vgmstream/src/meta
modusc896d352 edde33489b Ongakukan ADPCM code improvements
significant improvements include:
- char flags in ongakukan_adp_lib.c have all, with one exception, been made to bools.
-- ATM, sample_mode will remain a char.
-- several other variables have been removed. they did not affect decoding in any significant way.
-- init_ongakukan_adpcm now accepts at least one bool as an argument for a total of four arguments.
-- many function from lib renamed to follow external lib function naming standard.

- simplified ongakukan_adp_decoder.c
-- decode_ongakukan_adp in particular benefited from this code simpification; loop is now re-done so all samples are copied to outbuf when they're made available.
-- as a consequence of this, at least one var was removed entirely, while others have been redefined into different purposes; samples_filled is now a bool var that flags whether or not all available samples were decoded.
-- init_ongakukan_adp has four arguments as well, and accepts at least one bool as an argument of its own.
-- streamfile is now close there as well instead of in the external decoder lib.

- adp_ongakukan.c saw much simpified code as well; meta checks have been relaxed significantly, which meant the removal of several var and at least three vars repurposed into bools.
-- supposed_size is introduced as an entirely new var; it now calculates the supposed file size of an ADP file with several 32-bit fields from the first byte as a base.
-- consequently, file_size checks are now made against supposed_size.

- as a consequence of all of the above, riff.c has now lost an additional RIFF size check; initially if RIFF chunk reported a big-enough size than RIFF file realistically has, it would be enough for vgmstream to stop working with said file.
2024-07-17 21:58:06 -03:00
..
2dx9.c Fix .2dx9 loop detection 2022-06-25 13:22:45 +09:00
2pfs.c Remove fake .2pfs extension (use .sap) 2024-01-18 22:20:58 +01:00
9tav_streamfile.h Add 9TAV [Metal Gear Solid 2/3 HD (Vita)] 2019-03-16 00:10:28 +01:00
9tav.c Add 9TAV [Metal Gear Solid 2/3 HD (Vita)] 2019-03-16 00:10:28 +01:00
208.c cleanup: misc 2021-07-29 18:38:07 +02:00
a2m.c Add various metas 2018-08-28 18:47:56 +02:00
aac_triace.c cleanup: renames, etc 2023-01-21 20:36:19 +01:00
aax.c cleanup 2023-03-12 14:55:34 +01:00
acb.c doc/cleanup 2024-03-31 16:10:18 +02:00
acm.c cleanup: move semi-external libs to subdir for clarity 2024-06-11 00:01:17 +02:00
acx.c Fix some .acx [12Riven (PC)] 2024-03-31 16:09:50 +02:00
adm.c ADM: comment consistency 2024-06-27 17:42:06 +03:00
adp_konami.c Add Konami Viper .adp [ParaParaParadise 2ndMIX] 2020-07-16 22:51:58 +02:00
adp_ongakukan.c Ongakukan ADPCM code improvements 2024-07-17 21:58:06 -03:00
adp_qd.c cleanup: renames 2021-08-07 20:58:13 +02:00
adp_wildfire.c cleanup: rename adp_bos to adp_wildfire 2023-06-24 17:01:40 +02:00
adpcm_capcom.c Add .mca for Capcom .adpcm [MH Generations Ultimate (Switch)] 2019-08-10 17:30:13 +02:00
ads_midway.c cleanup: minor codec renames 2024-06-11 00:36:54 +02:00
ads.c Fix cavia .cads 2022-10-29 17:50:14 +02:00
adx_keys.h Add HCA/ADX keys 2024-02-13 22:06:58 +01:00
adx_monster.c cleanup: renames 2023-06-24 18:05:31 +02:00
adx.c Allow text keycode in adxkey/hcakey 2024-02-11 22:36:26 +01:00
afc.c Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance 2019-11-02 16:10:23 +01:00
agsc.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
ahv.c Cleanup 2021-06-24 22:32:44 +02:00
ahx_keys.h cleanup: add CRI helpers 2022-12-31 17:08:02 +01:00
ahx.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
aif_asobo.c Remove fake .aiffl/aifcl (use .laif/laiff/laifc) 2021-10-23 13:14:54 +02:00
aifc.c EA SCHl: schl_video extensions 2024-06-29 15:05:30 +03:00
aix_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
aix.c Tweak truncated .aix to not loop 2022-05-13 16:36:50 +02:00
akb.c cleanup: tabs, etc 2023-01-20 17:30:17 +01:00
alp.c Fix mono ALP .pcm [NBA Inside Drive 2000 (PC)] 2022-05-15 12:44:20 +02:00
ao.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
apc.c cleanup 2022-07-23 15:15:16 +02:00
apple_caff.c cleanup: get/put 2024-01-07 16:57:26 +01:00
asd_naxat.c cleanup: rename 2024-01-05 19:26:14 +01:00
asf.c cleanup 2022-07-23 15:15:16 +02:00
ast_mmv.c Add LPCM .w extension, cleanup 2021-10-09 12:51:33 +02:00
ast_mv.c renames 2021-10-09 12:53:42 +02:00
ast.c Add reverse endianness for Super Mario Galaxy AST from Super Mario 3D All-Stars (Switch) 2020-09-15 06:56:27 -04:00
astb.c cleanup: renames 2023-01-20 16:32:32 +01:00
atsl.c Fix some .atsl, add .atslx [Ken's Rage 2 (X360)] 2022-05-15 12:10:04 +02:00
atx.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
aus.c cleanup: tabs, etc 2023-01-20 17:30:17 +01:00
awb.c Add .awb with nxopus + .acb loops 2023-11-11 12:39:30 +01:00
awc_decryption_streamfile.h Add .awckey support 2024-01-07 16:47:12 +01:00
awc_streamfile.h Fix some MPEG .awc [GTA V (PS3)] 2024-05-03 13:48:23 +02:00
awc.c Fix some MPEG .awc [GTA V (PS3)] 2024-05-03 13:48:23 +02:00
awd.c AWD: fixed codec enum 2024-06-14 00:36:52 +03:00
baf.c cleanup: separate functions 2023-05-14 21:20:29 +02:00
bar_streamfile.h streamfile cleanup 2021-10-10 15:09:58 +02:00
bar.c Code cleanup (renames, comments, nitpicks) 2017-12-06 15:32:52 +01:00
bcstm.c cleanup 2022-10-22 15:09:20 +02:00
bfstm.c cleanup 2022-12-31 17:07:02 +01:00
bfwav.c Relax .bcwav validations for buggy files 2023-04-02 20:32:57 +02:00
bg00.c cleanup: renames 2023-07-08 13:43:29 +02:00
bgw_streamfile.h cleanup: get/put 2024-01-07 16:57:26 +01:00
bgw.c Clean .bgw 2019-09-02 20:57:17 +02:00
bigrp.c cleanup: move semi-external libs to subdir for clarity 2024-06-11 00:01:17 +02:00
bik.c bik: cleanup 2024-01-05 17:33:51 +01:00
bkhd.c Add ADM3 in .bnk (first subsong only) 2023-09-24 15:19:55 +02:00
bmp_konami.c Konami BMP cleanup 2020-12-20 15:08:47 +01:00
bnk_relic.c Add Relic .wxd+wxh and .bnk [Homeworld (PC)] 2021-08-07 12:32:42 +02:00
bnk_sony.c BNK/XWB: bank names in stream names 2024-06-13 18:14:47 +03:00
bns.c cleanup: renames 2023-07-08 13:43:29 +02:00
bnsf_keys.h Add BNSF key [The iDOLM@STER: One For All (PS3)] 2020-06-06 16:09:39 +02:00
bnsf.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
brstm.c cleanup 2022-12-31 17:07:02 +01:00
bsf.c Add .bsf [Reign of Fire ((PS2/GC/Xbox)] 2020-08-01 17:04:55 +02:00
btsnd.c Add non-looping .btsnd 2023-09-02 12:22:32 +02:00
bw_mp3_riff.c Add Bioware fake .wav [Star Wars: KOTOR 1/2 (PC)] 2022-05-13 19:04:26 +02:00
bwav.c build: fix compiling without ffmpeg 2023-06-03 17:57:01 +02:00
caf.c cleanup: misc doc/fixes 2024-07-14 20:24:53 +02:00
cbx.c Add .cbx [Lego series (multi)] 2024-01-20 16:24:57 +01:00
ck.c cleanup 2021-10-24 10:28:48 +02:00
compresswave.c Add .cwav + decoder [RADIO ZONDE (PC)] 2021-01-23 15:50:32 +01:00
cpk.c Add .awb with nxopus + .acb loops 2023-11-11 12:39:30 +01:00
cps.c cleanup: renames, etc 2023-01-21 20:36:19 +01:00
csb.c cleanup 2023-03-12 14:55:34 +01:00
csmp.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
cstr.c Fix some .cstr loops [Star Fox Assault (GC)] 2022-10-29 17:54:39 +02:00
cxs.c cleanup: renames, etc 2023-01-21 20:36:19 +01:00
dc_idvi.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
dc_kcey.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
dcs_wav.c Tweak Yamaha/AICA codec naming 2019-09-21 19:15:01 +02:00
deblock_streamfile.c doc/util 2024-05-03 13:41:31 +02:00
deblock_streamfile.h Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)] 2020-09-06 19:26:37 +02:00
dec.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
derf.c Add DERF DPCM decoder [Stupid Invaders (PC)] 2018-09-06 17:45:34 +02:00
diva.c Fix random init with .diva looping 2020-04-15 15:16:50 -07:00
dmsg_segh.c utils: chunk parsing helper 2021-08-26 19:52:19 +02:00
dsb.c Add .dsb [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)] 2020-08-01 16:04:41 +02:00
dsf.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
ea_1snh.c Fix some EA 1SNh .asf [NBA Live 95 (PC)] 2022-04-09 15:06:45 +02:00
ea_eaac_abk.c EA: small cleanups 2024-07-03 17:30:07 +03:00
ea_eaac_hdr_sth_dat.c EA: cleanups and renames 2024-07-03 01:38:43 +03:00
ea_eaac_mpf_mus.c EA MSB: fixes based on EA AMB research 2024-07-07 20:52:16 +03:00
ea_eaac_opus_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
ea_eaac_sbr_harmony.c EA: cleanups and renames 2024-07-03 01:38:43 +03:00
ea_eaac_sbr.c cleanup: split ea-eaac formats 2023-12-31 01:23:13 +01:00
ea_eaac_standard.c Fix some .snu [Dead Space 3 (PC)] 2023-12-31 02:08:26 +01:00
ea_eaac_streamfile.h Fix some .sps [Madden 13 (Vita), Madden 22 (PC)] 2022-02-06 13:07:58 +01:00
ea_eaac_tmx.c cleanup: split ea-eaac formats 2023-12-31 01:23:13 +01:00
ea_eaac.c Fix 6ch .sps opus [EA Sports FC24 (PC)] 2024-04-13 20:23:14 +02:00
ea_sbk.c EA MPF+MUS: EA Redwood Shores variant 2024-05-20 02:05:03 +03:00
ea_schl_abk.c EA: small cleanups 2024-07-03 17:30:07 +03:00
ea_schl_fixed.c EA: small cleanups 2024-07-03 17:30:07 +03:00
ea_schl_hdr_dat.c EA: small cleanups 2024-07-03 17:30:07 +03:00
ea_schl_map_mpf_mus.c EA MSB: fixes based on EA AMB research 2024-07-07 20:52:16 +03:00
ea_schl_standard.c EA: cleanups and renames 2024-07-03 01:38:43 +03:00
ea_schl_streamfile.h EA SCHl tweaks 2021-06-07 00:51:39 +02:00
ea_schl.c EA SCHl: indent fixes 2024-07-03 14:14:59 +03:00
ea_swvr.c Fix EA SWVR loops [Rumble Racing (PS2)] 2023-02-02 00:04:15 +01:00
ea_wve_ad10.c cleanup: separate functions 2023-05-14 21:20:29 +02:00
ea_wve_au00.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ego_dic.c Fix .dic crash 2024-01-14 20:36:30 +01:00
encrypted_bgm_streamfile.h Add encrypted .bgm [Nanami to Konomi no Oshiete ABC (PC)] 2021-04-10 19:46:10 +02:00
encrypted_mc161_streamfile.h cleanup: tabs, etc 2023-01-20 17:30:17 +01:00
encrypted.c Fix some .rpgmv [Omori (PC)] 2023-09-11 00:56:24 +02:00
esf.c Doc 2022-09-22 09:51:21 +03:00
exakt_sc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
excitebots.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
exst.c Add EXTS .sts_cp3+int_cp3 [Shadow of the Colossus (PS3)] 2021-04-10 19:44:38 +02:00
ezw.c Add EZW for EZ2DJ (Arcade) 2017-11-21 21:30:48 -05:00
fag.c Fix .fag sample rate 2019-01-12 01:02:10 +01:00
fda.c Add Relic .wxd+wxh and .bnk [Homeworld (PC)] 2021-08-07 12:32:42 +02:00
ffdl.c doc 2024-04-28 23:28:08 +02:00
ffmpeg.c Extra logs on broken RIFF 2022-05-13 16:40:33 +02:00
ffw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
filp.c cleanup: renames 2023-07-08 13:43:29 +02:00
flx.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
fsb5_fev.c Fix some encrypted FSB .bank 2023-12-30 17:03:09 +01:00
fsb5_streamfile.h Clean streamfile code 2020-03-09 00:58:50 +01:00
fsb5.c doc 2024-04-28 23:28:08 +02:00
fsb_encrypted_streamfile.h Improve slightly FSB key testing performance 2024-04-08 22:42:54 +02:00
fsb_encrypted.c Add FSB key + cleanup 2024-07-06 01:25:41 +02:00
fsb_interleave_streamfile.h Add FSB CELT decoder [Vessel (PC), Runner2 (PC)] 2018-08-12 00:58:20 +02:00
fsb_keys.h Add FSB key + cleanup 2024-07-06 01:25:41 +02:00
fsb.c cleanup: fsb 2024-07-06 14:25:18 +02:00
fwse.c Fix stereo .fwse [Ace Attourney 5 (Android)] 2020-01-13 21:18:57 +01:00
g1l.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
gbts.c cleanup 2024-01-20 01:13:29 +01:00
gca.c cleanup: tabs, etc 2023-01-20 17:30:17 +01:00
gcsw.c Cleanup and renames 2019-07-28 15:11:17 +02:00
gcub.c Fix some .GCub [Shrek the Third (GC)] 2022-09-16 23:39:18 +02:00
genh.c cleanup: minor codec renames 2024-06-11 00:36:54 +02:00
ghs.c Fix some .gtd/ged [Gunslinger Stratos (AC)] 2024-01-05 17:34:58 +01:00
gin.c EA GIN: Added "Octn" header magic 2021-07-28 16:57:09 +03:00
gsnd.c cleanup: rename + formats 2023-07-08 17:51:38 +02:00
gwb_gwd.c Add .gwb+gwd [Monster Truck 4x4 World World Circuit (Wii)] 2023-12-30 22:52:24 +01:00
h4m.c cleanup/doc 2024-03-24 00:00:51 +01:00
halpst.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
hca_bf.h hca bruteforcer: tweaks 2024-02-25 23:11:07 +01:00
hca_keys_awb.h Remove unneeded .hca subkeys (use .acb/awb) 2021-06-01 00:30:25 +02:00
hca_keys.h doc 2024-07-06 01:26:08 +02:00
hca.c cleanup: move semi-external libs to subdir for clarity 2024-06-11 00:01:17 +02:00
hd3_bd3.c Remove .bd3 extension (use .hd3) 2023-06-30 23:04:36 +02:00
hgc1.c cleanup: renames 2023-07-08 13:43:29 +02:00
his.c Fix some .his [Nancy Drew: Ghost Dogs of ML (PC)] 2022-12-07 21:28:59 +01:00
hxd.c Rename ps2_dxh.c to hxd.c 2022-08-14 12:37:48 +02:00
idsp_ie.c Split idsp.c into idsp_ie.c and nub_idsp.c 2018-08-28 20:40:02 +02:00
idtech_streamfile.h Rename mzrt.c to idtech.c 2021-01-25 21:10:41 +01:00
idtech.c Fix PS4 .bsnd num_samples 2023-09-11 00:57:32 +02:00
ifs.c Add .ifs with bgm subsongs [drummania (AC), GITADORA (AC)] 2020-12-20 15:07:23 +01:00
ikm.c Add LPCM .w extension, cleanup 2021-10-09 12:51:33 +02:00
ild.c rename ps2_ild.c to ild.c 2023-06-25 16:20:15 +02:00
ima.c Add Blitz Games .ima and improve decoder [Lilo & Stitch (PC)] 2019-08-15 16:25:52 +02:00
imc.c Gitaroo Man IMC fix allowed sample rates, won't fail on ST10 unused subsongs now 2020-04-24 07:18:56 -04:00
imuse.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
isb.c Fix hang on full loops with xma1 formats 2023-01-20 16:09:08 +01:00
ish_isd.c Minor cleanup 2018-04-18 21:03:24 +02:00
ivag.c Clean ivag meta 2019-11-24 20:38:16 +01:00
ivb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
jstm_streamfile.h Clean some IO streamfile code 2020-02-02 21:13:16 +01:00
jstm.c Cleanup and renames 2019-07-28 15:11:17 +02:00
kat.c KAT: Fixed PCM8 (should be signed) 2020-06-06 17:59:43 +03:00
kma9_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
kma9.c Remove custom ATRAC9 in favor of custom IO 2018-08-25 17:48:01 +02:00
knon.c meta: rename str_asr.c to knon.c 2021-11-18 00:22:11 +01:00
kraw.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ktac.c fix ktac.c without VGM_USE_FFMPEG enabled 2022-03-20 13:53:13 +01:00
ktsc.c Fix some KTSR/KTSC [FE: Three Houses (Switch)] 2023-11-11 12:40:05 +01:00
ktsr_streamfile.h Add encrypted .srst [Stranger of Paradise (PS4)] 2023-10-22 22:30:08 +02:00
ktsr.c cleanup: minor codec renames 2024-06-11 00:36:54 +02:00
ktss.c Fix last minute issue 2021-03-04 23:27:32 +01:00
kwb.c cleanup/doc 2024-01-20 01:24:38 +01:00
lopu_fb.c Fix some LOPU .lopus loops 2021-10-08 22:27:39 +02:00
lp_ap_lep_streamfile.h cleanup: ps2_enth.c to lp_ap_lep.c 2023-06-24 15:42:42 +02:00
lp_ap_lep.c cleanup: ps2_enth.c to lp_ap_lep.c 2023-06-24 15:42:42 +02:00
lpcm_fb.c Add LPCM .ladpcm [Melty Blood Type Lumina (Sw)] 2021-10-03 13:48:22 +02:00
lpcm_shade.c renames 2021-10-09 12:53:42 +02:00
lrmd_streamfile.h Fix some LRMD [LocoRoco 2 (PSP)] 2020-02-22 10:14:32 +01:00
lrmd.c Remove .lrmb extension (use .lrmh) 2023-06-30 23:19:54 +02:00
lsf.c Fix some .lsf [Agaju, Chicane (Gizmondo))] 2023-06-30 22:59:22 +02:00
mattel_hyperscan.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
maxis_xa.c Adjust Maxis XA header detection (again) 2021-05-09 08:21:44 -04:00
mc3.c Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
mca.c Fix some MCA v4 and relax looping checks [MH3U (3DS)] 2017-03-31 22:38:45 +02:00
meta.h Add Ongakukan ADPCM decoder 2024-07-17 16:58:11 -03:00
mib_mih.c Remove .mihb fake extension (use .mic) 2024-05-21 23:33:29 +02:00
mic_koei.c cleanup: mic renames 2024-05-21 23:32:04 +02:00
mjb_mjh.c .mjh+mjh cleanup 2022-01-22 22:56:35 +01:00
mn_str.c Fix minor compiler warnings (missing const/static/case defaults/etc) 2017-10-28 01:34:32 +02:00
mogg.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
mp4_faac.c cleanup 2021-08-07 16:59:32 +02:00
mp4.c Add M2 looping .m4a [G-Darius HD (Switch)] 2021-10-02 18:15:45 +02:00
mpeg.c Add .wav/lwav MPEG [The Seventh Seal (PC)] 2023-12-30 17:03:42 +01:00
msa.c cleanup: ps2_msa to msa 2023-06-30 23:09:48 +02:00
msb_msh.c Fix some .MSB+MSH 2021-06-17 22:49:02 +02:00
msf_banpresto.c Cleanup 2021-06-21 00:30:15 +02:00
msf_konami.c Cleanup 2021-06-21 00:30:15 +02:00
msf_tamasoft.c Add TamaSoft .msf [Abandoner: The Severed Dreams (PC)] 2018-11-17 17:52:07 +01:00
msf.c Add .snd MSF extension [HamsterBall (PS3)] 2024-04-28 23:21:53 +02:00
mss.c Fix interleaved 2ch XBOX-IMA [Fairly OddParents: Breakin' da Rules] 2018-09-04 17:10:41 +02:00
msv.c Merge msv.c and msvp.c 2022-01-12 21:13:56 +01:00
mta2_streamfile.h Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance 2019-11-02 16:10:23 +01:00
mta2.c Improve streamfile float reading 2019-11-02 20:12:12 +01:00
mtaf.c Fix some .mtaf looping when shouldn't 2019-03-16 00:10:42 +01:00
mul_streamfile.h Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)] 2020-09-06 19:26:37 +02:00
mul.c cleanup: separate functions 2023-05-14 21:20:29 +02:00
mups_streamfile.h Removed unused local var 2020-05-31 21:58:10 +03:00
mups.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
mus_acm.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
mus_krome.c cleanup: fix typo 2023-07-23 15:30:36 +02:00
mus_vc.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
musc.c cleanup 2021-08-26 18:48:19 +02:00
musx.c Fix some MUSX [Disney Infinity (X360)]] 2023-04-02 20:32:41 +02:00
myspd.c cleanup: misc 2023-06-24 17:56:09 +02:00
naac.c ffmpeg: AAC cleanup and doc 2021-07-23 15:52:31 +02:00
naomi_adpcm.c Tweak Yamaha/AICA codec naming 2019-09-21 19:15:01 +02:00
nds_hwas.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
nds_rrds.c Cleanup 2018-07-15 00:20:42 +02:00
nds_strm_ffta2.c Fix Final Fantasy Tactics A2 IMA decoding 2018-10-04 19:43:37 +02:00
nds_strm.c misc cleanup 2021-09-19 23:54:38 +02:00
ngc_adpdtk.c Update ngc_adpdtk.c 2023-05-31 22:44:46 -05:00
ngc_dsp_asura.c DSP: fix asura header checks 2024-07-06 23:05:54 +03:00
ngc_dsp_konami.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_dsp_mpds.c Fix short .mds coefs [T3: The Redemption (GC), MI: Operation Surma (GC)] 2018-10-27 22:25:15 +02:00
ngc_dsp_std.c DSP: fix asura header checks 2024-07-06 23:05:54 +03:00
ngc_dsp_ygo.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ngc_ffcc_str.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_lps.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ngc_nst_dsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_pdt.c Fix some PDT [Mario Party 4 (GC)] 2018-10-04 19:48:13 +02:00
ngc_sck_dsp.c Cleanup dsp+sck cleanup 2019-03-04 22:48:51 +01:00
ngc_ssm.c Fix .ssm subsongs [Kururin Squash! (GC)] 2024-04-08 22:29:54 +02:00
ngc_str_cauldron.c cleanup: misc 2021-07-29 18:38:07 +02:00
npsf.c cleanup: renames 2024-04-08 23:23:59 +02:00
nub.c Fix some .nub2 [Noby Noby Boy (iOS)] 2023-10-22 22:26:03 +02:00
nus3audio.c Add BNSF in .nus3audio [Gundam Extreme Vs 2 (AC)] 2023-03-04 14:06:26 +01:00
nus3bank_streamfile.h cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
nus3bank.c Fix some .nus3bank [Tekken Tag Tournament 2 (X360)] 2020-11-15 00:15:21 +01:00
nwa.c Update the comment of nwa.c 2021-10-02 15:59:24 +09:00
nwav.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
nxa1.c cleanup: nxa to nxa1 2023-09-30 20:57:15 +02:00
nxap.c Fix NXAP ADPCM [Time Crisis 4 (PS3)] 2020-01-13 21:16:09 +01:00
nxof.c Rename and adjust positioning of new nxof stuff 2023-09-28 20:25:03 +02:00
ogg_opus.c Fix some Ogg Opus loops [Kuro no Kiseki (PC)] 2022-10-09 20:31:04 +02:00
ogg_vorbis_streamfile.h Fix Ogg .eno 2022-11-27 00:28:28 +01:00
ogg_vorbis.c ogg vorbis: accept 'loop_end' for rare cases 2024-04-28 23:25:53 +02:00
ogl.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
ogv_3rdeye.c doc 2023-06-24 14:55:25 +02:00
omu.c cleanup: ps2_omu to omu 2023-06-25 16:22:29 +02:00
opus_interleave_streamfile.h Clean streamfile code 2020-03-09 00:58:50 +01:00
opus.c Add .ogg NXOpus [Trouble Witches Origin (Switch)] 2024-01-05 17:37:35 +01:00
otm.c Added OTM support for Otomedius (Arcade) 2014-02-25 22:25:02 -08:00
p2bt_move_visa.c cleanup: renames 2024-01-20 00:47:40 +01:00
p3d.c Fix hang on full loops with xma1 formats 2023-01-20 01:02:23 +01:00
pasx.c cleanup: renames 2023-01-20 16:32:32 +01:00
pc_ast.c Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually. 2017-10-20 21:06:49 -04:00
pc_mxst.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
pcm_sre.c Add .PCM+.SRE [Viewtiful Joe (PS2)] 2018-03-31 13:10:57 +02:00
pcm_success.c Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)] 2020-06-06 16:15:06 +02:00
piff_tpcm.c Add Tantalus .tad decoder [House of the Dead (SAT)] 2021-07-23 22:30:57 +02:00
pona.c Add PONA .sxd extension [Policenauts Pilot Disc (3DO)] 2018-11-18 17:24:07 +01:00
pos.c Remove fake .pos+.ogg (use TXTP), cleanup 2023-06-24 15:45:39 +02:00
ppst_streamfile.h Add PPST .sng [Parappa the Rapper (PSP)] 2018-04-20 18:27:08 +02:00
ppst.c Less debug 2018-04-21 21:56:49 +02:00
ps2_adm.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ps2_ass.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_b1s.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_bmdx.c Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
ps2_gcm.c cleanup 2022-07-07 23:13:24 +02:00
ps2_hsf.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_iab.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ps2_joe.c Fix some .joe [Counter Terrorism Special Forces (PS2)] 2020-08-29 01:04:46 +02:00
ps2_mcg.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_pcm.c Rename pcm.c > scd_pcm.c (cleanup) 2017-11-16 00:41:06 +01:00
ps2_rnd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_snd.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
ps2_sps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_va3.c Improve raw ATRAC3 decoding accuracy and cleanup 2019-08-26 22:58:43 +02:00
ps2_vbk.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_vds_vdm.c Tweak VDS/VDM num_samples 2018-03-27 22:20:20 +02:00
ps2_vgv.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_vms.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_wmus.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_xa30.c Improve PS2 XA30 [Driver: Parallel Lines (PS2)] 2017-06-24 23:33:49 +02:00
ps3_past.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps_headerless.c Remove .vb from ps_headerless (use TXTH) 2022-08-14 12:24:35 +02:00
psb.c Add .psb Ogg [Legend of Mana (Android)] 2024-04-28 23:24:20 +02:00
psf.c Cleanup 2021-11-13 14:43:52 +01:00
psnd.c cleanup: renames 2024-01-20 18:15:24 +01:00
pwb.c cleanup 2024-01-18 22:17:11 +01:00
rad.c Implement Traveller's Tales' RAD 2019-07-12 20:14:39 +10:00
rage_aud_streamfile.h Add RAGE aud MPEG [GTA IV (PS3)] 2024-05-03 13:45:59 +02:00
rage_aud.c doc 2024-06-11 00:05:04 +02:00
raw_int.c Tweak .int validations 2021-05-05 23:43:16 +02:00
raw_pcm.c Meta cleanup and renames 2019-09-02 22:32:02 +02:00
raw_rsf.c cleanup: rsf.c to raw_rsf.c 2023-06-24 16:40:17 +02:00
raw_s14_sss.c cleanup: rename s14_sss.c to raw_s14_sss.c 2023-06-24 16:36:54 +02:00
raw_snds.c Meta cleanup and renames 2019-09-02 22:32:02 +02:00
raw_wavm.c Meta cleanup and renames 2019-09-02 22:32:02 +02:00
redspark.c Add bank .rsd RedSpark [M&L Dream Team (3DS), Imabikisou (Wii)] 2024-01-07 16:47:46 +01:00
rfrm.c Cleanup 2023-02-17 01:04:43 +01:00
riff_ogg_streamfile.h Fix some Ogg .wav [Kirara Kirara NTR (PC)] 2021-09-19 23:52:33 +02:00
riff.c Ongakukan ADPCM code improvements 2024-07-17 21:58:06 -03:00
rkv.c cleanup: improve .rkv validations 2024-04-28 23:20:33 +02:00
rs03.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
rsd.c fixes for last pr 2023-06-03 17:55:35 +02:00
rstm_rockstar.c RSTM: Fix stream sizes and looping 2023-10-29 20:33:27 +02:00
rwax.c cleanup: rwx.c to rwax.c 2023-06-24 16:15:39 +02:00
rws_80d.c AWD/RWS: codec index/uuid research notes 2024-06-04 13:53:51 +03:00
rws_809.c AWD/RWS: codec index/uuid research notes 2024-06-04 13:53:51 +03:00
rwsd.c Reject wrong RWSD and lower priority 2022-12-31 17:05:43 +01:00
rxws.c remove fake split .rxw (use .xwh+xwb) 2023-01-17 18:17:06 +01:00
s3v.c cleanup 2023-01-15 18:42:40 +01:00
sab_streamfile.h Fix some .sab [Men of Valor (PC), Just Cause (PS2)] 2020-09-04 22:52:43 +02:00
sab.c Fix some .sab [Men of Valor (PC), Just Cause (PS2)] 2020-09-04 22:52:43 +02:00
sadf.c Tweak sadf extensions and check 2020-05-24 16:59:11 +02:00
sadl.c Fix some .sad [Luminous Arc (DS)] 2020-11-21 15:55:46 +01:00
sat_baka.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
sat_dvi.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
sat_sap.c Clean .sap 2019-10-05 14:51:49 +02:00
sbk.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
scd_pcm.c cleanup 2022-10-22 15:14:57 +02:00
sd9.c Add S3V support for SVDX (AC). Fix looping for 2DX9 and SD9. 2022-04-20 23:05:37 -04:00
sdf.c Fix some .spf [Hugo: Magic in the Trollwoods (DS)] 2021-07-23 19:21:40 +02:00
sdrh.c doc 2023-07-23 15:09:33 +02:00
sdt.c Fix .sdt [Baldur's Gate - Dark Alliance (GC)] 2019-01-01 21:01:45 +01:00
seb.c Rename psx_gms.c to seb.c 2019-08-15 22:08:48 +02:00
seg.c Fix build without USE_MPEG 2024-06-02 19:10:33 -05:00
sfh_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
sfh.c Fix some SFH/SSPR 2023-06-03 17:56:19 +02:00
sfl.c Fix .sfl loops in some cases 2019-02-09 23:43:28 +01:00
sgxd.c Remove fake extension .sgx (use .sgh+sgd) 2023-07-23 13:56:50 +02:00
silence.c Preserve channel layout when downmixing some cases 2022-04-09 11:32:37 +02:00
sk_aud.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
sl3.c cleanup: renames 2023-07-08 13:43:29 +02:00
sli.c cleanup: tweaks 2023-06-25 23:33:00 +02:00
smc_smh.c Fix possible segfault 2018-04-18 20:41:11 +02:00
smk.c ffmpeg: fix smacker .smk 2023-01-15 17:49:57 +01:00
smp.c Add .snb extension [Def Jam Rapstar (X360)] 2023-01-21 18:56:46 +01:00
smpl.c cleanup: ps2_smpl.c to smpl.c 2023-06-24 15:39:37 +02:00
smv.c cleanup: .smv 2023-06-24 15:52:32 +02:00
snds.c Add SNDS format 2023-07-23 13:43:10 +02:00
sndx.c cleanup: rename sxd to sndx 2023-07-23 11:06:14 +02:00
sndz.c Fix some .szd codecs 2022-10-18 00:05:39 +02:00
spm.c Cleanup 2021-06-24 22:32:44 +02:00
sps_n1.c Fix some N1 .at9 [Labyrinth of Galleria (PC)] 2023-10-14 12:50:29 +02:00
spsd.c cleanup 2023-09-02 12:23:05 +02:00
spt_spd.c Add .spt+.spd subsongs 2019-10-18 19:36:01 +02:00
sqex_scd.c Fix some .scd [Drakengard 3 (PS3)] 2024-01-14 20:36:01 +01:00
sqex_sead.c Show multiple cue names in SQEX .sab 2022-09-22 23:18:41 +02:00
sqex_streamfile.h Add encrypted .akb [Final Fantasy Agito (Android)] 2022-07-23 14:49:47 +02:00
squeak.c Add more SqueakStream/SqueakSample codecs 2023-07-23 11:01:50 +02:00
sscf_encrypted.c Add encrypted .scd [Final Fantasy XI (X360)] 2022-10-29 17:52:41 +02:00
sscf_encrypted.h cleanup 2022-10-29 17:59:29 +02:00
sscf.c cleanup 2022-10-29 17:59:29 +02:00
sspf.c Fix some SSPF .ssp [Metal Gear Solid 4 (PS3)] 2022-05-01 12:13:11 +02:00
sspr.c Fix some SFH/SSPR 2023-06-03 17:56:19 +02:00
ster.c cleanup: tabs, etc 2023-01-20 17:30:17 +01:00
sthd.c cleanup: minor codec renames 2024-06-11 00:36:54 +02:00
stma.c cleanup 2024-01-18 22:17:11 +01:00
str_sega.c cleanup 2023-09-02 19:57:41 +02:00
str_snds.c Fix SNDS with CBD2 [Battle Tryst (Arcade)] 2020-12-01 23:25:13 +01:00
str_wav_streamfile.h Fix some .str+wav [Zapper Beta (PS2)] 2023-10-14 19:49:17 +02:00
str_wav.c Fix some .str+wav [Taz: Wanted Beta (PC)] 2023-11-26 20:57:56 +01:00
strm_abylight.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
sts.c cleanup: misc 2023-06-24 17:56:09 +02:00
svag_kcet.c Rename ps2_svag.c to svag_kcet.c / ps2_svag_snk.c to svag_snk.c 2020-07-16 22:08:46 +02:00
svag_snk.c Rename ps2_svag.c to svag_kcet.c / ps2_svag_snk.c to svag_snk.c 2020-07-16 22:08:46 +02:00
svg.c Add various metas 2018-08-28 18:47:56 +02:00
svs.c cleanup: experiment 2024-04-14 00:51:42 +02:00
swav.c doc 2023-03-12 14:55:41 +01:00
tac.c Fix tri-Ace codec joint stereo output 2021-03-04 20:04:45 +01:00
tgc.c Improve Tiger .com validations and lower priority 2022-05-01 18:57:22 +02:00
thp.c Add .MOV extension [Dora the Explorer JttPP (GC)] 2023-05-31 22:46:57 -05:00
tt_ad.c Add .audio_data [Lego SW: The Skywalker Saga (PC)] 2022-05-01 18:10:22 +02:00
txth_streamfile.h Fix TXTH dynamic chunks in some cases 2023-07-08 10:53:12 +02:00
txth.c Minor tweak in TXTH path handling 2024-07-14 21:17:02 +02:00
txtp.c Fix TXTP loop_mode keep 2024-02-11 22:34:19 +01:00
ubi_bao_streamfile.h cleanup 2024-01-18 22:17:11 +01:00
ubi_bao.c Fix potential index out of bounds 2023-10-30 01:16:26 +01:00
ubi_ckd_cwav_streamfile.h Fix some Ubi CKD [Rayman Origins (3DS/Vita)] 2021-12-31 16:20:52 +01:00
ubi_ckd_cwav.c Merge bcwav with bfwav and cleanup 2022-01-14 17:12:41 +01:00
ubi_ckd.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
ubi_hx.c cleanup: pointer/misc 2024-05-21 23:28:17 +02:00
ubi_jade.c Fix some Ubi Jade .waa/wac/wam [King Kong GE (PC)] 2021-12-18 12:17:47 +01:00
ubi_lyn_streamfile.h doc 2021-09-12 20:09:06 +02:00
ubi_lyn.c Fix hang on full loops with xma1 formats 2023-01-20 16:09:08 +01:00
ubi_raki.c cleanup: add xma2 raw init function 2023-01-21 13:51:27 +01:00
ubi_sb_garbage_streamfile.h Fix .sm1+ss1 with garbage streams [Splinter Cell Pandora Tomorrow (PS2)] 2020-12-13 20:48:46 +01:00
ubi_sb_streamfile.h Fix .sm1+ss1 with garbage streams [Splinter Cell Pandora Tomorrow (PS2)] 2020-12-13 20:48:46 +01:00
ubi_sb.c Fix some .sm1 [Splinter Cell: Pandora Tomorrow (PS2)] 2024-01-05 17:36:44 +01:00
ue4opus.c Cleanup 2021-06-21 00:30:15 +02:00
utk.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
vab.c Fix some .vab with empty sounds 2023-12-30 22:52:47 +01:00
vag.c VAG: THQ Australia variant 2024-07-01 16:02:20 +03:00
vai.c Add various metas 2018-08-28 18:47:56 +02:00
vas_kceo.c cleanup: renames 2024-04-08 23:23:59 +02:00
vas_rockstar.c cleanup: renames 2024-04-08 23:23:59 +02:00
vgs_ps.c Fix some .vgs [Ishikura Noboru no Igo Kouza: Chuukyuuhen (PS2)] 2021-06-24 22:34:41 +02:00
vgs.c cleanup: tabs, etc 2023-01-20 17:30:17 +01:00
vid1.c cleanup: vid1 2023-06-24 15:58:29 +02:00
vig_kces.c cleanup: renames 2024-01-20 01:19:22 +01:00
voi.c cleanup: rename ps2_voi.c to voi.c 2023-06-25 00:59:59 +02:00
vpk.c cleanup: misc doc/fixes 2024-07-14 20:24:53 +02:00
vs_square.c Cleanup 2021-06-24 22:32:44 +02:00
vs_str.c cleanup: etc 2021-07-29 23:41:27 +02:00
vs.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
vsf_tta.c Move .VSF SMSS to its own file for consistency/clarity 2017-12-06 18:11:37 +01:00
vsf.c Fix some .vsf issues 2019-12-15 01:37:56 +01:00
vsv_streamfile.h Clean some IO streamfile code 2020-02-02 21:13:16 +01:00
vsv.c Clean some IO streamfile code 2020-02-02 21:13:16 +01:00
vxn.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
wady.c Add .way bgm decoder/meta [Eien no Owari ni (PC)] 2020-10-11 00:01:11 +02:00
waf.c cleanup 2024-01-18 22:17:11 +01:00
wave_segmented.c cleanup: simplify ogg vorbis meta call 2021-07-29 23:20:43 +02:00
wave.c Fix some .wave [Mighty Switch Force! (Wii)] 2024-03-31 16:10:00 +02:00
wavebatch.c cleanup: etc 2021-07-29 23:41:27 +02:00
wb.c cleanup: renames 2023-07-08 13:43:29 +02:00
wbk.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
wii_ras.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
wii_sng.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wpd.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ws_aud.c cleandup: ws_aud 2023-06-24 16:58:44 +02:00
wsi.c Move wsi to its own file, since it's not very standard 2018-08-26 17:40:40 +02:00
wv2.c Add various metas 2018-08-28 18:47:56 +02:00
wv6.c Add .WV6 IMA [The Fairly OddParents: Breakin' Da Rules (PC)] 2018-08-02 18:22:01 +02:00
wvs.c Fix .wvs glitches [Metal Arms (GC)] 2021-06-24 22:38:28 +02:00
wwise.c Fix 5.0ch .wem Opus [Bayonetta 3 (Switch)] 2023-09-30 20:52:33 +02:00
wxd_wxh.c Add Relic .wxd+wxh and .bnk [Homeworld (PC)] 2021-08-07 12:32:42 +02:00
xa2_acclaim.c cleanup: ps2_xa2 to xa2_acclaim 2023-06-25 01:59:21 +02:00
xa_04sw.c Remove .04sw fake extension (use .xa) 2022-01-30 13:30:24 +01:00
xa_xa30.c Reflections IMA ADPCM: Use interleave block size for frame samples 2023-07-29 00:06:32 +03:00
xa.c Fix buggy .xa [Incredible Crisis (PS1)] 2024-01-07 19:18:53 +01:00
xau_konami.c Minor tweaks 2018-09-02 21:06:15 +02:00
xau.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
xavs_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
xavs.c Add Reflections .xav [Stuntman (PS2)] 2019-08-04 11:57:48 +02:00
xma_ue3.c Fix hang on full loops with xma1 formats 2023-01-20 01:02:23 +01:00
xma.c Fix hang on full loops with xma1 formats 2023-01-20 01:02:23 +01:00
xmd.c Add XMD decoder [Silent Hill 4, Castlevania: Curse of Darkness (Xbox) 2018-07-27 17:11:11 +02:00
xmu.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
xnb_lz4mg.h doc 2023-06-24 14:55:25 +02:00
xnb_streamfile.h cleanup: minor tweaks 2023-05-14 20:18:27 +02:00
xnb.c Fix some .xnb [Miner: Dig Deep (X360)] 2024-06-07 13:24:43 +02:00
xopus.c Improve XOpus handling + prepare Wwise Opus 2020-11-09 14:50:33 +01:00
xpcm.c Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)] 2020-03-07 23:14:56 +01:00
xps.c Add From Software .xps/.xps+dat [Metal Wolf Chaos (Xbox), Otogi (Xbox)] 2018-12-01 14:01:52 +01:00
xsh_xsd_xss.c Add .xsh+xsd variations [Minority Report (Xbox)] 2021-08-27 22:20:26 +02:00
xss.c cleanup: hgc1, filp, wii_mus, sl3, wb, xss 2023-07-08 10:52:28 +02:00
xssb.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
xvag_streamfile.h Fix multilayer XVAG ATRAC9 [flower (Vita), Farpoint (PS4)] 2018-08-25 17:25:02 +02:00
xvag.c cleanup: separate functions 2023-05-14 23:20:20 +02:00
xvas.c Meta cleanup and renames 2019-09-02 22:32:02 +02:00
xwav.c Fix some .xse/.xwv [No More Heroes (PS3)] 2023-02-05 22:21:41 +01:00
xwb_xsb.h XWB: SB:LCP! xsb pairs 2024-06-27 15:34:14 +03:00
xwb.c cleanup: misc doc/fixes 2024-07-14 20:24:53 +02:00
xwc.c cleanup: add xma2 raw init function 2023-01-21 13:51:27 +01:00
xwma_konami_streamfile.h Clean streamfile code 2020-03-09 00:58:50 +01:00
xwma_konami.c cleanup: riff helpers 2023-01-21 22:08:46 +01:00
xwma.c Update xwma.c 2023-03-19 18:52:13 -03:00
xwv_valve.c cleanup: renames, etc 2023-01-21 20:36:19 +01:00
ydsp.c cleanup: misc 2023-06-24 17:56:09 +02:00
ymf.c cleanup: voi 2023-06-25 00:59:10 +02:00
zsd.c cleanup: misc 2023-06-24 17:56:09 +02:00
zsnd_streamfile.h Add Vicarious Visions .zss/zsm/ens/enm [X-Men Legends II (multi)] 2018-12-08 00:10:44 +01:00
zsnd.c doc/cleanup 2024-03-31 16:10:18 +02:00
zwdsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zwv.c Add .zwv [THE iDOLM@STER Shiny TV (PS3)] 2020-08-01 15:28:12 +02:00