..
2dx9.c
Fix .2dx9 loop detection
2022-06-25 13:22:45 +09:00
9tav_streamfile.h
Add 9TAV [Metal Gear Solid 2/3 HD (Vita)]
2019-03-16 00:10:28 +01:00
9tav.c
Add 9TAV [Metal Gear Solid 2/3 HD (Vita)]
2019-03-16 00:10:28 +01:00
208.c
cleanup: misc
2021-07-29 18:38:07 +02:00
a2m.c
Add various metas
2018-08-28 18:47:56 +02:00
aac_triace.c
cleanup: renames, etc
2023-01-21 20:36:19 +01:00
aax.c
cleanup
2023-03-12 14:55:34 +01:00
acb.c
Check ACB size
2022-07-07 23:13:35 +02:00
acm.c
cleanup: hide acm internals
2023-05-07 22:12:26 +02:00
acx.c
Add .acx ADX container [Baroque (SAT), Persona 3 (PS2)]
2021-01-03 19:22:32 +01:00
adm3.c
Add ADM3 .wem [MotoGP 21 (PC)]
2022-05-01 12:17:57 +02:00
adp_bos.c
cleanup: remove tabs
2021-09-04 22:19:36 +02:00
adp_konami.c
Add Konami Viper .adp [ParaParaParadise 2ndMIX]
2020-07-16 22:51:58 +02:00
adp_qd.c
cleanup: renames
2021-08-07 20:58:13 +02:00
adpcm_capcom.c
Add .mca for Capcom .adpcm [MH Generations Ultimate (Switch)]
2019-08-10 17:30:13 +02:00
ads_midway.c
Cleanup
2021-06-20 11:31:30 +02:00
ads.c
Fix cavia .cads
2022-10-29 17:50:14 +02:00
adx_keys.h
Add adx key.
2023-03-23 18:06:17 -07:00
adx.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
afc.c
Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance
2019-11-02 16:10:23 +01:00
agsc.c
Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)]
2018-08-26 19:16:24 +02:00
ahv.c
Cleanup
2021-06-24 22:32:44 +02:00
ahx_keys.h
cleanup: add CRI helpers
2022-12-31 17:08:02 +01:00
ahx.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
aif_asobo.c
Remove fake .aiffl/aifcl (use .laif/laiff/laifc)
2021-10-23 13:14:54 +02:00
aifc.c
Cleanup/doc
2022-08-14 12:24:10 +02:00
aix_streamfile.h
Clean some IO streamfile code
2020-02-02 21:20:51 +01:00
aix.c
Tweak truncated .aix to not loop
2022-05-13 16:36:50 +02:00
akb.c
cleanup: tabs, etc
2023-01-20 17:30:17 +01:00
alp.c
Fix mono ALP .pcm [NBA Inside Drive 2000 (PC)]
2022-05-15 12:44:20 +02:00
ao.c
cleanup: don't ifdef vorbis meta
2021-09-27 00:10:28 +02:00
apc.c
cleanup
2022-07-23 15:15:16 +02:00
apple_caff.c
Update docs
2018-04-15 01:47:46 +02:00
asf.c
cleanup
2022-07-23 15:15:16 +02:00
ast_mmv.c
Add LPCM .w extension, cleanup
2021-10-09 12:51:33 +02:00
ast_mv.c
renames
2021-10-09 12:53:42 +02:00
ast.c
Add reverse endianness for Super Mario Galaxy AST from Super Mario 3D All-Stars (Switch)
2020-09-15 06:56:27 -04:00
astb.c
cleanup: renames
2023-01-20 16:32:32 +01:00
atsl.c
Fix some .atsl, add .atslx [Ken's Rage 2 (X360)]
2022-05-15 12:10:04 +02:00
atx.c
Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup)
2018-03-29 22:34:21 +02:00
aus.c
cleanup: tabs, etc
2023-01-20 17:30:17 +01:00
awb.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
awc_xma_streamfile.h
Clean streamfile code
2020-03-09 00:58:50 +01:00
awc.c
cleanup: add xma2 raw init function
2023-01-21 13:51:27 +01:00
baf.c
cleanup: separate functions
2023-05-14 21:20:29 +02:00
bar_streamfile.h
streamfile cleanup
2021-10-10 15:09:58 +02:00
bar.c
Code cleanup (renames, comments, nitpicks)
2017-12-06 15:32:52 +01:00
bcstm.c
cleanup
2022-10-22 15:09:20 +02:00
bfstm.c
cleanup
2022-12-31 17:07:02 +01:00
bfwav.c
Relax .bcwav validations for buggy files
2023-04-02 20:32:57 +02:00
bgw_streamfile.h
Clean .bgw
2019-09-02 20:57:17 +02:00
bgw.c
Clean .bgw
2019-09-02 20:57:17 +02:00
bigrp.c
Add .bigrp [BM Zero 2 (SW), Gunvolt 3 (SW)]
2022-09-23 22:53:45 +02:00
bik.c
Found some known .BIK extensions
2022-09-06 15:18:40 -05:00
bkhd.c
cleanup: separate functions
2023-05-14 21:20:29 +02:00
bmp_konami.c
Konami BMP cleanup
2020-12-20 15:08:47 +01:00
bnk_relic.c
Add Relic .wxd+wxh and .bnk [Homeworld (PC)]
2021-08-07 12:32:42 +02:00
bnk_sony.c
Fix some Sony .bnk [GInga Force (PS4)]
2023-04-09 22:01:53 +02:00
bnsf_keys.h
Add BNSF key [The iDOLM@STER: One For All (PS3)]
2020-06-06 16:09:39 +02:00
bnsf.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
brstm.c
cleanup
2022-12-31 17:07:02 +01:00
bsf.c
Add .bsf [Reign of Fire ((PS2/GC/Xbox)]
2020-08-01 17:04:55 +02:00
btsnd.c
cleanup
2021-08-26 18:48:19 +02:00
bw_mp3_riff.c
Add Bioware fake .wav [Star Wars: KOTOR 1/2 (PC)]
2022-05-13 19:04:26 +02:00
bwav.c
build: fix compiling without ffmpeg
2023-06-03 17:57:01 +02:00
caf.c
Don't call block_update_x manually when using vgmstream_open_stream
2018-08-26 13:47:48 +02:00
ck.c
cleanup
2021-10-24 10:28:48 +02:00
compresswave.c
Add .cwav + decoder [RADIO ZONDE (PC)]
2021-01-23 15:50:32 +01:00
cpk.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
cps.c
cleanup: renames, etc
2023-01-21 20:36:19 +01:00
csb.c
cleanup
2023-03-12 14:55:34 +01:00
csmp.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
cstr.c
Fix some .cstr loops [Star Fox Assault (GC)]
2022-10-29 17:54:39 +02:00
cxs.c
cleanup: renames, etc
2023-01-21 20:36:19 +01:00
dc_asd.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
dc_idvi.c
Simplify last block interleave
2018-03-24 19:27:24 +01:00
dc_kcey.c
Use IMA_int with mono files to clarify then IMA stereo is used
2017-11-19 03:34:25 +01:00
dc_str.c
Tweak Yamaha/AICA codec naming
2019-09-21 19:15:01 +02:00
dcs_wav.c
Tweak Yamaha/AICA codec naming
2019-09-21 19:15:01 +02:00
deblock_streamfile.c
Add log functions to show errors to users
2021-08-26 18:41:03 +02:00
deblock_streamfile.h
Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)]
2020-09-06 19:26:37 +02:00
dec.c
cleanup: fix compiler warning, etc
2021-07-29 17:08:30 +02:00
derf.c
Add DERF DPCM decoder [Stupid Invaders (PC)]
2018-09-06 17:45:34 +02:00
diva.c
Fix random init with .diva looping
2020-04-15 15:16:50 -07:00
dmsg_segh.c
utils: chunk parsing helper
2021-08-26 19:52:19 +02:00
dsb.c
Add .dsb [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)]
2020-08-01 16:04:41 +02:00
dsf.c
meta: fix some validations and cleanup
2021-11-18 00:17:17 +01:00
dsp_adx.c
cleanup: remove tabs
2021-09-04 22:19:36 +02:00
dsp_bdsp.c
Use standard buffer size for all metas
2018-08-19 22:51:14 +02:00
ea_1snh.c
Fix some EA 1SNh .asf [NBA Live 95 (PC)]
2022-04-09 15:06:45 +02:00
ea_eaac_opus_streamfile.h
Clean some IO streamfile code
2020-02-02 21:20:51 +01:00
ea_eaac_streamfile.h
Fix some .sps [Madden 13 (Vita), Madden 22 (PC)]
2022-02-06 13:07:58 +01:00
ea_eaac.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
ea_schl_fixed.c
Fix some .cnk SCHl [NBA Live 97 (PS1)]
2021-10-10 13:04:43 +02:00
ea_schl_streamfile.h
EA SCHl tweaks
2021-06-07 00:51:39 +02:00
ea_schl.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
ea_swvr.c
Fix EA SWVR loops [Rumble Racing (PS2)]
2023-02-02 00:04:15 +01:00
ea_wve_ad10.c
cleanup: separate functions
2023-05-14 21:20:29 +02:00
ea_wve_au00.c
Don't call block_update_x manually when using vgmstream_open_stream
2018-08-26 13:47:48 +02:00
ego_dic.c
Add Codemasters .DIC [DiRT (PC), F1 2011 (PC)]
2023-06-11 19:41:06 +02:00
encrypted_bgm_streamfile.h
Add encrypted .bgm [Nanami to Konomi no Oshiete ABC (PC)]
2021-04-10 19:46:10 +02:00
encrypted_mc161_streamfile.h
cleanup: tabs, etc
2023-01-20 17:30:17 +01:00
encrypted.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
esf.c
Doc
2022-09-22 09:51:21 +03:00
exakt_sc.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
excitebots.c
Set dual stereo as a meta flag rather than a static list
2018-08-23 18:00:34 +02:00
exst.c
Add EXTS .sts_cp3+int_cp3 [Shadow of the Colossus (PS3)]
2021-04-10 19:44:38 +02:00
ezw.c
Add EZW for EZ2DJ (Arcade)
2017-11-21 21:30:48 -05:00
fag.c
Fix .fag sample rate
2019-01-12 01:02:10 +01:00
fda.c
Add Relic .wxd+wxh and .bnk [Homeworld (PC)]
2021-08-07 12:32:42 +02:00
ffdl.c
cleanup: don't ifdef vorbis meta
2021-09-27 00:10:28 +02:00
ffmpeg.c
Extra logs on broken RIFF
2022-05-13 16:40:33 +02:00
ffw.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
flx.c
Fix EA-MT looping for all cases [SSX3 (PS2)]
2018-09-10 13:18:53 +02:00
fsb5_fev.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
fsb5_streamfile.h
Clean streamfile code
2020-03-09 00:58:50 +01:00
fsb5.c
Add FSB Opus [LEGO 2K Drive (Switch)]
2023-05-29 00:31:50 +02:00
fsb_encrypted_streamfile.h
cleanup: fix compiler warning, etc
2021-07-29 17:08:30 +02:00
fsb_encrypted.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
fsb_interleave_streamfile.h
Add FSB CELT decoder [Vessel (PC), Runner2 (PC)]
2018-08-12 00:58:20 +02:00
fsb_keys.h
Fix FSB key
2023-06-03 17:57:46 +02:00
fsb.c
Add .PS3 extension [THPG (PS3)]
2023-05-31 22:42:35 -05:00
fwse.c
Fix stereo .fwse [Ace Attourney 5 (Android)]
2020-01-13 21:18:57 +01:00
g1l.c
meta: fix some validations and cleanup
2021-11-18 00:17:17 +01:00
gca.c
cleanup: tabs, etc
2023-01-20 17:30:17 +01:00
gcsw.c
Cleanup and renames
2019-07-28 15:11:17 +02:00
gcub.c
Fix some .GCub [Shrek the Third (GC)]
2022-09-16 23:39:18 +02:00
genh.c
cleanup: riff helpers
2023-01-21 22:08:46 +01:00
ghs.c
cleanup: renames
2023-01-23 00:55:13 +01:00
gin.c
EA GIN: Added "Octn" header magic
2021-07-28 16:57:09 +03:00
gsp_gsb.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
h4m.c
Add .hvqm extension
2022-09-06 15:26:23 -05:00
halpst.c
Use standard buffer size for all metas
2018-08-19 22:51:14 +02:00
hca_bf.h
cleanup
2022-10-29 17:51:32 +02:00
hca_keys_awb.h
Remove unneeded .hca subkeys (use .acb/awb)
2021-06-01 00:30:25 +02:00
hca_keys.h
Add HCA key
2023-06-10 16:15:58 +02:00
hca.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
hd3_bd3.c
Fix subsongs in some .hd3+bd3
2019-06-29 13:25:04 +02:00
his.c
Fix some .his [Nancy Drew: Ghost Dogs of ML (PC)]
2022-12-07 21:28:59 +01:00
hxd.c
Rename ps2_dxh.c to hxd.c
2022-08-14 12:37:48 +02:00
idsp_ie.c
Split idsp.c into idsp_ie.c and nub_idsp.c
2018-08-28 20:40:02 +02:00
idtech_streamfile.h
Rename mzrt.c to idtech.c
2021-01-25 21:10:41 +01:00
idtech.c
cleanup: add xma2 raw init function
2023-01-21 13:51:27 +01:00
ifs.c
Add .ifs with bgm subsongs [drummania (AC), GITADORA (AC)]
2020-12-20 15:07:23 +01:00
ikm.c
Add LPCM .w extension, cleanup
2021-10-09 12:51:33 +02:00
ima.c
Add Blitz Games .ima and improve decoder [Lilo & Stitch (PC)]
2019-08-15 16:25:52 +02:00
imc.c
Gitaroo Man IMC fix allowed sample rates, won't fail on ST10 unused subsongs now
2020-04-24 07:18:56 -04:00
imuse.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
ios_psnd.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
isb.c
Fix hang on full loops with xma1 formats
2023-01-20 16:09:08 +01:00
ish_isd.c
Minor cleanup
2018-04-18 21:03:24 +02:00
ivag.c
Clean ivag meta
2019-11-24 20:38:16 +01:00
ivaud.c
Fix hang on full loops with xma1 formats
2023-01-19 00:08:33 +01:00
ivb.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
jstm_streamfile.h
Clean some IO streamfile code
2020-02-02 21:13:16 +01:00
jstm.c
Cleanup and renames
2019-07-28 15:11:17 +02:00
kat.c
KAT: Fixed PCM8 (should be signed)
2020-06-06 17:59:43 +03:00
kma9_streamfile.h
Clean some IO streamfile code
2020-02-02 21:20:51 +01:00
kma9.c
Remove custom ATRAC9 in favor of custom IO
2018-08-25 17:48:01 +02:00
knon.c
meta: rename str_asr.c to knon.c
2021-11-18 00:22:11 +01:00
kraw.c
Set dual stereo as a meta flag rather than a static list
2018-08-23 18:00:34 +02:00
ktac.c
fix ktac.c without VGM_USE_FFMPEG enabled
2022-03-20 13:53:13 +01:00
ktsc.c
Add .asbin+.stbin ext [Warriors Orochi 4 (PC)]
2023-02-05 22:22:17 +01:00
ktsr.c
Add .asbin+.stbin ext [Warriors Orochi 4 (PC)]
2023-02-05 22:22:17 +01:00
ktss.c
Fix last minute issue
2021-03-04 23:27:32 +01:00
kwb.c
cleanup: separate functions
2023-05-14 21:20:29 +02:00
lopu_fb.c
Fix some LOPU .lopus loops
2021-10-08 22:27:39 +02:00
lpcm_fb.c
Add LPCM .ladpcm [Melty Blood Type Lumina (Sw)]
2021-10-03 13:48:22 +02:00
lpcm_shade.c
renames
2021-10-09 12:53:42 +02:00
lrmd_streamfile.h
Fix some LRMD [LocoRoco 2 (PSP)]
2020-02-22 10:14:32 +01:00
lrmd.c
Fix some LRMD [LocoRoco 2 (PSP)]
2020-02-22 10:14:32 +01:00
lsf.c
Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance
2019-11-02 16:10:23 +01:00
mattel_hyperscan.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
maxis_xa.c
Adjust Maxis XA header detection (again)
2021-05-09 08:21:44 -04:00
mc3.c
Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1)
2017-04-28 17:26:25 +02:00
mca.c
Fix some MCA v4 and relax looping checks [MH3U (3DS)]
2017-03-31 22:38:45 +02:00
meta.h
Add Codemasters .DIC [DiRT (PC), F1 2011 (PC)]
2023-06-11 19:41:06 +02:00
mib_mih.c
Cleanup
2021-01-24 20:36:59 +01:00
mjb_mjh.c
.mjh+mjh cleanup
2022-01-22 22:56:35 +01:00
mn_str.c
Fix minor compiler warnings (missing const/static/case defaults/etc)
2017-10-28 01:34:32 +02:00
mogg.c
cleanup: don't ifdef vorbis meta
2021-09-27 00:10:28 +02:00
mp4_faac.c
cleanup
2021-08-07 16:59:32 +02:00
mp4.c
Add M2 looping .m4a [G-Darius HD (Switch)]
2021-10-02 18:15:45 +02:00
mpeg.c
cleanup
2022-10-29 17:51:32 +02:00
msb_msh.c
Fix some .MSB+MSH
2021-06-17 22:49:02 +02:00
msf_banpresto.c
Cleanup
2021-06-21 00:30:15 +02:00
msf_konami.c
Cleanup
2021-06-21 00:30:15 +02:00
msf_tamasoft.c
Add TamaSoft .msf [Abandoner: The Severed Dreams (PC)]
2018-11-17 17:52:07 +01:00
msf.c
MSF: Added .str extension
2021-12-07 12:17:09 +03:00
mss.c
Fix interleaved 2ch XBOX-IMA [Fairly OddParents: Breakin' da Rules]
2018-09-04 17:10:41 +02:00
msv.c
Merge msv.c and msvp.c
2022-01-12 21:13:56 +01:00
mta2_streamfile.h
Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance
2019-11-02 16:10:23 +01:00
mta2.c
Improve streamfile float reading
2019-11-02 20:12:12 +01:00
mtaf.c
Fix some .mtaf looping when shouldn't
2019-03-16 00:10:42 +01:00
mul_streamfile.h
Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)]
2020-09-06 19:26:37 +02:00
mul.c
cleanup: separate functions
2023-05-14 21:20:29 +02:00
mups_streamfile.h
Removed unused local var
2020-05-31 21:58:10 +03:00
mups.c
cleanup: don't ifdef vorbis meta
2021-09-27 00:10:28 +02:00
mus_acm.c
cleanup: don't ifdef vorbis meta
2021-09-27 00:10:28 +02:00
mus_vc.c
meta: fix some validations and cleanup
2021-11-18 00:17:17 +01:00
musc.c
cleanup
2021-08-26 18:48:19 +02:00
musx.c
Fix some MUSX [Disney Infinity (X360)]]
2023-04-02 20:32:41 +02:00
myspd.c
Use IMA_int with mono files to clarify then IMA stereo is used
2017-11-19 03:34:25 +01:00
naac.c
ffmpeg: AAC cleanup and doc
2021-07-23 15:52:31 +02:00
naomi_adpcm.c
Tweak Yamaha/AICA codec naming
2019-09-21 19:15:01 +02:00
nds_hwas.c
Don't call block_update_x manually when using vgmstream_open_stream
2018-08-26 13:47:48 +02:00
nds_rrds.c
Cleanup
2018-07-15 00:20:42 +02:00
nds_strm_ffta2.c
Fix Final Fantasy Tactics A2 IMA decoding
2018-10-04 19:43:37 +02:00
nds_strm.c
misc cleanup
2021-09-19 23:54:38 +02:00
ngc_adpdtk.c
Update ngc_adpdtk.c
2023-05-31 22:44:46 -05:00
ngc_bh2pcm.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ngc_dsp_konami.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ngc_dsp_mpds.c
Fix short .mds coefs [T3: The Redemption (GC), MI: Operation Surma (GC)]
2018-10-27 22:25:15 +02:00
ngc_dsp_std.c
cleanup
2023-01-15 18:42:40 +01:00
ngc_dsp_ygo.c
Set dual stereo as a meta flag rather than a static list
2018-08-23 18:00:34 +02:00
ngc_ffcc_str.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ngc_lps.c
Set dual stereo as a meta flag rather than a static list
2018-08-23 18:00:34 +02:00
ngc_nst_dsp.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ngc_pdt.c
Fix some PDT [Mario Party 4 (GC)]
2018-10-04 19:48:13 +02:00
ngc_sck_dsp.c
Cleanup dsp+sck cleanup
2019-03-04 22:48:51 +01:00
ngc_ssm.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ngc_str_cauldron.c
cleanup: misc
2021-07-29 18:38:07 +02:00
ngc_tydsp.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ngc_ymf.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
nps.c
Doc
2020-03-08 19:37:29 +01:00
nub.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
nus3audio.c
Add BNSF in .nus3audio [Gundam Extreme Vs 2 (AC)]
2023-03-04 14:06:26 +01:00
nus3bank_streamfile.h
cleanup: fix compiler warning, etc
2021-07-29 17:08:30 +02:00
nus3bank.c
Fix some .nus3bank [Tekken Tag Tournament 2 (X360)]
2020-11-15 00:15:21 +01:00
nwa.c
Update the comment of nwa.c
2021-10-02 15:59:24 +09:00
nwav.c
cleanup: don't ifdef vorbis meta
2021-09-27 00:10:28 +02:00
nxa.c
Add .nxa looping + Fixed Opus [Gensou Rougoku no Kaleidoscope (Switch)]
2020-12-19 12:54:14 +01:00
nxap.c
Fix NXAP ADPCM [Time Crisis 4 (PS3)]
2020-01-13 21:16:09 +01:00
ogg_opus.c
Fix some Ogg Opus loops [Kuro no Kiseki (PC)]
2022-10-09 20:31:04 +02:00
ogg_vorbis_streamfile.h
Fix Ogg .eno
2022-11-27 00:28:28 +01:00
ogg_vorbis.c
cleanup: move channel mappings to .h
2023-05-07 22:00:30 +02:00
ogl.c
meta: fix some validations and cleanup
2021-11-18 00:17:17 +01:00
ogv_3rdeye.c
cleanup: don't ifdef vorbis meta
2021-09-27 00:10:28 +02:00
omu.c
meta: fix some validations and cleanup
2021-11-18 00:17:17 +01:00
opus_interleave_streamfile.h
Clean streamfile code
2020-03-09 00:58:50 +01:00
opus.c
Add .opu extension [Ys: Oath in Felghana (Switch)]
2023-05-14 20:13:33 +02:00
otm.c
Added OTM support for Otomedius (Arcade)
2014-02-25 22:25:02 -08:00
p3d.c
Fix hang on full loops with xma1 formats
2023-01-20 01:02:23 +01:00
pasx.c
cleanup: renames
2023-01-20 16:32:32 +01:00
pc_ast.c
Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually.
2017-10-20 21:06:49 -04:00
pc_mxst.c
Rename blocked layout for consistency
2018-03-29 19:00:04 +02:00
pcm_sre.c
Add .PCM+.SRE [Viewtiful Joe (PS2)]
2018-03-31 13:10:57 +02:00
pcm_success.c
Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)]
2020-06-06 16:15:06 +02:00
piff_tpcm.c
Add Tantalus .tad decoder [House of the Dead (SAT)]
2021-07-23 22:30:57 +02:00
pona.c
Add PONA .sxd extension [Policenauts Pilot Disc (3DO)]
2018-11-18 17:24:07 +01:00
pos.c
Fix some compiler warning/errors with libs disabled
2018-12-01 18:34:23 +01:00
ppst_streamfile.h
Add PPST .sng [Parappa the Rapper (PSP)]
2018-04-20 18:27:08 +02:00
ppst.c
Less debug
2018-04-21 21:56:49 +02:00
ps2_2pfs.c
Fix broken .2pfs extension + cleanup
2021-03-04 19:59:43 +01:00
ps2_adm.c
Don't call block_update_x manually when using vgmstream_open_stream
2018-08-26 13:47:48 +02:00
ps2_ass.c
Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup
2018-08-22 19:19:31 +02:00
ps2_b1s.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_bg00.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_bmdx.c
Add size_callback to open_io_streamfile for more complex stuff
2018-03-30 18:10:23 +02:00
ps2_enth_streamfile.h
Fix Enthusia PCM files and add .lp/ap/lep
2020-10-17 19:00:02 +02:00
ps2_enth.c
Remove Enthusia .enth fake extension (use .lbin/ap/lep/lp)
2020-10-17 19:11:15 +02:00
ps2_filp.c
Rename blocked layout for consistency
2018-03-29 19:00:04 +02:00
ps2_gbts.c
Use standard buffer size for all metas
2018-08-19 22:51:14 +02:00
ps2_gcm.c
cleanup
2022-07-07 23:13:24 +02:00
ps2_hgc1.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_hsf.c
Change some tabs to spaces to fix mixed indention GCC warnings
2017-11-10 22:22:04 +01:00
ps2_iab.c
Don't call block_update_x manually when using vgmstream_open_stream
2018-08-26 13:47:48 +02:00
ps2_ild.c
Lower priority of simpler headers, cleanup
2021-12-11 17:35:27 +01:00
ps2_joe.c
Fix some .joe [Counter Terrorism Special Forces (PS2)]
2020-08-29 01:04:46 +02:00
ps2_kces.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_leg.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_mcg.c
Change some tabs to spaces to fix mixed indention GCC warnings
2017-11-10 22:22:04 +01:00
ps2_mic.c
Changed interleave value range check.
2023-04-09 17:25:23 +09:00
ps2_mihb.c
Document MIH/MIB/MIC/MSH details
2018-06-09 19:30:20 +02:00
ps2_msa.c
Fix some .MSA [Konohana Pack: 3tsu no Jikenbo (PS2)]
2018-09-06 18:09:56 +02:00
ps2_p2bt.c
Use standard buffer size for all metas
2018-08-19 22:51:14 +02:00
ps2_pcm.c
Rename pcm.c > scd_pcm.c (cleanup)
2017-11-16 00:41:06 +01:00
ps2_pnb.c
Use standard buffer size for all metas
2018-08-19 22:51:14 +02:00
ps2_rnd.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_rstm.c
Add .RSM extension (Bully PS2)
2017-12-06 17:35:59 +01:00
ps2_sl3.c
Add .MS/VBX/SLB/OVB extensions;cleanup
2018-04-07 12:35:18 +02:00
ps2_smpl.c
Set dual stereo as a meta flag rather than a static list
2018-08-23 18:00:34 +02:00
ps2_snd.c
Simplify last block interleave
2018-03-24 19:27:24 +01:00
ps2_sps.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_tk5.c
Add missing .ovb and remove .tk1 as was only used for private testing
2018-04-13 00:04:29 +02:00
ps2_va3.c
Improve raw ATRAC3 decoding accuracy and cleanup
2019-08-26 22:58:43 +02:00
ps2_vas.c
cleanup: fix compiler warning, etc
2021-07-29 17:08:30 +02:00
ps2_vbk.c
Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup
2018-08-22 19:19:31 +02:00
ps2_vds_vdm.c
Tweak VDS/VDM num_samples
2018-03-27 22:20:20 +02:00
ps2_vgv.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_vms.c
Change some tabs to spaces to fix mixed indention GCC warnings
2017-11-10 22:22:04 +01:00
ps2_voi.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_wad.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_wb.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps2_wmus.c
Use standard buffer size for all metas
2018-08-19 22:51:14 +02:00
ps2_xa2_rrp.c
add .CVS support for Disney's Aladdin in Nasira's Revenge (PS1). Add support for >2 channels XA2 for RC Revenge Pro (PS2)
2018-04-20 18:41:25 -04:00
ps2_xa2.c
Move .XA2 RRP to its own file for consistency/clarity
2017-12-06 18:16:03 +01:00
ps2_xa30.c
Improve PS2 XA30 [Driver: Parallel Lines (PS2)]
2017-06-24 23:33:49 +02:00
ps3_past.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
ps_headerless.c
Remove .vb from ps_headerless (use TXTH)
2022-08-14 12:24:35 +02:00
psb.c
Fix hang on full loops with xma1 formats
2023-01-20 16:09:08 +01:00
psf.c
Cleanup
2021-11-13 14:43:52 +01:00
rad.c
Implement Traveller's Tales' RAD
2019-07-12 20:14:39 +10:00
raw_int.c
Tweak .int validations
2021-05-05 23:43:16 +02:00
raw_pcm.c
Meta cleanup and renames
2019-09-02 22:32:02 +02:00
raw_snds.c
Meta cleanup and renames
2019-09-02 22:32:02 +02:00
raw_wavm.c
Meta cleanup and renames
2019-09-02 22:32:02 +02:00
redspark.c
Make get_xx functions const
2020-07-17 19:09:47 +02:00
rfrm.c
Cleanup
2023-02-17 01:04:43 +01:00
riff_ogg_streamfile.h
Fix some Ogg .wav [Kirara Kirara NTR (PC)]
2021-09-19 23:52:33 +02:00
riff.c
cleanup: move channel mappings to .h
2023-05-07 22:00:30 +02:00
rkv.c
cleanup: fix compiler warning, etc
2021-07-29 17:08:30 +02:00
rs03.c
Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)]
2018-08-26 19:16:24 +02:00
rsd.c
fixes for last pr
2023-06-03 17:55:35 +02:00
rsf.c
Lower priority of simpler headers, cleanup
2021-12-11 17:35:27 +01:00
rws.c
Fix some .rws [kill.switch (PS2)]
2022-01-12 21:19:09 +01:00
rwsd.c
Reject wrong RWSD and lower priority
2022-12-31 17:05:43 +01:00
rwx.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
rxws.c
remove fake split .rxw (use .xwh+xwb)
2023-01-17 18:17:06 +01:00
s3v.c
cleanup
2023-01-15 18:42:40 +01:00
s14_sss.c
Improve s14 detection
2022-07-23 15:14:30 +02:00
sab_streamfile.h
Fix some .sab [Men of Valor (PC), Just Cause (PS2)]
2020-09-04 22:52:43 +02:00
sab.c
Fix some .sab [Men of Valor (PC), Just Cause (PS2)]
2020-09-04 22:52:43 +02:00
sadf.c
Tweak sadf extensions and check
2020-05-24 16:59:11 +02:00
sadl.c
Fix some .sad [Luminous Arc (DS)]
2020-11-21 15:55:46 +01:00
sat_baka.c
meta: fix some validations and cleanup
2021-11-18 00:17:17 +01:00
sat_dvi.c
cleanup: fix compiler warning, etc
2021-07-29 17:08:30 +02:00
sat_sap.c
Clean .sap
2019-10-05 14:51:49 +02:00
sbk.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
scd_pcm.c
cleanup
2022-10-22 15:14:57 +02:00
sd9.c
Add S3V support for SVDX (AC). Fix looping for 2DX9 and SD9.
2022-04-20 23:05:37 -04:00
sdf.c
Fix some .spf [Hugo: Magic in the Trollwoods (DS)]
2021-07-23 19:21:40 +02:00
sdrh.c
Fix some .xse/.xwv [No More Heroes (PS3)]
2023-02-05 22:21:41 +01:00
sdt.c
Fix .sdt [Baldur's Gate - Dark Alliance (GC)]
2019-01-01 21:01:45 +01:00
seb.c
Rename psx_gms.c to seb.c
2019-08-15 22:08:48 +02:00
seg.c
cleanup: separate functions
2023-05-14 21:20:29 +02:00
sfh_streamfile.h
Clean some IO streamfile code
2020-02-02 21:20:51 +01:00
sfh.c
Fix some SFH/SSPR
2023-06-03 17:56:19 +02:00
sfl.c
Fix .sfl loops in some cases
2019-02-09 23:43:28 +01:00
sgxd.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
silence.c
Preserve channel layout when downmixing some cases
2022-04-09 11:32:37 +02:00
sk_aud.c
Simplify struct memsets, using standard 0-setup
2018-07-06 19:37:26 +02:00
sli.c
Add .wav.sli [Perfect Cherry Blossom Trial+ (PC)]
2023-04-29 22:41:39 +02:00
smc_smh.c
Fix possible segfault
2018-04-18 20:41:11 +02:00
smk.c
ffmpeg: fix smacker .smk
2023-01-15 17:49:57 +01:00
smp.c
Add .snb extension [Def Jam Rapstar (X360)]
2023-01-21 18:56:46 +01:00
smv.c
Simplify last block interleave
2018-03-24 19:27:24 +01:00
sndz.c
Fix some .szd codecs
2022-10-18 00:05:39 +02:00
spm.c
Cleanup
2021-06-24 22:32:44 +02:00
sps_n1.c
cleanup: separate functions
2023-05-14 21:20:29 +02:00
spsd.c
cleanup: renames
2023-01-29 23:00:14 +01:00
spt_spd.c
Add .spt+.spd subsongs
2019-10-18 19:36:01 +02:00
sqex_scd.c
Fix hang on full loops with xma1 formats
2023-01-20 16:09:08 +01:00
sqex_sead.c
Show multiple cue names in SQEX .sab
2022-09-22 23:18:41 +02:00
sqex_streamfile.h
Add encrypted .akb [Final Fantasy Agito (Android)]
2022-07-23 14:49:47 +02:00
sscf_encrypted.c
Add encrypted .scd [Final Fantasy XI (X360)]
2022-10-29 17:52:41 +02:00
sscf_encrypted.h
cleanup
2022-10-29 17:59:29 +02:00
sscf.c
cleanup
2022-10-29 17:59:29 +02:00
sspf.c
Fix some SSPF .ssp [Metal Gear Solid 4 (PS3)]
2022-05-01 12:13:11 +02:00
sspr.c
Fix some SFH/SSPR
2023-06-03 17:56:19 +02:00
ster.c
cleanup: tabs, etc
2023-01-20 17:30:17 +01:00
sthd.c
meta: fix some validations and cleanup
2021-11-18 00:17:17 +01:00
stm.c
Remove .amts/smta/ps2stm fake ext (use .stm/lstm)
2023-06-10 16:34:53 +02:00
str_snds.c
Fix SNDS with CBD2 [Battle Tryst (Arcade)]
2020-12-01 23:25:13 +01:00
str_wav.c
fixes for last pr
2023-06-03 17:55:35 +02:00
strm_abylight.c
meta: fix some validations and cleanup
2021-11-18 00:17:17 +01:00
sts.c
cleanup: renames
2021-08-07 22:25:45 +02:00
svag_kcet.c
Rename ps2_svag.c to svag_kcet.c / ps2_svag_snk.c to svag_snk.c
2020-07-16 22:08:46 +02:00
svag_snk.c
Rename ps2_svag.c to svag_kcet.c / ps2_svag_snk.c to svag_snk.c
2020-07-16 22:08:46 +02:00
svg.c
Add various metas
2018-08-28 18:47:56 +02:00
svs.c
Round .vs/svs pitch values
2018-11-03 18:06:39 +01:00
swav.c
doc
2023-03-12 14:55:41 +01:00
sxd.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
tac.c
Fix tri-Ace codec joint stereo output
2021-03-04 20:04:45 +01:00
tgc.c
Improve Tiger .com validations and lower priority
2022-05-01 18:57:22 +02:00
thp.c
Add .MOV extension [Dora the Explorer JttPP (GC)]
2023-05-31 22:46:57 -05:00
tt_ad.c
Add .audio_data [Lego SW: The Skywalker Saga (PC)]
2022-05-01 18:10:22 +02:00
txth_streamfile.h
Improve TXTH dynamic dechunking
2022-11-27 00:30:11 +01:00
txth.c
Add TXTH ULAW/ALAW codecs
2023-06-10 16:16:32 +02:00
txtp.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
ubi_bao_streamfile.h
Add some Ubi SB [G.R.A.W (X360), Splinter Cell D.A. Online (PC)]
2019-03-16 13:58:28 +01:00
ubi_bao.c
cleanup: separate functions
2023-05-14 21:20:29 +02:00
ubi_ckd_cwav_streamfile.h
Fix some Ubi CKD [Rayman Origins (3DS/Vita)]
2021-12-31 16:20:52 +01:00
ubi_ckd_cwav.c
Merge bcwav with bfwav and cleanup
2022-01-14 17:12:41 +01:00
ubi_ckd.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
ubi_hx.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
ubi_jade.c
Fix some Ubi Jade .waa/wac/wam [King Kong GE (PC)]
2021-12-18 12:17:47 +01:00
ubi_lyn_streamfile.h
doc
2021-09-12 20:09:06 +02:00
ubi_lyn.c
Fix hang on full loops with xma1 formats
2023-01-20 16:09:08 +01:00
ubi_raki.c
cleanup: add xma2 raw init function
2023-01-21 13:51:27 +01:00
ubi_sb_garbage_streamfile.h
Fix .sm1+ss1 with garbage streams [Splinter Cell Pandora Tomorrow (PS2)]
2020-12-13 20:48:46 +01:00
ubi_sb_streamfile.h
Fix .sm1+ss1 with garbage streams [Splinter Cell Pandora Tomorrow (PS2)]
2020-12-13 20:48:46 +01:00
ubi_sb.c
Fix hang on full loops with xma1 formats
2023-01-20 16:09:08 +01:00
ue4opus.c
Cleanup
2021-06-21 00:30:15 +02:00
utk.c
Fix EA-MT looping for all cases [SSX3 (PS2)]
2018-09-10 13:18:53 +02:00
vab.c
VAB: Don't use note limits by default
2022-09-10 05:25:09 +03:00
vag.c
Fix some .vag [Woody Woodpecker (PS2)]
2022-12-18 22:53:01 +01:00
vai.c
Add various metas
2018-08-28 18:47:56 +02:00
vgs_ps.c
Fix some .vgs [Ishikura Noboru no Igo Kouza: Chuukyuuhen (PS2)]
2021-06-24 22:34:41 +02:00
vgs.c
cleanup: tabs, etc
2023-01-20 17:30:17 +01:00
vid1.c
Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)]
2020-03-08 22:15:06 +01:00
vis.c
Add various metas
2018-08-28 18:47:56 +02:00
vpk.c
Fix some .vpk loop issues [Sly 2 (PS2)]
2020-04-05 13:09:05 +02:00
vs_square.c
Cleanup
2021-06-24 22:32:44 +02:00
vs_str.c
cleanup: etc
2021-07-29 23:41:27 +02:00
vs.c
cleanup: fix compiler warning, etc
2021-07-29 17:08:30 +02:00
vsf_tta.c
Move .VSF SMSS to its own file for consistency/clarity
2017-12-06 18:11:37 +01:00
vsf.c
Fix some .vsf issues
2019-12-15 01:37:56 +01:00
vsv_streamfile.h
Clean some IO streamfile code
2020-02-02 21:13:16 +01:00
vsv.c
Clean some IO streamfile code
2020-02-02 21:13:16 +01:00
vxn.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
wady.c
Add .way bgm decoder/meta [Eien no Owari ni (PC)]
2020-10-11 00:01:11 +02:00
waf.c
cleanup: fix compiler warning, etc
2021-07-29 17:08:30 +02:00
wave_segmented.c
cleanup: simplify ogg vorbis meta call
2021-07-29 23:20:43 +02:00
wave.c
Add DS .wave [Adventure Time: HIKWYSOG (DS)]
2023-02-26 00:17:31 +01:00
wavebatch.c
cleanup: etc
2021-07-29 23:41:27 +02:00
wbk.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
wii_bns.c
cleanup: remove tabs
2021-09-04 22:19:36 +02:00
wii_mus.c
Use standard buffer size for all metas
2018-08-19 22:51:14 +02:00
wii_ras.c
Simplify last block interleave
2018-03-24 19:27:24 +01:00
wii_sng.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
wpd.c
Change some tabs to spaces to fix mixed indention GCC warnings
2017-11-10 22:22:04 +01:00
ws_aud.c
Rename blocked layout for consistency
2018-03-29 19:00:04 +02:00
wsi.c
Move wsi to its own file, since it's not very standard
2018-08-26 17:40:40 +02:00
wv2.c
Add various metas
2018-08-28 18:47:56 +02:00
wv6.c
Add .WV6 IMA [The Fairly OddParents: Breakin' Da Rules (PC)]
2018-08-02 18:22:01 +02:00
wvs.c
Fix .wvs glitches [Metal Arms (GC)]
2021-06-24 22:38:28 +02:00
wwise.c
cleanup: move channel mappings to .h
2023-05-07 22:00:30 +02:00
wxd_wxh.c
Add Relic .wxd+wxh and .bnk [Homeworld (PC)]
2021-08-07 12:32:42 +02:00
xa_04sw.c
Remove .04sw fake extension (use .xa)
2022-01-30 13:30:24 +01:00
xa_xa30.c
Cleanup and renames
2019-07-28 15:11:17 +02:00
xa.c
doc
2022-03-29 23:45:45 +02:00
xau_konami.c
Minor tweaks
2018-09-02 21:06:15 +02:00
xau.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
xavs_streamfile.h
Clean some IO streamfile code
2020-02-02 21:20:51 +01:00
xavs.c
Add Reflections .xav [Stuntman (PS2)]
2019-08-04 11:57:48 +02:00
xbox_ims.c
Use standard buffer size for all metas
2018-08-19 22:51:14 +02:00
xma_ue3.c
Fix hang on full loops with xma1 formats
2023-01-20 01:02:23 +01:00
xma.c
Fix hang on full loops with xma1 formats
2023-01-20 01:02:23 +01:00
xmd.c
Add XMD decoder [Silent Hill 4, Castlevania: Curse of Darkness (Xbox)
2018-07-27 17:11:11 +02:00
xmu.c
meta: fix some validations and cleanup
2021-11-18 00:17:17 +01:00
xnb_lz4mg.h
Fallthrough in LZ4 state machine for a MSVC bug
2023-06-12 00:18:33 -07:00
xnb_streamfile.h
cleanup: minor tweaks
2023-05-14 20:18:27 +02:00
xnb.c
cleanup: add xma2 raw init function
2023-01-21 13:51:27 +01:00
xopus.c
Improve XOpus handling + prepare Wwise Opus
2020-11-09 14:50:33 +01:00
xpcm.c
Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)]
2020-03-07 23:14:56 +01:00
xps.c
Add From Software .xps/.xps+dat [Metal Wolf Chaos (Xbox), Otogi (Xbox)]
2018-12-01 14:01:52 +01:00
xsh_xsd_xss.c
Add .xsh+xsd variations [Minority Report (Xbox)]
2021-08-27 22:20:26 +02:00
xss.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
xssb.c
cleanup: fix compiler warning, etc
2021-07-29 17:08:30 +02:00
xvag_streamfile.h
Fix multilayer XVAG ATRAC9 [flower (Vita), Farpoint (PS4)]
2018-08-25 17:25:02 +02:00
xvag.c
cleanup: separate functions
2023-05-14 23:20:20 +02:00
xvas.c
Meta cleanup and renames
2019-09-02 22:32:02 +02:00
xwav.c
Fix some .xse/.xwv [No More Heroes (PS3)]
2023-02-05 22:21:41 +01:00
xwb_xsb.h
cleanup: separate functions
2023-05-14 23:20:20 +02:00
xwb.c
Fix some .xwb [Jumper: Griffin's Story (X360)]
2023-03-26 16:53:24 +02:00
xwc.c
cleanup: add xma2 raw init function
2023-01-21 13:51:27 +01:00
xwma_konami_streamfile.h
Clean streamfile code
2020-03-09 00:58:50 +01:00
xwma_konami.c
cleanup: riff helpers
2023-01-21 22:08:46 +01:00
xwma.c
Update xwma.c
2023-03-19 18:52:13 -03:00
xwv_valve.c
cleanup: renames, etc
2023-01-21 20:36:19 +01:00
ydsp.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
zsd.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
zsnd_streamfile.h
Add Vicarious Visions .zss/zsm/ens/enm [X-Men Legends II (multi)]
2018-12-08 00:10:44 +01:00
zsnd.c
Fix some ZSND [X-Men Legends 2 (PS2)]
2020-04-19 00:38:39 +02:00
zwdsp.c
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
zwv.c
Add .zwv [THE iDOLM@STER Shiny TV (PS3)]
2020-08-01 15:28:12 +02:00