14:17:39 +02:00
omar
76e61958fd Merge branch 'master' into docking
# Conflicts:
#	examples/README.txt
#	examples/imgui_impl_dx9.cpp
#	imgui.cpp
#	imgui.h
2019-05-06 10:16:43 +02:00
omar
86f92fe756 Demo: Improved trees in columns demo. (#2136) 2019-05-02 21:32:36 +02:00
omar
ce19cb465f Internals: Rename GetContentRegionMaxScreen() -> GetWorkRectMax(). At this point this is mostly useful to facilitate merge of other branches. 2019-05-02 16:29:40 +02:00
omar
7e67aba286 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-04-29 13:06:55 +02:00
omar
842a720e72 Popups: Closes popup at the time of FocusWindow(). Fixes right-click from closing all popups instead of aiming at the hovered popup level (regression in 1.67's ae76a1fd). 2019-04-28 22:33:58 +02:00
omar
bda2cde68e Popups: Closing a popup restores the focused/nav window in place at the time of the popup opening, instead of restoring the window that was in the window stack at the time of the OpenPopup call. (#2517)
Among other things, this allows opening a popup while no window are focused, and pressing Escape to clear the focus again.
2019-04-28 22:18:51 +02:00
omar
3276b12765 Internals: Added DataTypeApplyOp, DataTypeApplyOpFromText to imgui_internal.h 2019-04-28 20:55:51 +02:00
omar
4e81b2d093 Internals: Renaming. Renamed ImGuiPopupRef to ImGuiPopupData for consistency and added constructor. 2019-04-28 17:15:08 +02:00
omar
3d363c91fd Internals: Exposed ImGuiDataTypeInfo, DataTypeGetInfo(), DataTypeFormatString(). Comments. 2019-04-28 15:27:18 +02:00
omar
dfb82d5c22 Merge branch 'master' into docking
# Conflicts:
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	imgui.cpp
2019-04-25 17:53:11 +02:00
omar
0ca1675ff9 Internals: TempInputText: Rename InputScalarAsWidgetReplacement() -> TempInputTextScalar(), ScalarAsInputTextId -> TempInputTextId, small tidying up in affected functions. 2019-04-25 16:03:47 +02:00
omar
59a3f0476d Internals: Using more explicit PushOverrideID() helper + renamed equivalent internal tree helper. 2019-04-25 15:21:22 +02:00
omar
6db0766564 Misc comments, internal renaming, added disable indentation option to Columns demo section. 2019-04-24 17:40:07 +02:00
omar
d0fb547dc1 Viewports: Avoid rendering/swapping secondary viewports that are minimized. (#1542, #2496) 2019-04-22 11:46:04 +02:00
omar
03b64defa5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2019-04-19 19:52:45 +02:00
omar
59f012d656 Internals: ImHashStr() default parameter. 2019-04-19 19:48:51 +02:00
omar
5078fa208b Added SetNextItemWidth() helper to avoid using PushItemWidth/PopItemWidth() for single items. 2019-04-18 18:29:28 +02:00
omar
f355a40367 Added commentary about ContentRegion functions. Added internal GetContentRegionMaxScreen() to facilitate internal code at the moment. 2019-04-18 15:46:13 +02:00
omar
9d4a893a77 Internals: Moved CalcItemSize next to CalcItemWidth, added comments to clarify their respective intent. Should have no side effect. 2019-04-18 15:46:12 +02:00
omar
1aeee9d40f Internals: Columns: Tweaks, renaming. Metrics: Show rectangles for child windows.
Renamed SameLine() first parameter.
2019-04-17 22:12:17 +02:00
omar
655ebe4eaf Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2019-04-16 13:14:10 +02:00
omar
742b5f4c68 Merged a bunch of small changes from Docking branch to reduce the difference between branches.
Noticeable: horizontal alignment of CloseButton. Menu fill take account of border. Various stylistic tweaks to accomodate other changes in Docking.
2019-04-16 13:07:43 +02:00
omar
311469e9d6 Internals: Columns: Some renaming, extracted code into GetColumnsID(). 2019-04-16 11:58:54 +02:00
omar
f70eacee8e Docking: Internal: Added helper for automation to process docking at the mouse level. 2019-04-13 19:50:30 +02:00
omar
712203dbcb Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-04-13 18:53:00 +02:00
omar
224f087a5f Docking: Rename typo Autority -> Authority + Rename DockContextNewFrameUpdateDocking -> DockContextUpdateDocking. 2019-04-13 00:36:24 +02:00
omar
fb2626c21b Tests: Added hook/tweaks for imgui-test engine. + Fixed warnings. 2019-04-13 00:29:27 +02:00
omar
092426bed2 Docking: Hold Shift to force disable docking. (#2109) 2019-04-13 00:27:44 +02:00
omar
c6f1b7b92a Tests: Added hook/tweaks for imgui-test engine. + Fixed warnings. 2019-04-13 00:27:44 +02:00
omar
ee02cdbf03 Internals, Docs: Added a bunch of clarification about ButtonBehavior in the form of a table (and to facilitate writing tests) 2019-04-12 17:49:40 +02:00
omar
328e4fa7e7 Merge branch 'master' into docking
# Conflicts:
#	imgui_demo.cpp
2019-04-11 15:53:38 +02:00
omar
07a70dc972 Internals: Merge minor things from range_select branch. Added ImGuiButtonFlags_NoHoveredOnNav. Added IsItemToggledSelected() - unused here. Renaming. 2019-04-11 15:40:36 +02:00
omar
cf029b3e1c Merge branch 'master' into docking 2019-04-08 18:05:52 +02:00
omar
1391904fd2 Internals: Selectable: Added ImGuiSelectableFlags_AllowItemOverlap in imgui_internal.h (~ #684, #2341) 2019-04-08 17:59:25 +02:00
omar
49fb8e6c45 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl3.cpp
2019-04-03 11:17:26 +02:00
omar
8dab7ac021 InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336) 2019-04-03 11:14:34 +02:00
omar
9bf6509c6e Docking: Fixed focus restore lagging by a frame when a tab stops being submitted. (#2109) Building on a little build of technical debt there, should transition toward a more general docking-agnostic system (#2304) 2019-03-28 18:43:27 +01:00
omar
5af385ea78 Viewport: Renamed member + added note about a Docking issue with restoring focus. 2019-03-28 18:02:03 +01:00
omar
b6ae8a0dca Docking: Disable SkipItems when directly/programmatically focused (possible generalization of code currently in BeginDocked which relies on tab bar interaction, will remove that code in next commit). (#2453, #2109) 2019-03-28 16:11:50 +01:00
omar
a33d45d7cd Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2019-03-28 15:48:25 +01:00
omar
9a0e71a6ec Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic. 2019-03-28 15:41:49 +01:00
omar
5a665e423c Docking: Added ImGuiDockNodeFlags_NoTabBar (not exposed publicly). (#2423, #2109) 2019-03-27 20:44:49 +01:00
omar
fc95da8aa3 Docking: Internals: Moved CentralNode and HiddenTabBar state into LocalFlags for consistency. (#2423, #2109) 2019-03-27 20:32:44 +01:00
omar
fd5859ed04 Docking: Separating SharedFlags vs LocalFlags in dock node so settings can be applied to individual nodes. Made _NoResize logic on single node applies as expected. (#2423, #2109) 2019-03-27 19:00:36 +01:00
omar
8d4b5fef1d Renamed ImGuiDockNodeFlags_Dockspace to ImGuiDockNodeFlags_DockSpace for consistency. DockBuilderCopyDockspace() to DockBuilderCopyDockSpace(). Made casing consistent elsewhere. (#2109) 2019-03-27 17:36:52 +01:00
omar
04a9ce3a18 Docking: Renamed ImGuiDockNodeFlags_PassthruDockspace to ImGuiDockNodeFlags_PassthruCentralNode. + Comments, shallow tweaks. (#2109) 2019-03-27 16:16:31 +01:00
omar
9350158d61 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h
2019-03-25 16:08:09 +01:00
omar
221bf93a55 Comments, todo list, remove trailing spaces. 2019-03-17 00:56:21 +01:00
omar
cf2c52282d Version 1.70 WIP 2019-03-15 13:07:30 +01:00
omar
b1af4d36ce Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
2019-03-13 15:30:35 +01:00
omar
55c02099c5 Version 1.69, comments, typos 2019-03-13 15:29:43 +01:00
omar
53e0c13be2 TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to teleport the view when aiming at a tab far away the visible section, and otherwise accelerate the scrolling speed to cap the scrolling time to 0.3 seconds. 2019-03-12 20:57:02 +01:00
omar
9afb849e16 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
2019-03-12 18:28:47 +01:00
omar
65c2220049 Internal: Removed unused fields from ImGuiMenuColumns. 2019-03-11 20:14:56 +01:00
omar
f7db4fad31 Merge branch 'master' into docking
# Conflicts:
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
2019-03-11 16:08:16 +01:00
omar
ecf7666624 Docking: Fixed an issue where removing the last window from a dockspace node that is not a central node without remove the node. (#2414, #2109) 2019-03-10 22:19:18 +01:00
Bruce Mitchener
b5d57a6615 Fix typos. (#2413) 2019-03-09 10:10:17 +01:00
Bruce Mitchener
17c567c3a9 Don't use const qualified parameters in declarations.
This fixes warnings from clang-tidy like this:

    parameter 'v_max' is const-qualified in the function declaration;
    const-qualification of parameters only has an effect in function definitions

Since values (rather than references or pointers) don't need to be
const, they don't need to be marked that way in the function declaration.
2019-03-08 18:21:11 +01:00
omar
e91d275b10 Merge branch 'master' into docking
# Conflicts:
#	imgui_demo.cpp
2019-03-06 21:18:46 +01:00
Lucas Lazare
ab80ee6453 Added InputTextWithHint() (#2400)
Squashed commit of the following:

commit 1970d84051
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date:   Tue Mar 5 12:20:39 2019 -0500

    Removing sneaky tabulations #2 (why, editor T-T)

    I should update my settings, I guess

commit 219bdfcb7f
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date:   Tue Mar 5 12:17:27 2019 -0500

    Removing useless check introduced in b0d172

commit 8afd7a2b45
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date:   Tue Mar 5 11:49:24 2019 -0500

    Removing sneaky tabulations

commit 8e04908631
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date:   Tue Mar 5 11:45:13 2019 -0500

    Moving InputTextHinted code to InputTextEx

commit b0d1723a2f
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date:   Tue Mar 5 00:23:02 2019 -0500

    C++11 to C++98

commit 9afeae3998
Author: Lucas Lazare <lazarelucas@yahoo.fr>
Date:   Mon Mar 4 23:43:28 2019 -0500

    Added InputTextHinted
2019-03-06 17:33:05 +01:00
omar
e02d6014bf Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-03-05 22:13:38 +01:00
omar
26328fc9fe Internal: Tabbing/Focus: Tidying up old code, moved some state to context instead of window. Storing new data will allow us to fix the bug mentioned in #2215 (probably in next commit). 2019-03-05 19:51:27 +01:00
omar
ce4e62649a Internal: Tabbing: Tweaks to FocusableItemRegister and using the standard mechanism to allow/block Tab being interpreting by tabbing instead of InputText() widget. 2019-03-05 18:24:59 +01:00
omar
1ed3c4cf4a Internal: Text: Extracted TextUnformatted into TextEx over which we can freely atter the signature. Clarified current large text behavior of TextUnformatted with explicit ImGuiTextFlags_NoWidthForLargeClippedText flag (always set). 2019-03-05 17:35:45 +01:00
omar
8414c0bb09 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2019-03-04 18:08:19 +01:00
omar
94e794f81b Renamed GetOverlayDrawList() to GetForegroundDrawList() for consistency. Kept redirection function (will obsolete). (#2391)
Demo: Using GetBackgroundDrawList() and GetForegroundDrawList() in "Custom Rendering" demo.
2019-03-04 16:35:50 +01:00
omar
96b13760d4 Added GetBackgroundDrawList() helper to quickly get access to a ImDrawList that will be rendered behind every other windows. (#2391) 2019-03-04 16:10:51 +01:00
omar
ff0c6c2bde Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2019-02-27 19:00:09 +01:00
omar
f02705fbaa InputInt, InputScalar: +/- buttons now respects the natural type limits instead of overflowing or underflowing the value. 2019-02-27 18:59:17 +01:00
omar
6b43a314bf Merge branch 'master' into docking 2019-02-26 12:53:38 +01:00
omar
cf3cb7cf7e InputText: Fixed various display corruption related to swapping the underlying buffer while a input widget is active (both for writable and read-only paths). Often they would manifest when manipulating the scrollbar of a multi-line input text. 2019-02-26 12:50:44 +01:00
omar
b7b82520b4 Internal: InputText: Minor changes (intended to have side-effect but clarify next commit, however there is rarely such a thing as zero side effect in InputText land!) 2019-02-26 12:28:27 +01:00
omar
8915f7933a Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2019-02-24 23:24:07 +01:00
omar
6cbf4b8121 Fixed uninitialized variable (leading to asserts in the docking branch). (#2376, #2371) 2019-02-23 17:00:59 +01:00
omar
9558e327d2 Log/Capture: Fixed extraneous leading carriage return. Fixed an issue when empty string on a new line would not emit a carriage return. 2019-02-23 16:22:55 +01:00
omar
cd67d4d3c1 Log/Capture: Fixed LogXXX functions 'auto_open_depth' parameter being treated as an absolute tree depth instead of a relative one. Fixed CollapsingHeader trailing ascii representation being "#" instead of "##". Minor tidying up the of code. 2019-02-23 16:07:01 +01:00
omar
2cd7de5666 Internal: Log/Capture: Rework to add an internal LogToBuffer() function which is useful for writing automated tests. Clarified logging state by adding an enum. 2019-02-23 15:57:06 +01:00
omar
87ded34f9f Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui_widgets.cpp
2019-02-22 12:29:18 +01:00
omar
0f83145aa8 TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). (#2371)
Added ImPool::Contains() helper.
2019-02-22 12:24:27 +01:00
omar
332f8f2462 Internal: InputText: Made clipboard copy/cut use its own temporary buffer (like paste) so we can guarantee that TempBuffer if not altered and can be preserved. Renamed TempBufferA to TextA to celebrate this. 2019-02-21 19:55:37 +01:00
omar
81a8730022 Internal: InputText: Renamed is_editable to !is_readonly, Hopefully more explicit. Renamed internal member. Shuffled some code. Added comments, assert (_will_ trigger on !readonly > readonly edge, old bug). 2019-02-21 19:55:36 +01:00
omar
677e64e71e Internal: InputText: Comments. Renamed internal member. Renamed ImGuiStb->ImStb. 2019-02-20 21:34:08 +01:00
omar
257f5d204e Version 1.69 WIP 2019-02-20 00:11:36 +01:00
omar
93b06e6e7c Internal: Changed Scrollbar() signature. Using GetScrollbarID() in InputTextMultiline().
Removed multiple semi-colons (#2368)
2019-02-20 00:08:21 +01:00
omar
9dc02464a4 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2019-02-19 13:04:35 +01:00
omar
3c15dffc94 Version 1.68 2019-02-19 12:50:46 +01:00
omar
09c9bf2edb Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2019-02-14 20:35:11 +01:00
omar
93d1179805 Examples: Extracted gamepad code into ImGui_ImplGlfw_UpdateGamepads(). Renamed matching Win32 function for consistency.
Added more link to nothing's oversample document. Spacing bits.
2019-02-14 19:29:09 +01:00
omar
0236bc246f Scrollbar: Fade out and disable interaction when too small, in order to facilitate using the resize grab on very small window, as well as reducing visual noise/overlap. (+1 squashed commits)
Internals: Added GetScrollbarID(). (#1185)
2019-02-14 14:07:59 +01:00
omar
4a3a895be9 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2019-02-06 14:47:53 +01:00
omar
f366828dd2 Minor tweaks to reduce false positive of PVS Studio static analyzer. 2019-02-06 13:16:52 +01:00
omar
97ed97b8ce Plot: Register an ID to take the click the same way as other framed widgets. Set HoveredId in the FramePadding zone (between inner_bb and frame_bb). 2019-02-05 21:17:04 +01:00
omar
be107ba8f8 Merge branch 'master' into docking
# Conflicts:
#	imgui_internal.h
#	imgui_widgets.cpp
2019-02-05 13:52:32 +01:00
omar
d38f4dc143 Tabs: Non-docking tab bars are storing names to allow tab list button + whole style scaling. Added ImGuiTabBarFlags_TabListPopupButton flag to show a popup button on manual tab bars. Locking FramePadding for the scope of a tab-bar to avoid sheering/clipping of tab item. Made scaling of tab ellipsis less awkward. (#261, #351) 2019-02-05 13:23:44 +01:00
omar
7227454dca Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
2019-02-03 17:31:16 +01:00
omar
c23a19c26f Internals: Exposed internal SetWindowPos to imgui_internal.h (for imgui-test) 2019-02-03 17:29:51 +01:00
omar
d1c45c0d76 Merge branch 'master' into docking (enable range_select merge)
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-02-01 12:25:49 +01:00
omar
5cb7040f66 Internals: Tracking dummy select scope id (currently always zero) to facilitate merging of the range_select branch. (#1861) 2019-02-01 12:14:38 +01:00
omar
0d4a2a2cd0 Internals: Track ActiveIdHasBeenPressed (similar to ActiveIdHasBeenEdited). This is currently mostly for the benefit of the range_select branch. (#1861) 2019-02-01 12:14:37 +01:00
omar
e30babef09 Fixed Clang/Win32 warning. 2019-02-01 11:22:53 +01:00
omar
cbf24a9151 Comments. Fix duplicate entries in About box. Synchronize a few small changes from Master branch. 2019-02-01 11:04:04 +01:00
omar
52a9f8bd3e Merged from Docking branch: Various small changes, comments, typos fixes, moved blocks. To reduce overall drift. Should be no-op. 2019-02-01 10:26:08 +01:00
omar
f906d53f7d Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2019-01-31 19:19:35 +01:00
omar
1f2bdd37b3 Docking: Builder: Added DockBuilderSetNodePos, DockBuilderSetNodeSize, allow DockBuilderAddNode creating floating node (dockspace requires ImGuiDockNodeFlags_Dockspace) (#2109) 2019-01-31 17:01:15 +01:00
omar
5536edede9 Docking: Fixed faulty undocking of windows with the _NoMove flag. (#2325, #2109)
Whereas BeginAsDockableDragDropTarget could be reworked to filter, we simply set g.HoveredWindowUnderMovingWindow to be NULL when MovingWindow is not set, which was the initial intent.
Also fixed some comments and removed unused braces in TabItemEx().
2019-01-31 14:59:45 +01:00
omar
578e15f006 Docking: Removed unnecessary ImGuiTabItemFlags_DockedWindow internal flag. 2019-01-31 14:55:00 +01:00
omar
fb4f1ff7f6 InputText: Fixed a bug where ESCAPE would be first captured by the Keyboard Navigation code. (#2321, #787) 2019-01-30 15:16:09 +01:00
omar
0a233a505d imgui-test: Added extra item info callbacks. Using nav_bb for interactions when possible. Comments, Demo tweaks. 2019-01-30 12:53:01 +01:00
omar
86d3bba157 Added ImGuiDockNodeFlags_AutoHideTabBar. (#2109) 2019-01-29 18:28:31 +01:00
omar
13a5f5ba8b Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2019-01-27 16:46:35 +01:00
omar
c3c2cd1e82 Fix various XCode and PVS-Studio static analyzer warnings (#2309) 2019-01-27 16:18:23 +01:00
omar
07ff47bf1b Docking: Fixed various border / padding related inconsistency with dock node vs floating windows. (#2109) 2019-01-23 19:54:45 +01:00
omar
9f96fcff3c Docking: Added ImGuiDockNodeFlags_Dockspace instead of node internal IsDockspace toward allowing the DockBuilder API to create non-dockspace nodes. 2019-01-23 19:24:34 +01:00
omar
c81a5a6070 Docking: Comments and renaming locals to facilitate debugging. 2019-01-22 12:38:10 +01:00
omar
0947fa3de0 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-01-21 16:54:37 +01:00
omar
cb9a6b8a8b Merge branch 'master' into viewport
# Conflicts:
#	examples/README.txt
#	imgui.cpp
2019-01-21 16:52:22 +01:00
omar
f14f93ef6e Fixed range-version of PushID() and GetID() not honoring the ### operator to restart from the seed value. 2019-01-21 16:50:27 +01:00
omar
f94af2f5c5 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_draw.cpp
2019-01-20 22:13:35 +01:00
omar
8079344cee Merge branch 'master' into viewport
# Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp
2019-01-20 22:12:06 +01:00
omar
2c38b32db1 Removed trailing spaces (#2038, #2299) 2019-01-20 17:56:17 +01:00
omar
f94ba546ba Added checks for "zero-as-null-pointer-constant" warnings for older Clang (#2299, followup to #2277) 2019-01-20 17:46:00 +01:00
omar
d1851ed6b7 Various tweaks and fixes as suggested by PVS Studio (thanks PVS Studio!) [docking branch] 2019-01-16 16:19:38 +01:00
omar
8a45c56c2c Merge branch 'viewport' into docking 2019-01-15 21:22:29 +01:00
omar
9391a97fbf Merge branch 'master' into viewport
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
2019-01-15 21:22:21 +01:00
omar
95ee99e6aa Version 1.68 WIP 2019-01-15 20:19:05 +01:00
omar
515ad62335 Merge branch 'viewport' into docking
# Conflicts:
#	docs/TODO.txt
2019-01-15 15:14:16 +01:00
omar
73353fad64 Merge branch 'master' into viewport 2019-01-15 15:13:29 +01:00
omar
d38d7c6628 TODO update + internals: changed order or ImGuiLayoutType enums to allow using them for indexing. 2019-01-15 15:06:24 +01:00
omar
ff4bd758ca Merge branch 'viewport' into docking 2019-01-14 21:30:07 +01:00
omar
e24674fc0e Merge branch 'master' into viewport 2019-01-14 21:30:01 +01:00
omar
7a5058e3bf Version 1.67 2019-01-14 17:41:44 +01:00
omar
6e41745f31 Added a bunch of diagnostic ignore to cope with Clang -Weverything being absurd. Also fixed two legit warnings. (#2277) 2019-01-13 18:57:46 +01:00
omar
529fccd9c2 Merge branch 'viewport' into docking 2019-01-13 14:19:40 +01:00
omar
4ee4f65c70 Merge branch 'master' into viewport 2019-01-13 14:19:31 +01:00
omar
9a9712807e ImFontAtlas: Rewrote stb_truetype based builder.
- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth).
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233)
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas.
2019-01-10 22:23:05 +01:00
omar
e3ccc96789 Internals: Added ImBoolVector helper. 2019-01-10 16:10:02 +01:00
omar
8011197c50 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
2019-01-10 16:02:32 +01:00
omar
c96aaef132 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
2019-01-10 16:01:36 +01:00
omar
1f6e0b2f98 ImVector: Made a struct. Using T/T* in the code instead of value_type/iterator. Renamed index_from_pointer() to index_from_ptr() (was not documented, added in 1.63, users not supposed to use ImVector, hopefully not a big deal). 2019-01-10 15:51:08 +01:00
omar
81eaa49773 Internals: Added comment index in imgui_internal.h 2019-01-10 15:51:08 +01:00
omar
f53cd3ee0f Internals: LowerBound: Use raw pointer typedefs, we never use iterator anywhere else in the codebase.
Demo: Typo.
C98 fix.
2019-01-08 17:37:07 +01:00
omar
b33977bc15 Tests: Reworking hook prototypes for imgui-test to be faster and multi-context friendly. 2019-01-07 23:59:05 +01:00
omar
c2db7f63bd Selectable() should have an ID even though they are disabled, to be consistent with other widgets. Not sure of the reasoning ~1.41 which made this turn to 0. 2019-01-07 23:48:50 +01:00
omar
3997e8b555 Fixed animated window titles from being updated when displayed in the CTRL+Tab list. + Adding overkill helpers for reusing buffers. (#787) 2019-01-07 22:46:42 +01:00
omar
6b32570644 Merge branch 'viewport' into docking
# Conflicts:
#	imgui_internal.h
#	imgui_widgets.cpp
2019-01-07 21:29:15 +01:00
omar
5af930f97a Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2019-01-07 21:28:29 +01:00
omar
acfa4050ec Tweak changelog + tweak internal render helper functions. 2019-01-07 16:43:55 +01:00
omar
d223d1e951 Added bindings in Readme. Added internal IMGUI_DEBUG_LOG() helper. Comments, missing breaking changes note relative to imgui_impl_xxxx changes, not really part of core but worth adding in the imgui.cpp breaking change section. 2019-01-04 18:01:43 +01:00
omar
5278da98d2 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_demo.cpp
2019-01-03 21:40:08 +01:00
omar
606175b98f Viewport: Fix for minimization of individual viewports (the current back-end forcing a parent/child relationship between secondary viewports and the main viewport have hidden this issue). Follows d8ab2c1ac. 2019-01-03 21:27:47 +01:00
omar
b26f16a27f Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
2019-01-02 23:16:10 +01:00
omar
a0c2e55e8c Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2019-01-02 23:11:52 +01:00
omar
237109caa5 Internals: Extracted code out of EndFrame() into UpdateMouseMovingWindowEndFrame() 2019-01-02 23:08:32 +01:00
omar
b3469fa94b Alternative fix for bug introduced in d845135 (#1651), fix CTRL+Tab and fallback tooltip. 2019-01-02 23:08:32 +01:00
omar
ce1626a51e Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2019-01-02 21:36:21 +01:00
omar
0cabe4dedf Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. (#1542) 2019-01-02 21:33:23 +01:00
omar
5305c32242 Viewport: Reorder flags. Set owned viewport common decoration flags in Begin(). Moved code in UpdateViewportsEndFrame() before we introduce family/class based overrides. 2019-01-02 19:03:11 +01:00
omar
e194219f2e Renamed ImGuiDockFamily to ImGuiWindowClass. Renamed CompatibleWithClassZero to DockingAllowUnclassed. (#2109) 2019-01-02 16:22:44 +01:00
omar
a71d3c8cb3 Viewport: Misc comments following user feedbacks.. 2018-12-21 18:40:16 +01:00
omar
81a2546cea Merge branch 'viewport' into docking
# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_win32_directx9/main.cpp
2018-12-20 23:06:29 +01:00
omar
d9fda22763 Viewport: Fixed not clearing request flags in main viewport, which led some back-end (SDL) to break on resize as PlatformRequestResize would stay true forever and inhibit new sizes passed to AddUpdateViewport(). (#1542) 2018-12-20 22:33:51 +01:00
omar
088ef6623a Merge branch 'viewport' into docking 2018-12-18 15:03:01 +01:00
omar
9c916cdaf9 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
2018-12-18 15:02:35 +01:00
omar
ae76a1fda7 Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window. 2018-12-18 15:01:15 +01:00
omar
ac9512e095 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2018-12-14 18:46:24 +01:00
omar
65dac02171 Internals: Popups: Renamed CurrentPopupStack to BeginPopupStack which is much less ambiguous. 2018-12-14 18:44:17 +01:00
omar
f1c7596409 Internals: Popup related comments. Renamed the misleading internal ClosePopup() function. Added bool* test to BeginPopupModal in demo. 2018-12-14 18:42:22 +01:00
omar
587506dd57 Tests: Changed prototype of ImGuiTestEngineHook_ItemAdd to match functions called in same spot. Made ButtonBehavior submit fallback item info if ItemAdd() was not called (for resize grips, resize borders, scrollbar, columns, etc.) 2018-12-14 11:27:02 +01:00
omar
067b691fd8 Merge branch 'viewport' into docking
# Conflicts:
#	docs/TODO.txt
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_draw.cpp
#	imgui_internal.h
#	imgui_widgets.cpp
2018-12-11 13:23:00 +01:00
omar
c40feabe4d Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-12-11 12:41:40 +01:00
omar
54a60aaa40 Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
2018-12-11 12:36:47 +01:00
omar
15447f5b7b Using named flags instead of 0 + shallow formatting tweaks from other branches. 2018-12-11 12:14:27 +01:00
omar
e6439e1a16 Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
2018-12-10 16:21:49 +01:00
omar
26b9e2d0a5 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2018-12-10 16:14:31 +01:00
omar
d20e3ee710 Tests: Adding imgui-test engine hooks (experimental) to provide missing widget state to the testing system. 2018-12-10 14:30:41 +01:00
omar
f768727284 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
2018-12-06 16:36:17 +01:00
omar
a03846bd9e Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-12-06 16:33:39 +01:00
omar
125e62491e Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks. 2018-12-04 14:34:49 +01:00
omar
5105c6c0d0 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2018-12-04 00:06:26 +01:00
omar
3a678d48b1 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
2018-12-04 00:05:45 +01:00
omar
8bac6d428d Docking: Another attempt at tidying the inconsistent focus / tab bar reordering issues, and toward generalizing single window dock nodes. (#2109) 2018-12-04 00:01:20 +01:00
omar
f6b6ad1959 Viewport: Minor tweaks, better struct layout. 2018-12-03 20:30:00 +01:00
omar
10e13dd6bb Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix). 2018-12-03 12:19:23 +01:00
omar
ac10889bde Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2018-12-03 11:44:51 +01:00
omar
65e579e558 Merge branch 'master' into viewport
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h
#	imgui_demo.cpp
2018-12-03 11:41:53 +01:00
omar
801645d350 Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22). 2018-12-03 10:17:17 +01:00
omar
f78b5a0cdb Merge branch 'viewport' into docking 2018-11-30 18:27:14 +01:00
omar
afeefadb4e Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h
2018-11-30 18:24:43 +01:00
omar
f663277591 Merge misc/shallow changes from Docking branch to minimize drift: moved some blocks, added comments. 2018-11-30 14:35:13 +01:00
omar
baf67d393f When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213) 2018-11-29 23:25:29 +01:00
omar
3c114b280a Merge branch 'viewport' into docking
# Conflicts:
#	imgui_internal.h
2018-11-29 21:30:26 +01:00
omar
2fbbcaa339 Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. (#1542) 2018-11-29 21:28:47 +01:00
omar
36cbe1e521 Viewport: Misc renaming. 2018-11-29 21:21:04 +01:00
omar
19d17ed274 Docking: Added io.ConfigDockingTransparentPayload option (to use with ImGuiConfigFlags_ViewportsNoMerge) 2018-11-29 16:18:01 +01:00
omar
3bcc25f588 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2018-11-27 19:56:23 +01:00
omar
c08b4b46f4 Viewport: Better support for toggling ImGuiConfigFlags_ViewportsEnable. (#2196) 2018-11-27 19:46:36 +01:00
omar
4575354bc0 Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools. 2018-11-27 13:29:09 +01:00
omar
3f51c831de Docking: Added internal DockBuilderGetCentralNode(). Fixed being unable to undock whole node from dock button in DockSpace with a central node. (#2109) 2018-11-26 22:18:55 +01:00
omar
4a8efd7e68 Docking: Hidden tab-bar triangle reflects focus but using Button colors. (#2109) 2018-11-26 17:57:01 +01:00
omar
d23c69d319 Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109) 2018-11-26 17:25:06 +01:00
omar
ddc3f8f069 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h
2018-11-26 15:32:04 +01:00
omar
5261e5a6ba Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
2018-11-26 14:53:51 +01:00
omar
d8ab2c1ac9 Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo 2018-11-23 16:55:33 +01:00
omar
862781b195 Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch) 2018-11-23 16:35:17 +01:00
omar
cae4d020dc Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542) 2018-11-22 21:18:14 +01:00
omar
760c1d95b9 Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542) 2018-11-22 21:13:07 +01:00
omar
0c4dee083c Internals: Added ImPool helper data structure (used by testing system, and already in docking branch) 2018-11-22 18:59:57 +01:00
omar
d27ffefbd4 Version 1.67 WIP 2018-11-22 18:59:57 +01:00
omar
2515413080 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_widgets.cpp
2018-11-22 15:29:18 +01:00
omar
d87b80c6c1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
2018-11-22 15:28:27 +01:00
omar
da3c4330c1 Version 1.66 2018-11-22 15:11:52 +01:00
omar
6b4443755d Internals: Added FindWindowByID() helper. (#2190) 2018-11-15 16:41:48 +01:00
omar
4a43f347bb Merge branch 'viewport' into docking
# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_marmalade/main.cpp
2018-11-15 14:00:01 +01:00
omar
dcbf976a8e Merge branch 'master' into viewport + comments
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2018-11-15 13:58:46 +01:00
omar
aa668c410a Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit. 2018-11-15 13:56:27 +01:00
omar
6c1ae6cc71 Internals: DragBehavior: Added support for ImGuiDragFlags_Vertical to implement a vertical drag widget (no frontend function provided). 2018-11-09 14:41:40 +01:00
omar
168af9b377 Merge branch 'viewport' into docking
# Conflicts:
#	imgui_demo.cpp
2018-10-25 23:45:19 +02:00
omar
50f6e12d31 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
2018-10-25 23:41:13 +02:00
omar
ac9aaf4b6e Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern. 2018-10-25 17:45:48 +02:00
omar
5f8c9ae0ef Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2018-10-18 10:57:54 +02:00
omar
69db792bf0 Viewport: Exposed GetOverlayDrawList(ImGuiViewport* viewport) in public API. (#1542, #1660, #1878, etc.) 2018-10-15 17:38:36 +02:00
omar
e73217d6f7 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
2018-10-12 15:50:48 +02:00
omar
c398153b40 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
#	imgui_internal.h
2018-10-12 13:01:20 +02:00
omar
ed4dcd9072 Shutdown: Unlock font atlas before destroying context, so we can destroy a context between NewFrame and EndFrame if we wait (facilitate main loop structures). Internals: GetWindowScrollMaxX(), GetWindowScrollMaxY() 2018-10-11 22:38:26 +02:00
omar
cf0afb48ac TextUnformatted: Using memchr(), fixed not properly testing for text_end bound + comments.
Internals: Added ImStreolRange() + used in LogRenderedText() + comments.
2018-10-11 12:53:10 +02:00
omar
1efafa1d29 Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus) 2018-10-10 12:09:06 +02:00
omar
84507cc744 Docking: Kept ImGuiDockNodeFlags_PassthruDockspace and removed ImGuiDockNodeFlags_PassthruInEmptyNodes, ImGuiDockNodeFlags_RenderWindowBg. Doesn't include ImGuiDockNodeFlags_NoDockingInCentralNode. (#2109) 2018-10-08 12:37:10 +02:00
omar
cb76c086e0 Docking: Removed context parameter from internal DockBuilderXXX api at it is expected we transition it to be public facing. (#2109) 2018-10-05 16:14:51 +02:00
omar
4e30698706 Docking: Added ImGuiDockNodeFlags_PassthruDockspace mode (subdivided in three flags: ImGuiDockNodeFlags_NoDockingInCentralNode, ImGuiDockNodeFlags_PassthruInEmptyNodes, ImGuiDockNodeFlags_RenderWindowBg). Added internal facility for register a rectangular hit-test hole in window. Updated DockSpace demo accordingly. (#2109) 2018-10-03 22:32:23 +02:00
omar
d348d86df4 Docking: Renamed "DocRoot/DocumentRoot" to "CentralNode", more self explanatory. Moved Splitter update higher up in DockNodeUpdate() + minor misc tweak. (#2109) 2018-10-03 17:50:07 +02:00
omar
bd82539ad5 Docking: Fixed DockSpace() child window displaying a scrollbar behind the node backgrounds. Rename ImGuiCol_DockingBg to ImGuiCol_DockingEmptyBg. Added ImGuiDockNode::IsLeaftNode(). (#2109) 2018-10-03 14:42:47 +02:00
omar
46dff42239 Docking: Fixed dock node with single window accidental stealing of non-owned host viewport (leading to general havoc). 2018-09-30 19:30:51 +02:00
omar
876a3299fc Docking: Added DockBuilderCopyDockspace() wip. Added DockBuilderCopyWindowSettings(), renamed DockBuilderForkNode() to DockBuilderCopyNode(). 2018-09-28 17:58:55 +02:00
omar
93896d550e Added FindOrCreateWindowSettings() internal helper. 2018-09-26 23:01:51 +02:00
omar
c0a89f8f4e ImPool: Added Reserve() helper function. 2018-09-26 21:51:30 +02:00
omar
4053d9d638 Docking: Fixed tab order restoring (follow up to 67be485e, broken in 455dc6e2) 2018-09-26 17:11:37 +02:00
omar
45731cca19 Docking: Added DockBuilderForkNode() primitive for usage for user code to fork/copy entire layouts. This will probably need to be added to as I find ways to migrate patterns from user code to the library. Added IMGUI_DEBUG_DOCKING_INI helper to facilitate debugging. (+1 squashed commits) 2018-09-26 17:11:37 +02:00
omar
53a5d32df1 Docking: Reworked SetNextWindowUserType() as SetNextWindowDockFamily(), allowing multiple scene to be tagged with their scene id and not receive tabs from other scene + persistent storage for family id to allow for docking tree fork/remap. 2018-09-25 16:15:25 +02:00
omar
85e1e2b0c8 Docking: Added DockBuilderGetNode() wrapper for consistency. 2018-09-25 14:14:07 +02:00
omar
9960ccddb2 Docking: Added DockBuilderRemoveNode() + various tweaks. Fixed dragging/undocking dock node from CollapseButton. 2018-09-24 23:19:18 +02:00
omar
4021776d0f Docking: Fix for undocking node where the dockspace node is attached to an immovable parent window. + Tweak .ini output. 2018-09-24 22:14:12 +02:00
omar
fa0ce4b7d5 Docking: Some DockBuilder functions are applied on settings data if windows are not present. Added DockBuilderCreateNode which needs a size else if we can't split properly. DockNodeTreeSplit() doesn't clamp SizeRef. (+1 squashed commits) 2018-09-24 16:38:44 +02:00
omar
2a5ce1849a Docking, Viewport: Reworked viewport inheritance/transition so that extracting a dock node from a split node owning its viewport will have both viewports be in the expected OS z-order. (The lower window re-use the exiting viewport, the detached node uses a new viewport: 2018-09-24 10:53:51 +02:00
omar
3e47978a80 Docking: Renamed ImGuiDockSpaceFlags to ImGuiDockNodeFlags. Clarified in comments/demos that DockSpace creates a Node. Renamed IsExplicitRoot to IsDockSpace. Assert against explicitly calling DockSpace twice in a frame. 2018-09-20 09:52:51 +02:00
omar
e647f89c33 Docking: Added undocking of whole dock node by dragging from the Collapse button. Super useful and works great! 2018-09-19 22:38:40 +02:00
omar
95d49c3b98 Docking: Internals renaming LastExplicitSize to SizeRef (invalidate .ini data) + todo 2018-09-19 18:25:26 +02:00
omar
291bfe6841 Docking: work to allow programmatic control of dock nodes, various refactor + assert fix. Probably broke something (but I haven't found what yet!) 2018-09-19 16:00:13 +02:00
omar
35032d41fa Docking: Internals: Transitioning some code toward consistently using ImGuiContext* ctx parameter instead of ImGuiDockContext 2018-09-17 17:06:52 +02:00
omar
b55b9aee9b Fixed bad merge (a82be53) where we lost the version number in Docking branch + moved Docking related API together for now. 2018-09-14 18:09:46 +02:00
omar
175bab4f5f Docking: Removed SplitRatio from ImGuiDockNode and ImGuiDockNodeSettings, which we don't need anymore. 2018-09-14 17:51:30 +02:00
omar
e32256b4b4 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_demo.cpp
#	imgui_internal.h
2018-09-14 11:38:10 +02:00
omar
1cefc48f13 Docking: Internal renaming and comments. + Fixed DockNodeMoveChildNodes() to transfer the LastExplicitSize value (was inconsequential afaik). 2018-09-11 18:53:08 +02:00
omar
211a9c8fd2 Docking: Added ImGuiDockSpaceFlags_KeepAliveOnly, important for multiple level of tabs. (also renamed ImGuiDockFlags to ImGuiDockSpaceFlags.) 2018-09-11 17:58:09 +02:00
omar
df65d4a14f Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-09-11 11:18:46 +02:00
omar
e2436ca625 Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated. 2018-09-10 20:40:21 +02:00
omar
d5692bff00 Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated. 2018-09-10 20:30:14 +02:00
omar
dcef0c0237 Docking: Updating LastFrameActive earlier in Begin() because BeginDocked() will need to use it. Extracted some code into a DockNodeIsDropAllowedOne() function. Comments. 2018-09-10 20:23:03 +02:00
omar
a68c98bb67 Docking: Added SetNextWindowUserType() + user type filtering in dockspace and window merging. Added DockSpace() flag ImGuiDockFlags_NoSplit. Renaming. Reworked the DockNodeUpdateFindOnlyNodeWithWindows code so DockNodeUpdate can access the first window. 2018-09-10 14:32:00 +02:00
omar
a82be53407 Merge branch 'docking2' into viewport_docking
# Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
2018-09-06 22:28:21 +02:00
omar
bd5b38e232 Docking: Added Docking system. Enable with io.ConfigFlags |= ImGuiConfigFlags_DockingEnable. (Part 1) (#351) 2018-09-06 21:45:46 +02:00
omar
2ec135c9f7 Docking: Added ImVec2[] non const operator. Added ImStrSkipBlank. Reseting some values earlier in Begin. Added IMGUI_DEBUG_LOG() helper. Added docking source code section. 2018-09-06 21:45:45 +02:00
omar
58d46e1fe6 Tabs: Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem() + demo. (#261, #351) 2018-09-06 21:45:44 +02:00
omar
c039a77d21 Internals: Added ImPool helper structure. Moved ImVec1f. 2018-09-06 21:45:10 +02:00
omar
52e0de84a9 Internals: Split RenderTextClipped into two functions. 2018-09-06 21:45:09 +02:00
omar
eb7033e75b Version 1.66 WIP 2018-09-06 21:44:59 +02:00
omar
b974fffea0 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
2018-09-06 15:59:35 +02:00
omar
e0cab5664a Version 1.65 2018-09-06 15:58:58 +02:00
omar
5a679a45cc Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. (#1718, #2036)
If you were conveniently using the imgui copy of those STB headers in your project, you will have to update your include paths.
The reason for this change is to avoid conflicts for projects that may also be importing their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
2018-09-06 15:58:25 +02:00
omar
8601c39571 Viewport: Making the code a little more sturdy (flag changes) + added descriptions. (#1542) 2018-09-05 17:50:55 +02:00
omar
b944aa623c Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';' 2018-09-05 11:52:48 +02:00
omar
bdb30d7145 Merge branch 'master' into viewport 2018-09-05 11:08:57 +02:00
omar
897e5c6231 Viewport: Moved code following refactor. (#2036, #1542) 2018-09-05 11:08:44 +02:00
omar
d07f494305 Internals: Exposed SliderBehaviorT, DragBehaviorT, RoundScalarWithFormatT, SliderCalcRatioFromValueT. (#2036)
Renamed RoundScalarWithFormat -> RoundScalarWithFormatT.
Renamed SliderBehaviorCalcRatioFromValue -> SliderCalcRatioFromValueT
2018-09-03 14:49:13 +02:00
omar
bcb1441ce7 Version 1.65 WIP 2018-09-03 14:38:04 +02:00
omar
0c24fe276c Merge branch 'master_164' into viewport_164
# Conflicts:
#	imgui.cpp
#	imgui_draw.cpp
#	imgui_widgets.cpp
2018-08-31 10:28:21 +02:00
omar
48db5713d6 Version 1.64 2018-08-31 10:00:03 +02:00
omar
81bc4265e5 Refactor: Internals: Moved Settings functions in imgui.cpp in their own section. (#2036) 2018-08-30 19:32:52 +02:00
omar
15172f0742 Refactor: Internals: Moved Settings functions in imgui.cpp in their own section. (#2036) 2018-08-30 19:23:10 +02:00
omar
6c34bffbb5 Version 1.64 WIP 2018-08-30 19:00:22 +02:00
omar
f2aa124eb8 Version 1.64 WIP 2018-08-30 14:25:23 +02:00
omar
36b2f64051 Merge branch 'master' into viewport
# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h
2018-08-29 17:40:52 +02:00
omar
9e0f24dcb6 Version 1.63 2018-08-29 16:20:25 +02:00
omar
92edb7a4e3 Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor) 2018-08-29 16:12:54 +02:00
omar
f9634feb66 Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR (#846) 2018-08-28 19:10:59 +02:00
omar
f81caac459 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
2018-08-25 21:19:42 +02:00
omar
06e917f135 Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875) 2018-08-23 13:47:37 +02:00
omar
abaa274592 Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. (#2034) 2018-08-22 22:31:51 +02:00
omar
102d5e6de6 Rearrange header comments to find enums easily + fixed inconsistent sorting. 2018-08-22 22:13:05 +02:00
omar
a4191857c1 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_vulkan.h
#	imgui.cpp
2018-08-22 21:35:44 +02:00
omar
2dc5ec95d7 Internals: InputText: Renaming. Comments. 2018-08-22 12:46:46 +02:00
omar
9f393c38e9 InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). 2018-08-22 12:46:45 +02:00
omar
24ff259816 InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008). 2018-08-21 21:36:07 +02:00
omar
4de6e1f7e4 InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size. 2018-08-21 15:14:10 +02:00
omar
4910629f6a Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes. 2018-08-20 09:59:51 +02:00
omar
9d7480774f Merge branch 'master' into viewport 2018-08-17 11:37:03 -07:00
omar
bb2de30e3e Internals: Added ImTextCountUtf8BytesFromChar() helper. 2018-08-17 11:33:45 -07:00
omar
341ebd961b Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875). 2018-08-16 13:33:16 -07:00
omar
4e33aeed82 Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. (#211) 2018-08-14 16:07:01 -07:00
omar
e5f2295398 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2018-08-13 17:50:48 -07:00
omar
d4cd121ae1 TODO + added missing _None enum for some internals flags. 2018-08-09 21:03:17 +02:00
omar
fda9dc8e18 Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013) 2018-08-09 18:07:49 +02:00
omar
0905202f44 Internals: Minor renaming for consistency. 2018-08-05 18:13:24 +02:00
omar
8ef0ca9765 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
2018-08-01 12:27:56 +02:00
omar
65b46f62ef Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!) 2018-07-31 17:28:18 +02:00
omar
9824bf1ba1 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2018-07-31 12:12:56 +02:00
omar
e13e5982ff Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. (#1725) 2018-07-31 12:11:18 +02:00
omar
a7ac9e8346 Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. (#1987) 2018-07-30 18:20:25 +02:00
omar
4d5dcdb57a Internals: Changed signature of ShadeVerts functions to remove pointers. (#1286, #1700, #1986) 2018-07-30 17:24:04 +02:00
omar
0095b7a0ea Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-07-26 23:55:23 +02:00
omar
28c1a9857e Internals: Changed SplitterBehavior() signature to be consistent with other similar signatures. (#319). 2018-07-26 23:50:05 +02:00
omar
63df9d6311 Internals: Extracted part of Begin into UpdateWindowParentAndRootLinks(). Useful to call to keep state updated immediately (namely useful for docking) + small tidying up of imgui_internal.h 2018-07-26 23:49:36 +02:00
omar
6b4f6cd2c5 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
2018-07-26 19:25:55 +02:00
omar
dd0d5debef Internals: Child windows that are clipped or part of a collapsed parent are not marked as collapsed anymore, but just a separate hidden marker set. We distinguish hiding for size measurement vs hiding for other reasons. Cleaned a little the end of Begin. 2018-07-26 19:24:27 +02:00
omar
0b045d8de5 Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh 2018-07-26 19:03:02 +02:00
omar
1b646a4440 Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh 2018-07-26 19:01:51 +02:00
omar
0c88fad6c2 Internals: SplitterBehavior() added hover_visibility_delay parameter which is helpful to reduce visual noise. (#319) 2018-07-25 16:07:05 +02:00
omar
f22024cb19 Internals: Exposed NavScoreItemGetQuadrant() as ImGetDirQuadrantFromDelta() in imgui_internal.h 2018-07-24 16:54:29 +02:00
omar
352695bc57 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
2018-07-24 16:50:49 +02:00
omar
357534e588 Made it possible to move a window by dragging from the Collapse button (past the drag threshold). Extracted some code out to a CollapseButton() function. 2018-07-24 16:45:11 +02:00
omar
3a522b2400 Internals: Renamed one of the arrow functions so their name don't collide. 2018-07-24 16:41:17 +02:00
omar
e07f5d4c78 Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time. 2018-07-22 18:46:41 +02:00
omar
7b4fbf4301 Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542) 2018-07-17 16:37:10 +02:00
omar
b8b74970d7 Internals: Viewport: Renamed g.MouseRefViewport to g.MouseViewport. (#1542) 2018-07-17 16:04:47 +02:00
omar
b30b82835a Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
2018-07-12 11:48:49 +02:00
omar
5e73e969fb Comments, exposed a few things in imgui_internal.h for consistency, added ImQsort wrapper. 2018-07-12 11:08:24 +02:00
omar
88df66ec83 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h
2018-07-12 10:03:18 +02:00
omar
9007dff5eb IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. (#1940, #211)
+ shallow changelog tweaks
2018-07-10 19:16:57 +02:00
omar
4dfb9ef751 Internals: Extracted StartMouseMovingWindow so we can add code to turn an arbitrary widget into a window mover (will be useful to make the Collapse button a window mover past a mouse drag threshold) + added a couple of _None flags. 2018-07-10 11:16:40 +02:00
omar
140ece0aeb Internals: HoveredWindowUnderMovingWindow special handling for drag and drop of window without altering the _NoInputs window flag, which worked but messed up the IsWindowHovered() user-facing flags. 2018-07-09 21:18:10 +02:00
omar
574185426c Internals: Misc/shallow merge from Docking branch. 2018-07-09 21:06:46 +02:00
omar
7033b2043b Internals: Move IMGUI_CDECL declaration to imgui_internal.h so everyone can profit. 2018-07-09 20:34:12 +02:00
omar
dd61c4802a Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. (#787) 2018-07-09 19:22:49 +02:00
omar
c7016c25e8 Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. (#787) 2018-07-09 19:16:48 +02:00
omar
14cef31467 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
2018-07-09 16:24:01 +02:00
omar
0708f91617 Internals: Removed RootWindowForTabbing, won't be needed. Nav: Not starting NavWindowingTarget when a modal is active (was not noticeable). 2018-07-09 16:20:14 +02:00
omar
bd6097ac6f Drag and Drop: Calling BeginTooltip() between a BeginDragSource()/EndDragSource() or BeginDropTarget()/EndDropTarget() uses adjusted tooltip settings matching the one created when calling BeginDragSource() without the ImGuiDragDropFlags_SourceNoPreviewTooltip flag. (#143) + additional safety checks. 2018-07-08 20:06:49 +02:00
omar
64938178b7 Internals: Moved selectable flags to avoid collision with public flags + rewrote some tests so we can consistently grep for (held && hovered) 2018-07-08 18:23:12 +02:00
omar
6277781e83 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
2018-07-08 13:08:16 +02:00
omar
93950b8c32 Internals: Removed unused ShadeVertsLinearAlphaGradientForLeftToRightText code. 2018-07-06 15:50:07 +02:00
omar
770cba0bd0 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
#	imgui_internal.h
2018-07-02 20:13:16 +02:00
omar
004fe8916a Internals: Settings: Simple optimization caching index into the settings buffer, to remove an unnecessary O(N*M) search during saving. (with N=active root windows during the session, M=stored settings which grows over time) 2018-06-28 18:42:38 +02:00
omar
7adae3299e Double-click on resize grip doesn't need to test HoveredWindow (as button has the flattenchild flag anyway) + double-click on title bar verify that we don't have overlapping items to allow contents in title bar. + Comments 2018-06-27 17:29:31 +02:00
omar
c38fe6b0e1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
2018-06-26 12:41:36 +02:00
omar
79153cf19f Internals: Various renaming. e.g. NewFrameUpdateHoveredWindowAndCaptureFlags() to UpdateHoveredWindowAndCaptureFlags() + exposed UpdateMovingWindow() in imgui_internal.h. 2018-06-26 12:40:37 +02:00
omar
14ceaaf460 ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly. 2018-06-26 12:37:20 +02:00
omar
c1d8dee6c5 Version 1.63 WIP 2018-06-25 09:40:09 +02:00
omar
ce500f8727 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp
2018-06-22 12:01:42 +02:00
omar
1b74e3be02 Version 1.62 2018-06-22 09:41:25 +02:00
omar
70b0bd13aa Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp
#	imgui.h
2018-06-14 15:30:15 +02:00
omar
d57fc7fb97 Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. (#820, #956, #1875) 2018-06-13 00:10:33 +02:00
omar
be4b8b5615 Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks. 2018-06-13 00:02:19 +02:00
omar
cd455a4600 Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. (#820, #956, #1875) 2018-06-12 18:44:33 +02:00
omar
c725710c6d Comments 2018-06-12 18:25:04 +02:00
omar
93b032ea92 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
2018-06-05 15:51:52 +02:00
omar
6d98c0323b Nav: Added support for PageUp/PageDown (explorer-style: first aim at bottom/top most item, when scroll a page worth of contents). (#787) 2018-06-05 15:49:33 +02:00
omar
5a7e98c7cf Internals: Nav: Removed ParentID from move result (unused, would need to be full-filled for PageUp/PageDown code) + FAQ typo fix. 2018-06-04 15:43:33 +02:00
omar
08e20ae465 Internals: Reintroducing LastActiveIdTimer because it is useful and to reduce merge conflicts. (#1537) 2018-05-28 21:48:25 +02:00
omar
d4b151076c Internals: Added BeginDragDropTooltip() internal function to convey semantic (drag and drop tooltip doesn't get clipped within display boundaries). Revert part of 3218666fb9. (#1739, #143). 2018-05-28 21:40:09 +02:00
omar
92b7d6bc4f Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to disable drag source tooltip from the target site (#143) 2018-05-28 20:57:41 +02:00
omar
01429e7d16 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
#	imgui.h
2018-05-17 15:03:56 +02:00
omar
d5c8f404b2 Remove trailing white spaces. 2018-05-17 14:12:37 +02:00
omar
ede5059e69 Internals: Forward declaring and commenting internal structures. Renamed ImGuiDrawContext to ImGuiWindowTempData, but kept .DC member name for backward compatibility purpose 2018-05-17 10:48:15 +02:00
omar
86f8cdbd98 Comments + Internals: Selectable: decoupled internal flags and removed their menu / menu-item semantic as upcoming changes are requiring more flexibility. 2018-05-16 18:03:37 +02:00
omar
99ff6fc7e4 Nav: Draft internal api to forward move request with loop/wrap options. Will rework for parallel scoring of two paths (as a generalization of the NavFlattened concept). (#787) 2018-05-14 23:07:35 +02:00
omar
036dce634e Version 1.62 WIP 2018-05-14 19:19:19 +02:00
omar
b0fb340b57 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
2018-05-14 13:15:21 +02:00
omar
78b28d545f Version 1.61 + todo additions 2018-05-14 12:34:47 +02:00
omar
725c13ca68 Fix for atof with glibc. 2018-05-13 22:43:43 +02:00
omar
2a2bb8970d Added ImAtof, ImCeil, ImFloorStd to IMGUI_DISABLE_MATH_FUNCTIONS for consistency. Configuration comments. 2018-05-13 22:31:29 +02:00
omar
ff033f431b Added IMGUI_DISABLE_MATH_FUNCTIONS in imconfig.h to make it slightly easier to redefine wrappers to std maths functions such as fabsf(), fmodf(), etc. Comments. 2018-05-13 21:04:07 +02:00
omar
85f3ba844c Merge branch 'master' into viewport
# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
#	imgui.h
2018-05-11 22:22:41 +02:00
omar
fc7fc83f9e Data types: DragScalar, InputScalar: default parameters. Added IM_STATIC_ASSERT(). Comments. 2018-05-11 19:27:27 +02:00
omar
8149408408 Merge branch 'data_types'
# Conflicts:
#	CHANGELOG.txt
#	imgui.cpp
2018-05-11 16:48:50 +02:00
omar
773d484009 Internals: Made ContentsRegionRect absolute to reduce confusion. Renamed InnerRect to InnerMainRect, renamed WindowRectClipper to OuterRectClipped. 2018-05-09 23:12:34 +02:00
omar
f83f566530 Internals: Nav: Extracted code into a NavClampToVisibleAreaForMoveDir() + fix debug code + inline some functions, removed obsolete EndChild() comment. 2018-05-09 21:48:03 +02:00
omar
5f464877ed Internals: Declaring DragBehavior, SliderBehavior in there (no warantee given) as they may be useful to custom widgets. 2018-05-08 19:52:56 +02:00
omar
8da0d42ef2 Moved DragScalar, InputScalar, SliderScalar to imgui.h as well as ImGuiDataType (#320, #643, #708, #1011) 2018-05-08 19:52:55 +02:00
omar
4ff23d3306 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	imgui.cpp
#	imgui.h
2018-05-07 22:23:58 +02:00
omar
0bf43b3a1b Settings: Added LoadIniSettingsFromDisk(), LoadIniSettingsFromMemory(), SaveIniSettingsToDisk(), SaveIniSettingsToMemory(), io.WantSaveIniSettings. (#923, #993) 2018-05-07 22:18:45 +02:00
omar
023cc25c7c Internals: Removed unnecessary allocation indirection for g.LogClipboard (this only made sense when there was a global context instance) 2018-05-07 22:15:25 +02:00
omar
3e8087458d SliderScalar, VSliderScalar(): Support for any data types. Tested with various ranges/limits. Note that Drag/Slider/Input currently fail if the format string doesn't preview the actual value. Will fix next. (#320, #643, #708, #1011) 2018-05-04 20:55:51 +02:00
omar
944f414cc6 Internals: A few selected math helpers are now using template to handle all supported types. Added ImPow() to wrap float/double in a standard manner without calling pow(double) when not needed in Drag code. 2018-05-04 18:14:59 +02:00
omar
f4c16fbb99 Internals: Data types: Made format string optional. DragBehavior: Moved a bit of code outside of the template. Slider tidying up. Removed unnecessary call to fabsf(). 2018-05-04 17:57:47 +02:00
omar
f47c756755 Internals: Missing const, some renaming. Tweak legacy fast path. 2018-05-03 22:12:55 +02:00
omar
069b284f17 Internals: Tidying up internal helpers. Fixed a case ImParseFormatTrimDecorations() can return an off by one (out of bound) pointer if the format string is invalid. Extracted ImParseFormatFindEnd() out of TrimDecorations so we can use it to find the format type and replace the %f in old Int apis. 2018-05-03 20:22:29 +02:00
omar
086c3925c4 Internals: Fixed DragInt* default format string. InputScalar(), InputScalarN(), removed InputFloatN(), InputInt(). Note that DragInt2/3/4 will %f format strings will currently be broken. (#320, #643, #708, #1011) 2018-05-03 19:42:35 +02:00
omar
6c932479f2 Internal: DragScalar(), InputScalar() now support signed/unsigned, 32/64 bits, float/double data types. (#320, #643, #708, #1011) 2018-05-03 17:34:38 +02:00
omar
93b8580a8d Internals: DragFloat: Fixed power handling. Use an temporary accumulator and no absolute values so we will be able to manipulate double as well as 64-bit integers. (#1011, #708, #320) 2018-05-03 17:34:33 +02:00
omar
3f04fd0644 Internals: DragFloat: Removed DragSpeedScaleFast/DragSpeedScaleSlow since it's not yet usable and Nav version doesn't have an equivalent. 2018-05-03 17:34:29 +02:00
omar
4780ac1ca4 Internals: Data types: Added s64, u64 data types. Added support in InputScalar(). Removed internal.h InputScalarEx() to InputScalar(). Removed cheap-relative-operators support in recently added U32 data path, since this is heading toward being legacy code. + Fixed InputDouble parsing code. (#1011, #320, #708) 2018-05-03 17:34:22 +02:00
omar
10e3f17235 DragFloat/SliderFloat internal InputScalar trim leading/trailing spaces emitted from the format string when presenting an edit box to the user. (#648)
Follow up to 6881d065b8
2018-05-03 17:34:02 +02:00
omar
a62f195e83 Internals: Renamed IsCharIsSpace() to IsCharIsBlank*() to match standard terminlogy and added ascii/u16 variations. 2018-05-03 17:33:55 +02:00
omar
ed756d474e Internals: Added ImGuiDataType_Uint32 data type which is usable with InputScalarEx(). 2018-04-30 20:02:33 +02:00
omar
92f0165f85 DragFloat, SliderFloat: Rounding scalar using the provided format string instead of parsed precision. (#648) 2018-04-30 16:44:57 +02:00
omar
6881d065b8 DragFloat/SliderFloat internal InputScalar trip trailing decoration off the format string when presenting an edit box to the user. (#648) 2018-04-30 15:59:59 +02:00
omar
d7e24416dd DragFloat/SliderFloat internal InputScalar relies on the user supplied format string to format and parse value. (#648)
The trailing text after the format will be displayed in the InputText but not affect back parsing. Ideally we can try to strip it later.
2018-04-30 15:21:51 +02:00
omar
f80314754c InputFloat,InputFloat2,InputFloat3,InputFloat4: Added variations taking a more flexible and consistent optional "const char* format" parameter instead of "int decimal_precision". This allow using custom formats to display values in scientific notation, and is generally more consistent with other API. Obsoleted functions using the optional "int decimal_precision" parameter. (#648) 2018-04-28 00:11:40 +02:00
omar
c47d34cf70 Viewport: Exposing SetNextWindowViewport(). Used in demo and old/obsolete SetNextWindowPosCenter() (which is an interesting case). Fixed back-end likely crash calling GetFocus() after viewport destruction. Fixed metrics crash. 2018-04-27 15:13:22 +02:00
omar
cd51f37fc0 Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. (#1542) 2018-04-26 16:18:47 +02:00
omar
da70c837da Viewport: Removed unnecessary fields (now that the coordinate system is consistent accross viewports): MouseRefPrevViewport, MouseClickedPosViewportId. (#1542) 2018-04-26 15:30:19 +02:00
omar
f1ae07e532 Viewport, Platform: Using Platform_GetWindowFocus to provide a much stronger heuristic of platform z-order, in replacement for when the back-end cannot provide io.MouseHoveredViewport. The pressure for it to work well increased with the use of viewports by popups/menus. (#1542) 2018-04-26 11:52:38 +02:00
omar
5979233a3c Misc: tweaks + minor changes merged from master to reduce branch drift. Removed code that ended up unused. 2018-04-25 18:23:39 +02:00
omar
0b1d6a0d52 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2018-04-25 18:13:23 +02:00
omar
e3453d0dc4 Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift). 2018-04-25 17:58:53 +02:00
omar
3b9b1956cd Merge branch 'master' into viewport
# Conflicts:
#	examples/allegro5_example/imgui_impl_a5.cpp
#	examples/allegro5_example/imgui_impl_a5.h
#	examples/allegro5_example/imgui_impl_allegro5.cpp
#	examples/allegro5_example/imgui_impl_allegro5.h
#	examples/allegro5_example/main.cpp
#	examples/imgui_impl_allegro5.cpp
#	examples/imgui_impl_allegro5.h
#	imgui.cpp
#	imgui_internal.h
2018-04-25 15:32:04 +02:00
omar
01fa934222 Internals: Removed unecessary Pos/PosFloat separation, only reason appears to be mostly pre-1.0. The only piece of code that I expected sub-pixel window position to matter actually already round its delta (wrongly so, will fix later/separately if we want). 2018-04-25 15:24:26 +02:00
omar
cc882b0723 Viewport: Tidying up AddUpdateViewport() calls. Moved flags argument. Removed extraneous mid-frame call to FindPlatformMonitorFromRect(). (#1542) 2018-04-25 15:14:51 +02:00
omar
7684f53328 Viewport: Fixed issues with popups drifting in particular when reference mouse position become invalid (e.g. changing app focus while viewported-menu is open). Storing monitor index in viewport at beginning of the frame. (#1542) 2018-04-25 11:23:58 +02:00
omar
dc03c93164 Internals: Removed misleading ImRect::FixInverted + fix minor formatting in Readme.
Demo: Fixed Overlay: Added a context menu item to enable freely moving the window.
2018-04-24 14:19:10 +02:00
omar
cb78e62df9 Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. (#1542)
SDL2 ime support under Win32 never worked properly because of SDL interferences.
2018-04-24 12:40:38 +02:00
omar
456bbffcc4 Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. (#1542) 2018-04-20 21:36:36 +02:00
omar
637d9c42bf Viewport: WIP for Tooltips, Popups, Menus to create their own viewport. Resizing a window allows it to leave the main viewport. (#1542) 2018-04-19 13:12:02 +02:00
omar
1c385c2ca4 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui_internal.h
2018-04-18 19:06:49 +02:00
omar
6a0b2627ad BeginMainMenuBar: Followup to 1e41bad9. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. (#1439) 2018-04-18 17:37:35 +02:00
Doug Binks
1e41bad90f Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. (#1439) 2018-04-18 15:13:09 +02:00
omar
25f25d546d Viewport: Fixed manual mouse resize to handle mouse viewport change, which will allow resizing a window while it changes viewport. Releasing manual resize may merge a window. Added ConvertViewportPosToViewportPos() helper. Renamed NewFrameUpdateMovingWindowDropViewport() to UpdateTryMergeWindowIntoHostViewport() and removed the now-unnecessary half of the function. + renaming (#1542) 2018-04-17 23:34:19 +02:00
omar
50e453a3e2 Viewport: Comments, tweaks, renaming. Removed unnecessary stuff. Fixed zealous Clang warning. (#1542) 2018-04-17 18:25:05 +02:00
omar
0d16492eb7 Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542)) 2018-04-16 17:11:59 +02:00
omar
38e357ef10 Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. (#1542) 2018-04-12 19:57:35 +02:00
omar
e25da4230b Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-04-11 21:25:44 +02:00
omar
8be6f40ae1 Viewport: per-viewport overlay draw list created on demand. With this pattern it'll be easier to consider adding more (e.g. background draw list). (#545) 2018-04-11 21:21:52 +02:00
omar
bfc0efaae9 Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure. 2018-04-11 12:43:38 +02:00
omar
83bd3595a4 Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542) 2018-04-10 22:58:39 +02:00
omar
52cac135c9 Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h (#1738) 2018-04-10 15:04:36 +02:00
omar
56ad2a2d74 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h
2018-04-09 19:35:14 +02:00
omar
6f1f5cbc20 Version 1.61 WIP 2018-04-09 14:02:32 +02:00
omar
3a29ddbcfa Version 1.60 2018-04-08 00:45:02 +02:00
omar
6d0c720451 Internals: Removed unused internal variant of ArrowButton(). 2018-04-07 23:06:06 +02:00
omar
82b7a39f31 Fixed a few zealous warnings. 2018-04-07 10:38:01 +02:00
omar
f421e73b40 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2018-04-06 23:36:23 +02:00
omar
e88fb10d7c NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems. 2018-04-06 19:36:15 +02:00
omar
ac2027c415 NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers. 2018-04-06 19:36:14 +02:00
omar
72899318e6 Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3 2018-04-05 17:07:46 +02:00
omar
0cad274b87 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
2018-04-04 19:39:42 +02:00
omar
78610a54d2 Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now. 2018-04-03 20:55:30 +02:00
omar
ac8931b2e9 Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542) 2018-03-22 22:09:42 +01:00
omar
b69dc45f6e Internals: Removed ImGuiDataType_Float2. 2018-03-22 20:14:31 +01:00
omar
c19b27813d Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well. 2018-03-22 18:58:40 +01:00
omar
172570acae Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.h
2018-03-20 22:14:34 +01:00
omar
170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) 2018-03-20 20:12:34 +01:00
omar
c29971cf72 Merge branch 'master' into viewport
# Conflicts:
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
2018-03-20 16:05:31 +01:00
omar
ccc9a22db3 Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). (#1542) 2018-03-19 22:59:55 +01:00
omar
33ad8b2f0c Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks 2018-03-19 13:20:18 +01:00
omar
46b61427e1 Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042) 2018-03-18 18:44:57 +01:00
omar
1ab236d9df Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). (#1542) 2018-03-15 20:07:48 +01:00
omar
8364d1ca6c Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (#1542, #1042) 2018-03-15 18:17:04 +01:00
omar
6e58a95a01 Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (#1542, #1042) ..
SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now.
2018-03-15 10:57:22 +01:00
omar
207ad45983 Metrics: Displaying all draw lists of a window (if it uses layer 0 and has already been appended to earlier in the frame). 2018-03-14 17:50:11 +01:00
omar
8657201257 Merge branch 'master' into viewport 2018-03-13 16:20:02 +01:00
omar
0e3a6ef4f7 Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code. 2018-03-13 16:18:40 +01:00
omar
f6fc28dfd2 Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042) 2018-03-12 17:50:32 +01:00
omar
b9ac127b0b Internals: Columns renaming fields 2018-03-12 11:03:27 +01:00
omar
5e63711084 Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676) 2018-03-12 10:31:39 +01:00
omar
a4629b0b36 Viewport, DPI: Select viewport before locking style sizes and before handling double-click-on-title-bar to collapse. (#1542, #1676) 2018-03-12 10:31:38 +01:00
omar
64cbbed152 Merge branch 'master' into viewport 2018-03-09 10:41:12 +01:00
omar
43f375b2f2 Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. (#1542) 2018-03-09 10:40:38 +01:00
omar
4d46383100 Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542) 2018-03-08 20:27:01 +01:00
omar
a1f3949d71 Drag and Drop: Increased payload data type to 32 characters. (#143) 2018-03-08 10:42:51 +01:00
omar
9ea16e344a Viewport: Disable extra viewports from hosting other windows. (#1542) 2018-03-07 16:34:18 +01:00
omar
3637193556 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.h
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
2018-03-06 20:02:40 +01:00
omar
8e3274e137 Viewport: Tracking current viewport we are appending to + added callback in PlatformInterface for DPI purpose (WIP). (#1542) 2018-03-05 22:31:12 +01:00
omar
bf7481eba0 Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect. 2018-03-04 17:44:17 +01:00
omar
c4a158656e Merge branch 'master' into viewport
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_vulkan.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.cpp
#	imgui.h
2018-03-03 23:13:31 +01:00
omar
e026c8d3b7 Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. (#1542) 2018-03-03 22:53:31 +01:00
omar
69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added 2018-03-03 20:15:10 +01:00
omar
8a4093f38b Added ArrowButton(). Exposed ImGuiDir. 2018-03-03 20:08:03 +01:00
omar
11f13ab24f Internal: renamed RenderTriangle() to RenderArrow(). 2018-03-03 19:08:22 +01:00
omar
c994796e26 Internal: Moved IM_NEWLINE helper to imgui_internal.h 2018-02-28 21:45:02 +01:00
omar
d98a5d54aa Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 2018-02-28 19:03:39 +01:00
omar
2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 2018-02-28 18:51:40 +01:00
omar
735267d27c Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) (#1542) 2018-02-27 23:25:39 +01:00
omar
0e62b7d68a Clearing next window data at the end of Begin() more reliably. Misc comments. 2018-02-27 22:47:45 +01:00
omar
a761779b12 Internals: Settings: Added ReadCloseFn to allow handlers to sanitize data on a per-entry basis. 2018-02-27 22:32:45 +01:00
omar
c7835dd189 ImRect: Removed misleading IsFinite() function used by some Nav code. 2018-02-26 16:35:46 +01:00
omar
27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079) 2018-02-25 14:15:37 +01:00
omar
b28995b667 Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640) 2018-02-22 15:39:49 +01:00
omar
b33f0e215f Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization. 2018-02-18 23:28:56 +01:00
omar
3b163ac35b Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.) 2018-02-08 23:11:51 +01:00
omar
7c16d52f72 Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787) 2018-02-06 20:20:34 +01:00
omar
f0364aa359 Merge branch 'context'
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
7e32fc7109 Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787) 2018-02-06 19:23:12 +01:00
omar
cea8017e0b Merge branch 'master' into context 2018-02-06 18:04:44 +01:00
omar
db071184a0 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-02-06 13:51:09 +01:00
omar
b50dce54ea Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. (#1597, #143) 2018-02-06 13:46:14 +01:00
omar
e6926d9f7c Internals: Refactored bool LastItemRectHovered into flags. (#1597) 2018-02-06 13:34:41 +01:00
omar
ce2b8d3255 Nav: Comments, removed extraneous parameter. 2018-02-06 13:16:44 +01:00
omar
0c0d811859 Nav: SetItemDefaultFocus() doesn't make the navigation cursorr highlight visible. Renamed NavInitResultExplicit to NavInitRequestFromMove. (#787) 2018-02-05 23:53:40 +01:00
omar
e5e3cc617e Nav: Maintaining a NavActivatePressedId field that widget can conveniently use along with NavActivateDownId. 2018-02-05 19:37:29 +01:00
omar
f35734c925 Nav: Debugging code. (#787) 2018-02-05 17:02:30 +01:00
omar
8ad88f725c Nav: Minor tidying up. (#787) 2018-02-05 14:53:22 +01:00
omar
bed55a41e1 Internals: ImRect: Added IsInverted() helper. 2018-02-05 14:51:28 +01:00
omar
e2654a097b ImRect: added IsInverted() helper. 2018-02-04 18:30:37 +01:00
omar
ce9d7baaba Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. (#787, #1079) 2018-02-02 17:47:05 +01:00
omar
68d3e139a7 Nav: When focusing a parent window while closing a popup, hide its highlight for one frame to avoid potential double highlight and flicker with the common pattern of menu items leading to the opening other windows. (#787) 2018-02-01 22:28:58 +01:00
omar
950f260a32 Nav: Fixed Selectable/MenuItem Nav Highlight from using rounding when outer highlight stays square. (#787) 2018-02-01 22:25:25 +01:00
omar
79ff3c2d49 Merge branch 'master' into navigation 2018-02-01 18:33:40 +01:00
omar
07163804df Internals: Renamed CloseInactivePopups() to a better ClosePopupsOverWindow(). Exposed in imgui_internal.h 2018-02-01 18:31:41 +01:00
omar
fd6d8863f7 Nav: SetFocusID() clears NavInitRequest for consistency (repro would a same frame interaction / race condition). (#787) 2018-02-01 18:19:36 +01:00
omar
8cc2dbc3bd Internals: Nav: Extracted code into IsWindowNavFocusable(). (#787) 2018-02-01 14:56:56 +01:00
omar
bdd868704f Nav: Child window is restored on focus when returning to layer 0 or refocusing. This is a little experimental and potentially error-prone right now. (#787, vaguely relate to ~#727) Ideally we should maintain a non-sorted last-focused list that include childs windows. 2018-02-01 00:50:42 +01:00
omar
27980d9688 Merge branch 'master' into context 2018-01-31 16:02:26 +01:00
omar
c851b33352 Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. (#787) 2018-01-29 23:59:46 +01:00
omar
c8d8dc7f0a Nav: Internals: Renamed RootNavWindow to NavRootWindow (#787) 2018-01-29 23:59:43 +01:00
omar
72485a5d04 Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. (#787) (+1 squashed commits)
+ store window inside result.
2018-01-29 23:59:42 +01:00
omar
1cf38d0334 Internals: Nav: Renamed ImGuiNavForward enum (#787) 2018-01-29 18:12:32 +01:00
omar
4654040bcb Nav: Comments, added enum to clarify NavForward code. (#787) 2018-01-29 17:35:36 +01:00
omar
3ded262776 Merge branch 'master' into navigation 2018-01-26 16:07:43 +01:00
omar
04d5783ffd Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787) 2018-01-25 19:36:38 +01:00
omar
f2d5300408 Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787) 2018-01-25 19:03:47 +01:00
omar
8bf0c89c0d Internals: ImRect::Contains(ImRect&) include boundaries (whereas Contains(ImVec2) should not). 2018-01-25 14:24:57 +01:00
omar
d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments 2018-01-24 19:57:39 +01:00
omar
f3776055d6 Merge branch 'master' into context 2018-01-24 19:31:11 +01:00
omar
28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787) 2018-01-24 17:41:47 +01:00
omar
d500113f1d Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete. 2018-01-23 19:13:49 +01:00
omar
db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-23 16:33:06 +01:00
omar
1acb155419 Internals: Moved unnecessary MovingWindowMoveId field. 2018-01-22 14:31:20 +01:00
omar
9edf211c0e Merge branch 'master' into navigation 2018-01-21 20:46:50 +01:00
omar
5e2aa6185c Reorganized context handling to be more explicit,
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565, #586, #992, #1007, #1558)
2018-01-21 20:16:54 +01:00
omar
cd1409f4bf ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939) 2018-01-20 20:25:12 +01:00
omar
8877622fa8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-19 15:42:28 +01:00
omar
c2ffce3e5a Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. (#143) 2018-01-18 17:39:40 +01:00
omar
cc15512bfc InputText: Minor tweak. 2018-01-17 12:15:24 +01:00
omar
a221d253f3 Nav: Comment. 2018-01-15 20:13:49 +01:00
omar
472ba1394c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185 Internal: DrawData: Tidying, renaming. 2018-01-15 20:12:48 +01:00
omar
a77913054f Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-15 18:02:58 +01:00
omar
1182174d81 Internals: DrawData: We don't need an intermediate layer for popups. 2018-01-15 18:00:13 +01:00
omar
038453258e Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse. 2018-01-15 17:48:32 +01:00
omar
061d8df033 MIssing IMGUI_API for a type with non-inline methods. 2018-01-15 17:48:32 +01:00
omar
06eef2ce6f Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy). 2018-01-15 17:48:32 +01:00
omar
514d30d8cd MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470. Comments + adding a local to ease patch #1345. 2018-01-14 14:13:54 +01:00
omar
db63e71f13 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-12 20:07:01 +01:00
omar
1493de4f81 Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper. 2018-01-12 19:53:27 +01:00
omar
c85d7d6e49 Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6 (#787) 2018-01-12 19:28:37 +01:00
omar
c9be7d7254 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-12 19:21:12 +01:00
omar
0a98202714 Nav: Standardized FIXME-NAV marker. 2018-01-12 19:13:15 +01:00
omar
16285603f2 Internals: Initializing fields in same order as declaration order + fixed uninitialized DragDropAcceptIdCurrRectSurface (was harmless) 2018-01-12 19:11:11 +01:00
omar
919fc548ad Merge branch 'master' into navigation 2018-01-10 18:58:26 +01:00
omar
0cabd81071 Internals: Rect: Added ClipWillFull helper + comments on variations. 2018-01-10 14:43:08 +01:00
omar
92d75c44bc Internals: ImVec2 versions of ImMin, ImMax inline float version for a faster full-on-debug-no-inline experience. 2018-01-10 14:43:02 +01:00
omar
3f4eccf154 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-07 16:22:09 +01:00
omar
3fc7cf190d OpenPopup(): Always reopen existing popup. Removed OpenPopupEx() bool reopen_existing which is always true. This also makes the public API on par with OpenPopupEx(). (#1497, #1533) 2018-01-07 16:20:02 +01:00
omar
deab2ab015 Popups: Gently handle the user mistakenly calling OpenPopup() every frame. (when reopen_existing is true). (#1497) 2018-01-07 16:15:54 +01:00
omar
69ff65f054 Internals: Popup: Renaming fields. 2018-01-07 16:11:25 +01:00
omar
3678307cd9 Popup, Menus: Tweaks and comments. 2018-01-07 15:56:14 +01:00
omar
369189b675 Internals: Popup: Explicitely setting up ImGuiPopupRef reduces confusion. 2018-01-07 15:40:46 +01:00
omar
a34490239c Internals: Popup: Separating MousePosOnOpen and PopupPosOnOpen. They are equal in the master branch but different in the navigation branch. 2018-01-07 14:03:56 +01:00
omar
95b773370f Revert "Internals: Added LastActiveId, LastActiveIdTimer. (#1537)" Will come up with a better design later.
This reverts commit 007f4034c9.
2018-01-05 17:40:51 +01:00
omar
007f4034c9 Internals: Added LastActiveId, LastActiveIdTimer. (#1537) 2018-01-05 15:33:24 +01:00
omar
29c194b2a4 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-03 20:47:42 +01:00
omar
4fc9f44073 Merge of minor left-overs from private work branch to reduce drifts. Should be functionally a no-op. 2018-01-03 20:46:54 +01:00
omar
b2ec0741f1 Internals: Settings api tweaks 2018-01-03 20:45:17 +01:00
omar
2b8224692e Merge branch 'master' into navigation 2018-01-03 20:26:24 +01:00
omar
f9b2058d5a Internals: Renamed ImGuiSimpleColumns to ImGuiMenuColumns to avoid confusion. Reduced internal buffer size (we only use 3 slots). 2018-01-03 14:35:11 +01:00
omar
96ccc484f9 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2018-01-03 12:33:27 +01:00
omar
3c6fbe0849 Renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData. 2018-01-03 12:31:56 +01:00
omar
7fcbd45500 Internals: NextWindow: Renamed, moved functions to member. 2018-01-03 12:28:16 +01:00
omar
e339949de1 Internals: NextWindow: Using ImGuiCond for consistency. 2018-01-03 12:22:02 +01:00
omar
04b44398eb Internals: refactored g.SetNextWindow fields into g.NextWindow. structure (so it can be more easily transported/copied) 2018-01-03 12:12:41 +01:00
omar
7a15fc8de5 Merge branch 'master' into navigation 2017-12-29 18:28:23 +01:00
omar
6ec00a366a Internals: ImRect: Minor formatting tweaks. 2017-12-29 18:28:04 +01:00
omar
fbf2435f38 Exposed IM_OFFSETOF() helper in imgui.h 2017-12-29 18:16:19 +01:00
omar
2dd2ca0096 Removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side.
Removed internal corresponding ImRect::GetClosestPoint() for now.
Essentially revert dcaafffe0e.
2017-12-29 17:59:13 +01:00
omar
c4e6d622c1 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-29 13:39:07 +01:00
omar
49eed6e2d1 Version 1.54 WIP 2017-12-28 15:17:35 +01:00
omar
436cad4bca Merge branch 'master' into navigation
# Conflicts:
#	imgui.h
2017-12-26 15:37:31 +01:00
omar
e916310b2e Version 1.53 2017-12-25 17:41:41 +01:00
omar
67191badc2 Merge branch 'master' into navigation 2017-12-23 23:10:41 +01:00
omar
bb8dfe4a34 Fixed incorrect IM_DELETE macro (9cda86d55a) (#1517, #484, #504) 2017-12-23 23:10:26 +01:00
omar
ffb4f6ca8c Merge branch 'master' into navigation 2017-12-23 16:27:48 +01:00
omar
9cda86d55a Internals: Added IM_NEW, IM_DELETE helper macros (#1517, #484, #504) 2017-12-23 16:24:33 +01:00
omar
1f26652944 Various zealous warning fixes (thanks Clang). 2017-12-23 14:07:03 +01:00
omar
287380261c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-21 19:55:21 +01:00
omar
c8c872c753 Internals: String functions uses size_t in their signature 2017-12-21 19:49:54 +01:00
omar
531c11d5c7 ImDrawList: Small refactor toward removing dependency on GImGui + PushClipRectFullscreen now correctly uses data provided by imgui which can takes account of DisplaySize + Removed static variable in PathArcToFast() which caused linking issues to some. 2017-12-21 18:52:34 +01:00
omar
4c2514dc29 Merge branch 'master' into navigation 2017-12-21 11:18:42 +01:00
omar
b9391d1692 Columns: Internal: Columns have their no set of flags so NoResize can be setup by internal code. (#125) 2017-12-15 17:06:47 +01:00
omar
cc3192f347 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2017-12-13 22:09:08 +01:00
omar
ddbcda8c1b Columns: Column width data is no longer lost while dragging toward the right side. (#1499, #125) 2017-12-13 21:51:23 +01:00
omar
e8e84a6ad6 Columns: Added internal tracking of a few flag temporarily, to facilitate the work of third-parties who have columns patches. (#125) 2017-12-13 19:26:04 +01:00
omar
4ae5c7e227 Columns: Refactor: Moved ColumnsSet[] to window out of DC as they are persistent data for most + fix for pre C++11 compilers. (#125, #1499) 2017-12-13 19:21:21 +01:00
omar
b016215c80 Columns: Refactor: Not using statestorage lookup anymore. (#125, #1499) 2017-12-13 19:07:09 +01:00
omar
3a31a75e3b Columns: Refactor: Renamed all members. (#125, #1499) 2017-12-13 18:42:06 +01:00
omar
78320aa633 Columns: Refactor: Moved columns data into their own data structure. Minimum changes now to ease diffing. (#125, #1499) 2017-12-13 18:41:51 +01:00
omar
16fb58984f Merge branch 'master' into navigation 2017-12-12 23:41:48 +01:00
omar
90d0b8b58b Navigation: minor sync to reduce drifts between changes 2017-12-12 23:41:20 +01:00
omar
8b59ed0708 Drag and Drop: Exposed some internals. 2017-12-12 23:37:27 +01:00
omar
7c7a7baf76 Merged miscellaneous small stuff (from nav/dock branches). 2017-12-12 23:36:25 +01:00
omar
fa9327ccf8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h
2017-12-12 20:44:12 +01:00
omar
d0a1be0de0 Merge branch 'drag_and_drop' 2017-12-12 20:39:52 +01:00
omar
3ea5e67ba2 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2017-12-12 18:47:23 +01:00
omar
28bbf1ade6 Fixed ParentWindow setup which broke Modal windows (fix c65124f415) 2017-12-12 18:45:57 +01:00
omar
052b6021dd Merge branch 'master' into drag_and_drop
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2017-12-12 15:02:05 +01:00
omar
0a3db267c3 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
2017-12-12 14:58:53 +01:00
omar
c22657985a Added GetFrameHeight() function (used to be SmallSquareSize internally) 2017-12-12 14:12:49 +01:00
omar
ee7f1921e8 Internals: Added GetSmallSquareSize() 2017-12-12 14:08:58 +01:00
omar
c65124f415 Internals: ParentWindow is now NULL for non-child windows and means what everyone expects. 2017-12-12 12:50:43 +01:00
omar
f42d7b89e2 Internals: Removed misleading GetWindowParent() function. + renaming to clear confusing. 2017-12-12 12:50:42 +01:00
omar
4a555d35f0 IsWindowHovered(): split ImGuiHoveredFlags_FlattenChild into separate ChildWindows and RootWindow flags. Allowing more combination and a better symetry with IsWindowFocused() flags. (#1382) 2017-12-12 12:50:42 +01:00
omar
45f440bb7d Internals: Renamed ImGuiButtonFlags_FlattenChilds -> ImGuiButtonFlags_FlattenChildren, ImGuiButtonFlags_AllowOverlapMode -> ImGuiButtonFlags_AllowItemOverlap 2017-12-11 22:39:10 +01:00
omar
2b9d8ab91d Merge branch 'master' into drag_and_drop
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-11 16:39:27 +01:00
omar
d1db229907 Merge branch 'master' into navigation
# Conflicts:
#	imgui_demo.cpp
2017-12-10 19:01:59 +01:00
omar
e3e0326ea9 Exposed BeginCombo() publicly. 2017-12-10 18:08:59 +01:00
omar
eab6333a0b SetNextWindowContentSize() adjust for client->window size, but the fate of borders isn't really clear for now (until now we always tried to make borders not affect layout, so if we want a 200x200 fully visible space with borders and zero window padding user need to include the borders) (#1490) 2017-12-10 17:36:30 +01:00
omar
a6f37287d8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-08 15:06:37 +01:00
omar
a5e9392140 Combo: Added flags to BeginCombo() new api, removed explicit height, default to 8 instead of 7 items, allow popup height constraints via SetNextWindowSizeConstraints(), width expand if contents doesn't fit, popup reposition policy if it doesn't fit. 2017-12-08 15:03:26 +01:00
omar
7bf85db6c4 Drag and drop: Added COL3F payload for color without alpha overwrite. Exposed standard color payload types in imgui.h (#143) 2017-12-08 12:48:53 +01:00
omar
553b0fcf8f Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-07 21:20:16 +01:00
omar
45466a8cf9 Internals: BeginCombo() added dummy ImGuiComboFlags. 2017-12-07 21:14:41 +01:00
omar
e6215b6ca0 Merge branch 'master' into navigation + merge fix
# Conflicts:
#	imgui.cpp
2017-12-07 16:42:52 +01:00
omar
8959c64b33 Internals: Cleanup FindBestPopupWindowPos() to be more digestible, since we are bounds to rework the logic there. No functional changes intended 2017-12-07 13:29:14 +01:00
omar
2fc6a82665 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-06 17:44:40 +01:00
omar
beda5fc5a0 Fixed scrollbar enable/disable calculation when size is modified programmatically. This is the generalization of the fix in 2df8fa95df. 2017-12-06 15:13:45 +01:00
omar
e103fe8c1f Tweak four-corners resize grip code. Added ImRect::FixInverted() helper. (#822) 2017-12-06 15:13:45 +01:00
omar
729333293c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-05 22:56:35 +01:00
omar
b9dc0caee3 Tweak four-corners resize grip code. Added ImRect::FixInverted() helper. (#822) 2017-12-05 22:44:52 +01:00
omar
364251146b Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-05 16:15:05 +01:00
omar
16d9fa30b2 Merge branch 'master' into drag_and_drop 2017-12-05 09:21:07 +01:00
omar
c860a0a85c Internals: ImRect: Added IsFinite() helper. 2017-12-01 17:39:13 +01:00
omar
81cbaef806 Merge branch 'master' into navigation 2017-11-29 23:49:17 +01:00
omar
52e475230f Settings: Internals: Renaming. 2017-11-28 23:16:09 +01:00
omar
7ae71e4984 Settings: Internals: Added FindSettingsHandler() 2017-11-28 21:04:38 +01:00