vgmstream/src/meta
2022-06-22 15:46:30 +03:00
..
2dx9.c More 2DX9 loop fixes thanks to IIDX13. Make me suffer Konami. 2022-04-21 00:06:11 -04:00
9tav_streamfile.h Add 9TAV [Metal Gear Solid 2/3 HD (Vita)] 2019-03-16 00:10:28 +01:00
9tav.c Add 9TAV [Metal Gear Solid 2/3 HD (Vita)] 2019-03-16 00:10:28 +01:00
208.c cleanup: misc 2021-07-29 18:38:07 +02:00
a2m.c Add various metas 2018-08-28 18:47:56 +02:00
aax.c cleanup 2022-05-01 20:34:58 +02:00
acb.c cleanup 2022-05-01 20:34:58 +02:00
acm.c Add .TUN ACM [Descent to Undermountain (PC)] 2021-12-11 12:43:31 +01:00
acx.c Add .acx ADX container [Baroque (SAT), Persona 3 (PS2)] 2021-01-03 19:22:32 +01:00
adm3.c Add ADM3 .wem [MotoGP 21 (PC)] 2022-05-01 12:17:57 +02:00
adp_bos.c cleanup: remove tabs 2021-09-04 22:19:36 +02:00
adp_konami.c Add Konami Viper .adp [ParaParaParadise 2ndMIX] 2020-07-16 22:51:58 +02:00
adp_qd.c cleanup: renames 2021-08-07 20:58:13 +02:00
adpcm_capcom.c Add .mca for Capcom .adpcm [MH Generations Ultimate (Switch)] 2019-08-10 17:30:13 +02:00
ads_midway.c Cleanup 2021-06-20 11:31:30 +02:00
ads.c Fix some .ads/ss2 [Katamari Damacy (PS2)] 2021-10-31 20:11:40 +01:00
adx_keys.h Add ADX key, tweaks 2021-11-18 00:13:11 +01:00
adx.c Add ADX key, tweaks 2021-11-18 00:13:11 +01:00
afc.c Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance 2019-11-02 16:10:23 +01:00
agsc.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
ahv.c Cleanup 2021-06-24 22:32:44 +02:00
ahx.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
aif_asobo.c Remove fake .aiffl/aifcl (use .laif/laiff/laifc) 2021-10-23 13:14:54 +02:00
aifc.c Fix .wav AIFF [Sim City 3000 (Mac)] 2022-04-09 15:06:31 +02:00
aix_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
aix.c Tweak truncated .aix to not loop 2022-05-13 16:36:50 +02:00
akb.c remove unused .bytes extension 2021-08-07 21:00:14 +02:00
alp.c Fix mono ALP .pcm [NBA Inside Drive 2000 (PC)] 2022-05-15 12:44:20 +02:00
ao.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
apc.c Add various metas 2018-08-28 18:47:56 +02:00
apple_caff.c Update docs 2018-04-15 01:47:46 +02:00
asf.c Add .lasf (.asf) for consistency 2019-01-20 00:50:39 +01:00
ast_mmv.c Add LPCM .w extension, cleanup 2021-10-09 12:51:33 +02:00
ast_mv.c renames 2021-10-09 12:53:42 +02:00
ast.c Add reverse endianness for Super Mario Galaxy AST from Super Mario 3D All-Stars (Switch) 2020-09-15 06:56:27 -04:00
atsl.c Fix some .atsl, add .atslx [Ken's Rage 2 (X360)] 2022-05-15 12:10:04 +02:00
atx.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
aus.c Rename ps2_aus.c to aus.c for consistency 2018-02-17 19:05:13 +01:00
awb.c Merge bcwav with bfwav and cleanup 2022-01-14 17:12:41 +01:00
awc_xma_streamfile.h Clean streamfile code 2020-03-09 00:58:50 +01:00
awc.c Fix compilation issue in .awc 2021-01-03 16:01:47 +01:00
baf.c BAF: Optimization 2021-10-21 20:10:21 +03:00
bar_streamfile.h streamfile cleanup 2021-10-10 15:09:58 +02:00
bar.c Code cleanup (renames, comments, nitpicks) 2017-12-06 15:32:52 +01:00
bcstm.c Fix bcstm 3DS-IMA last interleave and cleanup 2018-08-28 19:43:12 +02:00
bfstm.c Enable .bfstm region subsongs for testing (via .txtp) 2021-06-24 22:39:52 +02:00
bfwav.c Redo .rwav/rwar and add .brwav 2022-01-30 13:33:21 +01:00
bgw_streamfile.h Clean .bgw 2019-09-02 20:57:17 +02:00
bgw.c Clean .bgw 2019-09-02 20:57:17 +02:00
bik.c Allow BIK .xmv extension [Emergency Heroes (Wii)] 2022-01-30 13:28:20 +01:00
bkhd.c Fix some BKHD .wem detection 2022-04-16 22:14:59 +02:00
bmp_konami.c Konami BMP cleanup 2020-12-20 15:08:47 +01:00
bnk_relic.c Add Relic .wxd+wxh and .bnk [Homeworld (PC)] 2021-08-07 12:32:42 +02:00
bnk_sony.c Fix some Sony .bnk pitch [Sly Collection (PS3)] 2022-01-22 22:58:19 +01:00
bnsf_keys.h Add BNSF key [The iDOLM@STER: One For All (PS3)] 2020-06-06 16:09:39 +02:00
bnsf.c Improve .bnsf key detection in some cases 2022-01-30 13:26:39 +01:00
brstm.c meta/brstm.c: Parse ADPCM header offset for each channel instead of skipping a fixed distance 2020-07-24 21:36:04 -04:00
bsf.c Add .bsf [Reign of Fire ((PS2/GC/Xbox)] 2020-08-01 17:04:55 +02:00
btsnd.c cleanup 2021-08-26 18:48:19 +02:00
bw_mp3_riff.c Add Bioware fake .wav [Star Wars: KOTOR 1/2 (PC)] 2022-05-13 19:04:26 +02:00
bwav.c cleanup 2022-01-14 17:13:22 +01:00
caf.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
capdsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ck.c cleanup 2021-10-24 10:28:48 +02:00
compresswave.c Add .cwav + decoder [RADIO ZONDE (PC)] 2021-01-23 15:50:32 +01:00
cpk.c cleanup 2022-05-01 20:34:58 +02:00
csb.c cleanup 2022-05-01 20:34:58 +02:00
csmp.c Cleanup 2021-06-21 00:30:15 +02:00
cstr.c Cleanup 2021-06-20 10:33:28 +02:00
dc_asd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
dc_idvi.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
dc_kcey.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
dc_str.c Tweak Yamaha/AICA codec naming 2019-09-21 19:15:01 +02:00
dcs_wav.c Tweak Yamaha/AICA codec naming 2019-09-21 19:15:01 +02:00
deblock_streamfile.c Add log functions to show errors to users 2021-08-26 18:41:03 +02:00
deblock_streamfile.h Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)] 2020-09-06 19:26:37 +02:00
dec.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
derf.c Add DERF DPCM decoder [Stupid Invaders (PC)] 2018-09-06 17:45:34 +02:00
diva.c Fix random init with .diva looping 2020-04-15 15:16:50 -07:00
dmsg_segh.c utils: chunk parsing helper 2021-08-26 19:52:19 +02:00
dsb.c Add .dsb [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)] 2020-08-01 16:04:41 +02:00
dsf.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
dsp_adx.c cleanup: remove tabs 2021-09-04 22:19:36 +02:00
dsp_bdsp.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ea_1snh.c Fix some EA 1SNh .asf [NBA Live 95 (PC)] 2022-04-09 15:06:45 +02:00
ea_eaac_opus_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
ea_eaac_streamfile.h Fix some .sps [Madden 13 (Vita), Madden 22 (PC)] 2022-02-06 13:07:58 +01:00
ea_eaac.c Fixed some EA SBR banks 2022-02-21 06:17:45 +03:00
ea_schl_fixed.c Fix some .cnk SCHl [NBA Live 97 (PS1)] 2021-10-10 13:04:43 +02:00
ea_schl_streamfile.h EA SCHl tweaks 2021-06-07 00:51:39 +02:00
ea_schl.c EA MPF: Fixed v5 format without track checksum 2022-03-31 16:40:15 +03:00
ea_swvr.c Fix sample rate of EA swvr 2022-06-06 15:10:47 +02:00
ea_wve_ad10.c Fix EA .WVE with PCM8 [Madden NHL 97 (PC)] 2021-08-22 12:25:06 +02:00
ea_wve_au00.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
encrypted_bgm_streamfile.h Add encrypted .bgm [Nanami to Konomi no Oshiete ABC (PC)] 2021-04-10 19:46:10 +02:00
encrypted_mc161_streamfile.h Add encrypted .mus from Minecraft v1.6.1< 2022-01-08 20:59:16 +01:00
encrypted.c Add encrypted .mus from Minecraft v1.6.1< 2022-01-08 20:59:16 +01:00
esf.c Added Eurocom ESF format [Mortal Kombat 4 (PC)] 2022-04-29 22:58:19 +03:00
exakt_sc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
excitebots.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
exst.c Add EXTS .sts_cp3+int_cp3 [Shadow of the Colossus (PS3)] 2021-04-10 19:44:38 +02:00
ezw.c Add EZW for EZ2DJ (Arcade) 2017-11-21 21:30:48 -05:00
fag.c Fix .fag sample rate 2019-01-12 01:02:10 +01:00
fda.c Add Relic .wxd+wxh and .bnk [Homeworld (PC)] 2021-08-07 12:32:42 +02:00
ffdl.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
ffmpeg.c Extra logs on broken RIFF 2022-05-13 16:40:33 +02:00
ffw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
flx.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
fsb5_fev.c cleanup: remove tabs 2021-09-04 22:19:36 +02:00
fsb5_streamfile.h Clean streamfile code 2020-03-09 00:58:50 +01:00
fsb5.c misc fixes 2021-09-26 19:34:12 +02:00
fsb_encrypted_streamfile.h cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
fsb_encrypted.c Add FSB4 key [Stacking (X360)] 2020-08-15 20:05:39 +02:00
fsb_interleave_streamfile.h Add FSB CELT decoder [Vessel (PC), Runner2 (PC)] 2018-08-12 00:58:20 +02:00
fsb_keys.h Add FSB key 2022-06-19 19:37:03 +02:00
fsb.c Add .sfx FSB extension 2022-02-13 21:18:10 +01:00
fwse.c Fix stereo .fwse [Ace Attourney 5 (Android)] 2020-01-13 21:18:57 +01:00
g1l.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
gca.c Fix GCA being off by one sample in some cases, cleanup [BlowOut (GC)] 2018-03-11 20:30:32 +01:00
gcsw.c Cleanup and renames 2019-07-28 15:11:17 +02:00
gcub.c Add .wav/lwav extension for .gcub [Sega Soccer Slam (GC)] 2021-04-10 23:07:41 +02:00
genh.c ffmpeg: internals cleanup 2021-07-23 18:55:03 +02:00
gin.c EA GIN: Added "Octn" header magic 2021-07-28 16:57:09 +03:00
gsp_gsb.c Minor cleanup 2020-07-16 23:16:52 +02:00
gtd.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
h4m.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
halpst.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
hca_bf.h misc tweaks 2021-11-12 18:47:08 +01:00
hca_keys_awb.h Remove unneeded .hca subkeys (use .acb/awb) 2021-06-01 00:30:25 +02:00
hca_keys.h Add HCA key for Sonic Origins 2022-06-22 15:46:30 +03:00
hca.c cleanup 2022-04-09 14:58:23 +02:00
hd3_bd3.c Fix subsongs in some .hd3+bd3 2019-06-29 13:25:04 +02:00
his.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
idsp_ie.c Split idsp.c into idsp_ie.c and nub_idsp.c 2018-08-28 20:40:02 +02:00
idtech_streamfile.h Rename mzrt.c to idtech.c 2021-01-25 21:10:41 +01:00
idtech.c Last minute fixes 2021-01-25 21:28:54 +01:00
ifs.c Add .ifs with bgm subsongs [drummania (AC), GITADORA (AC)] 2020-12-20 15:07:23 +01:00
ikm.c Add LPCM .w extension, cleanup 2021-10-09 12:51:33 +02:00
ima.c Add Blitz Games .ima and improve decoder [Lilo & Stitch (PC)] 2019-08-15 16:25:52 +02:00
imc.c Gitaroo Man IMC fix allowed sample rates, won't fail on ST10 unused subsongs now 2020-04-24 07:18:56 -04:00
imuse.c misc cleanup 2021-09-19 23:54:38 +02:00
ios_psnd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
isb.c Show .isb internal folder as stream name 2021-05-25 23:36:38 +02:00
ish_isd.c Minor cleanup 2018-04-18 21:03:24 +02:00
ivag.c Clean ivag meta 2019-11-24 20:38:16 +01:00
ivaud.c Fix some .ivaud sounds [GTA4 (X360/PS3)] 2020-08-18 15:31:38 +02:00
ivb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
jstm_streamfile.h Clean some IO streamfile code 2020-02-02 21:13:16 +01:00
jstm.c Cleanup and renames 2019-07-28 15:11:17 +02:00
kat.c KAT: Fixed PCM8 (should be signed) 2020-06-06 17:59:43 +03:00
kma9_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
kma9.c Remove custom ATRAC9 in favor of custom IO 2018-08-25 17:48:01 +02:00
knon.c meta: rename str_asr.c to knon.c 2021-11-18 00:22:11 +01:00
kraw.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ktac.c fix ktac.c without VGM_USE_FFMPEG enabled 2022-03-20 13:53:13 +01:00
ktsc.c Add KTSC [Atelier Ryza (PC)] 2020-07-11 21:25:12 +02:00
ktsr.c Fix some .atsl/ktsl2asbin [Nioh (PS4)] 2022-05-13 16:39:50 +02:00
ktss.c Fix last minute issue 2021-03-04 23:27:32 +01:00
kwb.c Add WiiU .XWS [Ninja Gaiden 3 Razor's Edge (WiiU)] 2021-11-28 14:01:22 +01:00
lopu_fb.c Fix some LOPU .lopus loops 2021-10-08 22:27:39 +02:00
lpcm_fb.c Add LPCM .ladpcm [Melty Blood Type Lumina (Sw)] 2021-10-03 13:48:22 +02:00
lpcm_shade.c renames 2021-10-09 12:53:42 +02:00
lrmd_streamfile.h Fix some LRMD [LocoRoco 2 (PSP)] 2020-02-22 10:14:32 +01:00
lrmd.c Fix some LRMD [LocoRoco 2 (PSP)] 2020-02-22 10:14:32 +01:00
lsf.c Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance 2019-11-02 16:10:23 +01:00
mattel_hyperscan.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
maxis_xa.c Adjust Maxis XA header detection (again) 2021-05-09 08:21:44 -04:00
mc3.c Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
mca.c Fix some MCA v4 and relax looping checks [MH3U (3DS)] 2017-03-31 22:38:45 +02:00
meta.h Fix some .tun [NBA Inside Drive 2000 (PC)] 2022-05-15 12:23:01 +02:00
mib_mih.c Cleanup 2021-01-24 20:36:59 +01:00
mjb_mjh.c .mjh+mjh cleanup 2022-01-22 22:56:35 +01:00
mn_str.c Fix minor compiler warnings (missing const/static/case defaults/etc) 2017-10-28 01:34:32 +02:00
mogg.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
mp4_faac.c cleanup 2021-08-07 16:59:32 +02:00
mp4.c Add M2 looping .m4a [G-Darius HD (Switch)] 2021-10-02 18:15:45 +02:00
mpeg.c Improve MPEG parser 2022-05-01 18:56:52 +02:00
msb_msh.c Fix some .MSB+MSH 2021-06-17 22:49:02 +02:00
msf_banpresto.c Cleanup 2021-06-21 00:30:15 +02:00
msf_konami.c Cleanup 2021-06-21 00:30:15 +02:00
msf_tamasoft.c Add TamaSoft .msf [Abandoner: The Severed Dreams (PC)] 2018-11-17 17:52:07 +01:00
msf.c MSF: Added .str extension 2021-12-07 12:17:09 +03:00
mss.c Fix interleaved 2ch XBOX-IMA [Fairly OddParents: Breakin' da Rules] 2018-09-04 17:10:41 +02:00
msv.c Merge msv.c and msvp.c 2022-01-12 21:13:56 +01:00
mta2_streamfile.h Improve AFC/DTK/FADPCM/PROCYON/LSF/ASF/DSF/XMD/MTAF/MTA2 performance 2019-11-02 16:10:23 +01:00
mta2.c Improve streamfile float reading 2019-11-02 20:12:12 +01:00
mtaf.c Fix some .mtaf looping when shouldn't 2019-03-16 00:10:42 +01:00
mul_streamfile.h Fix some .mul [Tomb Raider 8 (PS3), Avengers (PC)] 2020-09-06 19:26:37 +02:00
mul.c Fix some .mul [Tomb Raider 2013 (PS4)] 2022-06-19 19:36:11 +02:00
mups_streamfile.h Removed unused local var 2020-05-31 21:58:10 +03:00
mups.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
mus_acm.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
mus_vc.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
musc.c cleanup 2021-08-26 18:48:19 +02:00
musx.c Fix some MUSX .sfx [Sphinx (PC)] 2022-02-19 12:36:33 +01:00
myspd.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
naac.c ffmpeg: AAC cleanup and doc 2021-07-23 15:52:31 +02:00
naomi_adpcm.c Tweak Yamaha/AICA codec naming 2019-09-21 19:15:01 +02:00
naomi_spsd.c Tweak Yamaha/AICA codec naming 2019-09-21 19:15:01 +02:00
nds_hwas.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
nds_rrds.c Cleanup 2018-07-15 00:20:42 +02:00
nds_strm_ffta2.c Fix Final Fantasy Tactics A2 IMA decoding 2018-10-04 19:43:37 +02:00
nds_strm.c misc cleanup 2021-09-19 23:54:38 +02:00
ngc_adpdtk.c Fix some .adp [Wave Race Blue Storm (GC)] 2022-01-12 21:14:36 +01:00
ngc_bh2pcm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_dsp_konami.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_dsp_mpds.c Fix short .mds coefs [T3: The Redemption (GC), MI: Operation Surma (GC)] 2018-10-27 22:25:15 +02:00
ngc_dsp_std.c cleanup 2022-01-30 13:34:08 +01:00
ngc_dsp_ygo.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ngc_ffcc_str.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_lps.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ngc_nst_dsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_pdt.c Fix some PDT [Mario Party 4 (GC)] 2018-10-04 19:48:13 +02:00
ngc_sck_dsp.c Cleanup dsp+sck cleanup 2019-03-04 22:48:51 +01:00
ngc_ssm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_str_cauldron.c cleanup: misc 2021-07-29 18:38:07 +02:00
ngc_tydsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_ulw.c Minor filename reading cleanup 2018-03-25 20:01:28 +02:00
ngc_ymf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
nps.c Doc 2020-03-08 19:37:29 +01:00
nub.c Fix some .nub 2021-01-31 19:57:12 +01:00
nus3audio.c Fix .nus3audio with dummy entries [Gundam Extreme Vs M.B. ON (PS4)] 2021-03-27 17:42:03 +01:00
nus3bank_streamfile.h cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
nus3bank.c Fix some .nus3bank [Tekken Tag Tournament 2 (X360)] 2020-11-15 00:15:21 +01:00
nwa.c Update the comment of nwa.c 2021-10-02 15:59:24 +09:00
nwav.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
nxa.c Add .nxa looping + Fixed Opus [Gensou Rougoku no Kaleidoscope (Switch)] 2020-12-19 12:54:14 +01:00
nxap.c Fix NXAP ADPCM [Time Crisis 4 (PS3)] 2020-01-13 21:16:09 +01:00
ogg_opus.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
ogg_vorbis_streamfile.h Add .u0 encrypted Ogg 2021-10-31 20:09:18 +01:00
ogg_vorbis.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
ogl.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
ogv_3rdeye.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
omu.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
opus_interleave_streamfile.h Clean streamfile code 2020-03-09 00:58:50 +01:00
opus.c Add .rsnd NSOpus [Birushana (Switch)] 2022-04-09 15:15:43 +02:00
otm.c Added OTM support for Otomedius (Arcade) 2014-02-25 22:25:02 -08:00
p3d.c Fix dialogue .p3d [Prototype 2 (PC)] 2022-04-24 12:14:13 +02:00
pc_ast.c Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually. 2017-10-20 21:06:49 -04:00
pc_mxst.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
pcm_sre.c Add .PCM+.SRE [Viewtiful Joe (PS2)] 2018-03-31 13:10:57 +02:00
pcm_success.c Add Success PCM [Metal Saga (PS2), Duel Masters: RoSD (PS2)] 2020-06-06 16:15:06 +02:00
piff_tpcm.c Add Tantalus .tad decoder [House of the Dead (SAT)] 2021-07-23 22:30:57 +02:00
pona.c Add PONA .sxd extension [Policenauts Pilot Disc (3DO)] 2018-11-18 17:24:07 +01:00
pos.c Fix some compiler warning/errors with libs disabled 2018-12-01 18:34:23 +01:00
ppst_streamfile.h Add PPST .sng [Parappa the Rapper (PSP)] 2018-04-20 18:27:08 +02:00
ppst.c Less debug 2018-04-21 21:56:49 +02:00
ps2_2pfs.c Fix broken .2pfs extension + cleanup 2021-03-04 19:59:43 +01:00
ps2_adm.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ps2_ass.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_b1s.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_bg00.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_bmdx.c Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
ps2_ccc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_dxh.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_enth_streamfile.h Fix Enthusia PCM files and add .lp/ap/lep 2020-10-17 19:00:02 +02:00
ps2_enth.c Remove Enthusia .enth fake extension (use .lbin/ap/lep/lp) 2020-10-17 19:11:15 +02:00
ps2_filp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
ps2_gbts.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_gcm.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_hgc1.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_hsf.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_iab.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
ps2_ild.c Lower priority of simpler headers, cleanup 2021-12-11 17:35:27 +01:00
ps2_joe.c Fix some .joe [Counter Terrorism Special Forces (PS2)] 2020-08-29 01:04:46 +02:00
ps2_kces.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_leg.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_mcg.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_mic.c Fix Koei .mic with 4 channels 2022-02-19 12:36:54 +01:00
ps2_mihb.c Document MIH/MIB/MIC/MSH details 2018-06-09 19:30:20 +02:00
ps2_msa.c Fix some .MSA [Konohana Pack: 3tsu no Jikenbo (PS2)] 2018-09-06 18:09:56 +02:00
ps2_p2bt.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_pcm.c Rename pcm.c > scd_pcm.c (cleanup) 2017-11-16 00:41:06 +01:00
ps2_pnb.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_rnd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_rstm.c Add .RSM extension (Bully PS2) 2017-12-06 17:35:59 +01:00
ps2_sl3.c Add .MS/VBX/SLB/OVB extensions;cleanup 2018-04-07 12:35:18 +02:00
ps2_smpl.c Set dual stereo as a meta flag rather than a static list 2018-08-23 18:00:34 +02:00
ps2_snd.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
ps2_sps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_tec.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_tk5.c Add missing .ovb and remove .tk1 as was only used for private testing 2018-04-13 00:04:29 +02:00
ps2_va3.c Improve raw ATRAC3 decoding accuracy and cleanup 2019-08-26 22:58:43 +02:00
ps2_vas.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
ps2_vbk.c Fix PS2 VGS/ASS/VPK/etc samples, glitches and cleanup 2018-08-22 19:19:31 +02:00
ps2_vds_vdm.c Tweak VDS/VDM num_samples 2018-03-27 22:20:20 +02:00
ps2_vgv.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_vms.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_voi.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wad.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wmus.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
ps2_xa2_rrp.c add .CVS support for Disney's Aladdin in Nasira's Revenge (PS1). Add support for >2 channels XA2 for RC Revenge Pro (PS2) 2018-04-20 18:41:25 -04:00
ps2_xa2.c Move .XA2 RRP to its own file for consistency/clarity 2017-12-06 18:16:03 +01:00
ps2_xa30.c Improve PS2 XA30 [Driver: Parallel Lines (PS2)] 2017-06-24 23:33:49 +02:00
ps3_cps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps3_past.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps_headerless.c Remove .xag/cvs/snds from PSX hack (use TXTH) 2021-12-11 17:37:38 +01:00
psb.c Fix some .psb loops [Senxin Aleste (AC)] 2022-03-29 23:44:56 +02:00
psf.c Cleanup 2021-11-13 14:43:52 +01:00
rad.c Implement Traveller's Tales' RAD 2019-07-12 20:14:39 +10:00
raw_al.c Add .al [Dominions 3: The Awakening (PC)] 2020-02-22 20:40:07 +01:00
raw_int.c Tweak .int validations 2021-05-05 23:43:16 +02:00
raw_pcm.c Meta cleanup and renames 2019-09-02 22:32:02 +02:00
raw_snds.c Meta cleanup and renames 2019-09-02 22:32:02 +02:00
raw_wavm.c Meta cleanup and renames 2019-09-02 22:32:02 +02:00
redspark.c Make get_xx functions const 2020-07-17 19:09:47 +02:00
rfrm.c Fix CSMP [DKC Tropical Freeze (Switch)] 2018-09-22 16:12:06 +02:00
riff_ogg_streamfile.h Fix some Ogg .wav [Kirara Kirara NTR (PC)] 2021-09-19 23:52:33 +02:00
riff.c Fix some .at3 RIFF [Megami no Etsubo (PSP)] 2022-06-19 19:36:44 +02:00
rkv.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
rs03.c Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
rsd.c cleanup: simplify ogg vorbis meta call 2021-07-29 23:20:43 +02:00
rsf.c Lower priority of simpler headers, cleanup 2021-12-11 17:35:27 +01:00
rws.c Fix some .rws [kill.switch (PS2)] 2022-01-12 21:19:09 +01:00
rwsd.c Add brwsd & brwav ext. Fix RWSD for Wii Sports 2022-05-03 22:44:42 -04:00
rwx.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
rxws.c sgxd/rxws: improve companion file handling 2022-01-08 21:04:43 +01:00
s3v.c Add S3V support for SVDX (AC). Fix looping for 2DX9 and SD9. 2022-04-20 23:05:37 -04:00
s14_sss.c Fix some .s14 2019-07-21 13:10:53 +02:00
sab_streamfile.h Fix some .sab [Men of Valor (PC), Just Cause (PS2)] 2020-09-04 22:52:43 +02:00
sab.c Fix some .sab [Men of Valor (PC), Just Cause (PS2)] 2020-09-04 22:52:43 +02:00
sadf.c Tweak sadf extensions and check 2020-05-24 16:59:11 +02:00
sadl.c Fix some .sad [Luminous Arc (DS)] 2020-11-21 15:55:46 +01:00
sat_baka.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
sat_dvi.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
sat_sap.c Clean .sap 2019-10-05 14:51:49 +02:00
sbk.c Fixed var types 2020-12-16 00:23:31 +03:00
scd_pcm.c Fix Lunar 2 SCD loops/sample rate/stereo and PCM8 cleanup 2018-08-26 16:36:08 +02:00
sd9.c Add S3V support for SVDX (AC). Fix looping for 2DX9 and SD9. 2022-04-20 23:05:37 -04:00
sdf.c Fix some .spf [Hugo: Magic in the Trollwoods (DS)] 2021-07-23 19:21:40 +02:00
sdt.c Fix .sdt [Baldur's Gate - Dark Alliance (GC)] 2019-01-01 21:01:45 +01:00
seb.c Rename psx_gms.c to seb.c 2019-08-15 22:08:48 +02:00
seg.c Add interleave_first to fix some .vag/seg clicks 2019-08-12 19:23:49 +02:00
sfh_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
sfh.c Fix Konami XWMA padding 2019-03-12 01:28:42 +01:00
sfl.c Fix .sfl loops in some cases 2019-02-09 23:43:28 +01:00
sgxd.c sgxd/rxws: improve companion file handling 2022-01-08 21:04:43 +01:00
silence.c Preserve channel layout when downmixing some cases 2022-04-09 11:32:37 +02:00
sk_aud.c Simplify struct memsets, using standard 0-setup 2018-07-06 19:37:26 +02:00
sli.c SLI: ignore comments and cleanup 2021-12-31 16:11:47 +01:00
smc_smh.c Fix possible segfault 2018-04-18 20:41:11 +02:00
smk.c Cleanup and logs 2021-09-04 20:31:11 +02:00
smp.c Fix some .smp [Guilty Party (Wii)] 2020-12-13 20:39:50 +01:00
smv.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
spm.c Cleanup 2021-06-24 22:32:44 +02:00
sps_n1.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
spt_spd.c Add .spt+.spd subsongs 2019-10-18 19:36:01 +02:00
sqex_scd_sscf.c Fix minor shadowing issues 2019-02-23 03:15:49 +01:00
sqex_scd.c Fix some .SCD [Dragon Quest X (Switch)] 2021-11-06 14:57:30 +01:00
sqex_sead_streamfile.h Clean streamfile code 2020-03-09 00:58:50 +01:00
sqex_sead.c Doc 2022-04-16 22:19:08 +02:00
sspf.c Fix some SSPF .ssp [Metal Gear Solid 4 (PS3)] 2022-05-01 12:13:11 +02:00
sspr.c Add Capcom .sspr [Sengoku Basara 4 (PS3/PS4)] 2021-07-09 00:06:27 +02:00
ster.c Rename ps2_sfs.c to ster.c 2021-12-06 13:21:35 +01:00
sthd.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
stm.c Redo Angel STM: add PCM, adjust looping, unify code, add .lstm 2017-08-12 18:42:38 +02:00
str_snds.c Fix SNDS with CBD2 [Battle Tryst (Arcade)] 2020-12-01 23:25:13 +01:00
str_wav.c Fix some .str+wav [Taq Wanted (PC/Xbox)] 2021-10-31 20:14:15 +01:00
strm_abylight.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
sts.c cleanup: renames 2021-08-07 22:25:45 +02:00
svag_kcet.c Rename ps2_svag.c to svag_kcet.c / ps2_svag_snk.c to svag_snk.c 2020-07-16 22:08:46 +02:00
svag_snk.c Rename ps2_svag.c to svag_kcet.c / ps2_svag_snk.c to svag_snk.c 2020-07-16 22:08:46 +02:00
svg.c Add various metas 2018-08-28 18:47:56 +02:00
svs.c Round .vs/svs pitch values 2018-11-03 18:06:39 +01:00
swav.c Update swav.c 2020-09-24 14:49:33 +10:00
sxd.c cleanup 2022-06-19 19:51:55 +02:00
ta_aac.c Fix PS4 tri-Ace .aac [Resonance of Fate (PS4)] 2021-01-12 15:13:14 +01:00
tac.c Fix tri-Ace codec joint stereo output 2021-03-04 20:04:45 +01:00
tgc.c Improve Tiger .com validations and lower priority 2022-05-01 18:57:22 +02:00
thp.c Fix mono .thp [WarioWare, Inc. Mega Party Game$! (GC)] 2021-06-20 10:29:49 +02:00
tt_ad.c Add .audio_data [Lego SW: The Skywalker Saga (PC)] 2022-05-01 18:10:22 +02:00
txth_streamfile.h cleanup 2021-10-15 15:21:17 +02:00
txth.c Add TXTH codec "IMA_HV" [NBA Hangtime (PC)] 2022-05-15 12:25:52 +02:00
txtp.c doc 2022-06-19 19:37:23 +02:00
ubi_bao_streamfile.h Add some Ubi SB [G.R.A.W (X360), Splinter Cell D.A. Online (PC)] 2019-03-16 13:58:28 +01:00
ubi_bao.c this is the last one i promise 2022-02-01 21:39:06 -03:00
ubi_ckd_cwav_streamfile.h Fix some Ubi CKD [Rayman Origins (3DS/Vita)] 2021-12-31 16:20:52 +01:00
ubi_ckd_cwav.c Merge bcwav with bfwav and cleanup 2022-01-14 17:12:41 +01:00
ubi_ckd.c Fix some Ubi CKD [Rayman Origins (3DS/Vita)] 2021-12-31 16:20:52 +01:00
ubi_hx.c Fix buggy Ubi HX samples 2022-04-24 12:13:38 +02:00
ubi_jade.c Fix some Ubi Jade .waa/wac/wam [King Kong GE (PC)] 2021-12-18 12:17:47 +01:00
ubi_lyn_streamfile.h doc 2021-09-12 20:09:06 +02:00
ubi_lyn.c Fix some Ubi Lyn with Ogg [Rabbids Go Home (PC)] 2021-12-18 12:18:22 +01:00
ubi_raki.c Cleanup + fix segfault on bad data 2021-02-16 23:17:21 +01:00
ubi_sb_garbage_streamfile.h Fix .sm1+ss1 with garbage streams [Splinter Cell Pandora Tomorrow (PS2)] 2020-12-13 20:48:46 +01:00
ubi_sb_streamfile.h Fix .sm1+ss1 with garbage streams [Splinter Cell Pandora Tomorrow (PS2)] 2020-12-13 20:48:46 +01:00
ubi_sb.c Improve some Ubi SB detection [Myst IV (PC)] 2022-06-19 19:36:34 +02:00
ue4opus.c Cleanup 2021-06-21 00:30:15 +02:00
utk.c Fix EA-MT looping for all cases [SSX3 (PS2)] 2018-09-10 13:18:53 +02:00
vag.c Add .vag variation [Gift (PS2)] 2021-04-18 13:10:14 +02:00
vai.c Add various metas 2018-08-28 18:47:56 +02:00
vgs_ps.c Fix some .vgs [Ishikura Noboru no Igo Kouza: Chuukyuuhen (PS2)] 2021-06-24 22:34:41 +02:00
vgs.c Don't call block_update_x manually when using vgmstream_open_stream 2018-08-26 13:47:48 +02:00
vid1.c Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)] 2020-03-08 22:15:06 +01:00
vis.c Add various metas 2018-08-28 18:47:56 +02:00
vpk.c Fix some .vpk loop issues [Sly 2 (PS2)] 2020-04-05 13:09:05 +02:00
vs_square.c Cleanup 2021-06-24 22:32:44 +02:00
vs_str.c cleanup: etc 2021-07-29 23:41:27 +02:00
vs.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
vsf_tta.c Move .VSF SMSS to its own file for consistency/clarity 2017-12-06 18:11:37 +01:00
vsf.c Fix some .vsf issues 2019-12-15 01:37:56 +01:00
vsv_streamfile.h Clean some IO streamfile code 2020-02-02 21:13:16 +01:00
vsv.c Clean some IO streamfile code 2020-02-02 21:13:16 +01:00
vxn.c Fix .vxn encoder delay / gapless [Asphalt 9 (Android)] 2021-05-31 22:24:00 +02:00
wady.c Add .way bgm decoder/meta [Eien no Owari ni (PC)] 2020-10-11 00:01:11 +02:00
waf.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
wave_segmented.c cleanup: simplify ogg vorbis meta call 2021-07-29 23:20:43 +02:00
wave.c Improve streamfile float reading 2019-11-02 20:12:12 +01:00
wavebatch.c cleanup: etc 2021-07-29 23:41:27 +02:00
wbk.c WBK: Added info on string hashing algorithm 2022-02-19 21:46:13 +03:00
wii_bns.c cleanup: remove tabs 2021-09-04 22:19:36 +02:00
wii_mus.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
wii_ras.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
wii_sng.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wpd.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ws_aud.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
wsi.c Move wsi to its own file, since it's not very standard 2018-08-26 17:40:40 +02:00
wv2.c Add various metas 2018-08-28 18:47:56 +02:00
wv6.c Add .WV6 IMA [The Fairly OddParents: Breakin' Da Rules (PC)] 2018-08-02 18:22:01 +02:00
wvs.c Fix .wvs glitches [Metal Arms (GC)] 2021-06-24 22:38:28 +02:00
wwise.c Fix Wwise XWMA prefetch 2022-01-30 13:31:06 +01:00
wxd_wxh.c Add Relic .wxd+wxh and .bnk [Homeworld (PC)] 2021-08-07 12:32:42 +02:00
x360_ast.c Fix XMA gapless/looping/samples 2018-11-18 17:01:31 +01:00
x360_cxs.c Minor cleanup 2020-07-16 23:16:52 +02:00
x360_pasx.c Add PASX .sgb extension [Death By Cube (X360)] 2020-01-12 12:52:03 +01:00
x360_tra.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
xa_04sw.c Remove .04sw fake extension (use .xa) 2022-01-30 13:30:24 +01:00
xa_xa30.c Cleanup and renames 2019-07-28 15:11:17 +02:00
xa.c doc 2022-03-29 23:45:45 +02:00
xau_konami.c Minor tweaks 2018-09-02 21:06:15 +02:00
xau.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xavs_streamfile.h Clean some IO streamfile code 2020-02-02 21:20:51 +01:00
xavs.c Add Reflections .xav [Stuntman (PS2)] 2019-08-04 11:57:48 +02:00
xbox_ims.c Use standard buffer size for all metas 2018-08-19 22:51:14 +02:00
xma_ue3.c Added fake .x360audio extension 2021-05-05 22:15:02 +03:00
xma.c XMA: Added .wav extension [Super Meat Boy (X360)] 2020-06-13 22:09:10 +03:00
xmd.c Add XMD decoder [Silent Hill 4, Castlevania: Curse of Darkness (Xbox) 2018-07-27 17:11:11 +02:00
xmu.c meta: fix some validations and cleanup 2021-11-18 00:17:17 +01:00
xmv_valve.c Doc 2020-12-12 20:22:36 +03:00
xnb_lz4mg.h cleanup: remove tabs 2021-09-04 22:19:36 +02:00
xnb_streamfile.h Add LZ4-compressed .xnb [Square Heroes (PS4), Little Savior (PC)] 2020-03-07 10:43:12 +01:00
xnb.c cleanup: don't ifdef vorbis meta 2021-09-27 00:10:28 +02:00
xopus.c Improve XOpus handling + prepare Wwise Opus 2020-11-09 14:50:33 +01:00
xpcm.c Add .xpcm VQ + LZ/deflate codec [Eternal Fantasy (PC)] 2020-03-07 23:14:56 +01:00
xps.c Add From Software .xps/.xps+dat [Metal Wolf Chaos (Xbox), Otogi (Xbox)] 2018-12-01 14:01:52 +01:00
xse.c Add old/new .xse [Lost Odyssey (X360), Mindjack (X360/PS3)] 2020-09-25 16:58:59 +02:00
xsh_xsd_xss.c Add .xsh+xsd variations [Minority Report (Xbox)] 2021-08-27 22:20:26 +02:00
xss.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
xssb.c cleanup: fix compiler warning, etc 2021-07-29 17:08:30 +02:00
xvag_streamfile.h Fix multilayer XVAG ATRAC9 [flower (Vita), Farpoint (PS4)] 2018-08-25 17:25:02 +02:00
xvag.c cleanup: remove tabs 2021-09-04 22:19:36 +02:00
xvas.c Meta cleanup and renames 2019-09-02 22:32:02 +02:00
xwav.c Rename vawx to xwav 2020-10-01 22:02:54 +02:00
xwb_xsb.h Fix some .xwb+xsb name issues [LocoCycle (X360)] 2020-11-21 15:54:07 +01:00
xwb.c ffmpeg: internals cleanup 2021-07-23 18:55:03 +02:00
xwc.c mpeg decoder cleanup 2020-07-17 19:42:05 +02:00
xwma_konami_streamfile.h Clean streamfile code 2020-03-09 00:58:50 +01:00
xwma_konami.c ffmpeg: internals cleanup 2021-07-23 18:55:03 +02:00
xwma.c Tweak some XWMA total samples 2021-09-11 13:11:29 +02:00
ydsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zsd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zsnd_streamfile.h Add Vicarious Visions .zss/zsm/ens/enm [X-Men Legends II (multi)] 2018-12-08 00:10:44 +01:00
zsnd.c Fix some ZSND [X-Men Legends 2 (PS2)] 2020-04-19 00:38:39 +02:00
zwdsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zwv.c Add .zwv [THE iDOLM@STER Shiny TV (PS3)] 2020-08-01 15:28:12 +02:00