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Commit Graph

466 Commits

Author SHA1 Message Date
0aubsq
2c7ef598ee Fix #61, implement Timing zones mod and add mod icons for song speed 2022-05-01 04:39:37 +02:00
0aubsq
cf6a73cd2b Better display for mod icons, display mod icons on song select, fix a bug where nameplate text didn't appear, add DLB cover image 2022-05-01 01:52:04 +02:00
0aubsq
1a0c9bc9a7 Fix 2P keys still active if difficulty select in 1 Player mode and separate the code for Mods icons 2022-04-30 20:05:59 +02:00
0aubsq
0dfe9693a6 Add different scroll speed supports for both players and improve the HS Mod icon implementation 2022-04-30 13:54:04 +02:00
OtinkoMann
aa90a3d0cd
HSOption display Added (#188)
* HS用

* HS用2

* HS用画像追加
2022-04-30 12:39:15 +02:00
WHMHammer
cfdc736300
update Chinese translation 2022/4/17 (#185) 2022-04-17 08:07:32 +02:00
0aubsq
7e15feda74 Some base code for the online lounge menu 2022-04-15 07:30:40 +02:00
0aubsq
8c8865792c Change PreImage position (placeholder) and automatically resize it if necessary 2022-04-12 00:09:59 +02:00
0aubsq
5b3311243e Add PREIMAGE support, still have to adapt it to the current UI 2022-04-10 23:15:17 +02:00
WHMHammer
73dedf4886
Chinese Translation Update 2022/4/10 (#180) 2022-04-10 21:15:33 +02:00
0aubsq
bec3455678 Rework menus, remove (temporarly) menu placeholders and add Open Encyclopedia and Online Lounge menus on the main menu (not yet implemented but will come with the next release) 2022-04-10 06:55:26 +02:00
0aubsq
28f713bf17 Merge branch 'main' of github.com:0auBSQ/TJAPlayer3-Develop-BSQ into main 2022-04-09 03:03:27 +02:00
0aubsq
ba7c7d1bab Revert "Remove reference to FDK.MemoryRenderer.dll (#139)"
This reverts commit 2b0b281ddb.
2022-04-09 02:59:37 +02:00
WHMHammer
39a83075d0
Chinese Translation for v5.3.1 (#179) 2022-04-08 14:59:39 +02:00
0aubsq
5ef218f987 Merge branch 'main' of github.com:0auBSQ/TJAPlayer3-Develop-BSQ into main 2022-04-06 00:20:45 +02:00
0aubsq
2b7e7b8102 Remove deprecated textures and references 2022-04-06 00:17:35 +02:00
Funnym0th
1922226a50
Song selection context boxes for ES language (#177)
* small fixes

also thanks bsq for putting the placeholder here :D

* fixes for pause menu

sorry I didn't notice that text before

* updates I missed for 100-91, 92 93

* Translations for summary plate

* Add AI (don) name and title to CLang files

* Song selection context boxes for ES language
2022-04-05 23:54:55 +02:00
0aubsq
9286b4ccf2 Disable counter at each scene reload since they're now static 2022-04-05 23:52:19 +02:00
0aubsq
9b4be05138 Fix crash with counter and substitute character positions on results 2022-04-05 23:40:36 +02:00
0aubsq
aedcec528b First Characters in result screen update 2022-04-05 23:24:29 +02:00
0aubsq
6244ee05b1 Fix dumb crash on config 2022-04-05 11:35:20 +02:00
0aubsq
185fcf7c26 Make avaliable the debug mode toggle back outside training (actually important) 2022-04-03 23:49:14 +02:00
0aubsq
d24cf92de8 Typo 2022-04-03 23:38:58 +02:00
0aubsq
26d45ff498 Fix menu crash with empty character and nameplate invisible in game 2022-04-03 23:21:45 +02:00
0aubsq
0214423eef Makes InputAdjust deprecated, change scroll in-game keys are now Training mode only, rename BGMAdjust to Individual offset ingame 2022-04-03 22:04:26 +02:00
0aubsq
a8086709fa Text adjustements 2022-04-03 17:45:28 +02:00
0aubsq
82ebac8ab2 Fix text shift 2022-04-03 17:42:34 +02:00
0aubsq
606071ca4a Text fix attempts 2022-04-03 17:26:35 +02:00
Funnym0th
094292c0eb
Add AI (don) name and title to CLang spanish files (#176)
* small fixes

also thanks bsq for putting the placeholder here :D

* fixes for pause menu

sorry I didn't notice that text before

* updates I missed for 100-91, 92 93

* Translations for summary plate

* Add AI (don) name and title to CLang files
2022-04-03 11:37:54 +02:00
0aubsq
d67485866d Fix edge crash with characters on main menu 2022-04-03 11:25:10 +02:00
0aubsq
206480aaa8 Fix opacity & position 2022-04-03 11:18:12 +02:00
0aubsq
7d2aeeaf42 Extend CMenuCharacter to Main menu 2022-04-03 11:09:42 +02:00
0aubsq
498545e5b6 Fix dumb heya crash 2022-04-03 00:37:37 +02:00
0aubsq
981b5e4260 Fix characters over score tables 2022-04-03 00:31:04 +02:00
0aubsq
c3bd2954c4 Fix table over context box 2022-04-03 00:26:28 +02:00
0aubsq
aaa500a693 Better display for substitute menu character textures 2022-04-03 00:16:04 +02:00
0aubsq
da61e7e549 Add english default in-game genre panels + add back 'the removed one' for japanese players 2022-04-02 23:56:24 +02:00
0aubsq
083f940253 Fix broken counter & remove one of the avaliable animations counterparts to avoid weird glows 2022-04-02 23:42:29 +02:00
0aubsq
438e3c1e84 Fix Heya crash + center menu character animations 2022-04-02 23:32:03 +02:00
0aubsq
87dba7c871 small typo 2022-04-02 23:19:07 +02:00
0aubsq
2df6550d95 Minor fixes 2022-04-02 23:09:54 +02:00
0aubsq
1f36623b42 Change characters in menu methods 2022-04-02 22:04:13 +02:00
0aubsq
6544737b1d Added the song Athazagoraphobia by Derpikarp (6th OpenTaiko original song) 2022-04-02 19:57:35 +02:00
0aubsq
e7ba1ba3ac Add AI (don) name and title to CLang files 2022-04-02 15:30:23 +02:00
0aubsq
eb0ce7333b Try fixing the modal text being off if too long 2022-04-02 14:49:26 +02:00
Funnym0th
32125beb35
Translations for summary plate (#169)
* small fixes

also thanks bsq for putting the placeholder here :D

* fixes for pause menu

sorry I didn't notice that text before

* updates I missed for 100-91, 92 93

* Translations for summary plate
2022-03-31 07:40:19 +02:00
0aubsq
32b7bb8a2a (Another) Fix attempt 2022-03-30 18:14:58 +02:00
0aubsq
999af6cf37 Another fix attempt 2022-03-30 18:10:17 +02:00
0aubsq
60493cb190 OpenIndex caused crash fix attempt 2022-03-30 18:05:44 +02:00
0aubsq
b022555f77 Song search by difficulty first version with window/UI 2022-03-30 17:39:29 +02:00
0aubsq
97997e4979 Easy/Normal timings support 2022-03-30 13:10:22 +02:00
0aubsq
7edfa5c142 Temporary textures for some future features 2022-03-29 16:16:14 +02:00
WHMHammer
77619fe781
Update Chinese Translation (#168) 2022-03-26 03:02:26 +01:00
0aubsq
2674b99340 Display clear and scorerank status on the song select screen for all difficulties and display the difficulty icon next to it 2022-03-25 07:09:22 +01:00
0aubsq
fb55b51fb5 Merge branch 'main' of github.com:0auBSQ/TJAPlayer3-Develop-BSQ into main 2022-03-25 06:30:13 +01:00
0aubsq
3af02dce62 Default displayed score summary is now defined by the Default difficulty option 2022-03-25 06:27:01 +01:00
Funnym0th
91c2820870
changes for lines 10091, 10092, 10093 (#166)
* small fixes

also thanks bsq for putting the placeholder here :D

* fixes for pause menu

sorry I didn't notice that text before

* updates I missed for 100-91, 92 93
2022-03-23 23:14:30 +01:00
0aubsq
c3a67e236d Added a Hard 7 chart for Zerstoren without Oni patterns (bol's Hard becomes Oni 8, Oni 10 becomes Edit 10) and rerated Easy from 5 to 3 2022-03-23 10:20:48 +01:00
Funnym0th
9fe1466ca2
fixes for pause menu on es lang (#165)
* small fixes

also thanks bsq for putting the placeholder here :D

* fixes for pause menu

sorry I didn't notice that text before
2022-03-22 22:42:10 +01:00
Funnym0th
84f4b9bc6e
small fixes (#164)
also thanks bsq for putting the placeholder here :D
2022-03-21 01:29:19 +01:00
0aubsq
33dce47726 Added Breaking Point by Yonokid (3rd OpenTaiko Original song) 2022-03-16 04:39:37 +01:00
0aubsq
d0bfd0a340 Search by difficulty methods and current WIP folder (Search Oni/Ura Lv.8 charts for now) 2022-03-15 16:39:15 +01:00
0aubsq
7ef809da14 Fix score tables with subfolders 2022-03-15 03:24:52 +01:00
0aubsq
3041f6604b Permanant Recently played songs folder 2022-03-14 23:47:03 +01:00
0aubsq
3d39ecfa5e Quick fix, forgot to change the preview 2022-03-14 22:28:03 +01:00
0aubsq
1a49c9d433 Global characters/puchicharas 2022-03-14 22:26:53 +01:00
0aubsq
0f3dc87eb6 (Probably) v0.5.3, filled the blanks for the missing translations to keep the release on time, may be corrected by the translators soonish 2022-03-09 15:03:28 +01:00
WHMHammer
6a1f9cb977
Translate 300-307 into Chinese (#162) 2022-03-09 05:14:58 +01:00
0aubsq
95c2eb21b5 Add Character metadata (+Heya) and remove the 120 puchichara limit (The puchichara count is now automatically determined by your puchichara sheet size) 2022-03-08 21:11:34 +01:00
0aubsq
26e700c288 Coins modal text and SFXs + fix Dan and Tower result screen BGMs not being looped 2022-03-07 16:05:35 +01:00
0aubsq
a98eb680b9 Modal queue and Coin modals base code (No SFX or text yet 2022-03-07 10:55:49 +01:00
0aubsq
c4315e33da Modals base code, Characters and CDN base database files and few fixes 2022-03-06 20:20:45 +01:00
WHMHammer
88cea16c2d
More translations (#159)
* more translations

* "Flip Notes" English translation
2022-03-06 10:12:50 +01:00
0aubsq
b6b0659bd6 Add Modals textures and Author section for Puchichara databases 2022-03-05 09:28:00 +01:00
0aubsq
9346a13d20 Sort songs at start up (using the config.ini set method) 2022-03-04 11:47:46 +01:00
0aubsq
7ec87560ec Fix the remaining visual bugs with the favorite folder and restore the global random button 2022-03-04 09:28:20 +01:00
0aubsq
1434679221 Add back buttons and random for Favorite songs folder, since the methods for those were changed I will need to add the global random button back through 2022-03-04 08:23:11 +01:00
0aubsq
74ea1b8baa Fix Favorite signs being still here after moving to the difficulty selection screen 2022-03-03 11:20:49 +01:00
0aubsq
a1e6e203d8 Favorite songs folder 1st version (need to add back buttons and random, + few visual fixes) 2022-03-03 09:20:26 +01:00
0aubsq
c0c2880b43 Implemented Favorites (Add or remove then using CTRL), Favorite songs folder to be added very soon 2022-03-03 06:34:04 +01:00
0aubsq
305445b6c3 Favorite songs methods 2022-03-03 02:08:29 +01:00
0aubsq
61f06f009d Generate randomly and read unique id files for each songs 2022-03-02 10:14:56 +01:00
0aubsq
7a37f669ff Add CSongUniqueID class (not integrated yet) 2022-03-02 08:00:37 +01:00
L1m0n3
e6c30cd5f9
Use utf-8 with bom for all .cs files (#156) 2022-02-25 20:56:30 +01:00
0aubsq
e51541bd1e Small fix (Make the 2 added assets non-mandatory) 2022-02-22 23:57:02 +01:00
0aubsq
21db24573a Add few extra assets for unlockables in heya 2022-02-22 23:56:25 +01:00
0aubsq
10ebe0e3d5 Added combo guides (Default skin texture feels to small, will make it bigger later) 2022-02-22 02:57:23 +01:00
WHMHammer
97e6be5ada
Chinese Translation Adjustment (#150) 2022-02-20 23:10:58 +01:00
0aubsq
a2e8d1ee67 Integrate WHMHammer's CLang_zh file 2022-02-15 12:04:56 +01:00
WHMHammer
c5ea735e74
fixed Chinese translations for [1001] F(loor) and [1002] P(oints) (#147) 2022-02-15 11:57:39 +01:00
WHMHammer
31644334b5
Added Chinese Translation (#146)
* Added Chinese Translation

* Chinese Translation Refinement
2022-02-15 11:32:12 +01:00
0aubsq
f61beac021 Default skin Dan song select assets 2022-02-09 19:25:59 +01:00
Mr-Ojii
c6d1b8f443
Remove dependency on SlimDX (#140)
* Use the using directive for SlimDX namespace

* Remove dependency on SlimDX

* Remove dependency on SlimDX
2022-02-08 16:23:41 +01:00
0aubsq
f2fcf53a6f Default skin 17_DanC folder 2022-02-08 13:02:11 +01:00
Mr-Ojii
2b0b281ddb
Remove reference to FDK.MemoryRenderer.dll (#139) 2022-02-08 10:57:47 +01:00
Funnym0th
55a5dd4010
ES Translations for unlockables (#136)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol

* very small fix

* little fixes for a better quality

* add a "-" symbol to Puchi-chara text

* Add spanish translation for the Global Offset option.

* Fix hitcircle translation

Previously, it was "Timing adjust", now it is more coherent.

* little fixes

* Fix puchichara translations

* Update CLang_es.cs

* Add spanish translations for strings No. 10056 and 10057

* ES Translations for unlockables
2022-02-06 17:07:26 +01:00
0aubsq
5b2f18f0ea Locked puchicharas are now buyable using medals/coins ingame 2022-02-06 13:59:32 +01:00
0aubsq
f2e132a08e Add few bases for the unlockables system 2022-02-06 10:34:48 +01:00
0aubsq
e8a3f28579 Add a file where you can set names for puchicharas which are now displayed in Heya 2022-02-05 16:25:58 +01:00
0aubsq
6c1700612c Fix Discord RPC 2022-02-05 04:42:33 +01:00
0aubsq
683711434f Improved gauge calculation formulas for Easy~Hard charts and Level 11+ charts 2022-02-04 16:12:21 +01:00
0aubsq
7a8f090188 Fix crash with default skin when failing a tower chart 2022-02-04 08:51:13 +01:00
0aubsq
9e3248e6d2 Fix (?) global offset for positive offset charts 2022-01-30 22:35:14 +01:00
0aubsq
fb973b6d04 Few SFXs for default skin, change default layout as 1 when Config.ini is created (Default skin's vertical layout) 2022-01-27 01:13:27 +01:00
0aubsq
8574aee693 Fix crashes if some 9_End missing textures in skins 2022-01-26 04:32:24 +01:00
L1m0n3
ee574c1cb0
Correct some japanese texts (#132)
・Corrected お願の合格 to お題の合格
・Corrected 出鱈目 to でたらめ
2022-01-24 11:04:45 +01:00
0aubsq
0d01cad55a Fix #99 (subfolders issue) 2022-01-19 18:03:42 +01:00
0aubsq
0c82d884a9 Add return buttons for subfolders and random buttons for folders/subfolders with limited scopes, default skin difficulty_back textures 2022-01-19 16:49:49 +01:00
0aubsq
817c2acab3 Default skin Clear/Fail animations + Score_Huge.png support, remove NSFW text let by the DRW (forked repo) dev 2022-01-17 11:24:37 +01:00
L1m0n3
b20cb7f2fe
Fix preview volume being ignored (#128)
* Fix preview volume being ignored
・Now the game actually applies the volume setting.

* Add preview volume to config list
2022-01-16 08:23:51 +01:00
0aubsq
9dfa2ec72d Fix Hide Dan/Tower description and add default skin song select backgrounds 2022-01-15 15:26:23 +01:00
L1m0n3
d02ced45b2
Fix playback volume being reset (#127)
・Now actually the game reads SongPlaybackLevel from its config
2022-01-15 13:31:03 +01:00
0aubsq
89a9a35b64 Default skin : 10_Heya, 4_SongLoading, 2_Config folders complete 2022-01-15 10:18:08 +01:00
0aubsq
fd184c1456 Fix AI judgement calculus 2022-01-14 23:41:12 +01:00
0aubsq
55b22de30f Fix crash if entering Dan song select skin with procedural plates before entering the ensou song select menu beforehand + add default skin textures 2022-01-14 23:16:11 +01:00
0aubsq
b4d6b13a21 First textures for default skin 2022-01-10 12:03:13 +01:00
0aubsq
369d6ef018 Release Pre v0.5.3 2022-01-10 03:29:54 +01:00
0aubsq
6716125986 Fix #110 2022-01-09 07:24:43 +01:00
0aubsq
430e513b18 Fix the two diffs having different lenghts early end bug 2022-01-09 00:11:55 +01:00
Funnym0th
fee7f4c665
Add spanish translations for strings No. 10056 and 10057 (#120)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol

* very small fix

* little fixes for a better quality

* add a "-" symbol to Puchi-chara text

* Add spanish translation for the Global Offset option.

* Fix hitcircle translation

Previously, it was "Timing adjust", now it is more coherent.

* little fixes

* Fix puchichara translations

* Update CLang_es.cs

* Add spanish translations for strings No. 10056 and 10057
2022-01-08 20:29:49 +01:00
0aubsq
902f1b7ee7 Fix #97 2022-01-08 09:57:01 +01:00
0aubsq
1bb4044d25 Fix #116 (Also previous commit Fixed #118 2022-01-08 08:18:38 +01:00
0aubsq
5d68bc2836 Fixed the gauge up calculation (Removed the floor function call) so now charts with high count of notes can reach 100% 2022-01-08 05:50:00 +01:00
0aubsq
0bba663711 Fix dan plate crashing in some cases while playing Dan charts from Ensou song select screen 2022-01-08 03:12:21 +01:00
0aubsq
41fdb54e2d Display exams on dan result screen 2022-01-06 17:56:37 +01:00
0aubsq
f142b27987 Display scores on the 2nd dan result pad (Exam display doesn't work yet) 2022-01-06 16:55:17 +01:00
0aubsq
ff905ea417 First animations for dan result screen and toggle for base exam frame (no content yet) 2022-01-06 12:37:45 +01:00
0aubsq
8e271667e1 Fixed redirection bug for dan charts when played from ensou song select screen, add fugoukaku badge when failing a dan chart 2022-01-06 08:30:21 +01:00
0aubsq
bf021950e0 French, English and Japanese Translations for strings 10056 and 10057 2022-01-06 04:10:53 +01:00
0aubsq
e667bd3440 Add an option to display Dan charts in Ensou song select screen, replaced title condition to access dan charts in the dan song select screen by genre so dan folder title can be set in english, fixed dan title being get even with auto 2022-01-05 22:25:07 +01:00
0aubsq
0550a650dd Fix branches visuals on dan charts, score still need some fixes 2022-01-03 19:27:27 +01:00
0aubsq
eb3f67e0a3 Better score calculation for dan charts, tried something for branches in dans but doesn't work yet 2022-01-03 19:18:39 +01:00
0aubsq
254c4eb463 Dan result screen 1st step 2022-01-03 00:28:39 +01:00
0aubsq
42c592faea Display difficulty for the Tower/Dan charts within the Ensou song select screen 2021-12-26 22:08:00 +01:00
Funnym0th
12a3d1917b
few corrections (#113)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol

* very small fix

* little fixes for a better quality

* add a "-" symbol to Puchi-chara text

* Add spanish translation for the Global Offset option.

* Fix hitcircle translation

Previously, it was "Timing adjust", now it is more coherent.

* little fixes

* Fix puchichara translations

* Update CLang_es.cs
2021-12-26 17:28:18 +01:00
0aubsq
4ad18c157c Tower score ranks displayed on result screen and song select screen 2021-12-25 18:31:29 +01:00
0aubsq
05a9369e32 Coin plate for 2P and Score ranks for Towers 2021-12-25 00:19:46 +01:00
0aubsq
ba111f64f4 Fix song select screen and add display for both 1P and 2P clears/score ranks 2021-12-24 13:24:32 +01:00
0aubsq
eeabcf2876 Difficulty icons for hiscore plate, display hiscore plate only if the currently selected box is a song 2021-12-24 11:19:34 +01:00
0aubsq
b10814c60f Fix highscore displays in certain cases, score ranks for tower charts (only on save file for now, no graphics yet) 2021-12-23 17:03:05 +01:00
0aubsq
11096f5f90 Base HighScore plates on song select 2021-12-23 09:26:09 +01:00
0aubsq
159df0de73 Fix #111 2021-12-22 04:33:42 +01:00
0aubsq
c11730d7f3 Fix AI scores being saved thing 2021-12-20 05:00:20 +01:00
0aubsq
ae1183e01a Fix dan charts for 1, 2 and 4+ songs (Dan charts can be played with any song count) 2021-12-17 09:03:21 +01:00
Funnym0th
d706426579
Fix "Hitcircle adjust" setting and PuchiChara text translation (#109)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol

* very small fix

* little fixes for a better quality

* add a "-" symbol to Puchi-chara text

* Add spanish translation for the Global Offset option.

* Fix hitcircle translation

Previously, it was "Timing adjust", now it is more coherent.

* little fixes

* Fix puchichara translations
2021-12-16 04:47:46 +01:00
0aubsq
b2e54285fd Fix result character animation and gauge sfx 2021-12-16 04:46:52 +01:00
0aubsq
cd532a82aa Blue jauge and 2p bubble speech for result screen, automatically convert legacy save files for charts after a play so the scores are not lost, correct displays for dan song select screen 2021-12-16 02:38:43 +01:00
0aubsq
4f215b350c Set correct position for character in 2P side/Splitted result screen 2021-12-15 12:28:46 +01:00
0aubsq
4c1e92e187 More 2P related stuff 2021-12-15 09:27:37 +01:00
0aubsq
d9ea95212f 2P update 2nd part (Will need at least a 3rd) 2021-12-15 07:06:41 +01:00
0aubsq
31e1482603 Splitted and 2p side result screen 1st part (currently incomplete) 2021-12-15 00:31:39 +01:00
0aubsq
f425694dc1 Fix upper background transition for 2P side 2021-12-14 07:26:52 +01:00
0aubsq
07ea72af5c Fix gauges for 2P side, blue gauge for dan if right, blue explosion if right 2021-12-14 06:45:13 +01:00
basketballsmash-yt
92e7ef3c33
Add v0.5.2.1 changelog in JP README.md (#105)
* Delete README.old.md

Deleted old version of README, there's already a new version

* Delete Readme.txt

This guide is outdated, there's README.md already

* Update README.md

Edited for grammar and added credits down below

* Update CLang_en.cs

Fixed grammar

* Update CLang_jp.cs

Fixed grammar

* Update README.md

Fix grammar on my side

* Update CLang_jp.cs

Fixed mistake on my side when fetching upstream

* Update README.md

* Update README.md

* Update README.md

Just a test commit

* Update CLang_jp.cs

stopping at 34, will do afterwards

* Update CLang_jp.cs

next 56

* Update CLang_jp.cs

removed unfinished 56

* Update CLang_jp.cs

Did until 99, continue on
this.iKeyAssignTaikoLRed = new CItemBase( "LeftRed",
				"左側の面へのキーの割り当てを設\n定します。",
				"Drums key assign:\nTo assign key/pads for LeftRed\n button.");
			this.list項目リスト.Add(this.iKeyAssignTaikoLRed);

line 931 of cactconfiglist.cs

* Update CLang_jp.cs

Finished 10000 to 10014, done. Will add dictionary later.

* Update DictionnaryIndexes.md

until 40

* Update DictionnaryIndexes.md

next start off from 74

* Update DictionnaryIndexes.md

next is 91

* Update DictionnaryIndexes.md

Finally done

* Update DictionnaryIndexes.md

Changed

* Update README.md

Deleted the already done to do

* Update README.md

added tower floors crash faq

* Update CStage結果.cs

remove block of legacy code

* Update CSong管理.cs

Removed 2 old code

* Update README.md

Added @s for funnym0th and touhourenren

* Revert "Update CSong管理.cs"

This reverts commit d3db881b93.

didnt need edit

* Revert "Update CStage結果.cs"

This reverts commit 4a77eaa12c.

didnt need edit

* Update README.md

del touhourenren

* Update CLang_jp.cs

debug info

* Update README.md

Replaced Meowgister Youtube to Github following the format of other credits, and added Meowgister Twitter handle

* Create README-EN.md

Translation to English

* Update README.md

* Update README-EN.md

* Update README-EN.md

* Update CStrジャンルtoNum.cs

game variety to game music

* Update README.md

* Update CStrジャンルtoNum.cs
2021-12-12 16:55:28 +01:00
0aubsq
5bbc885e2a Small fix about the previous commit 2021-12-11 08:30:19 +01:00
0aubsq
7c10b890eb 1P 2P save files support 1st part (Loading & tables) 2021-12-11 08:19:50 +01:00
0aubsq
df8384be9d 2P update part 1 2021-12-10 02:08:35 +01:00
0aubsq
f60e435916 Add 2P side support (only for ensou currently), quitting a submenu return directly to the main menu's menu selection screen (taping esc in this menu go back to the base screen), clean dead code, apply meows 1st traduction fixes 2021-12-09 07:08:32 +01:00
0aubsq
7ab3f20a8a Clean some code bloat and display goukaku plates for dan charts within the ensou song select screen 2021-12-06 23:49:05 +01:00
0aubsq
97407f2690 Fix #101 2021-12-06 18:52:21 +01:00
Funnym0th
c5607eada6
Add spanish translation for the Global Offset option. (#98)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol

* very small fix

* little fixes for a better quality

* add a "-" symbol to Puchi-chara text

* Add spanish translation for the Global Offset option.
2021-12-04 01:57:41 +01:00
0aubsq
cf5f4aac80 Auto plays are no longer saved within the score.ini file 2021-12-03 13:02:10 +01:00
0aubsq
1b5569b946 Add Global Offset (Feature request #86) and basketballsmash credit for README-EN 2021-12-03 12:05:54 +01:00
Funnym0th
1ce32454e7
Change translations for Dan-i Dojo and Store descriptions. (#96)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol

* very small fix

* little fixes for a better quality

* add a "-" symbol to Puchi-chara text
2021-12-03 10:35:58 +01:00
Funnym0th
dd32705057
Change "Buenas" for "OK" on Dan OK judgement requirement (#95)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol

* very small fix
2021-12-02 18:29:38 +01:00
0aubsq
0442f4aec3 Fix #84 2021-12-01 21:19:37 +01:00
0aubsq
ee90cf4fad Add a different loading screen for tower charts (using result screen ressources) and show the total number of lifes on the result screen 2021-11-30 13:20:44 +01:00
0aubsq
1f2cb06625 (QOL) Long press on left/right will move continuously through songs in the dan song select menu, making navigation faster and more comfortable 2021-11-30 12:38:27 +01:00
0aubsq
27ab3d0b77 Fix #677 2021-11-30 11:01:32 +01:00
0aubsq
c3bc9ce44c Auto and IA triggers a Full Combo instead of DFC if OKs are found 2021-11-30 05:44:45 +01:00
0aubsq
bb0b85deb6 Fix dan cert layout for 7-EXAM dan charts 2021-11-29 17:57:11 +01:00
0aubsq
a20744ab1b Pressing drum center directly passes the press P screen 2021-11-29 09:42:14 +01:00
0aubsq
e75b1c58ee Remove dead/unused code 2021-11-29 09:03:36 +01:00
0aubsq
6b8284968a Merge branch 'main' of github.com:0auBSQ/TJAPlayer3-Develop-BSQ into main 2021-11-29 08:19:57 +01:00
0aubsq
b72adab840 Fix #20 2021-11-29 08:19:28 +01:00
Funnym0th
c7dc59dbe0
Add IA text translation (#82)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option

* add IA translations

* missing accents lol
2021-11-29 05:06:14 +01:00
0aubsq
6f6fc7ee7f Fix #46 2021-11-29 05:05:12 +01:00
0aubsq
0d642d70a1 Fix #59 2021-11-29 04:53:37 +01:00
0aubsq
9e350717e3 Fix #55 2021-11-29 02:42:54 +01:00
0aubsq
52bbaec8de Fix 2P Kantan table not appearing and fix #81 2021-11-29 02:24:41 +01:00
0aubsq
310e9063c0 Add 10 Levels of AI in addition of Auto mode (It's a separated option that also change the 2nd player nameplate to AI don one, results for AI are also not saved.) 2021-11-28 10:20:53 +01:00
Funnym0th
ad4c262f26
Add translations for "Rolls per second" option (#79)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish

* Add spanish translation for Rolls per second new option
2021-11-28 06:21:28 +01:00
0aubsq
f8ee056c00 Replace 連打速度 description 2021-11-27 14:49:10 +01:00
0aubsq
b20ec8d612 Replaced AutoRolls option by RollsPerSec (Make rolls speed setup possible, 0-1000 but caped to in-game fps, 0 to disable) 2021-11-27 14:27:57 +01:00
0aubsq
7ff9a97216 Merge branch 'main' of github.com:0auBSQ/TJAPlayer3-Develop-BSQ into main 2021-11-27 13:14:37 +01:00
0aubsq
8a4d623254 Fix Character not appearing bug when Chara P1 = Chara P2 2021-11-27 13:05:05 +01:00
Funnym0th
cb2878d350
Change P2 text to J2 (#77)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit

* Change P2 text to J2 so it makes more sense in spanish
2021-11-27 02:31:59 +01:00
0aubsq
082c068569 Few CLang_en corrections and add Meowgister credits 2021-11-26 12:43:53 +01:00
basketballsmash-yt
0dee5b374b
CLang_jp.cs fix (#76)
* Delete README.old.md

Deleted old version of README, there's already a new version

* Delete Readme.txt

This guide is outdated, there's README.md already

* Update README.md

Edited for grammar and added credits down below

* Update CLang_en.cs

Fixed grammar

* Update CLang_jp.cs

Fixed grammar

* Update README.md

Fix grammar on my side

* Update CLang_jp.cs

Fixed mistake on my side when fetching upstream

* Update README.md

* Update README.md

* Update README.md

Just a test commit

* Update CLang_jp.cs

stopping at 34, will do afterwards

* Update CLang_jp.cs

next 56

* Update CLang_jp.cs

removed unfinished 56

* Update CLang_jp.cs

Did until 99, continue on
this.iKeyAssignTaikoLRed = new CItemBase( "LeftRed",
				"左側の面へのキーの割り当てを設\n定します。",
				"Drums key assign:\nTo assign key/pads for LeftRed\n button.");
			this.list項目リスト.Add(this.iKeyAssignTaikoLRed);

line 931 of cactconfiglist.cs

* Update CLang_jp.cs

Finished 10000 to 10014, done. Will add dictionary later.

* Update DictionnaryIndexes.md

until 40

* Update DictionnaryIndexes.md

next start off from 74

* Update DictionnaryIndexes.md

next is 91

* Update DictionnaryIndexes.md

Finally done

* Update DictionnaryIndexes.md

Changed

* Update README.md

Deleted the already done to do

* Update README.md

added tower floors crash faq

* Update CStage結果.cs

remove block of legacy code

* Update CSong管理.cs

Removed 2 old code

* Update README.md

Added @s for funnym0th and touhourenren

* Revert "Update CSong管理.cs"

This reverts commit d3db881b93.

didnt need edit

* Revert "Update CStage結果.cs"

This reverts commit 4a77eaa12c.

didnt need edit

* Update README.md

del touhourenren

* Update CLang_jp.cs

debug info
2021-11-26 07:30:48 +01:00
Funnym0th
2b00ad378b
Add P2 missing text (#75)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff

* Add P2 missing text

sorry again I swear this is the last commit
2021-11-26 04:18:50 +01:00
Funnym0th
d9ad02e52b
Add missing stuff to CLang_es (#74)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)

* Add the missing translations for CLang_es.cs

sorry about the missing stuff
2021-11-26 04:01:36 +01:00
0aubsq
2f4159b912 Extend the previous fix to folders 2021-11-25 19:49:49 +01:00
0aubsq
3f7418991e Fix (?) Tower and Dan charts appearing while using random 2021-11-25 19:28:44 +01:00
0aubsq
f34ea1860f Procedural exam type plates for Dan charts 2021-11-25 01:50:01 +01:00
0aubsq
3e41436ff4 Use BOXCOLOR box.def metadata for the genre plate color (used if changed), will make the tTagDict configurable from file in a future update 2021-11-25 00:01:17 +01:00
0aubsq
fb4f3d75ff Generic song genre plates 2021-11-24 23:14:16 +01:00
Funnym0th
0f680b8a28
New translation for 0.5.2 for CLang_es.cs (#72)
* Add new translations according to CLang_en latest commits

* [PENDING] Add spanish translations for new stuff, according to latest "CLang_en" commits

Not finished yet.

* Update CLang_es.cs

* Add some translations for CLang_es.cs

* Fix one line XD

* Add (not already translated lines) for CLang_es.cs

* Update CLang_es.cs

* more translated text

im tired

* Update CLang_es.cs

* more translations

pog

* more more & more

* i'm really tired and bored

amogus

* idk

if you want to know why I make a lot of commits, is because I'm scared to lose progress on this

* commiting before i forget to

* Almost finished

* ALMOST THERE

* its almost done

* last commit of the day

* pog

* Finish CLang_es.cs

finally it's done

* Last corrections (Missing accents and some other changes)
2021-11-24 18:09:34 +01:00
0aubsq
9a058527f6 Remove useless menu options, improve config menu japanese translations, regroup file format calls into a single variable 2021-11-23 01:29:44 +01:00
0aubsq
2bc3340f06 Fix a crash in Heya while opening the nameplate titles menu if Nameplate.json namePlateTitles is null 2021-11-22 22:33:49 +01:00
0aubsq
62ccf24329 Fix major animation issues caused by forgotten legacy code 2021-11-22 02:37:21 +01:00