bnnm
|
54dd018c96
|
Add LPCM .w extension, cleanup
|
2021-10-09 12:51:33 +02:00 |
|
bnnm
|
67241ebda5
|
Add LPCM .ladpcm [Melty Blood Type Lumina (Sw)]
|
2021-10-03 13:48:22 +02:00 |
|
bnnm
|
011aa6c6c1
|
Add LOPU .lopus [Melty Blood Type Lumina (Switch)]
|
2021-10-02 18:15:04 +02:00 |
|
bnnm
|
2b52edbc8f
|
cleanup: don't ifdef vorbis meta
|
2021-09-27 00:10:28 +02:00 |
|
bnnm
|
82fc05c3dc
|
misc cleanup
|
2021-09-19 23:54:38 +02:00 |
|
bnnm
|
6096edcb40
|
Add M2 .psb [Senxin Aleste, Legend of Mana (PC)]
|
2021-09-11 16:12:35 +02:00 |
|
NicknineTheEagle
|
c386b82d37
|
Properly initialize input buffer in describe_vgmstream
Fixes stream description in foobar2000 on Debug
|
2021-09-01 01:32:54 +03:00 |
|
bnnm
|
7400112fbe
|
cleanup
|
2021-08-26 18:48:19 +02:00 |
|
bnnm
|
c3e6afd7b6
|
Add .xsh+xsd/xss [KS's Pro Surfer (Xbox)]
|
2021-08-22 13:13:38 +02:00 |
|
bnnm
|
0c62973811
|
Fix some .sts issues [Shikigami no Shiro 3 (Wii)]
|
2021-08-07 22:25:07 +02:00 |
|
bnnm
|
d8cd1487ea
|
cleanup
|
2021-08-07 20:56:31 +02:00 |
|
bnnm
|
970139f992
|
Add Relic .wxd+wxh and .bnk [Homeworld (PC)]
|
2021-08-07 12:32:42 +02:00 |
|
bnnm
|
93339ba2bc
|
Add Tantalus .tad decoder [House of the Dead (SAT)]
|
2021-07-23 22:30:57 +02:00 |
|
bnnm
|
039541f881
|
ffmpeg: internals cleanup
|
2021-07-23 18:55:03 +02:00 |
|
bnnm
|
805412e129
|
Ignore silence codec in bitrate and info
|
2021-07-23 16:03:20 +02:00 |
|
bnnm
|
3741e021b3
|
Add TXTH first interleave, tweak dual stereo
|
2021-07-17 19:01:50 +02:00 |
|
bnnm
|
b299aae547
|
Add Capcom .sspr [Sengoku Basara 4 (PS3/PS4)]
|
2021-07-09 00:06:27 +02:00 |
|
bnnm
|
ea40d2adda
|
Fix .wvs glitches [Metal Arms (GC)]
|
2021-06-24 22:38:28 +02:00 |
|
bnnm
|
c4d8853ff6
|
Fix some .vgs [Ishikura Noboru no Igo Kouza: Chuukyuuhen (PS2)]
|
2021-06-24 22:34:41 +02:00 |
|
bnnm
|
8c92b600fd
|
Cleanup
|
2021-06-24 22:32:44 +02:00 |
|
bnnm
|
de8656a445
|
Remove buggy ngca.c meta (now part of musx.c)
|
2021-06-20 11:39:06 +02:00 |
|
bnnm
|
c26684ffc1
|
Cleanup
|
2021-06-20 11:31:30 +02:00 |
|
bnnm
|
48283a0f8e
|
Cleanup
|
2021-06-20 10:54:00 +02:00 |
|
bnnm
|
3a866a1a79
|
Tweak segmented bitrate
|
2021-06-17 22:53:51 +02:00 |
|
bnnm
|
6b655d9c53
|
Minor tweaks
|
2021-04-18 13:14:06 +02:00 |
|
bnnm
|
6de8142826
|
Add .wav/lwav extension for .gcub [Sega Soccer Slam (GC)]
|
2021-04-10 23:07:41 +02:00 |
|
bnnm
|
1f0abe0c64
|
Add .ogv [Bloody Rondo (PC)]
|
2021-04-10 22:47:11 +02:00 |
|
bnnm
|
157c50f2e1
|
Improve bitrate calculations for complex .txtp
|
2021-04-10 21:59:06 +02:00 |
|
bnnm
|
310a064fd0
|
Add EXTS .sts_cp3+int_cp3 [Shadow of the Colossus (PS3)]
|
2021-04-10 19:44:38 +02:00 |
|
bnnm
|
9acd4bc55a
|
Add .kwa [Knight Wars (Wii)]
|
2021-04-03 17:43:37 +02:00 |
|
bnnm
|
39bfac5dc0
|
Add .idsp variation [Harvest Moon: Another Wonderful Life (GC)]
|
2021-04-03 16:53:27 +02:00 |
|
bnnm
|
faafd5b955
|
Improve MSADPCM performance (~50%) + doc spec diffs
|
2021-03-27 18:15:43 +01:00 |
|
bnnm
|
18ae83d656
|
Add tri-Ace Codec [Star Ocean 3 (PS2), Valkyrie Profile 2 (PS2)]
|
2021-02-16 23:14:07 +01:00 |
|
bnnm
|
7fa77aec53
|
Add id Tech 5 (.idmsf/bsnd) [Rage (PS3), Wolfenstein TNO (PS3/X360)]
|
2021-01-25 21:12:27 +01:00 |
|
bnnm
|
f47b79b0b0
|
Add MJB+MJH [Star Wars: Bounty Hunter (PS2)]
|
2021-01-24 21:02:27 +01:00 |
|
bnnm
|
d71c280729
|
Add .KTAC [Kin'iro no Corda 3 (Vita), Atelier Ryza (PS4)]
|
2021-01-24 20:17:07 +01:00 |
|
bnnm
|
3d87f31361
|
Add .cwav + decoder [RADIO ZONDE (PC)]
|
2021-01-23 15:50:32 +01:00 |
|
bnnm
|
25c48aba22
|
Add .acx ADX container [Baroque (SAT), Persona 3 (PS2)]
|
2021-01-03 19:22:32 +01:00 |
|
bnnm
|
3a2cc91891
|
Add .ifs with bgm subsongs [drummania (AC), GITADORA (AC)]
|
2020-12-20 15:07:23 +01:00 |
|
bnnm
|
0958519274
|
Add CWAC .dsp [Mario & Sonic at the Rio 2016 Olympic Games (WiiU)]
|
2020-12-19 16:53:15 +01:00 |
|
bnnm
|
69a78228f8
|
Add .adpcm WIIADPCM [Need for Speed: Hot Pursuit (Wii)]
|
2020-12-19 14:52:04 +01:00 |
|
NicknineTheEagle
|
75c400abd9
|
Added Team17 SBK format [Addiction Pinball (PC)]
|
2020-12-09 19:36:02 +03:00 |
|
bnnm
|
763493c7ae
|
Fix info dialog sometimes showing minutes+seconds as N:60.0
|
2020-11-29 20:10:21 +01:00 |
|
bnnm
|
d4f6228809
|
Add .nsopus [Sakuna: Of Rice and Ruin (Switch)]
|
2020-11-15 00:20:44 +01:00 |
|
bnnm
|
8da533e815
|
Add .awb+acb using CPK [MGS3 (3DS), SF vs TK (X360)]
|
2020-11-15 00:11:48 +01:00 |
|
bnnm
|
81303b449c
|
Add partial support for Koie Tecmo .xws with MSF
|
2020-11-09 22:22:00 +01:00 |
|
bnnm
|
847d93b7a1
|
Add WiiVoice dsp [Fatal Frame 5 (WiiU)]
|
2020-11-09 20:40:24 +01:00 |
|
bnnm
|
e8343035ab
|
Redo tri-Ace .aac w/ MSADPCM + subsongs [Star Ocean 4 (PC)]
|
2020-10-17 19:05:50 +02:00 |
|
bnnm
|
95a15dafae
|
Lower .zwdsp priority
|
2020-10-12 23:31:07 +02:00 |
|
bnnm
|
347507a775
|
Add .wav DSP/OPUS [Dragon Quest (Switch)]
|
2020-10-11 01:10:02 +02:00 |
|
bnnm
|
27fd84ca8c
|
Add .way bgm decoder/meta [Eien no Owari ni (PC)]
|
2020-10-11 00:01:11 +02:00 |
|
bnnm
|
96727a5192
|
Fix some .nlsd [Disgaea 4 (PC)]
|
2020-10-01 21:22:34 +02:00 |
|
Christopher Snowhill
|
6c9de061f3
|
Implement skeleton JSON code
|
2020-09-27 18:07:10 -07:00 |
|
bnnm
|
d6b6d6fd72
|
Add old/new .xse [Lost Odyssey (X360), Mindjack (X360/PS3)]
|
2020-09-25 16:58:59 +02:00 |
|
bnnm
|
c9bc1713de
|
Add old .xwv [Lost Odyssey (X360), Bullet Witch (X360)]
|
2020-09-25 16:52:12 +02:00 |
|
bnnm
|
627fbe2f4e
|
Fix some loop install issues with layers
|
2020-09-06 19:24:56 +02:00 |
|
bnnm
|
fd99eeeb61
|
Fix memory leak with dual file stereo
|
2020-08-12 17:41:03 +02:00 |
|
bnnm
|
c6bd158700
|
Fix stack overflow when seeking with segments/layers
|
2020-08-03 23:15:59 +02:00 |
|
bnnm
|
21a4afdadd
|
Add .bsf [Reign of Fire ((PS2/GC/Xbox)]
|
2020-08-01 17:04:55 +02:00 |
|
bnnm
|
aa58da7ca1
|
Add .dsb [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)]
|
2020-08-01 16:04:41 +02:00 |
|
bnnm
|
230aa56a8c
|
Add .zwv [THE iDOLM@STER Shiny TV (PS3)]
|
2020-08-01 15:28:12 +02:00 |
|
bnnm
|
5a311f4746
|
Improve seeking speed
|
2020-07-29 19:34:55 +02:00 |
|
bnnm
|
16a056437d
|
Separate part of vgmstream.c to decode.c and render.c
|
2020-07-26 18:36:47 +02:00 |
|
bnnm
|
57053ee348
|
Add pad end + don't emmit garbage samples past file end
|
2020-07-26 17:16:46 +02:00 |
|
bnnm
|
a017033ba8
|
Handle config in segments/layouts
|
2020-07-26 11:19:52 +02:00 |
|
bnnm
|
48a9836828
|
Add begin trim/padding to main render
|
2020-07-22 23:29:38 +02:00 |
|
bnnm
|
1421bde34a
|
Move plugin parts to internal vgmstream code to simplify plugin code
|
2020-07-21 19:22:17 +02:00 |
|
bnnm
|
5ecf1136a3
|
Cleanup
|
2020-07-18 00:12:44 +02:00 |
|
bnnm
|
4879c74ddd
|
Cleanup
|
2020-07-17 22:35:32 +02:00 |
|
bnnm
|
73db56f327
|
NWA cleanup and improve performance
|
2020-07-17 19:15:35 +02:00 |
|
bnnm
|
09b254006a
|
Add Konami Viper .adp [ParaParaParadise 2ndMIX]
|
2020-07-16 22:51:58 +02:00 |
|
bnnm
|
7f0f1ef9b0
|
Clean SNK SVAG
|
2020-07-16 22:07:20 +02:00 |
|
bnnm
|
a4331eb04e
|
Fix SVAG detection bug [Silent Scope 2 (PS2)]
|
2020-07-16 21:47:50 +02:00 |
|
bnnm
|
27bcba48a9
|
Codec internal cleanup and moved out of vgmstream.h
|
2020-07-16 21:43:01 +02:00 |
|
bnnm
|
477666a4f7
|
Add KTSC [Atelier Ryza (PC)]
|
2020-07-11 21:25:12 +02:00 |
|
bnnm
|
581c44119f
|
Fix .mul IMA glitches [Tomb Raider Underworld (PC), TR Anniversary (PC)]
|
2020-07-05 21:04:48 +02:00 |
|
bnnm
|
2a3f17cfa5
|
Fix SWAV .adpcm [Merlin: A Servant of Two Masters (DS)]
|
2020-06-21 01:17:19 +02:00 |
|
bnnm
|
3ea177e1d7
|
Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)]
|
2020-06-06 16:15:06 +02:00 |
|
bnnm
|
856742c8f6
|
Cleanup
|
2020-06-04 20:20:19 +02:00 |
|
NicknineTheEagle
|
e4eb650cfa
|
Added Ubi PS2 BNM format
|
2020-05-31 21:58:11 +03:00 |
|
NicknineTheEagle
|
49e61c98bf
|
Added Ubi DAT bank format
|
2020-05-31 21:58:10 +03:00 |
|
NicknineTheEagle
|
eccd67d156
|
Added Sega KAT format
|
2020-05-31 21:58:07 +03:00 |
|
Julian Xhokaxhiu
|
ae54f80415
|
Fix build
MUPS require VORBIS functions to work. Put it behind the relative ifdef flag
|
2020-05-28 14:56:16 +02:00 |
|
bnnm
|
2a6babc70a
|
Add .mups [Pier Solar (PC), Ghost Blade HD (PC/Switch)]
|
2020-05-24 15:50:41 +02:00 |
|
bnnm
|
71bee18a06
|
Add .ktsl2asbin KTSR [Atelier Ryza (PC/Sw), Attack on Titan (PC/Vita)]
|
2020-05-23 23:12:45 +02:00 |
|
NicknineTheEagle
|
682da5ddf5
|
Added Ubi BLK format [Donald Duck: Goin' Quackers (PS2)]
|
2020-05-23 02:43:22 +03:00 |
|
bnnm
|
de850d4259
|
Improve EA SCHl bnk performance
|
2020-05-01 16:32:33 +02:00 |
|
bnnm
|
60b2ecc21d
|
Add VADPCM for AIFC + .n64 SDK/src samples
|
2020-05-01 16:04:23 +02:00 |
|
bnnm
|
12c0908667
|
Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango]
|
2020-05-01 09:15:01 +02:00 |
|
bnnm
|
894df45850
|
Fix interleave bug in mono
|
2020-04-23 17:42:57 +02:00 |
|
M&M
|
55072211cb
|
Add .diva [Hatsune Miku: Project DIVA Arcade Future Tone (AC)]
|
2020-04-14 20:42:55 -07:00 |
|
bnnm
|
a464b7624c
|
Add some encrypted files [The Pirate's Fate (PC)]
|
2020-04-05 22:36:08 +02:00 |
|
bnnm
|
dc4556b0ec
|
Fix some .vpk loop issues [Sly 2 (PS2)]
|
2020-04-05 13:09:05 +02:00 |
|
bnnm
|
6ec4f0d008
|
Add Ubi SB alt IMA [Splinter Cell: Essentials (PSP)]
|
2020-04-05 11:45:31 +02:00 |
|
bnnm
|
ce54c283f2
|
Add Wwise .bnk FX mini-format [Borderlands 2 (X360)]
|
2020-04-04 18:37:53 +02:00 |
|
bnnm
|
7fc20cb49f
|
Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)]
|
2020-03-08 22:15:06 +01:00 |
|
bnnm
|
267bf6be87
|
Doc
|
2020-03-08 19:37:29 +01:00 |
|
bnnm
|
a125d9c0fa
|
Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)]
|
2020-03-07 23:14:56 +01:00 |
|
bnnm
|
443bc2db7c
|
Add Wwise .bnk for internal streams
|
2020-03-07 14:40:13 +01:00 |
|
bnnm
|
0a8b1bdf3a
|
Fix extended PS-ADPCM in SGDX/XVAG [LocoRoco Cocoreccho, inFamous (PS3)]
|
2020-03-01 15:36:04 +01:00 |
|