Commit Graph

3643 Commits

Author SHA1 Message Date
NicknineTheEagle
062ce3efed Ubi DAT: Fixed data size for raw PCM 2020-06-09 21:13:57 +03:00
NicknineTheEagle
382bd4ba4e Ubi SB: Unified checking for project files 2020-06-08 23:10:51 +03:00
NicknineTheEagle
0af464c10f Ubi SB: Fixed external RAM sounds 2020-06-06 18:00:31 +03:00
NicknineTheEagle
8c77710899 Ubi SB: Fixes 2020-06-06 17:59:43 +03:00
NicknineTheEagle
b451c6e667 KAT: Fixed PCM8 (should be signed) 2020-06-06 17:59:43 +03:00
NicknineTheEagle
9be522ab5b Cleanup 2020-06-06 17:59:43 +03:00
bnnm
3ea177e1d7 Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)] 2020-06-06 16:15:06 +02:00
bnnm
e5e0076f37 Catch EOF faster in find_chunk 2020-06-06 16:12:20 +02:00
bnnm
2e7c4dc458 Fix some RIFF AICA [Rayman 2 (DC)] 2020-06-06 16:11:24 +02:00
bnnm
aec87c1fc9 Add HCA key [22/7 Ongaku no Jikan (Android)] 2020-06-06 16:10:26 +02:00
bnnm
f835f54b34 Add BNSF key [The iDOLM@STER: One For All (PS3)] 2020-06-06 16:09:39 +02:00
bnnm
de1f117c6c Cleanup 2020-06-04 23:24:47 +02:00
bnnm
4139294c3d Minor doc 2020-06-04 23:20:57 +02:00
bnnm
706621575e Fix some Ubi SB [Ghost Recon Advanced Warfighter 2 (X360/PS3)] 2020-06-04 23:19:59 +02:00
bnnm
3b08eca425 Add get metadata function to hide FFmpeg internals and parser cleanup 2020-06-04 23:18:28 +02:00
bnnm
8908eba075 Don't make round10 inline 2020-06-04 23:11:38 +02:00
bnnm
856742c8f6 Cleanup 2020-06-04 20:20:19 +02:00
bnnm
896b8be202 Cleanup 2020-06-04 20:17:47 +02:00
bnnm
92b663ed52 Cleanup 2020-06-04 20:13:25 +02:00
bnnm
7935682c6c Fix FSB3 using XMA2 instead of XMA1 (no diffs) [Guitar Hero III (X360)] 2020-06-04 20:13:12 +02:00
NicknineTheEagle
1d369657d9 Ubi SB: Renamed groups to subblocks 2020-06-03 02:45:39 +03:00
NicknineTheEagle
7de18ae55a Ubi SB: Fixed Ubi ADPCM in Xbox banks 2020-06-02 23:13:40 +03:00
NicknineTheEagle
bfda03151d Ubi SB: More accurate handling of group flag 2020-06-02 23:13:40 +03:00
NicknineTheEagle
dd6328046b Formatting tweaks 2020-06-02 23:13:38 +03:00
NicknineTheEagle
dae177ce1e Ubi SB: Minor refactoring 2020-06-01 02:56:25 +03:00
NicknineTheEagle
8d2fcdbae3 Ubi DAT: Additional checks 2020-05-31 23:45:51 +03:00
NicknineTheEagle
e4eb650cfa Added Ubi PS2 BNM format 2020-05-31 21:58:11 +03:00
NicknineTheEagle
49e61c98bf Added Ubi DAT bank format 2020-05-31 21:58:10 +03:00
NicknineTheEagle
fbe7a4760a Removed unused local var 2020-05-31 21:58:10 +03:00
NicknineTheEagle
eccd67d156 Added Sega KAT format 2020-05-31 21:58:07 +03:00
Julian Xhokaxhiu
ae54f80415 Fix build
MUPS require VORBIS functions to work. Put it behind the relative ifdef flag
2020-05-28 14:56:16 +02:00
Julian Xhokaxhiu
b5fec0dd64 Detect loop flag from current file metadata when using FFMpeg 2020-05-28 14:56:15 +02:00
NicknineTheEagle
151edfb421 Ubi SB: Additional debug logging 2020-05-28 02:12:31 +03:00
NicknineTheEagle
b0b7b20bf4 Fixed Ubi alt IMA decoding [Splinter Cell: Essentials (PSP)] 2020-05-27 23:37:25 +03:00
NicknineTheEagle
1a0913d90d Ubi SB: Minor fixes 2020-05-27 23:00:02 +03:00
NicknineTheEagle
eb2617f9ed EA MPF: Added more name pairs 2020-05-27 00:12:19 +03:00
NicknineTheEagle
72605a6d6b
Merge pull request #632 from NicknineTheEagle/ubi
Ubi
2020-05-26 23:56:04 +03:00
NicknineTheEagle
e0e0a121a9 Ubi SB: Layer fixes for old PS2 versions 2020-05-26 23:03:24 +03:00
NicknineTheEagle
b96a86b724 Ubi SB: Added some debug logging 2020-05-26 14:40:27 +03:00
NicknineTheEagle
600c1cf969 Ubi SB: Fixes for BNM 2020-05-26 13:47:05 +03:00
NicknineTheEagle
6cc5d63e5d Ubi SB: Proper stream_type and group_id parsing 2020-05-26 13:46:26 +03:00
bnnm
88956037c4 Fix .acb names segfault, improve performance [SK Burst Re:Newal (PC)] 2020-05-25 23:51:27 +02:00
bnnm
9a77c0ac06 Cleanup 2020-05-25 20:57:29 +02:00
bnnm
bc593e4a41 Add missing .ktsl2asbin extension 2020-05-24 16:59:41 +02:00
bnnm
142ec05269 Tweak sadf extensions and check 2020-05-24 16:59:11 +02:00
bnnm
eeba83c093 Missing cleanup 2020-05-24 16:32:14 +02:00
bnnm
c7b2fed324 Cleanup 2020-05-24 16:28:07 +02:00
bnnm
98c450c4b9 Move sadf from ngc_dsp_std.c to sadf.c since it's not very standard 2020-05-24 16:22:40 +02:00
bnnm
45cda9b0ca Rename nds_sad.c to sadl.c 2020-05-24 16:18:43 +02:00
bnnm
b45afd57f4 Doc 2020-05-24 16:14:51 +02:00
bnnm
bd0b240a3a Cleanup 2020-05-24 16:14:19 +02:00
bnnm
5452b3893e Fix some Ubi .bnm [Jungle Book Rhythm N'Groove (PC), F1 Racing Sim (PC)] 2020-05-24 15:55:21 +02:00
bnnm
2a6babc70a Add .mups [Pier Solar (PC), Ghost Blade HD (PC/Switch)] 2020-05-24 15:50:41 +02:00
bnnm
1a4de84b1f Fix fakename streamfile for extensionless names 2020-05-24 12:45:14 +02:00
bnnm
66d3e14fe5 Workaround for some FSB5 .bank [Guacamelee 2 (Switch)] 2020-05-24 00:16:10 +02:00
bnnm
907016fead Fix some memleaks 2020-05-23 23:27:52 +02:00
bnnm
3e52b1dd0b Cleanup 2020-05-23 23:23:17 +02:00
bnnm
71bee18a06 Add .ktsl2asbin KTSR [Atelier Ryza (PC/Sw), Attack on Titan (PC/Vita)] 2020-05-23 23:12:45 +02:00
bnnm
f65c2b5c00 Fix some AIX with many segments [Sega Ages 2500 Vol 28 (PS2)] 2020-05-23 23:01:26 +02:00
NicknineTheEagle
726e907379 Ubi SB: Fixed section3 parsing in SMx format 2020-05-23 05:38:41 +03:00
NicknineTheEagle
e93691046c Ubi SB: Fixed sequence parsing for BLK 2020-05-23 02:43:22 +03:00
NicknineTheEagle
ecc8a4b0b4 Ubi SB: Added PS2 v00000003 2020-05-23 02:43:22 +03:00
NicknineTheEagle
682da5ddf5 Added Ubi BLK format [Donald Duck: Goin' Quackers (PS2)] 2020-05-23 02:43:22 +03:00
NicknineTheEagle
ec27d8b0c5 Updated VS project 2020-05-23 02:43:22 +03:00
NicknineTheEagle
b227c450d3 Minor doc 2020-05-22 19:20:32 +03:00
NicknineTheEagle
ac7de48a48 EA BNK: Removed a hack for MUS files belonging to MPF 2020-05-22 19:17:48 +03:00
NicknineTheEagle
4871498bd0 Ubi BAO: Fixed prefetched sounds with 0 streamed size 2020-05-17 17:54:13 +03:00
NicknineTheEagle
5f77ca2660 Ubi BAO: Added a new version [Splinter Cell: Conviction (X360)] 2020-05-17 17:23:13 +03:00
bnnm
64bd25c8d9 Fix PtADPCM clicks when seeking 2020-05-12 18:31:15 +02:00
bnnm
fca817317e Add HCA key 2020-05-10 14:05:45 +02:00
bnnm
7a1cc9651f Fix some .vxn [Asphalt Injection (Vita)] 2020-05-10 14:04:15 +02:00
bnnm
3f424dc92e CRLF to LF, cleanup 2020-05-10 14:02:56 +02:00
NicknineTheEagle
a418b6eb32 EA SCHl: Fixed some EA MicroTalk samples 2020-05-05 20:10:33 +03:00
bnnm
de850d4259 Improve EA SCHl bnk performance 2020-05-01 16:32:33 +02:00
bnnm
a8f00f0a40 Clean some EA SCHl code 2020-05-01 16:11:20 +02:00
bnnm
475ef226f0 Add VADPCM for EA SCHl [FIFA 99 (N64)] 2020-05-01 16:06:08 +02:00
bnnm
60b2ecc21d Add VADPCM for AIFC + .n64 SDK/src samples 2020-05-01 16:04:23 +02:00
bnnm
12c0908667 Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango] 2020-05-01 09:15:01 +02:00
bnnm
1ff6bcebed Fix broken FSB5 ajurika loops 2020-05-01 09:12:39 +02:00
bnnm
f4d9ebfe47 Clean AIFF code 2020-05-01 09:12:20 +02:00
boringhexi
8b7cfe59bf Gitaroo Man IMC fix allowed sample rates, won't fail on ST10 unused subsongs now 2020-04-24 07:18:56 -04:00
boringhexi
950508967b Gitaroo Man IMC more specific sample rates, fixes #606 2020-04-24 07:17:19 -04:00
bnnm
894df45850 Fix interleave bug in mono 2020-04-23 17:42:57 +02:00
bnnm
b24116b0c7 Fix Wwise DSP memory interleave + renames [Punch Out!! (Wii)] 2020-04-22 00:34:49 +02:00
bnnm
4e55391be1 Fix full loops in EAAC ATRAC9 + renames [NFS Most Wanted (Vita)] 2020-04-22 00:26:19 +02:00
bnnm
943ab00766 Add ADX key [428 (PS3)] 2020-04-22 00:21:13 +02:00
bnnm
3f679d8f2d Fix compiler whining 2020-04-19 00:40:31 +02:00
bnnm
22bec282bb Fix some NUS3AUDIO [Gundam Versus (PS4)] 2020-04-19 00:39:00 +02:00
bnnm
ffba9892e4 Fix some ZSND [X-Men Legends 2 (PS2)] 2020-04-19 00:38:39 +02:00
bnnm
71997fabf8 Fix XMA encoder delay in Ubi SB bigfiles 2020-04-16 00:27:53 +02:00
bnnm
e46993b4fc Fix test.exe + MSVC bug in Ubi SB bigfiles 2020-04-16 00:27:28 +02:00
M&M
969f19d937 Fix random init with .diva looping 2020-04-15 15:16:50 -07:00
M&M
df94b272b3 Add looping support to .diva 2020-04-15 13:20:37 -07:00
bnnm
033e3e890b Fix Persona5 The Royal (PS4) adxkey (verified) 2020-04-15 18:19:08 +02:00
bnnm
4cdc039200 Fix XBOX-IMA GENH with bad interleave 2020-04-15 18:18:57 +02:00
bnnm
6d18e40177 Enable Wwise PTADPCM for all platforms [Genshin Impact (PC)] 2020-04-15 18:18:47 +02:00
M&M
55072211cb Add .diva [Hatsune Miku: Project DIVA Arcade Future Tone (AC)] 2020-04-14 20:42:55 -07:00
bnnm
530a04eca4 Fix minor compiler warnings 2020-04-12 20:36:46 +02:00
bnnm
b2f06707a8 Fix BE/old/empty Wwise .bnk [Too Human (X360)] 2020-04-12 20:35:38 +02:00
bnnm
35b708df94 Fix old Wwise .xma, loop end +1, truncated DSP [Too Human (X360)] 2020-04-12 20:34:40 +02:00
NicknineTheEagle
b5d6d8b366 EAAC: Fixed looped RAM sounds 2020-04-11 20:12:50 +03:00
NicknineTheEagle
7a9aa6c857 EA Harmony: Fixed dset handling, added stream name for clarity 2020-04-10 17:36:27 +03:00
NicknineTheEagle
c7c21dfd81 Minor doc fix 2020-04-10 17:33:57 +03:00
NicknineTheEagle
461230ecfb EA HDR/DAT: Fixed some checks 2020-04-08 13:39:37 +03:00
bnnm
a839ca0c7e Fix ifdef 2020-04-07 01:13:38 +02:00
bnnm
994ef88409
Merge pull request #587 from bnnm/mul-ubisb-etc
mul ubisb etc
2020-04-05 22:44:37 +02:00
bnnm
3d002e484e Add G7221 to Audacious makefiles 2020-04-05 22:38:35 +02:00
bnnm
5e763c68e1 Fix missing G7221 ifdef 2020-04-05 22:37:35 +02:00
bnnm
a464b7624c Add some encrypted files [The Pirate's Fate (PC)] 2020-04-05 22:36:08 +02:00
bnnm
ce6877f1b8 Fix some Sony .bnk [Yu-Gi-Oh! GX, Ratchet & Clank (PS2)] 2020-04-05 22:08:03 +02:00
bnnm
41fe7ad27b Add .isb MPEG/XMA [Mass Effect (multi)] 2020-04-05 22:07:51 +02:00
bnnm
dc4556b0ec Fix some .vpk loop issues [Sly 2 (PS2)] 2020-04-05 13:09:05 +02:00
bnnm
6ec4f0d008 Add Ubi SB alt IMA [Splinter Cell: Essentials (PSP)] 2020-04-05 11:45:31 +02:00
bnnm
9a09d2cf11 Fix some .cstr [Donkey Konga (GC)] 2020-04-04 23:54:31 +02:00
bnnm
115c6363b8 Fix some Ubi .ckd [Rayman Origins (PS3/X360/PC)] 2020-04-04 22:44:28 +02:00
bnnm
2288370d8b Fix EAAC file leak 2020-04-04 22:32:11 +02:00
bnnm
a93e1d5c69 Missing def 2020-04-04 22:31:53 +02:00
bnnm
d556919895 Add Argonaut ASF to TXTH [Croc (SAT)] 2020-04-04 22:24:07 +02:00
bnnm
a2e99178e3 Fix some .mul [Tomb Raider 7 (PS3), Tomb Raider Legend (X360)] 2020-04-04 22:08:13 +02:00
bnnm
fd3b240015 CRLF to LF 2020-04-04 22:07:13 +02:00
bxaimc
17c44f2607 Add ADX key for Persona 5 Royal (PS4) 2020-04-04 13:47:42 -04:00
bnnm
44b700454a Add .snz extension [Killzone HD (PS3)] 2020-04-04 19:10:03 +02:00
bnnm
ccf58bd9e8 Fix some Ubi SB [Ghost Recon Advanced Warfighter (Xbox)] 2020-04-04 19:07:33 +02:00
bnnm
ce54c283f2 Add Wwise .bnk FX mini-format [Borderlands 2 (X360)] 2020-04-04 18:37:53 +02:00
bxaimc
a20934458b Add looping for The Legend of Heroes: Trails of Cold Steel III (Switch) 2020-03-21 00:14:09 -04:00
bnnm
50cb942206
Merge pull request #577 from bnnm/txth
txth
2020-03-15 00:44:13 +01:00
bnnm
41dd45f455 Fix TXTH base_offset chaining and other edge cases
- allow name_table when setting body_file
- match paths in name_table (needs wildcard: *path/file.ext)
- always apply base_offset to coefs/hist/name_offset
2020-03-15 00:39:16 +01:00
bnnm
8d9dfaa9b0 Add .ssd extension [Zack & Wiki (Wii)] 2020-03-15 00:38:33 +01:00
bnnm
ac5f892ed1 Fix some SQEX .sab/mab names and cleanup 2020-03-14 16:36:07 +01:00
bnnm
52325cea7d Add .ams extension [Super Dragon Ball Z (PS2)] 2020-03-14 16:35:58 +01:00
bnnm
faf6def4fe Print BKHD wwise id as unsigned for clarity
printf'ing an unsigned value as signed (%i) still gives unsigned result,
as does a signed value as unsigned (%u), maybe implementation-defined
though
2020-03-14 16:35:44 +01:00
bnnm
1ac69f90d4 Clean streamfile code 2020-03-09 00:58:50 +01:00
bnnm
86b252c7d5 CRLF to LF 2020-03-08 22:50:11 +01:00
bnnm
c226ad2835 Disable FDK-AAC/QAAC default compile flag 2020-03-08 22:26:19 +01:00
bnnm
7fc20cb49f Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)] 2020-03-08 22:15:06 +01:00
bnnm
e3727da3b7 CRLF to LF 2020-03-08 22:12:52 +01:00
bnnm
02e86cb17b Rename ngc_vid1.c to vid1.c 2020-03-08 22:05:07 +01:00
bnnm
1430f7dc7c CRLF to LF 2020-03-08 22:03:45 +01:00
bnnm
d67ead8afa Adjust .awc num_samples for multichannel of varying samples 2020-03-08 19:38:54 +01:00
bnnm
27bdf23fdd Fix some Ubi SB [Open Season (Wii), Surf's Up (Wii), SC:DA (Wii)] 2020-03-08 19:38:12 +01:00
bnnm
56978adb83 Fix some Cstr .dsp samples/looping issues and cleanup 2020-03-08 19:37:46 +01:00
bnnm
267bf6be87 Doc 2020-03-08 19:37:29 +01:00
bnnm
499731ef1c Fix truncated OPUS .wem 2020-03-08 19:35:50 +01:00
bnnm
241406c788 Fix Circus VQ filtering in some files 2020-03-08 00:34:20 +01:00
bnnm
a125d9c0fa Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)] 2020-03-07 23:14:56 +01:00
bnnm
34b701693f CRLF to LF 2020-03-07 23:04:10 +01:00
bnnm
443bc2db7c Add Wwise .bnk for internal streams 2020-03-07 14:40:13 +01:00
bnnm
0da7ea6d76 Add LZ4-compressed .xnb [Square Heroes (PS4), Little Savior (PC)] 2020-03-07 10:43:12 +01:00
bnnm
7100e9099c CRLF to LF 2020-03-07 10:16:08 +01:00
bnnm
3419f2f6d9 Add IO streamfiles init/close callbacks 2020-03-07 10:15:02 +01:00
bnnm
6983b21b17 Add .M4A/M4V to 'known extensions' list 2020-03-07 10:11:09 +01:00
bnnm
8ee27218b5 Fix some XMA Ubi Lyn [Just Dance 4 (X360)] 2020-03-07 10:10:41 +01:00
bnnm
1f534f88d4 Fix .awc with codec 0 [Max Payne 3 (PC)] 2020-03-07 10:09:42 +01:00
Christopher Snowhill
987641d866 Updates for MP4 2020-03-06 03:41:39 -08:00
korenkonder
281c6ca73e
Revert changes for extended mode in SPU-ADPCM 2020-03-04 01:53:56 +03:00
korenkonder
b715cb023b Better decode for PSX & PSV ADPCM 2020-03-02 17:28:56 +03:00
bnnm
0a8b1bdf3a Fix extended PS-ADPCM in SGDX/XVAG [LocoRoco Cocoreccho, inFamous (PS3)] 2020-03-01 15:36:04 +01:00
bnnm
4e5dd22ecf CRLF to LF 2020-03-01 12:52:51 +01:00
bnnm
c11a3f822d Fix some .awc [Max Payne 3 (PC)] 2020-03-01 12:25:40 +01:00
bnnm
bbaf55dd43 CRLF to LF 2020-03-01 12:24:28 +01:00
bnnm
61cc5eebcf Add .awb+acb combo 2020-03-01 12:23:02 +01:00
bnnm
0df3b3ef7b Add .wav NXBF [R-Racing Evolution (Xbox)] 2020-03-01 12:22:50 +01:00
bnnm
67e4198190 Fix truncated PCM .wem 2020-03-01 12:21:59 +01:00
bnnm
df62566bde CRLF to LF 2020-03-01 12:21:15 +01:00
bnnm
a1efcef3c8 Fix some tri-Ace .aac 2020-03-01 12:19:38 +01:00
bnnm
2cf0618337 CRLF to LF 2020-03-01 12:17:47 +01:00
bnnm
840a3e70ea Fix Ubi HX PCM16BE [Taxi 3 (GC), City Racer (GC)] 2020-03-01 12:16:58 +01:00
bnnm
f61967ccca Fix some Ubi SB [Cranium Kabookii (Wii), My Word Coach (Wii)] 2020-03-01 12:16:27 +01:00
bnnm
b8a2265e87 Add .nub DSP [Taiko no Tatsujin Wii Chou Goukanban (Wii)] 2020-03-01 12:14:06 +01:00
bxaimc
cec5b5962c
Merge pull request #563 from NicknineTheEagle/ea
EA fixes
2020-02-25 22:57:37 -05:00
bxaimc
824f7ecb31 Add SAF extension for Whacked! (Xbox) 2020-02-25 22:49:35 -05:00
bxaimc
3faa54065f add XB extension for Scooby-Doo! Unmasked (Xbox) 2020-02-25 18:17:15 -05:00
bxaimc
23b97565e4 add HWX extension for Star Wars Episode III (Xbox) 2020-02-25 17:53:36 -05:00
NicknineTheEagle
d0211e2d85 EAAC: Fixed size calculation 2020-02-25 21:52:49 +03:00
NicknineTheEagle
437667b2dc Minor tweaks 2020-02-25 21:52:49 +03:00
bnnm
c52a3945cd Misc doc 2020-02-22 20:42:25 +01:00
bnnm
c7ffd4731c Add .nub2 in NUS v2 2020-02-22 20:41:53 +01:00
bnnm
1290cea8ff Improve BNSF key detection 2020-02-22 20:41:17 +01:00
bnnm
ca6d780d0e Add BNSF key [Tales of Zestiria (PS3), Tales of Berseria (PS3)] 2020-02-22 20:41:03 +01:00
bnnm
a18f06a7b1 Add ADX/HCA key [Detective Conan Runner (Android)] 2020-02-22 20:40:21 +01:00
bnnm
1aa8438f67 Add .al [Dominions 3: The Awakening (PC)] 2020-02-22 20:40:07 +01:00
bnnm
6e7bb699ac Rename pc_al2.c to raw_al.c 2020-02-22 10:32:35 +01:00
bnnm
8b6e94a04a CRLF to LF 2020-02-22 10:28:40 +01:00
bnnm
c914608c5d Validate Konami Svag vs bad rips 2020-02-22 10:17:01 +01:00
bnnm
bc46f0a13b Fix .bms CWAV [Kirby's Adventure (3DS)] 2020-02-22 10:16:16 +01:00
bnnm
4dee040632 Fix some LRMD [LocoRoco 2 (PSP)] 2020-02-22 10:14:32 +01:00
bnnm
64442ab788 Add SGDX PCM [LocoRoco Cocoreccho! (PS3)] 2020-02-22 10:13:52 +01:00
bnnm
7a3b1021ee Fix some layered/segmented metas showing wrong codec 2020-02-22 10:09:20 +01:00
bnnm
8868bf085e Fix different dual stereo files with same extension 2020-02-22 10:08:57 +01:00
bnnm
22f8c1eb99 Fix .nlsd 2020-02-11 00:49:16 +01:00
bnnm
9fd679e57c Add BNSF decryption [The Idolmaster 2 (X360/PS3)] 2020-02-09 10:15:17 +01:00
bnnm
b5767fe2d8 Siren14 cleanup 2020-02-08 12:54:13 +01:00
bnnm
6a7e55f8cc Add lrmh+lrmb [LocoRoco 2 (PSP), LocoRoco: Midnight Carnival (PSP)] 2020-02-03 00:23:07 +01:00
bnnm
48f7e163e6 Fix .xwc v4 XMA2 [Syndicate (X360)] 2020-02-03 00:19:47 +01:00
bnnm
6803c939e4 Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
bnnm
667f9f31a7 Add IO streamfile helper 2020-02-02 21:16:58 +01:00
bnnm
a22defe1a9 Clean some IO streamfile code 2020-02-02 21:13:16 +01:00
bnnm
9b4769c3ad CRLF to LF 2020-02-02 19:58:09 +01:00
bnnm
657202380b Fix some ZSND .zsd [X-Men: The Official Game (Xbox), BMX XXX (Xbox)] 2020-02-02 18:45:45 +01:00
bnnm
92c3a9ec94 Add N1 .at9 NXOpus [void tRrLM(); //Void Terrarium (Switch)] 2020-02-02 18:45:34 +01:00
bnnm
cf53f38c53 Fix looping .bgm Ogg Opus [Utawarerumono: Mask of Truth (PC)] 2020-02-02 18:45:21 +01:00
bnnm
cf7ef5067a CRLF to LF 2020-02-02 18:42:00 +01:00
bnnm
eea1c3b489
Merge pull request #552 from AnonBaiter/patch-1
new patch
2020-01-24 22:59:31 +01:00
bnnm
2d13e7d116 Fix CRI UTF signed/unsigned types 2020-01-24 22:52:04 +01:00
bnnm
3ae88b5345 Fix .ktss with VBR Opus [Warriors Orochi 4 Ultimate DLC (Switch)] 2020-01-24 20:47:03 +01:00
bnnm
83face4153 Add .s3v WMA extension [Sound Voltex 5 (AC)] 2020-01-24 20:19:19 +01:00
bnnm
bc4c5809d0 Fix some ZSND .zsd [Aggresive Inline (Xbox), BMX XXX (Xbox)] 2020-01-24 20:13:32 +01:00
bnnm
6b42ab3e74 CRLF to LF 2020-01-24 20:12:12 +01:00
bnnm
34089ff359 Add Koei wbh+wbd/sed [Dissidia NT (PC/PS4), Fire Emblem Warriors] 2020-01-24 20:10:29 +01:00
Detective
59ffcbb41f
ea_eaac.c
add "Eop0" fourCC, possibly related to EAOpus.
seen through Windows executables of The Sims 4 and Need for Speed Heat.
2020-01-23 22:56:23 -03:00
bnnm
49f197c715 Fix stereo .fwse [Ace Attourney 5 (Android)] 2020-01-13 21:18:57 +01:00
bnnm
37f270eb2b Fix NXAP ADPCM [Time Crisis 4 (PS3)] 2020-01-13 21:16:09 +01:00
bnnm
b6d6293c69 CRLF to LF 2020-01-13 21:14:04 +01:00
bnnm
0531202a7b Add HCA key [Inazuma Eleven SD (Android)] 2020-01-12 22:34:27 +01:00
bnnm
e3cbb0b24b Tweak doc 2020-01-12 20:35:18 +01:00
bnnm
e4164e6656 Fix some Sony .bnk [Ratchet & Clank (PS3)] 2020-01-12 20:17:59 +01:00
bnnm
a90259ca50 Add PASX .sgb extension [Death By Cube (X360)] 2020-01-12 12:52:03 +01:00
bnnm
9fdf2dbf1a CRLF to LF 2020-01-12 12:37:17 +01:00
bnnm
4afa42bee6 Compiler warnings 2020-01-12 12:34:44 +01:00
bnnm
d7bd19cc6d Add ADX keys 2020-01-12 12:34:13 +01:00
bnnm
0d0296d4ec Add reverse engineered Namco Siren14 codec
Accurate to Namco's variation, less dubious license and a bit faster
than the float reference decoder
2020-01-12 11:57:20 +01:00
Simon Aarons
0e5e83fa8a
Fix signedness bug in Game.com parsing 2020-01-12 18:00:44 +11:00
bnnm
a980a3cec6
Merge pull request #545 from simontime/tgc
Implement Tiger Game.com ADPCM
2020-01-11 23:24:13 +01:00
Lukas Cone
9887406b84 CMake: Changed version.h generation dir 2020-01-11 19:14:13 +01:00
Lukas Cone
087ed737ca CMake Refactor 2020-01-11 17:34:53 +01:00
Simon Aarons
d46be84643 Yeet 2020-01-12 01:40:05 +11:00
Simon Aarons
49c1a0d985 Fix formatting 2020-01-11 22:33:27 +11:00
Simon Aarons
5106ccba68 Implement Tiger Game.com ADPCM 2020-01-11 21:52:24 +11:00
Lukas Cone
10ab263092 Added FWSE format 2020-01-07 18:44:20 +01:00
Lukas Cone
d170b10812 Relativized CMake 2020-01-07 18:42:57 +01:00
NicknineTheEagle
0f4c9d0eae VAG: Added a variation [Garfield: Saving Arlene (PS2)] 2020-01-04 15:45:04 +03:00
NicknineTheEagle
b848525876 RIFF: Tweaked cue chunk parsing 2020-01-03 23:16:22 +03:00
NicknineTheEagle
38a1896432 MPF: Added more filename combos [SSX On Tour (multi)] 2020-01-03 23:16:00 +03:00
NicknineTheEagle
4bb51c57a5 XMV: Minor tweaks 2020-01-03 22:50:56 +03:00
NicknineTheEagle
e37e593316 XA: Added PXA extension [Mortal Kombat 4 (PS1)] 2020-01-03 22:50:56 +03:00
NicknineTheEagle
72480efdcb MSF: Added MSA extension [Sonic & Sega All-Stars Racing (PS3)] 2020-01-03 22:50:55 +03:00
bnnm
310c3b2cb4 Fix HEVAG clip glitches 2020-01-02 22:19:15 +01:00
bnnm
c6aab61776 Fix some FSB5 looping jingles 2020-01-02 22:18:35 +01:00
bnnm
e3c1792d65 Minor doc 2019-12-27 01:48:45 +01:00
bnnm
8bd3e018e5 Adjust some EA SWVR blocks 2019-12-27 01:48:29 +01:00
bnnm
05747c7a74 Add .fda Relic Codec FDA [Warhammer 40000 (PC)] 2019-12-27 01:33:37 +01:00
bnnm
e4e367daf0 Add .fda Relic Codec AIFC [Homeworld 2 (PC)] 2019-12-27 01:29:56 +01:00
bnnm
3006065341 Fix some Ubi HX [Rayman Arena (Xbox)] 2019-12-27 01:25:09 +01:00
bnnm
43c6446728 CRLF to LF 2019-12-27 01:24:06 +01:00
bnnm
53ecd82617 Fix EA SWVR raw movies missing some samples 2019-12-16 20:32:46 +01:00
bnnm
3fa41fe161 CRLF to LF 2019-12-16 20:31:03 +01:00
bnnm
c63172fa65 Fix compilation without MPEG 2019-12-15 23:26:59 +01:00
bnnm
c7ba8b0460 Add non-stream CRI .csb [PES 2013 (PC), NiGHTS: Journey of Dreams (Wii)] 2019-12-15 22:24:54 +01:00
bnnm
5e45cd60ef Update code with cri_utf and fix ADPCM_WII looping 2019-12-15 20:24:03 +01:00
bnnm
b9baa48b91 Move acb_utf.h to cri_utf.c/h for common use 2019-12-15 20:23:02 +01:00
bnnm
a3442d5966 Update CRI UTF 2019-12-15 19:37:52 +01:00
bnnm
9303aaddb7 Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)] 2019-12-15 18:21:31 +01:00
bnnm
f98372ab2f Fix some .vsf issues 2019-12-15 01:37:56 +01:00
bnnm
227f4b5950 Add .wav RIFF variation [Chrono Magia (Android)] 2019-12-14 19:54:22 +01:00
bnnm
907ffb22ac Clean CRI UTF, allow 0 rows and fix s8 values 2019-12-14 19:53:08 +01:00
bnnm
2f74bf8f69 CRLF to LF 2019-12-14 19:50:56 +01:00
Christopher Snowhill
260a0d0e73
Update vsf.c
Declare variable
2019-12-09 16:50:36 -08:00
Detective
2e7a3d26af
refresh vsf.c info
sample rate is handled in much the same case as vs_square.c and svs.c, this is by design.
2019-12-09 20:03:22 -03:00
bnnm
cca2a64a20 Fix some MP3 num_samples [Marc Ecko's Getting Up (PC)] 2019-12-08 00:00:04 +01:00
bnnm
ce5bdedd2a Adjusted VAG full loops 2019-12-07 23:58:30 +01:00
bnnm
9de018338e Add Wwise OPUS [Girl Cafe Gun (Mobile)] 2019-12-07 23:58:13 +01:00
bnnm
e87b6473a0 Add HCA keys 2019-12-07 23:57:45 +01:00
NicknineTheEagle
f9e9730bf6 Added WAVX extension [LEGO Star Wars (Xbox)] 2019-12-07 01:47:25 +03:00
bnnm
e085affa9c Add HCA key [Dankira!!! (Android)] 2019-12-05 23:30:43 +01:00
bnnm
8b73941b09 Minor compiler warn and doc 2019-12-05 23:20:38 +01:00
bnnm
0f84ce5e77 Reject high num_samples to prevent giant wavs in CLI with bad files 2019-12-05 23:20:16 +01:00
bnnm
30ee4129d1 Improve MUSX padding detector performance 2019-12-05 23:17:40 +01:00
bnnm
bccce006f6 Add HCA key [IDOLiSH7 (Android), Phantom of the Kill (Android)] 2019-12-05 22:42:06 +01:00
bnnm
337e2d3922 Add TXTP "loop_mode = auto" to simplify looping last segment 2019-12-05 22:41:29 +01:00
bnnm
1a7891828f Fix TXTP times with leading 0s 2019-12-05 22:30:06 +01:00
bnnm
2c68123738 CRLF to LF 2019-12-05 22:20:06 +01:00
NicknineTheEagle
08e135a07e Fixed PSX loop points scanner not working on mono files 2019-12-05 15:35:46 +03:00
NicknineTheEagle
23fa661f4a MUSX: Added support for a v10 variation [Spider-Man 4 (Wii)] 2019-12-03 22:20:03 +03:00
NicknineTheEagle
d4f688ec3e EAAC: Fixed a memory leak 2019-12-02 00:17:29 +03:00
NicknineTheEagle
33bf3ae37c
Merge pull request #525 from NicknineTheEagle/ea
Ea
2019-12-01 23:19:54 +03:00
NicknineTheEagle
74001e74ba VAG: Added extra checks 2019-12-01 23:15:08 +03:00
NicknineTheEagle
57140367d0 EAAC: Fixed EATrax 2019-12-01 21:35:09 +03:00
NicknineTheEagle
b2e31d8222
Merge pull request #524 from NicknineTheEagle/ea
Ea
2019-12-01 17:54:01 +03:00
NicknineTheEagle
0e39b49936 EAAC: Fixes 2019-12-01 17:15:56 +03:00
NicknineTheEagle
2386019adb Ubi SB: Minor tweaks 2019-11-30 21:32:58 +03:00
NicknineTheEagle
3f7c7eee07 EAAC: Implemented gigasample type 2019-11-30 21:30:59 +03:00
bnnm
a9594a10f4 Allow tags with spaces in !tags.m3u using double delimiters 2019-11-28 23:22:55 +01:00
bnnm
fcc8cddc62 Add encrypted NUS3BANK xma [THE iDOLM@STER 2 (X360)] 2019-11-26 20:32:49 +01:00
bnnm
c597f4e3f3 Add ADX key [Lucky Star: RAvish Romance (PS2)] 2019-11-26 20:32:07 +01:00
NicknineTheEagle
2f598e3d1b
Merge pull request #517 from NicknineTheEagle/musx
Musx
2019-11-25 11:39:00 +03:00
NicknineTheEagle
15d3ba52b1 Minor doc 2019-11-24 23:45:36 +03:00
bnnm
13cb804de6 Remove unneeded condition for mus_acm.c 2019-11-24 20:56:47 +01:00
bnnm
d8eb1715d2 Add .abc extension 2019-11-24 20:40:56 +01:00
bnnm
e0a33c6503 Fix some NUS3BANK .nub2 [THE iDOLM@STER 2 (PS3)] 2019-11-24 20:39:22 +01:00
bnnm
81758532e8 Clean ivag meta 2019-11-24 20:38:16 +01:00
bnnm
7b7e3b5ba2 CRLF to LF 2019-11-24 20:18:01 +01:00
bnnm
b1327376ab Rename ps3_ivag.c to ivag.c 2019-11-24 20:17:18 +01:00
bnnm
b0988dfc87 Fix compiler warning 2019-11-24 14:25:33 +01:00
bnnm
d4615aaeed Fix some .nub sample/loop/LE/IDSP bugs [Wangan Midnight 5 (AC)] 2019-11-24 10:47:54 +01:00
bnnm
1008171d91 CRLF to LF 2019-11-24 10:28:33 +01:00
NicknineTheEagle
4c58881343 MUSX: Added PC support [Ice Age 2 (PC)] 2019-11-23 23:36:57 +03:00
bnnm
3d127412dd Fix some .sab names 2019-11-23 20:58:03 +01:00
bnnm
7bc17a0550 Clean THP 2019-11-23 20:56:57 +01:00
bnnm
eb320585d5 Add ADX/HCA key [NogiFes (Android)] 2019-11-23 20:56:30 +01:00
bnnm
d6f1a52b15 CRLF to LF 2019-11-23 20:53:59 +01:00
NicknineTheEagle
f3eafd725d EA MPF: Fixed SSX 3 2019-11-23 01:10:11 +03:00
NicknineTheEagle
df9b7ea8c5 EA MPF: Fixed MPF/MUS pair finder function 2019-11-21 20:39:17 +03:00
NicknineTheEagle
ea73c05242 Ubi SB: Fixed Ubi SB header parsing (again) 2019-11-21 10:21:43 +03:00
NicknineTheEagle
ecdf33be25 Ubi SB: Fixed SB header parsing 2019-11-21 10:09:15 +03:00
NicknineTheEagle
df046f9821 Ubi SB: Set encoder delay for raw Atrac3 2019-11-20 21:06:54 +03:00
NicknineTheEagle
a89651ef92 Ubi SB: Added a new version [Rainbow Six 3 (PC)] 2019-11-20 19:51:01 +03:00
NicknineTheEagle
c96a7a34c5
Merge pull request #511 from NicknineTheEagle/mih-valve
Mih valve
2019-11-19 10:44:02 +03:00
NicknineTheEagle
8764b054d9 Minor tweaks 2019-11-18 23:10:37 +03:00
NicknineTheEagle
1b3ad0af47 HLWAV: Reworked the parser, removed fake "hlwav" extension 2019-11-18 20:49:04 +03:00
NicknineTheEagle
68f1184da7 MIH: Added a new variation [Marc Ecko's Getting Up (PS2)] 2019-11-18 17:03:04 +03:00
bnnm
647e45143f Fix assert compilation and some compiler warnings 2019-11-18 00:37:45 +01:00
bnnm
2bb0f29dd1
Merge pull request #509 from bnnm/ast
ast
2019-11-16 22:39:57 +01:00
bnnm
0de95ee919 Fix AFC in AST 2019-11-16 22:32:19 +01:00
NicknineTheEagle
5d90ffb7b9 RIFF: Added .str extension [Harry Potter and the Philosopher's Stone (Xbox)] 2019-11-16 23:31:22 +03:00
NicknineTheEagle
0273739cfe XMA: Added missing header magic check 2019-11-16 23:29:45 +03:00
NicknineTheEagle
fb70b177e2 EA MPF: Added Need for Speed Nitro MPF/MUS names 2019-11-16 15:50:56 +03:00
NicknineTheEagle
07bd62a4b5 EA MPF: Added support for empty tracks [Need for Speed: Nitro (Wii)] 2019-11-16 15:50:54 +03:00
NicknineTheEagle
b4cc120e4c Merge remote-tracking branch 'upstream/master' into ea-mpf
# Conflicts:
#	src/meta/ea_schl.c
2019-11-15 22:36:29 +03:00
NicknineTheEagle
e8f033dd65 Added multi-track EA MPF support 2019-11-15 22:32:03 +03:00
bnnm
533e787cf6 Fix FSB5 bank loops in some subsongs 2019-11-11 22:35:45 +01:00
bnnm
523b59b2ba Fix compilation without MPEG 2019-11-11 22:35:36 +01:00
bnnm
66e1a00a6a Add EAAC .sps multistream Opus [FIFA 19 (Switch)] 2019-11-10 22:22:22 +01:00
bnnm
f0f05bdb56 Comment 2019-11-10 22:20:07 +01:00
bnnm
b2e93f886f Increase segment limit for mpf/mus TXTPs [Boogie (PS2)]
After +500 segments it may hit O.S. file descriptor limit and not work
though
2019-11-10 22:18:52 +01:00
bnnm
d803349f6b Add XSSB .bin/lbin [Blinx 2 (Xbox)] 2019-11-10 22:17:21 +01:00
bnnm
410fe894cd Also fix CRLF 2019-11-10 21:41:18 +01:00
bnnm
829b8892ec Improve old .xsb name reading [Psychonauts (Xbox)] 2019-11-10 21:29:34 +01:00
bnnm
cc4f70806f Fix CRLF<>LF for some files 2019-11-10 21:26:31 +01:00
NicknineTheEagle
9420470eca EA 1SNh: Tweaked loop handling 2019-11-10 21:03:02 +03:00
NicknineTheEagle
c47a37daba Fixes and tweaks 2019-11-10 16:19:44 +03:00
NicknineTheEagle
1f356cde5e Improved EA videos support 2019-11-09 23:16:13 +03:00
bnnm
302b264b13 Add base_offset to coef_offset in TXTH 2019-11-06 23:06:38 +01:00
bnnm
6eecc5303d Improve SCHl MP2/EALayer3 V1a gapless 2019-11-06 23:06:21 +01:00
bnnm
aa62f671a9 Tweak EAAC Opus init 2019-11-04 23:32:27 +01:00
bnnm
bf14fccc97 Small detection tweaks 2019-11-04 23:31:23 +01:00
bnnm
5167cc9252 Fix FFmpeg slowness in MSVC 2019-11-04 23:29:34 +01:00
bnnm
7ec90cc400 Add HCA key [Blackstar (Mobile)] 2019-11-04 23:29:15 +01:00
bnnm
8f86c30fe0 Allow coef_offset to work with subsongs in TXTH 2019-11-03 22:59:10 +01:00
bnnm
3208863d75 Minor cleanup/comments 2019-11-03 22:58:33 +01:00
bnnm
e0eaffbf3f Add ISACT .isb [Psychonauts (PC)] 2019-11-03 22:56:37 +01:00
bnnm
bc59318157 Tweak _0/1 dual extension detection 2019-11-03 18:37:20 +01:00
bnnm
b2e3058072 Add buffer comments 2019-11-03 17:57:07 +01:00
bnnm
e06e2f2bb2 Fix uncommon handle leak when opening too many files 2019-11-03 17:55:47 +01:00
bnnm
65a96502fa Add extra MPF+MUS pair and missing .hdr check 2019-11-03 17:54:34 +01:00
bnnm
eb753846c8 Tweak ADX meta code 2019-11-03 17:54:01 +01:00
bnnm
0dfe352c7b Improve streamfile float reading 2019-11-02 20:12:12 +01:00
bnnm
42dad8d605 Remove stx parser since it's a repeat of afc 2019-11-02 16:15:18 +01:00
bnnm
f6b4df6680 Tweak EALayer3 comment 2019-11-02 16:10:54 +01:00
bnnm
73e60d64b1 Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance 2019-11-02 16:10:23 +01:00
bnnm
4b1df80f4d Move some extensions to the normal list 2019-11-02 16:02:53 +01:00