Commit Graph

4210 Commits

Author SHA1 Message Date
bnnm
9a5c116f1c Fix SQEX .scd XMA total samples + cleanup 2021-06-20 10:32:32 +02:00
bnnm
68b9164d72 Fix mono .thp [WarioWare, Inc. Mega Party Game$! (GC)] 2021-06-20 10:29:49 +02:00
bnnm
bafd973329 CLI cleanup 2021-06-17 22:54:33 +02:00
bnnm
3a866a1a79 Tweak segmented bitrate 2021-06-17 22:53:51 +02:00
bnnm
0e8a93c1f4 Move .wma to common extensions list 2021-06-17 22:50:38 +02:00
bnnm
d6e3e8dac9 Fix some .MSB+MSH 2021-06-17 22:49:02 +02:00
NicknineTheEagle
5bb8d317ff EA MPF: Increased version range [Need for Speed: ProStreet (PS2)] 2021-06-11 21:14:16 +03:00
bnnm
51301f18ad EA SCHl tweaks 2021-06-07 00:51:39 +02:00
bnnm
cabb01a0af Add HCA/ADX key [maimai DX Splash (AC)] 2021-06-07 00:51:24 +02:00
bnnm
a5668ca426 Fix big endian .sps [Legasista (PS3)] 2021-06-07 00:50:54 +02:00
bnnm
99ec3456c9 Remove unneeded .hca subkeys (use .acb/awb) 2021-06-01 00:30:25 +02:00
bnnm
89ccb06747 Fix some .aac encoder delay/sample issues 2021-06-01 00:28:04 +02:00
bnnm
c5fc5799fb Fix .wem with fully truncated PCM [Metal Gear Solid V (PC)] 2021-05-31 22:27:02 +02:00
bnnm
5ea5bb6724 Fix EA SWVR .stream sample rate in some cases [Nascar Rumble (PS1)] 2021-05-31 22:25:48 +02:00
bnnm
b01b420a91 Fix .vxn encoder delay / gapless [Asphalt 9 (Android)] 2021-05-31 22:24:00 +02:00
bnnm
4bb3d2f2dc Fix .mpc/mp+ total samples and encoder delay 2021-05-31 22:23:32 +02:00
bnnm
36dcc10283 Add CRI's looping MP4 [Imperial SaGa Eclipse (Browser)] 2021-05-25 23:41:19 +02:00
bnnm
77abda50ab Show .isb internal folder as stream name 2021-05-25 23:36:38 +02:00
bnnm
843ca9c54b Add Ogg .msa [Metal Slug Attack (Android)] 2021-05-25 23:34:42 +02:00
bnnm
82518328ed Fix speex segfault on init fail with bad data 2021-05-25 23:34:22 +02:00
bnnm
0e22f0b95c Fix Opus .wem with metadata [Gears 5 (PC)] 2021-05-25 23:33:17 +02:00
bnnm
23564ee1cf Improve .ogg loop tag handling in some cases 2021-05-17 00:57:09 +02:00
bnnm
d40b70ca59 Fix .isb with subfolders [Mass Effect (X360)] 2021-05-17 00:56:36 +02:00
Mateus B. Cassiano
b73197d751 Adjust Maxis XA header detection (again) 2021-05-09 08:21:44 -04:00
bnnm
3a90473e35 Add .sb1 variation [Horsez (PS2)] 2021-05-08 15:31:52 +02:00
bnnm
b8b217df1c Fix some Sony .bnk subsongs [Neopets (PSP)] 2021-05-08 15:31:19 +02:00
bnnm
300a80107b Fix very small MP3 .msf [Mirror's Edge (PS3)] 2021-05-08 15:31:01 +02:00
bnnm
2155551cfc
Merge branch 'master' into Sims2_XA_p2 2021-05-08 01:00:06 +02:00
Mateus B. Cassiano
6ec4cb6755 Handle The Sims 2 XA header variant, part 2 2021-05-07 13:55:43 -04:00
kjhmagic
e7322b5044
Update hca_keys.h
//D4DJ remove duplicated subkey
//Total of subkey is 222.
line 608, 408 duplicate key 0x33848be13a2884a3
line 609, 618 duplicate key 0xc9f159f60b065f91
line 610, 619 duplicate key 0xdd9ca800a7123d6f
line 611, 620 duplicate key 0xa090c8ebf8463d05
line 612, 621 duplicate key 0xa5c1adeb7919845f
line 613, 622 duplicate key 0x58d97e6f3d1aee86
line 614, 623 duplicate key 0x71b5fa3761d6726d
line 615, 624 duplicate key 0x1980271cfe0da9bd
line 616, 625 duplicate key 0x945cdb3cf1f29e52
line 617, 626 duplicate key 0x7f0feac6be7def5b
2021-05-08 02:14:34 +09:00
bnnm
2abb5507cb Add HCA keys 2021-05-07 16:36:58 +02:00
bnnm
b0d5fb5af8 Fix broken loops in Astronauts .ogg 2021-05-07 16:33:03 +02:00
Mateus B. Cassiano
1d2474df97 Handle The Sims 2 XA header variant 2021-05-07 09:44:54 -04:00
bnnm
cc91c27eaa
Merge branch 'master' into xwb2 2021-05-05 23:51:55 +02:00
bnnm
74f8eb76ac Tweak .int validations 2021-05-05 23:43:16 +02:00
bnnm
c6a2184048 Fix XMA sample counting in big files [Dead Island (X360)] 2021-05-05 23:42:48 +02:00
NicknineTheEagle
fe454c63bd Added fake .x360audio extension 2021-05-05 22:15:02 +03:00
bnnm
7c18030333
Merge branch 'master' into xwb 2021-05-03 20:34:10 +02:00
bnnm
0adb0448e4 Fix Techland's .xwb [Nail'd (X360)] 2021-05-03 20:29:08 +02:00
bnnm
6a4755cb6e Add HCA key 2021-05-03 20:28:06 +02:00
NicknineTheEagle
12247d8a28 RIFF: Included PCM8_U and MSADPCM into cue chunk looping 2021-05-02 17:59:59 +03:00
NicknineTheEagle
726e9b3c9e Minor doc 2021-05-02 17:08:20 +03:00
bnnm
2f3870c659 Add NX Opus internal looping [Famicom Detective Club (Switch)] 2021-04-29 23:57:49 +02:00
bnnm
377935a76c Fix FSB key [Mortal Kombat X (PC)] 2021-04-29 23:57:10 +02:00
bnnm
40d5177ac3 Add ATRAC9 XVAG with layered subsongs [Days Gone (PS4)] 2021-04-29 23:56:52 +02:00
bnnm
6b655d9c53 Minor tweaks 2021-04-18 13:14:06 +02:00
bnnm
cfb132a92d Minor tweak in TXTP path handling 2021-04-18 13:13:42 +02:00
bnnm
53bb89fd36 Add .vag variation [Gift (PS2)] 2021-04-18 13:10:14 +02:00
bnnm
05a7e140ff Add ADX keys [Persona 5 Royal (PS4)] 2021-04-18 13:04:19 +02:00
bxaimc
5378fbe4c8 add hca key for SaGa Frontier Remastered 2021-04-15 11:17:13 -04:00
bnnm
6de8142826 Add .wav/lwav extension for .gcub [Sega Soccer Slam (GC)] 2021-04-10 23:07:41 +02:00
bnnm
f20310c02c Cleanup 2021-04-10 22:48:56 +02:00
bnnm
c1b636fcdc Move ngc_gcub.c to gcub.c 2021-04-10 22:48:46 +02:00
bnnm
1f0abe0c64 Add .ogv [Bloody Rondo (PC)] 2021-04-10 22:47:11 +02:00
bnnm
157c50f2e1 Improve bitrate calculations for complex .txtp 2021-04-10 21:59:06 +02:00
bnnm
84200c4cb9 Add encrypted .bgm [Nanami to Konomi no Oshiete ABC (PC)] 2021-04-10 19:46:10 +02:00
bnnm
92db12dc64 Fix some .ogg looping from Astronauts games 2021-04-10 19:44:55 +02:00
bnnm
310a064fd0 Add EXTS .sts_cp3+int_cp3 [Shadow of the Colossus (PS3)] 2021-04-10 19:44:38 +02:00
bnnm
63691d8a50 Move ps2_exst.c to exst.c 2021-04-10 19:43:02 +02:00
bnnm
14f98fdb5a Cleanup 2021-04-03 18:14:58 +02:00
bnnm
f65c3284c7 Cleanup 2021-04-03 18:11:28 +02:00
bnnm
98b1c18951 Fix TXTH/TXTM name table not reading filenames with spaces 2021-04-03 17:44:45 +02:00
bnnm
4ee038d4af Add HCA keys 2021-04-03 17:43:51 +02:00
bnnm
9acd4bc55a Add .kwa [Knight Wars (Wii)] 2021-04-03 17:43:37 +02:00
bnnm
39bfac5dc0 Add .idsp variation [Harvest Moon: Another Wonderful Life (GC)] 2021-04-03 16:53:27 +02:00
bnnm
619fc54e49 Add partial .str+wav support for Zapper Beta (PS2) 2021-03-27 18:15:51 +01:00
bnnm
faafd5b955 Improve MSADPCM performance (~50%) + doc spec diffs 2021-03-27 18:15:43 +01:00
bnnm
e1db5aab55 Fix .xsew [Mega Man X Legacy Collection (PC)] 2021-03-27 17:42:22 +01:00
bnnm
89548b417a Fix .nus3audio with dummy entries [Gundam Extreme Vs M.B. ON (PS4)] 2021-03-27 17:42:03 +01:00
bnnm
82e3f6f104 Add HCA keys 2021-03-22 01:14:07 +01:00
bnnm
a8ff683ca7 Doc 2021-03-22 01:13:55 +01:00
bnnm
e3b568f4ef Fix new FSB5 w/ N-ch Vorbis [Just Cause 4 (PC), Invisible Inc. (SW)]
Also clean layer code
2021-03-21 00:53:09 +01:00
bnnm
35a6c5c2f9 Fix TXTH name_table wildcard bugs and add subfile auto-loop end 2021-03-21 00:50:33 +01:00
bnnm
46c9146f34 Fix Ogg looping with wrong granules properly [Aristear Remain (PC)] 2021-03-15 22:48:43 +01:00
bnnm
100c861b03 Fix Ogg looping caused by debug derp 2021-03-15 22:35:37 +01:00
bnnm
d4209c2d43 Greatly improve HCA key detection 2021-03-14 16:28:35 +01:00
bnnm
623a0df14d Add per song HCA keys [D4DJ Groovy Mix (Android)] 2021-03-14 16:26:54 +01:00
bnnm
0db3b799c0 Fix Ogg looping with wrong granules [Aristear Remain (PC)] 2021-03-14 16:25:00 +01:00
bnnm
de52ee3edb Add FLAC loop tags [ZDoom (PC)] 2021-03-14 16:24:14 +01:00
bnnm
2e453ffa20 Add .audio extension 2021-03-14 16:22:53 +01:00
bnnm
52f648d4bb txth/txtp: remove unnecessary memsets 2021-03-14 16:22:44 +01:00
bnnm
ae909de292 Improve HCA v3.0 2021-03-10 22:17:15 +01:00
bnnm
8dcc485583 Add partial support for HCA v3.0 (ongoing) [Uma Musume (Android)] 2021-03-07 23:20:21 +01:00
bnnm
01d217e3a6 Add HCA key [Uma Musume (Android)] 2021-03-07 23:18:37 +01:00
bnnm
22d42d8ebe Fix last minute issue 2021-03-04 23:27:32 +01:00
bnnm
ba59200b9a Add .kno extension [Ciel Nosurge DX (Switch)] 2021-03-04 22:28:38 +01:00
bnnm
f064086d5e Fix tri-Ace codec joint stereo output
Codec should now be accurate (thanks Nisto for figuring out all this)
2021-03-04 20:04:45 +01:00
bnnm
cbb8211022 Fix broken .2pfs extension + cleanup 2021-03-04 19:59:43 +01:00
bnnm
4aaf5ea3e6 Add .bgm NXOpus [Cotton Reboot (Switch)] 2021-03-04 19:57:32 +01:00
bnnm
909caed24f Add .xwb with ATRAC9 variation [Owlboy (PS4)] 2021-02-24 23:40:32 +01:00
bnnm
a2a4a48524 Add XA 8-bit mode [Micro Machines (CD-i)] 2021-02-24 23:40:20 +01:00
bnnm
5d40f91ecd ubi_sb: Missing include 2021-02-21 22:09:36 +01:00
bnnm
c72ca9eeff Add encrypted Ogg [Adventure Field 4 (PC)] 2021-02-21 22:09:11 +01:00
bnnm
a0e44bba3a Add scramble key for .awb w/ ADX [Assault Lily Last Bullet (Android)] 2021-02-21 22:08:44 +01:00
bnnm
83426eb042 Adjust tri-Ace codec issues 2021-02-21 22:07:08 +01:00
bnnm
692b76f460 Cleanup 2021-02-17 18:56:31 +01:00
bnnm
1efba60b5e Fix broken HCA looping 2021-02-17 18:56:04 +01:00
bnnm
822f4595b8 Improve tri-Ace codec joint stereo mode 2021-02-17 18:55:44 +01:00
bnnm
2286bb8ad7 Cleanup + fix XMA versions 2021-02-16 23:17:32 +01:00
bnnm
fc7b7c79a6 Cleanup + fix segfault on bad data 2021-02-16 23:17:21 +01:00
bnnm
2f66b0f369 Add HCA key [Sakura Kakumei (iOS/Android)] 2021-02-16 23:14:38 +01:00
bnnm
18ae83d656 Add tri-Ace Codec [Star Ocean 3 (PS2), Valkyrie Profile 2 (PS2)] 2021-02-16 23:14:07 +01:00
Detective
6450c55392
small ubi_bao patch
added more languages [Shaun White Skateboarding (X360)]
2021-02-03 16:53:47 -03:00
bxaimc
85e5cdf020 fix some multichannel rsd 2021-02-01 11:05:47 -05:00
bxaimc
5587bfdaa7 fix some multichannel rsd 2021-02-01 11:02:30 -05:00
bnnm
ac05048223 Fix Ubi HX with MP3 [Largo Winch: Empire Under Threat (PC)] 2021-01-31 19:57:42 +01:00
bnnm
2938ca8b6e Fix some Ubi BAO [Assassin's Creed (X360)] 2021-01-31 19:57:22 +01:00
bnnm
96421e484d Fix some .nub 2021-01-31 19:57:12 +01:00
bnnm
ac8b9212ac Last minute fixes 2021-01-25 21:28:54 +01:00
bnnm
7fa77aec53 Add id Tech 5 (.idmsf/bsnd) [Rage (PS3), Wolfenstein TNO (PS3/X360)] 2021-01-25 21:12:27 +01:00
bnnm
1df00d175d Rename mzrt.c to idtech.c 2021-01-25 21:10:41 +01:00
bnnm
f47b79b0b0 Add MJB+MJH [Star Wars: Bounty Hunter (PS2)] 2021-01-24 21:02:27 +01:00
bnnm
c246311359 Cleanup 2021-01-24 20:36:59 +01:00
bnnm
d71c280729 Add .KTAC [Kin'iro no Corda 3 (Vita), Atelier Ryza (PS4)] 2021-01-24 20:17:07 +01:00
bnnm
9d41ef13ac Enable libspeex in foobar/msvc 2021-01-23 16:26:46 +01:00
bnnm
e274c96168 Renames for consistence 2021-01-23 16:26:00 +01:00
bnnm
517c416a32 Renames for consistence 2021-01-23 16:24:51 +01:00
bnnm
588c24b767 CRLF to LF + cleanup 2021-01-23 15:53:00 +01:00
bnnm
32400b311b Enable libspeex for autotools/audacious 2021-01-23 15:51:27 +01:00
bnnm
3d87f31361 Add .cwav + decoder [RADIO ZONDE (PC)] 2021-01-23 15:50:32 +01:00
bnnm
64c95f6842 Extra helpers 2021-01-23 15:49:29 +01:00
bnnm
4635fe2011 Fix .ao loops [Cloudphobia (PC)] 2021-01-23 15:39:16 +01:00
bnnm
d2f523f05d Add HCA/ADX key [Assault Lily Last Bullet (Android)] 2021-01-23 15:38:59 +01:00
bnnm
0225ddad0a Add more .str+wav variations [Pac-Man World 3 (PC/Xbox)] 2021-01-17 01:07:57 +01:00
bnnm
dd8e58ec47 Fix PS4 tri-Ace .aac [Resonance of Fate (PS4)] 2021-01-12 15:13:14 +01:00
bnnm
1852533ce7 Add is_id32le helper 2021-01-12 15:13:04 +01:00
bnnm
8e2c5166da Handle EASpeex for EAAC .sps/sbs/etc 2021-01-12 15:12:55 +01:00
bnnm
ceea5d0d55 Add Speex decoder (disabled) 2021-01-12 15:11:24 +01:00
bnnm
98da402c07 Add MUSX with SBNK [G-Force (PC), Dead Space Extraction (Wii)] 2021-01-08 00:20:04 +01:00
bnnm
533a01c44b Fix some broken DSP 2021-01-08 00:17:20 +01:00
bnnm
25c48aba22 Add .acx ADX container [Baroque (SAT), Persona 3 (PS2)] 2021-01-03 19:22:32 +01:00
bnnm
1a2d332296 Add .fsb key [Bubble Fighter (PC)] 2021-01-03 19:18:23 +01:00
bnnm
2c00d10834 Doc extra .adx keystrings 2021-01-03 16:07:58 +01:00
bnnm
7a047c967a Fix issues when getting extension affecting .mpf + cleanup 2021-01-03 16:07:17 +01:00
bnnm
a2716b8e7d Add Ubi BAO variation [Beowulf (X360/PS3)] 2021-01-03 16:03:28 +01:00
bnnm
0f908e5088 Add Ubi SB variation [Naruto: Rise of a Ninja (X360)] 2021-01-03 16:03:03 +01:00
bnnm
f4a5125440 Fix .xws with multibanks [Ninja Gaiden 3 RE (PS3), DOA 5 LR (PC)] 2021-01-03 16:02:15 +01:00
bnnm
3b487ab7ba Fix compilation issue in .awc 2021-01-03 16:01:47 +01:00
bnnm
cdbfdfc4ce Fix some .csb [Nights: Journey of Dreams (Wii)] 2021-01-03 16:01:20 +01:00
bnnm
ccbb4f5097 Fix some .sts [Gacharoku 2 (PS2)] 2021-01-03 16:00:08 +01:00
bnnm
187aab20c1 Fix broken sadb .sad 2021-01-03 15:59:27 +01:00
bnnm
d7e9ff4f9a Fix some Wwise PCM [Army of Two: the 40th Day (PS3)] 2021-01-03 15:58:55 +01:00
bnnm
34fcec9fab Add streamed .xnb [Clan N (Switch), Guncraft: Blocked and Loaded (X360)] 2021-01-03 15:58:19 +01:00
bnnm
c4d76869dc Fix title segfault in Audacious 2020-12-20 16:05:32 +01:00
bnnm
ce7972baa9 Add partial music .awc + Vorbis [Red Dead Redemption 2 (PC)] 2020-12-20 15:09:39 +01:00
bnnm
ab7fcec908 Konami BMP cleanup 2020-12-20 15:08:47 +01:00
bnnm
e8a3e737e7 Fix TXTH subfiles + subsongs when subfiles only have 1 subsong 2020-12-20 15:08:03 +01:00
bnnm
3a2cc91891 Add .ifs with bgm subsongs [drummania (AC), GITADORA (AC)] 2020-12-20 15:07:23 +01:00
bnnm
0958519274 Add CWAC .dsp [Mario & Sonic at the Rio 2016 Olympic Games (WiiU)] 2020-12-19 16:53:15 +01:00
bnnm
2aa5173ed6 Cleanup 2020-12-19 15:48:15 +01:00
bnnm
69a78228f8 Add .adpcm WIIADPCM [Need for Speed: Hot Pursuit (Wii)] 2020-12-19 14:52:04 +01:00
bnnm
98e1d3c29e Fix some EALayer3 [FIFA 2014 World Cup Brazil (PS3)] 2020-12-19 12:55:19 +01:00
bnnm
12d9b0b97c Add .nxa looping + Fixed Opus [Gensou Rougoku no Kaleidoscope (Switch)] 2020-12-19 12:54:14 +01:00
bnnm
550c1ba701 Typo 2020-12-19 12:52:29 +01:00
bnnm
114de803f6 Add test utils for idstring checking 2020-12-19 12:51:31 +01:00
Tim Gates
6784d54315
docs: fix simple typo, chaning -> changing
There is a small typo in src/mixing.c.

Should read `changing` rather than `chaning`.
2020-12-19 08:48:19 +11:00
NicknineTheEagle
d6b6fa4606 EA Harmony: Fixed RAM sounds 2020-12-17 22:37:49 +03:00
NicknineTheEagle
86f8dbdf9f EA Harmony: Fixes 2020-12-16 22:56:59 +03:00
NicknineTheEagle
8921b054d2 Fixed var types 2020-12-16 00:23:31 +03:00
NicknineTheEagle
18266c9f3d EA Harmony: Implemented big endian version 2020-12-16 00:17:46 +03:00
bnnm
54ed84f96f Fix .sm1+ss1 with garbage streams [Splinter Cell Pandora Tomorrow (PS2)] 2020-12-13 20:48:46 +01:00
bnnm
6c240e0a78 Add mutant OPUS .wem [Cyberpunk 2077 (PC)] 2020-12-13 20:47:21 +01:00
bnnm
b03109e0dc Fix some .smp [Guilty Party (Wii)] 2020-12-13 20:39:50 +01:00
NicknineTheEagle
041523a590 Ubi SB: Fixed Splinter Cell: Pandora Tomorrow (PS2) 2020-12-12 23:56:01 +03:00
NicknineTheEagle
528836b59d Doc 2020-12-12 20:22:36 +03:00
NicknineTheEagle
a0b48a3b9b SBK: Minor tweak 2020-12-12 20:22:31 +03:00
NicknineTheEagle
0db7926ef9 SBK: Added version from Addiction Pinball 1997 demo 2020-12-10 19:41:07 +03:00
bnnm
e4e6b4b6c7 Doc 2020-12-09 21:21:19 +01:00
bnnm
7927af4791 Add HCA key 2020-12-09 21:20:28 +01:00
bnnm
872475bfc3 Add .awc with Vorbis in sfx mode [Red Dead Redemption 2 (PC)] 2020-12-09 21:19:24 +01:00
bnnm
75e0838414 Fix TXTP with UTF-8 BOM 2020-12-09 21:18:44 +01:00
bnnm
01cd373567 Fix some .NAAC looping issues 2020-12-09 21:18:13 +01:00
NicknineTheEagle
75c400abd9 Added Team17 SBK format [Addiction Pinball (PC)] 2020-12-09 19:36:02 +03:00
NicknineTheEagle
03fac31b9d Doc fix 2020-12-09 19:26:04 +03:00
NicknineTheEagle
dffe043381 Ubi SB: Set stream_type to 0x00 if subblock flag isn't set 2020-12-08 00:33:34 +03:00
NicknineTheEagle
f52ffd24e1 Ubi SB: Added more versions
Myst IV: Revelation (PC)
Splinter Cell: Chaos Theory (PS2)
2020-12-07 21:10:11 +03:00
NicknineTheEagle
2d0d67084f Organizing 2020-12-06 22:10:41 +03:00
NicknineTheEagle
d4754b00b0 Split Ubi IMA and Ubi SCE IMA into different codecs 2020-12-06 21:05:13 +03:00
NicknineTheEagle
f9896bedfb Ubi SB: Updated random type for new versions 2020-12-06 02:19:52 +03:00
NicknineTheEagle
2259e163f1 Minor doc, organizing 2020-12-06 01:21:11 +03:00
NicknineTheEagle
359e6fc540 Merge remote-tracking branch 'upstream/master' into ubi 2020-12-05 21:46:40 +03:00
bnnm
8744c2f908 Add support for AIFC loop comments [Battle Tryst (Arcade)] 2020-12-05 19:26:18 +01:00
bnnm
ee1b0fc1f6 Doc 2020-12-05 19:25:12 +01:00
bnnm
7de6ba29cc Tweak player's ignore loop priority 2020-12-05 19:05:36 +01:00
NicknineTheEagle
feeb3053f2 Ubi SB: stream_type 0x01 is always PCM for streams 2020-12-05 20:28:10 +03:00
NicknineTheEagle
7f8294de2e Ubi SB: Doc unknown codec 2020-12-05 20:20:06 +03:00
NicknineTheEagle
32c04d58bf Ubi SB: Added new version [Myst III: Exile (PS2)] 2020-12-05 19:03:33 +03:00
bnnm
c3ed1fad60
Merge pull request #773 from ahigerd/oki4s-mono
switch stereo channels in OKI4S decoding
2020-12-02 18:18:13 +01:00
Adam Higerd
53542ad54e switch stereo channels in OKI4S decoding 2020-12-02 11:00:18 -06:00
Kevin López Brante
0a6bee4137
Merge branch 'master' into ea 2020-12-02 06:52:26 -03:00
Adam Higerd
a9752e3da7 switch nibbles on OKI4s mono, add to TXTH 2020-12-01 21:19:03 -06:00
NicknineTheEagle
b455ac5af4 EA HDR: Added VAG variation [Need for Speed: Hot Pursuit 2 (PS2)] 2020-12-02 02:50:13 +03:00
NicknineTheEagle
bf0bfec463 EA HDR: Fixed byte endianness detection 2020-12-02 02:50:13 +03:00
NicknineTheEagle
1194fbf618 Fixed case inconsistency in logging 2020-12-02 02:50:13 +03:00
NicknineTheEagle
a3c6595865 Minor doc 2020-12-02 02:50:13 +03:00
NicknineTheEagle
dc74675b84 EA MPF: Improved parser accuracy 2020-12-02 02:50:13 +03:00
NicknineTheEagle
df6212d5e7 EA TMX: Use setup_subfile_streamfile for GIN sounds 2020-12-02 02:50:13 +03:00
bnnm
b87c06447c Fix TXTP segfault when not using groups 2020-12-01 23:50:01 +01:00
bnnm
78bb21b3ed Allow TXTP groups selecting subfiles like random for testing 2020-12-01 23:30:01 +01:00
bnnm
54340f9bcd Fix SNDS with CBD2 [Battle Tryst (Arcade)] 2020-12-01 23:25:13 +01:00
bnnm
2135fea36d Fix CBD2_int decoder 2020-12-01 23:21:58 +01:00
bnnm
5adcbc4da5 Tweak DTK detection 2020-12-01 23:21:33 +01:00
bnnm
7437c53545 Improve perfomance of some de-chunked .txtp 2020-12-01 23:20:28 +01:00
bnnm
38886537f6 Improve TXTP loop anchors and add #B for body time without fades 2020-11-29 20:13:14 +01:00
bnnm
5fd230293a Minor Wwise doc 2020-11-29 20:10:49 +01:00
bnnm
763493c7ae Fix info dialog sometimes showing minutes+seconds as N:60.0 2020-11-29 20:10:21 +01:00
bnnm
07c1168a6a Add .3do extension [Aqua World: Umimi Monogatari (3DO)] 2020-11-29 20:09:52 +01:00
bnnm
433c3ac56d Add HCA key 2020-11-29 20:07:19 +01:00
bnnm
53cd56ab35 Fix Vorbis .wem with metadata [Gears of War 4 (PC)] 2020-11-24 18:46:57 +01:00
bnnm
c4c083dfea Disable layout seeking for now due to bugs 2020-11-24 18:46:15 +01:00
bnnm
c339b06238 Fix looping in segmented layout 2020-11-22 21:57:44 +01:00
bnnm
3b80e4c813 Improve seeking speed in layered/segmented layout in some cases 2020-11-22 20:14:05 +01:00
bnnm
2f516d4e29 Add RIFF .ima [Baja: Edge of Control (PS3/X360)] 2020-11-22 19:01:17 +01:00
bnnm
be8eeb22d4 Fix multichannel Wwise Opus 2020-11-22 19:00:55 +01:00
bnnm
450281dafd Allow segments of different number of channels 2020-11-22 19:00:01 +01:00
bnnm
2e24208622 Fix some pad end issues with segmented layout 2020-11-22 18:57:15 +01:00
bnnm
4a9c56c976 Fix segfault when using pad end in some cases 2020-11-21 17:53:48 +01:00
bnnm
1c48be52d2 Tweak layer-v mixing in some cases and improve performance 2020-11-21 15:59:52 +01:00
bnnm
388007c355 Fix some .sad [Luminous Arc (DS)] 2020-11-21 15:55:46 +01:00
bnnm
30a495335c Enable Wwise OPUS [Assassin's Creed Valhalla (PC)] 2020-11-21 15:55:06 +01:00
bnnm
42e4a11564 Fix some .xwb+xsb name issues [LocoCycle (X360)] 2020-11-21 15:54:07 +01:00
bnnm
f3b7b93d19 Add .mwa extension [Fatal Frame (Xbox)] 2020-11-21 15:51:43 +01:00
NicknineTheEagle
115836df7f
Merge branch 'master' into jansson 2020-11-16 02:55:08 +03:00
NicknineTheEagle
54933050cb Ship pre-compiled jansson library 2020-11-16 02:12:58 +03:00
bnnm
5c58e2fc7f Doc 2020-11-15 22:46:17 +01:00
bnnm
8c49c773a4 Fix some .awb CPK [Ace Combat Infinity (PS3)] 2020-11-15 22:44:45 +01:00
bnnm
061dd7f289 Tweak HCA bruteforcer 2020-11-15 22:44:04 +01:00
bnnm
ac357845b1 Add HCA key 2020-11-15 22:43:01 +01:00
bnnm
0984e4438e Fix some .acb names [Street Fighter vs Tekken (X360)] 2020-11-15 01:28:42 +01:00
bnnm
9dbd046205 Fix segfault when applying trims, pads and body settings in edge cases 2020-11-15 01:11:13 +01:00
bnnm
43ef8e8507 Fix some Wwise .bnk SFX 2020-11-15 00:44:25 +01:00
bnnm
d4f6228809 Add .nsopus [Sakuna: Of Rice and Ruin (Switch)] 2020-11-15 00:20:44 +01:00
bnnm
af5176721c Fix some .nus3bank [Tekken Tag Tournament 2 (X360)] 2020-11-15 00:15:21 +01:00
bnnm
eab7e9ac06 Tweak log 2020-11-15 00:12:27 +01:00
bnnm
f6bd042f12 Fix .txtm in .awb 2020-11-15 00:11:57 +01:00
bnnm
8da533e815 Add .awb+acb using CPK [MGS3 (3DS), SF vs TK (X360)] 2020-11-15 00:11:48 +01:00
Julian Xhokaxhiu
d55397242c sps_n1: init_vgmstream_ogg_vorbis is available when VGM_USE_VORBIS=ON 2020-11-12 20:11:55 +01:00
bnnm
0dac6af7e4 Fix compiler warnings 2020-11-09 22:26:26 +01:00
bnnm
2762dfa9d9 Fix compiler warnings 2020-11-09 22:26:07 +01:00
bnnm
81303b449c Add partial support for Koie Tecmo .xws with MSF 2020-11-09 22:22:00 +01:00
bnnm
847d93b7a1 Add WiiVoice dsp [Fatal Frame 5 (WiiU)] 2020-11-09 20:40:24 +01:00
bnnm
807d479851 Fix some .sed [Fatal Frame 5 (WiiU)] 2020-11-09 20:18:53 +01:00
bnnm
af7cc73685 Add TXTH name_offset_absolute for some subsong cases 2020-11-09 18:49:54 +01:00
bnnm
abb8d3fa1d Rename TXTH subsong_offset to subsong_spacing for clarity
Also add loop_start/end aliases for easier typing
2020-11-09 17:35:38 +01:00
bnnm
6e82819aa9 Clean Wwise meta 2020-11-09 17:04:42 +01:00
bnnm
1dbf99e994 Fix trailing samples not being cut when using pad end 2020-11-09 14:53:34 +01:00
bnnm
1770ca53b6 Fix buggy .at3 [E.X. Troopers (PS3)] 2020-11-09 14:51:59 +01:00
bnnm
a092b40271 Add Wwise Opus (disabled) 2020-11-09 14:51:46 +01:00
bnnm
ba88be7a47 Improve XOpus handling + prepare Wwise Opus 2020-11-09 14:50:33 +01:00
NicknineTheEagle
b0b2fb7c5b EA MPF: Fixed RAM tracks with multiple BNKs 2020-11-09 03:54:56 +03:00
NicknineTheEagle
6d80fd3caa EA MPF: Set MUS name as stream name in v0 parser 2020-11-08 23:15:00 +03:00
NicknineTheEagle
ac389b1af3 Added TXTM format for specifying companion files 2020-11-08 22:42:57 +03:00
NicknineTheEagle
6ad66fdeb8 Fixed uninitialized local variable 2020-11-08 20:50:42 +03:00
NicknineTheEagle
cde0eb5520 EA MPF: Implemented RAM tracks (stored as BNKs) 2020-11-08 20:50:17 +03:00
NicknineTheEagle
adb7fa712e EA MPF: Fixed version 3.1 [SSX Tricky] 2020-11-08 17:47:39 +03:00
NicknineTheEagle
5c76592bfd Minor doc 2020-11-07 21:20:59 +03:00
NicknineTheEagle
f1912656cd EA TMX: Fixed big endian version 2020-11-07 18:26:57 +03:00
NicknineTheEagle
21b5f9d0e1 EAAC: SPS always has type set to streamed 2020-11-07 17:02:58 +03:00
NicknineTheEagle
4f03a5112d EA SCHl: Fixed PS2 bank offsets 2020-11-07 16:24:04 +03:00
NicknineTheEagle
8b463f9d53 EA SCHl: Added Wii platform 2020-11-07 16:24:03 +03:00
NicknineTheEagle
3d95d56559 EAAC: Implemented looped gigasamples 2020-11-07 06:36:19 +03:00
NicknineTheEagle
7eb3b1cc5b Added .chk extension 2020-11-07 06:34:59 +03:00
bnnm
4be85e27a3 Add FSB key 2020-11-06 17:44:34 +01:00
bnnm
395c2d38dc Add #v alias and fix dB decimals 2020-11-06 17:44:07 +01:00
bnnm
8a1430e0b1 Fix .MSF sample counts with VBR MP3 [Asura's Wrath (PS3)] 2020-11-06 17:43:29 +01:00
bnnm
b55dbb2350 Add FSB OPUS (disabled) 2020-11-02 12:33:03 +01:00
bnnm
71bf056039 Fix encrypted FSB5 .bank 2020-11-02 12:30:20 +01:00
bnnm
86a18e7ca6 Fix Wwise old stereo IMA [Shadowrun 2007 (PC)] 2020-11-02 12:29:18 +01:00
bnnm
a26816d8ff
Merge branch 'master' into txtp-misc-title 2020-11-02 01:14:15 +01:00
bnnm
01eaab1f01 Unity plugin titles and improve TXTP handling 2020-11-02 01:07:39 +01:00
NicknineTheEagle
da4050c144 Documented EA ABK and HDR formats 2020-11-02 01:55:38 +03:00
bnnm
5949e5f83f Merge branch 'master' into txtp-misc 2020-11-01 22:34:30 +01:00
bnnm
0df5bccd2e Add TXTP loop anchors to simplify segment loops and multi-loop groups 2020-11-01 22:26:52 +01:00
NicknineTheEagle
28a22f3684 EA SCHl: Fixed channel offsets for PS2 PCM 2020-11-01 19:30:07 +03:00
NicknineTheEagle
7a4864060d EA SCHl: Fixed channel offsets for PC GCADPCM streams 2020-11-01 18:59:00 +03:00
NicknineTheEagle
42bfc1fa6f EA SCHl: Adjusted when to use EA-XA v2 2020-11-01 18:57:16 +03:00
bnnm
48a32e6631 Add TXTP special value "all" in random groups 2020-11-01 16:49:43 +01:00
bnnm
a41110404b Add TXTP support for volume macro in decibels 2020-11-01 16:12:39 +01:00
NicknineTheEagle
6131b488c4 Fixed interleaved EA-XA decoding 2020-11-01 17:32:26 +03:00
bnnm
9c9e282452 Fix stereo VADPCM 2020-11-01 15:28:04 +01:00
bnnm
7497b6370e Fix FSB5 .bank segfault when failing to open encrypted files 2020-11-01 15:27:48 +01:00
bnnm
d57fe63681 Fix Wwise old IMA/PCM and new LE XMA [Shadowrun (PC)] 2020-11-01 15:26:57 +01:00
NicknineTheEagle
0df7f8ccca EA SCHl: Unified EA-XA decoder 2020-11-01 07:56:10 +03:00
NicknineTheEagle
0475750c2f EA SCHl: PCM is interleaved on PC only in v0 2020-11-01 07:07:28 +03:00
NicknineTheEagle
3985f20e7b EA SCHl: Minor doc + reordered codecs 2020-11-01 07:07:27 +03:00
NicknineTheEagle
69bec350fc EA SCHl: PS2 PCM always has mini-header 2020-11-01 07:07:27 +03:00
NicknineTheEagle
b965a8ae98 EA SCHl: Fixed channel offsets for Saturn PCM 2020-11-01 07:07:26 +03:00
NicknineTheEagle
a8a35cecb8 EA SCHl: Fixed channel offsets for some cases 2020-10-31 20:59:35 +03:00
NicknineTheEagle
48a618e532 Renamed some structs to avoid clashes 2020-10-31 20:57:12 +03:00
NicknineTheEagle
e14bb508e2 Ubi DAT: Append "(missing)" to missing files 2020-10-29 23:30:35 +03:00
NicknineTheEagle
a731fa248f Ubi DAT: Play silence if external file is not found 2020-10-29 23:06:21 +03:00
NicknineTheEagle
19ccbc4782 EA SCHl: Assume interleaved PCM for v0 2020-10-29 20:20:43 +03:00
NicknineTheEagle
57209111cf EA SCHl: Filled missing codec indexes 2020-10-29 20:20:13 +03:00
bnnm
aa1f0cdcf6 Extra check for ASKA ADPCM in .aac 2020-10-25 10:26:55 +01:00
bnnm
0694abbf37 Fix .rsd XMA cutting early [Crash of the Titans (X360)] 2020-10-25 10:26:23 +01:00
bnnm
c470ed5218 Fix .wem OPUSNX with original rate [MK Home Circuit (Switch) voices] 2020-10-17 19:41:49 +02:00
bnnm
f4155c7f50 Remove tri-Ace .ace fake extension (use .aac/laac) 2020-10-17 19:13:11 +02:00
bnnm
06b82f7c80 Remove Enthusia .enth fake extension (use .lbin/ap/lep/lp) 2020-10-17 19:11:15 +02:00
bnnm
e8343035ab Redo tri-Ace .aac w/ MSADPCM + subsongs [Star Ocean 4 (PC)] 2020-10-17 19:05:50 +02:00
bnnm
e325a739f8 Fix multichannel/variable frame ASKA ADPCM [Resonance of Fate (PC)] 2020-10-17 19:00:33 +02:00
bnnm
6fc5e604e7 Fix Enthusia PCM files and add .lp/ap/lep 2020-10-17 19:00:02 +02:00
bnnm
25dfb01307 Cleanup 2020-10-12 23:31:15 +02:00
bnnm
95a15dafae Lower .zwdsp priority 2020-10-12 23:31:07 +02:00
bnnm
b55675d49d Fix some iMuse .wav [Grim Fandango (Vita)] 2020-10-12 23:29:30 +02:00
bnnm
347507a775 Add .wav DSP/OPUS [Dragon Quest (Switch)] 2020-10-11 01:10:02 +02:00
bnnm
27fd84ca8c Add .way bgm decoder/meta [Eien no Owari ni (PC)] 2020-10-11 00:01:11 +02:00
bnnm
3097ca83dc Rename vawx to xwav 2020-10-01 22:02:54 +02:00
bnnm
96727a5192 Fix some .nlsd [Disgaea 4 (PC)] 2020-10-01 21:22:34 +02:00
bnnm
d2dd3abf45 Fix .bank with multiple FSB5 [Hades (Switch)] 2020-10-01 21:16:01 +02:00
bnnm
ffaf08760b Fix some .bnk [Warhammer 40000 (PC)] 2020-10-01 21:15:11 +02:00
NicknineTheEagle
7f27515d57 Ubi DAT: Fixed random resource type 2020-09-29 15:36:34 +03:00
NicknineTheEagle
975958b5a9 Fixed open_streamfile_by_filename crashing if empty filename is passed 2020-09-29 15:10:45 +03:00
Christopher Snowhill
6c9de061f3 Implement skeleton JSON code 2020-09-27 18:07:10 -07:00
bnnm
37d9f50f74 Fix some encrypted .ogg [Tobi Tsukihime (PC)] 2020-09-27 22:01:14 +02:00
bnnm
5b5d671f3b Fix some .xwb with DSP [Blossom Tales (Switch)] 2020-09-26 19:20:40 +02:00
bnnm
d6b6d6fd72 Add old/new .xse [Lost Odyssey (X360), Mindjack (X360/PS3)] 2020-09-25 16:58:59 +02:00
bnnm
c9bc1713de Add old .xwv [Lost Odyssey (X360), Bullet Witch (X360)] 2020-09-25 16:52:12 +02:00
bnnm
6bc2606c10 Fix FFmpeg subsongs always playing first 2020-09-25 16:50:50 +02:00
Simon Aarons
8440d01a49
Update formats.c 2020-09-24 14:50:54 +10:00
Simon Aarons
3e4adbb294
Update swav.c 2020-09-24 14:49:33 +10:00
bnnm
f22947dcfd Fix some .xwb and cleanup [Crackdown (X360)] 2020-09-19 00:04:57 +02:00
bnnm
cb1b9f9083 Fix .txth subfiles with subsongs 2020-09-18 23:48:03 +02:00
bnnm
63c545b4e7 Fix some .awb/acb names 2020-09-18 23:47:28 +02:00
bnnm
807b6b6021 Add HCA keys [Kandagawa Jet Girls (PC), Re:Zero (Mobile)] 2020-09-18 23:46:00 +02:00
bnnm
3c4b96de36 Add ADX key [Mirai Nikki (PSP)] 2020-09-18 23:40:08 +02:00
bxaimc
4920603fcd Add reverse endianness for Super Mario Galaxy AST from Super Mario 3D All-Stars (Switch) 2020-09-15 06:56:27 -04:00
bnnm
0b244c50bd Fix .bank with encrypted FSB5 2020-09-14 16:56:20 +02:00
bnnm
807e42989e Add fsbkey [SCP: Unity (PC), GH Metallica (X360)] 2020-09-14 16:56:06 +02:00
bnnm
6fb356500e Tweak .mul check 2020-09-14 16:55:26 +02:00
bnnm
898b016805 Fix some .ktsl2asbin [Atelier Ryza (PC)] 2020-09-12 15:03:43 +02:00
bnnm
bc80041925 Add subsongs and !tags.m3u support for Audacious 2020-09-12 15:03:22 +02:00
Francis Gagné
07f9b7ea66 meta/ogg_vorbis: Support LOOPMS tags
Teach the Ogg Vorbis parser to interpret the value from LOOPMS tags as a
loop start position, measured in milliseconds (instead of the typical
samples). Converting this value to samples requires the sample rate, so
we must now read the sample rate before interpreting the tags.

These tags are used in Sonic Robo Blast 2 (as of v2.2.6).
2020-09-09 23:28:21 -04:00
Francis Gagné
414aa219c8 meta/ogg_vorbis: Support LOOPPOINT tags
Teach the Ogg Vorbis parser to interpret the value from LOOPPOINT tags
as a loop start position.

These tags are used in Sonic Robo Blast 2 (as of v2.2.6).
2020-09-09 22:38:35 -04:00
bnnm
f61b746861 Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)] 2020-09-06 19:26:37 +02:00
bnnm
627fbe2f4e Fix some loop install issues with layers 2020-09-06 19:24:56 +02:00
bnnm
86b6aefc33 Add HCA key 2020-09-05 18:50:29 +02:00
bnnm
216e1e019d Fix some Ubi SB [Petz Sports (Wii), NCIS (Wii)] 2020-09-04 22:58:42 +02:00
bnnm
a51008ad5a Fix some Ubi BAO [Avatar (Wii), Drawsome (Wii)] 2020-09-04 22:54:03 +02:00
bnnm
55b0854b3e Fix some .sab [Men of Valor (PC), Just Cause (PS2)] 2020-09-04 22:52:43 +02:00
bnnm
fdcaabc932 Cleanup 2020-09-04 17:11:22 +02:00
bnnm
040bad86ce Add HCA keys 2020-08-29 01:05:08 +02:00
bnnm
3eaa43ea63 Fix some .joe [Counter Terrorism Special Forces (PS2)] 2020-08-29 01:04:46 +02:00
bnnm
ff5ffac950 Fix infinite loop with bad data in Wwise Vorbis 2020-08-22 13:40:49 +02:00
bnnm
e42aebf945 Fix seeking with "ignore fade" set 2020-08-22 13:40:01 +02:00
bnnm
c0f5a48aff Allow .txtp matching base files in !tags.m3u 2020-08-22 13:39:48 +02:00
bnnm
69b99e1954 Fix disabling play forever undone by reset (affects foobar convert file) 2020-08-19 18:40:56 +02:00
bnnm
2da75c95fd Remove repeated fsb key 2020-08-19 18:39:00 +02:00
bnnm
baf36daf32 Fix compiler warn 2020-08-19 18:37:46 +02:00
bnnm
f44c795b69 Fix some .ivaud sounds [GTA4 (X360/PS3)] 2020-08-18 15:31:38 +02:00
bnnm
232920eeb2 Cleanup 2020-08-18 14:38:22 +02:00
NicknineTheEagle
8707214040 EA MPF: Fixed empty tracks 2020-08-17 21:45:13 +03:00
Simon Aarons
ac38e353df
Use adpcm_history1_32 for consistency 2020-08-16 22:57:38 +10:00
Simon Aarons
57cd7c6029
Line not actually useless, future-proofing in case of reordering 2020-08-16 22:55:23 +10:00
Simon Aarons
18d461bc36
Remove useless lines 2020-08-16 15:53:13 +10:00
Simon Aarons
e04234e733
Fix offset bug 2020-08-16 15:52:23 +10:00
Simon Aarons
a9100be92f
Initialise sample history and step index to 0 2020-08-16 13:08:29 +10:00
Simon Aarons
221c50b85c
Ensure int32_t for clamps 2020-08-16 12:36:59 +10:00
Simon Aarons
8a5af7ccdb
Highly improved Game.com ADPCM decoding algorithm 2020-08-16 12:28:15 +10:00
bnnm
aed0125ed1 Add FSB4 key [Stacking (X360)] 2020-08-15 20:05:39 +02:00
bnnm
a33c63d8a0 Fix truncated .wem with PTADPCM 2020-08-15 20:04:59 +02:00
bnnm
f5a9e5d06a Add TXTP silence entry 2020-08-15 20:04:50 +02:00
bnnm
e4ed26e703 Use silence meta for dummy entries in BKHD 2020-08-15 20:03:32 +02:00
bnnm
dd0fbb0e65 Add silence codec/meta for special cases 2020-08-15 18:23:49 +02:00
bnnm
fbab0c0905 Fix some decoding edge cases 2020-08-15 16:13:01 +02:00
bnnm
ed44d973f4 Fix some .bank [Fall Guys (PC)] 2020-08-12 18:23:48 +02:00
bnnm
f2aee439c4 Assume .bnk use newer Vorbis codebooks by default for faster inits 2020-08-12 17:50:00 +02:00
bnnm
9f7e4a4c6b txtp: Allow single groups and loop_mode auto for layers 2020-08-12 17:44:54 +02:00
bnnm
fd99eeeb61 Fix memory leak with dual file stereo 2020-08-12 17:41:03 +02:00
bnnm
67c9854a82 Fix .AT9 with wrong padding [F1 2011 (Vita)] 2020-08-12 17:40:20 +02:00
bnnm
d77d8a48ea Add TXTP pseudo-random groups 2020-08-08 23:00:52 +02:00
bnnm
ca16bb0653 Tweak description for mixed layouts 2020-08-08 20:35:53 +02:00
bnnm
e746c7d462 Add TXTP group auto-positions and layer-x macro auto-channels 2020-08-08 20:35:19 +02:00
bnnm
6345c3e6ea Fix foobar not disabling loop forever when needed 2020-08-05 21:17:34 +02:00
bnnm
e6eae7e341 Fix PTADPCM missing samples 2020-08-05 00:16:35 +02:00
bnnm
127bbcad6f Doc 2020-08-03 23:18:47 +02:00
bnnm
96d9502742 Fix EOF frame in early ADX [Baroque (SAT)] 2020-08-03 23:17:20 +02:00
bnnm
c6bd158700 Fix stack overflow when seeking with segments/layers 2020-08-03 23:15:59 +02:00
bnnm
175a03d54b Fix .awb with RIFF (ATRAC3/ATRAC9) 2020-08-01 20:22:26 +02:00
bnnm
6a5ea55718 Cleanup 2020-08-01 20:16:09 +02:00
bnnm
21a4afdadd Add .bsf [Reign of Fire ((PS2/GC/Xbox)] 2020-08-01 17:04:55 +02:00
bnnm
aa58da7ca1 Add .dsb [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)] 2020-08-01 16:04:41 +02:00
bnnm
d263b9c080 Allow reading some Windows-1252 strings 2020-08-01 15:28:41 +02:00
bnnm
230aa56a8c Add .zwv [THE iDOLM@STER Shiny TV (PS3)] 2020-08-01 15:28:12 +02:00
bnnm
9b0df8652e FFmpeg test 2020-08-01 10:31:00 +02:00
bnnm
9216971505 Make segmented/layered loop/behave a bit more standard for seeking 2020-08-01 00:48:15 +02:00
bnnm
ef64005418 Improve Level 5 0x555 codec performance 2020-07-31 17:13:22 +02:00
bnnm
7073d8997d Merge branch 'master' of https://github.com/kode54/vgmstream into cleanup 2020-07-31 17:08:56 +02:00
bnnm
9b4b40d3c8 Remove old bitreader code 2020-07-31 16:54:30 +02:00
bnnm
78ea507e0e Improve EALayer performance a bit by using static bitreader 2020-07-31 16:49:07 +02:00
bnnm
f7526e3735 Use newer bitreader 2020-07-31 16:44:45 +02:00
bnnm
3901393aa3 Minor cleanup 2020-07-31 16:44:31 +02:00
bnnm
d900718a5b Cleanup 2020-07-31 16:44:19 +02:00
bnnm
30eef7ed43 Minor renames 2020-07-30 23:50:56 +02:00
bnnm
5daf36fbc8 Clean Wwise Vorbis and improve IO performance slightly 2020-07-30 23:49:52 +02:00
bnnm
2e9d35b207 Improve Wwise Vorbis bitreader performance 2020-07-30 20:17:14 +02:00
NicknineTheEagle
0ef5b4d40e
Merge branch 'master' into riff 2020-07-30 19:51:43 +03:00
NicknineTheEagle
cc530b3973 RIFF: Fixed mono .mvw [Dragon Quest VIII (PS2), Rogue Galaxy (PS2)] 2020-07-30 19:22:12 +03:00
bnnm
3bce06ea61 Cleanup 2020-07-29 22:28:49 +02:00
bnnm
5a311f4746 Improve seeking speed 2020-07-29 19:34:55 +02:00
bnnm
dfcb6145cd Merge branch 'master' of https://github.com/kode54/vgmstream into settings 2020-07-26 20:36:09 +02:00
bnnm
c017eed7a5 Ignore incorrectly ripped FSB5 2020-07-26 20:16:12 +02:00
bnnm
579b734083 Cleanup 2020-07-26 20:15:26 +02:00
bnnm
4ec6acb4a6 Add internal simple seeking 2020-07-26 20:15:13 +02:00
bnnm
079218dca8 Update VS files 2020-07-26 20:13:12 +02:00
bnnm
16a056437d Separate part of vgmstream.c to decode.c and render.c 2020-07-26 18:36:47 +02:00
bnnm
32fd4651df use play position in mixing for curves 2020-07-26 17:19:01 +02:00
bnnm
57053ee348 Add pad end + don't emmit garbage samples past file end 2020-07-26 17:16:46 +02:00
bnnm
a017033ba8 Handle config in segments/layouts 2020-07-26 11:19:52 +02:00
Andrew Gunnerson
1f2132ac3f
meta/brstm.c: Parse ADPCM header offset for each channel instead of skipping a fixed distance
The parser previously computed the offset of the coefficients field of
channel 0's ADPCM header and then skipped 0x38 bytes to get to the
coefficients field of the next channel's ADPCM header. This breaks for
some files because they have larger 0x3a byte ACPCM headers.

This commit updates the logic to compute the offset of each channel's
ADPCM header. Immediately after the HEAD part 3 header, there's an
8-byte table for each channel, where the second field indicates the
offset of that channel's ADPCM header. With this information, it's just
a matter of adding 0x08 to get the coefficients field.

Fixes: #674

Signed-off-by: Andrew Gunnerson <chillermillerlong@hotmail.com>
2020-07-24 21:36:04 -04:00
NicknineTheEagle
74a4aaa8b4 Removed fake .khv extension 2020-07-23 23:02:13 +03:00
bnnm
e2e1a3b20c Read TXTP play settings for trims/pads/body 2020-07-23 21:11:24 +02:00
bnnm
d0f1b85d59 Adjust some settings 2020-07-23 21:10:55 +02:00
bnnm
48a9836828 Add begin trim/padding to main render 2020-07-22 23:29:38 +02:00
NicknineTheEagle
2ecf8c44b2 Added .wlv extension [ToeJam & Earl III: Mission to Earth (DC)] 2020-07-22 00:52:20 +03:00
bnnm
845e6112e1 Add put_uXXbe alias 2020-07-21 19:46:27 +02:00
bnnm
1421bde34a Move plugin parts to internal vgmstream code to simplify plugin code 2020-07-21 19:22:17 +02:00
bnnm
20018c0db7 Cleanup 2020-07-21 19:19:30 +02:00
bnnm
479e6b8889 Move plugin parts to internal vgmstream code to simplify plugin code 2020-07-21 19:18:53 +02:00
NicknineTheEagle
595d541f06 RIFF: Fixed .mvw again [Dragon Quest VIII (PS2), Rogue Galaxy (PS2)] 2020-07-19 18:06:27 +03:00
NicknineTheEagle
c35c093131 RIFF: Fixed size check for .mvw [Dragon Quest VIII (PS2), Rogue Galaxy (PS2)] 2020-07-18 20:24:32 +03:00
NicknineTheEagle
a646178441 Moved .dat to common extensions list 2020-07-18 20:14:20 +03:00
bnnm
c728301989 Cleanup 2020-07-18 00:27:53 +02:00
bnnm
5ecf1136a3 Cleanup 2020-07-18 00:12:44 +02:00
bnnm
036748f584 CRLF to LF 2020-07-17 22:35:59 +02:00
bnnm
4879c74ddd Cleanup 2020-07-17 22:35:32 +02:00
bnnm
45d64c07d1 CRLF to LF 2020-07-17 19:44:20 +02:00
bnnm
729e13ebb0 mpeg decoder cleanup 2020-07-17 19:42:05 +02:00
bnnm
73db56f327 NWA cleanup and improve performance 2020-07-17 19:15:35 +02:00
bnnm
7592e72bae Make get_xx functions const 2020-07-17 19:09:47 +02:00
bnnm
396bfd630a Minor cleanup 2020-07-16 23:16:52 +02:00
bnnm
09b254006a Add Konami Viper .adp [ParaParaParadise 2ndMIX] 2020-07-16 22:51:58 +02:00
bnnm
b7888bca33 Rename ps2_svag.c to svag_kcet.c / ps2_svag_snk.c to svag_snk.c 2020-07-16 22:08:46 +02:00
bnnm
7f0f1ef9b0 Clean SNK SVAG 2020-07-16 22:07:20 +02:00
bnnm
a4331eb04e Fix SVAG detection bug [Silent Scope 2 (PS2)] 2020-07-16 21:47:50 +02:00
bnnm
3091930a1d Fix TXTP edge case when trimming samples 2020-07-16 21:44:34 +02:00
bnnm
d8beb1e791 Fix inverted get_u64xx utils 2020-07-16 21:43:18 +02:00
bnnm
27bcba48a9 Codec internal cleanup and moved out of vgmstream.h 2020-07-16 21:43:01 +02:00
bnnm
a3f171ff0c layered: use highest sample count (allows mixing sfx like wwise) 2020-07-12 19:35:46 +02:00
bnnm
799f5939b4 Fix .mul IMA decoding oddness [Tomb Raider Underworld (PC)] 2020-07-11 21:26:12 +02:00
bnnm
477666a4f7 Add KTSC [Atelier Ryza (PC)] 2020-07-11 21:25:12 +02:00
bxaimc
b21c4c2193 Add HCA key for Digimon Story: Cyber Sleuth (PC); Add RSP ext. for The Simpsons: Road Rage (PS2) 2020-07-08 18:43:33 -04:00
bnnm
4efd09c454 Fix some Ubi SB [Surf's Up (GC)] 2020-07-05 21:22:31 +02:00
bnnm
cfc2558d9c Ignore .wmid subsongs in BKHD .bnk [Ninjala (Switch)] 2020-07-05 21:07:44 +02:00
bnnm
ca6ef7233a Fix PTADPCM segfault on bad data 2020-07-05 21:05:10 +02:00
bnnm
581c44119f Fix .mul IMA glitches [Tomb Raider Underworld (PC), TR Anniversary (PC)] 2020-07-05 21:04:48 +02:00
bxaimc
a25c731b4c formatting, ugh 2020-07-04 01:23:59 -04:00
bxaimc
692ad47cf0 Add HCA key for Cardcaptor Sakura: Happiness Memories (Android) 2020-07-04 01:17:45 -04:00
bnnm
8fdbaaa155 Make RIFF size more strict 2020-06-30 23:41:25 +02:00
bnnm
b9ec090488 Fix some .wav, once again [Asphalt 6 (iOS)] 2020-06-30 23:32:55 +02:00
bnnm
dc83e6dbcc Cleanup 2020-06-30 23:20:36 +02:00