bnnm
ccca7ad949
Fix BAO layer/sequences and add .cpk and more games
2019-02-09 23:43:50 +01:00
bnnm
f4aa758d39
Fix .sfl loops in some cases
2019-02-09 23:43:28 +01:00
bnnm
011fe56614
Fix EALayer3 11ch, V1b PCM, V2S loops [Army of Two 3 (PS3), NFS:W (PS3)]
2019-02-09 23:42:59 +01:00
bnnm
54cf775dca
Fix truncated MULs
2019-02-09 23:39:03 +01:00
Christopher Snowhill
c9d997f355
Merge pull request #360 from bnnm/bao
...
bao
2019-02-02 17:10:00 -08:00
bnnm
493e207c40
Add atomic BAO [Assassin's Creed (PS3/PC)]
2019-02-03 01:47:59 +01:00
bnnm
6742a3e0ef
Fix some Ubi SB [Rainbow Six Vegas 2 (X360)]
2019-02-03 01:47:44 +01:00
bnnm
b2f3c860d5
Improve slightly guess_endianness
2019-02-03 01:46:05 +01:00
Michael
d880fd3c1c
Add Dragalia subkeys up to Skyborne Spectacle raid event
2019-02-01 19:28:19 -08:00
NicknineTheEagle
56dfa62a75
Should use vgmstream->num_samples here for loop segments
2019-01-28 17:11:31 +03:00
NicknineTheEagle
3249617238
Fixed doc
2019-01-28 09:47:24 +03:00
NicknineTheEagle
70ffbb1194
Use header values instead of vgmstream values in some places
2019-01-28 09:38:11 +03:00
NicknineTheEagle
ba30c79d59
Merge remote-tracking branch 'upstream/master' into ea-ubi
...
# Conflicts:
# src/meta/ubi_sb.c
2019-01-28 09:27:45 +03:00
bnnm
fc8911b68a
Prepare BAO layers/sequences
2019-01-27 23:42:42 +01:00
bnnm
b81f8a6eed
Minor fixes
2019-01-27 23:40:50 +01:00
bnnm
4a6df9b3b9
Add .wxv RIFF [Godzilla - Destroy All Monsters Melee (Xbox)]
2019-01-27 23:40:40 +01:00
bnnm
097f7b0285
Fix some SDF [Mr. Bean's Wacky World (Wii)]
2019-01-26 17:04:43 +01:00
bnnm
aecd7da55e
Add .sbv RIFF [Spongebob Squarepants - The Movie (PC)]
2019-01-26 16:34:25 +01:00
bnnm
f806f287f2
Fix most Ubi SB stuff and yet more games
2019-01-26 16:30:36 +01:00
bnnm
a37afdee66
Fix Ubi IMA v2 [Donald Duck: Goin' Quackers (GC)]
2019-01-26 16:16:40 +01:00
bnnm
1d491526ca
Add extensionless RIFF [Myst III (Xbox)]
2019-01-26 16:14:50 +01:00
NicknineTheEagle
27a2960e31
Ubi SB: Added more games
2019-01-26 13:31:50 +03:00
NicknineTheEagle
519659fd3e
EAAC: Properly calculate stream size for bitrate
2019-01-23 06:40:42 +03:00
NicknineTheEagle
8a00c7cd66
Minor fixes and tweaks
2019-01-22 00:42:34 +03:00
bnnm
b3867b0260
Handle Ubi SB sequence loops properly
2019-01-20 17:16:44 +01:00
bnnm
4c24b03951
Remove debug crap
2019-01-20 00:57:09 +01:00
bnnm
fb8d453c94
Add .lasf (.asf) for consistency
2019-01-20 00:50:39 +01:00
bnnm
3a9273538f
Fix type 04 .xnb [Scare Me (XBLIG)]
2019-01-20 00:42:05 +01:00
bnnm
37df2cb18c
Show layers/segments in description
2019-01-20 00:39:32 +01:00
bnnm
29bed4b1e0
Add TXTH/GENH interleave_last option
2019-01-20 00:17:06 +01:00
bnnm
8f1ec86bda
Fix UE4 MSADPCM .adpcm [Heroes of Ark (iOS), Angels in the Sky (iOS)]
2019-01-19 23:08:26 +01:00
bnnm
da9f9a5572
Fix non-initialized var
2019-01-19 20:04:38 +01:00
bnnm
26e464ef2c
Add Ubi .sb/smX layers and sequences, more games
2019-01-19 20:03:48 +01:00
bnnm
0c40610f7f
Fix KOEI .mic loops [Dynasty Tactics 2 (PS2)]
2019-01-19 20:01:34 +01:00
NicknineTheEagle
6487d310cb
Formatting fixes
2019-01-16 23:29:51 +03:00
NicknineTheEagle
9c9da8fa1b
EAAC: Fixed looping for RAM sounds
2019-01-16 23:05:19 +03:00
NicknineTheEagle
3f0ba31a43
EA SCHl: Implemented looping for streamed sounds in ABK
2019-01-16 23:05:09 +03:00
Christopher Snowhill
c6280d85b3
Merge pull request #352 from NicknineTheEagle/ea-sbr
...
Ea sbr
2019-01-14 18:04:58 -08:00
NicknineTheEagle
ba02ab8f66
EA SCHl: Changed update_ea_stream_size_and_samples to use the first channel offset
2019-01-14 04:01:57 +03:00
bnnm
fd2984f798
Prepare Ubi SB for other types and add more games
2019-01-13 23:27:29 +01:00
bnnm
f5462aad63
Use loop flag in bnk
2019-01-13 23:26:57 +01:00
bnnm
697e5329c9
Minor doc
2019-01-13 23:26:39 +01:00
bnnm
62813ec4d2
Fix broken .pk subsongs [Scott Pilgrim (PS3)]
2019-01-13 23:26:04 +01:00
bnnm
368212bbf8
Fix some looping .sps [FIFA 18 (PC)]
2019-01-13 23:25:29 +01:00
NicknineTheEagle
4c118b28b4
EAAC: Added SBR/SBS format from EA Sports games
2019-01-13 21:53:57 +03:00
NicknineTheEagle
3fc7439ba6
Minor fixes
2019-01-13 21:50:58 +03:00
NicknineTheEagle
b472b6a01f
Renamed some parsers for clarity
2019-01-13 05:15:18 +03:00
NicknineTheEagle
2a88b6bc11
EAAC: Added SBR/SBS format
2019-01-13 02:42:54 +03:00
bnnm
7b9d50e62b
Add proper .baf [Project Gotham Racing 4 (X360), Geometry Wars (PC)]
2019-01-12 18:01:19 +01:00
bnnm
093fa28a2f
Add OKI16 TXTH/GENH decoder [Sweet Legacy (PS2), Hooligan (PS2)]
2019-01-12 13:02:08 +01:00
bnnm
1f44c2d2de
Rename pcfx_decoder.c to oki_decoder.c
2019-01-12 11:38:20 +01:00
bnnm
d56bca12f8
Remove ps2_khv.c as it's now parsed in vag.c
2019-01-12 02:55:24 +01:00
bnnm
2e68217af2
Add .vas VAGp [Kingdom Hearts II (PS2)]
2019-01-12 02:51:37 +01:00
bnnm
5d610be086
Add .gin and EA-XAS v0 decoder [Need for Speed Most Wanted]
2019-01-12 02:26:38 +01:00
bnnm
f90d9c1e5d
Fix .fag sample rate
2019-01-12 01:02:10 +01:00
bnnm
13643e8c3d
Fix some .bnk codec/rates [Fieldrunners (PSP), Wipeout HD (PS3)]
2019-01-12 01:02:01 +01:00
bnnm
c9500056a6
Fix some .ads looping [Gofun-go no Sekai (PS2)]
2019-01-12 01:00:24 +01:00
bnnm
07abb4692d
Add TXTH sub-extension (.sub.ext.txth) to simplify extra config
2019-01-12 01:00:07 +01:00
Christopher Snowhill
699e1092a0
Merge pull request #351 from NicknineTheEagle/pcm4
...
Added 4-bit PCM decoder
2019-01-10 00:21:48 -08:00
NicknineTheEagle
c47ae9632a
Changed decode_pcm4 functions to use int16_t instead of uint16_t
2019-01-10 02:54:52 +03:00
NicknineTheEagle
5190b362a9
Added 4-bit PCM decoder
2019-01-09 22:30:15 +03:00
bxaimc
27b26e2d49
formatting....thanks Visual Studio
2019-01-08 00:52:22 -05:00
bxaimc
38993f6b1e
SD9 meta cleanup and modify loop flag for newer BMIIDX games
2019-01-08 00:44:10 -05:00
bnnm
6505854983
Fix some Ubi SB XMA
2019-01-07 23:31:18 +01:00
bnnm
75143d5f6b
Remove Ubi SB hacks now that it's correctly parsed, fixes
2019-01-07 22:10:48 +01:00
bnnm
8f3544d901
Fix many Ubi SB bugs, add looping and more games
2019-01-07 18:03:47 +01:00
Christopher Snowhill
0638ba6142
Merge pull request #348 from NicknineTheEagle/ea-mpf
...
Ea mpf
2019-01-06 17:47:22 -08:00
bnnm
b19ed761a6
Rename ps2_psh.c to vsv.c
2019-01-05 20:23:12 +01:00
bnnm
78099c096b
Fix .vsv/psh decoding and mono files [Dawn of Mana (PS2)]
2019-01-05 20:20:08 +01:00
bnnm
3480e49cd4
Remove sps frostbite parser (use a good extractor instead)
2019-01-05 04:41:36 +01:00
bnnm
be9399b370
Redo Infernal Engine .smp [Ghostbusters (multi)]
2019-01-05 04:36:20 +01:00
bnnm
113ff85f58
Remove debug crap
2019-01-05 04:32:32 +01:00
bnnm
94915b90ab
Simplify Ubi SB platform parsing
2019-01-05 04:32:07 +01:00
bnnm
adea00edab
Tweak Ubi sb/xmX for clarity and add more games
2019-01-05 04:02:14 +01:00
NicknineTheEagle
cca9789fd0
Merge remote-tracking branch 'upstream/master' into ea-mpf
2019-01-03 04:46:34 +03:00
NicknineTheEagle
19ff79fac3
EA SCHl: MPF fixes
2019-01-03 04:46:26 +03:00
bnnm
af32ec83db
Improve Ubi SB/SM (.smN/sbN) parsing speed
2019-01-02 23:46:39 +01:00
bnnm
254582b21d
Add Ubi SB debug stuff for subtypes/layers
2019-01-02 23:31:14 +01:00
bnnm
dd97d29f80
Add EA EACS banks [Need for Speed (PC)]
2019-01-02 17:17:14 +01:00
bnnm
49628d6198
Add SCHl .hab/gsf/abk and custom mpf+mus pairs, remove trj/trm map pair
2019-01-02 16:15:03 +01:00
bnnm
7211e0e0ec
Merge branch 'master' of https://github.com/kode54/vgmstream into test
2019-01-02 11:10:14 +01:00
Christopher Snowhill
4e170af368
Merge pull request #344 from NicknineTheEagle/ea-mpf
...
Fixes
2019-01-01 17:28:43 -08:00
bnnm
9e1e4464b0
Improve Ubi BAO (.pk) parsing speed
2019-01-01 23:21:08 +01:00
bnnm
18fcb5fed7
Fix raw .xa validation [Toy Story 2 (PS1)]
2019-01-01 23:19:12 +01:00
bnnm
6ccceee033
Fix .sdt [Baldur's Gate - Dark Alliance (GC)]
2019-01-01 21:01:45 +01:00
bnnm
42ce03a004
Add .wd RIFF [Genma Onimusha (Xbox)]
2019-01-01 20:59:52 +01:00
bnnm
5066dee488
Add extensionless xwb
2019-01-01 19:04:39 +01:00
bnnm
2275ea2529
Prepare ATSL for KTAC
2019-01-01 19:04:22 +01:00
bnnm
6906a55685
Add unused EA-XA float decoder
2019-01-01 19:02:58 +01:00
Michael
7636c38980
Add Dragalia Lost subkeys for English voice clips
2018-12-31 19:43:40 -08:00
NicknineTheEagle
1d8c619278
EA SCHl: Small fix
2018-12-31 23:18:37 +03:00
NicknineTheEagle
20cf817403
Ubi SB: FMT_XMA1 header fixes
2018-12-31 23:05:58 +03:00
NicknineTheEagle
b0ac7ce4e3
EA SCHl: Added more MPF versions
2018-12-31 23:01:46 +03:00
Michael
b84ff9a86b
Add Dragalia Lost subkeys from Chapter 7 and New Year's event
2018-12-31 03:35:41 -08:00
NicknineTheEagle
2087ef84bf
Ubi SB: Implement rotating IDs for SMx
2018-12-31 02:57:58 +03:00
NicknineTheEagle
7ce512eee2
Fixed var types in align_size_to_bytes
2018-12-30 23:39:27 +03:00
NicknineTheEagle
52851e14a2
Ubi SB: Properly handle FMT_XMA1 header
2018-12-30 22:25:14 +03:00
NicknineTheEagle
4272fcb1ed
Merge branch 'master' into ubi-sb
2018-12-30 21:00:55 +03:00
NicknineTheEagle
c90aa7fd94
Ubi SB: Added LMx file extensions
2018-12-30 19:32:13 +03:00
NicknineTheEagle
4a9bf6c68d
Ubi SB: Better naming for SMx subsongs
2018-12-30 19:04:19 +03:00
NicknineTheEagle
9cfbd1ff6c
Ubi SB: Added TMNT (PSP), Surf's Up (PSP)
2018-12-30 17:38:03 +03:00
NicknineTheEagle
9d090e91c8
Project files fixes
2018-12-30 14:04:06 +03:00
Christopher Snowhill
515ba9a5eb
Merge pull request #339 from NicknineTheEagle/ea-map-mpf
...
Ea map mpf
2018-12-28 20:01:12 -08:00
bnnm
fa2f95739a
Fix AWC MPEG not seeking back correctly
2018-12-28 11:04:18 +01:00
NicknineTheEagle
4d73443bae
Removed unused local variable
2018-12-28 02:39:19 +03:00
NicknineTheEagle
9b29ba9599
EA SCHl: fixed stream size calc not working with merged sound files
2018-12-28 02:02:36 +03:00
NicknineTheEagle
7418e32482
EA SCHl: Restored sound merging hack
...
Too many sets rely on it, not worth it
2018-12-27 23:16:59 +03:00
NicknineTheEagle
6231905a79
EA SCHl: Added EOF check
2018-12-27 22:18:26 +03:00
NicknineTheEagle
6553786f8a
EA SCHl: Fixed get_ea_stream_size
2018-12-27 21:58:41 +03:00
NicknineTheEagle
4024016d10
EA SCHl: Big endian fix
2018-12-27 21:52:37 +03:00
NicknineTheEagle
430ea27f85
EAAC: Added MPF/MUS format
2018-12-27 21:26:04 +03:00
NicknineTheEagle
54cf2e04fc
EA SCHl: Calculate stream size for bitrate
2018-12-27 21:20:28 +03:00
NicknineTheEagle
268a6a4319
EA SCHl: Removed sound file merging hack
2018-12-27 20:41:02 +03:00
NicknineTheEagle
53b3991ae8
EA SCHl: Added MAP/MUS format
2018-12-27 20:27:03 +03:00
NicknineTheEagle
808188dbcd
EA SCHl: Added MPF/MUS format
2018-12-27 20:01:36 +03:00
NicknineTheEagle
39b5480ca6
EA SCHl: Removed IDX/BIG parser
2018-12-27 19:51:01 +03:00
bnnm
1bd12e54c2
Add .csa extension [LEGO Racers 2 (PS2)]
2018-12-27 17:19:12 +01:00
bnnm
9ff2ce5944
Add name_offset/name_size option for TXTH
2018-12-27 16:51:27 +01:00
bnnm
e53740f27f
Add PCFX for GENH/TXTH [Der Langrisser FX (PC-FX)]
2018-12-27 16:14:59 +01:00
bnnm
0bc8e084cf
Clean debug crap
2018-12-27 16:14:11 +01:00
bnnm
5c45178892
Fix some SCHl multi-language videos [MOH Warfighter, NFS The Run]
2018-12-27 16:08:48 +01:00
NicknineTheEagle
9e068be24f
Ubi SB: Added Donald Duck: Goin' Quackers (GC), Splinter Cell (PC), incomplete
2018-12-26 17:09:35 +03:00
NicknineTheEagle
b980528de6
Ubi SB: Fixed Brothers in Arms: D-Day (PSP) offsets
2018-12-24 15:48:15 +03:00
NicknineTheEagle
54f752851c
Ubi SB: Added Splinter Cell Classic Trilogy HD (PS3)
2018-12-24 14:29:55 +03:00
Christopher Snowhill
462a033bc1
Merge pull request #336 from slashiee/subkeys_dgl
...
Add latest Dragalia Lost subkeys from file downloads
2018-12-23 14:15:39 -08:00
Christopher Snowhill
f4551cda37
Merge pull request #335 from bnnm/vs-mul-hca
...
vs mul hca
2018-12-23 14:14:52 -08:00
Christopher Snowhill
ab3b69fa64
Merge pull request #334 from NicknineTheEagle/ubi-sb
...
Ubi SB: SMx format support
2018-12-23 14:13:17 -08:00
NicknineTheEagle
960a13a6f2
Ubi SB: More SMx fixes
2018-12-23 18:55:20 +03:00
bnnm
aa970bbdef
Adjust RedSpark case
2018-12-23 13:39:50 +01:00
bnnm
9245dc8a15
Add iNiS .IMC [Gitaroo Man (PS2)]
2018-12-23 13:38:18 +01:00
bnnm
28ce248992
Increase blank skips for rarer Dragalia Lost songs
2018-12-23 13:35:43 +01:00
Michael
6b8bcb14ad
Add Dragalia Lost subkeys up to Dragonyule event
2018-12-23 03:14:01 -08:00
NicknineTheEagle
ab18f074bd
Ubi SB: Added Splinter Cell: Double Agent (GC)
2018-12-23 12:49:54 +03:00
NicknineTheEagle
a9624f6f71
Ubi SB: Restored XMA header offset parameter
2018-12-23 11:03:50 +03:00
NicknineTheEagle
518e47ca5f
Ubi SB: SMx fixes
2018-12-23 07:20:36 +03:00
NicknineTheEagle
3c8f17a977
Ubi SB: Added Splinter Cell: Essentials (PSP)
2018-12-23 04:15:50 +03:00
bnnm
aeaf2c0b8c
Increase blank skips for rare Dragalia Lost songs
2018-12-23 01:54:50 +01:00
NicknineTheEagle
5626244108
Ubi SB: Full SMx format support
2018-12-23 00:47:24 +03:00
bnnm
7936f76b00
Merge branch 'master' of https://github.com/kode54/vgmstream into
...
vs-mul-hca
# Conflicts:
# src/formats.c
2018-12-22 20:31:27 +01:00
bnnm
2e3add8354
Add doc
2018-12-22 20:13:41 +01:00
bnnm
212cdf7a32
Rename *vs_ffx.c to *vs_square.c and *ps2_strlr.c to *vs_str.c
2018-12-22 20:12:13 +01:00
bnnm
c74da3884d
Clean .vs naming
2018-12-22 20:09:01 +01:00
bnnm
a1d559d529
Rename *emff.c to *mul.c
2018-12-22 19:52:01 +01:00
bnnm
47ab52f4f2
Fix various PS2/GC/Wii/PC/Xbox/PSP .mul/emff [TR Legend, TR Underworld]
2018-12-22 19:47:17 +01:00
bnnm
87972f55eb
Improve HCA key detection for small/silent HCA [Dragalia Lost (iOS)]
2018-12-22 19:44:30 +01:00
bnnm
1d97f9ad78
Clean Melbourne House .vs
2018-12-21 23:53:02 +01:00
bnnm
bff7c58c8c
Fix some ZSND [Marvel Ultimate Alliance 2 (PS2)]
2018-12-21 23:51:15 +01:00
bnnm
28f4896818
Fix stereo .vs [All Star Pro-Wrestling 2/3 (PS2)]
2018-12-21 22:38:48 +01:00
bnnm
3ead9f7f4a
Fix MTA2 with empty frames
2018-12-21 22:37:56 +01:00
NicknineTheEagle
6f0db94553
Ubi SB: Added Splinter Cell: Chaos Theory (Xbox)
2018-12-21 19:00:59 +03:00
NicknineTheEagle
47e45d42da
Ubi SB: Added support for some games using MAPS.SMx
2018-12-21 17:17:10 +03:00
RIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIDGE RACERRRRRRRRRRRRRRRRRRRRRRRRRRRRR
1b314e4d57
add "eda" extension
...
from PS2 version of Project Eden
2018-12-19 11:34:37 -03:00
NicknineTheEagle
8ab6fc14cc
Fixes
2018-12-17 14:01:00 +03:00
NicknineTheEagle
29238877cd
Ubi SB: Added TMNT (X360/PC)
2018-12-17 13:20:53 +03:00
NicknineTheEagle
601eb6338c
Ubi SB: Added Surf's Up (PS3/X360) + better platform handling
2018-12-17 10:05:45 +03:00
NicknineTheEagle
8b0b7bc0a6
Fixed duplicate file listing in libvgmstream project
2018-12-17 05:44:56 +03:00
Michael
83f6ab4722
Add Dragalia Lost 1.3.0 subkeys
...
Taken from iOS IPA, thanks @blueskythlikesclouds for the help with finding these!
2018-12-16 14:47:27 -08:00
bnnm
770343b255
Add .nus3audio [Super Smash Bros. Ultimate (Switch)]
2018-12-15 12:37:01 +01:00
bnnm
34d4500e54
Add .sps EAMP3 [Need for Speed (PS4)]
2018-12-15 11:17:47 +01:00
bnnm
12edc39bff
Add looping Ogg Opus [Monster Boy and the Cursed Kingdom (Switch)]
2018-12-09 02:00:47 +01:00
bnnm
13a7a5382d
Add .opusx/adpcmx [Touhou Genso Wanderer -Reloaded- (Switch)]
2018-12-09 01:23:40 +01:00
bnnm
b43bb3aefe
Rename psx_cdxa.c to xa.c, psx_fag.c to fag.c for clarity
2018-12-08 02:52:55 +01:00
bnnm
30481a5dcc
Clean XA names
2018-12-08 02:50:54 +01:00
bnnm
d31e11b6f9
Fix .fag num_samples/subsongs [Jackie Chan Stuntmaster (PS1)]
2018-12-08 02:45:19 +01:00
bnnm
9291e33312
Fix minor compiler warnings
2018-12-08 00:33:07 +01:00
bnnm
60945577c0
Add Vicarious Visions .zss/zsm/ens/enm [X-Men Legends II (multi)]
2018-12-08 00:10:44 +01:00
bnnm
4c36a5eb09
Fix audacious builds
2018-12-04 00:00:22 +01:00
bnnm
eaa176864c
Simplify debug off_t casting for easier build
...
Also reorder some custom opus funcs that don't depend on ffmpeg
2018-12-01 18:52:30 +01:00
bnnm
a960a12e58
Fix some compiler warning/errors with libs disabled
2018-12-01 18:34:23 +01:00
bnnm
7a5cf59951
Remove custom Opus skip_samples for newer FFmpeg + libopus
2018-12-01 18:33:43 +01:00
bnnm
42bc5de623
Add From Software .xps/.xps+dat [Metal Wolf Chaos (Xbox), Otogi (Xbox)]
2018-12-01 14:01:52 +01:00
bnnm
c87aff04f9
Add opus+sli looping [Sabbat of the Witch (PC)]
2018-12-01 02:47:57 +01:00
bnnm
13e0b1b348
Fix some TXTH operator/body_file issues
2018-12-01 02:41:56 +01:00
bnnm
0706aeffbf
Fix some GENH with small header_size and allow N channel DSPs
...
- "DSP coef right offset" becomes "DSP coef spacing" when channels is
more than 2
2018-12-01 02:40:28 +01:00
bnnm
b75b180557
Add minor opus bad data check
2018-12-01 02:39:25 +01:00
bnnm
befa17dc2e
Add TXTH operations (value_*/+-) and field values, ignore -1 loop flag
2018-11-24 15:25:11 +01:00
bnnm
976e1f3efe
Add TXTH dual file/bigfile/subsong/multiplier handling
...
- Can loading a separate header_file or body_file for dual files
- Can load from .txth directly while setting header_file/body_file for
bigfiles
- Can set value_multiplier for use with sector and similar values that
must be multiplied
- Can set subsong_count and subsong_offset for subsong headers suboffset
2018-11-24 01:45:04 +01:00
bnnm
e8ca19ba2c
Add fix_dir_separators util
2018-11-24 00:44:17 +01:00
bnnm
cb8cf92cb0
Add PONA .sxd extension [Policenauts Pilot Disc (3DO)]
2018-11-18 17:24:07 +01:00
bnnm
467ca19450
Fix XMA gapless/looping/samples
...
fixes: standard, wem, xwc, xwb, xnb, xwx, rak, pk, txth, genh, seg, rsd, past, p3d, nub-xma, gtd, gsp, fsb, eaac, cxs, awc, aac
2018-11-18 17:01:31 +01:00
bnnm
ef64889a28
Add XMA utils to fix encoder delay stuff
2018-11-18 17:00:48 +01:00
bnnm
2d48913b75
Add !tags.m3u $AUTOTRACK command for auto %TRACK% tag
2018-11-17 17:54:42 +01:00
bnnm
56ced57ece
Add TamaSoft .msf [Abandoner: The Severed Dreams (PC)]
2018-11-17 17:52:07 +01:00
bnnm
13adff02eb
Doc Wwise stuff
2018-11-17 15:52:02 +01:00
bnnm
74faa28da8
Fix some AKB AAC issues, add doc (from lib)
2018-11-17 15:50:20 +01:00
bnnm
ac100dca86
Fix bad loops in pce2p_bgm_ajurika_*.fsb [Pac-Man CE2 Plus (Switch)]
2018-11-17 14:36:09 +01:00
bnnm
3471caebd7
Add HCA/ADX keys
2018-11-17 14:35:24 +01:00
bnnm
c76fe5a4b3
Fix SGXD loop end being off by 1 sample
2018-11-11 23:58:58 +01:00
bnnm
5d98795abf
Improve external .sxd handling
2018-11-11 23:58:38 +01:00
bnnm
5b0e410f39
Fix HEVAG Sony .bnk [Yuusha Shisu (Vita)]
2018-11-10 00:44:06 +01:00
bnnm
ab90e08484
Add ADPCM .xpcm [Eternal Fantasy (PC)]
2018-11-10 00:09:03 +01:00
bnnm
9b7161a207
Add PCM16LE .xpcm [Eternal Fantasy (PC)]
2018-11-09 22:57:35 +01:00
bnnm
b56f9e9acd
Add NWAV [Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (PC)]
2018-11-09 21:23:31 +01:00
bnnm
c2ecafa3cf
Play MP3 Surround .xvag as stereo [Twisted Metal (PS3)]
2018-11-09 21:03:44 +01:00
bnnm
7c89537295
Fix truncated XMA .wem [The Bureau - XCOM Declassified (X360)]
2018-11-09 21:03:16 +01:00
bnnm
b63fbcf04f
Describe stream index always when file has subsongs
2018-11-04 00:37:33 +01:00
bnnm
2eba5abc26
Add plugin helper functions for tagfile handling
2018-11-03 19:26:50 +01:00
bnnm
0245832256
Update MSCV includes for fun
2018-11-03 18:09:13 +01:00
bnnm
8ae4ea3000
Round .vs/svs pitch values
2018-11-03 18:06:39 +01:00
bnnm
da0166f90d
Add ADX key [Lucky Star - Ryouou Gakuen Outousai (PS2)]
2018-11-03 18:03:25 +01:00