NicknineTheEagle
0af464c10f
Ubi SB: Fixed external RAM sounds
2020-06-06 18:00:31 +03:00
NicknineTheEagle
8c77710899
Ubi SB: Fixes
2020-06-06 17:59:43 +03:00
NicknineTheEagle
b451c6e667
KAT: Fixed PCM8 (should be signed)
2020-06-06 17:59:43 +03:00
NicknineTheEagle
9be522ab5b
Cleanup
2020-06-06 17:59:43 +03:00
bnnm
3ea177e1d7
Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)]
2020-06-06 16:15:06 +02:00
bnnm
2e7c4dc458
Fix some RIFF AICA [Rayman 2 (DC)]
2020-06-06 16:11:24 +02:00
bnnm
aec87c1fc9
Add HCA key [22/7 Ongaku no Jikan (Android)]
2020-06-06 16:10:26 +02:00
bnnm
f835f54b34
Add BNSF key [The iDOLM@STER: One For All (PS3)]
2020-06-06 16:09:39 +02:00
bnnm
de1f117c6c
Cleanup
2020-06-04 23:24:47 +02:00
bnnm
706621575e
Fix some Ubi SB [Ghost Recon Advanced Warfighter 2 (X360/PS3)]
2020-06-04 23:19:59 +02:00
bnnm
3b08eca425
Add get metadata function to hide FFmpeg internals and parser cleanup
2020-06-04 23:18:28 +02:00
bnnm
856742c8f6
Cleanup
2020-06-04 20:20:19 +02:00
bnnm
896b8be202
Cleanup
2020-06-04 20:17:47 +02:00
bnnm
92b663ed52
Cleanup
2020-06-04 20:13:25 +02:00
bnnm
7935682c6c
Fix FSB3 using XMA2 instead of XMA1 (no diffs) [Guitar Hero III (X360)]
2020-06-04 20:13:12 +02:00
NicknineTheEagle
1d369657d9
Ubi SB: Renamed groups to subblocks
2020-06-03 02:45:39 +03:00
NicknineTheEagle
7de18ae55a
Ubi SB: Fixed Ubi ADPCM in Xbox banks
2020-06-02 23:13:40 +03:00
NicknineTheEagle
bfda03151d
Ubi SB: More accurate handling of group flag
2020-06-02 23:13:40 +03:00
NicknineTheEagle
dd6328046b
Formatting tweaks
2020-06-02 23:13:38 +03:00
NicknineTheEagle
dae177ce1e
Ubi SB: Minor refactoring
2020-06-01 02:56:25 +03:00
NicknineTheEagle
8d2fcdbae3
Ubi DAT: Additional checks
2020-05-31 23:45:51 +03:00
NicknineTheEagle
e4eb650cfa
Added Ubi PS2 BNM format
2020-05-31 21:58:11 +03:00
NicknineTheEagle
49e61c98bf
Added Ubi DAT bank format
2020-05-31 21:58:10 +03:00
NicknineTheEagle
fbe7a4760a
Removed unused local var
2020-05-31 21:58:10 +03:00
NicknineTheEagle
eccd67d156
Added Sega KAT format
2020-05-31 21:58:07 +03:00
Julian Xhokaxhiu
b5fec0dd64
Detect loop flag from current file metadata when using FFMpeg
2020-05-28 14:56:15 +02:00
NicknineTheEagle
151edfb421
Ubi SB: Additional debug logging
2020-05-28 02:12:31 +03:00
NicknineTheEagle
1a0913d90d
Ubi SB: Minor fixes
2020-05-27 23:00:02 +03:00
NicknineTheEagle
eb2617f9ed
EA MPF: Added more name pairs
2020-05-27 00:12:19 +03:00
NicknineTheEagle
72605a6d6b
Merge pull request #632 from NicknineTheEagle/ubi
...
Ubi
2020-05-26 23:56:04 +03:00
NicknineTheEagle
e0e0a121a9
Ubi SB: Layer fixes for old PS2 versions
2020-05-26 23:03:24 +03:00
NicknineTheEagle
b96a86b724
Ubi SB: Added some debug logging
2020-05-26 14:40:27 +03:00
NicknineTheEagle
600c1cf969
Ubi SB: Fixes for BNM
2020-05-26 13:47:05 +03:00
NicknineTheEagle
6cc5d63e5d
Ubi SB: Proper stream_type and group_id parsing
2020-05-26 13:46:26 +03:00
bnnm
88956037c4
Fix .acb names segfault, improve performance [SK Burst Re:Newal (PC)]
2020-05-25 23:51:27 +02:00
bnnm
9a77c0ac06
Cleanup
2020-05-25 20:57:29 +02:00
bnnm
bc593e4a41
Add missing .ktsl2asbin extension
2020-05-24 16:59:41 +02:00
bnnm
142ec05269
Tweak sadf extensions and check
2020-05-24 16:59:11 +02:00
bnnm
c7b2fed324
Cleanup
2020-05-24 16:28:07 +02:00
bnnm
98c450c4b9
Move sadf from ngc_dsp_std.c to sadf.c since it's not very standard
2020-05-24 16:22:40 +02:00
bnnm
45cda9b0ca
Rename nds_sad.c to sadl.c
2020-05-24 16:18:43 +02:00
bnnm
b45afd57f4
Doc
2020-05-24 16:14:51 +02:00
bnnm
bd0b240a3a
Cleanup
2020-05-24 16:14:19 +02:00
bnnm
5452b3893e
Fix some Ubi .bnm [Jungle Book Rhythm N'Groove (PC), F1 Racing Sim (PC)]
2020-05-24 15:55:21 +02:00
bnnm
2a6babc70a
Add .mups [Pier Solar (PC), Ghost Blade HD (PC/Switch)]
2020-05-24 15:50:41 +02:00
bnnm
66d3e14fe5
Workaround for some FSB5 .bank [Guacamelee 2 (Switch)]
2020-05-24 00:16:10 +02:00
bnnm
907016fead
Fix some memleaks
2020-05-23 23:27:52 +02:00
bnnm
3e52b1dd0b
Cleanup
2020-05-23 23:23:17 +02:00
bnnm
71bee18a06
Add .ktsl2asbin KTSR [Atelier Ryza (PC/Sw), Attack on Titan (PC/Vita)]
2020-05-23 23:12:45 +02:00
bnnm
f65c2b5c00
Fix some AIX with many segments [Sega Ages 2500 Vol 28 (PS2)]
2020-05-23 23:01:26 +02:00
NicknineTheEagle
726e907379
Ubi SB: Fixed section3 parsing in SMx format
2020-05-23 05:38:41 +03:00
NicknineTheEagle
e93691046c
Ubi SB: Fixed sequence parsing for BLK
2020-05-23 02:43:22 +03:00
NicknineTheEagle
ecc8a4b0b4
Ubi SB: Added PS2 v00000003
2020-05-23 02:43:22 +03:00
NicknineTheEagle
682da5ddf5
Added Ubi BLK format [Donald Duck: Goin' Quackers (PS2)]
2020-05-23 02:43:22 +03:00
NicknineTheEagle
b227c450d3
Minor doc
2020-05-22 19:20:32 +03:00
NicknineTheEagle
ac7de48a48
EA BNK: Removed a hack for MUS files belonging to MPF
2020-05-22 19:17:48 +03:00
NicknineTheEagle
4871498bd0
Ubi BAO: Fixed prefetched sounds with 0 streamed size
2020-05-17 17:54:13 +03:00
NicknineTheEagle
5f77ca2660
Ubi BAO: Added a new version [Splinter Cell: Conviction (X360)]
2020-05-17 17:23:13 +03:00
bnnm
fca817317e
Add HCA key
2020-05-10 14:05:45 +02:00
bnnm
7a1cc9651f
Fix some .vxn [Asphalt Injection (Vita)]
2020-05-10 14:04:15 +02:00
bnnm
3f424dc92e
CRLF to LF, cleanup
2020-05-10 14:02:56 +02:00
NicknineTheEagle
a418b6eb32
EA SCHl: Fixed some EA MicroTalk samples
2020-05-05 20:10:33 +03:00
bnnm
de850d4259
Improve EA SCHl bnk performance
2020-05-01 16:32:33 +02:00
bnnm
a8f00f0a40
Clean some EA SCHl code
2020-05-01 16:11:20 +02:00
bnnm
475ef226f0
Add VADPCM for EA SCHl [FIFA 99 (N64)]
2020-05-01 16:06:08 +02:00
bnnm
60b2ecc21d
Add VADPCM for AIFC + .n64 SDK/src samples
2020-05-01 16:04:23 +02:00
bnnm
12c0908667
Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango]
2020-05-01 09:15:01 +02:00
bnnm
1ff6bcebed
Fix broken FSB5 ajurika loops
2020-05-01 09:12:39 +02:00
bnnm
f4d9ebfe47
Clean AIFF code
2020-05-01 09:12:20 +02:00
boringhexi
8b7cfe59bf
Gitaroo Man IMC fix allowed sample rates, won't fail on ST10 unused subsongs now
2020-04-24 07:18:56 -04:00
boringhexi
950508967b
Gitaroo Man IMC more specific sample rates, fixes #606
2020-04-24 07:17:19 -04:00
bnnm
894df45850
Fix interleave bug in mono
2020-04-23 17:42:57 +02:00
bnnm
b24116b0c7
Fix Wwise DSP memory interleave + renames [Punch Out!! (Wii)]
2020-04-22 00:34:49 +02:00
bnnm
4e55391be1
Fix full loops in EAAC ATRAC9 + renames [NFS Most Wanted (Vita)]
2020-04-22 00:26:19 +02:00
bnnm
943ab00766
Add ADX key [428 (PS3)]
2020-04-22 00:21:13 +02:00
bnnm
22bec282bb
Fix some NUS3AUDIO [Gundam Versus (PS4)]
2020-04-19 00:39:00 +02:00
bnnm
ffba9892e4
Fix some ZSND [X-Men Legends 2 (PS2)]
2020-04-19 00:38:39 +02:00
M&M
969f19d937
Fix random init with .diva looping
2020-04-15 15:16:50 -07:00
M&M
df94b272b3
Add looping support to .diva
2020-04-15 13:20:37 -07:00
bnnm
033e3e890b
Fix Persona5 The Royal (PS4) adxkey (verified)
2020-04-15 18:19:08 +02:00
bnnm
4cdc039200
Fix XBOX-IMA GENH with bad interleave
2020-04-15 18:18:57 +02:00
bnnm
6d18e40177
Enable Wwise PTADPCM for all platforms [Genshin Impact (PC)]
2020-04-15 18:18:47 +02:00
M&M
55072211cb
Add .diva [Hatsune Miku: Project DIVA Arcade Future Tone (AC)]
2020-04-14 20:42:55 -07:00
bnnm
530a04eca4
Fix minor compiler warnings
2020-04-12 20:36:46 +02:00
bnnm
b2f06707a8
Fix BE/old/empty Wwise .bnk [Too Human (X360)]
2020-04-12 20:35:38 +02:00
bnnm
35b708df94
Fix old Wwise .xma, loop end +1, truncated DSP [Too Human (X360)]
2020-04-12 20:34:40 +02:00
NicknineTheEagle
b5d6d8b366
EAAC: Fixed looped RAM sounds
2020-04-11 20:12:50 +03:00
NicknineTheEagle
7a9aa6c857
EA Harmony: Fixed dset handling, added stream name for clarity
2020-04-10 17:36:27 +03:00
NicknineTheEagle
c7c21dfd81
Minor doc fix
2020-04-10 17:33:57 +03:00
NicknineTheEagle
461230ecfb
EA HDR/DAT: Fixed some checks
2020-04-08 13:39:37 +03:00
bnnm
a839ca0c7e
Fix ifdef
2020-04-07 01:13:38 +02:00
bnnm
994ef88409
Merge pull request #587 from bnnm/mul-ubisb-etc
...
mul ubisb etc
2020-04-05 22:44:37 +02:00
bnnm
3d002e484e
Add G7221 to Audacious makefiles
2020-04-05 22:38:35 +02:00
bnnm
5e763c68e1
Fix missing G7221 ifdef
2020-04-05 22:37:35 +02:00
bnnm
a464b7624c
Add some encrypted files [The Pirate's Fate (PC)]
2020-04-05 22:36:08 +02:00
bnnm
ce6877f1b8
Fix some Sony .bnk [Yu-Gi-Oh! GX, Ratchet & Clank (PS2)]
2020-04-05 22:08:03 +02:00
bnnm
41fe7ad27b
Add .isb MPEG/XMA [Mass Effect (multi)]
2020-04-05 22:07:51 +02:00
bnnm
dc4556b0ec
Fix some .vpk loop issues [Sly 2 (PS2)]
2020-04-05 13:09:05 +02:00
bnnm
6ec4f0d008
Add Ubi SB alt IMA [Splinter Cell: Essentials (PSP)]
2020-04-05 11:45:31 +02:00
bnnm
9a09d2cf11
Fix some .cstr [Donkey Konga (GC)]
2020-04-04 23:54:31 +02:00
bnnm
115c6363b8
Fix some Ubi .ckd [Rayman Origins (PS3/X360/PC)]
2020-04-04 22:44:28 +02:00
bnnm
2288370d8b
Fix EAAC file leak
2020-04-04 22:32:11 +02:00
bnnm
d556919895
Add Argonaut ASF to TXTH [Croc (SAT)]
2020-04-04 22:24:07 +02:00
bnnm
a2e99178e3
Fix some .mul [Tomb Raider 7 (PS3), Tomb Raider Legend (X360)]
2020-04-04 22:08:13 +02:00
bnnm
fd3b240015
CRLF to LF
2020-04-04 22:07:13 +02:00
bxaimc
17c44f2607
Add ADX key for Persona 5 Royal (PS4)
2020-04-04 13:47:42 -04:00
bnnm
ccf58bd9e8
Fix some Ubi SB [Ghost Recon Advanced Warfighter (Xbox)]
2020-04-04 19:07:33 +02:00
bnnm
ce54c283f2
Add Wwise .bnk FX mini-format [Borderlands 2 (X360)]
2020-04-04 18:37:53 +02:00
bxaimc
a20934458b
Add looping for The Legend of Heroes: Trails of Cold Steel III (Switch)
2020-03-21 00:14:09 -04:00
bnnm
50cb942206
Merge pull request #577 from bnnm/txth
...
txth
2020-03-15 00:44:13 +01:00
bnnm
41dd45f455
Fix TXTH base_offset chaining and other edge cases
...
- allow name_table when setting body_file
- match paths in name_table (needs wildcard: *path/file.ext)
- always apply base_offset to coefs/hist/name_offset
2020-03-15 00:39:16 +01:00
bnnm
ac5f892ed1
Fix some SQEX .sab/mab names and cleanup
2020-03-14 16:36:07 +01:00
bnnm
faf6def4fe
Print BKHD wwise id as unsigned for clarity
...
printf'ing an unsigned value as signed (%i) still gives unsigned result,
as does a signed value as unsigned (%u), maybe implementation-defined
though
2020-03-14 16:35:44 +01:00
bnnm
1ac69f90d4
Clean streamfile code
2020-03-09 00:58:50 +01:00
bnnm
86b252c7d5
CRLF to LF
2020-03-08 22:50:11 +01:00
bnnm
7fc20cb49f
Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)]
2020-03-08 22:15:06 +01:00
bnnm
02e86cb17b
Rename ngc_vid1.c to vid1.c
2020-03-08 22:05:07 +01:00
bnnm
1430f7dc7c
CRLF to LF
2020-03-08 22:03:45 +01:00
bnnm
d67ead8afa
Adjust .awc num_samples for multichannel of varying samples
2020-03-08 19:38:54 +01:00
bnnm
27bdf23fdd
Fix some Ubi SB [Open Season (Wii), Surf's Up (Wii), SC:DA (Wii)]
2020-03-08 19:38:12 +01:00
bnnm
56978adb83
Fix some Cstr .dsp samples/looping issues and cleanup
2020-03-08 19:37:46 +01:00
bnnm
267bf6be87
Doc
2020-03-08 19:37:29 +01:00
bnnm
499731ef1c
Fix truncated OPUS .wem
2020-03-08 19:35:50 +01:00
bnnm
a125d9c0fa
Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)]
2020-03-07 23:14:56 +01:00
bnnm
443bc2db7c
Add Wwise .bnk for internal streams
2020-03-07 14:40:13 +01:00
bnnm
0da7ea6d76
Add LZ4-compressed .xnb [Square Heroes (PS4), Little Savior (PC)]
2020-03-07 10:43:12 +01:00
bnnm
7100e9099c
CRLF to LF
2020-03-07 10:16:08 +01:00
bnnm
8ee27218b5
Fix some XMA Ubi Lyn [Just Dance 4 (X360)]
2020-03-07 10:10:41 +01:00
bnnm
1f534f88d4
Fix .awc with codec 0 [Max Payne 3 (PC)]
2020-03-07 10:09:42 +01:00
Christopher Snowhill
987641d866
Updates for MP4
2020-03-06 03:41:39 -08:00
bnnm
0a8b1bdf3a
Fix extended PS-ADPCM in SGDX/XVAG [LocoRoco Cocoreccho, inFamous (PS3)]
2020-03-01 15:36:04 +01:00
bnnm
4e5dd22ecf
CRLF to LF
2020-03-01 12:52:51 +01:00
bnnm
c11a3f822d
Fix some .awc [Max Payne 3 (PC)]
2020-03-01 12:25:40 +01:00
bnnm
bbaf55dd43
CRLF to LF
2020-03-01 12:24:28 +01:00
bnnm
61cc5eebcf
Add .awb+acb combo
2020-03-01 12:23:02 +01:00
bnnm
0df3b3ef7b
Add .wav NXBF [R-Racing Evolution (Xbox)]
2020-03-01 12:22:50 +01:00
bnnm
67e4198190
Fix truncated PCM .wem
2020-03-01 12:21:59 +01:00
bnnm
df62566bde
CRLF to LF
2020-03-01 12:21:15 +01:00
bnnm
a1efcef3c8
Fix some tri-Ace .aac
2020-03-01 12:19:38 +01:00
bnnm
2cf0618337
CRLF to LF
2020-03-01 12:17:47 +01:00
bnnm
840a3e70ea
Fix Ubi HX PCM16BE [Taxi 3 (GC), City Racer (GC)]
2020-03-01 12:16:58 +01:00
bnnm
f61967ccca
Fix some Ubi SB [Cranium Kabookii (Wii), My Word Coach (Wii)]
2020-03-01 12:16:27 +01:00
bnnm
b8a2265e87
Add .nub DSP [Taiko no Tatsujin Wii Chou Goukanban (Wii)]
2020-03-01 12:14:06 +01:00
bxaimc
cec5b5962c
Merge pull request #563 from NicknineTheEagle/ea
...
EA fixes
2020-02-25 22:57:37 -05:00
bxaimc
824f7ecb31
Add SAF extension for Whacked! (Xbox)
2020-02-25 22:49:35 -05:00
NicknineTheEagle
d0211e2d85
EAAC: Fixed size calculation
2020-02-25 21:52:49 +03:00
NicknineTheEagle
437667b2dc
Minor tweaks
2020-02-25 21:52:49 +03:00
bnnm
c7ffd4731c
Add .nub2 in NUS v2
2020-02-22 20:41:53 +01:00
bnnm
ca6d780d0e
Add BNSF key [Tales of Zestiria (PS3), Tales of Berseria (PS3)]
2020-02-22 20:41:03 +01:00
bnnm
a18f06a7b1
Add ADX/HCA key [Detective Conan Runner (Android)]
2020-02-22 20:40:21 +01:00
bnnm
1aa8438f67
Add .al [Dominions 3: The Awakening (PC)]
2020-02-22 20:40:07 +01:00
bnnm
6e7bb699ac
Rename pc_al2.c to raw_al.c
2020-02-22 10:32:35 +01:00
bnnm
8b6e94a04a
CRLF to LF
2020-02-22 10:28:40 +01:00
bnnm
c914608c5d
Validate Konami Svag vs bad rips
2020-02-22 10:17:01 +01:00
bnnm
bc46f0a13b
Fix .bms CWAV [Kirby's Adventure (3DS)]
2020-02-22 10:16:16 +01:00
bnnm
4dee040632
Fix some LRMD [LocoRoco 2 (PSP)]
2020-02-22 10:14:32 +01:00
bnnm
64442ab788
Add SGDX PCM [LocoRoco Cocoreccho! (PS3)]
2020-02-22 10:13:52 +01:00
bnnm
22f8c1eb99
Fix .nlsd
2020-02-11 00:49:16 +01:00
bnnm
9fd679e57c
Add BNSF decryption [The Idolmaster 2 (X360/PS3)]
2020-02-09 10:15:17 +01:00
bnnm
6a7e55f8cc
Add lrmh+lrmb [LocoRoco 2 (PSP), LocoRoco: Midnight Carnival (PSP)]
2020-02-03 00:23:07 +01:00
bnnm
48f7e163e6
Fix .xwc v4 XMA2 [Syndicate (X360)]
2020-02-03 00:19:47 +01:00
bnnm
6803c939e4
Clean some IO streamfile code
2020-02-02 21:20:51 +01:00
bnnm
667f9f31a7
Add IO streamfile helper
2020-02-02 21:16:58 +01:00
bnnm
a22defe1a9
Clean some IO streamfile code
2020-02-02 21:13:16 +01:00
bnnm
9b4769c3ad
CRLF to LF
2020-02-02 19:58:09 +01:00
bnnm
657202380b
Fix some ZSND .zsd [X-Men: The Official Game (Xbox), BMX XXX (Xbox)]
2020-02-02 18:45:45 +01:00
bnnm
92c3a9ec94
Add N1 .at9 NXOpus [void tRrLM(); //Void Terrarium (Switch)]
2020-02-02 18:45:34 +01:00
bnnm
cf53f38c53
Fix looping .bgm Ogg Opus [Utawarerumono: Mask of Truth (PC)]
2020-02-02 18:45:21 +01:00
bnnm
cf7ef5067a
CRLF to LF
2020-02-02 18:42:00 +01:00
bnnm
eea1c3b489
Merge pull request #552 from AnonBaiter/patch-1
...
new patch
2020-01-24 22:59:31 +01:00
bnnm
2d13e7d116
Fix CRI UTF signed/unsigned types
2020-01-24 22:52:04 +01:00
bnnm
3ae88b5345
Fix .ktss with VBR Opus [Warriors Orochi 4 Ultimate DLC (Switch)]
2020-01-24 20:47:03 +01:00
bnnm
bc4c5809d0
Fix some ZSND .zsd [Aggresive Inline (Xbox), BMX XXX (Xbox)]
2020-01-24 20:13:32 +01:00
bnnm
6b42ab3e74
CRLF to LF
2020-01-24 20:12:12 +01:00
bnnm
34089ff359
Add Koei wbh+wbd/sed [Dissidia NT (PC/PS4), Fire Emblem Warriors]
2020-01-24 20:10:29 +01:00
Detective
59ffcbb41f
ea_eaac.c
...
add "Eop0" fourCC, possibly related to EAOpus.
seen through Windows executables of The Sims 4 and Need for Speed Heat.
2020-01-23 22:56:23 -03:00
bnnm
49f197c715
Fix stereo .fwse [Ace Attourney 5 (Android)]
2020-01-13 21:18:57 +01:00
bnnm
37f270eb2b
Fix NXAP ADPCM [Time Crisis 4 (PS3)]
2020-01-13 21:16:09 +01:00
bnnm
b6d6293c69
CRLF to LF
2020-01-13 21:14:04 +01:00
bnnm
0531202a7b
Add HCA key [Inazuma Eleven SD (Android)]
2020-01-12 22:34:27 +01:00
bnnm
e3cbb0b24b
Tweak doc
2020-01-12 20:35:18 +01:00
bnnm
e4164e6656
Fix some Sony .bnk [Ratchet & Clank (PS3)]
2020-01-12 20:17:59 +01:00
bnnm
a90259ca50
Add PASX .sgb extension [Death By Cube (X360)]
2020-01-12 12:52:03 +01:00
bnnm
9fdf2dbf1a
CRLF to LF
2020-01-12 12:37:17 +01:00
bnnm
4afa42bee6
Compiler warnings
2020-01-12 12:34:44 +01:00
bnnm
d7bd19cc6d
Add ADX keys
2020-01-12 12:34:13 +01:00
Simon Aarons
0e5e83fa8a
Fix signedness bug in Game.com parsing
2020-01-12 18:00:44 +11:00
bnnm
a980a3cec6
Merge pull request #545 from simontime/tgc
...
Implement Tiger Game.com ADPCM
2020-01-11 23:24:13 +01:00
Simon Aarons
d46be84643
Yeet
2020-01-12 01:40:05 +11:00
Simon Aarons
49c1a0d985
Fix formatting
2020-01-11 22:33:27 +11:00
Simon Aarons
5106ccba68
Implement Tiger Game.com ADPCM
2020-01-11 21:52:24 +11:00
Lukas Cone
10ab263092
Added FWSE format
2020-01-07 18:44:20 +01:00
NicknineTheEagle
0f4c9d0eae
VAG: Added a variation [Garfield: Saving Arlene (PS2)]
2020-01-04 15:45:04 +03:00
NicknineTheEagle
b848525876
RIFF: Tweaked cue chunk parsing
2020-01-03 23:16:22 +03:00
NicknineTheEagle
38a1896432
MPF: Added more filename combos [SSX On Tour (multi)]
2020-01-03 23:16:00 +03:00
NicknineTheEagle
4bb51c57a5
XMV: Minor tweaks
2020-01-03 22:50:56 +03:00
NicknineTheEagle
e37e593316
XA: Added PXA extension [Mortal Kombat 4 (PS1)]
2020-01-03 22:50:56 +03:00
NicknineTheEagle
72480efdcb
MSF: Added MSA extension [Sonic & Sega All-Stars Racing (PS3)]
2020-01-03 22:50:55 +03:00
bnnm
c6aab61776
Fix some FSB5 looping jingles
2020-01-02 22:18:35 +01:00
bnnm
e3c1792d65
Minor doc
2019-12-27 01:48:45 +01:00
bnnm
8bd3e018e5
Adjust some EA SWVR blocks
2019-12-27 01:48:29 +01:00
bnnm
05747c7a74
Add .fda Relic Codec FDA [Warhammer 40000 (PC)]
2019-12-27 01:33:37 +01:00
bnnm
e4e367daf0
Add .fda Relic Codec AIFC [Homeworld 2 (PC)]
2019-12-27 01:29:56 +01:00
bnnm
3006065341
Fix some Ubi HX [Rayman Arena (Xbox)]
2019-12-27 01:25:09 +01:00
bnnm
43c6446728
CRLF to LF
2019-12-27 01:24:06 +01:00
bnnm
53ecd82617
Fix EA SWVR raw movies missing some samples
2019-12-16 20:32:46 +01:00
bnnm
3fa41fe161
CRLF to LF
2019-12-16 20:31:03 +01:00
bnnm
c63172fa65
Fix compilation without MPEG
2019-12-15 23:26:59 +01:00
bnnm
c7ba8b0460
Add non-stream CRI .csb [PES 2013 (PC), NiGHTS: Journey of Dreams (Wii)]
2019-12-15 22:24:54 +01:00
bnnm
5e45cd60ef
Update code with cri_utf and fix ADPCM_WII looping
2019-12-15 20:24:03 +01:00
bnnm
b9baa48b91
Move acb_utf.h to cri_utf.c/h for common use
2019-12-15 20:23:02 +01:00
bnnm
a3442d5966
Update CRI UTF
2019-12-15 19:37:52 +01:00
bnnm
9303aaddb7
Add XMA from UE3 [The Last Remnant (X360), Shadows of the Damned (X360)]
2019-12-15 18:21:31 +01:00
bnnm
f98372ab2f
Fix some .vsf issues
2019-12-15 01:37:56 +01:00
bnnm
227f4b5950
Add .wav RIFF variation [Chrono Magia (Android)]
2019-12-14 19:54:22 +01:00
bnnm
907ffb22ac
Clean CRI UTF, allow 0 rows and fix s8 values
2019-12-14 19:53:08 +01:00
bnnm
2f74bf8f69
CRLF to LF
2019-12-14 19:50:56 +01:00
Christopher Snowhill
260a0d0e73
Update vsf.c
...
Declare variable
2019-12-09 16:50:36 -08:00
Detective
2e7a3d26af
refresh vsf.c info
...
sample rate is handled in much the same case as vs_square.c and svs.c, this is by design.
2019-12-09 20:03:22 -03:00
bnnm
cca2a64a20
Fix some MP3 num_samples [Marc Ecko's Getting Up (PC)]
2019-12-08 00:00:04 +01:00
bnnm
ce5bdedd2a
Adjusted VAG full loops
2019-12-07 23:58:30 +01:00
bnnm
9de018338e
Add Wwise OPUS [Girl Cafe Gun (Mobile)]
2019-12-07 23:58:13 +01:00
bnnm
e87b6473a0
Add HCA keys
2019-12-07 23:57:45 +01:00
bnnm
e085affa9c
Add HCA key [Dankira!!! (Android)]
2019-12-05 23:30:43 +01:00
bnnm
8b73941b09
Minor compiler warn and doc
2019-12-05 23:20:38 +01:00
bnnm
30ee4129d1
Improve MUSX padding detector performance
2019-12-05 23:17:40 +01:00
bnnm
bccce006f6
Add HCA key [IDOLiSH7 (Android), Phantom of the Kill (Android)]
2019-12-05 22:42:06 +01:00
bnnm
337e2d3922
Add TXTP "loop_mode = auto" to simplify looping last segment
2019-12-05 22:41:29 +01:00
bnnm
1a7891828f
Fix TXTP times with leading 0s
2019-12-05 22:30:06 +01:00
bnnm
2c68123738
CRLF to LF
2019-12-05 22:20:06 +01:00
NicknineTheEagle
23fa661f4a
MUSX: Added support for a v10 variation [Spider-Man 4 (Wii)]
2019-12-03 22:20:03 +03:00
NicknineTheEagle
d4f688ec3e
EAAC: Fixed a memory leak
2019-12-02 00:17:29 +03:00
NicknineTheEagle
74001e74ba
VAG: Added extra checks
2019-12-01 23:15:08 +03:00
NicknineTheEagle
57140367d0
EAAC: Fixed EATrax
2019-12-01 21:35:09 +03:00
NicknineTheEagle
0e39b49936
EAAC: Fixes
2019-12-01 17:15:56 +03:00
NicknineTheEagle
2386019adb
Ubi SB: Minor tweaks
2019-11-30 21:32:58 +03:00
NicknineTheEagle
3f7c7eee07
EAAC: Implemented gigasample type
2019-11-30 21:30:59 +03:00
bnnm
fcc8cddc62
Add encrypted NUS3BANK xma [THE iDOLM@STER 2 (X360)]
2019-11-26 20:32:49 +01:00
bnnm
c597f4e3f3
Add ADX key [Lucky Star: RAvish Romance (PS2)]
2019-11-26 20:32:07 +01:00
NicknineTheEagle
2f598e3d1b
Merge pull request #517 from NicknineTheEagle/musx
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Musx
2019-11-25 11:39:00 +03:00
NicknineTheEagle
15d3ba52b1
Minor doc
2019-11-24 23:45:36 +03:00
bnnm
e0a33c6503
Fix some NUS3BANK .nub2 [THE iDOLM@STER 2 (PS3)]
2019-11-24 20:39:22 +01:00
bnnm
81758532e8
Clean ivag meta
2019-11-24 20:38:16 +01:00
bnnm
7b7e3b5ba2
CRLF to LF
2019-11-24 20:18:01 +01:00
bnnm
b1327376ab
Rename ps3_ivag.c to ivag.c
2019-11-24 20:17:18 +01:00
bnnm
b0988dfc87
Fix compiler warning
2019-11-24 14:25:33 +01:00
bnnm
d4615aaeed
Fix some .nub sample/loop/LE/IDSP bugs [Wangan Midnight 5 (AC)]
2019-11-24 10:47:54 +01:00
bnnm
1008171d91
CRLF to LF
2019-11-24 10:28:33 +01:00
NicknineTheEagle
4c58881343
MUSX: Added PC support [Ice Age 2 (PC)]
2019-11-23 23:36:57 +03:00
bnnm
3d127412dd
Fix some .sab names
2019-11-23 20:58:03 +01:00
bnnm
7bc17a0550
Clean THP
2019-11-23 20:56:57 +01:00
bnnm
eb320585d5
Add ADX/HCA key [NogiFes (Android)]
2019-11-23 20:56:30 +01:00
bnnm
d6f1a52b15
CRLF to LF
2019-11-23 20:53:59 +01:00
NicknineTheEagle
f3eafd725d
EA MPF: Fixed SSX 3
2019-11-23 01:10:11 +03:00
NicknineTheEagle
df9b7ea8c5
EA MPF: Fixed MPF/MUS pair finder function
2019-11-21 20:39:17 +03:00
NicknineTheEagle
ea73c05242
Ubi SB: Fixed Ubi SB header parsing (again)
2019-11-21 10:21:43 +03:00
NicknineTheEagle
ecdf33be25
Ubi SB: Fixed SB header parsing
2019-11-21 10:09:15 +03:00
NicknineTheEagle
df046f9821
Ubi SB: Set encoder delay for raw Atrac3
2019-11-20 21:06:54 +03:00
NicknineTheEagle
a89651ef92
Ubi SB: Added a new version [Rainbow Six 3 (PC)]
2019-11-20 19:51:01 +03:00
NicknineTheEagle
c96a7a34c5
Merge pull request #511 from NicknineTheEagle/mih-valve
...
Mih valve
2019-11-19 10:44:02 +03:00
NicknineTheEagle
8764b054d9
Minor tweaks
2019-11-18 23:10:37 +03:00
NicknineTheEagle
1b3ad0af47
HLWAV: Reworked the parser, removed fake "hlwav" extension
2019-11-18 20:49:04 +03:00
NicknineTheEagle
68f1184da7
MIH: Added a new variation [Marc Ecko's Getting Up (PS2)]
2019-11-18 17:03:04 +03:00
bnnm
647e45143f
Fix assert compilation and some compiler warnings
2019-11-18 00:37:45 +01:00
NicknineTheEagle
5d90ffb7b9
RIFF: Added .str extension [Harry Potter and the Philosopher's Stone (Xbox)]
2019-11-16 23:31:22 +03:00
NicknineTheEagle
0273739cfe
XMA: Added missing header magic check
2019-11-16 23:29:45 +03:00
NicknineTheEagle
fb70b177e2
EA MPF: Added Need for Speed Nitro MPF/MUS names
2019-11-16 15:50:56 +03:00
NicknineTheEagle
07bd62a4b5
EA MPF: Added support for empty tracks [Need for Speed: Nitro (Wii)]
2019-11-16 15:50:54 +03:00
NicknineTheEagle
b4cc120e4c
Merge remote-tracking branch 'upstream/master' into ea-mpf
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# Conflicts:
# src/meta/ea_schl.c
2019-11-15 22:36:29 +03:00
NicknineTheEagle
e8f033dd65
Added multi-track EA MPF support
2019-11-15 22:32:03 +03:00
bnnm
533e787cf6
Fix FSB5 bank loops in some subsongs
2019-11-11 22:35:45 +01:00
bnnm
66e1a00a6a
Add EAAC .sps multistream Opus [FIFA 19 (Switch)]
2019-11-10 22:22:22 +01:00
bnnm
f0f05bdb56
Comment
2019-11-10 22:20:07 +01:00
bnnm
d803349f6b
Add XSSB .bin/lbin [Blinx 2 (Xbox)]
2019-11-10 22:17:21 +01:00
bnnm
829b8892ec
Improve old .xsb name reading [Psychonauts (Xbox)]
2019-11-10 21:29:34 +01:00
bnnm
cc4f70806f
Fix CRLF<>LF for some files
2019-11-10 21:26:31 +01:00
NicknineTheEagle
9420470eca
EA 1SNh: Tweaked loop handling
2019-11-10 21:03:02 +03:00
NicknineTheEagle
c47a37daba
Fixes and tweaks
2019-11-10 16:19:44 +03:00
NicknineTheEagle
1f356cde5e
Improved EA videos support
2019-11-09 23:16:13 +03:00
bnnm
302b264b13
Add base_offset to coef_offset in TXTH
2019-11-06 23:06:38 +01:00
bnnm
aa62f671a9
Tweak EAAC Opus init
2019-11-04 23:32:27 +01:00
bnnm
bf14fccc97
Small detection tweaks
2019-11-04 23:31:23 +01:00
bnnm
7ec90cc400
Add HCA key [Blackstar (Mobile)]
2019-11-04 23:29:15 +01:00
bnnm
8f86c30fe0
Allow coef_offset to work with subsongs in TXTH
2019-11-03 22:59:10 +01:00
bnnm
3208863d75
Minor cleanup/comments
2019-11-03 22:58:33 +01:00
bnnm
e0eaffbf3f
Add ISACT .isb [Psychonauts (PC)]
2019-11-03 22:56:37 +01:00
bnnm
65a96502fa
Add extra MPF+MUS pair and missing .hdr check
2019-11-03 17:54:34 +01:00
bnnm
eb753846c8
Tweak ADX meta code
2019-11-03 17:54:01 +01:00
bnnm
0dfe352c7b
Improve streamfile float reading
2019-11-02 20:12:12 +01:00
bnnm
42dad8d605
Remove stx parser since it's a repeat of afc
2019-11-02 16:15:18 +01:00
bnnm
f6b4df6680
Tweak EALayer3 comment
2019-11-02 16:10:54 +01:00
bnnm
73e60d64b1
Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance
2019-11-02 16:10:23 +01:00
bnnm
b98f9c36ab
Add sfx/str/zic CWAV extensions
2019-11-02 15:49:41 +01:00
NicknineTheEagle
320f1434ee
Added Acclaim Austin AAAp VAG header [The Red Star (PS2)]
2019-11-01 10:29:37 +03:00
NicknineTheEagle
30c087ee99
Added interleave detection for VAG variant [Need for Speed: Hot Pursuit 2 (PS2)]
2019-11-01 10:28:40 +03:00
NicknineTheEagle
0e9686ffc0
Merge pull request #495 from NicknineTheEagle/vag
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Added VAG variant [Need for Speed: Hot Pursuit 2 (PS2)]
2019-10-29 21:39:11 +03:00
NicknineTheEagle
613300b7bc
Added VAG variant [Need for Speed: Hot Pursuit 2 (PS2)]
2019-10-29 20:01:26 +03:00
bnnm
2e509b8fff
Improve EALayer3 reads in SPS to avoid rebuffering
2019-10-27 23:55:02 +01:00
bnnm
abd281e7c8
Add raw interleaved XA subsong handling
2019-10-27 23:50:48 +01:00
bnnm
58b2d193f3
Add .bwav with PCM16 [Ring Fit Adventure (Switch)]
2019-10-20 23:48:45 +02:00
bnnm
790730222f
Add partial support for interleaved .XA/STR
2019-10-20 23:48:12 +02:00
bnnm
abbe2ae80f
Use libvorbis instead of FFmpeg
2019-10-20 19:50:35 +02:00
bnnm
c4b259f5d8
Clean MSADPCM frame size and add extra check
2019-10-20 16:35:52 +02:00
bnnm
1768e55a1c
Rename get_streamfile_text_line to read_line and minor cleanup
2019-10-20 11:55:05 +02:00
bnnm
d0ff9e1f5b
Add UE4 ADPCM v2 interleaved mono MSADPCM [Fornite (PC)]
2019-10-20 01:25:42 +02:00
bnnm
7593da7422
Add frame_size for MSADPCM
2019-10-20 01:24:59 +02:00
bnnm
8e2196a514
Clean RIFF Ogg code
2019-10-19 11:13:02 +02:00
bnnm
2969db25de
Clean some streamfile code
2019-10-19 11:11:09 +02:00
bnnm
6f76abf39a
Add .spt+.spd subsongs
2019-10-18 19:36:01 +02:00
bnnm
833d0b9fdb
Add SGXD with Ogg [Ni no Kuni Remastered (PC)]
2019-10-18 19:35:14 +02:00
bnnm
15d794bbe2
Allow Ogg decoder to be used like other codecs
2019-10-18 19:34:15 +02:00
bnnm
f3c3d4563e
Add .wbh names for .xwb
2019-10-14 00:29:40 +02:00
bnnm
d64f85a02e
Fix MPC missing start samples
2019-10-13 20:13:15 +02:00
bxaimc
a75dadd7f3
AAC fixes for Star Ocean TLH Intl. (PS3)
2019-10-09 11:02:53 -04:00
M&M
50ad0eac33
Fix Touhou Cannonball key
2019-10-06 20:46:58 -07:00
bnnm
122622252a
Add TXTH logical AND (&) operator for bitmasks
2019-10-06 23:47:25 +02:00
bnnm
786c75aa73
Fix TXTH default subfile size
2019-10-06 23:32:41 +02:00
bnnm
2ed3d8c00d
Add HCA keys
2019-10-06 23:31:54 +02:00
bnnm
421cefbdd7
Improve .acb performance for bigger files
2019-10-06 17:54:54 +02:00
bnnm
8ae9fff5e7
Read .bnh names in Ubi HX if no internal name is found
2019-10-05 14:55:08 +02:00
bnnm
ec0231ca49
Clean .sap
2019-10-05 14:51:49 +02:00
bxaimc
122e65ca5f
add Square Enix Opus for Dragon Quest I-III (Switch)
2019-10-03 11:46:37 -04:00
bnnm
95a50a3168
Minor cleanup
2019-09-29 20:09:28 +02:00
bnnm
1b34ef1f01
Fix various leaks and issues found with drmemory
2019-09-29 18:25:24 +02:00
bnnm
0b98aff930
Fix FSB5 loop end +1 samples and tweaks
2019-09-24 23:56:27 +02:00
bnnm
8bbf38b20f
Add Edelweiss OPUSNX .opus/lopus [Astebreed (Switch)]
2019-09-24 00:53:52 +02:00
bnnm
948aa26706
Fix FSB4 loop end +1 samples and tweak loop detection [Hard Reset (PC)]
2019-09-24 00:52:48 +02:00
bnnm
4010c3bd1b
Fix companion files in relative folders for foobar [Rayman M (PS2)]
...
Also extra relative check for .isd and Ubi SB
2019-09-24 00:51:12 +02:00
bnnm
97c090886f
Tweak Yamaha/AICA codec naming
2019-09-21 19:15:01 +02:00
bnnm
c164549056
Add TXTP -t trim command to adjust stream's samples
2019-09-21 13:37:53 +02:00
bnnm
5cb5534612
Fix .rws with segments+layers and cleanup [Neighbours From Hell (Xbox)]
2019-09-21 13:31:11 +02:00
bnnm
4fd353d0e1
Fix some Ubi HX [Rayman M (PS2)]
2019-09-21 13:29:50 +02:00
NicknineTheEagle
9571e5b11d
Merge pull request #471 from NicknineTheEagle/xmv
...
Added MP3 codec to XMV parser
2019-09-15 16:33:29 +03:00
bnnm
4602db9d64
Minor tweaks
2019-09-15 14:58:44 +02:00
bnnm
b1f03eaa6d
Add SEAD .mab/sab names and cleanup
2019-09-15 14:57:55 +02:00
NicknineTheEagle
ac7f8ebb46
Minor doc
2019-09-15 13:00:27 +03:00
bnnm
f694f7d379
Fix some Ogg not showing correct meta description
2019-09-14 23:03:31 +02:00
NicknineTheEagle
0e6c188211
Added MP3 codec to XMV parser
2019-09-14 23:34:13 +03:00
bnnm
daf6884e53
Fix unnecessary struct memcpy
2019-09-14 17:18:27 +02:00
bnnm
4d7f5a3eb8
Fix some TXTP mixing bugs and add loop option in fades
2019-09-14 16:48:11 +02:00
bnnm
4fac5e7d3e
Clean RIFF/XNB PCM8 usage
2019-09-14 12:42:08 +02:00
bnnm
0a9b07fe19
Fix some Ubi HX [Rayman 3 (Xbox)]
2019-09-14 12:41:14 +02:00
bnnm
d2f0fa4580
Fix some .nub [Mojipittan (Wii), Ridge Racer 6 (X360)]
2019-09-14 12:40:44 +02:00
bnnm
48d3690d81
Add TXTH hist_offset for DSP
2019-09-14 12:38:49 +02:00
bnnm
7c45ce5cc5
Minor tweaks
2019-09-08 21:16:04 +02:00
bnnm
1bc7e0e410
Add Konami BMP .bin (as .lbin) + decoder [Jubeat Clan (AC)]
2019-09-08 21:12:13 +02:00
bnnm
677eeef2b9
Fix some prefetch .wem
2019-09-08 21:08:12 +02:00
bnnm
81c805ed90
Add Ubi .HXx [Rayman Arena, Rayman 3, XIII]
2019-09-08 20:24:47 +02:00
bnnm
4b14afbdd7
Fix some .nub [Tales of Vesperia (PS4)]
2019-09-08 20:20:35 +02:00
NicknineTheEagle
2a0efbc281
Added Valve XMV format [The Orange Box (X360)]
2019-09-08 16:28:32 +03:00